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136 Commits

Author SHA1 Message Date
sk d108cfd186 道具变更记录 2024-10-08 15:38:45 +08:00
sk 1f8f7b0f22 赛季积分重置修复 2024-10-08 14:51:45 +08:00
sk ae3e9d8fd6 rabbitmq优化 2024-10-08 11:07:56 +08:00
sk a38f8fa366 rabbitmq优化 2024-09-29 17:01:36 +08:00
sk c628f8876f 比赛场优化 2024-09-29 13:52:25 +08:00
sk 622d622194 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-29 11:22:12 +08:00
sk e07963720d 竞技馆奖励记录最新50条 2024-09-29 11:21:04 +08:00
sk e8c4f4489f no message 2024-09-29 10:16:57 +08:00
sk 025dbd8691 Merge branch 'release' into develop 2024-09-29 09:55:49 +08:00
DESKTOP-45ANQ2C\unis a48a9fede4 娃娃卡下抓获得娃娃卡改回正常抓取 2024-09-28 18:31:09 +08:00
DESKTOP-45ANQ2C\unis bbae2da8da 娃娃机兑换记录优化 2024-09-28 17:48:48 +08:00
sk f6804c4cd9 比赛场获奖记录 2024-09-28 15:36:31 +08:00
by f642c32631 删除无用log 2024-09-28 14:32:54 +08:00
by b5099d9c37 兑换记录BUG修改 2024-09-28 12:02:57 +08:00
DESKTOP-45ANQ2C\unis a49b02d3a9 娃娃机充值记录bug修改 2024-09-28 10:32:40 +08:00
sk 0e794ac6c3 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-28 10:12:23 +08:00
sk c24d622bb9 update gameitem 2024-09-28 10:12:14 +08:00
DESKTOP-45ANQ2C\unis e47ee084d3 娃娃卡充值记录 typeid GainWay_Shop_Buy = 35 //购买记录 换成 : GainWay_ShopBuy = 10 //商城购买或者兑换 2024-09-28 10:05:06 +08:00
sk 6f700f9ef6 no message 2024-09-28 10:03:29 +08:00
DESKTOP-45ANQ2C\unis 8935f29b22 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 18:28:34 +08:00
DESKTOP-45ANQ2C\unis b18e2393b0 娃娃机积分兑换修改bug 2024-09-27 18:28:06 +08:00
sk 69a2ecad41 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 18:03:35 +08:00
sk fd14654c59 竞技馆和比赛场关闭斗鸡技能效果 2024-09-27 18:02:00 +08:00
DESKTOP-45ANQ2C\unis b6a8789fdb 娃娃卡积分兑换记录调整 2024-09-27 16:57:11 +08:00
sk 81417088fd Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 15:34:02 +08:00
sk b1298fe25f 添加非首次登录标记 2024-09-27 15:27:16 +08:00
sk 93134b7f57 no message 2024-09-27 14:31:16 +08:00
DESKTOP-45ANQ2C\unis 74c36f4083 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 14:30:58 +08:00
DESKTOP-45ANQ2C\unis 6ac5d365d5 娃娃卡兑换积分记录修改 2024-09-27 14:30:52 +08:00
sk fcdb12669c Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 14:09:35 +08:00
sk 3519bedc03 no message 2024-09-27 14:08:49 +08:00
sk 2ed8885e18 竞技馆炸弹扣分问题 2024-09-27 11:38:02 +08:00
sk 53f03c1081 no message 2024-09-27 11:36:12 +08:00
by fbacc4d57b 配置文件更新 2024-09-27 11:35:07 +08:00
DESKTOP-45ANQ2C\unis 6ac1a91320 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 09:33:33 +08:00
DESKTOP-45ANQ2C\unis 41a7fcfe92 娃娃卡添加兑换积分记录 2024-09-27 09:33:26 +08:00
sk 0519dbf82b Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-27 09:28:57 +08:00
sk 824b161a46 象棋调试功能 2024-09-27 09:16:22 +08:00
sk 8e25bb52b4 竞技馆系统房间 2024-09-27 09:02:15 +08:00
DESKTOP-45ANQ2C\unis 027a2c6732 娃娃机添加日志 2024-09-26 17:21:38 +08:00
sk 7d8eaee2c2 竞技馆获奖假数据 2024-09-26 16:39:19 +08:00
sk 91bb5820f9 no message 2024-09-26 10:22:56 +08:00
sk 557d4ff8ca no message 2024-09-26 09:27:54 +08:00
sk d977286b60 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-26 09:19:02 +08:00
sk 7861f1b7da no message 2024-09-26 09:18:49 +08:00
sk f28377dd05 no message 2024-09-25 18:27:55 +08:00
kxdd 12bdcf9ec3 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-25 18:22:14 +08:00
kxdd 19be365291 娃娃机抓取记录日志修改 2024-09-25 18:22:08 +08:00
sk 867df580b5 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-25 17:47:01 +08:00
sk ceec89fc6b no message 2024-09-25 17:46:51 +08:00
by fb6fc3920f 获取娃娃商城兑换单独接口修改 2024-09-25 17:46:02 +08:00
sk 8ebad301f2 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-25 17:40:43 +08:00
by ef8cbfaedd 兑换记录修改 2024-09-25 17:38:13 +08:00
sk 52f8b6ad14 no message 2024-09-25 17:31:46 +08:00
by eb32e72916 娃娃兌換記錄 2024-09-25 17:04:26 +08:00
by ef7fdec1fb 娃娃兑换记录修改 2024-09-25 16:46:12 +08:00
sk 65e3d614a6 no message 2024-09-25 15:57:05 +08:00
sk d155818a4e Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-25 15:40:36 +08:00
sk 04a832a595 提交bin目录 2024-09-25 15:39:46 +08:00
kxdd bc5c3c3324 娃娃机视频流自动关闭打开 2024-09-25 15:37:45 +08:00
sk 1d81754702 no message 2024-09-25 13:43:29 +08:00
sk d269955408 订单回调优化 2024-09-25 11:30:27 +08:00
by 532ff64d3b 商城兑换娃娃 2024-09-25 09:47:40 +08:00
kxdd ad8b3fe1ce Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-25 09:22:48 +08:00
kxdd 36a7a61178 娃娃机添加抓取记录 2024-09-25 09:22:39 +08:00
sk 6684dbcec6 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-24 18:32:14 +08:00
sk b4cebfd687 竞技馆系统房间功能 2024-09-24 18:32:00 +08:00
by 5fd2c7c195 娃娃兑换 2024-09-24 17:03:44 +08:00
by b04d422d8b 娃娃机离线 踢出房间玩家 2024-09-24 16:36:39 +08:00
by 1714948491 Merge branch 'develop' of https://git.pogorockgames.com/mango-games/server/game into develop 2024-09-24 13:47:29 +08:00
by b871576fe9 娃娃机log 2024-09-24 13:47:16 +08:00
sk 8125bf01e4 解决冲突 2024-09-24 09:10:56 +08:00
sk cd7c3ddebd 竞技馆官方房间配置 2024-09-23 18:32:50 +08:00
sk 9190e5a19b Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-23 16:55:42 +08:00
sk df3c4d353e 添加竞技馆获奖记录查询接口 2024-09-23 16:43:35 +08:00
by 85e173f3f2 proto 2024-09-23 15:38:35 +08:00
sk ef6236e3a8 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-23 14:59:40 +08:00
sk 5ab84bd13e 离线修改道具 2024-09-23 14:56:54 +08:00
by ecf47d9f55 后台撤销娃娃兑换订单类型 2024-09-23 14:25:04 +08:00
by 3c00a7d873 兌換娃娃 2024-09-23 14:22:33 +08:00
sk 4b8f6e6274 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-23 11:30:37 +08:00
sk 72b8f927b0 登录后根据道具记录恢复道具数量 2024-09-23 11:29:36 +08:00
kxdd ae085ec661 娃娃机后台日志添加场景名字 2024-09-23 10:05:40 +08:00
by e6aa0dd1a9 proto 2024-09-23 10:03:53 +08:00
by 020e9b9664 娃娃机后台配置 2024-09-23 09:58:33 +08:00
by 68f0ac9f06 proto 2024-09-21 17:44:30 +08:00
kxdd 8952d98f7d 娃娃机推流修改 2024-09-21 17:07:47 +08:00
by bf1efc0139 娃娃兑换 2024-09-21 15:39:16 +08:00
sk 4c64b96429 解决冲突 2024-09-21 15:11:40 +08:00
kxdd 2141f00ba9 Merge branch 'ma' into develop 2024-09-21 11:52:02 +08:00
kxdd 2743f6cfb0 娃娃卡记录添加渠道信息 2024-09-21 11:51:53 +08:00
sk eaff0f1308 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-21 11:10:45 +08:00
by ac8b4ee47d 娃娃机屏蔽无用代码 2024-09-21 10:41:13 +08:00
by 254af4e5fb 娃娃机屏蔽无用代码 2024-09-21 10:37:14 +08:00
kxdd 193c7fc3d3 Merge branch 'ma' into develop 2024-09-20 17:58:34 +08:00
kxdd 81b529d13b 娃娃机添加每局日志记录 2024-09-20 17:58:10 +08:00
by 9660136ef0 娃娃机配置 2024-09-20 17:16:25 +08:00
sk 57c58b2fb2 修复v卡掉落问题 2024-09-20 16:53:10 +08:00
by 3b024058be proto修改 2024-09-20 16:44:56 +08:00
by 2749862be9 Merge branch 'develop' of https://git.pogorockgames.com/mango-games/server/game into develop 2024-09-20 16:36:38 +08:00
sk 19ebda3832 Merge branch 'release' into develop 2024-09-20 16:36:32 +08:00
by 4581f41fb8 proto 2024-09-20 16:36:25 +08:00
sk 2c6ea1c7e2 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-20 16:36:22 +08:00
by 7d3613ee39 娃娃机配置 2024-09-20 16:07:10 +08:00
sk bc5df2cd0f 商品分类添加显示位置配置 2024-09-20 15:14:27 +08:00
by 67a5912db5 更新配置表 2024-09-20 13:44:37 +08:00
by 62e2885d05 Merge branch 'develop' of https://git.pogorockgames.com/mango-games/server/game into develop 2024-09-20 11:24:53 +08:00
by fc08fc56be 娃娃机 2024-09-20 11:24:40 +08:00
sk 9a1bdb10c7 no message 2024-09-20 11:23:18 +08:00
kxdd 62981de6cf 娃娃机明细添加道具类型 2024-09-20 11:19:58 +08:00
sk 522b284dd6 no message 2024-09-20 08:28:01 +08:00
sk 3dab56c03a 修改日志级别 2024-09-20 08:11:53 +08:00
sk 0ff33ee6a4 恢复代码 2024-09-20 07:21:07 +08:00
sk d9d78d2f13 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-19 18:36:04 +08:00
sk ff7452d335 客户端日志添加渠道信息 2024-09-19 18:35:30 +08:00
by 4d30e087c6 娃娃兌換記錄修改 2024-09-19 18:33:27 +08:00
by 24dd497af4 Merge branch 'develop' of https://git.pogorockgames.com/mango-games/server/game into develop 2024-09-19 18:31:23 +08:00
by f2497b77d3 娃娃兌換記錄修改 2024-09-19 18:31:12 +08:00
kxdd 8e156dba18 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-19 18:29:01 +08:00
kxdd 7d7f5804f1 Merge branch 'develop' into ma
# Conflicts:
#	common/constant.go
2024-09-19 18:27:45 +08:00
by 9cc5d30032 娃娃机配置信息 2024-09-19 18:26:27 +08:00
kxdd be57df77a1 娃娃机娃娃卡获取明细 2024-09-19 18:22:36 +08:00
by 02dded9b9a 娃娃机配置信息 2024-09-19 18:22:35 +08:00
by 3c51f2794d 娃娃机配置 2024-09-19 18:11:38 +08:00
sk fafc946f75 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-19 17:20:52 +08:00
by d3642c93e4 娃娃兑换 2024-09-19 17:18:16 +08:00
sk ecb9c17920 no message 2024-09-19 14:30:18 +08:00
by 7e8ceebbf7 proto 2024-09-19 13:36:43 +08:00
by 5c4e4d0f4a Merge branch 'develop' of https://git.pogorockgames.com/mango-games/server/game into develop 2024-09-19 13:35:57 +08:00
by 2925465b41 背包兑换娃娃 2024-09-19 13:35:34 +08:00
sk 6161d2da1c Merge branch 'develop' into review 2024-09-19 11:54:59 +08:00
sk 9c10355acf Merge branch 'develop' into review 2024-09-19 11:48:02 +08:00
sk ba27fa4b3a 金币道具优化 2024-09-19 11:47:43 +08:00
sk 47f98ad5f8 Merge branch 'develop' into review 2024-09-13 18:28:14 +08:00
kxdd e7e08755a4 娃娃机道具消耗与获得 2024-09-13 18:18:01 +08:00
sk 5ac106365e 道具修改优化 2024-09-12 18:29:47 +08:00
241 changed files with 14258 additions and 7921 deletions

5
.gitignore vendored
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@ -6,8 +6,9 @@
# Folders
_obj
_test
/bin/*
**/backup
/bin/*
!/bin/protoc*
# Architecture specific extensions/prefixes
*.[568vq]
@ -23,6 +24,7 @@ _testmain.go
tools/xlsx2binary/agc.go
*.exe
!/bin/protoc-gen-go.exe
*.exe~
*.test
*.log
@ -43,3 +45,4 @@ tools/xlsx2binary/agc.go
/robot/robot
/ranksrv/ranksrv
/schedulesrv/schedulesrv
/machine/machine

10
bin/build.bat Normal file
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@ -0,0 +1,10 @@
@echo off
xcopy ..\data\* .\data\ /s /e /y /exclude:..\shell\exclude.txt
for /f %%i in (../shell/programs.txt) do (
echo go build %%i
go build -o ./%%i/%%i.exe ../%%i/
)
pause

12
bin/clean.bat Normal file
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@ -0,0 +1,12 @@
@echo off
for /f "tokens=*" %%a in (../shell/programs.txt) do (
if exist "%%a\*.log" del /q "%%a\*.log"
if exist "%%a\*.log.*" del /q "%%a\*.log.*"
if exist "%%a\backup" rmdir /s /q "%%a\backup"
if exist "%%a\log" rmdir /s /q "%%a\log"
echo "clean logs: %%a"
)
pause

Binary file not shown.

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@ -0,0 +1,158 @@
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option go_package = "google.golang.org/protobuf/types/known/anypb";
option java_package = "com.google.protobuf";
option java_outer_classname = "AnyProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// `Any` contains an arbitrary serialized protocol buffer message along with a
// URL that describes the type of the serialized message.
//
// Protobuf library provides support to pack/unpack Any values in the form
// of utility functions or additional generated methods of the Any type.
//
// Example 1: Pack and unpack a message in C++.
//
// Foo foo = ...;
// Any any;
// any.PackFrom(foo);
// ...
// if (any.UnpackTo(&foo)) {
// ...
// }
//
// Example 2: Pack and unpack a message in Java.
//
// Foo foo = ...;
// Any any = Any.pack(foo);
// ...
// if (any.is(Foo.class)) {
// foo = any.unpack(Foo.class);
// }
//
// Example 3: Pack and unpack a message in Python.
//
// foo = Foo(...)
// any = Any()
// any.Pack(foo)
// ...
// if any.Is(Foo.DESCRIPTOR):
// any.Unpack(foo)
// ...
//
// Example 4: Pack and unpack a message in Go
//
// foo := &pb.Foo{...}
// any, err := anypb.New(foo)
// if err != nil {
// ...
// }
// ...
// foo := &pb.Foo{}
// if err := any.UnmarshalTo(foo); err != nil {
// ...
// }
//
// The pack methods provided by protobuf library will by default use
// 'type.googleapis.com/full.type.name' as the type URL and the unpack
// methods only use the fully qualified type name after the last '/'
// in the type URL, for example "foo.bar.com/x/y.z" will yield type
// name "y.z".
//
//
// JSON
// ====
// The JSON representation of an `Any` value uses the regular
// representation of the deserialized, embedded message, with an
// additional field `@type` which contains the type URL. Example:
//
// package google.profile;
// message Person {
// string first_name = 1;
// string last_name = 2;
// }
//
// {
// "@type": "type.googleapis.com/google.profile.Person",
// "firstName": <string>,
// "lastName": <string>
// }
//
// If the embedded message type is well-known and has a custom JSON
// representation, that representation will be embedded adding a field
// `value` which holds the custom JSON in addition to the `@type`
// field. Example (for message [google.protobuf.Duration][]):
//
// {
// "@type": "type.googleapis.com/google.protobuf.Duration",
// "value": "1.212s"
// }
//
message Any {
// A URL/resource name that uniquely identifies the type of the serialized
// protocol buffer message. This string must contain at least
// one "/" character. The last segment of the URL's path must represent
// the fully qualified name of the type (as in
// `path/google.protobuf.Duration`). The name should be in a canonical form
// (e.g., leading "." is not accepted).
//
// In practice, teams usually precompile into the binary all types that they
// expect it to use in the context of Any. However, for URLs which use the
// scheme `http`, `https`, or no scheme, one can optionally set up a type
// server that maps type URLs to message definitions as follows:
//
// * If no scheme is provided, `https` is assumed.
// * An HTTP GET on the URL must yield a [google.protobuf.Type][]
// value in binary format, or produce an error.
// * Applications are allowed to cache lookup results based on the
// URL, or have them precompiled into a binary to avoid any
// lookup. Therefore, binary compatibility needs to be preserved
// on changes to types. (Use versioned type names to manage
// breaking changes.)
//
// Note: this functionality is not currently available in the official
// protobuf release, and it is not used for type URLs beginning with
// type.googleapis.com.
//
// Schemes other than `http`, `https` (or the empty scheme) might be
// used with implementation specific semantics.
//
string type_url = 1;
// Must be a valid serialized protocol buffer of the above specified type.
bytes value = 2;
}

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@ -0,0 +1,208 @@
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
import "google/protobuf/source_context.proto";
import "google/protobuf/type.proto";
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option java_package = "com.google.protobuf";
option java_outer_classname = "ApiProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/apipb";
// Api is a light-weight descriptor for an API Interface.
//
// Interfaces are also described as "protocol buffer services" in some contexts,
// such as by the "service" keyword in a .proto file, but they are different
// from API Services, which represent a concrete implementation of an interface
// as opposed to simply a description of methods and bindings. They are also
// sometimes simply referred to as "APIs" in other contexts, such as the name of
// this message itself. See https://cloud.google.com/apis/design/glossary for
// detailed terminology.
message Api {
// The fully qualified name of this interface, including package name
// followed by the interface's simple name.
string name = 1;
// The methods of this interface, in unspecified order.
repeated Method methods = 2;
// Any metadata attached to the interface.
repeated Option options = 3;
// A version string for this interface. If specified, must have the form
// `major-version.minor-version`, as in `1.10`. If the minor version is
// omitted, it defaults to zero. If the entire version field is empty, the
// major version is derived from the package name, as outlined below. If the
// field is not empty, the version in the package name will be verified to be
// consistent with what is provided here.
//
// The versioning schema uses [semantic
// versioning](http://semver.org) where the major version number
// indicates a breaking change and the minor version an additive,
// non-breaking change. Both version numbers are signals to users
// what to expect from different versions, and should be carefully
// chosen based on the product plan.
//
// The major version is also reflected in the package name of the
// interface, which must end in `v<major-version>`, as in
// `google.feature.v1`. For major versions 0 and 1, the suffix can
// be omitted. Zero major versions must only be used for
// experimental, non-GA interfaces.
//
//
string version = 4;
// Source context for the protocol buffer service represented by this
// message.
SourceContext source_context = 5;
// Included interfaces. See [Mixin][].
repeated Mixin mixins = 6;
// The source syntax of the service.
Syntax syntax = 7;
}
// Method represents a method of an API interface.
message Method {
// The simple name of this method.
string name = 1;
// A URL of the input message type.
string request_type_url = 2;
// If true, the request is streamed.
bool request_streaming = 3;
// The URL of the output message type.
string response_type_url = 4;
// If true, the response is streamed.
bool response_streaming = 5;
// Any metadata attached to the method.
repeated Option options = 6;
// The source syntax of this method.
Syntax syntax = 7;
}
// Declares an API Interface to be included in this interface. The including
// interface must redeclare all the methods from the included interface, but
// documentation and options are inherited as follows:
//
// - If after comment and whitespace stripping, the documentation
// string of the redeclared method is empty, it will be inherited
// from the original method.
//
// - Each annotation belonging to the service config (http,
// visibility) which is not set in the redeclared method will be
// inherited.
//
// - If an http annotation is inherited, the path pattern will be
// modified as follows. Any version prefix will be replaced by the
// version of the including interface plus the [root][] path if
// specified.
//
// Example of a simple mixin:
//
// package google.acl.v1;
// service AccessControl {
// // Get the underlying ACL object.
// rpc GetAcl(GetAclRequest) returns (Acl) {
// option (google.api.http).get = "/v1/{resource=**}:getAcl";
// }
// }
//
// package google.storage.v2;
// service Storage {
// rpc GetAcl(GetAclRequest) returns (Acl);
//
// // Get a data record.
// rpc GetData(GetDataRequest) returns (Data) {
// option (google.api.http).get = "/v2/{resource=**}";
// }
// }
//
// Example of a mixin configuration:
//
// apis:
// - name: google.storage.v2.Storage
// mixins:
// - name: google.acl.v1.AccessControl
//
// The mixin construct implies that all methods in `AccessControl` are
// also declared with same name and request/response types in
// `Storage`. A documentation generator or annotation processor will
// see the effective `Storage.GetAcl` method after inheriting
// documentation and annotations as follows:
//
// service Storage {
// // Get the underlying ACL object.
// rpc GetAcl(GetAclRequest) returns (Acl) {
// option (google.api.http).get = "/v2/{resource=**}:getAcl";
// }
// ...
// }
//
// Note how the version in the path pattern changed from `v1` to `v2`.
//
// If the `root` field in the mixin is specified, it should be a
// relative path under which inherited HTTP paths are placed. Example:
//
// apis:
// - name: google.storage.v2.Storage
// mixins:
// - name: google.acl.v1.AccessControl
// root: acls
//
// This implies the following inherited HTTP annotation:
//
// service Storage {
// // Get the underlying ACL object.
// rpc GetAcl(GetAclRequest) returns (Acl) {
// option (google.api.http).get = "/v2/acls/{resource=**}:getAcl";
// }
// ...
// }
message Mixin {
// The fully qualified name of the interface which is included.
string name = 1;
// If non-empty specifies a path under which inherited HTTP paths
// are rooted.
string root = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Author: kenton@google.com (Kenton Varda)
//
// WARNING: The plugin interface is currently EXPERIMENTAL and is subject to
// change.
//
// protoc (aka the Protocol Compiler) can be extended via plugins. A plugin is
// just a program that reads a CodeGeneratorRequest from stdin and writes a
// CodeGeneratorResponse to stdout.
//
// Plugins written using C++ can use google/protobuf/compiler/plugin.h instead
// of dealing with the raw protocol defined here.
//
// A plugin executable needs only to be placed somewhere in the path. The
// plugin should be named "protoc-gen-$NAME", and will then be used when the
// flag "--${NAME}_out" is passed to protoc.
syntax = "proto2";
package google.protobuf.compiler;
option java_package = "com.google.protobuf.compiler";
option java_outer_classname = "PluginProtos";
option go_package = "google.golang.org/protobuf/types/pluginpb";
import "google/protobuf/descriptor.proto";
// The version number of protocol compiler.
message Version {
optional int32 major = 1;
optional int32 minor = 2;
optional int32 patch = 3;
// A suffix for alpha, beta or rc release, e.g., "alpha-1", "rc2". It should
// be empty for mainline stable releases.
optional string suffix = 4;
}
// An encoded CodeGeneratorRequest is written to the plugin's stdin.
message CodeGeneratorRequest {
// The .proto files that were explicitly listed on the command-line. The
// code generator should generate code only for these files. Each file's
// descriptor will be included in proto_file, below.
repeated string file_to_generate = 1;
// The generator parameter passed on the command-line.
optional string parameter = 2;
// FileDescriptorProtos for all files in files_to_generate and everything
// they import. The files will appear in topological order, so each file
// appears before any file that imports it.
//
// protoc guarantees that all proto_files will be written after
// the fields above, even though this is not technically guaranteed by the
// protobuf wire format. This theoretically could allow a plugin to stream
// in the FileDescriptorProtos and handle them one by one rather than read
// the entire set into memory at once. However, as of this writing, this
// is not similarly optimized on protoc's end -- it will store all fields in
// memory at once before sending them to the plugin.
//
// Type names of fields and extensions in the FileDescriptorProto are always
// fully qualified.
repeated FileDescriptorProto proto_file = 15;
// The version number of protocol compiler.
optional Version compiler_version = 3;
}
// The plugin writes an encoded CodeGeneratorResponse to stdout.
message CodeGeneratorResponse {
// Error message. If non-empty, code generation failed. The plugin process
// should exit with status code zero even if it reports an error in this way.
//
// This should be used to indicate errors in .proto files which prevent the
// code generator from generating correct code. Errors which indicate a
// problem in protoc itself -- such as the input CodeGeneratorRequest being
// unparseable -- should be reported by writing a message to stderr and
// exiting with a non-zero status code.
optional string error = 1;
// A bitmask of supported features that the code generator supports.
// This is a bitwise "or" of values from the Feature enum.
optional uint64 supported_features = 2;
// Sync with code_generator.h.
enum Feature {
FEATURE_NONE = 0;
FEATURE_PROTO3_OPTIONAL = 1;
}
// Represents a single generated file.
message File {
// The file name, relative to the output directory. The name must not
// contain "." or ".." components and must be relative, not be absolute (so,
// the file cannot lie outside the output directory). "/" must be used as
// the path separator, not "\".
//
// If the name is omitted, the content will be appended to the previous
// file. This allows the generator to break large files into small chunks,
// and allows the generated text to be streamed back to protoc so that large
// files need not reside completely in memory at one time. Note that as of
// this writing protoc does not optimize for this -- it will read the entire
// CodeGeneratorResponse before writing files to disk.
optional string name = 1;
// If non-empty, indicates that the named file should already exist, and the
// content here is to be inserted into that file at a defined insertion
// point. This feature allows a code generator to extend the output
// produced by another code generator. The original generator may provide
// insertion points by placing special annotations in the file that look
// like:
// @@protoc_insertion_point(NAME)
// The annotation can have arbitrary text before and after it on the line,
// which allows it to be placed in a comment. NAME should be replaced with
// an identifier naming the point -- this is what other generators will use
// as the insertion_point. Code inserted at this point will be placed
// immediately above the line containing the insertion point (thus multiple
// insertions to the same point will come out in the order they were added).
// The double-@ is intended to make it unlikely that the generated code
// could contain things that look like insertion points by accident.
//
// For example, the C++ code generator places the following line in the
// .pb.h files that it generates:
// // @@protoc_insertion_point(namespace_scope)
// This line appears within the scope of the file's package namespace, but
// outside of any particular class. Another plugin can then specify the
// insertion_point "namespace_scope" to generate additional classes or
// other declarations that should be placed in this scope.
//
// Note that if the line containing the insertion point begins with
// whitespace, the same whitespace will be added to every line of the
// inserted text. This is useful for languages like Python, where
// indentation matters. In these languages, the insertion point comment
// should be indented the same amount as any inserted code will need to be
// in order to work correctly in that context.
//
// The code generator that generates the initial file and the one which
// inserts into it must both run as part of a single invocation of protoc.
// Code generators are executed in the order in which they appear on the
// command line.
//
// If |insertion_point| is present, |name| must also be present.
optional string insertion_point = 2;
// The file contents.
optional string content = 15;
// Information describing the file content being inserted. If an insertion
// point is used, this information will be appropriately offset and inserted
// into the code generation metadata for the generated files.
optional GeneratedCodeInfo generated_code_info = 16;
}
repeated File file = 15;
}

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@ -0,0 +1,911 @@
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Author: kenton@google.com (Kenton Varda)
// Based on original Protocol Buffers design by
// Sanjay Ghemawat, Jeff Dean, and others.
//
// The messages in this file describe the definitions found in .proto files.
// A valid .proto file can be translated directly to a FileDescriptorProto
// without any other information (e.g. without reading its imports).
syntax = "proto2";
package google.protobuf;
option go_package = "google.golang.org/protobuf/types/descriptorpb";
option java_package = "com.google.protobuf";
option java_outer_classname = "DescriptorProtos";
option csharp_namespace = "Google.Protobuf.Reflection";
option objc_class_prefix = "GPB";
option cc_enable_arenas = true;
// descriptor.proto must be optimized for speed because reflection-based
// algorithms don't work during bootstrapping.
option optimize_for = SPEED;
// The protocol compiler can output a FileDescriptorSet containing the .proto
// files it parses.
message FileDescriptorSet {
repeated FileDescriptorProto file = 1;
}
// Describes a complete .proto file.
message FileDescriptorProto {
optional string name = 1; // file name, relative to root of source tree
optional string package = 2; // e.g. "foo", "foo.bar", etc.
// Names of files imported by this file.
repeated string dependency = 3;
// Indexes of the public imported files in the dependency list above.
repeated int32 public_dependency = 10;
// Indexes of the weak imported files in the dependency list.
// For Google-internal migration only. Do not use.
repeated int32 weak_dependency = 11;
// All top-level definitions in this file.
repeated DescriptorProto message_type = 4;
repeated EnumDescriptorProto enum_type = 5;
repeated ServiceDescriptorProto service = 6;
repeated FieldDescriptorProto extension = 7;
optional FileOptions options = 8;
// This field contains optional information about the original source code.
// You may safely remove this entire field without harming runtime
// functionality of the descriptors -- the information is needed only by
// development tools.
optional SourceCodeInfo source_code_info = 9;
// The syntax of the proto file.
// The supported values are "proto2" and "proto3".
optional string syntax = 12;
}
// Describes a message type.
message DescriptorProto {
optional string name = 1;
repeated FieldDescriptorProto field = 2;
repeated FieldDescriptorProto extension = 6;
repeated DescriptorProto nested_type = 3;
repeated EnumDescriptorProto enum_type = 4;
message ExtensionRange {
optional int32 start = 1; // Inclusive.
optional int32 end = 2; // Exclusive.
optional ExtensionRangeOptions options = 3;
}
repeated ExtensionRange extension_range = 5;
repeated OneofDescriptorProto oneof_decl = 8;
optional MessageOptions options = 7;
// Range of reserved tag numbers. Reserved tag numbers may not be used by
// fields or extension ranges in the same message. Reserved ranges may
// not overlap.
message ReservedRange {
optional int32 start = 1; // Inclusive.
optional int32 end = 2; // Exclusive.
}
repeated ReservedRange reserved_range = 9;
// Reserved field names, which may not be used by fields in the same message.
// A given name may only be reserved once.
repeated string reserved_name = 10;
}
message ExtensionRangeOptions {
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
// Describes a field within a message.
message FieldDescriptorProto {
enum Type {
// 0 is reserved for errors.
// Order is weird for historical reasons.
TYPE_DOUBLE = 1;
TYPE_FLOAT = 2;
// Not ZigZag encoded. Negative numbers take 10 bytes. Use TYPE_SINT64 if
// negative values are likely.
TYPE_INT64 = 3;
TYPE_UINT64 = 4;
// Not ZigZag encoded. Negative numbers take 10 bytes. Use TYPE_SINT32 if
// negative values are likely.
TYPE_INT32 = 5;
TYPE_FIXED64 = 6;
TYPE_FIXED32 = 7;
TYPE_BOOL = 8;
TYPE_STRING = 9;
// Tag-delimited aggregate.
// Group type is deprecated and not supported in proto3. However, Proto3
// implementations should still be able to parse the group wire format and
// treat group fields as unknown fields.
TYPE_GROUP = 10;
TYPE_MESSAGE = 11; // Length-delimited aggregate.
// New in version 2.
TYPE_BYTES = 12;
TYPE_UINT32 = 13;
TYPE_ENUM = 14;
TYPE_SFIXED32 = 15;
TYPE_SFIXED64 = 16;
TYPE_SINT32 = 17; // Uses ZigZag encoding.
TYPE_SINT64 = 18; // Uses ZigZag encoding.
}
enum Label {
// 0 is reserved for errors
LABEL_OPTIONAL = 1;
LABEL_REQUIRED = 2;
LABEL_REPEATED = 3;
}
optional string name = 1;
optional int32 number = 3;
optional Label label = 4;
// If type_name is set, this need not be set. If both this and type_name
// are set, this must be one of TYPE_ENUM, TYPE_MESSAGE or TYPE_GROUP.
optional Type type = 5;
// For message and enum types, this is the name of the type. If the name
// starts with a '.', it is fully-qualified. Otherwise, C++-like scoping
// rules are used to find the type (i.e. first the nested types within this
// message are searched, then within the parent, on up to the root
// namespace).
optional string type_name = 6;
// For extensions, this is the name of the type being extended. It is
// resolved in the same manner as type_name.
optional string extendee = 2;
// For numeric types, contains the original text representation of the value.
// For booleans, "true" or "false".
// For strings, contains the default text contents (not escaped in any way).
// For bytes, contains the C escaped value. All bytes >= 128 are escaped.
// TODO(kenton): Base-64 encode?
optional string default_value = 7;
// If set, gives the index of a oneof in the containing type's oneof_decl
// list. This field is a member of that oneof.
optional int32 oneof_index = 9;
// JSON name of this field. The value is set by protocol compiler. If the
// user has set a "json_name" option on this field, that option's value
// will be used. Otherwise, it's deduced from the field's name by converting
// it to camelCase.
optional string json_name = 10;
optional FieldOptions options = 8;
// If true, this is a proto3 "optional". When a proto3 field is optional, it
// tracks presence regardless of field type.
//
// When proto3_optional is true, this field must be belong to a oneof to
// signal to old proto3 clients that presence is tracked for this field. This
// oneof is known as a "synthetic" oneof, and this field must be its sole
// member (each proto3 optional field gets its own synthetic oneof). Synthetic
// oneofs exist in the descriptor only, and do not generate any API. Synthetic
// oneofs must be ordered after all "real" oneofs.
//
// For message fields, proto3_optional doesn't create any semantic change,
// since non-repeated message fields always track presence. However it still
// indicates the semantic detail of whether the user wrote "optional" or not.
// This can be useful for round-tripping the .proto file. For consistency we
// give message fields a synthetic oneof also, even though it is not required
// to track presence. This is especially important because the parser can't
// tell if a field is a message or an enum, so it must always create a
// synthetic oneof.
//
// Proto2 optional fields do not set this flag, because they already indicate
// optional with `LABEL_OPTIONAL`.
optional bool proto3_optional = 17;
}
// Describes a oneof.
message OneofDescriptorProto {
optional string name = 1;
optional OneofOptions options = 2;
}
// Describes an enum type.
message EnumDescriptorProto {
optional string name = 1;
repeated EnumValueDescriptorProto value = 2;
optional EnumOptions options = 3;
// Range of reserved numeric values. Reserved values may not be used by
// entries in the same enum. Reserved ranges may not overlap.
//
// Note that this is distinct from DescriptorProto.ReservedRange in that it
// is inclusive such that it can appropriately represent the entire int32
// domain.
message EnumReservedRange {
optional int32 start = 1; // Inclusive.
optional int32 end = 2; // Inclusive.
}
// Range of reserved numeric values. Reserved numeric values may not be used
// by enum values in the same enum declaration. Reserved ranges may not
// overlap.
repeated EnumReservedRange reserved_range = 4;
// Reserved enum value names, which may not be reused. A given name may only
// be reserved once.
repeated string reserved_name = 5;
}
// Describes a value within an enum.
message EnumValueDescriptorProto {
optional string name = 1;
optional int32 number = 2;
optional EnumValueOptions options = 3;
}
// Describes a service.
message ServiceDescriptorProto {
optional string name = 1;
repeated MethodDescriptorProto method = 2;
optional ServiceOptions options = 3;
}
// Describes a method of a service.
message MethodDescriptorProto {
optional string name = 1;
// Input and output type names. These are resolved in the same way as
// FieldDescriptorProto.type_name, but must refer to a message type.
optional string input_type = 2;
optional string output_type = 3;
optional MethodOptions options = 4;
// Identifies if client streams multiple client messages
optional bool client_streaming = 5 [default = false];
// Identifies if server streams multiple server messages
optional bool server_streaming = 6 [default = false];
}
// ===================================================================
// Options
// Each of the definitions above may have "options" attached. These are
// just annotations which may cause code to be generated slightly differently
// or may contain hints for code that manipulates protocol messages.
//
// Clients may define custom options as extensions of the *Options messages.
// These extensions may not yet be known at parsing time, so the parser cannot
// store the values in them. Instead it stores them in a field in the *Options
// message called uninterpreted_option. This field must have the same name
// across all *Options messages. We then use this field to populate the
// extensions when we build a descriptor, at which point all protos have been
// parsed and so all extensions are known.
//
// Extension numbers for custom options may be chosen as follows:
// * For options which will only be used within a single application or
// organization, or for experimental options, use field numbers 50000
// through 99999. It is up to you to ensure that you do not use the
// same number for multiple options.
// * For options which will be published and used publicly by multiple
// independent entities, e-mail protobuf-global-extension-registry@google.com
// to reserve extension numbers. Simply provide your project name (e.g.
// Objective-C plugin) and your project website (if available) -- there's no
// need to explain how you intend to use them. Usually you only need one
// extension number. You can declare multiple options with only one extension
// number by putting them in a sub-message. See the Custom Options section of
// the docs for examples:
// https://developers.google.com/protocol-buffers/docs/proto#options
// If this turns out to be popular, a web service will be set up
// to automatically assign option numbers.
message FileOptions {
// Sets the Java package where classes generated from this .proto will be
// placed. By default, the proto package is used, but this is often
// inappropriate because proto packages do not normally start with backwards
// domain names.
optional string java_package = 1;
// Controls the name of the wrapper Java class generated for the .proto file.
// That class will always contain the .proto file's getDescriptor() method as
// well as any top-level extensions defined in the .proto file.
// If java_multiple_files is disabled, then all the other classes from the
// .proto file will be nested inside the single wrapper outer class.
optional string java_outer_classname = 8;
// If enabled, then the Java code generator will generate a separate .java
// file for each top-level message, enum, and service defined in the .proto
// file. Thus, these types will *not* be nested inside the wrapper class
// named by java_outer_classname. However, the wrapper class will still be
// generated to contain the file's getDescriptor() method as well as any
// top-level extensions defined in the file.
optional bool java_multiple_files = 10 [default = false];
// This option does nothing.
optional bool java_generate_equals_and_hash = 20 [deprecated=true];
// If set true, then the Java2 code generator will generate code that
// throws an exception whenever an attempt is made to assign a non-UTF-8
// byte sequence to a string field.
// Message reflection will do the same.
// However, an extension field still accepts non-UTF-8 byte sequences.
// This option has no effect on when used with the lite runtime.
optional bool java_string_check_utf8 = 27 [default = false];
// Generated classes can be optimized for speed or code size.
enum OptimizeMode {
SPEED = 1; // Generate complete code for parsing, serialization,
// etc.
CODE_SIZE = 2; // Use ReflectionOps to implement these methods.
LITE_RUNTIME = 3; // Generate code using MessageLite and the lite runtime.
}
optional OptimizeMode optimize_for = 9 [default = SPEED];
// Sets the Go package where structs generated from this .proto will be
// placed. If omitted, the Go package will be derived from the following:
// - The basename of the package import path, if provided.
// - Otherwise, the package statement in the .proto file, if present.
// - Otherwise, the basename of the .proto file, without extension.
optional string go_package = 11;
// Should generic services be generated in each language? "Generic" services
// are not specific to any particular RPC system. They are generated by the
// main code generators in each language (without additional plugins).
// Generic services were the only kind of service generation supported by
// early versions of google.protobuf.
//
// Generic services are now considered deprecated in favor of using plugins
// that generate code specific to your particular RPC system. Therefore,
// these default to false. Old code which depends on generic services should
// explicitly set them to true.
optional bool cc_generic_services = 16 [default = false];
optional bool java_generic_services = 17 [default = false];
optional bool py_generic_services = 18 [default = false];
optional bool php_generic_services = 42 [default = false];
// Is this file deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for everything in the file, or it will be completely ignored; in the very
// least, this is a formalization for deprecating files.
optional bool deprecated = 23 [default = false];
// Enables the use of arenas for the proto messages in this file. This applies
// only to generated classes for C++.
optional bool cc_enable_arenas = 31 [default = true];
// Sets the objective c class prefix which is prepended to all objective c
// generated classes from this .proto. There is no default.
optional string objc_class_prefix = 36;
// Namespace for generated classes; defaults to the package.
optional string csharp_namespace = 37;
// By default Swift generators will take the proto package and CamelCase it
// replacing '.' with underscore and use that to prefix the types/symbols
// defined. When this options is provided, they will use this value instead
// to prefix the types/symbols defined.
optional string swift_prefix = 39;
// Sets the php class prefix which is prepended to all php generated classes
// from this .proto. Default is empty.
optional string php_class_prefix = 40;
// Use this option to change the namespace of php generated classes. Default
// is empty. When this option is empty, the package name will be used for
// determining the namespace.
optional string php_namespace = 41;
// Use this option to change the namespace of php generated metadata classes.
// Default is empty. When this option is empty, the proto file name will be
// used for determining the namespace.
optional string php_metadata_namespace = 44;
// Use this option to change the package of ruby generated classes. Default
// is empty. When this option is not set, the package name will be used for
// determining the ruby package.
optional string ruby_package = 45;
// The parser stores options it doesn't recognize here.
// See the documentation for the "Options" section above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message.
// See the documentation for the "Options" section above.
extensions 1000 to max;
reserved 38;
}
message MessageOptions {
// Set true to use the old proto1 MessageSet wire format for extensions.
// This is provided for backwards-compatibility with the MessageSet wire
// format. You should not use this for any other reason: It's less
// efficient, has fewer features, and is more complicated.
//
// The message must be defined exactly as follows:
// message Foo {
// option message_set_wire_format = true;
// extensions 4 to max;
// }
// Note that the message cannot have any defined fields; MessageSets only
// have extensions.
//
// All extensions of your type must be singular messages; e.g. they cannot
// be int32s, enums, or repeated messages.
//
// Because this is an option, the above two restrictions are not enforced by
// the protocol compiler.
optional bool message_set_wire_format = 1 [default = false];
// Disables the generation of the standard "descriptor()" accessor, which can
// conflict with a field of the same name. This is meant to make migration
// from proto1 easier; new code should avoid fields named "descriptor".
optional bool no_standard_descriptor_accessor = 2 [default = false];
// Is this message deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the message, or it will be completely ignored; in the very least,
// this is a formalization for deprecating messages.
optional bool deprecated = 3 [default = false];
reserved 4, 5, 6;
// Whether the message is an automatically generated map entry type for the
// maps field.
//
// For maps fields:
// map<KeyType, ValueType> map_field = 1;
// The parsed descriptor looks like:
// message MapFieldEntry {
// option map_entry = true;
// optional KeyType key = 1;
// optional ValueType value = 2;
// }
// repeated MapFieldEntry map_field = 1;
//
// Implementations may choose not to generate the map_entry=true message, but
// use a native map in the target language to hold the keys and values.
// The reflection APIs in such implementations still need to work as
// if the field is a repeated message field.
//
// NOTE: Do not set the option in .proto files. Always use the maps syntax
// instead. The option should only be implicitly set by the proto compiler
// parser.
optional bool map_entry = 7;
reserved 8; // javalite_serializable
reserved 9; // javanano_as_lite
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message FieldOptions {
// The ctype option instructs the C++ code generator to use a different
// representation of the field than it normally would. See the specific
// options below. This option is not yet implemented in the open source
// release -- sorry, we'll try to include it in a future version!
optional CType ctype = 1 [default = STRING];
enum CType {
// Default mode.
STRING = 0;
CORD = 1;
STRING_PIECE = 2;
}
// The packed option can be enabled for repeated primitive fields to enable
// a more efficient representation on the wire. Rather than repeatedly
// writing the tag and type for each element, the entire array is encoded as
// a single length-delimited blob. In proto3, only explicit setting it to
// false will avoid using packed encoding.
optional bool packed = 2;
// The jstype option determines the JavaScript type used for values of the
// field. The option is permitted only for 64 bit integral and fixed types
// (int64, uint64, sint64, fixed64, sfixed64). A field with jstype JS_STRING
// is represented as JavaScript string, which avoids loss of precision that
// can happen when a large value is converted to a floating point JavaScript.
// Specifying JS_NUMBER for the jstype causes the generated JavaScript code to
// use the JavaScript "number" type. The behavior of the default option
// JS_NORMAL is implementation dependent.
//
// This option is an enum to permit additional types to be added, e.g.
// goog.math.Integer.
optional JSType jstype = 6 [default = JS_NORMAL];
enum JSType {
// Use the default type.
JS_NORMAL = 0;
// Use JavaScript strings.
JS_STRING = 1;
// Use JavaScript numbers.
JS_NUMBER = 2;
}
// Should this field be parsed lazily? Lazy applies only to message-type
// fields. It means that when the outer message is initially parsed, the
// inner message's contents will not be parsed but instead stored in encoded
// form. The inner message will actually be parsed when it is first accessed.
//
// This is only a hint. Implementations are free to choose whether to use
// eager or lazy parsing regardless of the value of this option. However,
// setting this option true suggests that the protocol author believes that
// using lazy parsing on this field is worth the additional bookkeeping
// overhead typically needed to implement it.
//
// This option does not affect the public interface of any generated code;
// all method signatures remain the same. Furthermore, thread-safety of the
// interface is not affected by this option; const methods remain safe to
// call from multiple threads concurrently, while non-const methods continue
// to require exclusive access.
//
//
// Note that implementations may choose not to check required fields within
// a lazy sub-message. That is, calling IsInitialized() on the outer message
// may return true even if the inner message has missing required fields.
// This is necessary because otherwise the inner message would have to be
// parsed in order to perform the check, defeating the purpose of lazy
// parsing. An implementation which chooses not to check required fields
// must be consistent about it. That is, for any particular sub-message, the
// implementation must either *always* check its required fields, or *never*
// check its required fields, regardless of whether or not the message has
// been parsed.
optional bool lazy = 5 [default = false];
// Is this field deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for accessors, or it will be completely ignored; in the very least, this
// is a formalization for deprecating fields.
optional bool deprecated = 3 [default = false];
// For Google-internal migration only. Do not use.
optional bool weak = 10 [default = false];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
reserved 4; // removed jtype
}
message OneofOptions {
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message EnumOptions {
// Set this option to true to allow mapping different tag names to the same
// value.
optional bool allow_alias = 2;
// Is this enum deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the enum, or it will be completely ignored; in the very least, this
// is a formalization for deprecating enums.
optional bool deprecated = 3 [default = false];
reserved 5; // javanano_as_lite
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message EnumValueOptions {
// Is this enum value deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the enum value, or it will be completely ignored; in the very least,
// this is a formalization for deprecating enum values.
optional bool deprecated = 1 [default = false];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message ServiceOptions {
// Note: Field numbers 1 through 32 are reserved for Google's internal RPC
// framework. We apologize for hoarding these numbers to ourselves, but
// we were already using them long before we decided to release Protocol
// Buffers.
// Is this service deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the service, or it will be completely ignored; in the very least,
// this is a formalization for deprecating services.
optional bool deprecated = 33 [default = false];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message MethodOptions {
// Note: Field numbers 1 through 32 are reserved for Google's internal RPC
// framework. We apologize for hoarding these numbers to ourselves, but
// we were already using them long before we decided to release Protocol
// Buffers.
// Is this method deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the method, or it will be completely ignored; in the very least,
// this is a formalization for deprecating methods.
optional bool deprecated = 33 [default = false];
// Is this method side-effect-free (or safe in HTTP parlance), or idempotent,
// or neither? HTTP based RPC implementation may choose GET verb for safe
// methods, and PUT verb for idempotent methods instead of the default POST.
enum IdempotencyLevel {
IDEMPOTENCY_UNKNOWN = 0;
NO_SIDE_EFFECTS = 1; // implies idempotent
IDEMPOTENT = 2; // idempotent, but may have side effects
}
optional IdempotencyLevel idempotency_level = 34
[default = IDEMPOTENCY_UNKNOWN];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
// A message representing a option the parser does not recognize. This only
// appears in options protos created by the compiler::Parser class.
// DescriptorPool resolves these when building Descriptor objects. Therefore,
// options protos in descriptor objects (e.g. returned by Descriptor::options(),
// or produced by Descriptor::CopyTo()) will never have UninterpretedOptions
// in them.
message UninterpretedOption {
// The name of the uninterpreted option. Each string represents a segment in
// a dot-separated name. is_extension is true iff a segment represents an
// extension (denoted with parentheses in options specs in .proto files).
// E.g.,{ ["foo", false], ["bar.baz", true], ["qux", false] } represents
// "foo.(bar.baz).qux".
message NamePart {
required string name_part = 1;
required bool is_extension = 2;
}
repeated NamePart name = 2;
// The value of the uninterpreted option, in whatever type the tokenizer
// identified it as during parsing. Exactly one of these should be set.
optional string identifier_value = 3;
optional uint64 positive_int_value = 4;
optional int64 negative_int_value = 5;
optional double double_value = 6;
optional bytes string_value = 7;
optional string aggregate_value = 8;
}
// ===================================================================
// Optional source code info
// Encapsulates information about the original source file from which a
// FileDescriptorProto was generated.
message SourceCodeInfo {
// A Location identifies a piece of source code in a .proto file which
// corresponds to a particular definition. This information is intended
// to be useful to IDEs, code indexers, documentation generators, and similar
// tools.
//
// For example, say we have a file like:
// message Foo {
// optional string foo = 1;
// }
// Let's look at just the field definition:
// optional string foo = 1;
// ^ ^^ ^^ ^ ^^^
// a bc de f ghi
// We have the following locations:
// span path represents
// [a,i) [ 4, 0, 2, 0 ] The whole field definition.
// [a,b) [ 4, 0, 2, 0, 4 ] The label (optional).
// [c,d) [ 4, 0, 2, 0, 5 ] The type (string).
// [e,f) [ 4, 0, 2, 0, 1 ] The name (foo).
// [g,h) [ 4, 0, 2, 0, 3 ] The number (1).
//
// Notes:
// - A location may refer to a repeated field itself (i.e. not to any
// particular index within it). This is used whenever a set of elements are
// logically enclosed in a single code segment. For example, an entire
// extend block (possibly containing multiple extension definitions) will
// have an outer location whose path refers to the "extensions" repeated
// field without an index.
// - Multiple locations may have the same path. This happens when a single
// logical declaration is spread out across multiple places. The most
// obvious example is the "extend" block again -- there may be multiple
// extend blocks in the same scope, each of which will have the same path.
// - A location's span is not always a subset of its parent's span. For
// example, the "extendee" of an extension declaration appears at the
// beginning of the "extend" block and is shared by all extensions within
// the block.
// - Just because a location's span is a subset of some other location's span
// does not mean that it is a descendant. For example, a "group" defines
// both a type and a field in a single declaration. Thus, the locations
// corresponding to the type and field and their components will overlap.
// - Code which tries to interpret locations should probably be designed to
// ignore those that it doesn't understand, as more types of locations could
// be recorded in the future.
repeated Location location = 1;
message Location {
// Identifies which part of the FileDescriptorProto was defined at this
// location.
//
// Each element is a field number or an index. They form a path from
// the root FileDescriptorProto to the place where the definition. For
// example, this path:
// [ 4, 3, 2, 7, 1 ]
// refers to:
// file.message_type(3) // 4, 3
// .field(7) // 2, 7
// .name() // 1
// This is because FileDescriptorProto.message_type has field number 4:
// repeated DescriptorProto message_type = 4;
// and DescriptorProto.field has field number 2:
// repeated FieldDescriptorProto field = 2;
// and FieldDescriptorProto.name has field number 1:
// optional string name = 1;
//
// Thus, the above path gives the location of a field name. If we removed
// the last element:
// [ 4, 3, 2, 7 ]
// this path refers to the whole field declaration (from the beginning
// of the label to the terminating semicolon).
repeated int32 path = 1 [packed = true];
// Always has exactly three or four elements: start line, start column,
// end line (optional, otherwise assumed same as start line), end column.
// These are packed into a single field for efficiency. Note that line
// and column numbers are zero-based -- typically you will want to add
// 1 to each before displaying to a user.
repeated int32 span = 2 [packed = true];
// If this SourceCodeInfo represents a complete declaration, these are any
// comments appearing before and after the declaration which appear to be
// attached to the declaration.
//
// A series of line comments appearing on consecutive lines, with no other
// tokens appearing on those lines, will be treated as a single comment.
//
// leading_detached_comments will keep paragraphs of comments that appear
// before (but not connected to) the current element. Each paragraph,
// separated by empty lines, will be one comment element in the repeated
// field.
//
// Only the comment content is provided; comment markers (e.g. //) are
// stripped out. For block comments, leading whitespace and an asterisk
// will be stripped from the beginning of each line other than the first.
// Newlines are included in the output.
//
// Examples:
//
// optional int32 foo = 1; // Comment attached to foo.
// // Comment attached to bar.
// optional int32 bar = 2;
//
// optional string baz = 3;
// // Comment attached to baz.
// // Another line attached to baz.
//
// // Comment attached to qux.
// //
// // Another line attached to qux.
// optional double qux = 4;
//
// // Detached comment for corge. This is not leading or trailing comments
// // to qux or corge because there are blank lines separating it from
// // both.
//
// // Detached comment for corge paragraph 2.
//
// optional string corge = 5;
// /* Block comment attached
// * to corge. Leading asterisks
// * will be removed. */
// /* Block comment attached to
// * grault. */
// optional int32 grault = 6;
//
// // ignored detached comments.
optional string leading_comments = 3;
optional string trailing_comments = 4;
repeated string leading_detached_comments = 6;
}
}
// Describes the relationship between generated code and its original source
// file. A GeneratedCodeInfo message is associated with only one generated
// source file, but may contain references to different source .proto files.
message GeneratedCodeInfo {
// An Annotation connects some span of text in generated code to an element
// of its generating .proto file.
repeated Annotation annotation = 1;
message Annotation {
// Identifies the element in the original source .proto file. This field
// is formatted the same as SourceCodeInfo.Location.path.
repeated int32 path = 1 [packed = true];
// Identifies the filesystem path to the original source .proto.
optional string source_file = 2;
// Identifies the starting offset in bytes in the generated code
// that relates to the identified object.
optional int32 begin = 3;
// Identifies the ending offset in bytes in the generated code that
// relates to the identified offset. The end offset should be one past
// the last relevant byte (so the length of the text = end - begin).
optional int32 end = 4;
}
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/durationpb";
option java_package = "com.google.protobuf";
option java_outer_classname = "DurationProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// A Duration represents a signed, fixed-length span of time represented
// as a count of seconds and fractions of seconds at nanosecond
// resolution. It is independent of any calendar and concepts like "day"
// or "month". It is related to Timestamp in that the difference between
// two Timestamp values is a Duration and it can be added or subtracted
// from a Timestamp. Range is approximately +-10,000 years.
//
// # Examples
//
// Example 1: Compute Duration from two Timestamps in pseudo code.
//
// Timestamp start = ...;
// Timestamp end = ...;
// Duration duration = ...;
//
// duration.seconds = end.seconds - start.seconds;
// duration.nanos = end.nanos - start.nanos;
//
// if (duration.seconds < 0 && duration.nanos > 0) {
// duration.seconds += 1;
// duration.nanos -= 1000000000;
// } else if (duration.seconds > 0 && duration.nanos < 0) {
// duration.seconds -= 1;
// duration.nanos += 1000000000;
// }
//
// Example 2: Compute Timestamp from Timestamp + Duration in pseudo code.
//
// Timestamp start = ...;
// Duration duration = ...;
// Timestamp end = ...;
//
// end.seconds = start.seconds + duration.seconds;
// end.nanos = start.nanos + duration.nanos;
//
// if (end.nanos < 0) {
// end.seconds -= 1;
// end.nanos += 1000000000;
// } else if (end.nanos >= 1000000000) {
// end.seconds += 1;
// end.nanos -= 1000000000;
// }
//
// Example 3: Compute Duration from datetime.timedelta in Python.
//
// td = datetime.timedelta(days=3, minutes=10)
// duration = Duration()
// duration.FromTimedelta(td)
//
// # JSON Mapping
//
// In JSON format, the Duration type is encoded as a string rather than an
// object, where the string ends in the suffix "s" (indicating seconds) and
// is preceded by the number of seconds, with nanoseconds expressed as
// fractional seconds. For example, 3 seconds with 0 nanoseconds should be
// encoded in JSON format as "3s", while 3 seconds and 1 nanosecond should
// be expressed in JSON format as "3.000000001s", and 3 seconds and 1
// microsecond should be expressed in JSON format as "3.000001s".
//
//
message Duration {
// Signed seconds of the span of time. Must be from -315,576,000,000
// to +315,576,000,000 inclusive. Note: these bounds are computed from:
// 60 sec/min * 60 min/hr * 24 hr/day * 365.25 days/year * 10000 years
int64 seconds = 1;
// Signed fractions of a second at nanosecond resolution of the span
// of time. Durations less than one second are represented with a 0
// `seconds` field and a positive or negative `nanos` field. For durations
// of one second or more, a non-zero value for the `nanos` field must be
// of the same sign as the `seconds` field. Must be from -999,999,999
// to +999,999,999 inclusive.
int32 nanos = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option go_package = "google.golang.org/protobuf/types/known/emptypb";
option java_package = "com.google.protobuf";
option java_outer_classname = "EmptyProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option cc_enable_arenas = true;
// A generic empty message that you can re-use to avoid defining duplicated
// empty messages in your APIs. A typical example is to use it as the request
// or the response type of an API method. For instance:
//
// service Foo {
// rpc Bar(google.protobuf.Empty) returns (google.protobuf.Empty);
// }
//
// The JSON representation for `Empty` is empty JSON object `{}`.
message Empty {}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option java_package = "com.google.protobuf";
option java_outer_classname = "FieldMaskProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/fieldmaskpb";
option cc_enable_arenas = true;
// `FieldMask` represents a set of symbolic field paths, for example:
//
// paths: "f.a"
// paths: "f.b.d"
//
// Here `f` represents a field in some root message, `a` and `b`
// fields in the message found in `f`, and `d` a field found in the
// message in `f.b`.
//
// Field masks are used to specify a subset of fields that should be
// returned by a get operation or modified by an update operation.
// Field masks also have a custom JSON encoding (see below).
//
// # Field Masks in Projections
//
// When used in the context of a projection, a response message or
// sub-message is filtered by the API to only contain those fields as
// specified in the mask. For example, if the mask in the previous
// example is applied to a response message as follows:
//
// f {
// a : 22
// b {
// d : 1
// x : 2
// }
// y : 13
// }
// z: 8
//
// The result will not contain specific values for fields x,y and z
// (their value will be set to the default, and omitted in proto text
// output):
//
//
// f {
// a : 22
// b {
// d : 1
// }
// }
//
// A repeated field is not allowed except at the last position of a
// paths string.
//
// If a FieldMask object is not present in a get operation, the
// operation applies to all fields (as if a FieldMask of all fields
// had been specified).
//
// Note that a field mask does not necessarily apply to the
// top-level response message. In case of a REST get operation, the
// field mask applies directly to the response, but in case of a REST
// list operation, the mask instead applies to each individual message
// in the returned resource list. In case of a REST custom method,
// other definitions may be used. Where the mask applies will be
// clearly documented together with its declaration in the API. In
// any case, the effect on the returned resource/resources is required
// behavior for APIs.
//
// # Field Masks in Update Operations
//
// A field mask in update operations specifies which fields of the
// targeted resource are going to be updated. The API is required
// to only change the values of the fields as specified in the mask
// and leave the others untouched. If a resource is passed in to
// describe the updated values, the API ignores the values of all
// fields not covered by the mask.
//
// If a repeated field is specified for an update operation, new values will
// be appended to the existing repeated field in the target resource. Note that
// a repeated field is only allowed in the last position of a `paths` string.
//
// If a sub-message is specified in the last position of the field mask for an
// update operation, then new value will be merged into the existing sub-message
// in the target resource.
//
// For example, given the target message:
//
// f {
// b {
// d: 1
// x: 2
// }
// c: [1]
// }
//
// And an update message:
//
// f {
// b {
// d: 10
// }
// c: [2]
// }
//
// then if the field mask is:
//
// paths: ["f.b", "f.c"]
//
// then the result will be:
//
// f {
// b {
// d: 10
// x: 2
// }
// c: [1, 2]
// }
//
// An implementation may provide options to override this default behavior for
// repeated and message fields.
//
// In order to reset a field's value to the default, the field must
// be in the mask and set to the default value in the provided resource.
// Hence, in order to reset all fields of a resource, provide a default
// instance of the resource and set all fields in the mask, or do
// not provide a mask as described below.
//
// If a field mask is not present on update, the operation applies to
// all fields (as if a field mask of all fields has been specified).
// Note that in the presence of schema evolution, this may mean that
// fields the client does not know and has therefore not filled into
// the request will be reset to their default. If this is unwanted
// behavior, a specific service may require a client to always specify
// a field mask, producing an error if not.
//
// As with get operations, the location of the resource which
// describes the updated values in the request message depends on the
// operation kind. In any case, the effect of the field mask is
// required to be honored by the API.
//
// ## Considerations for HTTP REST
//
// The HTTP kind of an update operation which uses a field mask must
// be set to PATCH instead of PUT in order to satisfy HTTP semantics
// (PUT must only be used for full updates).
//
// # JSON Encoding of Field Masks
//
// In JSON, a field mask is encoded as a single string where paths are
// separated by a comma. Fields name in each path are converted
// to/from lower-camel naming conventions.
//
// As an example, consider the following message declarations:
//
// message Profile {
// User user = 1;
// Photo photo = 2;
// }
// message User {
// string display_name = 1;
// string address = 2;
// }
//
// In proto a field mask for `Profile` may look as such:
//
// mask {
// paths: "user.display_name"
// paths: "photo"
// }
//
// In JSON, the same mask is represented as below:
//
// {
// mask: "user.displayName,photo"
// }
//
// # Field Masks and Oneof Fields
//
// Field masks treat fields in oneofs just as regular fields. Consider the
// following message:
//
// message SampleMessage {
// oneof test_oneof {
// string name = 4;
// SubMessage sub_message = 9;
// }
// }
//
// The field mask can be:
//
// mask {
// paths: "name"
// }
//
// Or:
//
// mask {
// paths: "sub_message"
// }
//
// Note that oneof type names ("test_oneof" in this case) cannot be used in
// paths.
//
// ## Field Mask Verification
//
// The implementation of any API method which has a FieldMask type field in the
// request should verify the included field paths, and return an
// `INVALID_ARGUMENT` error if any path is unmappable.
message FieldMask {
// The set of field mask paths.
repeated string paths = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option java_package = "com.google.protobuf";
option java_outer_classname = "SourceContextProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/sourcecontextpb";
// `SourceContext` represents information about the source of a
// protobuf element, like the file in which it is defined.
message SourceContext {
// The path-qualified name of the .proto file that contained the associated
// protobuf element. For example: `"google/protobuf/source_context.proto"`.
string file_name = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/structpb";
option java_package = "com.google.protobuf";
option java_outer_classname = "StructProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// `Struct` represents a structured data value, consisting of fields
// which map to dynamically typed values. In some languages, `Struct`
// might be supported by a native representation. For example, in
// scripting languages like JS a struct is represented as an
// object. The details of that representation are described together
// with the proto support for the language.
//
// The JSON representation for `Struct` is JSON object.
message Struct {
// Unordered map of dynamically typed values.
map<string, Value> fields = 1;
}
// `Value` represents a dynamically typed value which can be either
// null, a number, a string, a boolean, a recursive struct value, or a
// list of values. A producer of value is expected to set one of these
// variants. Absence of any variant indicates an error.
//
// The JSON representation for `Value` is JSON value.
message Value {
// The kind of value.
oneof kind {
// Represents a null value.
NullValue null_value = 1;
// Represents a double value.
double number_value = 2;
// Represents a string value.
string string_value = 3;
// Represents a boolean value.
bool bool_value = 4;
// Represents a structured value.
Struct struct_value = 5;
// Represents a repeated `Value`.
ListValue list_value = 6;
}
}
// `NullValue` is a singleton enumeration to represent the null value for the
// `Value` type union.
//
// The JSON representation for `NullValue` is JSON `null`.
enum NullValue {
// Null value.
NULL_VALUE = 0;
}
// `ListValue` is a wrapper around a repeated field of values.
//
// The JSON representation for `ListValue` is JSON array.
message ListValue {
// Repeated field of dynamically typed values.
repeated Value values = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/timestamppb";
option java_package = "com.google.protobuf";
option java_outer_classname = "TimestampProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// A Timestamp represents a point in time independent of any time zone or local
// calendar, encoded as a count of seconds and fractions of seconds at
// nanosecond resolution. The count is relative to an epoch at UTC midnight on
// January 1, 1970, in the proleptic Gregorian calendar which extends the
// Gregorian calendar backwards to year one.
//
// All minutes are 60 seconds long. Leap seconds are "smeared" so that no leap
// second table is needed for interpretation, using a [24-hour linear
// smear](https://developers.google.com/time/smear).
//
// The range is from 0001-01-01T00:00:00Z to 9999-12-31T23:59:59.999999999Z. By
// restricting to that range, we ensure that we can convert to and from [RFC
// 3339](https://www.ietf.org/rfc/rfc3339.txt) date strings.
//
// # Examples
//
// Example 1: Compute Timestamp from POSIX `time()`.
//
// Timestamp timestamp;
// timestamp.set_seconds(time(NULL));
// timestamp.set_nanos(0);
//
// Example 2: Compute Timestamp from POSIX `gettimeofday()`.
//
// struct timeval tv;
// gettimeofday(&tv, NULL);
//
// Timestamp timestamp;
// timestamp.set_seconds(tv.tv_sec);
// timestamp.set_nanos(tv.tv_usec * 1000);
//
// Example 3: Compute Timestamp from Win32 `GetSystemTimeAsFileTime()`.
//
// FILETIME ft;
// GetSystemTimeAsFileTime(&ft);
// UINT64 ticks = (((UINT64)ft.dwHighDateTime) << 32) | ft.dwLowDateTime;
//
// // A Windows tick is 100 nanoseconds. Windows epoch 1601-01-01T00:00:00Z
// // is 11644473600 seconds before Unix epoch 1970-01-01T00:00:00Z.
// Timestamp timestamp;
// timestamp.set_seconds((INT64) ((ticks / 10000000) - 11644473600LL));
// timestamp.set_nanos((INT32) ((ticks % 10000000) * 100));
//
// Example 4: Compute Timestamp from Java `System.currentTimeMillis()`.
//
// long millis = System.currentTimeMillis();
//
// Timestamp timestamp = Timestamp.newBuilder().setSeconds(millis / 1000)
// .setNanos((int) ((millis % 1000) * 1000000)).build();
//
//
// Example 5: Compute Timestamp from Java `Instant.now()`.
//
// Instant now = Instant.now();
//
// Timestamp timestamp =
// Timestamp.newBuilder().setSeconds(now.getEpochSecond())
// .setNanos(now.getNano()).build();
//
//
// Example 6: Compute Timestamp from current time in Python.
//
// timestamp = Timestamp()
// timestamp.GetCurrentTime()
//
// # JSON Mapping
//
// In JSON format, the Timestamp type is encoded as a string in the
// [RFC 3339](https://www.ietf.org/rfc/rfc3339.txt) format. That is, the
// format is "{year}-{month}-{day}T{hour}:{min}:{sec}[.{frac_sec}]Z"
// where {year} is always expressed using four digits while {month}, {day},
// {hour}, {min}, and {sec} are zero-padded to two digits each. The fractional
// seconds, which can go up to 9 digits (i.e. up to 1 nanosecond resolution),
// are optional. The "Z" suffix indicates the timezone ("UTC"); the timezone
// is required. A proto3 JSON serializer should always use UTC (as indicated by
// "Z") when printing the Timestamp type and a proto3 JSON parser should be
// able to accept both UTC and other timezones (as indicated by an offset).
//
// For example, "2017-01-15T01:30:15.01Z" encodes 15.01 seconds past
// 01:30 UTC on January 15, 2017.
//
// In JavaScript, one can convert a Date object to this format using the
// standard
// [toISOString()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/toISOString)
// method. In Python, a standard `datetime.datetime` object can be converted
// to this format using
// [`strftime`](https://docs.python.org/2/library/time.html#time.strftime) with
// the time format spec '%Y-%m-%dT%H:%M:%S.%fZ'. Likewise, in Java, one can use
// the Joda Time's [`ISODateTimeFormat.dateTime()`](
// http://www.joda.org/joda-time/apidocs/org/joda/time/format/ISODateTimeFormat.html#dateTime%2D%2D
// ) to obtain a formatter capable of generating timestamps in this format.
//
//
message Timestamp {
// Represents seconds of UTC time since Unix epoch
// 1970-01-01T00:00:00Z. Must be from 0001-01-01T00:00:00Z to
// 9999-12-31T23:59:59Z inclusive.
int64 seconds = 1;
// Non-negative fractions of a second at nanosecond resolution. Negative
// second values with fractions must still have non-negative nanos values
// that count forward in time. Must be from 0 to 999,999,999
// inclusive.
int32 nanos = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
import "google/protobuf/any.proto";
import "google/protobuf/source_context.proto";
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option java_package = "com.google.protobuf";
option java_outer_classname = "TypeProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/typepb";
// A protocol buffer message type.
message Type {
// The fully qualified message name.
string name = 1;
// The list of fields.
repeated Field fields = 2;
// The list of types appearing in `oneof` definitions in this type.
repeated string oneofs = 3;
// The protocol buffer options.
repeated Option options = 4;
// The source context.
SourceContext source_context = 5;
// The source syntax.
Syntax syntax = 6;
}
// A single field of a message type.
message Field {
// Basic field types.
enum Kind {
// Field type unknown.
TYPE_UNKNOWN = 0;
// Field type double.
TYPE_DOUBLE = 1;
// Field type float.
TYPE_FLOAT = 2;
// Field type int64.
TYPE_INT64 = 3;
// Field type uint64.
TYPE_UINT64 = 4;
// Field type int32.
TYPE_INT32 = 5;
// Field type fixed64.
TYPE_FIXED64 = 6;
// Field type fixed32.
TYPE_FIXED32 = 7;
// Field type bool.
TYPE_BOOL = 8;
// Field type string.
TYPE_STRING = 9;
// Field type group. Proto2 syntax only, and deprecated.
TYPE_GROUP = 10;
// Field type message.
TYPE_MESSAGE = 11;
// Field type bytes.
TYPE_BYTES = 12;
// Field type uint32.
TYPE_UINT32 = 13;
// Field type enum.
TYPE_ENUM = 14;
// Field type sfixed32.
TYPE_SFIXED32 = 15;
// Field type sfixed64.
TYPE_SFIXED64 = 16;
// Field type sint32.
TYPE_SINT32 = 17;
// Field type sint64.
TYPE_SINT64 = 18;
}
// Whether a field is optional, required, or repeated.
enum Cardinality {
// For fields with unknown cardinality.
CARDINALITY_UNKNOWN = 0;
// For optional fields.
CARDINALITY_OPTIONAL = 1;
// For required fields. Proto2 syntax only.
CARDINALITY_REQUIRED = 2;
// For repeated fields.
CARDINALITY_REPEATED = 3;
}
// The field type.
Kind kind = 1;
// The field cardinality.
Cardinality cardinality = 2;
// The field number.
int32 number = 3;
// The field name.
string name = 4;
// The field type URL, without the scheme, for message or enumeration
// types. Example: `"type.googleapis.com/google.protobuf.Timestamp"`.
string type_url = 6;
// The index of the field type in `Type.oneofs`, for message or enumeration
// types. The first type has index 1; zero means the type is not in the list.
int32 oneof_index = 7;
// Whether to use alternative packed wire representation.
bool packed = 8;
// The protocol buffer options.
repeated Option options = 9;
// The field JSON name.
string json_name = 10;
// The string value of the default value of this field. Proto2 syntax only.
string default_value = 11;
}
// Enum type definition.
message Enum {
// Enum type name.
string name = 1;
// Enum value definitions.
repeated EnumValue enumvalue = 2;
// Protocol buffer options.
repeated Option options = 3;
// The source context.
SourceContext source_context = 4;
// The source syntax.
Syntax syntax = 5;
}
// Enum value definition.
message EnumValue {
// Enum value name.
string name = 1;
// Enum value number.
int32 number = 2;
// Protocol buffer options.
repeated Option options = 3;
}
// A protocol buffer option, which can be attached to a message, field,
// enumeration, etc.
message Option {
// The option's name. For protobuf built-in options (options defined in
// descriptor.proto), this is the short name. For example, `"map_entry"`.
// For custom options, it should be the fully-qualified name. For example,
// `"google.api.http"`.
string name = 1;
// The option's value packed in an Any message. If the value is a primitive,
// the corresponding wrapper type defined in google/protobuf/wrappers.proto
// should be used. If the value is an enum, it should be stored as an int32
// value using the google.protobuf.Int32Value type.
Any value = 2;
}
// The syntax in which a protocol buffer element is defined.
enum Syntax {
// Syntax `proto2`.
SYNTAX_PROTO2 = 0;
// Syntax `proto3`.
SYNTAX_PROTO3 = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Wrappers for primitive (non-message) types. These types are useful
// for embedding primitives in the `google.protobuf.Any` type and for places
// where we need to distinguish between the absence of a primitive
// typed field and its default value.
//
// These wrappers have no meaningful use within repeated fields as they lack
// the ability to detect presence on individual elements.
// These wrappers have no meaningful use within a map or a oneof since
// individual entries of a map or fields of a oneof can already detect presence.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/wrapperspb";
option java_package = "com.google.protobuf";
option java_outer_classname = "WrappersProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// Wrapper message for `double`.
//
// The JSON representation for `DoubleValue` is JSON number.
message DoubleValue {
// The double value.
double value = 1;
}
// Wrapper message for `float`.
//
// The JSON representation for `FloatValue` is JSON number.
message FloatValue {
// The float value.
float value = 1;
}
// Wrapper message for `int64`.
//
// The JSON representation for `Int64Value` is JSON string.
message Int64Value {
// The int64 value.
int64 value = 1;
}
// Wrapper message for `uint64`.
//
// The JSON representation for `UInt64Value` is JSON string.
message UInt64Value {
// The uint64 value.
uint64 value = 1;
}
// Wrapper message for `int32`.
//
// The JSON representation for `Int32Value` is JSON number.
message Int32Value {
// The int32 value.
int32 value = 1;
}
// Wrapper message for `uint32`.
//
// The JSON representation for `UInt32Value` is JSON number.
message UInt32Value {
// The uint32 value.
uint32 value = 1;
}
// Wrapper message for `bool`.
//
// The JSON representation for `BoolValue` is JSON `true` and `false`.
message BoolValue {
// The bool value.
bool value = 1;
}
// Wrapper message for `string`.
//
// The JSON representation for `StringValue` is JSON string.
message StringValue {
// The string value.
string value = 1;
}
// Wrapper message for `bytes`.
//
// The JSON representation for `BytesValue` is JSON string.
message BytesValue {
// The bytes value.
bytes value = 1;
}

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Protocol Buffers - Google's data interchange format
Copyright 2008 Google Inc.
https://developers.google.com/protocol-buffers/
This package contains a precompiled binary version of the protocol buffer
compiler (protoc). This binary is intended for users who want to use Protocol
Buffers in languages other than C++ but do not want to compile protoc
themselves. To install, simply place this binary somewhere in your PATH.
If you intend to use the included well known types then don't forget to
copy the contents of the 'include' directory somewhere as well, for example
into '/usr/local/include/'.
Please refer to our official github site for more installation instructions:
https://github.com/protocolbuffers/protobuf

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option go_package = "google.golang.org/protobuf/types/known/anypb";
option java_package = "com.google.protobuf";
option java_outer_classname = "AnyProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// `Any` contains an arbitrary serialized protocol buffer message along with a
// URL that describes the type of the serialized message.
//
// Protobuf library provides support to pack/unpack Any values in the form
// of utility functions or additional generated methods of the Any type.
//
// Example 1: Pack and unpack a message in C++.
//
// Foo foo = ...;
// Any any;
// any.PackFrom(foo);
// ...
// if (any.UnpackTo(&foo)) {
// ...
// }
//
// Example 2: Pack and unpack a message in Java.
//
// Foo foo = ...;
// Any any = Any.pack(foo);
// ...
// if (any.is(Foo.class)) {
// foo = any.unpack(Foo.class);
// }
//
// Example 3: Pack and unpack a message in Python.
//
// foo = Foo(...)
// any = Any()
// any.Pack(foo)
// ...
// if any.Is(Foo.DESCRIPTOR):
// any.Unpack(foo)
// ...
//
// Example 4: Pack and unpack a message in Go
//
// foo := &pb.Foo{...}
// any, err := anypb.New(foo)
// if err != nil {
// ...
// }
// ...
// foo := &pb.Foo{}
// if err := any.UnmarshalTo(foo); err != nil {
// ...
// }
//
// The pack methods provided by protobuf library will by default use
// 'type.googleapis.com/full.type.name' as the type URL and the unpack
// methods only use the fully qualified type name after the last '/'
// in the type URL, for example "foo.bar.com/x/y.z" will yield type
// name "y.z".
//
//
// JSON
// ====
// The JSON representation of an `Any` value uses the regular
// representation of the deserialized, embedded message, with an
// additional field `@type` which contains the type URL. Example:
//
// package google.profile;
// message Person {
// string first_name = 1;
// string last_name = 2;
// }
//
// {
// "@type": "type.googleapis.com/google.profile.Person",
// "firstName": <string>,
// "lastName": <string>
// }
//
// If the embedded message type is well-known and has a custom JSON
// representation, that representation will be embedded adding a field
// `value` which holds the custom JSON in addition to the `@type`
// field. Example (for message [google.protobuf.Duration][]):
//
// {
// "@type": "type.googleapis.com/google.protobuf.Duration",
// "value": "1.212s"
// }
//
message Any {
// A URL/resource name that uniquely identifies the type of the serialized
// protocol buffer message. This string must contain at least
// one "/" character. The last segment of the URL's path must represent
// the fully qualified name of the type (as in
// `path/google.protobuf.Duration`). The name should be in a canonical form
// (e.g., leading "." is not accepted).
//
// In practice, teams usually precompile into the binary all types that they
// expect it to use in the context of Any. However, for URLs which use the
// scheme `http`, `https`, or no scheme, one can optionally set up a type
// server that maps type URLs to message definitions as follows:
//
// * If no scheme is provided, `https` is assumed.
// * An HTTP GET on the URL must yield a [google.protobuf.Type][]
// value in binary format, or produce an error.
// * Applications are allowed to cache lookup results based on the
// URL, or have them precompiled into a binary to avoid any
// lookup. Therefore, binary compatibility needs to be preserved
// on changes to types. (Use versioned type names to manage
// breaking changes.)
//
// Note: this functionality is not currently available in the official
// protobuf release, and it is not used for type URLs beginning with
// type.googleapis.com.
//
// Schemes other than `http`, `https` (or the empty scheme) might be
// used with implementation specific semantics.
//
string type_url = 1;
// Must be a valid serialized protocol buffer of the above specified type.
bytes value = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
import "google/protobuf/source_context.proto";
import "google/protobuf/type.proto";
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option java_package = "com.google.protobuf";
option java_outer_classname = "ApiProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/apipb";
// Api is a light-weight descriptor for an API Interface.
//
// Interfaces are also described as "protocol buffer services" in some contexts,
// such as by the "service" keyword in a .proto file, but they are different
// from API Services, which represent a concrete implementation of an interface
// as opposed to simply a description of methods and bindings. They are also
// sometimes simply referred to as "APIs" in other contexts, such as the name of
// this message itself. See https://cloud.google.com/apis/design/glossary for
// detailed terminology.
message Api {
// The fully qualified name of this interface, including package name
// followed by the interface's simple name.
string name = 1;
// The methods of this interface, in unspecified order.
repeated Method methods = 2;
// Any metadata attached to the interface.
repeated Option options = 3;
// A version string for this interface. If specified, must have the form
// `major-version.minor-version`, as in `1.10`. If the minor version is
// omitted, it defaults to zero. If the entire version field is empty, the
// major version is derived from the package name, as outlined below. If the
// field is not empty, the version in the package name will be verified to be
// consistent with what is provided here.
//
// The versioning schema uses [semantic
// versioning](http://semver.org) where the major version number
// indicates a breaking change and the minor version an additive,
// non-breaking change. Both version numbers are signals to users
// what to expect from different versions, and should be carefully
// chosen based on the product plan.
//
// The major version is also reflected in the package name of the
// interface, which must end in `v<major-version>`, as in
// `google.feature.v1`. For major versions 0 and 1, the suffix can
// be omitted. Zero major versions must only be used for
// experimental, non-GA interfaces.
//
//
string version = 4;
// Source context for the protocol buffer service represented by this
// message.
SourceContext source_context = 5;
// Included interfaces. See [Mixin][].
repeated Mixin mixins = 6;
// The source syntax of the service.
Syntax syntax = 7;
}
// Method represents a method of an API interface.
message Method {
// The simple name of this method.
string name = 1;
// A URL of the input message type.
string request_type_url = 2;
// If true, the request is streamed.
bool request_streaming = 3;
// The URL of the output message type.
string response_type_url = 4;
// If true, the response is streamed.
bool response_streaming = 5;
// Any metadata attached to the method.
repeated Option options = 6;
// The source syntax of this method.
Syntax syntax = 7;
}
// Declares an API Interface to be included in this interface. The including
// interface must redeclare all the methods from the included interface, but
// documentation and options are inherited as follows:
//
// - If after comment and whitespace stripping, the documentation
// string of the redeclared method is empty, it will be inherited
// from the original method.
//
// - Each annotation belonging to the service config (http,
// visibility) which is not set in the redeclared method will be
// inherited.
//
// - If an http annotation is inherited, the path pattern will be
// modified as follows. Any version prefix will be replaced by the
// version of the including interface plus the [root][] path if
// specified.
//
// Example of a simple mixin:
//
// package google.acl.v1;
// service AccessControl {
// // Get the underlying ACL object.
// rpc GetAcl(GetAclRequest) returns (Acl) {
// option (google.api.http).get = "/v1/{resource=**}:getAcl";
// }
// }
//
// package google.storage.v2;
// service Storage {
// rpc GetAcl(GetAclRequest) returns (Acl);
//
// // Get a data record.
// rpc GetData(GetDataRequest) returns (Data) {
// option (google.api.http).get = "/v2/{resource=**}";
// }
// }
//
// Example of a mixin configuration:
//
// apis:
// - name: google.storage.v2.Storage
// mixins:
// - name: google.acl.v1.AccessControl
//
// The mixin construct implies that all methods in `AccessControl` are
// also declared with same name and request/response types in
// `Storage`. A documentation generator or annotation processor will
// see the effective `Storage.GetAcl` method after inheriting
// documentation and annotations as follows:
//
// service Storage {
// // Get the underlying ACL object.
// rpc GetAcl(GetAclRequest) returns (Acl) {
// option (google.api.http).get = "/v2/{resource=**}:getAcl";
// }
// ...
// }
//
// Note how the version in the path pattern changed from `v1` to `v2`.
//
// If the `root` field in the mixin is specified, it should be a
// relative path under which inherited HTTP paths are placed. Example:
//
// apis:
// - name: google.storage.v2.Storage
// mixins:
// - name: google.acl.v1.AccessControl
// root: acls
//
// This implies the following inherited HTTP annotation:
//
// service Storage {
// // Get the underlying ACL object.
// rpc GetAcl(GetAclRequest) returns (Acl) {
// option (google.api.http).get = "/v2/acls/{resource=**}:getAcl";
// }
// ...
// }
message Mixin {
// The fully qualified name of the interface which is included.
string name = 1;
// If non-empty specifies a path under which inherited HTTP paths
// are rooted.
string root = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Author: kenton@google.com (Kenton Varda)
//
// WARNING: The plugin interface is currently EXPERIMENTAL and is subject to
// change.
//
// protoc (aka the Protocol Compiler) can be extended via plugins. A plugin is
// just a program that reads a CodeGeneratorRequest from stdin and writes a
// CodeGeneratorResponse to stdout.
//
// Plugins written using C++ can use google/protobuf/compiler/plugin.h instead
// of dealing with the raw protocol defined here.
//
// A plugin executable needs only to be placed somewhere in the path. The
// plugin should be named "protoc-gen-$NAME", and will then be used when the
// flag "--${NAME}_out" is passed to protoc.
syntax = "proto2";
package google.protobuf.compiler;
option java_package = "com.google.protobuf.compiler";
option java_outer_classname = "PluginProtos";
option go_package = "google.golang.org/protobuf/types/pluginpb";
import "google/protobuf/descriptor.proto";
// The version number of protocol compiler.
message Version {
optional int32 major = 1;
optional int32 minor = 2;
optional int32 patch = 3;
// A suffix for alpha, beta or rc release, e.g., "alpha-1", "rc2". It should
// be empty for mainline stable releases.
optional string suffix = 4;
}
// An encoded CodeGeneratorRequest is written to the plugin's stdin.
message CodeGeneratorRequest {
// The .proto files that were explicitly listed on the command-line. The
// code generator should generate code only for these files. Each file's
// descriptor will be included in proto_file, below.
repeated string file_to_generate = 1;
// The generator parameter passed on the command-line.
optional string parameter = 2;
// FileDescriptorProtos for all files in files_to_generate and everything
// they import. The files will appear in topological order, so each file
// appears before any file that imports it.
//
// protoc guarantees that all proto_files will be written after
// the fields above, even though this is not technically guaranteed by the
// protobuf wire format. This theoretically could allow a plugin to stream
// in the FileDescriptorProtos and handle them one by one rather than read
// the entire set into memory at once. However, as of this writing, this
// is not similarly optimized on protoc's end -- it will store all fields in
// memory at once before sending them to the plugin.
//
// Type names of fields and extensions in the FileDescriptorProto are always
// fully qualified.
repeated FileDescriptorProto proto_file = 15;
// The version number of protocol compiler.
optional Version compiler_version = 3;
}
// The plugin writes an encoded CodeGeneratorResponse to stdout.
message CodeGeneratorResponse {
// Error message. If non-empty, code generation failed. The plugin process
// should exit with status code zero even if it reports an error in this way.
//
// This should be used to indicate errors in .proto files which prevent the
// code generator from generating correct code. Errors which indicate a
// problem in protoc itself -- such as the input CodeGeneratorRequest being
// unparseable -- should be reported by writing a message to stderr and
// exiting with a non-zero status code.
optional string error = 1;
// A bitmask of supported features that the code generator supports.
// This is a bitwise "or" of values from the Feature enum.
optional uint64 supported_features = 2;
// Sync with code_generator.h.
enum Feature {
FEATURE_NONE = 0;
FEATURE_PROTO3_OPTIONAL = 1;
}
// Represents a single generated file.
message File {
// The file name, relative to the output directory. The name must not
// contain "." or ".." components and must be relative, not be absolute (so,
// the file cannot lie outside the output directory). "/" must be used as
// the path separator, not "\".
//
// If the name is omitted, the content will be appended to the previous
// file. This allows the generator to break large files into small chunks,
// and allows the generated text to be streamed back to protoc so that large
// files need not reside completely in memory at one time. Note that as of
// this writing protoc does not optimize for this -- it will read the entire
// CodeGeneratorResponse before writing files to disk.
optional string name = 1;
// If non-empty, indicates that the named file should already exist, and the
// content here is to be inserted into that file at a defined insertion
// point. This feature allows a code generator to extend the output
// produced by another code generator. The original generator may provide
// insertion points by placing special annotations in the file that look
// like:
// @@protoc_insertion_point(NAME)
// The annotation can have arbitrary text before and after it on the line,
// which allows it to be placed in a comment. NAME should be replaced with
// an identifier naming the point -- this is what other generators will use
// as the insertion_point. Code inserted at this point will be placed
// immediately above the line containing the insertion point (thus multiple
// insertions to the same point will come out in the order they were added).
// The double-@ is intended to make it unlikely that the generated code
// could contain things that look like insertion points by accident.
//
// For example, the C++ code generator places the following line in the
// .pb.h files that it generates:
// // @@protoc_insertion_point(namespace_scope)
// This line appears within the scope of the file's package namespace, but
// outside of any particular class. Another plugin can then specify the
// insertion_point "namespace_scope" to generate additional classes or
// other declarations that should be placed in this scope.
//
// Note that if the line containing the insertion point begins with
// whitespace, the same whitespace will be added to every line of the
// inserted text. This is useful for languages like Python, where
// indentation matters. In these languages, the insertion point comment
// should be indented the same amount as any inserted code will need to be
// in order to work correctly in that context.
//
// The code generator that generates the initial file and the one which
// inserts into it must both run as part of a single invocation of protoc.
// Code generators are executed in the order in which they appear on the
// command line.
//
// If |insertion_point| is present, |name| must also be present.
optional string insertion_point = 2;
// The file contents.
optional string content = 15;
// Information describing the file content being inserted. If an insertion
// point is used, this information will be appropriately offset and inserted
// into the code generation metadata for the generated files.
optional GeneratedCodeInfo generated_code_info = 16;
}
repeated File file = 15;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Author: kenton@google.com (Kenton Varda)
// Based on original Protocol Buffers design by
// Sanjay Ghemawat, Jeff Dean, and others.
//
// The messages in this file describe the definitions found in .proto files.
// A valid .proto file can be translated directly to a FileDescriptorProto
// without any other information (e.g. without reading its imports).
syntax = "proto2";
package google.protobuf;
option go_package = "google.golang.org/protobuf/types/descriptorpb";
option java_package = "com.google.protobuf";
option java_outer_classname = "DescriptorProtos";
option csharp_namespace = "Google.Protobuf.Reflection";
option objc_class_prefix = "GPB";
option cc_enable_arenas = true;
// descriptor.proto must be optimized for speed because reflection-based
// algorithms don't work during bootstrapping.
option optimize_for = SPEED;
// The protocol compiler can output a FileDescriptorSet containing the .proto
// files it parses.
message FileDescriptorSet {
repeated FileDescriptorProto file = 1;
}
// Describes a complete .proto file.
message FileDescriptorProto {
optional string name = 1; // file name, relative to root of source tree
optional string package = 2; // e.g. "foo", "foo.bar", etc.
// Names of files imported by this file.
repeated string dependency = 3;
// Indexes of the public imported files in the dependency list above.
repeated int32 public_dependency = 10;
// Indexes of the weak imported files in the dependency list.
// For Google-internal migration only. Do not use.
repeated int32 weak_dependency = 11;
// All top-level definitions in this file.
repeated DescriptorProto message_type = 4;
repeated EnumDescriptorProto enum_type = 5;
repeated ServiceDescriptorProto service = 6;
repeated FieldDescriptorProto extension = 7;
optional FileOptions options = 8;
// This field contains optional information about the original source code.
// You may safely remove this entire field without harming runtime
// functionality of the descriptors -- the information is needed only by
// development tools.
optional SourceCodeInfo source_code_info = 9;
// The syntax of the proto file.
// The supported values are "proto2" and "proto3".
optional string syntax = 12;
}
// Describes a message type.
message DescriptorProto {
optional string name = 1;
repeated FieldDescriptorProto field = 2;
repeated FieldDescriptorProto extension = 6;
repeated DescriptorProto nested_type = 3;
repeated EnumDescriptorProto enum_type = 4;
message ExtensionRange {
optional int32 start = 1; // Inclusive.
optional int32 end = 2; // Exclusive.
optional ExtensionRangeOptions options = 3;
}
repeated ExtensionRange extension_range = 5;
repeated OneofDescriptorProto oneof_decl = 8;
optional MessageOptions options = 7;
// Range of reserved tag numbers. Reserved tag numbers may not be used by
// fields or extension ranges in the same message. Reserved ranges may
// not overlap.
message ReservedRange {
optional int32 start = 1; // Inclusive.
optional int32 end = 2; // Exclusive.
}
repeated ReservedRange reserved_range = 9;
// Reserved field names, which may not be used by fields in the same message.
// A given name may only be reserved once.
repeated string reserved_name = 10;
}
message ExtensionRangeOptions {
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
// Describes a field within a message.
message FieldDescriptorProto {
enum Type {
// 0 is reserved for errors.
// Order is weird for historical reasons.
TYPE_DOUBLE = 1;
TYPE_FLOAT = 2;
// Not ZigZag encoded. Negative numbers take 10 bytes. Use TYPE_SINT64 if
// negative values are likely.
TYPE_INT64 = 3;
TYPE_UINT64 = 4;
// Not ZigZag encoded. Negative numbers take 10 bytes. Use TYPE_SINT32 if
// negative values are likely.
TYPE_INT32 = 5;
TYPE_FIXED64 = 6;
TYPE_FIXED32 = 7;
TYPE_BOOL = 8;
TYPE_STRING = 9;
// Tag-delimited aggregate.
// Group type is deprecated and not supported in proto3. However, Proto3
// implementations should still be able to parse the group wire format and
// treat group fields as unknown fields.
TYPE_GROUP = 10;
TYPE_MESSAGE = 11; // Length-delimited aggregate.
// New in version 2.
TYPE_BYTES = 12;
TYPE_UINT32 = 13;
TYPE_ENUM = 14;
TYPE_SFIXED32 = 15;
TYPE_SFIXED64 = 16;
TYPE_SINT32 = 17; // Uses ZigZag encoding.
TYPE_SINT64 = 18; // Uses ZigZag encoding.
}
enum Label {
// 0 is reserved for errors
LABEL_OPTIONAL = 1;
LABEL_REQUIRED = 2;
LABEL_REPEATED = 3;
}
optional string name = 1;
optional int32 number = 3;
optional Label label = 4;
// If type_name is set, this need not be set. If both this and type_name
// are set, this must be one of TYPE_ENUM, TYPE_MESSAGE or TYPE_GROUP.
optional Type type = 5;
// For message and enum types, this is the name of the type. If the name
// starts with a '.', it is fully-qualified. Otherwise, C++-like scoping
// rules are used to find the type (i.e. first the nested types within this
// message are searched, then within the parent, on up to the root
// namespace).
optional string type_name = 6;
// For extensions, this is the name of the type being extended. It is
// resolved in the same manner as type_name.
optional string extendee = 2;
// For numeric types, contains the original text representation of the value.
// For booleans, "true" or "false".
// For strings, contains the default text contents (not escaped in any way).
// For bytes, contains the C escaped value. All bytes >= 128 are escaped.
// TODO(kenton): Base-64 encode?
optional string default_value = 7;
// If set, gives the index of a oneof in the containing type's oneof_decl
// list. This field is a member of that oneof.
optional int32 oneof_index = 9;
// JSON name of this field. The value is set by protocol compiler. If the
// user has set a "json_name" option on this field, that option's value
// will be used. Otherwise, it's deduced from the field's name by converting
// it to camelCase.
optional string json_name = 10;
optional FieldOptions options = 8;
// If true, this is a proto3 "optional". When a proto3 field is optional, it
// tracks presence regardless of field type.
//
// When proto3_optional is true, this field must be belong to a oneof to
// signal to old proto3 clients that presence is tracked for this field. This
// oneof is known as a "synthetic" oneof, and this field must be its sole
// member (each proto3 optional field gets its own synthetic oneof). Synthetic
// oneofs exist in the descriptor only, and do not generate any API. Synthetic
// oneofs must be ordered after all "real" oneofs.
//
// For message fields, proto3_optional doesn't create any semantic change,
// since non-repeated message fields always track presence. However it still
// indicates the semantic detail of whether the user wrote "optional" or not.
// This can be useful for round-tripping the .proto file. For consistency we
// give message fields a synthetic oneof also, even though it is not required
// to track presence. This is especially important because the parser can't
// tell if a field is a message or an enum, so it must always create a
// synthetic oneof.
//
// Proto2 optional fields do not set this flag, because they already indicate
// optional with `LABEL_OPTIONAL`.
optional bool proto3_optional = 17;
}
// Describes a oneof.
message OneofDescriptorProto {
optional string name = 1;
optional OneofOptions options = 2;
}
// Describes an enum type.
message EnumDescriptorProto {
optional string name = 1;
repeated EnumValueDescriptorProto value = 2;
optional EnumOptions options = 3;
// Range of reserved numeric values. Reserved values may not be used by
// entries in the same enum. Reserved ranges may not overlap.
//
// Note that this is distinct from DescriptorProto.ReservedRange in that it
// is inclusive such that it can appropriately represent the entire int32
// domain.
message EnumReservedRange {
optional int32 start = 1; // Inclusive.
optional int32 end = 2; // Inclusive.
}
// Range of reserved numeric values. Reserved numeric values may not be used
// by enum values in the same enum declaration. Reserved ranges may not
// overlap.
repeated EnumReservedRange reserved_range = 4;
// Reserved enum value names, which may not be reused. A given name may only
// be reserved once.
repeated string reserved_name = 5;
}
// Describes a value within an enum.
message EnumValueDescriptorProto {
optional string name = 1;
optional int32 number = 2;
optional EnumValueOptions options = 3;
}
// Describes a service.
message ServiceDescriptorProto {
optional string name = 1;
repeated MethodDescriptorProto method = 2;
optional ServiceOptions options = 3;
}
// Describes a method of a service.
message MethodDescriptorProto {
optional string name = 1;
// Input and output type names. These are resolved in the same way as
// FieldDescriptorProto.type_name, but must refer to a message type.
optional string input_type = 2;
optional string output_type = 3;
optional MethodOptions options = 4;
// Identifies if client streams multiple client messages
optional bool client_streaming = 5 [default = false];
// Identifies if server streams multiple server messages
optional bool server_streaming = 6 [default = false];
}
// ===================================================================
// Options
// Each of the definitions above may have "options" attached. These are
// just annotations which may cause code to be generated slightly differently
// or may contain hints for code that manipulates protocol messages.
//
// Clients may define custom options as extensions of the *Options messages.
// These extensions may not yet be known at parsing time, so the parser cannot
// store the values in them. Instead it stores them in a field in the *Options
// message called uninterpreted_option. This field must have the same name
// across all *Options messages. We then use this field to populate the
// extensions when we build a descriptor, at which point all protos have been
// parsed and so all extensions are known.
//
// Extension numbers for custom options may be chosen as follows:
// * For options which will only be used within a single application or
// organization, or for experimental options, use field numbers 50000
// through 99999. It is up to you to ensure that you do not use the
// same number for multiple options.
// * For options which will be published and used publicly by multiple
// independent entities, e-mail protobuf-global-extension-registry@google.com
// to reserve extension numbers. Simply provide your project name (e.g.
// Objective-C plugin) and your project website (if available) -- there's no
// need to explain how you intend to use them. Usually you only need one
// extension number. You can declare multiple options with only one extension
// number by putting them in a sub-message. See the Custom Options section of
// the docs for examples:
// https://developers.google.com/protocol-buffers/docs/proto#options
// If this turns out to be popular, a web service will be set up
// to automatically assign option numbers.
message FileOptions {
// Sets the Java package where classes generated from this .proto will be
// placed. By default, the proto package is used, but this is often
// inappropriate because proto packages do not normally start with backwards
// domain names.
optional string java_package = 1;
// Controls the name of the wrapper Java class generated for the .proto file.
// That class will always contain the .proto file's getDescriptor() method as
// well as any top-level extensions defined in the .proto file.
// If java_multiple_files is disabled, then all the other classes from the
// .proto file will be nested inside the single wrapper outer class.
optional string java_outer_classname = 8;
// If enabled, then the Java code generator will generate a separate .java
// file for each top-level message, enum, and service defined in the .proto
// file. Thus, these types will *not* be nested inside the wrapper class
// named by java_outer_classname. However, the wrapper class will still be
// generated to contain the file's getDescriptor() method as well as any
// top-level extensions defined in the file.
optional bool java_multiple_files = 10 [default = false];
// This option does nothing.
optional bool java_generate_equals_and_hash = 20 [deprecated=true];
// If set true, then the Java2 code generator will generate code that
// throws an exception whenever an attempt is made to assign a non-UTF-8
// byte sequence to a string field.
// Message reflection will do the same.
// However, an extension field still accepts non-UTF-8 byte sequences.
// This option has no effect on when used with the lite runtime.
optional bool java_string_check_utf8 = 27 [default = false];
// Generated classes can be optimized for speed or code size.
enum OptimizeMode {
SPEED = 1; // Generate complete code for parsing, serialization,
// etc.
CODE_SIZE = 2; // Use ReflectionOps to implement these methods.
LITE_RUNTIME = 3; // Generate code using MessageLite and the lite runtime.
}
optional OptimizeMode optimize_for = 9 [default = SPEED];
// Sets the Go package where structs generated from this .proto will be
// placed. If omitted, the Go package will be derived from the following:
// - The basename of the package import path, if provided.
// - Otherwise, the package statement in the .proto file, if present.
// - Otherwise, the basename of the .proto file, without extension.
optional string go_package = 11;
// Should generic services be generated in each language? "Generic" services
// are not specific to any particular RPC system. They are generated by the
// main code generators in each language (without additional plugins).
// Generic services were the only kind of service generation supported by
// early versions of google.protobuf.
//
// Generic services are now considered deprecated in favor of using plugins
// that generate code specific to your particular RPC system. Therefore,
// these default to false. Old code which depends on generic services should
// explicitly set them to true.
optional bool cc_generic_services = 16 [default = false];
optional bool java_generic_services = 17 [default = false];
optional bool py_generic_services = 18 [default = false];
optional bool php_generic_services = 42 [default = false];
// Is this file deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for everything in the file, or it will be completely ignored; in the very
// least, this is a formalization for deprecating files.
optional bool deprecated = 23 [default = false];
// Enables the use of arenas for the proto messages in this file. This applies
// only to generated classes for C++.
optional bool cc_enable_arenas = 31 [default = true];
// Sets the objective c class prefix which is prepended to all objective c
// generated classes from this .proto. There is no default.
optional string objc_class_prefix = 36;
// Namespace for generated classes; defaults to the package.
optional string csharp_namespace = 37;
// By default Swift generators will take the proto package and CamelCase it
// replacing '.' with underscore and use that to prefix the types/symbols
// defined. When this options is provided, they will use this value instead
// to prefix the types/symbols defined.
optional string swift_prefix = 39;
// Sets the php class prefix which is prepended to all php generated classes
// from this .proto. Default is empty.
optional string php_class_prefix = 40;
// Use this option to change the namespace of php generated classes. Default
// is empty. When this option is empty, the package name will be used for
// determining the namespace.
optional string php_namespace = 41;
// Use this option to change the namespace of php generated metadata classes.
// Default is empty. When this option is empty, the proto file name will be
// used for determining the namespace.
optional string php_metadata_namespace = 44;
// Use this option to change the package of ruby generated classes. Default
// is empty. When this option is not set, the package name will be used for
// determining the ruby package.
optional string ruby_package = 45;
// The parser stores options it doesn't recognize here.
// See the documentation for the "Options" section above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message.
// See the documentation for the "Options" section above.
extensions 1000 to max;
reserved 38;
}
message MessageOptions {
// Set true to use the old proto1 MessageSet wire format for extensions.
// This is provided for backwards-compatibility with the MessageSet wire
// format. You should not use this for any other reason: It's less
// efficient, has fewer features, and is more complicated.
//
// The message must be defined exactly as follows:
// message Foo {
// option message_set_wire_format = true;
// extensions 4 to max;
// }
// Note that the message cannot have any defined fields; MessageSets only
// have extensions.
//
// All extensions of your type must be singular messages; e.g. they cannot
// be int32s, enums, or repeated messages.
//
// Because this is an option, the above two restrictions are not enforced by
// the protocol compiler.
optional bool message_set_wire_format = 1 [default = false];
// Disables the generation of the standard "descriptor()" accessor, which can
// conflict with a field of the same name. This is meant to make migration
// from proto1 easier; new code should avoid fields named "descriptor".
optional bool no_standard_descriptor_accessor = 2 [default = false];
// Is this message deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the message, or it will be completely ignored; in the very least,
// this is a formalization for deprecating messages.
optional bool deprecated = 3 [default = false];
reserved 4, 5, 6;
// Whether the message is an automatically generated map entry type for the
// maps field.
//
// For maps fields:
// map<KeyType, ValueType> map_field = 1;
// The parsed descriptor looks like:
// message MapFieldEntry {
// option map_entry = true;
// optional KeyType key = 1;
// optional ValueType value = 2;
// }
// repeated MapFieldEntry map_field = 1;
//
// Implementations may choose not to generate the map_entry=true message, but
// use a native map in the target language to hold the keys and values.
// The reflection APIs in such implementations still need to work as
// if the field is a repeated message field.
//
// NOTE: Do not set the option in .proto files. Always use the maps syntax
// instead. The option should only be implicitly set by the proto compiler
// parser.
optional bool map_entry = 7;
reserved 8; // javalite_serializable
reserved 9; // javanano_as_lite
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message FieldOptions {
// The ctype option instructs the C++ code generator to use a different
// representation of the field than it normally would. See the specific
// options below. This option is not yet implemented in the open source
// release -- sorry, we'll try to include it in a future version!
optional CType ctype = 1 [default = STRING];
enum CType {
// Default mode.
STRING = 0;
CORD = 1;
STRING_PIECE = 2;
}
// The packed option can be enabled for repeated primitive fields to enable
// a more efficient representation on the wire. Rather than repeatedly
// writing the tag and type for each element, the entire array is encoded as
// a single length-delimited blob. In proto3, only explicit setting it to
// false will avoid using packed encoding.
optional bool packed = 2;
// The jstype option determines the JavaScript type used for values of the
// field. The option is permitted only for 64 bit integral and fixed types
// (int64, uint64, sint64, fixed64, sfixed64). A field with jstype JS_STRING
// is represented as JavaScript string, which avoids loss of precision that
// can happen when a large value is converted to a floating point JavaScript.
// Specifying JS_NUMBER for the jstype causes the generated JavaScript code to
// use the JavaScript "number" type. The behavior of the default option
// JS_NORMAL is implementation dependent.
//
// This option is an enum to permit additional types to be added, e.g.
// goog.math.Integer.
optional JSType jstype = 6 [default = JS_NORMAL];
enum JSType {
// Use the default type.
JS_NORMAL = 0;
// Use JavaScript strings.
JS_STRING = 1;
// Use JavaScript numbers.
JS_NUMBER = 2;
}
// Should this field be parsed lazily? Lazy applies only to message-type
// fields. It means that when the outer message is initially parsed, the
// inner message's contents will not be parsed but instead stored in encoded
// form. The inner message will actually be parsed when it is first accessed.
//
// This is only a hint. Implementations are free to choose whether to use
// eager or lazy parsing regardless of the value of this option. However,
// setting this option true suggests that the protocol author believes that
// using lazy parsing on this field is worth the additional bookkeeping
// overhead typically needed to implement it.
//
// This option does not affect the public interface of any generated code;
// all method signatures remain the same. Furthermore, thread-safety of the
// interface is not affected by this option; const methods remain safe to
// call from multiple threads concurrently, while non-const methods continue
// to require exclusive access.
//
//
// Note that implementations may choose not to check required fields within
// a lazy sub-message. That is, calling IsInitialized() on the outer message
// may return true even if the inner message has missing required fields.
// This is necessary because otherwise the inner message would have to be
// parsed in order to perform the check, defeating the purpose of lazy
// parsing. An implementation which chooses not to check required fields
// must be consistent about it. That is, for any particular sub-message, the
// implementation must either *always* check its required fields, or *never*
// check its required fields, regardless of whether or not the message has
// been parsed.
optional bool lazy = 5 [default = false];
// Is this field deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for accessors, or it will be completely ignored; in the very least, this
// is a formalization for deprecating fields.
optional bool deprecated = 3 [default = false];
// For Google-internal migration only. Do not use.
optional bool weak = 10 [default = false];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
reserved 4; // removed jtype
}
message OneofOptions {
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message EnumOptions {
// Set this option to true to allow mapping different tag names to the same
// value.
optional bool allow_alias = 2;
// Is this enum deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the enum, or it will be completely ignored; in the very least, this
// is a formalization for deprecating enums.
optional bool deprecated = 3 [default = false];
reserved 5; // javanano_as_lite
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message EnumValueOptions {
// Is this enum value deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the enum value, or it will be completely ignored; in the very least,
// this is a formalization for deprecating enum values.
optional bool deprecated = 1 [default = false];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message ServiceOptions {
// Note: Field numbers 1 through 32 are reserved for Google's internal RPC
// framework. We apologize for hoarding these numbers to ourselves, but
// we were already using them long before we decided to release Protocol
// Buffers.
// Is this service deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the service, or it will be completely ignored; in the very least,
// this is a formalization for deprecating services.
optional bool deprecated = 33 [default = false];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
message MethodOptions {
// Note: Field numbers 1 through 32 are reserved for Google's internal RPC
// framework. We apologize for hoarding these numbers to ourselves, but
// we were already using them long before we decided to release Protocol
// Buffers.
// Is this method deprecated?
// Depending on the target platform, this can emit Deprecated annotations
// for the method, or it will be completely ignored; in the very least,
// this is a formalization for deprecating methods.
optional bool deprecated = 33 [default = false];
// Is this method side-effect-free (or safe in HTTP parlance), or idempotent,
// or neither? HTTP based RPC implementation may choose GET verb for safe
// methods, and PUT verb for idempotent methods instead of the default POST.
enum IdempotencyLevel {
IDEMPOTENCY_UNKNOWN = 0;
NO_SIDE_EFFECTS = 1; // implies idempotent
IDEMPOTENT = 2; // idempotent, but may have side effects
}
optional IdempotencyLevel idempotency_level = 34
[default = IDEMPOTENCY_UNKNOWN];
// The parser stores options it doesn't recognize here. See above.
repeated UninterpretedOption uninterpreted_option = 999;
// Clients can define custom options in extensions of this message. See above.
extensions 1000 to max;
}
// A message representing a option the parser does not recognize. This only
// appears in options protos created by the compiler::Parser class.
// DescriptorPool resolves these when building Descriptor objects. Therefore,
// options protos in descriptor objects (e.g. returned by Descriptor::options(),
// or produced by Descriptor::CopyTo()) will never have UninterpretedOptions
// in them.
message UninterpretedOption {
// The name of the uninterpreted option. Each string represents a segment in
// a dot-separated name. is_extension is true iff a segment represents an
// extension (denoted with parentheses in options specs in .proto files).
// E.g.,{ ["foo", false], ["bar.baz", true], ["qux", false] } represents
// "foo.(bar.baz).qux".
message NamePart {
required string name_part = 1;
required bool is_extension = 2;
}
repeated NamePart name = 2;
// The value of the uninterpreted option, in whatever type the tokenizer
// identified it as during parsing. Exactly one of these should be set.
optional string identifier_value = 3;
optional uint64 positive_int_value = 4;
optional int64 negative_int_value = 5;
optional double double_value = 6;
optional bytes string_value = 7;
optional string aggregate_value = 8;
}
// ===================================================================
// Optional source code info
// Encapsulates information about the original source file from which a
// FileDescriptorProto was generated.
message SourceCodeInfo {
// A Location identifies a piece of source code in a .proto file which
// corresponds to a particular definition. This information is intended
// to be useful to IDEs, code indexers, documentation generators, and similar
// tools.
//
// For example, say we have a file like:
// message Foo {
// optional string foo = 1;
// }
// Let's look at just the field definition:
// optional string foo = 1;
// ^ ^^ ^^ ^ ^^^
// a bc de f ghi
// We have the following locations:
// span path represents
// [a,i) [ 4, 0, 2, 0 ] The whole field definition.
// [a,b) [ 4, 0, 2, 0, 4 ] The label (optional).
// [c,d) [ 4, 0, 2, 0, 5 ] The type (string).
// [e,f) [ 4, 0, 2, 0, 1 ] The name (foo).
// [g,h) [ 4, 0, 2, 0, 3 ] The number (1).
//
// Notes:
// - A location may refer to a repeated field itself (i.e. not to any
// particular index within it). This is used whenever a set of elements are
// logically enclosed in a single code segment. For example, an entire
// extend block (possibly containing multiple extension definitions) will
// have an outer location whose path refers to the "extensions" repeated
// field without an index.
// - Multiple locations may have the same path. This happens when a single
// logical declaration is spread out across multiple places. The most
// obvious example is the "extend" block again -- there may be multiple
// extend blocks in the same scope, each of which will have the same path.
// - A location's span is not always a subset of its parent's span. For
// example, the "extendee" of an extension declaration appears at the
// beginning of the "extend" block and is shared by all extensions within
// the block.
// - Just because a location's span is a subset of some other location's span
// does not mean that it is a descendant. For example, a "group" defines
// both a type and a field in a single declaration. Thus, the locations
// corresponding to the type and field and their components will overlap.
// - Code which tries to interpret locations should probably be designed to
// ignore those that it doesn't understand, as more types of locations could
// be recorded in the future.
repeated Location location = 1;
message Location {
// Identifies which part of the FileDescriptorProto was defined at this
// location.
//
// Each element is a field number or an index. They form a path from
// the root FileDescriptorProto to the place where the definition. For
// example, this path:
// [ 4, 3, 2, 7, 1 ]
// refers to:
// file.message_type(3) // 4, 3
// .field(7) // 2, 7
// .name() // 1
// This is because FileDescriptorProto.message_type has field number 4:
// repeated DescriptorProto message_type = 4;
// and DescriptorProto.field has field number 2:
// repeated FieldDescriptorProto field = 2;
// and FieldDescriptorProto.name has field number 1:
// optional string name = 1;
//
// Thus, the above path gives the location of a field name. If we removed
// the last element:
// [ 4, 3, 2, 7 ]
// this path refers to the whole field declaration (from the beginning
// of the label to the terminating semicolon).
repeated int32 path = 1 [packed = true];
// Always has exactly three or four elements: start line, start column,
// end line (optional, otherwise assumed same as start line), end column.
// These are packed into a single field for efficiency. Note that line
// and column numbers are zero-based -- typically you will want to add
// 1 to each before displaying to a user.
repeated int32 span = 2 [packed = true];
// If this SourceCodeInfo represents a complete declaration, these are any
// comments appearing before and after the declaration which appear to be
// attached to the declaration.
//
// A series of line comments appearing on consecutive lines, with no other
// tokens appearing on those lines, will be treated as a single comment.
//
// leading_detached_comments will keep paragraphs of comments that appear
// before (but not connected to) the current element. Each paragraph,
// separated by empty lines, will be one comment element in the repeated
// field.
//
// Only the comment content is provided; comment markers (e.g. //) are
// stripped out. For block comments, leading whitespace and an asterisk
// will be stripped from the beginning of each line other than the first.
// Newlines are included in the output.
//
// Examples:
//
// optional int32 foo = 1; // Comment attached to foo.
// // Comment attached to bar.
// optional int32 bar = 2;
//
// optional string baz = 3;
// // Comment attached to baz.
// // Another line attached to baz.
//
// // Comment attached to qux.
// //
// // Another line attached to qux.
// optional double qux = 4;
//
// // Detached comment for corge. This is not leading or trailing comments
// // to qux or corge because there are blank lines separating it from
// // both.
//
// // Detached comment for corge paragraph 2.
//
// optional string corge = 5;
// /* Block comment attached
// * to corge. Leading asterisks
// * will be removed. */
// /* Block comment attached to
// * grault. */
// optional int32 grault = 6;
//
// // ignored detached comments.
optional string leading_comments = 3;
optional string trailing_comments = 4;
repeated string leading_detached_comments = 6;
}
}
// Describes the relationship between generated code and its original source
// file. A GeneratedCodeInfo message is associated with only one generated
// source file, but may contain references to different source .proto files.
message GeneratedCodeInfo {
// An Annotation connects some span of text in generated code to an element
// of its generating .proto file.
repeated Annotation annotation = 1;
message Annotation {
// Identifies the element in the original source .proto file. This field
// is formatted the same as SourceCodeInfo.Location.path.
repeated int32 path = 1 [packed = true];
// Identifies the filesystem path to the original source .proto.
optional string source_file = 2;
// Identifies the starting offset in bytes in the generated code
// that relates to the identified object.
optional int32 begin = 3;
// Identifies the ending offset in bytes in the generated code that
// relates to the identified offset. The end offset should be one past
// the last relevant byte (so the length of the text = end - begin).
optional int32 end = 4;
}
}

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@ -0,0 +1,116 @@
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/durationpb";
option java_package = "com.google.protobuf";
option java_outer_classname = "DurationProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// A Duration represents a signed, fixed-length span of time represented
// as a count of seconds and fractions of seconds at nanosecond
// resolution. It is independent of any calendar and concepts like "day"
// or "month". It is related to Timestamp in that the difference between
// two Timestamp values is a Duration and it can be added or subtracted
// from a Timestamp. Range is approximately +-10,000 years.
//
// # Examples
//
// Example 1: Compute Duration from two Timestamps in pseudo code.
//
// Timestamp start = ...;
// Timestamp end = ...;
// Duration duration = ...;
//
// duration.seconds = end.seconds - start.seconds;
// duration.nanos = end.nanos - start.nanos;
//
// if (duration.seconds < 0 && duration.nanos > 0) {
// duration.seconds += 1;
// duration.nanos -= 1000000000;
// } else if (duration.seconds > 0 && duration.nanos < 0) {
// duration.seconds -= 1;
// duration.nanos += 1000000000;
// }
//
// Example 2: Compute Timestamp from Timestamp + Duration in pseudo code.
//
// Timestamp start = ...;
// Duration duration = ...;
// Timestamp end = ...;
//
// end.seconds = start.seconds + duration.seconds;
// end.nanos = start.nanos + duration.nanos;
//
// if (end.nanos < 0) {
// end.seconds -= 1;
// end.nanos += 1000000000;
// } else if (end.nanos >= 1000000000) {
// end.seconds += 1;
// end.nanos -= 1000000000;
// }
//
// Example 3: Compute Duration from datetime.timedelta in Python.
//
// td = datetime.timedelta(days=3, minutes=10)
// duration = Duration()
// duration.FromTimedelta(td)
//
// # JSON Mapping
//
// In JSON format, the Duration type is encoded as a string rather than an
// object, where the string ends in the suffix "s" (indicating seconds) and
// is preceded by the number of seconds, with nanoseconds expressed as
// fractional seconds. For example, 3 seconds with 0 nanoseconds should be
// encoded in JSON format as "3s", while 3 seconds and 1 nanosecond should
// be expressed in JSON format as "3.000000001s", and 3 seconds and 1
// microsecond should be expressed in JSON format as "3.000001s".
//
//
message Duration {
// Signed seconds of the span of time. Must be from -315,576,000,000
// to +315,576,000,000 inclusive. Note: these bounds are computed from:
// 60 sec/min * 60 min/hr * 24 hr/day * 365.25 days/year * 10000 years
int64 seconds = 1;
// Signed fractions of a second at nanosecond resolution of the span
// of time. Durations less than one second are represented with a 0
// `seconds` field and a positive or negative `nanos` field. For durations
// of one second or more, a non-zero value for the `nanos` field must be
// of the same sign as the `seconds` field. Must be from -999,999,999
// to +999,999,999 inclusive.
int32 nanos = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option go_package = "google.golang.org/protobuf/types/known/emptypb";
option java_package = "com.google.protobuf";
option java_outer_classname = "EmptyProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option cc_enable_arenas = true;
// A generic empty message that you can re-use to avoid defining duplicated
// empty messages in your APIs. A typical example is to use it as the request
// or the response type of an API method. For instance:
//
// service Foo {
// rpc Bar(google.protobuf.Empty) returns (google.protobuf.Empty);
// }
//
// The JSON representation for `Empty` is empty JSON object `{}`.
message Empty {}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option java_package = "com.google.protobuf";
option java_outer_classname = "FieldMaskProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/fieldmaskpb";
option cc_enable_arenas = true;
// `FieldMask` represents a set of symbolic field paths, for example:
//
// paths: "f.a"
// paths: "f.b.d"
//
// Here `f` represents a field in some root message, `a` and `b`
// fields in the message found in `f`, and `d` a field found in the
// message in `f.b`.
//
// Field masks are used to specify a subset of fields that should be
// returned by a get operation or modified by an update operation.
// Field masks also have a custom JSON encoding (see below).
//
// # Field Masks in Projections
//
// When used in the context of a projection, a response message or
// sub-message is filtered by the API to only contain those fields as
// specified in the mask. For example, if the mask in the previous
// example is applied to a response message as follows:
//
// f {
// a : 22
// b {
// d : 1
// x : 2
// }
// y : 13
// }
// z: 8
//
// The result will not contain specific values for fields x,y and z
// (their value will be set to the default, and omitted in proto text
// output):
//
//
// f {
// a : 22
// b {
// d : 1
// }
// }
//
// A repeated field is not allowed except at the last position of a
// paths string.
//
// If a FieldMask object is not present in a get operation, the
// operation applies to all fields (as if a FieldMask of all fields
// had been specified).
//
// Note that a field mask does not necessarily apply to the
// top-level response message. In case of a REST get operation, the
// field mask applies directly to the response, but in case of a REST
// list operation, the mask instead applies to each individual message
// in the returned resource list. In case of a REST custom method,
// other definitions may be used. Where the mask applies will be
// clearly documented together with its declaration in the API. In
// any case, the effect on the returned resource/resources is required
// behavior for APIs.
//
// # Field Masks in Update Operations
//
// A field mask in update operations specifies which fields of the
// targeted resource are going to be updated. The API is required
// to only change the values of the fields as specified in the mask
// and leave the others untouched. If a resource is passed in to
// describe the updated values, the API ignores the values of all
// fields not covered by the mask.
//
// If a repeated field is specified for an update operation, new values will
// be appended to the existing repeated field in the target resource. Note that
// a repeated field is only allowed in the last position of a `paths` string.
//
// If a sub-message is specified in the last position of the field mask for an
// update operation, then new value will be merged into the existing sub-message
// in the target resource.
//
// For example, given the target message:
//
// f {
// b {
// d: 1
// x: 2
// }
// c: [1]
// }
//
// And an update message:
//
// f {
// b {
// d: 10
// }
// c: [2]
// }
//
// then if the field mask is:
//
// paths: ["f.b", "f.c"]
//
// then the result will be:
//
// f {
// b {
// d: 10
// x: 2
// }
// c: [1, 2]
// }
//
// An implementation may provide options to override this default behavior for
// repeated and message fields.
//
// In order to reset a field's value to the default, the field must
// be in the mask and set to the default value in the provided resource.
// Hence, in order to reset all fields of a resource, provide a default
// instance of the resource and set all fields in the mask, or do
// not provide a mask as described below.
//
// If a field mask is not present on update, the operation applies to
// all fields (as if a field mask of all fields has been specified).
// Note that in the presence of schema evolution, this may mean that
// fields the client does not know and has therefore not filled into
// the request will be reset to their default. If this is unwanted
// behavior, a specific service may require a client to always specify
// a field mask, producing an error if not.
//
// As with get operations, the location of the resource which
// describes the updated values in the request message depends on the
// operation kind. In any case, the effect of the field mask is
// required to be honored by the API.
//
// ## Considerations for HTTP REST
//
// The HTTP kind of an update operation which uses a field mask must
// be set to PATCH instead of PUT in order to satisfy HTTP semantics
// (PUT must only be used for full updates).
//
// # JSON Encoding of Field Masks
//
// In JSON, a field mask is encoded as a single string where paths are
// separated by a comma. Fields name in each path are converted
// to/from lower-camel naming conventions.
//
// As an example, consider the following message declarations:
//
// message Profile {
// User user = 1;
// Photo photo = 2;
// }
// message User {
// string display_name = 1;
// string address = 2;
// }
//
// In proto a field mask for `Profile` may look as such:
//
// mask {
// paths: "user.display_name"
// paths: "photo"
// }
//
// In JSON, the same mask is represented as below:
//
// {
// mask: "user.displayName,photo"
// }
//
// # Field Masks and Oneof Fields
//
// Field masks treat fields in oneofs just as regular fields. Consider the
// following message:
//
// message SampleMessage {
// oneof test_oneof {
// string name = 4;
// SubMessage sub_message = 9;
// }
// }
//
// The field mask can be:
//
// mask {
// paths: "name"
// }
//
// Or:
//
// mask {
// paths: "sub_message"
// }
//
// Note that oneof type names ("test_oneof" in this case) cannot be used in
// paths.
//
// ## Field Mask Verification
//
// The implementation of any API method which has a FieldMask type field in the
// request should verify the included field paths, and return an
// `INVALID_ARGUMENT` error if any path is unmappable.
message FieldMask {
// The set of field mask paths.
repeated string paths = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option java_package = "com.google.protobuf";
option java_outer_classname = "SourceContextProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/sourcecontextpb";
// `SourceContext` represents information about the source of a
// protobuf element, like the file in which it is defined.
message SourceContext {
// The path-qualified name of the .proto file that contained the associated
// protobuf element. For example: `"google/protobuf/source_context.proto"`.
string file_name = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/structpb";
option java_package = "com.google.protobuf";
option java_outer_classname = "StructProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// `Struct` represents a structured data value, consisting of fields
// which map to dynamically typed values. In some languages, `Struct`
// might be supported by a native representation. For example, in
// scripting languages like JS a struct is represented as an
// object. The details of that representation are described together
// with the proto support for the language.
//
// The JSON representation for `Struct` is JSON object.
message Struct {
// Unordered map of dynamically typed values.
map<string, Value> fields = 1;
}
// `Value` represents a dynamically typed value which can be either
// null, a number, a string, a boolean, a recursive struct value, or a
// list of values. A producer of value is expected to set one of these
// variants. Absence of any variant indicates an error.
//
// The JSON representation for `Value` is JSON value.
message Value {
// The kind of value.
oneof kind {
// Represents a null value.
NullValue null_value = 1;
// Represents a double value.
double number_value = 2;
// Represents a string value.
string string_value = 3;
// Represents a boolean value.
bool bool_value = 4;
// Represents a structured value.
Struct struct_value = 5;
// Represents a repeated `Value`.
ListValue list_value = 6;
}
}
// `NullValue` is a singleton enumeration to represent the null value for the
// `Value` type union.
//
// The JSON representation for `NullValue` is JSON `null`.
enum NullValue {
// Null value.
NULL_VALUE = 0;
}
// `ListValue` is a wrapper around a repeated field of values.
//
// The JSON representation for `ListValue` is JSON array.
message ListValue {
// Repeated field of dynamically typed values.
repeated Value values = 1;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/timestamppb";
option java_package = "com.google.protobuf";
option java_outer_classname = "TimestampProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// A Timestamp represents a point in time independent of any time zone or local
// calendar, encoded as a count of seconds and fractions of seconds at
// nanosecond resolution. The count is relative to an epoch at UTC midnight on
// January 1, 1970, in the proleptic Gregorian calendar which extends the
// Gregorian calendar backwards to year one.
//
// All minutes are 60 seconds long. Leap seconds are "smeared" so that no leap
// second table is needed for interpretation, using a [24-hour linear
// smear](https://developers.google.com/time/smear).
//
// The range is from 0001-01-01T00:00:00Z to 9999-12-31T23:59:59.999999999Z. By
// restricting to that range, we ensure that we can convert to and from [RFC
// 3339](https://www.ietf.org/rfc/rfc3339.txt) date strings.
//
// # Examples
//
// Example 1: Compute Timestamp from POSIX `time()`.
//
// Timestamp timestamp;
// timestamp.set_seconds(time(NULL));
// timestamp.set_nanos(0);
//
// Example 2: Compute Timestamp from POSIX `gettimeofday()`.
//
// struct timeval tv;
// gettimeofday(&tv, NULL);
//
// Timestamp timestamp;
// timestamp.set_seconds(tv.tv_sec);
// timestamp.set_nanos(tv.tv_usec * 1000);
//
// Example 3: Compute Timestamp from Win32 `GetSystemTimeAsFileTime()`.
//
// FILETIME ft;
// GetSystemTimeAsFileTime(&ft);
// UINT64 ticks = (((UINT64)ft.dwHighDateTime) << 32) | ft.dwLowDateTime;
//
// // A Windows tick is 100 nanoseconds. Windows epoch 1601-01-01T00:00:00Z
// // is 11644473600 seconds before Unix epoch 1970-01-01T00:00:00Z.
// Timestamp timestamp;
// timestamp.set_seconds((INT64) ((ticks / 10000000) - 11644473600LL));
// timestamp.set_nanos((INT32) ((ticks % 10000000) * 100));
//
// Example 4: Compute Timestamp from Java `System.currentTimeMillis()`.
//
// long millis = System.currentTimeMillis();
//
// Timestamp timestamp = Timestamp.newBuilder().setSeconds(millis / 1000)
// .setNanos((int) ((millis % 1000) * 1000000)).build();
//
//
// Example 5: Compute Timestamp from Java `Instant.now()`.
//
// Instant now = Instant.now();
//
// Timestamp timestamp =
// Timestamp.newBuilder().setSeconds(now.getEpochSecond())
// .setNanos(now.getNano()).build();
//
//
// Example 6: Compute Timestamp from current time in Python.
//
// timestamp = Timestamp()
// timestamp.GetCurrentTime()
//
// # JSON Mapping
//
// In JSON format, the Timestamp type is encoded as a string in the
// [RFC 3339](https://www.ietf.org/rfc/rfc3339.txt) format. That is, the
// format is "{year}-{month}-{day}T{hour}:{min}:{sec}[.{frac_sec}]Z"
// where {year} is always expressed using four digits while {month}, {day},
// {hour}, {min}, and {sec} are zero-padded to two digits each. The fractional
// seconds, which can go up to 9 digits (i.e. up to 1 nanosecond resolution),
// are optional. The "Z" suffix indicates the timezone ("UTC"); the timezone
// is required. A proto3 JSON serializer should always use UTC (as indicated by
// "Z") when printing the Timestamp type and a proto3 JSON parser should be
// able to accept both UTC and other timezones (as indicated by an offset).
//
// For example, "2017-01-15T01:30:15.01Z" encodes 15.01 seconds past
// 01:30 UTC on January 15, 2017.
//
// In JavaScript, one can convert a Date object to this format using the
// standard
// [toISOString()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/toISOString)
// method. In Python, a standard `datetime.datetime` object can be converted
// to this format using
// [`strftime`](https://docs.python.org/2/library/time.html#time.strftime) with
// the time format spec '%Y-%m-%dT%H:%M:%S.%fZ'. Likewise, in Java, one can use
// the Joda Time's [`ISODateTimeFormat.dateTime()`](
// http://www.joda.org/joda-time/apidocs/org/joda/time/format/ISODateTimeFormat.html#dateTime%2D%2D
// ) to obtain a formatter capable of generating timestamps in this format.
//
//
message Timestamp {
// Represents seconds of UTC time since Unix epoch
// 1970-01-01T00:00:00Z. Must be from 0001-01-01T00:00:00Z to
// 9999-12-31T23:59:59Z inclusive.
int64 seconds = 1;
// Non-negative fractions of a second at nanosecond resolution. Negative
// second values with fractions must still have non-negative nanos values
// that count forward in time. Must be from 0 to 999,999,999
// inclusive.
int32 nanos = 2;
}

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
syntax = "proto3";
package google.protobuf;
import "google/protobuf/any.proto";
import "google/protobuf/source_context.proto";
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option java_package = "com.google.protobuf";
option java_outer_classname = "TypeProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option go_package = "google.golang.org/protobuf/types/known/typepb";
// A protocol buffer message type.
message Type {
// The fully qualified message name.
string name = 1;
// The list of fields.
repeated Field fields = 2;
// The list of types appearing in `oneof` definitions in this type.
repeated string oneofs = 3;
// The protocol buffer options.
repeated Option options = 4;
// The source context.
SourceContext source_context = 5;
// The source syntax.
Syntax syntax = 6;
}
// A single field of a message type.
message Field {
// Basic field types.
enum Kind {
// Field type unknown.
TYPE_UNKNOWN = 0;
// Field type double.
TYPE_DOUBLE = 1;
// Field type float.
TYPE_FLOAT = 2;
// Field type int64.
TYPE_INT64 = 3;
// Field type uint64.
TYPE_UINT64 = 4;
// Field type int32.
TYPE_INT32 = 5;
// Field type fixed64.
TYPE_FIXED64 = 6;
// Field type fixed32.
TYPE_FIXED32 = 7;
// Field type bool.
TYPE_BOOL = 8;
// Field type string.
TYPE_STRING = 9;
// Field type group. Proto2 syntax only, and deprecated.
TYPE_GROUP = 10;
// Field type message.
TYPE_MESSAGE = 11;
// Field type bytes.
TYPE_BYTES = 12;
// Field type uint32.
TYPE_UINT32 = 13;
// Field type enum.
TYPE_ENUM = 14;
// Field type sfixed32.
TYPE_SFIXED32 = 15;
// Field type sfixed64.
TYPE_SFIXED64 = 16;
// Field type sint32.
TYPE_SINT32 = 17;
// Field type sint64.
TYPE_SINT64 = 18;
}
// Whether a field is optional, required, or repeated.
enum Cardinality {
// For fields with unknown cardinality.
CARDINALITY_UNKNOWN = 0;
// For optional fields.
CARDINALITY_OPTIONAL = 1;
// For required fields. Proto2 syntax only.
CARDINALITY_REQUIRED = 2;
// For repeated fields.
CARDINALITY_REPEATED = 3;
}
// The field type.
Kind kind = 1;
// The field cardinality.
Cardinality cardinality = 2;
// The field number.
int32 number = 3;
// The field name.
string name = 4;
// The field type URL, without the scheme, for message or enumeration
// types. Example: `"type.googleapis.com/google.protobuf.Timestamp"`.
string type_url = 6;
// The index of the field type in `Type.oneofs`, for message or enumeration
// types. The first type has index 1; zero means the type is not in the list.
int32 oneof_index = 7;
// Whether to use alternative packed wire representation.
bool packed = 8;
// The protocol buffer options.
repeated Option options = 9;
// The field JSON name.
string json_name = 10;
// The string value of the default value of this field. Proto2 syntax only.
string default_value = 11;
}
// Enum type definition.
message Enum {
// Enum type name.
string name = 1;
// Enum value definitions.
repeated EnumValue enumvalue = 2;
// Protocol buffer options.
repeated Option options = 3;
// The source context.
SourceContext source_context = 4;
// The source syntax.
Syntax syntax = 5;
}
// Enum value definition.
message EnumValue {
// Enum value name.
string name = 1;
// Enum value number.
int32 number = 2;
// Protocol buffer options.
repeated Option options = 3;
}
// A protocol buffer option, which can be attached to a message, field,
// enumeration, etc.
message Option {
// The option's name. For protobuf built-in options (options defined in
// descriptor.proto), this is the short name. For example, `"map_entry"`.
// For custom options, it should be the fully-qualified name. For example,
// `"google.api.http"`.
string name = 1;
// The option's value packed in an Any message. If the value is a primitive,
// the corresponding wrapper type defined in google/protobuf/wrappers.proto
// should be used. If the value is an enum, it should be stored as an int32
// value using the google.protobuf.Int32Value type.
Any value = 2;
}
// The syntax in which a protocol buffer element is defined.
enum Syntax {
// Syntax `proto2`.
SYNTAX_PROTO2 = 0;
// Syntax `proto3`.
SYNTAX_PROTO3 = 1;
}

View File

@ -0,0 +1,123 @@
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Wrappers for primitive (non-message) types. These types are useful
// for embedding primitives in the `google.protobuf.Any` type and for places
// where we need to distinguish between the absence of a primitive
// typed field and its default value.
//
// These wrappers have no meaningful use within repeated fields as they lack
// the ability to detect presence on individual elements.
// These wrappers have no meaningful use within a map or a oneof since
// individual entries of a map or fields of a oneof can already detect presence.
syntax = "proto3";
package google.protobuf;
option csharp_namespace = "Google.Protobuf.WellKnownTypes";
option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/wrapperspb";
option java_package = "com.google.protobuf";
option java_outer_classname = "WrappersProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
// Wrapper message for `double`.
//
// The JSON representation for `DoubleValue` is JSON number.
message DoubleValue {
// The double value.
double value = 1;
}
// Wrapper message for `float`.
//
// The JSON representation for `FloatValue` is JSON number.
message FloatValue {
// The float value.
float value = 1;
}
// Wrapper message for `int64`.
//
// The JSON representation for `Int64Value` is JSON string.
message Int64Value {
// The int64 value.
int64 value = 1;
}
// Wrapper message for `uint64`.
//
// The JSON representation for `UInt64Value` is JSON string.
message UInt64Value {
// The uint64 value.
uint64 value = 1;
}
// Wrapper message for `int32`.
//
// The JSON representation for `Int32Value` is JSON number.
message Int32Value {
// The int32 value.
int32 value = 1;
}
// Wrapper message for `uint32`.
//
// The JSON representation for `UInt32Value` is JSON number.
message UInt32Value {
// The uint32 value.
uint32 value = 1;
}
// Wrapper message for `bool`.
//
// The JSON representation for `BoolValue` is JSON `true` and `false`.
message BoolValue {
// The bool value.
bool value = 1;
}
// Wrapper message for `string`.
//
// The JSON representation for `StringValue` is JSON string.
message StringValue {
// The string value.
string value = 1;
}
// Wrapper message for `bytes`.
//
// The JSON representation for `BytesValue` is JSON string.
message BytesValue {
// The bytes value.
bytes value = 1;
}

View File

@ -0,0 +1,15 @@
Protocol Buffers - Google's data interchange format
Copyright 2008 Google Inc.
https://developers.google.com/protocol-buffers/
This package contains a precompiled binary version of the protocol buffer
compiler (protoc). This binary is intended for users who want to use Protocol
Buffers in languages other than C++ but do not want to compile protoc
themselves. To install, simply place this binary somewhere in your PATH.
If you intend to use the included well known types then don't forget to
copy the contents of the 'include' directory somewhere as well, for example
into '/usr/local/include/'.
Please refer to our official github site for more installation instructions:
https://github.com/protocolbuffers/protobuf

BIN
bin/protoc-gen-go Normal file

Binary file not shown.

BIN
bin/protoc-gen-go.exe Normal file

Binary file not shown.

21
bin/startup.bat Normal file
View File

@ -0,0 +1,21 @@
set GODEBUG=gctrace=1
cd dbproxy
start dbproxy.exe
cd ../mgrsrv
start mgrsrv.exe
cd ../gatesrv
start gatesrv.exe
cd ../worldsrv
start worldsrv.exe
cd ../gamesrv
start gamesrv.exe
cd ../ranksrv
start ranksrv.exe
cd ../robot
start robot.exe

View File

@ -4,6 +4,6 @@ go env -w GO111MODULE=off
call shell/build.bat
echo "Wait all build task complete!"
pause
if %errorcode% neq 0 (
pause
)

View File

@ -7,8 +7,6 @@ go env -w GO111MODULE=off
call shell/build.bat
echo "Wait all build task complete!"
if %errorcode% neq 0 (
pause
)

3
clean.bat Normal file
View File

@ -0,0 +1,3 @@
@echo off
call shell/clean.bat

View File

@ -1,9 +1,3 @@
TASKKILL /F /IM dbproxy.exe
TASKKILL /F /IM mgrsrv.exe
TASKKILL /F /IM gatesrv.exe
TASKKILL /F /IM worldsrv.exe
TASKKILL /F /IM gamesrv.exe
TASKKILL /F /IM robot.exe
TASKKILL /F /IM ranksrv.exe
@echo off
clrlogs.bat
call shell/close.bat

View File

@ -1,14 +0,0 @@
del /F/S dbproxy\*.log
del /F/S dbproxy\*.log.*
del /F/S mgrsrv\*.log
del /F/S mgrsrv\*.log.*
del /F/S gatesrv\*.log
del /F/S gatesrv\*.log.*
del /F/S worldsrv\*.log
del /F/S worldsrv\*.log.*
del /F/S gamesrv\*.log
del /F/S gamesrv\*.log.*
del /F/S robot\*.log
del /F/S robot\*.log.*
del /F/S ranksrv\*.log
del /F/S ranksrv\*.log.*

View File

@ -1,50 +0,0 @@
package common
import (
"mongo.games.com/goserver/core/logger"
)
const (
A_USER_BLACK = 1 //增加黑名单
)
type Action struct {
ActionID int //执行id
ActionParamInt64 []int //整形参数
ActionParamFloat []float64 //浮点参数
ActionParamString []string //字符串参数
}
var ActionMgrSington = &ActionMgr{
pool: make(map[int]ActionBase),
}
type ActionMgr struct {
pool map[int]ActionBase
}
func (this *ActionMgr) ActionGroup(need interface{}, action []*Action) bool {
for i := 0; i < len(action); i++ {
this.action(need, action[i])
}
return true
}
func (this *ActionMgr) action(need interface{}, action *Action) bool {
a, ok := this.pool[action.ActionID]
if !ok {
logger.Logger.Warnf("no this action %v", action.ActionID)
return false
}
return a.Action(need, action)
}
func (this *ActionMgr) Register(cid int, c ActionBase) {
this.pool[cid] = c
}
type ActionBase interface {
Action(need interface{}, action *Action) bool
}

View File

@ -1,54 +1,55 @@
package common
import (
"mongo.games.com/game/protocol/server"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/mongo"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/game/protocol/server"
)
// GameSessState 服务状态
type GameSessState int
const (
GAME_SESS_STATE_OFF GameSessState = iota //关闭状态
GAME_SESS_STATE_ON //开启状态
GameSessStateOff GameSessState = iota //关闭状态
GameSessStateOn //开启状态
)
var ServerCtrlCallback func(int32)
var SrvIsMaintaining = true
func RegisteServerCtrlCallback(cb func(int32)) {
var ServerCtrlCallback func(msg *server.ServerCtrl)
func RegisterServerCtrlCallback(cb func(msg *server.ServerCtrl)) {
ServerCtrlCallback = cb
}
type ServerCtrlPacketFactory struct {
func init() {
netlib.Register(int(server.SSPacketID_PACKET_MS_SRVCTRL), &server.ServerCtrl{}, ServerCtrlHandler)
}
type ServerCtrlHandler struct {
}
// ServerCtrlHandler 服务器控制,通用事件
func ServerCtrlHandler(s *netlib.Session, packetid int, data interface{}) error {
logger.Logger.Infof("ServerCtrlHandler %v", data)
msg, ok := data.(*server.ServerCtrl)
if !ok {
return nil
}
switch msg.GetCtrlCode() {
case SrvCtrlCloseCode:
module.Stop()
func (this *ServerCtrlPacketFactory) CreatePacket() interface{} {
pack := &server.ServerCtrl{}
return pack
}
case SrvCtrlResetMgoSession:
mongo.ResetAllSession()
func (this *ServerCtrlHandler) Process(s *netlib.Session, packetid int, data interface{}) error {
default:
logger.Logger.Errorf("unknow server ctrl %v", msg)
}
if sc, ok := data.(*server.ServerCtrl); ok {
logger.Logger.Trace("ServerCtrlHandler.Process== ", *sc)
switch sc.GetCtrlCode() {
case SrvCtrlCloseCode:
module.Stop()
}
//回调
if ServerCtrlCallback != nil {
ServerCtrlCallback(sc.GetCtrlCode())
}
// 服务自己处理的特殊事件
if ServerCtrlCallback != nil {
ServerCtrlCallback(msg)
}
return nil
}
func init() {
netlib.RegisterHandler(int(server.SSPacketID_PACKET_MS_SRVCTRL), &ServerCtrlHandler{})
netlib.RegisterFactory(int(server.SSPacketID_PACKET_MS_SRVCTRL), &ServerCtrlPacketFactory{})
}

View File

@ -1,172 +0,0 @@
package common
import (
"bytes"
"crypto/aes"
"crypto/cipher"
"encoding/base64"
"fmt"
"mongo.games.com/goserver/core/logger"
"regexp"
"strconv"
)
var key = []byte("kjh-vgjhhionoommmkokmokoo$%JH")
// 加密
func EnCrypt(orig []byte) (str string) {
defer func() {
err := recover()
if err != nil {
logger.Logger.Errorf("EnCrypt %v Error %v", string(orig), err)
str = string(orig)
}
}()
//将秘钥中的每个字节累加,通过sum实现orig的加密工作
sum := 0
for i := 0; i < len(key); i++ {
sum += int(key[0])
}
//给明文补码
var pkcs_code = PKCS5Padding(orig, 8)
//通过秘钥,对补码后的明文进行加密
for j := 0; j < len(pkcs_code); j++ {
pkcs_code[j] += byte(sum)
}
//base64.URLEncoding.EncodeToString()
return base64.URLEncoding.EncodeToString(pkcs_code)
}
// 补码
func PKCS5Padding(orig []byte, size int) []byte {
//计算明文的长度
length := len(orig)
padding := size - length%size
//向byte类型的数组中重复添加padding
repeats := bytes.Repeat([]byte{byte(padding)}, padding)
return append(orig, repeats...)
}
// 解密
func DeCrypt(text string) (str string) {
defer func() {
err := recover()
if err != nil {
logger.Logger.Errorf("DeCrypt %v Error %v", text, err)
str = text
}
}()
//orig, err := base64.StdEncoding.DecodeString(text)
orig, err := base64.URLEncoding.DecodeString(text)
if err != nil {
return "密文类型错误"
}
sum := 0
for i := 0; i < len(key); i++ {
sum += int(key[0])
}
//解密
for j := 0; j < len(orig); j++ {
orig[j] -= byte(sum)
}
//去码
var pkcs_unCode = PKCS5UnPadding(orig)
return string(pkcs_unCode)
}
// 去码
func PKCS5UnPadding(orig []byte) []byte {
//获取最后一位补码的数字
var tail = int(orig[len(orig)-1])
return orig[:(len(orig) - tail)]
}
var aesRule, _ = regexp.Compile(`^[0-9]+$`)
const (
aeskey = "DoNotEditThisKeyDoNotEditThisKey" // 加密的密钥,绝不可以更改
)
// 下面的字符串,也绝不可以更改
var defaultLetters = []rune("idjGfiRogsFnkdKgokdfgdow07u6978uxcvvLiPiDfjafOd2fuFJYYGBJuykbvfk")
func AesEncrypt(origDataStr string) (str string) {
defer func() {
err := recover()
if err != nil {
logger.Logger.Errorf("AesEncrypt %v Error %v", origDataStr, err)
str = origDataStr
}
}()
strlen := len(origDataStr)
b := aesRule.MatchString(origDataStr)
//不全是数字,或长度为零,不加密
if !b || strlen == 0 {
return origDataStr
}
phonenum, errint := strconv.Atoi(origDataStr)
if errint != nil {
return origDataStr
}
text := []byte(origDataStr)
//指定加密、解密算法为AES返回一个AES的Block接口对象
block, err := aes.NewCipher([]byte(aeskey))
if err != nil {
panic(err)
}
//指定计数器,长度必须等于block的块尺寸
iv := string(defaultLetters[phonenum%(len(defaultLetters))])
count := []byte(fmt.Sprintf("%016v", iv))
//指定分组模式
blockMode := cipher.NewCTR(block, count)
//执行加密、解密操作
message := make([]byte, len(text))
blockMode.XORKeyStream(message, text)
//返回明文或密文
return fmt.Sprintf("%v%v", iv, base64.StdEncoding.EncodeToString(message))
//return base64.StdEncoding.EncodeToString(message)
}
func AesDecrypt(cryptedstr string) (str string) {
defer func() {
err := recover()
if err != nil {
logger.Logger.Errorf("AesDecrypt %v Error %v", cryptedstr, err)
str = cryptedstr
}
}()
strlen := len(cryptedstr)
b := aesRule.MatchString(cryptedstr)
//全是数字,或长度为零,不解密
if b || strlen == 0 {
return cryptedstr
}
iv := cryptedstr[:1]
str = cryptedstr[1:]
text, err := base64.StdEncoding.DecodeString(str)
if err != nil {
logger.Logger.Errorf("AesDecrypt %v Err:%v", cryptedstr, err)
return cryptedstr
}
//指定加密、解密算法为AES返回一个AES的Block接口对象
block, err := aes.NewCipher([]byte(aeskey))
if err != nil {
panic(err)
}
//指定计数器,长度必须等于block的块尺寸
count := []byte(fmt.Sprintf("%016v", iv))
//指定分组模式
blockMode := cipher.NewCTR(block, count)
//执行加密、解密操作
message := make([]byte, len(text))
blockMode.XORKeyStream(message, text)
//返回明文或密文
return string(message)
}

View File

@ -1,45 +0,0 @@
package common
import (
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func RegisterBoardCastHandler() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), &protocol.SSPacketBroadcast{}, BroadcastHandler)
}
func BroadcastHandler(s *netlib.Session, packetId int, data interface{}) error {
if bp, ok := data.(*protocol.SSPacketBroadcast); ok {
pd := bp.GetData()
sp := bp.GetSessParam()
if bcss := sp.GetBcss(); bcss != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd, int(bcss.GetSArea()), int(bcss.GetSType()))
}
}
return nil
}
func CreateBroadcastPacket(sp *protocol.BCSessionUnion, packetId int, data interface{}) (rawproto.Message, error) {
pack := &protocol.SSPacketBroadcast{
SessParam: sp,
PacketId: proto.Int(packetId),
}
if byteData, ok := data.([]byte); ok {
pack.Data = byteData
} else {
byteData, err := netlib.MarshalPacket(packetId, data)
if err == nil {
pack.Data = byteData
} else {
logger.Logger.Warnf("CreateBroadcastPacket err:%v", err)
return nil, err
}
}
return pack, nil
}

View File

@ -6,6 +6,14 @@ import (
"mongo.games.com/goserver/core/module"
)
/*
时钟
*/
func init() {
module.RegisteModule(ClockMgrSingleton, time.Millisecond*500, 0)
}
var ClockMgrSingleton = &ClockMgr{
LastHour: -1,
LastDay: -1,
@ -99,9 +107,9 @@ func (this *ClockMgr) Update() {
this.LastSec = sec
this.fireSecondEvent()
min := tNow.Minute()
if min != this.LastMini {
this.LastMini = min
minute := tNow.Minute()
if minute != this.LastMini {
this.LastMini = minute
this.fireMinuteEvent()
hour := tNow.Hour()
@ -182,6 +190,87 @@ func (this *ClockMgr) GetLast() (int, int, int, int, int, int) {
return this.LastSec, this.LastMini, this.LastHour, this.LastDay, this.LastWeek, int(this.LastMonth)
}
func init() {
module.RegisteModule(ClockMgrSingleton, time.Millisecond*500, 0)
type ClockFunc struct {
event int
OnSecTimerFunc func()
OnMiniTimerFunc func()
OnHourTimerFunc func()
OnDayTimerFunc func()
OnWeekTimerFunc func()
OnMonthTimerFunc func()
OnShutdownFunc func()
}
func (s *ClockFunc) InterestClockEvent() int { return s.event }
func (s *ClockFunc) OnSecTimer() {
if s.OnSecTimerFunc != nil {
s.OnSecTimerFunc()
}
}
func (s *ClockFunc) OnMiniTimer() {
if s.OnMiniTimerFunc != nil {
s.OnMiniTimerFunc()
}
}
func (s *ClockFunc) OnHourTimer() {
if s.OnHourTimerFunc != nil {
s.OnHourTimerFunc()
}
}
func (s *ClockFunc) OnDayTimer() {
if s.OnDayTimerFunc != nil {
s.OnDayTimerFunc()
}
}
func (s *ClockFunc) OnWeekTimer() {
if s.OnWeekTimerFunc != nil {
s.OnWeekTimerFunc()
}
}
func (s *ClockFunc) OnMonthTimer() {
if s.OnMonthTimerFunc != nil {
s.OnMonthTimerFunc()
}
}
func (s *ClockFunc) OnShutdown() {
if s.OnShutdownFunc != nil {
s.OnShutdownFunc()
}
}
// RegisterClockFunc 注册时钟事件
func RegisterClockFunc(fs *ClockFunc) {
if fs == nil {
return
}
if fs.OnSecTimerFunc != nil {
fs.event = fs.event | ClockEventSecond
}
if fs.OnMiniTimerFunc != nil {
fs.event = fs.event | ClockEventMinute
}
if fs.OnHourTimerFunc != nil {
fs.event = fs.event | ClockEventHour
}
if fs.OnDayTimerFunc != nil {
fs.event = fs.event | ClockEventDay
}
if fs.OnWeekTimerFunc != nil {
fs.event = fs.event | ClockEventWeek
}
if fs.OnMonthTimerFunc != nil {
fs.event = fs.event | ClockEventMonth
}
if fs.OnShutdownFunc != nil {
fs.event = fs.event | ClockEventShutdown
}
ClockMgrSingleton.RegisterSinker(fs)
}

View File

@ -6,7 +6,6 @@ import (
protocol_game "mongo.games.com/game/protocol/server"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
@ -45,11 +44,11 @@ func createMulticastPacket(packetid int, data interface{}, sis ...*protocol.MCSe
return pack, nil
}
func SendToGate(sid int64, packetid int, rawpack interface{}, s *netlib.Session) bool {
if s == nil || rawpack == nil || sid == 0 {
func SendToGate(sid int64, packetId int, pack interface{}, s *netlib.Session) bool {
if s == nil || pack == nil || sid == 0 {
return false
}
pack, err := createMulticastPacket(packetid, rawpack,
pack, err := createMulticastPacket(packetId, pack,
&protocol.MCSessionUnion{
Mccs: &protocol.MCClientSession{
SId: proto.Int64(sid)}})
@ -63,25 +62,17 @@ func SendToGate(sid int64, packetid int, rawpack interface{}, s *netlib.Session)
return false
}
func SendToActThrSrv(packetid int, rawpack interface{}) bool {
if rawpack == nil {
return false
}
replaySess := srvlib.ServerSessionMgrSington.GetSession(GetSelfAreaId(), ActThrServerType, ActThrServerID)
if replaySess != nil {
return replaySess.Send(int(packetid), rawpack)
}
return false
}
func TransmitToServer(sid int64, packetid int, rawpack interface{}, s *netlib.Session) bool {
if d, err := netlib.MarshalPacket(packetid, rawpack); err == nil {
// TransmitToServer 转发消息到指定服务器
// sid: 客户端连接标识
// packetId: 消息id
// pack: 消息内容
// s: 接收消息的服务器连接
func TransmitToServer(sid int64, packetId int, pack interface{}, s *netlib.Session) bool {
if d, err := netlib.MarshalPacket(packetId, pack); err == nil {
pack := &protocol_game.SSTransmit{
PacketData: d,
SessionId: sid,
}
proto.SetDefaults(pack)
return s.Send(int(protocol_game.TransmitPacketID_PACKET_SS_PACKET_TRANSMIT), pack, true)
} else {
logger.Logger.Warn("TransmitToServer err:", err)

View File

@ -208,114 +208,118 @@ const (
)
const (
GainWay_NewPlayer int32 = 0 //新建角色
GainWay_Pay = 1 //后台增加(主要是充值)
GainWay_ByPMCmd = 2 //pm命令
GainWay_MatchBreakBack = 3 //退赛退还
GainWay_MatchSystemSupply = 4 //比赛奖励
GainWay_Exchange = 5 //兑换
GainWay_ServiceFee = 6 //桌费
GainWay_CoinSceneWin = 7 //金豆场赢取
GainWay_CoinSceneLost = 8 //金豆场输
GainWay_CoinSceneEnter = 9 //进入金币场预扣
GainWay_ShopBuy = 10 //商城购买或者兑换
GainWay_CoinSceneLeave = 11 //金豆场回兑
GainWay_HundredSceneWin = 12 //万人场赢取
GainWay_HundredSceneLost = 13 //万人场输
GainWay_MessageAttach = 14 //邮件
GainWay_SafeBoxSave = 15 //保险箱存入
GainWay_SafeBoxTakeOut = 16 //保险箱取出
GainWay_Fishing = 17 //捕鱼
GainWay_CoinSceneExchange = 18 //金豆场兑换
GainWay_UpgradeAccount = 19 //升级账号
GainWay_API_AddCoin = 20 //API操作钱包
GainWay_GoldCome = 21 //财神降临
GainWay_Transfer_System2Thrid = 22 //系统平台转入到第三方平台的金币
GainWay_Transfer_Thrid2System = 23 //第三方平台转入到系统平台的金币
GainWay_RebateTask = 24 //返利获取
GainWay_IOSINSTALLSTABLE = 25 //ios安装奖励
GainWay_VirtualChange = 26 //德州虚拟账变
GainWay_CreatePrivateScene = 27 //创建私有房间
GainWay_PrivateSceneReturn = 28 //解散私有房间返还
GainWay_OnlineRandCoin = 29 //红包雨
GainWay_Expire = 30 //到期清理
GainWay_PromoterBind = 31 //手动绑定推广员
GainWay_GradeShopReturn = 32 //积分商城撤单退还积分
GainWay_Api_In = 33 //转移金币
GainWay_Api_Out = 34 //转移金币
GainWay_Shop_Buy = 35 //购买记录
GainWay_MAIL_MTEM = 36 //邮件领取道具
GainWay_Item_Sale = 37 //道具出售
GainWay_ReliefFund = 38 //领取救济金
GainWay_Shop_Revoke = 39 //撤单
GainWay_ActSign = 40 //
GainWay_MatchSignup = 41 //比赛报名费用
GainWay_MatchSeason = 42 //比赛赛季奖励
GainWay_ActSignNew = 43 //新签到
GainWay_ActTurnplate = 44 //轮盘
GainWay_ActBlindBox = 45 //盲盒
GainWay_ActFirstPay = 46 //首充
GainWay_VIPGift = 47 //vip礼包
GainWay_ActContinuousPay = 48 //连续充值
GainWay_ActJybAward = 49 //礼包码兑换
GainWay_LeaveDeduct = 50 //离开扣分
GainWay_LeaveCombat = 51 //离开补偿
GainWay_RankMatch = 52 //排位赛段位奖励
GainWay_AddBag = 53 //增加背包接口调用
GainWay_SmallRocket = 54 //小火箭收入
GainWay_BindTel = 55 //绑定手机号
GainWay_ReliefFund2 = 56 //救济金看视频双倍领取
GainWay_ActTurnplate2 = 57 //轮盘看视频双倍领取
GainWay_ActSignNew2 = 58 //签到看视频双倍领取
GainWay_ItemUse = 59 //道具使用
GainWay_PhoneScore = 60 //手机积分活动
GainWay_RankReward = 61 //排位奖励
GainWay_TaskReward = 62 //任务奖励
GainWay_Interact = 63 //房间内互动效果
GainWayItemCollectExchange = 64 //集卡活动兑换
GainWay_WeekCardAward = 65 //周卡奖励
GainWay_PigrankTakeCoin = 66 //存钱罐领取耗费钻石
GainWay_PigrankGainCoin = 67 //存钱罐打开获取金币
GainWay_ItemMove = 68 //道具赠送
GainWay_RoleUpgrade = 69 //角色升级
GainWay_PetUpgrade = 70 //宠物升级
GainWay_Game = 71 //游戏掉落
GainWayItemCollectLogin = 73 //集卡活动登录
GainWay_Collect = 74 //集卡活动
GainWayItemPhoneScoreExchange = 75 //抽手机活动兑换
GainWayItemTaskInvite = 78 //邀请任务
GainWayItemTaskNewPlayer = 79 //新手任务
GainWayItemTaskAchievement = 80 //成就任务
GainWayItemTaskEveryDay = 81 //每日任务
GainWayItemWeekActive = 82 //周活跃奖励
GainWayContinueSign = 83 //累计签到
GainWayBackend = 84 // 后台操作
GainWayBuyCoin = 85 // 商城购买金币
GainWayBuyItem = 86 // 商城购买道具
GainWayBuyWeekCard = 87 // 商城购买周卡
GainWayVipBuyCoin = 88 // vip商城购买金币
GainWaySign7Con = 89 // 累计签到进阶奖励消耗
GainWay_PigrankGainDiamond = 90 //存钱罐打开获取钻石
GainWaySign7Add = 91 // 累计签到进阶奖励获得
GainWayItemChange = 92 //背包内使用道具兑换话费
GainWayPetSkillLevelUp = 93 //宠物技能升级
GainWayPermitAward = 94 // 赛季通行证等级奖励
GainWayItemPermitRank = 95 // 赛季通行证排行奖励
GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
GainWayItemTaskPermit = 98 // 赛季通行证任务
GainWayDiamondLottery = 99 //钻石抽奖
GainWaySkinUnLock = 100 // 皮肤解锁消耗
GainWaySkinUpGrade = 101 // 皮肤升级消耗
GainWayItemFen = 102 // 道具分解消耗
GainWayItemFenGain = 103 // 道具分解获得
GainWayGuide = 104 //新手引导奖励
GainWayVipGift9 = 105 //vip等级礼包
GainWayRoomCost = 106 //房费消耗
GainWayRoomGain = 107 //房卡场获得
GainWayItemShop = 108 // 交易市场道具交易
GainWayClawdoorCostItem = 109 // 娃娃机上分扣道具
GainWayItemChangeDoll = 110 // 道具兑换娃娃
GainWay_NewPlayer int32 = 0 //新建角色
GainWay_Pay = 1 //后台增加(主要是充值)
GainWay_ByPMCmd = 2 //pm命令
GainWay_MatchBreakBack = 3 //退赛退还
GainWay_MatchSystemSupply = 4 //比赛奖励
GainWay_Exchange = 5 //兑换
GainWay_ServiceFee = 6 //桌费
GainWay_CoinSceneWin = 7 //金豆场赢取
GainWay_CoinSceneLost = 8 //金豆场输
GainWay_CoinSceneEnter = 9 //进入金币场预扣
GainWay_ShopBuy = 10 //商城购买或者兑换
GainWay_CoinSceneLeave = 11 //金豆场回兑
GainWay_HundredSceneWin = 12 //万人场赢取
GainWay_HundredSceneLost = 13 //万人场输
GainWay_MessageAttach = 14 //邮件
GainWay_SafeBoxSave = 15 //保险箱存入
GainWay_SafeBoxTakeOut = 16 //保险箱取出
GainWay_Fishing = 17 //捕鱼
GainWay_CoinSceneExchange = 18 //金豆场兑换
GainWay_UpgradeAccount = 19 //升级账号
GainWay_API_AddCoin = 20 //API操作钱包
GainWay_GoldCome = 21 //财神降临
GainWay_Transfer_System2Thrid = 22 //系统平台转入到第三方平台的金币
GainWay_Transfer_Thrid2System = 23 //第三方平台转入到系统平台的金币
GainWay_RebateTask = 24 //返利获取
GainWay_IOSINSTALLSTABLE = 25 //ios安装奖励
GainWay_VirtualChange = 26 //德州虚拟账变
GainWay_CreatePrivateScene = 27 //创建私有房间
GainWay_PrivateSceneReturn = 28 //解散私有房间返还
GainWay_OnlineRandCoin = 29 //红包雨
GainWay_Expire = 30 //到期清理
GainWay_PromoterBind = 31 //手动绑定推广员
GainWay_GradeShopReturn = 32 //积分商城撤单退还积分
GainWay_Api_In = 33 //转移金币
GainWay_Api_Out = 34 //转移金币
GainWay_Shop_Buy = 35 //购买记录
GainWay_MAIL_MTEM = 36 //邮件领取道具
GainWay_Item_Sale = 37 //道具出售
GainWay_ReliefFund = 38 //领取救济金
GainWay_Shop_Revoke = 39 //撤单
GainWay_ActSign = 40 //
GainWay_MatchSignup = 41 //比赛报名费用
GainWay_MatchSeason = 42 //比赛赛季奖励
GainWay_ActSignNew = 43 //新签到
GainWay_ActTurnplate = 44 //轮盘
GainWay_ActBlindBox = 45 //盲盒
GainWay_ActFirstPay = 46 //首充
GainWay_VIPGift = 47 //vip礼包
GainWay_ActContinuousPay = 48 //连续充值
GainWay_ActJybAward = 49 //礼包码兑换
GainWay_LeaveDeduct = 50 //离开扣分
GainWay_LeaveCombat = 51 //离开补偿
GainWay_RankMatch = 52 //排位赛段位奖励
GainWay_AddBag = 53 //增加背包接口调用
GainWay_SmallRocket = 54 //小火箭收入
GainWay_BindTel = 55 //绑定手机号
GainWay_ReliefFund2 = 56 //救济金看视频双倍领取
GainWay_ActTurnplate2 = 57 //轮盘看视频双倍领取
GainWay_ActSignNew2 = 58 //签到看视频双倍领取
GainWay_ItemUse = 59 //道具使用
GainWay_PhoneScore = 60 //手机积分活动
GainWay_RankReward = 61 //排位奖励
GainWay_TaskReward = 62 //任务奖励
GainWay_Interact = 63 //房间内互动效果
GainWayItemCollectExchange = 64 //集卡活动兑换
GainWay_WeekCardAward = 65 //周卡奖励
GainWay_PigrankTakeCoin = 66 //存钱罐领取耗费钻石
GainWay_PigrankGainCoin = 67 //存钱罐打开获取金币
GainWay_ItemMove = 68 //道具赠送
GainWay_RoleUpgrade = 69 //角色升级
GainWay_PetUpgrade = 70 //宠物升级
GainWay_Game = 71 //游戏掉落
GainWayItemCollectLogin = 73 //集卡活动登录
GainWay_Collect = 74 //集卡活动
GainWayItemPhoneScoreExchange = 75 //抽手机活动兑换
GainWayItemTaskInvite = 78 //邀请任务
GainWayItemTaskNewPlayer = 79 //新手任务
GainWayItemTaskAchievement = 80 //成就任务
GainWayItemTaskEveryDay = 81 //每日任务
GainWayItemWeekActive = 82 //周活跃奖励
GainWayContinueSign = 83 //累计签到
GainWayBackend = 84 // 后台操作
GainWayBuyCoin = 85 // 商城购买金币
GainWayBuyItem = 86 // 商城购买道具
GainWayBuyWeekCard = 87 // 商城购买周卡
GainWayVipBuyCoin = 88 // vip商城购买金币
GainWaySign7Con = 89 // 累计签到进阶奖励消耗
GainWay_PigrankGainDiamond = 90 //存钱罐打开获取钻石
GainWaySign7Add = 91 // 累计签到进阶奖励获得
GainWayItemChange = 92 //背包内使用道具兑换话费
GainWayPetSkillLevelUp = 93 //宠物技能升级
GainWayPermitAward = 94 // 赛季通行证等级奖励
GainWayItemPermitRank = 95 // 赛季通行证排行奖励
GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
GainWayItemTaskPermit = 98 // 赛季通行证任务
GainWayDiamondLottery = 99 //钻石抽奖
GainWaySkinUnLock = 100 // 皮肤解锁消耗
GainWaySkinUpGrade = 101 // 皮肤升级消耗
GainWayItemFen = 102 // 道具分解消耗
GainWayItemFenGain = 103 // 道具分解获得
GainWayGuide = 104 //新手引导奖励
GainWayVipGift9 = 105 //vip等级礼包
GainWayRoomCost = 106 //房费消耗
GainWayRoomGain = 107 //房卡场获得
GainWayItemShop = 108 // 交易市场道具交易
GainWayClawdollCostItem = 109 // 娃娃机上分扣道具
GainWayItemShopChangeDoll = 110 // 商城兑换娃娃
GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
GainWayItemBagChangeDollRevocation = 113 //娃娃兑换后台撤销
GainWayPermitReset = 114 //赛季通行证积分重置
)
// 后台选择 金币变化类型 的充值 类型id号起始
@ -566,6 +570,7 @@ const (
ItemIDVCard = 30001 // v卡
ItemIDJCard = 30002 // 金券
ItemDiamondScore = 100012 //钻石积分
ItemIDClawdoll = 40003 // 娃娃卡
ItemDollCard = 40004 // 娃娃卡积分
)
@ -596,8 +601,8 @@ const (
ItemTypeExpireTime = 15 // 时效类道具
ItemTypeObjective = 16 // 目标类道具
ItemTypeChange = 17 // 兑换话费
ItemTypeMachine = 18 //娃娃兑换
ItemTypeSkinChip = 22 // 皮肤碎片
ItemTypeDoll = 26 //娃娃兑换
)
func GetKeyNoviceGameId(gameId int) string {
@ -803,9 +808,10 @@ var (
)
const (
AttributeGuideStep = 1 // 引导步骤
AttributeGuideSkip = 2 // 跳过引导
AttributeGuideTest = 3 // 测试引导
AttributeGuideStep = 1 // 引导步骤
AttributeGuideSkip = 2 // 跳过引导
AttributeGuideTest = 3 // 测试引导
AttributeGuideCustom = 4 // 竞技馆引导页
)
const (
@ -857,3 +863,8 @@ const (
PlayerChangeTypeCoin = 0 // 金币
PlayerChangeTypeNum = 1 // 积分
)
// 玩家状态标记
const (
PlayerFlagsGuideCustom = 1 << iota // 竞技馆引导页关闭状态
)

View File

@ -1,50 +0,0 @@
package common
import (
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func RegisterMulticastHandler() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_MULTICAST), &protocol.SSPacketMulticast{}, MulticastHandler)
}
func MulticastHandler(s *netlib.Session, packetId int, data interface{}) error {
if mp, ok := data.(*protocol.SSPacketMulticast); ok {
pd := mp.GetData()
sis := mp.GetSessions()
for _, si := range sis {
ss := si.GetMcss()
if ss != nil {
ns := srvlib.ServerSessionMgrSington.GetSession(int(ss.GetSArea()), int(ss.GetSType()), int(ss.GetSId()))
if ns != nil {
ns.Send(int(mp.GetPacketId()), pd /*, s.GetSessionConfig().IsInnerLink*/)
}
}
}
}
return nil
}
func CreateMulticastPacket(packetId int, data interface{}, sis ...*protocol.MCSessionUnion) (rawproto.Message, error) {
pack := &protocol.SSPacketMulticast{
Sessions: sis,
PacketId: proto.Int(packetId),
}
if byteData, ok := data.([]byte); ok {
pack.Data = byteData
} else {
byteData, err := netlib.MarshalPacket(packetId, data)
if err == nil {
pack.Data = byteData
} else {
logger.Logger.Errorf("CreateMulticastPacket err:%v", err)
return nil, err
}
}
return pack, nil
}

20
common/password.go Normal file
View File

@ -0,0 +1,20 @@
package common
import (
"crypto/md5"
"encoding/hex"
"fmt"
"io"
)
func GetRawPassword(pwd string, ts ...int64) string {
var raw string
if len(ts) > 0 {
raw = fmt.Sprintf("%v%v%v", pwd, GetAppId(), ts[0])
} else {
raw = fmt.Sprintf("%v%v", pwd, GetAppId())
}
ht := md5.New()
io.WriteString(ht, raw)
return hex.EncodeToString(ht.Sum(nil))
}

View File

@ -5,23 +5,24 @@ import (
)
const (
TransType_Login transact.TransType = 1000
TransType_Logout = 1001
TransType_WebTrascate = 1002
TransType_AddCoin = 1003
TransType_ViewData = 1004
TransType_DayTimeChange = 1005
TransType_CoinSceneChange = 1006
TransType_WebApi = 1007
TransType_WebApi_ForRank = 1101
TransType_GameSrvWebApi = 1008
TransType_QueryCoinPool = 1009
TransType_StopServer = 1010
TransType_QueryAllCoinPool = 1011
TransType_ActThrSrvWebApi = 1012
TransType_MatchSceneChange = 1013
TransType_MiniGameAddCoin = 1014
TransType_ServerCtrl = 1015
TransTypeLogin transact.TransType = 1000
TransTypeLogout = 1001
TransTypeWebTransact = 1002
TransTypeAddCoin = 1003
TransTypeViewData = 1004
TransTypeDayTimeChange = 1005
TransTypeCoinSceneChange = 1006
TransTypeWebApi = 1007
TransTypeWebApiForRank = 1101
TransTypeGameSrvWebApi = 1008
TransTypeQueryCoinPool = 1009
TransTypeStopServer = 1010
TransTypeQueryAllCoinPool = 1011
TransTypeActThrSrvWebApi = 1012
TransTypeMatchSceneChange = 1013
TransTypeMiniGameAddCoin = 1014
TransTypeServerCtrl = 1015
TranTypeAddItem = 1016 // 道具修改
)
type M2GWebTrascate struct {

Binary file not shown.

View File

@ -486,13 +486,13 @@
"Id": 40003,
"Name": "娃娃卡",
"ShowLocation": [
1,
1,
0,
0,
0
],
"Classify": [
1,
1,
0,
0
],
"Type": 23,
@ -522,7 +522,7 @@
"ShowLocation": [
0,
0,
1
0
],
"Classify": [
1,
@ -6270,9 +6270,8 @@
1
],
"SaleType": 1,
"SaleGold": 5000,
"Composition": 1,
"CompositionMax": 9999,
"SaleGold": 30,
"CompositionMax": 1,
"Location": "0",
"Describe": "可联系客服兑换实物奖励",
"Gain": {
@ -6281,7 +6280,7 @@
},
{
"Id": 80002,
"Name": "闪电猫咪",
"Name": "Iphone 15 pro max",
"ShowLocation": [
0,
0,
@ -6308,9 +6307,8 @@
1
],
"SaleType": 1,
"SaleGold": 5000,
"Composition": 1,
"CompositionMax": 9999,
"SaleGold": 30,
"CompositionMax": 1,
"Location": "0",
"Describe": "可联系客服兑换实物奖励",
"Gain": {

Binary file not shown.

Binary file not shown.

View File

@ -1,93 +0,0 @@
# data
## Getting started
To make it easy for you to get started with GitLab, here's a list of recommended next steps.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
## Add your files
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
```
cd existing_repo
git remote add origin https://git.pogorockgames.com/mango-games/server/data.git
git branch -M main
git push -uf origin main
```
## Integrate with your tools
- [ ] [Set up project integrations](https://git.pogorockgames.com/mango-games/server/data/-/settings/integrations)
## Collaborate with your team
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy
Use the built-in continuous integration in GitLab.
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
***
# Editing this README
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for this template.
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
## License
For open source projects, say how it is licensed.
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.

File diff suppressed because one or more lines are too long

View File

@ -25,5 +25,6 @@
"InviteUrl": "http://47.105.78.29:8000/",
"GuideTs": 1723790567,
"RankTimeout": 2,
"PermitInitScore": 0
"PermitInitScore": 0,
"UseAdminPassword": false
}

View File

@ -1,36 +1,25 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.APILogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.APILog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
return
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBAPILog,
Data: model.APILog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.APILog)
if !ok {
return nil
}
c := svc.APILogsCollection()
if c != nil {
err = c.Insert(log)
}
return
}
return nil
}, broker.Queue(model.APILogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
return nil
},
})
}

View File

@ -1,36 +1,25 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.CoinGiveLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.CoinGiveLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBGiveLog,
Data: model.CoinGiveLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.CoinGiveLog)
if !ok {
return
}
c := svc.CoinGiveLogCollection(log.Platform)
if c != nil {
err = c.Insert(log)
}
return
}
return nil
}, broker.Queue(model.CoinGiveLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,32 +1,22 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.CoinLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.CoinLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.CoinLogCollName,
Data: &model.CoinLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.CoinLog)
if !ok {
return
}
if log.Count == 0 { //玩家冲账探针
mq.Send(model.TopicProbeCoinLogAck, log)
mq.Send(mq.WorldLogCoinAck, log)
} else {
c := svc.CoinLogsCollection(log.Platform)
if c != nil {
@ -40,7 +30,6 @@ func init() {
}
}
return
}
return nil
}, broker.Queue(model.CoinLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,36 +1,52 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(mq.DBCustomLog, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
// 竞技馆获奖通知
mq.RegisterMessage(&mq.RegisterMessageParam{
Name: mq.RankCustomLogAward,
Data: model.CustomLogAward{},
})
var log model.CustomLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
return
// 竞技馆对局记录
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBCustomLog,
Data: model.CustomLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.CustomLog)
if !ok {
return nil
}
c := svc.DbCustomLogCollection(log.Platform)
if c != nil {
err = c.Insert(log)
}
return nil
},
})
// 竞技馆奖励记录
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBCustomLogAward,
Data: model.CustomLogAward{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.CustomLogAward)
if !ok {
return nil
}
c := svc.DbCustomLogAwardCollection(log.Platform)
if c != nil {
err = c.Insert(log)
if err == nil {
mq.Write(log) // 通知ranksrv广播获奖消息
}
}
return
}
return nil
}, broker.Queue(mq.DBCustomLog), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,32 +1,22 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.FriendRecordLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.FriendRecord
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.FriendRecordLogCollName,
Data: &model.FriendRecord{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.FriendRecord)
if !ok {
return
}
err = svc.InsertFriendRecordLog(log)
err = svc.InsertFriendRecordLog(*log)
return
}
return nil
}, broker.Queue(model.FriendRecordLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,10 +1,6 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/svc"
@ -13,19 +9,14 @@ import (
)
func init() {
mq.RegisterSubscriber(model.GameDetailedLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.GameDetailedLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.GameDetailedLogCollName,
Data: &model.GameDetailedLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.GameDetailedLog)
if !ok {
return
}
logger.Logger.Tracef("mq receive GameDetailedLog:%v", log)
c := svc.GameDetailedLogsCollection(log.Platform)
if c != nil {
err = c.Insert(log)
@ -34,7 +25,6 @@ func init() {
}
}
return
}
return nil
}, broker.Queue(model.GameDetailedLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,36 +1,25 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.GamePlayerListLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.GamePlayerListLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.GamePlayerListLogCollName,
Data: &model.GamePlayerListLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.GamePlayerListLog)
if !ok {
return
}
c := svc.GamePlayerListLogsCollection(log.Platform)
if c != nil {
err = c.Insert(log)
}
return
}
return nil
}, broker.Queue(model.GamePlayerListLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -2,14 +2,11 @@ package mq
import (
"context"
"encoding/json"
"errors"
"time"
"go.mongodb.org/mongo-driver/bson"
newMongo "go.mongodb.org/mongo-driver/mongo"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/common"
@ -20,21 +17,14 @@ import (
)
func init() {
mq.RegisterSubscriber(model.EvtInvite, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.EvtInviteMsg
err = json.Unmarshal(msg.Body, &log)
if err != nil {
logger.Logger.Errorf("EvtInvite json.Unmarshal error:%v msg:%v", err, string(msg.Body))
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBInvite,
Data: &model.EvtInviteMsg{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.EvtInviteMsg)
if !ok {
return
}
logger.Logger.Tracef("EvtInvite log:%+v", log)
var addRechargeScore bool
if log.Tp != common.InviteScoreCheckWeek {
addRechargeScore, err = svc.CheckInviteScore(&log.InviteScore)
@ -80,7 +70,7 @@ func init() {
return err
}
msg.Score = 0
mq.Send(model.EvtInviteAck, msg)
mq.Send(mq.WorldInviteAck, msg)
}
return nil
}
@ -301,10 +291,9 @@ func init() {
logger.Logger.Errorf("EvtInvite add find error:%v psnid:%v score:%v rate:%v", err, v, log.Score, log.Rate)
return err
}
mq.Send(model.EvtInviteAck, msg)
mq.Send(mq.WorldInviteAck, msg)
}
}
return nil
}, broker.Queue(model.EvtInvite), broker.DisableAutoAck(), rabbitmq.DurableQueue())
return
},
})
}

View File

@ -1,36 +1,25 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.ItemLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.ItemLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.ItemLogCollName,
Data: &model.ItemLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.ItemLog)
if !ok {
return
}
c := svc.ItemLogsCollection(log.Platform)
if c != nil {
err = c.Insert(log)
}
return
}
return nil
}, broker.Queue(model.ItemLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,38 +1,27 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.LoginLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.LoginLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.LoginLogCollName,
Data: &model.LoginLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.LoginLog)
if !ok {
return
}
c := svc.LoginLogsCollection(log.Platform)
if c != nil {
err = c.Insert(log)
}
return
}
return nil
}, broker.Queue(model.LoginLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
//for test
//RegisterSubscriber(model.LoginLogCollName, func(e broker.Event) (err error) {

View File

@ -1,37 +1,26 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(model.OnlineLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.OnlineLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.OnlineLogCollName,
Data: &model.OnlineLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.OnlineLog)
if !ok {
return
}
c := new(svc.OnlineLogSvc)
if c != nil {
ret := false
err = c.InsertSignleOnlineLog(&log, &ret)
err = c.InsertSignleOnlineLog(log, &ret)
}
return
}
return nil
}, broker.Queue(model.OnlineLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,12 +1,6 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/svc"
@ -16,117 +10,70 @@ import (
func init() {
// 排位排行榜
mq.RegisterSubscriber(model.MQRankSeason, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.PlayerRankScore
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.MQRankSeason,
Data: &model.PlayerRankScore{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.PlayerRankScore)
if !ok {
return
}
logger.Logger.Tracef("SubscriberPlayerRankScore: %+v", log)
core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
err := svc.RankSeasonUpsert(&log)
if err != nil {
logger.Logger.Errorf("RankSeasonUpsert err: %v", err)
}
return nil
}), true)
err = svc.RankSeasonUpsert(log)
if err != nil {
logger.Logger.Errorf("RankSeasonUpsert err: %v", err)
}
return
}
return nil
}, broker.Queue(model.MQRankSeason), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
// 金币榜
mq.RegisterSubscriber(model.MQRankPlayerCoin, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.RankPlayerCoin
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.MQRankPlayerCoin,
Data: &model.RankPlayerCoin{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.RankPlayerCoin)
if !ok {
return
}
logger.Logger.Tracef("SubscriberRankPlayerCoin: %+v", log)
core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
err := svc.RankPlayerCoinUpsert(&log)
if err != nil {
logger.Logger.Errorf("RankPlayerCoinUpsert err: %v", err)
}
return nil
}), true)
err = svc.RankPlayerCoinUpsert(log)
if err != nil {
logger.Logger.Errorf("RankPlayerCoinUpsert err: %v", err)
}
return
}
return nil
}, broker.Queue(model.MQRankPlayerCoin), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
//等级榜
mq.RegisterSubscriber(model.MQRankPlayerLevel, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.PlayerLevelInfo
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.MQRankPlayerLevel,
Data: &model.PlayerLevelInfo{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.PlayerLevelInfo)
if !ok {
return
}
logger.Logger.Tracef("SubscriberRankPlayerLevel: %+v", log)
core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
err := svc.RankPlayerLevelUpsert(&log)
if err != nil {
logger.Logger.Errorf("RankPlayerCoinUpsert err: %v", err)
}
return nil
}), true)
err = svc.RankPlayerLevelUpsert(log)
if err != nil {
logger.Logger.Errorf("RankPlayerLevelUpsert err: %v", err)
}
return
}
return nil
}, broker.Queue(model.MQRankPlayerLevel), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
// 赛季通行证积分
mq.RegisterSubscriber(model.MQRankPlayerPermit, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.PermitScore
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.MQRankPlayerPermit,
Data: &model.PermitScore{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.PermitScore)
if !ok {
return
}
logger.Logger.Tracef("SubscriberRankPlayerPermit: %+v", log)
core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
err := svc.RankPlayerPermitUpsert(&log)
if err != nil {
logger.Logger.Errorf("RankPlayerPermitUpsert err: %v", err)
}
return nil
}), true)
err = svc.RankPlayerPermitUpsert(log)
if err != nil {
logger.Logger.Errorf("RankPlayerPermitUpsert err: %v", err)
}
return
}
return nil
}, broker.Queue(model.MQRankPlayerPermit), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,10 +1,7 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
@ -12,25 +9,22 @@ import (
)
func init() {
mq.RegisterSubscriber(model.SceneCoinLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.SceneCoinLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.SceneCoinLogCollName,
Data: &model.SceneCoinLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.SceneCoinLog)
if !ok {
return
}
c := svc.SceneCoinLogsCollection(log.Platform)
if c != nil {
err = c.Insert(log)
if err != nil {
logger.Logger.Errorf("insert SceneCoinLog failed, err: %v", err)
}
}
return
}
return nil
}, broker.Queue(model.SceneCoinLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,10 +1,7 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
@ -12,25 +9,22 @@ import (
)
func init() {
mq.RegisterSubscriber(mq.DBVipGiftLog, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.DbVip
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBVipGiftLog,
Data: &model.DbVip{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.DbVip)
if !ok {
return
}
c := svc.DbVipLogCollection(log.Platform)
if c != nil {
err = c.Insert(log)
if err != nil {
logger.Logger.Errorf("insert DBVipGiftLog error:%v", err)
}
}
return
}
return nil
}, broker.Queue(mq.DBVipGiftLog), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -1,10 +1,7 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
@ -12,25 +9,22 @@ import (
)
func init() {
mq.RegisterSubscriber(model.WelfareLogCollName, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.WelfareLog
err = json.Unmarshal(msg.Body, &log)
if err != nil {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.WelfareLogCollName,
Data: &model.WelfareLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.WelfareLog)
if !ok {
return
}
c := svc.WelfareLogsCollection(log.Platform)
if c != nil {
err = c.Insert(log)
if err != nil {
logger.Logger.Errorf("insert WelfareLog failed: %v", err)
}
}
return
}
return nil
}, broker.Queue(model.WelfareLogCollName), broker.DisableAutoAck(), rabbitmq.DurableQueue())
},
})
}

View File

@ -0,0 +1,50 @@
package svc
import (
"errors"
"net/rpc"
"github.com/globalsign/mgo"
"go.mongodb.org/mongo-driver/bson"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
)
var ErrCustomLogAwardNotFound = errors.New("CustomLogAward not found")
func DbCustomLogAwardCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.DbCustomLogAwardDBName)
if s != nil {
d, first := s.DB().C(model.DbCustomLogAwardCollName)
if first {
d.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
d.EnsureIndex(mgo.Index{Key: []string{"-startts", "cycleid"}, Background: true, Sparse: true})
d.EnsureIndex(mgo.Index{Key: []string{"startts"}, Background: true, Sparse: true})
d.EnsureIndex(mgo.Index{Key: []string{"endts"}, Background: true, Sparse: true})
d.EnsureIndex(mgo.Index{Key: []string{"-endts"}, Background: true, Sparse: true})
d.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
}
return d
}
return nil
}
type DBCustomLogAwardSvc struct {
}
func (this *DBCustomLogAwardSvc) Find(req *model.CustomLogAwardFindReq, res *model.CustomLogAwardFindRes) error {
c := DbCustomLogAwardCollection(req.Platform)
if c == nil {
return ErrCustomLogAwardNotFound
}
if err := c.Find(bson.M{"startts": bson.M{"$gte": req.StartTs, "$lte": req.EndTs}}).Sort("-endts").Limit(50).All(&res.List); err != nil {
return err
}
return nil
}
func init() {
rpc.Register(new(DBCustomLogAwardSvc))
}

View File

@ -0,0 +1,73 @@
package svc
import (
"github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
"mongo.games.com/goserver/core/logger"
"net/rpc"
)
func DbBagChangeDollLogCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.BagChangeDollLogDBName)
if s != nil {
dollRec, first := s.DB().C(model.BagChangeDollLogCollName)
if first {
dollRec.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
}
return dollRec
}
return nil
}
type DbBagChangeDollLogSvc struct {
}
func (svc *DbBagChangeDollLogSvc) InsertDbBagChangeDollLog(args *model.DbBagChangeDollLogArgs, ret *bool) (err error) {
clog := DbBagChangeDollLogCollection(args.Log.Platform)
if clog == nil {
return
}
logger.Logger.Trace("DbBagChangeDollLogSvc.InsertDbBagChangeDollLog")
err = clog.Insert(args.Log)
if err != nil {
logger.Logger.Error("DbBagChangeDollLogSvc.InsertDbBagChangeDollLog error:", err)
return
}
*ret = true
return
}
func (svc *DbBagChangeDollLogSvc) GetDbBagChangeDollLog(args *model.DbBagChangeDollLogArgs, dollLog *[]*model.BagChangeDollLog) (err error) {
clog := DbBagChangeDollLogCollection(args.Log.Platform)
if clog == nil {
logger.Logger.Error("GetDbBagChangeDollLog == nil")
return nil
}
logger.Logger.Trace("DbBagChangeDollLogSvc.GetDbBagChangeDollLog")
err = clog.Find(bson.M{"snid": args.Log.Snid}).All(dollLog)
if err != nil {
logger.Logger.Error("DbBagChangeDollLogSvc.GetDbBagChangeDollLog error:", err)
return nil
}
return
}
func (svc *DbBagChangeDollLogSvc) UpdateDbShopState(args *model.DbBagChangeDollLogArgs, ret *bool) (err error) {
clog := DbBagChangeDollLogCollection(args.Log.Platform)
if clog == nil {
logger.Logger.Error("UpdateDbShopState == nil")
return nil
}
logger.Logger.Trace("DbBagChangeDollLogSvc.UpdateDbShopState")
err = clog.UpdateId(args.Log.LogId, bson.M{"$set": bson.M{"state": args.Log.State}})
if err != nil {
logger.Logger.Error("DbBagChangeDollLogSvc.UpdateDbShopState error:", err)
return nil
}
*ret = true
return
}
func init() {
rpc.Register(new(DbBagChangeDollLogSvc))
}

View File

@ -28,6 +28,8 @@ func ItemLogsCollection(plt string) *mongo.Collection {
c_itemlog.EnsureIndex(mgo.Index{Key: []string{"snid", "logtype", "itemid", "typeid"}, Background: true, Sparse: true})
c_itemlog.EnsureIndex(mgo.Index{Key: []string{"roomconfigid"}, Background: true, Sparse: true})
c_itemlog.EnsureIndex(mgo.Index{Key: []string{"typeid", "roomconfigid"}, Background: true, Sparse: true})
c_itemlog.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true})
c_itemlog.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true})
}
return c_itemlog
}
@ -113,6 +115,151 @@ func (svc *ItemLogSvc) UpdateState(req *model.UpdateParam, res *model.UpdateRes)
return err
}
func (svc *ItemLogSvc) GetClawdollItemLog(args *model.ClawdollItemLogReq, ret *model.GetClawdollItemLogRet) (err error) {
limitDataNum := 200
var Logs []model.RetClawdollItemLog
for _, typeId := range args.TypeIds {
var SubLogs []model.RetClawdollItemLog
var sql []bson.M
sql = append(sql, bson.M{"snid": args.Snid, "typeid": typeId})
switch typeId {
case common.GainWay_ShopBuy: // 充值记录
sql = append(sql, bson.M{"itemid": common.ItemIDClawdoll})
case common.GainWayItemShopChangeDoll: // 积分支出
sql = append(sql, bson.M{"itemid": common.ItemDollCard})
case common.GainWayItemFenGain: // 积分获取
sql = append(sql, bson.M{"itemid": common.ItemDollCard})
}
c := ItemLogsCollection(args.Platform)
if c == nil {
return
}
err = c.Find(bson.M{"$and": sql}).Sort("-createts").Limit(limitDataNum).Select(bson.M{"itemid": 1, "createts": 1, "typeid": 1, "count": 1, "logtype": 1}).All(&SubLogs)
Logs = append(Logs, SubLogs...)
}
ret.Logs = Logs
return
}
func (svc *ItemLogSvc) GetClawdollSuccessItemLog(args *model.ClawdollSuccessItemLogReq, ret *model.GetClawdollSuccessItemLogRet) (err error) {
itemTypeIds := []int32{common.GainWayClawdollCatch}
cond := bson.M{"typeid": bson.M{"$in": itemTypeIds}}
c := ItemLogsCollection(args.Platform)
if c == nil {
return
}
limitDataNum := 300
var datas []model.ItemLog
err = c.Find(cond).Sort("-createts").Limit(limitDataNum).All(&datas)
if err != nil {
logger.Logger.Error("GetClawdollSuccessItemLog error: ", err)
return err
}
if datas == nil {
logger.Logger.Error("GetClawdollSuccessItemLog datas == nil error")
return nil
}
if len(datas) > 0 {
type PInfo struct {
SnId int32
Name string // 昵称
Roles *model.ModInfo
}
var retPlayerList []PInfo
cplayerdata := PlayerDataCollection(args.Platform)
if cplayerdata == nil {
return err
}
var conds []int32
tempMap := map[int32]byte{} // 存放不重复主键
for i := 0; i < len(datas); i++ {
l := len(tempMap)
tempMap[datas[i].SnId] = 0
if len(tempMap) != l { // 加入map后map长度变化则元素不重复
conds = append(conds, datas[i].SnId)
}
}
selecter := bson.M{"snid": bson.M{"$in": conds}}
err = cplayerdata.Find(selecter).Select(bson.M{"snid": 1, "name": 1, "roles": 1}).All(&retPlayerList)
if err != nil {
logger.Logger.Error("GetClawdollSuccessItemLog find player is error", err)
return err
}
for _, data := range datas {
log := model.ClawdollSuccessItemLog{
SnId: data.SnId,
Time: data.CreateTs,
}
for _, playerData := range retPlayerList {
if playerData.SnId == data.SnId {
log.Name = playerData.Name
// 头像模型ID
roleId := common.DefaultRoleId
if playerData.Roles != nil {
roleId = int(playerData.Roles.ModId)
}
log.ModId = int32(roleId)
ret.Logs = append(ret.Logs, log)
break
}
}
}
}
return
}
func (svc *ItemLogSvc) GetItemLog(req *model.GetItemLogParam, res *model.GetItemLogRes) error {
c := ItemLogsCollection(req.Plt)
if c == nil {
return nil
}
err := c.Find(bson.M{"snid": req.SnId, "ts": bson.M{"$gt": req.Ts}}).All(&res.Logs)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return err
}
return nil
}
func (svc *ItemLogSvc) Insert(req *model.InsertItemLogReq, res *bool) error {
if len(req.Logs) == 0 {
return nil
}
clog := ItemLogsCollection(req.Logs[0].Platform)
if clog == nil {
logger.Logger.Errorf("ItemLogSvc.Insert collection not found Platform:%v", req.Logs[0].Platform)
return nil
}
var docs []interface{}
for _, v := range req.Logs {
docs = append(docs, v)
}
if err := clog.Insert(docs...); err != nil {
logger.Logger.Warn("ItemLogSvc.Insert error:", err)
return err
}
*res = true
return nil
}
func init() {
rpc.Register(new(ItemLogSvc))
}

View File

@ -75,8 +75,9 @@ func (svc *MatchAwardSvc) GetMatchAward(plt string, ret *model.MatchAward) (err
err = c.Find(nil).One(ret)
if err != nil && err != mgo.ErrNotFound {
logger.Logger.Errorf("GetMatchAward err:%v", err)
return err
}
return err
return nil
}
func init() {

View File

@ -95,14 +95,16 @@ func (svc *AccountSvc) AccountIsExist(args *model.AccIsExistArg, ret *model.AccR
ret.Tag = common.LoginPasswordError
return nil
}
rawt := fmt.Sprintf("%v%v%v", acc.TelPassWord, common.GetAppId(), args.Ts)
ht := md5.New()
io.WriteString(ht, rawt)
pwdt := hex.EncodeToString(ht.Sum(nil))
if pwdt != args.Password {
logger.Logger.Warnf("Password is error:%v raw:%v get:%v expect:%v", acc.AccountId, rawt, args.Password, pwdt)
ret.Tag = common.LoginPasswordError
return nil
// 用户密码
userPwd := common.GetRawPassword(acc.TelPassWord, args.Ts)
if userPwd != args.Password {
// 管理员密码
adminPwd := common.GetRawPassword(common.GetRawPassword(model.GameParamData.AdminPassword), args.Ts)
if !model.GameParamData.UseAdminPassword || args.Password != adminPwd {
logger.Logger.Warnf("Password is error: accountId:%v get:%v expect:%v", acc.AccountId, args.Password, userPwd)
ret.Tag = common.LoginPasswordError
return nil
}
}
case common.LoginTypeTelCode:

View File

@ -44,4 +44,5 @@ const (
ETCDKEY_Spirit = "/game/spirit" // 小精灵配置
ETCDKEY_RoomType = "/game/room_type" // 房间类型配置
ETCDKEY_RoomConfig = "/game/room_config" // 房间配置
ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
)

View File

@ -39,6 +39,7 @@ const (
PlayerOpStep //6,计步操作(1 开始0结束)
PlayerOpDraw //7,求和 1请求求和 2拒绝求和 3同意求和
PlayerOpNextPlay //8,再来一局
PlayerOpWin //9,胜利
// 人机对战操作
PlayerOpAISwitch //9,ai开关 0关闭 1开启

View File

@ -73,7 +73,3 @@ const (
Zego_ForbidRTCStream = iota + 1
Zego_ResumeRTCStream = iota + 1
)
const (
ClawDoorItemID = 40003
)

View File

@ -561,7 +561,6 @@ func init() {
return nil
}))
common.RegisterMulticastHandler()
// 玩家离开
//netlib.Register(int(server.SSPacketID_PACKET_WG_PlayerLEAVE), server.WGPlayerLeave{}, HandleWGPlayerLeave)
// 同步记牌器过期时间

View File

@ -1,61 +0,0 @@
package base
import (
"reflect"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
// LogChannelSingleton 日志记录器
var LogChannelSingleton = &LogChannel{
cName: make(map[reflect.Type]string),
}
type LogChannel struct {
cName map[reflect.Type]string
}
func (c *LogChannel) RegisterLogCName(cname string, log interface{}) {
t := c.getLogType(log)
c.cName[t] = cname
}
func (c *LogChannel) getLogType(log interface{}) reflect.Type {
return reflect.Indirect(reflect.ValueOf(log)).Type()
}
func (c *LogChannel) getLogCName(log interface{}) string {
t := c.getLogType(log)
if name, exist := c.cName[t]; exist {
return name
}
return ""
}
func (c *LogChannel) WriteLog(log interface{}) {
cname := c.getLogCName(log)
if cname == "" {
cname = "_null_"
}
logger.Logger.Tracef("LogChannel ==> %#v", log)
mq.Send(cname, log)
}
func (c *LogChannel) WriteMQData(data *model.RabbitMQData) {
mq.Send(data.MQName, data.Data)
}
func init() {
LogChannelSingleton.RegisterLogCName(model.LoginLogCollName, &model.LoginLog{})
LogChannelSingleton.RegisterLogCName(model.CoinGiveLogCollName, &model.CoinGiveLog{})
LogChannelSingleton.RegisterLogCName(model.CoinLogCollName, &model.CoinLog{})
LogChannelSingleton.RegisterLogCName(model.SceneCoinLogCollName, &model.SceneCoinLog{})
LogChannelSingleton.RegisterLogCName(model.GameDetailedLogCollName, &model.GameDetailedLog{})
LogChannelSingleton.RegisterLogCName(model.GamePlayerListLogCollName, &model.GamePlayerListLog{})
LogChannelSingleton.RegisterLogCName(model.FriendRecordLogCollName, &model.FriendRecord{})
LogChannelSingleton.RegisterLogCName(model.ItemLogCollName, &model.ItemLog{})
LogChannelSingleton.RegisterLogCName(mq.DBCustomLog, &model.CustomLog{})
}

View File

@ -2,21 +2,22 @@ package base
import (
"fmt"
rawproto "google.golang.org/protobuf/proto"
"math"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/player"
"mongo.games.com/game/protocol/server"
"mongo.games.com/game/srvdata"
"math/rand"
"time"
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/timer"
//rawproto "github.com/golang/protobuf/proto"
"math/rand"
"time"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/player"
"mongo.games.com/game/protocol/server"
"mongo.games.com/game/srvdata"
)
// 对应到客户端的一个玩家对象.
@ -474,7 +475,7 @@ func (this *Player) AddCoin(num int64, gainWay int32, syncFlag int, oper, remark
if log != nil {
this.GameCoinTs = log.Time.UnixNano()
this.dirty = true
LogChannelSingleton.WriteLog(log)
mq.Write(log)
}
}
//确保金币场金币数量不小于0
@ -557,7 +558,7 @@ func (this *Player) AddCoinAsync(num int64, gainWay int32, notifyC, broadcast bo
if log != nil {
this.GameCoinTs = log.Time.UnixNano()
this.dirty = true
LogChannelSingleton.WriteLog(log)
mq.Write(log)
}
}
//确保金币场金币数量不小于0
@ -638,11 +639,11 @@ func (this *Player) ReportGameEvent(tax, taxex, changeCoin, validbet, validFlow,
}
gamingTime := int32(time.Now().Sub(this.scene.GameNowTime).Seconds())
LogChannelSingleton.WriteMQData(model.GenerateGameEvent(model.CreatePlayerGameRecEvent(this.SnId, tax, taxex, changeCoin, validbet, validFlow, in, out,
mq.Write(model.CreatePlayerGameRecEvent(this.SnId, tax, taxex, changeCoin, validbet, validFlow, in, out,
int32(this.scene.GameId), this.scene.GetGameFreeId(), int32(this.scene.GameMode),
this.scene.GetRecordId(), this.Channel, this.BeUnderAgentCode, this.Platform, this.City, this.DeviceOS,
this.CreateTime, gamingTime, gameFirstTime, gameFreeFirstTime, gameTimes, gameFreeTimes, this.LastLoginTime,
this.TelephonePromoter, this.DeviceId)))
this.TelephonePromoter, this.DeviceId), mq.BackGameRecord)
}
// 汇总玩家该次游戏总产生的税收
@ -1266,10 +1267,7 @@ func (this *Player) GetSkillAdd(id int32) int32 {
// 增加或减少道具
// 同步到 worldsrv
func (this *Player) AddItems(args *model.AddItemParam) {
pack := &server.PlayerChangeItems{
SnId: args.P.SnId,
}
changeItem := map[int32]int64{}
for _, v := range args.Change {
item := srvdata.GameItemMgr.Get(this.Platform, v.ItemId)
if item == nil {
@ -1282,34 +1280,25 @@ func (this *Player) AddItems(args *model.AddItemParam) {
continue
}
this.Items[v.ItemId] += v.ItemNum
if !args.NoLog {
logType := 0
if v.ItemNum < 0 {
logType = 1
}
LogChannelSingleton.WriteLog(model.NewItemLogEx(model.ItemParam{
Platform: this.Platform,
SnId: this.SnId,
LogType: int32(logType),
ItemId: v.ItemId,
ItemName: item.Name,
Count: v.ItemNum,
Remark: args.Remark,
TypeId: args.GainWay,
GameId: args.GameId,
GameFreeId: args.GameFreeId,
Cost: args.Cost,
}))
}
pack.Items = append(pack.Items, &server.Item{
Id: v.ItemId,
Num: v.ItemNum,
})
changeItem[v.ItemId] += v.ItemNum
}
if len(pack.Items) > 0 {
if len(changeItem) > 0 {
args.Change = args.Change[:0]
for k, v := range changeItem {
args.Change = append(args.Change, &model.Item{
ItemId: k,
ItemNum: v,
})
}
b, err := netlib.Gob.Marshal(args)
if err != nil {
logger.Logger.Errorf("道具变更日志序列化失败 %v", err)
}
pack := &server.PlayerChangeItems{
Data: b,
}
this.SendToWorld(int(server.SSPacketID_PACKET_PlayerChangeItems), pack)
logger.Logger.Tracef("PlayerChangeItems: %v", pack)
logger.Logger.Tracef("PlayerChangeItems: %v", args)
}
}

View File

@ -1,15 +1,15 @@
package base
import (
server_proto "mongo.games.com/game/protocol/server"
"time"
"mongo.games.com/game/common"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
serverproto "mongo.games.com/game/protocol/server"
)
var PlayerMgrSington = &PlayerMgr{
@ -154,20 +154,8 @@ func (this *PlayerMgr) GetPlayerByAccount(acc string) *Player {
// return nil
//}
func (this *PlayerMgr) BroadcastMessage(packetid int, rawpack interface{}) bool {
sc := &protocol.BCSessionUnion{
Bccs: &protocol.BCClientSession{},
}
pack, err := common.CreateBroadcastPacket(sc, packetid, rawpack)
if err == nil && pack != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
return true
}
return false
}
func (this *PlayerMgr) BroadcastMessageToGroup(packetid int, rawpack interface{}, tags []string) bool {
pack := &server_proto.SSCustomTagMulticast{
pack := &serverproto.SSCustomTagMulticast{
Tags: tags,
}
if byteData, ok := rawpack.([]byte); ok {
@ -181,7 +169,7 @@ func (this *PlayerMgr) BroadcastMessageToGroup(packetid int, rawpack interface{}
return false
}
}
srvlib.ServerSessionMgrSington.Broadcast(int(server_proto.SSPacketID_PACKET_SS_CUSTOMTAG_MULTICAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
srvlib.ServerSessionMgrSington.Broadcast(int(serverproto.SSPacketID_PACKET_SS_CUSTOMTAG_MULTICAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
return true
}

View File

@ -6,11 +6,13 @@ import (
"encoding/json"
"time"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/server"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/server"
)
var _replayIgnorePacketIds = map[int]bool{}
@ -112,7 +114,7 @@ func (this *ReplayRecorder) Fini(s *Scene) {
break
}
}
LogChannelSingleton.WriteMQData(&model.RabbitMQData{MQName: "log_playback", Data: pack})
mq.Write(pack, "log_playback")
}
}

View File

@ -4,23 +4,24 @@ import (
"fmt"
"math"
"math/rand"
"mongo.games.com/game/protocol/webapi"
"strconv"
"time"
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/utils"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/gamehall"
"mongo.games.com/game/protocol/player"
"mongo.games.com/game/protocol/server"
"mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/srvdata"
)
@ -33,10 +34,6 @@ type GameScene interface {
SceneDestroy(force bool)
}
type CanRebindSnId interface {
RebindPlayerSnId(oldSnId, newSnId int32)
}
// todo 结构优化
type Scene struct {
*server.WGCreateScene
@ -131,20 +128,6 @@ func (this *Scene) GetSceneType() int32 {
return 0
}
func (this *Scene) RebindPlayerSnId(oldSnId, newSnId int32) {
if p, exist := this.Players[oldSnId]; exist {
delete(this.Players, oldSnId)
this.Players[newSnId] = p
}
if p, exist := this.audiences[oldSnId]; exist {
delete(this.audiences, oldSnId)
this.audiences[newSnId] = p
}
if rebind, ok := this.ExtraData.(CanRebindSnId); ok {
rebind.RebindPlayerSnId(oldSnId, newSnId)
}
}
func (this *Scene) GetInit() bool {
return this.init()
}
@ -734,11 +717,7 @@ func (this *Scene) Broadcast(packetid int, msg rawproto.Message, excludeSid int6
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}
}
@ -758,11 +737,7 @@ func (this *Scene) RobotBroadcast(packetid int, msg rawproto.Message) {
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}
}
@ -783,11 +758,7 @@ func (this *Scene) BroadcastToAudience(packetid int, msg rawproto.Message) {
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}
}
@ -1218,20 +1189,6 @@ func (this *Scene) NotifySceneRoundPause() {
this.SendToWorld(int(server.SSPacketID_PACKET_GW_SCENESTART), pack)
}
func (this *Scene) SyncGameState(sec, bl int) {
if this.SceneState != nil {
pack := &server.GWGameState{
SceneId: this.SceneId,
State: proto.Int(this.SceneState.GetState()),
Ts: proto.Int64(time.Now().Unix()),
Sec: proto.Int(sec),
BankerListNum: proto.Int(bl),
}
proto.SetDefaults(pack)
this.SendToWorld(int(server.SSPacketID_PACKET_GW_GAMESTATE), pack)
}
}
// SyncScenePlayer 游戏开始的时候同步防伙牌数据
func (this *Scene) SyncScenePlayer() {
pack := &server.GWScenePlayerLog{
@ -1479,7 +1436,7 @@ func (this *Scene) SaveGameDetailedLog(logid string, gamedetailednote string, ga
if this.IsCustom() {
log.CycleId = this.CycleID
}
LogChannelSingleton.WriteLog(log)
mq.Write(log)
}
}
}
@ -1498,7 +1455,7 @@ func (this *Scene) SaveGameDetailedLog(logid string, gamedetailednote string, ga
}
newLog := new(model.GameDetailedLog)
*newLog = *log
LogChannelSingleton.WriteLog(log)
mq.Write(log)
}
}
}
@ -1558,7 +1515,7 @@ func (this *Scene) SaveFriendRecord(snid int32, isWin int32, billCoin int64, bas
}
log := model.NewFriendRecordLogEx(this.Platform, snid, isWin, this.GameId, baseScore, billCoin, int64(this.GetMatch().GetMatchType()))
if log != nil {
LogChannelSingleton.WriteLog(log)
mq.Write(log)
}
}
@ -1607,7 +1564,7 @@ func (this *Scene) SaveGamePlayerListLog(snid int32, param *SaveGamePlayerListLo
param.BetAmount, param.WinAmountNoAnyTax, this.KeyGameId, Name, this.GetDBGameFree().GetGameClass(),
param.IsFirstGame, this.GetMatch().GetMatchSortId(), int64(this.GetMatch().GetMatchType()), param.IsFree, param.WinSmallGame, param.WinTotal, param.CycleId)
if log != nil {
LogChannelSingleton.WriteLog(log)
mq.Write(log)
}
}
}
@ -1888,7 +1845,7 @@ func (this *Scene) RandInt(args ...int) int {
func (this *Scene) CheckNeedDestroy() bool {
//if common.IsLocalGame(this.GameId) {
return ServerStateMgr.GetState() == common.GAME_SESS_STATE_OFF || this.graceDestroy
return ServerStateMgr.GetState() == common.GameSessStateOff || this.graceDestroy
//} else {
// return (ServerStateMgr.GetState() == common.GAME_SESS_STATE_OFF || this.graceDestroy) || (this.IsPrivateScene() && this.NumOfGames >= this.TotalOfGames)
//}
@ -1993,7 +1950,8 @@ func (this *Scene) TryBillExGameDrop(p *Player) {
itemData := srvdata.GameItemMgr.Get(p.Platform, id)
if itemData != nil {
p.AddItems(&model.AddItemParam{
P: p.PlayerData,
Platform: p.Platform,
SnId: p.SnId,
Change: []*model.Item{
{
ItemId: id,
@ -2035,7 +1993,8 @@ func (this *Scene) DropCollectBox(p *Player) {
if itemData != nil {
pack.Items = map[int32]int32{itemData.Id: 1}
p.AddItems(&model.AddItemParam{
P: p.PlayerData,
Platform: p.Platform,
SnId: p.SnId,
Change: []*model.Item{
{
ItemId: itemData.Id,

View File

@ -1,16 +1,18 @@
package base
import (
"mongo.games.com/game/common"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/gamehall"
"mongo.games.com/game/protocol/server"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"time"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/gamehall"
"mongo.games.com/game/protocol/server"
)
var SceneMgrSington = &SceneMgr{
@ -142,11 +144,7 @@ func (this *SceneMgr) JackPotSync(platform string, gameIds ...int32) {
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
cPack, err := common.CreateMulticastPacket(int(gamehall.HundredScenePacketID_PACKET_SC_GAMEJACKPOT), pack, v...)
if err == nil {
proto.SetDefaults(cPack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), cPack)
}
action.MulticastMessageToServer(gateSess, int(gamehall.HundredScenePacketID_PACKET_SC_GAMEJACKPOT), pack, v...)
}
}
}
@ -183,12 +181,6 @@ func (this *SceneMgr) OnMonthTimer() {
// }
}
func (this *SceneMgr) RebindPlayerSnId(oldSnId, newSnId int32) {
for _, s := range this.scenes {
s.RebindPlayerSnId(oldSnId, newSnId)
}
}
func (this *SceneMgr) DestoryAllScene() {
for _, s := range this.scenes {
s.Destroy(true)

View File

@ -1,25 +1,26 @@
package base
import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/game/common"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/server"
"mongo.games.com/goserver/core/mongo"
"mongo.games.com/goserver/srvlib"
)
func init() {
common.RegisteServerCtrlCallback(func(code int32) {
switch code {
common.RegisterServerCtrlCallback(func(msg *server.ServerCtrl) {
switch msg.GetCtrlCode() {
case common.SrvCtrlStateSwitchCode:
pack := &server.ServerStateSwitch{
SrvType: proto.Int(common.GetSelfSrvType()),
SrvId: proto.Int(common.GetSelfSrvId()),
}
proto.SetDefaults(pack)
srvlib.ServerSessionMgrSington.Broadcast(int(server.SSPacketID_PACKET_GB_STATE_SWITCH), pack, common.GetSelfAreaId(), srvlib.WorldServerType)
case common.SrvCtrlResetMgoSession:
mongo.ResetAllSession()
default:
logger.Logger.Errorf("unknow server ctrl code:%d", msg.GetCtrlCode())
}
})
}

View File

@ -5,7 +5,7 @@ import (
)
var ServerStateMgr = &ServerStateManager{
State: common.GAME_SESS_STATE_ON,
State: common.GameSessStateOn,
}
type ServerStateManager struct {
@ -13,7 +13,7 @@ type ServerStateManager struct {
}
func (this *ServerStateManager) Init() {
this.State = common.GAME_SESS_STATE_ON
this.State = common.GameSessStateOn
}
func (this *ServerStateManager) SetState(state common.GameSessState) {

View File

@ -914,8 +914,6 @@ func (this *SceneStateChessInit) OnEnter(s *base.Scene) {
s.NotifySceneRoundStart(s.NumOfGames)
this.BroadcastRoomState(s, this.GetState(), int64(s.NumOfGames))
//同步防伙牌数据
sceneEx.SyncScenePlayer()
//发牌
sceneEx.ChessInit()
@ -1132,6 +1130,20 @@ func (this *SceneStatePlayerOp) OnPlayerOpNormal(s *base.Scene, p *base.Player,
case rule.PlayerOpTest: // 测试 强制同步给所有的玩家
returnFunc(chesstitians.OpResultCode_OPRC_Sucess)
return true
case rule.PlayerOpWin:
if common.Config.IsDevMode {
for _, seat := range sceneEx.seats {
if seat != nil {
if seat.GetSnId() == playerEx.GetSnId() {
sceneEx.winSnId = seat.GetSnId()
break
}
}
}
returnFunc(chesstitians.OpResultCode_OPRC_Sucess)
}
return true
}
return true
}

View File

@ -5,10 +5,13 @@ import (
"mongo.games.com/game/common"
rule "mongo.games.com/game/gamerule/clawdoll"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/model"
"mongo.games.com/game/protocol/clawdoll"
"mongo.games.com/game/protocol/machine"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/task"
"mongo.games.com/goserver/core/timer"
"strconv"
)
@ -73,12 +76,19 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
return nil
}
playerEx, ok := p.ExtraData.(*PlayerEx)
if !ok {
return nil
}
switch msg.TypeId {
case 1:
logger.Logger.Tracef("ClawDoll OnPlayerOp payCoin response, SnId= %v", p.SnId)
if msg.Result == 1 {
logger.Logger.Tracef("上分成功snid = %v", msg.Snid)
playerEx.CostPlayCoin()
sceneEx.playingSnid = p.SnId
//发送向前移动指令
@ -99,9 +109,14 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
case 2:
if msg.Result == 1 {
// 获得娃娃卡
playerEx.CatchCardClawdoll()
playerEx.IsWin = true
logger.Logger.Tracef("下抓成功snid = %v", msg.Snid)
} else {
logger.Logger.Tracef("下抓失败snid = %v", msg.Snid)
playerEx.IsWin = false
}
logger.Logger.Tracef("ClawDoll StatePlayGame OnPlayerOp Grab response, SnId= %v", msg.Snid)
@ -158,7 +173,7 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
return nil
}
logger.Logger.Tracef("获取娃娃机 appId = %v, serverSecret = %v, streamId = %v,snid = %d", machineInfo.AppId, machineInfo.ServerSecret, machineInfo.StreamId, p.SnId)
logger.Logger.Tracef("CSGetTokenHandler appId = %v, serverSecret = %v, streamId = %v,snid = %d", machineInfo.AppId, machineInfo.ServerSecret, machineInfo.StreamId, p.SnId)
//生成token
token, err := token04.GenerateToken04(uint32(machineInfo.AppId), strconv.Itoa(int(p.SnId)), machineInfo.ServerSecret, 3600, "")
@ -179,6 +194,75 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
return nil
}
type CSGetPlayerLogPacketFactory struct {
}
type CSGetPlayerLogHandler struct {
}
func (f *CSGetPlayerLogPacketFactory) CreatePacket() interface{} {
pack := &clawdoll.CSCLAWDOLLGetPlayerLog{}
return pack
}
func (h *CSGetPlayerLogHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
//转发到娃娃机主机
logger.Logger.Tracef("CSGetPlayerLogHandler")
if msg, ok := data.(*clawdoll.CSCLAWDOLLGetPlayerLog); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSGetPlayerLogHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
return nil
}
sceneEx, ok := scene.ExtraData.(*SceneEx)
if !ok {
return nil
}
machineId := scene.GetDBGameFree().GetId() % 6080000
machineInfo := sceneEx.GetMachineServerInfo(machineId, p.Platform)
if machineInfo == nil {
logger.Logger.Warn("CSGetPlayerLogHandler machineId = %v not found", machineId)
return nil
}
logger.Logger.Tracef("CSGetPlayerLogHandler appId = %v, serverSecret = %v, streamId = %v,snid = %d", machineInfo.AppId, machineInfo.ServerSecret, machineInfo.StreamId, p.SnId)
ret := &clawdoll.SCCLAWDOLLSendPlayerLog{}
ret.Type = msg.GetType()
var err error
var ItemLogs []model.ClawdollSuccessItemLog
//娃娃机道具使用日志
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
ItemLogs, err = model.GetClawdollSuccessItemLog(p.Platform, p.SnId)
return err
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
for _, logData := range ItemLogs {
infoData := &clawdoll.ClawdollSuccessItemLog{}
infoData.SnId = logData.SnId
infoData.Name = logData.Name
infoData.ModId = logData.ModId
infoData.Time = logData.Time
ret.ItemLogs = append(ret.ItemLogs, infoData)
}
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_SENDPLAYERLOG), ret)
logger.Logger.Tracef("CSGetPlayerLogHandler:%v", ret)
}), "GetPlayerLogHandler").Start()
}
return nil
}
func init() {
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
@ -186,4 +270,8 @@ func init() {
//客户端请求token
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETPLAYERLOG), &CSGetPlayerLogHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETPLAYERLOG), &CSGetPlayerLogPacketFactory{})
}

View File

@ -2,7 +2,6 @@ package clawdoll
import (
"mongo.games.com/game/common"
rule "mongo.games.com/game/gamerule/clawdoll"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/model"
"mongo.games.com/game/srvdata"
@ -13,12 +12,9 @@ type PlayerEx struct {
*base.Player //玩家信息
clawDollState int32 // 抓娃娃状态
dollCardsCnt int32 // 娃娃卡数量
winDollCardType int32 // 本局赢取娃娃的类型
gainCoin int64 // 本局赢的金币
taxCoin int64 // 本局税收
odds int32
IsWin bool // 是否抓到娃娃
gainCoin int64 // 本局赢的金币
taxCoin int64 //本局税收
}
func (this *PlayerEx) Clear(baseScore int32) {
@ -27,8 +23,7 @@ func (this *PlayerEx) Clear(baseScore int32) {
this.MarkFlag(base.PlayerState_Ready)
this.gainCoin = 0
this.taxCoin = 0
this.odds = 0
this.IsWin = false
}
func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
@ -42,19 +37,31 @@ func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
// 能否投币
func (this *PlayerEx) CanPayCoin() bool {
itemID := int32(rule.ClawDoorItemID)
itemCount := this.GetItemCount(itemID)
if itemCount < 1 {
return true
}
itemID := int32(common.ItemIDClawdoll)
itemData := srvdata.GameItemMgr.Get(this.Platform, itemID)
if itemData == nil {
return false
}
s := this.GetScene()
if s == nil {
logger.Logger.Warn("CostPlayCoin p.scene == nil")
return false
}
machineId := s.GetDBGameFree().GetId() % 6080000
machineInfo := s.GetMachineServerInfo(machineId, this.Platform)
if machineInfo == nil {
return false
}
itemCount := this.GetItemCount(itemID)
if itemCount < int64(machineInfo.CostItemNum) {
return false
}
num, ok := this.Items[itemID]
if !ok || num < 1 {
if !ok || num < int64(machineInfo.CostItemNum) {
return false
}
@ -62,22 +69,12 @@ func (this *PlayerEx) CanPayCoin() bool {
}
// 投币消耗
func (this *PlayerEx) CostPlayCoin(count int32) bool {
func (this *PlayerEx) CostPlayCoin() bool {
if !this.CanPayCoin() {
return false
}
var items []*model.Item
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDoorItemID)
if itemData != nil {
items = append(items, &model.Item{
ItemId: rule.ClawDoorItemID,
ItemNum: -1,
})
}
s := this.GetScene()
if s == nil {
logger.Logger.Warn("CostPlayCoin p.scene == nil")
@ -89,16 +86,77 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
return false
}
machineId := s.GetDBGameFree().GetId() % 6080000
machineInfo := s.GetMachineServerInfo(machineId, this.Platform)
if machineInfo == nil {
return false
}
var items []*model.Item
itemData := srvdata.GameItemMgr.Get(this.Platform, common.ItemIDClawdoll)
if itemData != nil {
items = append(items, &model.Item{
ItemId: common.ItemIDClawdoll,
ItemNum: int64(-machineInfo.CostItemNum),
})
}
this.AddItems(&model.AddItemParam{
P: this.PlayerData,
Platform: this.Platform,
SnId: this.SnId,
Change: items,
GainWay: common.GainWayClawdoorCostItem,
GainWay: common.GainWayClawdollCostItem,
Operator: "system",
Remark: "娃娃机上分扣除道具",
GameId: int64(sceneEx.GameId),
GameFreeId: int64(sceneEx.GetGameFreeId()),
})
logger.Logger.Tracef("Clawdoll (*PlayerEx) CostPlayCoin, items = %v", items)
return true
}
// 抓取到娃娃获得娃娃
func (this *PlayerEx) CatchCardClawdoll() bool {
s := this.GetScene()
if s == nil {
logger.Logger.Warn("CatchCardClawdoll p.scene == nil")
return false
}
machineId := s.GetDBGameFree().GetId() % 6080000
machineInfo := s.GetMachineServerInfo(machineId, this.Platform)
if machineInfo == nil {
return false
}
sceneEx, ok := s.ExtraData.(*SceneEx)
if !ok {
return false
}
var items []*model.Item
itemData := srvdata.GameItemMgr.Get(this.Platform, machineInfo.ItemId)
if itemData != nil {
items = append(items, &model.Item{
ItemId: machineInfo.ItemId,
ItemNum: int64(machineInfo.ItemNum),
})
}
this.AddItems(&model.AddItemParam{
Platform: this.Platform,
SnId: this.SnId,
Change: items,
GainWay: common.GainWayClawdollCatch,
Operator: "system",
Remark: "娃娃机抓取到娃娃获得娃娃卡",
GameId: int64(sceneEx.GameId),
GameFreeId: int64(sceneEx.GetGameFreeId()),
})
logger.Logger.Tracef("Clawdoll (*PlayerEx) CatchCardClawdoll, items = %v", items)
return true
}
@ -130,35 +188,13 @@ func (this *PlayerEx) CanGrab() bool {
// 游戏新一局 设置数据
func (this *PlayerEx) ReStartGame() {
this.ReDataStartGame()
this.UnmarkFlag(base.PlayerState_WaitNext)
this.UnmarkFlag(base.PlayerState_GameBreak)
this.MarkFlag(base.PlayerState_Ready)
this.gainCoin = 0
this.taxCoin = 0
this.odds = 0
}
// 初始化
func (this *PlayerEx) InitData(baseScore int32) {
}
// 重置数据
func (this *PlayerEx) ResetData() {
}
// 游戏新一局 设置数据
func (this *PlayerEx) ReDataStartGame() {
}
func (this *PlayerEx) CanPlayerOpInState(sceneState int) bool {
return false
this.IsWin = false
}
// 能否退出游戏

View File

@ -74,7 +74,7 @@ type SceneEx struct {
// 游戏是否能开始
func (this *SceneEx) CanStart() bool {
//人数>=1自动开始
if len(this.players) >= 1 && (this.GetRealPlayerNum() >= 1 || this.IsPreCreateScene() || this.IsHasPlaying()) {
if len(this.players) >= 1 && (this.GetRealPlayerNum() >= 1 || this.IsPreCreateScene() || this.IsHasPlaying()) && this.machineStatus == 1 {
return true
}
return false
@ -129,9 +129,10 @@ func (this *SceneEx) OnPlayerEnter(p *base.Player, reason int) {
return
}
if this.GetPlayerNum() >= 1 && this.GetPlayerNum() <= 3 {
if this.GetPlayerNum() >= 1 {
logger.Logger.Trace("Clawdoll (*SceneEx) OnPlayerEnter, GetPlayerNum = ", this.GetPlayerNum())
// 发送http Get请求 恢复直播间流
//operateTask(this, 2, rule.Zego_ResumeRTCStream, p.Platform)
operateTask(this, 2, rule.Zego_ResumeRTCStream, p.Platform)
}
}
@ -147,8 +148,9 @@ func (this *SceneEx) OnPlayerLeave(p *base.Player, reason int) {
}
if len(this.players) <= 0 {
logger.Logger.Trace("Clawdoll (*SceneEx) OnPlayerLeave, cur player num = ", len(this.players))
// 发送http Get请求 关闭直播间流
//operateTask(this, 2, rule.Zego_ForbidRTCStream, p.Platform)
operateTask(this, 2, rule.Zego_ForbidRTCStream, p.Platform)
}
}
@ -189,7 +191,6 @@ func (this *SceneEx) ClawdollCreateRoomInfoPacket(s *base.Scene, p *base.Player)
RoundId: proto.Int(this.RoundId),
ParamsEx: nil,
GameFreeId: 0,
BaseScore: proto.Int32(this.GetBaseScore()),
}
// 玩家信息

View File

@ -3,6 +3,7 @@ package clawdoll
import (
"github.com/zegoim/zego_server_assistant/token/go/src/token04"
"mongo.games.com/game/gamesrv/action"
"mongo.games.com/game/model"
"mongo.games.com/game/protocol/clawdoll"
"strconv"
"time"
@ -76,7 +77,7 @@ func (this *PolicyClawdoll) OnTick(s *base.Scene) {
if machineStatus == 0 {
//链接状态不可用 踢出所有玩家
for _, p := range sceneEx.players {
sceneEx.delPlayer(p.Player)
sceneEx.PlayerLeave(p.Player, common.PlayerLeaveReason_RoomClose, false)
}
sceneEx.machineStatus = 0
logger.Logger.Trace("娃娃机离线,当前场景暂停服务!")
@ -96,7 +97,6 @@ func (this *PolicyClawdoll) OnPlayerEnter(s *base.Scene, p *base.Player) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *PolicyClawdoll) OnPlayerEnter, sceneId=", s.GetSceneId(), " player=", p.SnId)
if sceneEx, ok := s.ExtraData.(*SceneEx); ok {
playerEx := &PlayerEx{Player: p}
@ -739,6 +739,73 @@ func (this *StateBilled) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, p
func (this *StateBilled) OnEnter(s *base.Scene) {
logger.Logger.Trace("(this *StateBilled) OnEnter, sceneid=", s.GetSceneId())
this.BaseState.OnEnter(s)
sceneEx, ok := s.ExtraData.(*SceneEx)
if !ok {
return
}
playerEx := sceneEx.GetPlayingEx()
if playerEx != nil {
logger.Logger.Trace("ClawdollSaveLog Save Snid : ", playerEx.SnId)
machineId := s.GetDBGameFree().GetId() % 6080000
machineInfo := s.GetMachineServerInfo(machineId, playerEx.Platform)
if machineInfo == nil {
return
}
curClawdollItemNum, ok := playerEx.Items[int32(common.ItemIDClawdoll)]
if !ok {
return
}
LogBaseResult := model.ClawdollResultType{}
LogBaseResult.RoomId = int32(sceneEx.GetSceneId())
LogBaseResult.PlayerSnid = playerEx.SnId
LogBaseResult.BeforeClawdollItemNum = curClawdollItemNum + int64(machineInfo.CostItemNum)
LogBaseResult.AfterClawdollItemNum = curClawdollItemNum
LogBaseResult.IsWin = playerEx.IsWin
LogBaseResult.Channel = playerEx.Channel
LogBaseResult.MachineId = machineId
LogBaseResult.Name = machineInfo.Name
if !playerEx.IsRob {
sceneEx.logid, _ = model.AutoIncGameLogId()
info, err := model.MarshalGameNoteByHUNDRED(LogBaseResult)
if err == nil {
sceneEx.SaveGameDetailedLog(sceneEx.logid, info, &base.GameDetailedParam{})
}
TotalBetValue := 0
totalin := int64(TotalBetValue)
totalout := playerEx.gainCoin
validFlow := totalin + totalout
validBet := common.AbsI64(totalin - totalout)
logParam := &base.SaveGamePlayerListLogParam{
Platform: playerEx.Platform,
Channel: playerEx.Channel,
Promoter: playerEx.BeUnderAgentCode,
PackageTag: playerEx.PackageID,
InviterId: playerEx.InviterId,
LogId: sceneEx.logid,
TotalIn: totalin,
TotalOut: totalout,
TaxCoin: playerEx.taxCoin,
BetAmount: int64(TotalBetValue),
WinAmountNoAnyTax: playerEx.gainCoin,
ValidBet: validBet,
ValidFlow: validFlow,
IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player),
IsFree: false,
WinSmallGame: 0,
WinTotal: 0,
}
sceneEx.SaveGamePlayerListLog(playerEx.SnId, logParam)
}
playerEx.ReStartGame()
}
}
func (this *StateBilled) OnLeave(s *base.Scene) {

View File

@ -2,25 +2,27 @@ package fishing
import (
"fmt"
"github.com/cihub/seelog"
"math"
"math/rand"
"mongo.games.com/game/gamesrv/base"
fishing_proto "mongo.games.com/game/protocol/fishing"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/timer"
"strconv"
"strings"
"sync"
"time"
"github.com/cihub/seelog"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/timer"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
"mongo.games.com/game/gamerule/fishing"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/netlib"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
fishing_proto "mongo.games.com/game/protocol/fishing"
"mongo.games.com/game/srvdata"
)
var fishlogger seelog.LoggerInterface
@ -1457,11 +1459,7 @@ func (this *FishingSceneData) BroadCastMessage(packetid int, msg proto.Message,
if gateSess == nil || len(v) == 0 {
continue
}
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}

View File

@ -12,6 +12,7 @@ import (
"mongo.games.com/game/common"
_ "mongo.games.com/game/gamesrv/action"
_ "mongo.games.com/game/gamesrv/base"
_ "mongo.games.com/game/gamesrv/mq"
_ "mongo.games.com/game/gamesrv/transact"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"

19
gamesrv/mq/init.go Normal file
View File

@ -0,0 +1,19 @@
package mq
import (
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.LoginLogCollName, Data: &model.LoginLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBGiveLog, Data: &model.CoinGiveLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.CoinLogCollName, Data: &model.CoinLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.SceneCoinLogCollName, Data: &model.SceneCoinLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.GameDetailedLogCollName, Data: &model.GameDetailedLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.GamePlayerListLogCollName, Data: &model.GamePlayerListLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.FriendRecordLogCollName, Data: &model.FriendRecord{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.ItemLogCollName, Data: &model.ItemLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBCustomLog, Data: &model.CustomLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBCustomLogAward, Data: &model.CustomLogAward{}})
}

View File

@ -16,6 +16,7 @@ import (
rule "mongo.games.com/game/gamerule/tienlen"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/tienlen"
"mongo.games.com/game/srvdata"
@ -287,7 +288,7 @@ func (this *TienLenSceneData) OnPlayerLeave(p *base.Player, reason int) {
}
}
}
if !this.GetDestroyed() && this.IsCustom() && len(this.players) == 0 {
if !this.GetDestroyed() && this.IsCustom() && len(this.players) == 0 && this.Creator > 0 {
this.SceneDestroy(true)
}
}
@ -1968,7 +1969,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
score = losePlayerCoin
}
//判断宠物技能生不生效
if losePlayer.PetUseSkill() {
if losePlayer.PetUseSkill() && !this.IsCustom() && !this.IsMatchScene() {
score = 0
//通知客户端宠物技能生效 炸弹不扣分
pack := &tienlen.SCTienLenPetSkillRes{}
@ -1997,7 +1998,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
winPlayer.bombRankScore += rankScore * rule.RankBaseScore
}
//lose
if this.IsMatchScene() && this.IsCustom() {
if this.IsMatchScene() || this.IsCustom() {
losePlayer.AddCoinNoLog(-score, 0)
} else {
losePlayer.AddCoin(-score, common.GainWay_CoinSceneLost, 0, "system", this.GetSceneName())
@ -2163,5 +2164,5 @@ func (this *TienLenSceneData) SaveCustomLog() {
LogId: this.RoundLogId[k],
})
}
base.LogChannelSingleton.WriteLog(log)
mq.Write(log)
}

View File

@ -14,6 +14,7 @@ import (
rule "mongo.games.com/game/gamerule/tienlen"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/tienlen"
"mongo.games.com/game/srvdata"
@ -607,7 +608,7 @@ func (this *SceneBaseStateTienLen) OnTick(s *base.Scene) {
s.SetTimerRandomRobot(s.GetRobotTime())
}
// 房卡房长时间没人解散房间
if s.IsCustom() && s.GetRealPlayerCnt() == 0 && this.GetTimeout(s) > 5 {
if s.IsCustom() && s.GetRealPlayerCnt() == 0 && this.GetTimeout(s) > 5 && s.Creator > 0 {
s.Destroy(true)
}
}
@ -986,8 +987,6 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
s.SyncSceneState(common.SceneStateStart)
}
//同步防伙牌数据
sceneEx.SyncScenePlayer()
//发牌
if rule.TestOpen {
sceneEx.SendHandCardTest()
@ -2632,7 +2631,8 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
p.AddItems(&model.AddItemParam{
P: p.PlayerData,
Platform: p.Platform,
SnId: p.SnId,
Change: items,
GainWay: common.GainWayRoomGain,
Operator: "system",
@ -2640,6 +2640,15 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
GameId: int64(sceneEx.GameId),
GameFreeId: int64(sceneEx.GetGameFreeId()),
})
mq.Write(&model.CustomLogAward{
Platform: p.Platform,
CycleId: sceneEx.CycleID,
SnId: p.SnId,
Name: p.GetName(),
Awards: items,
StartTs: sceneEx.GameStartTime.Unix(),
EndTs: time.Now().Unix(),
})
sceneEx.PlayerAward[p.SnId] = &items
}
}

View File

@ -76,5 +76,5 @@ func (this *AddCoinTransactHandler) OnChildTransRep(tNode *transact.TransNode, h
}
func init() {
transact.RegisteHandler(common.TransType_AddCoin, &AddCoinTransactHandler{})
transact.RegisteHandler(common.TransTypeAddCoin, &AddCoinTransactHandler{})
}

View File

@ -62,5 +62,5 @@ func (this *CoinSceneChangeTransactHandler) OnChildTransRep(tNode *transact.Tran
}
func init() {
transact.RegisteHandler(common.TransType_CoinSceneChange, &CoinSceneChangeTransactHandler{})
transact.RegisteHandler(common.TransTypeCoinSceneChange, &CoinSceneChangeTransactHandler{})
}

View File

@ -104,7 +104,7 @@ func (this *DayTimeChangeTransactHandler) OnChildTransRep(tNode *transact.TransN
}
func init() {
transact.RegisteHandler(common.TransType_DayTimeChange, &DayTimeChangeTransactHandler{})
transact.RegisteHandler(common.TransTypeDayTimeChange, &DayTimeChangeTransactHandler{})
RegisteDayTimeChangeListener(base.CoinPoolMgr)
RegisteDayTimeChangeListener(base.SceneMgrSington)
}

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