赛季积分重置修复

This commit is contained in:
sk 2024-10-08 14:51:45 +08:00
parent ae3e9d8fd6
commit 1f8f7b0f22
4 changed files with 33 additions and 3 deletions

View File

@ -319,6 +319,7 @@ const (
GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
GainWayItemBagChangeDollRevocation = 113 //娃娃兑换后台撤销
GainWayPermitReset = 114 //赛季通行证积分重置
)
// 后台选择 金币变化类型 的充值 类型id号起始

View File

@ -89,6 +89,7 @@ type GameParam struct {
CustomAwardMaxAddTime int // 竞技馆假奖励方法周期,单位秒
AdminPassword string // 管理员密码
UseAdminPassword bool // 是否使用管理员密码
CloseCustomRoomCreate bool // 关闭自定义房间创建
}
var GameParamPath = "../data/gameparam.json"

View File

@ -133,9 +133,9 @@ func (c *CustomRoomMgr) GetRoomList(plt string) []*gamehall.PrivateRoomInfo {
}
func (c *CustomRoomMgr) tryCreate(plt string, configId int32) {
logger.Logger.Tracef("尝试创建竞技馆系统房间 %v", configId)
logger.Logger.Tracef("尝试创建竞技馆系统房间 %v CloseCustomRoomCreate:%v", configId, model.GameParamData.CloseCustomRoomCreate)
cfg := PlatformMgrSingleton.GetConfig(plt).RoomConfigSystem[configId]
if cfg == nil || cfg.GetOn() == common.Off {
if model.GameParamData.CloseCustomRoomCreate || cfg == nil || cfg.GetOn() == common.Off {
return
}

View File

@ -2033,7 +2033,20 @@ func (this *Player) ResetPermit() {
// 清理数据
bag := BagMgrSingleton.GetBagInfo(this.SnId)
if bag != nil {
delete(bag.BagItem, common.ItemIDPermit)
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: this.Platform,
SnId: this.SnId,
Change: []*model.Item{
{
ItemId: common.ItemIDPermit,
ItemNum: -bag.BagItem[common.ItemIDPermit].ItemNum,
},
},
GainWay: common.GainWayPermitReset,
Operator: "system",
Remark: "赛季积分清理",
})
if model.GameParamData.PermitInitScore > 0 {
bagInfo := BagMgrSingleton.GetBagInfo(this.SnId)
if bagInfo != nil {
@ -2042,6 +2055,21 @@ func (this *Player) ResetPermit() {
ItemNum: model.GameParamData.PermitInitScore,
ObtainTime: time.Now().Unix(),
}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: this.Platform,
SnId: this.SnId,
Change: []*model.Item{
{
ItemId: common.ItemIDPermit,
ItemNum: model.GameParamData.PermitInitScore,
},
},
GainWay: common.GainWayPermitReset,
Operator: "system",
Remark: "初始赛季积分",
})
this.Permit = time.Now()
}
}