Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop
This commit is contained in:
commit
d9d78d2f13
|
@ -314,9 +314,10 @@ const (
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|||
GainWayRoomCost = 106 //房费消耗
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GainWayRoomGain = 107 //房卡场获得
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GainWayItemShop = 108 // 交易市场道具交易
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GainWayClawdoorCostItem = 109 // 娃娃机上分扣道具
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GainWayClawdollCostItem = 109 // 娃娃机上分扣道具
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GainWayItemShopChangeDoll = 110 // 商城兑换娃娃
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GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
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GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
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)
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// 后台选择 金币变化类型 的充值 类型id号起始
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|
@ -567,7 +568,6 @@ const (
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ItemIDVCard = 30001 // v卡
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ItemIDJCard = 30002 // 金券
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ItemDiamondScore = 100012 //钻石积分
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ItemDollCard = 40004 // 娃娃卡积分
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)
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func ToItemId(id int32) int32 {
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@ -598,7 +598,6 @@ const (
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ItemTypeObjective = 16 // 目标类道具
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ItemTypeChange = 17 // 兑换话费
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ItemTypeSkinChip = 22 // 皮肤碎片
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ItemTypeDoll = 26 //娃娃兑换
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)
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func GetKeyNoviceGameId(gameId int) string {
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@ -852,9 +851,3 @@ type NotifyType int // 通知类型
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const (
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NotifyPrivateRoomList NotifyType = 1 // 私人房间列表
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)
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// SCPlayerCoinChange 中数值类型
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const (
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PlayerChangeTypeCoin = 0 // 金币
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PlayerChangeTypeNum = 1 // 积分
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)
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@ -113,6 +113,17 @@ func (svc *ItemLogSvc) UpdateState(req *model.UpdateParam, res *model.UpdateRes)
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return err
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}
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func (svc *ItemLogSvc) GetClawdollItemLog(args *model.ClawdollItemLogReq, ret *[]model.CoinWAL) (err error) {
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cond := bson.M{"snid": args.Snid, "typeid": common.GainWayClawdollCostItem}
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c := ItemLogsCollection(args.Platform)
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if c == nil {
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return
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}
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err = c.Find(cond).All(&ret)
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return
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}
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func init() {
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rpc.Register(new(ItemLogSvc))
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}
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@ -75,5 +75,7 @@ const (
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)
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const (
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ClawDoorItemID = 40003
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ClawDollItemID = 40003
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ClawDollGiveItemID = 74004
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ClawDollCostItemCount = 2
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)
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@ -73,12 +73,19 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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return nil
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}
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playerEx, ok := p.ExtraData.(*PlayerEx)
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if !ok {
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return nil
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}
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switch msg.TypeId {
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case 1:
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logger.Logger.Tracef("ClawDoll OnPlayerOp payCoin response, SnId= %v", p.SnId)
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if msg.Result == 1 {
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logger.Logger.Tracef("上分成功!!!!!!!!!!!!snid = %v", msg.Snid)
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playerEx.CostPlayCoin(2)
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sceneEx.playingSnid = p.SnId
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//发送向前移动指令
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@ -99,6 +106,9 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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case 2:
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if msg.Result == 1 {
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// 获得娃娃卡
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playerEx.CatchCardClawdoll(1)
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logger.Logger.Tracef("下抓成功!!!!!!!!!!!!snid = %v", msg.Snid)
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} else {
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logger.Logger.Tracef("下抓失败!!!!!!!!!!!!snid = %v", msg.Snid)
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@ -179,6 +189,52 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
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return nil
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}
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type CSDollConfigPacketFactory struct {
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}
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type CSDollConfigHandler struct {
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}
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func (f *CSDollConfigPacketFactory) CreatePacket() interface{} {
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pack := &clawdoll.CSCLAWDOLLConfig{}
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return pack
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}
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func (h *CSDollConfigHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
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logger.Logger.Tracef("CSDollConfigHandler")
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if _, ok := data.(*clawdoll.CSCLAWDOLLConfig); ok {
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p := base.PlayerMgrSington.GetPlayer(sid)
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if p == nil {
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logger.Logger.Warn("CSDollConfigHandler p == nil")
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return nil
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}
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scene := p.GetScene()
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if scene == nil {
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return nil
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}
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sceneEx, ok := scene.ExtraData.(*SceneEx)
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if !ok {
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return nil
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}
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machineId := scene.GetDBGameFree().GetId() % 6080000
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machineInfo := sceneEx.GetMachineServerInfo(machineId, p.Platform)
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if machineInfo == nil {
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logger.Logger.Warn("CSDollConfigHandler machineId = %v not found", machineId)
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return nil
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}
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pack := &clawdoll.SCCLAWDOLLConfig{
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IconAddr: machineInfo.IconAddr,
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CostItemNum: machineInfo.CostItemNum,
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ItemId: machineInfo.ItemId,
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ItemNum: machineInfo.ItemNum,
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GameId: scene.GetDBGameFree().GetId(),
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}
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p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_DollConfig), pack)
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}
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return nil
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}
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func init() {
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
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@ -186,4 +242,7 @@ func init() {
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//客户端请求token
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
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//客户端请求配置信息
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigHandler{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigPacketFactory{})
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}
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@ -42,10 +42,10 @@ func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
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// 能否投币
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func (this *PlayerEx) CanPayCoin() bool {
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itemID := int32(rule.ClawDoorItemID)
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itemID := int32(rule.ClawDollItemID)
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itemCount := this.GetItemCount(itemID)
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if itemCount < 1 {
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return true
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if itemCount < rule.ClawDollCostItemCount {
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return false
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}
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itemData := srvdata.GameItemMgr.Get(this.Platform, itemID)
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@ -70,11 +70,11 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
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|
||||
var items []*model.Item
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||||
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||||
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDoorItemID)
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itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDollItemID)
|
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if itemData != nil {
|
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items = append(items, &model.Item{
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ItemId: rule.ClawDoorItemID,
|
||||
ItemNum: -1,
|
||||
ItemId: rule.ClawDollItemID,
|
||||
ItemNum: int64(count),
|
||||
})
|
||||
}
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|
@ -92,7 +92,7 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
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this.AddItems(&model.AddItemParam{
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P: this.PlayerData,
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Change: items,
|
||||
GainWay: common.GainWayClawdoorCostItem,
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||||
GainWay: common.GainWayClawdollCostItem,
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Operator: "system",
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Remark: "娃娃机上分扣除道具",
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GameId: int64(sceneEx.GameId),
|
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|
@ -102,6 +102,42 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
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return true
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}
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||||
|
||||
// 抓取到娃娃获得娃娃
|
||||
func (this *PlayerEx) CatchCardClawdoll(count int32) bool {
|
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var items []*model.Item
|
||||
|
||||
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDollGiveItemID)
|
||||
if itemData != nil {
|
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items = append(items, &model.Item{
|
||||
ItemId: rule.ClawDollGiveItemID,
|
||||
ItemNum: int64(count),
|
||||
})
|
||||
}
|
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|
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s := this.GetScene()
|
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if s == nil {
|
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logger.Logger.Warn("CatchCardClawdoll p.scene == nil")
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return false
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}
|
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|
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sceneEx, ok := s.ExtraData.(*SceneEx)
|
||||
if !ok {
|
||||
return false
|
||||
}
|
||||
|
||||
this.AddItems(&model.AddItemParam{
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||||
P: this.PlayerData,
|
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Change: items,
|
||||
GainWay: common.GainWayClawdollCatch,
|
||||
Operator: "system",
|
||||
Remark: "娃娃机抓取到娃娃获得娃娃卡",
|
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GameId: int64(sceneEx.GameId),
|
||||
GameFreeId: int64(sceneEx.GetGameFreeId()),
|
||||
})
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// 能否移动
|
||||
func (this *PlayerEx) CanMove() bool {
|
||||
|
||||
|
|
|
@ -12,13 +12,13 @@ type BagChangeDollLog struct {
|
|||
Snid int32 //用户id
|
||||
ItemId int32
|
||||
ItemNum int32
|
||||
UserName string //姓名
|
||||
UserTel string //手机号
|
||||
Addr string //地址
|
||||
State int32 //状态 0.默认 1.成功 2.失败 3.未发货准备发货
|
||||
Remark string //备注信息
|
||||
CreateTs time.Time //订单生成时间
|
||||
OpTs time.Time //订单最后操作时间
|
||||
UserName string //姓名
|
||||
UserTel string //手机号
|
||||
Addr string //地址
|
||||
State int32 //状态 0.默认 1.成功 2.失败 3.未发货准备发货
|
||||
Remark string //备注信息
|
||||
CreateTs int64 //订单生成时间
|
||||
OpTs int64 //订单最后操作时间
|
||||
Ts int64
|
||||
}
|
||||
|
||||
|
@ -44,8 +44,8 @@ func NewDbBagChangeDoll(platform string, snid, itemId, itemNum int32, state int3
|
|||
UserTel: userTel,
|
||||
Addr: addr,
|
||||
Remark: remark,
|
||||
CreateTs: t,
|
||||
OpTs: t,
|
||||
CreateTs: t.Unix(),
|
||||
OpTs: t.Unix(),
|
||||
Ts: t.Unix(),
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@ import (
|
|||
var (
|
||||
ItemLogDBName = "log"
|
||||
ItemLogCollName = "log_itemlog"
|
||||
ClawDollItemIds = []int32{40003, 40004, 80001, 80002}
|
||||
)
|
||||
|
||||
type ItemLog struct {
|
||||
|
@ -118,3 +119,37 @@ func UpdateItemState(param *UpdateParam) error {
|
|||
|
||||
return err
|
||||
}
|
||||
|
||||
type ClawdollItemLogReq struct {
|
||||
Platform string
|
||||
Snid int32 // 玩家id
|
||||
ItemIds []int32 // 道具id
|
||||
}
|
||||
|
||||
func GetClawdollItemLog(plt string, snid int32) (logs []ItemLog, err error) {
|
||||
|
||||
if rpcCli == nil {
|
||||
logger.Logger.Error("model.GetClawdollItemLog rpcCli == nil")
|
||||
return
|
||||
}
|
||||
|
||||
args := &ClawdollItemLogReq{
|
||||
Platform: plt,
|
||||
Snid: snid,
|
||||
}
|
||||
|
||||
args.ItemIds = append(args.ItemIds, ClawDollItemIds...)
|
||||
|
||||
var ret []ItemLog
|
||||
|
||||
//var ret ClawdollItemLogRet
|
||||
err = rpcCli.CallWithTimeout("ItemLogSvc.GetClawdollItemLog", args, &ret, time.Second*30)
|
||||
if err != nil {
|
||||
logger.Logger.Warnf("GetClawdollItemLog err:%v", err)
|
||||
return
|
||||
}
|
||||
|
||||
logs = ret
|
||||
|
||||
return
|
||||
}
|
||||
|
|
|
@ -38,6 +38,8 @@ const (
|
|||
CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务)
|
||||
CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户)
|
||||
CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO CLAWDOLLPacketID = 5613 // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||
CLAWDOLLPacketID_PACKET_CS_DollConfig CLAWDOLLPacketID = 5614 //获取娃娃机配置信息
|
||||
CLAWDOLLPacketID_PACKET_SC_DollConfig CLAWDOLLPacketID = 5615 //返回娃娃机配置信息
|
||||
)
|
||||
|
||||
// Enum value maps for CLAWDOLLPacketID.
|
||||
|
@ -57,6 +59,8 @@ var (
|
|||
5611: "PACKET_CS_WAITPLAYERS",
|
||||
5612: "PACKET_SC_WAITPLAYERS",
|
||||
5613: "PACKET_SC_PLAYINGINFO",
|
||||
5614: "PACKET_CS_DollConfig",
|
||||
5615: "PACKET_SC_DollConfig",
|
||||
}
|
||||
CLAWDOLLPacketID_value = map[string]int32{
|
||||
"PACKET_ZERO": 0,
|
||||
|
@ -73,6 +77,8 @@ var (
|
|||
"PACKET_CS_WAITPLAYERS": 5611,
|
||||
"PACKET_SC_WAITPLAYERS": 5612,
|
||||
"PACKET_SC_PLAYINGINFO": 5613,
|
||||
"PACKET_CS_DollConfig": 5614,
|
||||
"PACKET_SC_DollConfig": 5615,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -1074,6 +1080,123 @@ func (x *CLAWDOLLPlayerDigestInfo) GetStat() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
type CSCLAWDOLLConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) Reset() {
|
||||
*x = CSCLAWDOLLConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[13]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSCLAWDOLLConfig) ProtoMessage() {}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[13]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSCLAWDOLLConfig.ProtoReflect.Descriptor instead.
|
||||
func (*CSCLAWDOLLConfig) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{13}
|
||||
}
|
||||
|
||||
type SCCLAWDOLLConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
IconAddr string `protobuf:"bytes,1,opt,name=IconAddr,proto3" json:"IconAddr,omitempty"` //图片地址
|
||||
CostItemNum int32 `protobuf:"varint,2,opt,name=CostItemNum,proto3" json:"CostItemNum,omitempty"` //消耗道具数量
|
||||
ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //获得道具ID
|
||||
ItemNum int32 `protobuf:"varint,4,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //获得道具数量
|
||||
GameId int32 `protobuf:"varint,5,opt,name=GameId,proto3" json:"GameId,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) Reset() {
|
||||
*x = SCCLAWDOLLConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[14]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCCLAWDOLLConfig) ProtoMessage() {}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[14]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCCLAWDOLLConfig.ProtoReflect.Descriptor instead.
|
||||
func (*SCCLAWDOLLConfig) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{14}
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetIconAddr() string {
|
||||
if x != nil {
|
||||
return x.IconAddr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetCostItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.CostItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetItemId() int32 {
|
||||
if x != nil {
|
||||
return x.ItemId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.ItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_clawdoll_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_clawdoll_proto_rawDesc = []byte{
|
||||
|
@ -1183,40 +1306,55 @@ var file_clawdoll_proto_rawDesc = []byte{
|
|||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -1232,7 +1370,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
|
|||
}
|
||||
|
||||
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
|
||||
var file_clawdoll_proto_goTypes = []interface{}{
|
||||
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
|
||||
(OpResultCode)(0), // 1: clawdoll.OpResultCode
|
||||
|
@ -1249,6 +1387,8 @@ var file_clawdoll_proto_goTypes = []interface{}{
|
|||
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
|
||||
(*CLAWDOLLWaitPlayers)(nil), // 13: clawdoll.CLAWDOLLWaitPlayers
|
||||
(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
|
||||
(*CSCLAWDOLLConfig)(nil), // 15: clawdoll.CSCLAWDOLLConfig
|
||||
(*SCCLAWDOLLConfig)(nil), // 16: clawdoll.SCCLAWDOLLConfig
|
||||
}
|
||||
var file_clawdoll_proto_depIdxs = []int32{
|
||||
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
|
||||
|
@ -1424,6 +1564,30 @@ func file_clawdoll_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSCLAWDOLLConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCCLAWDOLLConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -1431,7 +1595,7 @@ func file_clawdoll_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_clawdoll_proto_rawDesc,
|
||||
NumEnums: 2,
|
||||
NumMessages: 13,
|
||||
NumMessages: 15,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -18,6 +18,8 @@ enum CLAWDOLLPacketID {
|
|||
PACKET_CS_WAITPLAYERS = 5611; // 获取等待玩家信息 (客户->服务)
|
||||
PACKET_SC_WAITPLAYERS = 5612; // 获取等待玩家信息 (服务->客户)
|
||||
PACKET_SC_PLAYINGINFO = 5613; // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||
PACKET_CS_DollConfig = 5614; //获取娃娃机配置信息
|
||||
PACKET_SC_DollConfig = 5615; //返回娃娃机配置信息
|
||||
}
|
||||
|
||||
//操作结果
|
||||
|
@ -132,3 +134,12 @@ message CLAWDOLLPlayerDigestInfo {
|
|||
string Name = 4; //名字
|
||||
int32 Stat = 5; //玩家状态 0:排队状态 5:大厅观众状态
|
||||
}
|
||||
message CSCLAWDOLLConfig{
|
||||
}
|
||||
message SCCLAWDOLLConfig{
|
||||
string IconAddr =1; //图片地址
|
||||
int32 CostItemNum = 2; //消耗道具数量
|
||||
int32 ItemId = 3; //获得道具ID
|
||||
int32 ItemNum = 4;//获得道具数量
|
||||
int32 GameId = 5;
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -232,6 +232,8 @@ enum PlayerPacketID {
|
|||
PACKET_SCUpdateAttribute = 2841;//返回更新属性
|
||||
PACKET_SCGuideConfig = 2842;//返回引导配置
|
||||
PACKET_SCDataConfig = 2843;//通知配置更新
|
||||
PACKET_CSClawdollItemLog = 2844;//请求娃娃卡道具记录
|
||||
PACKET_SCClawdollItemLog = 2845;//返回娃娃卡道具记录
|
||||
}
|
||||
|
||||
// 账变记录
|
||||
|
@ -1368,4 +1370,23 @@ message Config{
|
|||
//PACKET_SCDataConfig
|
||||
message SCDataConfig{
|
||||
repeated Config Cfg = 1;
|
||||
}
|
||||
}
|
||||
|
||||
//娃娃卡记录
|
||||
//PACKET_CSClawdollItemLog
|
||||
message CSClawdollItemLog{
|
||||
int32 typeId = 1; //1-娃娃卡记录 2-充值记录
|
||||
}
|
||||
//PACKET_SCClawdollItemLog
|
||||
message SCClawdollItemLog{
|
||||
int32 typeId = 1; //1-娃娃卡记录 2-充值记录
|
||||
repeated ClawdollItemLogData ItemLogs = 2;
|
||||
}
|
||||
|
||||
message ClawdollItemLogData{
|
||||
int32 ItemLogType = 1; //道具记录类型
|
||||
int32 ItemId = 2; //道具ID
|
||||
int64 Num = 3; //数量
|
||||
int64 Time = 4; //时间
|
||||
}
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@ package main
|
|||
import (
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"strconv"
|
||||
"time"
|
||||
|
||||
"mongo.games.com/goserver/core/basic"
|
||||
|
@ -579,8 +580,8 @@ func CSDollChangeLog(s *netlib.Session, packetid int, data interface{}, sid int6
|
|||
info.UserName = log.UserName
|
||||
info.UserTel = log.UserTel
|
||||
info.Addr = log.Addr
|
||||
info.CreateTs = log.CreateTs.String()
|
||||
info.OpTs = log.OpTs.String()
|
||||
info.CreateTs = strconv.FormatInt(log.CreateTs, 10)
|
||||
info.OpTs = strconv.FormatInt(log.OpTs, 10)
|
||||
info.Remark = log.Remark
|
||||
pack.Info = append(pack.Info, info)
|
||||
}
|
||||
|
|
|
@ -3162,6 +3162,47 @@ func CSUpdateAttribute(s *netlib.Session, packetId int, data interface{}, sid in
|
|||
return nil
|
||||
}
|
||||
|
||||
// 获取获奖记录
|
||||
func CSClawdollItemLog(s *netlib.Session, packetId int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSClawdollItemLog Process %v", data)
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
return nil
|
||||
}
|
||||
msg, ok := data.(*player_proto.CSClawdollItemLog)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
ret := &player_proto.SCClawdollItemLog{}
|
||||
ret.TypeId = msg.TypeId
|
||||
|
||||
var err error
|
||||
var ItemUseLogs []model.ItemLog
|
||||
|
||||
//娃娃机道具使用日志
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
ItemUseLogs, err = model.GetClawdollItemLog(p.Platform, p.SnId)
|
||||
return err
|
||||
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
|
||||
for _, logInfo := range ItemUseLogs {
|
||||
infoData := &player_proto.ClawdollItemLogData{}
|
||||
|
||||
infoData.ItemId = logInfo.ItemId
|
||||
infoData.Time = logInfo.CreateTs
|
||||
infoData.Num = logInfo.Count
|
||||
infoData.ItemLogType = logInfo.LogType
|
||||
|
||||
ret.ItemLogs = append(ret.ItemLogs, infoData)
|
||||
}
|
||||
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCClawdollItemLog), ret)
|
||||
logger.Logger.Tracef("SCClawdollItemLog:%v", ret)
|
||||
}), "GetClawdollItemLog").Start()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
// 用户信息
|
||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CS_PLAYERDATA), player_proto.CSPlayerData{}, CSPlayerData)
|
||||
|
@ -3195,4 +3236,6 @@ func init() {
|
|||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSPopUpWindowsConfig), player_proto.CSPopUpWindowsConfig{}, CSPopUpWindowsConfig)
|
||||
// 更新属性;新手引导阶段
|
||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSUpdateAttribute), player_proto.CSUpdateAttribute{}, CSUpdateAttribute)
|
||||
//娃娃卡道具记录
|
||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSClawdollItemLog), player_proto.CSClawdollItemLog{}, CSClawdollItemLog)
|
||||
}
|
||||
|
|
|
@ -3006,6 +3006,7 @@ func (this *Player) SendPlayerInfo() {
|
|||
if item := BagMgrSingleton.GetItem(this.SnId, common.ItemIDVCard); item != nil {
|
||||
scPlayerData.Data.VCoin = item.ItemNum //V卡
|
||||
}
|
||||
|
||||
// 排位积分
|
||||
scPlayerData.Data.RankScore = RankMgrSingleton.GetPlayerRankScore(this.SnId)
|
||||
|
||||
|
|
Loading…
Reference in New Issue