Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop
This commit is contained in:
commit
eaff0f1308
|
@ -73,9 +73,3 @@ const (
|
|||
Zego_ForbidRTCStream = iota + 1
|
||||
Zego_ResumeRTCStream = iota + 1
|
||||
)
|
||||
|
||||
const (
|
||||
ClawDollItemID = 40003
|
||||
ClawDollGiveItemID = 74004
|
||||
ClawDollCostItemCount = 2
|
||||
)
|
||||
|
|
|
@ -84,7 +84,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
|
|||
if msg.Result == 1 {
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||||
logger.Logger.Tracef("上分成功!!!!!!!!!!!!snid = %v", msg.Snid)
|
||||
|
||||
playerEx.CostPlayCoin(2)
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playerEx.CostPlayCoin()
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|
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sceneEx.playingSnid = p.SnId
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|
@ -107,11 +107,12 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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|||
if msg.Result == 1 {
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// 获得娃娃卡
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|
||||
playerEx.CatchCardClawdoll(1)
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playerEx.CatchCardClawdoll()
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playerEx.IsWin = true
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logger.Logger.Tracef("下抓成功!!!!!!!!!!!!snid = %v", msg.Snid)
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} else {
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logger.Logger.Tracef("下抓失败!!!!!!!!!!!!snid = %v", msg.Snid)
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playerEx.IsWin = false
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}
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logger.Logger.Tracef("ClawDoll StatePlayGame OnPlayerOp Grab response, SnId= %v", msg.Snid)
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|
|
|
@ -2,7 +2,6 @@ package clawdoll
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import (
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"mongo.games.com/game/common"
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rule "mongo.games.com/game/gamerule/clawdoll"
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"mongo.games.com/game/gamesrv/base"
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"mongo.games.com/game/model"
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"mongo.games.com/game/srvdata"
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|
@ -15,6 +14,8 @@ type PlayerEx struct {
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clawDollState int32 // 抓娃娃状态
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dollCardsCnt int32 // 娃娃卡数量
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|
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IsWin bool // 是否抓到娃娃
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|
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winDollCardType int32 // 本局赢取娃娃的类型
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gainCoin int64 // 本局赢的金币
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taxCoin int64 // 本局税收
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|
@ -29,6 +30,7 @@ func (this *PlayerEx) Clear(baseScore int32) {
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this.gainCoin = 0
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this.taxCoin = 0
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this.odds = 0
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||||
this.IsWin = false
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}
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|
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func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
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|
@ -42,19 +44,31 @@ func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
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// 能否投币
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func (this *PlayerEx) CanPayCoin() bool {
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itemID := int32(rule.ClawDollItemID)
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itemCount := this.GetItemCount(itemID)
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if itemCount < rule.ClawDollCostItemCount {
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return false
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}
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|
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itemID := int32(common.ItemIDClawdoll)
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itemData := srvdata.GameItemMgr.Get(this.Platform, itemID)
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if itemData == nil {
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return false
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}
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|
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s := this.GetScene()
|
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if s == nil {
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logger.Logger.Warn("CostPlayCoin p.scene == nil")
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return false
|
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}
|
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|
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machineId := s.GetDBGameFree().GetId() % 6080000
|
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machineInfo := s.GetMachineServerInfo(machineId, this.Platform)
|
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if machineInfo == nil {
|
||||
return false
|
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}
|
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|
||||
itemCount := this.GetItemCount(itemID)
|
||||
if itemCount < int64(machineInfo.CostItemNum) {
|
||||
return false
|
||||
}
|
||||
|
||||
num, ok := this.Items[itemID]
|
||||
if !ok || num < 1 {
|
||||
if !ok || num < int64(machineInfo.CostItemNum) {
|
||||
return false
|
||||
}
|
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|
||||
|
@ -62,22 +76,12 @@ func (this *PlayerEx) CanPayCoin() bool {
|
|||
}
|
||||
|
||||
// 投币消耗
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||||
func (this *PlayerEx) CostPlayCoin(count int32) bool {
|
||||
func (this *PlayerEx) CostPlayCoin() bool {
|
||||
|
||||
if !this.CanPayCoin() {
|
||||
return false
|
||||
}
|
||||
|
||||
var items []*model.Item
|
||||
|
||||
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDollItemID)
|
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if itemData != nil {
|
||||
items = append(items, &model.Item{
|
||||
ItemId: rule.ClawDollItemID,
|
||||
ItemNum: int64(count),
|
||||
})
|
||||
}
|
||||
|
||||
s := this.GetScene()
|
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if s == nil {
|
||||
logger.Logger.Warn("CostPlayCoin p.scene == nil")
|
||||
|
@ -89,6 +93,21 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
|
|||
return false
|
||||
}
|
||||
|
||||
machineId := s.GetDBGameFree().GetId() % 6080000
|
||||
machineInfo := s.GetMachineServerInfo(machineId, this.Platform)
|
||||
if machineInfo == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
var items []*model.Item
|
||||
itemData := srvdata.GameItemMgr.Get(this.Platform, common.ItemIDClawdoll)
|
||||
if itemData != nil {
|
||||
items = append(items, &model.Item{
|
||||
ItemId: common.ItemIDClawdoll,
|
||||
ItemNum: int64(-machineInfo.CostItemNum),
|
||||
})
|
||||
}
|
||||
|
||||
this.AddItems(&model.AddItemParam{
|
||||
P: this.PlayerData,
|
||||
Change: items,
|
||||
|
@ -103,16 +122,7 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
|
|||
}
|
||||
|
||||
// 抓取到娃娃获得娃娃
|
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func (this *PlayerEx) CatchCardClawdoll(count int32) bool {
|
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var items []*model.Item
|
||||
|
||||
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDollGiveItemID)
|
||||
if itemData != nil {
|
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items = append(items, &model.Item{
|
||||
ItemId: rule.ClawDollGiveItemID,
|
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ItemNum: int64(count),
|
||||
})
|
||||
}
|
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func (this *PlayerEx) CatchCardClawdoll() bool {
|
||||
|
||||
s := this.GetScene()
|
||||
if s == nil {
|
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|
@ -120,11 +130,26 @@ func (this *PlayerEx) CatchCardClawdoll(count int32) bool {
|
|||
return false
|
||||
}
|
||||
|
||||
machineId := s.GetDBGameFree().GetId() % 6080000
|
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machineInfo := s.GetMachineServerInfo(machineId, this.Platform)
|
||||
if machineInfo == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
sceneEx, ok := s.ExtraData.(*SceneEx)
|
||||
if !ok {
|
||||
return false
|
||||
}
|
||||
|
||||
var items []*model.Item
|
||||
itemData := srvdata.GameItemMgr.Get(this.Platform, machineInfo.ItemId)
|
||||
if itemData != nil {
|
||||
items = append(items, &model.Item{
|
||||
ItemId: machineInfo.ItemId,
|
||||
ItemNum: int64(machineInfo.ItemNum),
|
||||
})
|
||||
}
|
||||
|
||||
this.AddItems(&model.AddItemParam{
|
||||
P: this.PlayerData,
|
||||
Change: items,
|
||||
|
@ -175,6 +200,7 @@ func (this *PlayerEx) ReStartGame() {
|
|||
this.gainCoin = 0
|
||||
this.taxCoin = 0
|
||||
this.odds = 0
|
||||
this.IsWin = false
|
||||
}
|
||||
|
||||
// 初始化
|
||||
|
|
|
@ -3,6 +3,7 @@ package clawdoll
|
|||
import (
|
||||
"github.com/zegoim/zego_server_assistant/token/go/src/token04"
|
||||
"mongo.games.com/game/gamesrv/action"
|
||||
"mongo.games.com/game/model"
|
||||
"mongo.games.com/game/protocol/clawdoll"
|
||||
"strconv"
|
||||
"time"
|
||||
|
@ -739,6 +740,70 @@ func (this *StateBilled) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, p
|
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func (this *StateBilled) OnEnter(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *StateBilled) OnEnter, sceneid=", s.GetSceneId())
|
||||
this.BaseState.OnEnter(s)
|
||||
|
||||
sceneEx, ok := s.ExtraData.(*SceneEx)
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
|
||||
playerEx := sceneEx.GetPlayingEx()
|
||||
if playerEx != nil {
|
||||
logger.Logger.Trace("ClawdollSaveLog Save Snid : ", playerEx.SnId)
|
||||
|
||||
machineId := s.GetDBGameFree().GetId() % 6080000
|
||||
machineInfo := s.GetMachineServerInfo(machineId, playerEx.Platform)
|
||||
if machineInfo == nil {
|
||||
return
|
||||
}
|
||||
|
||||
curClawdollItemNum, ok := playerEx.Items[int32(common.ItemIDClawdoll)]
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
|
||||
LogBaseResult := model.ClawdollResultType{}
|
||||
LogBaseResult.RoomId = int32(sceneEx.GetSceneId())
|
||||
LogBaseResult.PlayerSnid = playerEx.SnId
|
||||
LogBaseResult.BeforeClawdollItemNum = curClawdollItemNum + int64(machineInfo.CostItemNum)
|
||||
LogBaseResult.AfterClawdollItemNum = curClawdollItemNum
|
||||
LogBaseResult.IsWin = playerEx.IsWin
|
||||
|
||||
if !playerEx.IsRob {
|
||||
sceneEx.logid, _ = model.AutoIncGameLogId()
|
||||
info, err := model.MarshalGameNoteByHUNDRED(LogBaseResult)
|
||||
if err == nil {
|
||||
sceneEx.SaveGameDetailedLog(sceneEx.logid, info, &base.GameDetailedParam{})
|
||||
}
|
||||
|
||||
TotalBetValue := 0
|
||||
totalin := int64(TotalBetValue)
|
||||
totalout := playerEx.gainCoin
|
||||
validFlow := totalin + totalout
|
||||
validBet := common.AbsI64(totalin - totalout)
|
||||
logParam := &base.SaveGamePlayerListLogParam{
|
||||
Platform: playerEx.Platform,
|
||||
Channel: playerEx.Channel,
|
||||
Promoter: playerEx.BeUnderAgentCode,
|
||||
PackageTag: playerEx.PackageID,
|
||||
InviterId: playerEx.InviterId,
|
||||
LogId: sceneEx.logid,
|
||||
TotalIn: totalin,
|
||||
TotalOut: totalout,
|
||||
TaxCoin: playerEx.taxCoin,
|
||||
BetAmount: int64(TotalBetValue),
|
||||
WinAmountNoAnyTax: playerEx.gainCoin,
|
||||
ValidBet: validBet,
|
||||
ValidFlow: validFlow,
|
||||
IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player),
|
||||
IsFree: false,
|
||||
WinSmallGame: 0,
|
||||
WinTotal: 0,
|
||||
}
|
||||
sceneEx.SaveGamePlayerListLog(playerEx.SnId, logParam)
|
||||
}
|
||||
|
||||
playerEx.ReStartGame()
|
||||
}
|
||||
}
|
||||
|
||||
func (this *StateBilled) OnLeave(s *base.Scene) {
|
||||
|
|
|
@ -5,9 +5,7 @@ import (
|
|||
"fmt"
|
||||
"net"
|
||||
"os"
|
||||
"os/signal"
|
||||
"path/filepath"
|
||||
"syscall"
|
||||
"time"
|
||||
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
|
@ -165,7 +163,7 @@ func init() {
|
|||
module.RegisteModule(MachineMgr, time.Second, 0)
|
||||
}
|
||||
|
||||
func listenKeyboardEvents(conn net.Conn) {
|
||||
/*func listenKeyboardEvents(conn net.Conn) {
|
||||
for {
|
||||
// 读取键盘事件
|
||||
key := readKeyboardEvent()
|
||||
|
@ -242,9 +240,9 @@ func listenKeyboardEvents(conn net.Conn) {
|
|||
queryBaseParam(conn)
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
func readKeyboardEvent() string {
|
||||
/*func readKeyboardEvent() string {
|
||||
var b [1]byte
|
||||
var done uint32
|
||||
err := syscall.ReadFile(syscall.Stdin, b[:], &done, nil)
|
||||
|
@ -253,9 +251,9 @@ func readKeyboardEvent() string {
|
|||
}
|
||||
|
||||
return string(b[:])
|
||||
}
|
||||
}*/
|
||||
|
||||
func waitForUserExit() {
|
||||
/*func waitForUserExit() {
|
||||
// 创建一个信号通道
|
||||
signalChan := make(chan os.Signal, 1)
|
||||
|
||||
|
@ -265,4 +263,4 @@ func waitForUserExit() {
|
|||
// 等待用户按下 Ctrl+C 退出
|
||||
<-signalChan
|
||||
fmt.Println("退出程序...")
|
||||
}
|
||||
}*/
|
||||
|
|
|
@ -1679,3 +1679,13 @@ type SamLocPerson struct {
|
|||
CardInfoEnd []int32 //结算时的牌型
|
||||
IsTianHu bool //是否天胡
|
||||
}
|
||||
|
||||
// 娃娃机 每局记录
|
||||
type ClawdollResultType struct {
|
||||
//all
|
||||
RoomId int32 //房间Id
|
||||
PlayerSnid int32 //玩家id
|
||||
BeforeClawdollItemNum int64 //变化前娃娃币
|
||||
AfterClawdollItemNum int64 //变化后娃娃币
|
||||
IsWin bool //是否成功
|
||||
}
|
||||
|
|
|
@ -38,8 +38,6 @@ const (
|
|||
CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务)
|
||||
CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户)
|
||||
CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO CLAWDOLLPacketID = 5613 // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||
CLAWDOLLPacketID_PACKET_CS_DollConfig CLAWDOLLPacketID = 5614 //获取娃娃机配置信息
|
||||
CLAWDOLLPacketID_PACKET_SC_DollConfig CLAWDOLLPacketID = 5615 //返回娃娃机配置信息
|
||||
)
|
||||
|
||||
// Enum value maps for CLAWDOLLPacketID.
|
||||
|
@ -59,8 +57,6 @@ var (
|
|||
5611: "PACKET_CS_WAITPLAYERS",
|
||||
5612: "PACKET_SC_WAITPLAYERS",
|
||||
5613: "PACKET_SC_PLAYINGINFO",
|
||||
5614: "PACKET_CS_DollConfig",
|
||||
5615: "PACKET_SC_DollConfig",
|
||||
}
|
||||
CLAWDOLLPacketID_value = map[string]int32{
|
||||
"PACKET_ZERO": 0,
|
||||
|
@ -77,8 +73,6 @@ var (
|
|||
"PACKET_CS_WAITPLAYERS": 5611,
|
||||
"PACKET_SC_WAITPLAYERS": 5612,
|
||||
"PACKET_SC_PLAYINGINFO": 5613,
|
||||
"PACKET_CS_DollConfig": 5614,
|
||||
"PACKET_SC_DollConfig": 5615,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -1080,170 +1074,6 @@ func (x *CLAWDOLLPlayerDigestInfo) GetStat() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
type CSCLAWDOLLConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) Reset() {
|
||||
*x = CSCLAWDOLLConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[13]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSCLAWDOLLConfig) ProtoMessage() {}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[13]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSCLAWDOLLConfig.ProtoReflect.Descriptor instead.
|
||||
func (*CSCLAWDOLLConfig) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{13}
|
||||
}
|
||||
|
||||
type SCCLAWDOLLConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Info []*MachineInfo `protobuf:"bytes,1,rep,name=info,proto3" json:"info,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) Reset() {
|
||||
*x = SCCLAWDOLLConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[14]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCCLAWDOLLConfig) ProtoMessage() {}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[14]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCCLAWDOLLConfig.ProtoReflect.Descriptor instead.
|
||||
func (*SCCLAWDOLLConfig) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{14}
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetInfo() []*MachineInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type MachineInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
IconAddr string `protobuf:"bytes,1,opt,name=IconAddr,proto3" json:"IconAddr,omitempty"` //图片地址
|
||||
CostItemNum int32 `protobuf:"varint,2,opt,name=CostItemNum,proto3" json:"CostItemNum,omitempty"` //消耗道具数量
|
||||
ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //获得道具ID
|
||||
ItemNum int32 `protobuf:"varint,4,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //获得道具数量
|
||||
MachineId int32 `protobuf:"varint,5,opt,name=MachineId,proto3" json:"MachineId,omitempty"`
|
||||
}
|
||||
|
||||
func (x *MachineInfo) Reset() {
|
||||
*x = MachineInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[15]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *MachineInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*MachineInfo) ProtoMessage() {}
|
||||
|
||||
func (x *MachineInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[15]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use MachineInfo.ProtoReflect.Descriptor instead.
|
||||
func (*MachineInfo) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{15}
|
||||
}
|
||||
|
||||
func (x *MachineInfo) GetIconAddr() string {
|
||||
if x != nil {
|
||||
return x.IconAddr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *MachineInfo) GetCostItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.CostItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MachineInfo) GetItemId() int32 {
|
||||
if x != nil {
|
||||
return x.ItemId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MachineInfo) GetItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.ItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MachineInfo) GetMachineId() int32 {
|
||||
if x != nil {
|
||||
return x.MachineId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_clawdoll_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_clawdoll_proto_rawDesc = []byte{
|
||||
|
@ -1353,59 +1183,40 @@ var file_clawdoll_proto_rawDesc = []byte{
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|
||||
0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f,
|
||||
0x63, 0x6c, 0x61, 0x77, 0x64, 0x6f, 0x6c, 0x6c, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -1421,7 +1232,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
|
|||
}
|
||||
|
||||
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_clawdoll_proto_goTypes = []interface{}{
|
||||
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
|
||||
(OpResultCode)(0), // 1: clawdoll.OpResultCode
|
||||
|
@ -1438,21 +1249,17 @@ var file_clawdoll_proto_goTypes = []interface{}{
|
|||
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
|
||||
(*CLAWDOLLWaitPlayers)(nil), // 13: clawdoll.CLAWDOLLWaitPlayers
|
||||
(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
|
||||
(*CSCLAWDOLLConfig)(nil), // 15: clawdoll.CSCLAWDOLLConfig
|
||||
(*SCCLAWDOLLConfig)(nil), // 16: clawdoll.SCCLAWDOLLConfig
|
||||
(*MachineInfo)(nil), // 17: clawdoll.MachineInfo
|
||||
}
|
||||
var file_clawdoll_proto_depIdxs = []int32{
|
||||
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
|
||||
1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode
|
||||
14, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
|
||||
14, // 3: clawdoll.CLAWDOLLWaitPlayers.WaitPlayersInfo:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
|
||||
17, // 4: clawdoll.SCCLAWDOLLConfig.info:type_name -> clawdoll.MachineInfo
|
||||
5, // [5:5] is the sub-list for method output_type
|
||||
5, // [5:5] is the sub-list for method input_type
|
||||
5, // [5:5] is the sub-list for extension type_name
|
||||
5, // [5:5] is the sub-list for extension extendee
|
||||
0, // [0:5] is the sub-list for field type_name
|
||||
4, // [4:4] is the sub-list for method output_type
|
||||
4, // [4:4] is the sub-list for method input_type
|
||||
4, // [4:4] is the sub-list for extension type_name
|
||||
4, // [4:4] is the sub-list for extension extendee
|
||||
0, // [0:4] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_clawdoll_proto_init() }
|
||||
|
@ -1617,42 +1424,6 @@ func file_clawdoll_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSCLAWDOLLConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCCLAWDOLLConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*MachineInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -1660,7 +1431,7 @@ func file_clawdoll_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_clawdoll_proto_rawDesc,
|
||||
NumEnums: 2,
|
||||
NumMessages: 16,
|
||||
NumMessages: 13,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -18,8 +18,6 @@ enum CLAWDOLLPacketID {
|
|||
PACKET_CS_WAITPLAYERS = 5611; // 获取等待玩家信息 (客户->服务)
|
||||
PACKET_SC_WAITPLAYERS = 5612; // 获取等待玩家信息 (服务->客户)
|
||||
PACKET_SC_PLAYINGINFO = 5613; // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||
PACKET_CS_DollConfig = 5614; //获取娃娃机配置信息
|
||||
PACKET_SC_DollConfig = 5615; //返回娃娃机配置信息
|
||||
}
|
||||
|
||||
//操作结果
|
||||
|
@ -133,16 +131,4 @@ message CLAWDOLLPlayerDigestInfo {
|
|||
string HeadUrl = 3; //头像
|
||||
string Name = 4; //名字
|
||||
int32 Stat = 5; //玩家状态 0:排队状态 5:大厅观众状态
|
||||
}
|
||||
message CSCLAWDOLLConfig{
|
||||
}
|
||||
message SCCLAWDOLLConfig{
|
||||
repeated MachineInfo info =1;
|
||||
}
|
||||
message MachineInfo{
|
||||
string IconAddr =1; //图片地址
|
||||
int32 CostItemNum = 2; //消耗道具数量
|
||||
int32 ItemId = 3; //获得道具ID
|
||||
int32 ItemNum = 4;//获得道具数量
|
||||
int32 MachineId = 5;
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -234,6 +234,8 @@ enum PlayerPacketID {
|
|||
PACKET_SCDataConfig = 2843;//通知配置更新
|
||||
PACKET_CSClawdollItemLog = 2844;//请求娃娃卡道具记录
|
||||
PACKET_SCClawdollItemLog = 2845;//返回娃娃卡道具记录
|
||||
PACKET_CSDollConfig = 2846; //获取娃娃机配置信息
|
||||
PACKET_SCDollConfig = 2847; //返回娃娃机配置信息
|
||||
}
|
||||
|
||||
// 账变记录
|
||||
|
@ -1390,4 +1392,15 @@ message ClawdollItemLogData{
|
|||
int64 Time = 4; //时间
|
||||
int32 LogType = 5; //记录类型 0.获取 1.消耗
|
||||
}
|
||||
|
||||
message CSCLAWDOLLConfig{
|
||||
}
|
||||
message SCCLAWDOLLConfig{
|
||||
repeated MachineInfo Info =1;
|
||||
}
|
||||
message MachineInfo{
|
||||
string IconAddr =1; //图片地址
|
||||
int32 CostItemNum = 2; //消耗道具数量
|
||||
int32 ItemId = 3; //获得道具ID
|
||||
int32 ItemNum = 4;//获得道具数量
|
||||
int32 MachineId = 5;
|
||||
}
|
|
@ -8,7 +8,6 @@ import (
|
|||
"fmt"
|
||||
"io"
|
||||
"math/rand"
|
||||
"mongo.games.com/game/protocol/clawdoll"
|
||||
"net/url"
|
||||
"regexp"
|
||||
"strconv"
|
||||
|
@ -3170,6 +3169,25 @@ func CSClawdollItemLog(s *netlib.Session, packetId int, data interface{}, sid in
|
|||
if p == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
var change []*model.Item
|
||||
change = append(change, &model.Item{
|
||||
ItemId: common.ItemIDClawdoll,
|
||||
ItemNum: 3,
|
||||
})
|
||||
|
||||
BagMgrSingleton.AddItemsV2(&model.AddItemParam{
|
||||
P: p.PlayerData,
|
||||
Change: change,
|
||||
Add: 0,
|
||||
GainWay: common.GainWayItemShopChangeDoll,
|
||||
Operator: "system",
|
||||
Remark: "商城兑换娃娃",
|
||||
GameId: 0,
|
||||
GameFreeId: 0,
|
||||
NoLog: false,
|
||||
})
|
||||
|
||||
msg, ok := data.(*player_proto.CSClawdollItemLog)
|
||||
if !ok {
|
||||
return nil
|
||||
|
@ -3207,7 +3225,7 @@ func CSClawdollItemLog(s *netlib.Session, packetId int, data interface{}, sid in
|
|||
|
||||
func CSCLAWDOLLConfig(s *netlib.Session, packetId int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSDollConfigHandler")
|
||||
if _, ok := data.(*clawdoll.CSCLAWDOLLConfig); ok {
|
||||
if _, ok := data.(*player_proto.CSCLAWDOLLConfig); ok {
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Warn("CSDollConfigHandler p == nil")
|
||||
|
@ -3218,9 +3236,9 @@ func CSCLAWDOLLConfig(s *netlib.Session, packetId int, data interface{}, sid int
|
|||
if machineInfo == nil {
|
||||
return nil
|
||||
}
|
||||
pack := &clawdoll.SCCLAWDOLLConfig{}
|
||||
pack := &player_proto.SCCLAWDOLLConfig{}
|
||||
for _, value := range machineInfo.Info {
|
||||
info := &clawdoll.MachineInfo{
|
||||
info := &player_proto.MachineInfo{
|
||||
IconAddr: value.IconAddr,
|
||||
CostItemNum: value.CostItemNum,
|
||||
ItemId: value.ItemId,
|
||||
|
@ -3229,7 +3247,7 @@ func CSCLAWDOLLConfig(s *netlib.Session, packetId int, data interface{}, sid int
|
|||
}
|
||||
pack.Info = append(pack.Info, info)
|
||||
}
|
||||
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_DollConfig), pack)
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCDollConfig), pack)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
@ -3269,5 +3287,5 @@ func init() {
|
|||
//娃娃卡道具记录
|
||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSClawdollItemLog), player_proto.CSClawdollItemLog{}, CSClawdollItemLog)
|
||||
//客户端请求配置信息
|
||||
common.Register(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), clawdoll.CSCLAWDOLLConfig{}, CSCLAWDOLLConfig)
|
||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSDollConfig), player_proto.CSCLAWDOLLConfig{}, CSCLAWDOLLConfig)
|
||||
}
|
||||
|
|
|
@ -98,7 +98,7 @@ func init() {
|
|||
// 竞技馆房间类型配置
|
||||
etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent)
|
||||
//娃娃机配置
|
||||
etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, handlerEvent)
|
||||
etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, platformConfigEvent)
|
||||
}
|
||||
|
||||
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
|
|
Loading…
Reference in New Issue