Merge branch 'develop' into ma
# Conflicts: # common/constant.go
This commit is contained in:
commit
7d7f5804f1
|
@ -315,7 +315,9 @@ const (
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|||
GainWayRoomGain = 107 //房卡场获得
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GainWayItemShop = 108 // 交易市场道具交易
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GainWayClawdollCostItem = 109 // 娃娃机上分扣道具
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GainWayClawdollCatch = 110 // 娃娃机抓取到娃娃获取卡
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GainWayItemShopChangeDoll = 110 // 商城兑换娃娃
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GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
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GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
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)
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// 后台选择 金币变化类型 的充值 类型id号起始
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|
@ -566,7 +568,6 @@ const (
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ItemIDVCard = 30001 // v卡
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ItemIDJCard = 30002 // 金券
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ItemDiamondScore = 100012 //钻石积分
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ItemIDClawdoll = 40003 // 娃娃卡
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)
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func ToItemId(id int32) int32 {
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|
|
Binary file not shown.
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BIN
data/DB_Task.dat
BIN
data/DB_Task.dat
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@ -11,7 +11,7 @@
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"FinishTimes": 1,
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"Award": {
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"100001": 500000,
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"100004": 5
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"100004": 20
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},
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"Position": [
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1,
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|
@ -28,7 +28,7 @@
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"TargetTimes": 1,
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"FinishTimes": 1,
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"Award": {
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"100001": 100000,
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||||
"100001": 200000,
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||||
"100004": 20
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},
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"Position": [
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|
@ -47,7 +47,7 @@
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|||
"FinishTimes": 1,
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||||
"Award": {
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"100001": 50000,
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||||
"100004": 15
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||||
"100004": 10
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||||
}
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||||
},
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{
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|
@ -76,7 +76,7 @@
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"FinishTimes": 1,
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"Award": {
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"100001": 100000,
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"100004": 30
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"100004": 20
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},
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"GameType": 1
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},
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|
@ -90,11 +90,47 @@
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"TargetTimes": 1,
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"FinishTimes": 1,
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"Award": {
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||||
"100001": 100000,
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"100001": 50000,
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||||
"100004": 20
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},
|
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"GameType": 1
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},
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{
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"Id": 27,
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"Order": 7,
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"Name": "每日任务",
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"Des": "累计充值$4.99",
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"ActivityType": 1,
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"TaskType": 7,
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"TargetTimes": 499,
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"FinishTimes": 1,
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"Award": {
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"100001": 1000000,
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"100004": 30
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||||
},
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||||
"Position": [
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1,
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1
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]
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||||
},
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{
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"Id": 28,
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"Order": 8,
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"Name": "每日任务",
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"Des": "累计充值$9.99",
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"ActivityType": 1,
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"TaskType": 7,
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"TargetTimes": 999,
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"FinishTimes": 1,
|
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"Award": {
|
||||
"100001": 2000000,
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"100004": 50
|
||||
},
|
||||
"Position": [
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 7,
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||||
"Order": 1,
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|
@ -116,7 +152,7 @@
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|||
"TargetTimes": 300,
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||||
"FinishTimes": 1,
|
||||
"Award": {
|
||||
"50001": 2
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||||
"50001": 5
|
||||
}
|
||||
},
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||||
{
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|
@ -140,7 +176,7 @@
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"TargetTimes": 500,
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||||
"FinishTimes": 1,
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"Award": {
|
||||
"50001": 5
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||||
"50001": 10
|
||||
}
|
||||
},
|
||||
{
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|
@ -149,10 +185,10 @@
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"Name": "周活跃任务",
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"ActivityType": 2,
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"TaskType": 14,
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"TargetTimes": 600,
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"TargetTimes": 650,
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"FinishTimes": 1,
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"Award": {
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"100002": 10
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"30008": 1
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||||
}
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},
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{
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|
|
|
@ -0,0 +1,73 @@
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package svc
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import (
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"github.com/globalsign/mgo"
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"github.com/globalsign/mgo/bson"
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"mongo.games.com/game/dbproxy/mongo"
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"mongo.games.com/game/model"
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"mongo.games.com/goserver/core/logger"
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"net/rpc"
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)
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func DbBagChangeDollLogCollection(plt string) *mongo.Collection {
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s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.BagChangeDollLogDBName)
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if s != nil {
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dollRec, first := s.DB().C(model.BagChangeDollLogCollName)
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if first {
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dollRec.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
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}
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return dollRec
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}
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return nil
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}
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type DbBagChangeDollLogSvc struct {
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}
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func (svc *DbBagChangeDollLogSvc) InsertDbBagChangeDollLog(args *model.DbBagChangeDollLogArgs, ret *bool) (err error) {
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clog := DbBagChangeDollLogCollection(args.Log.Platform)
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if clog == nil {
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return
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}
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logger.Logger.Trace("DbBagChangeDollLogSvc.InsertDbBagChangeDollLog")
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err = clog.Insert(args.Log)
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if err != nil {
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logger.Logger.Error("DbBagChangeDollLogSvc.InsertDbBagChangeDollLog error:", err)
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return
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}
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*ret = true
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return
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}
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func (svc *DbBagChangeDollLogSvc) GetDbBagChangeDollLog(args *model.DbBagChangeDollLogArgs, dollLog *[]*model.BagChangeDollLog) (err error) {
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clog := DbBagChangeDollLogCollection(args.Log.Platform)
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if clog == nil {
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logger.Logger.Error("GetDbBagChangeDollLog == nil")
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return nil
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}
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logger.Logger.Trace("DbBagChangeDollLogSvc.GetDbBagChangeDollLog")
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err = clog.Find(bson.M{"snid": args.Log.Snid}).All(dollLog)
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if err != nil {
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logger.Logger.Error("DbBagChangeDollLogSvc.GetDbBagChangeDollLog error:", err)
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return nil
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}
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return
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}
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func (svc *DbBagChangeDollLogSvc) UpdateDbShopState(args *model.DbBagChangeDollLogArgs, ret *bool) (err error) {
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clog := DbBagChangeDollLogCollection(args.Log.Platform)
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if clog == nil {
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logger.Logger.Error("UpdateDbShopState == nil")
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return nil
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}
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logger.Logger.Trace("DbBagChangeDollLogSvc.UpdateDbShopState")
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err = clog.UpdateId(args.Log.LogId, bson.M{"$set": bson.M{"state": args.Log.State}})
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if err != nil {
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logger.Logger.Error("DbBagChangeDollLogSvc.UpdateDbShopState error:", err)
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||||
return nil
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}
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*ret = true
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||||
return
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||||
}
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||||
|
||||
func init() {
|
||||
rpc.Register(new(DbBagChangeDollLogSvc))
|
||||
}
|
|
@ -30,6 +30,9 @@ func GameDetailedLogsCollection(plt string) *mongo.Collection {
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c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "gamefreeid"}, Background: true, Sparse: true})
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c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true})
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c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
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c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"ts", "cycleid"}, Background: true, Sparse: true})
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c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"time", "cycleid"}, Background: true, Sparse: true})
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c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-time", "cycleid"}, Background: true, Sparse: true})
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}
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return c_gamedetailed
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}
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|
|
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@ -43,6 +43,7 @@ func GamePlayerListLogsCollection(plt string) *mongo.Collection {
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c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "snid", "gamefreeid"}, Background: true, Sparse: true})
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c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true})
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c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
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c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"ts", "cycleid"}, Background: true, Sparse: true})
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}
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return c_gameplayerlistlog
|
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}
|
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|
|
|
@ -4,7 +4,9 @@ import (
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|||
"mongo.games.com/game/protocol/machine"
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"mongo.games.com/goserver/core/logger"
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"mongo.games.com/goserver/core/netlib"
|
||||
"mongo.games.com/goserver/srvlib"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
var MachineMap = make(map[int]*DollMachine)
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|
@ -71,6 +73,15 @@ func MSUpdateDollMachineStatusHandler(session *netlib.Session, packetId int, dat
|
|||
}
|
||||
func MSDollMachineHeartBeatHandler(session *netlib.Session, packetId int, data interface{}) error {
|
||||
//fmt.Println("收到娃娃机服务心跳!!!")
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||||
//返回心跳
|
||||
pack := &machine.SMDollMachineHeartBeat{}
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||||
pack.TimeStamp = time.Now().UnixMilli()
|
||||
machineConn := srvlib.ServerSessionMgrSington.GetSession(1, 10, 1001)
|
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if machineConn != nil {
|
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machineConn.Send(int(machine.DollMachinePacketID_Packet_SMDollMachineHeartBeat), pack)
|
||||
} else {
|
||||
logger.Logger.Error("MSDollMachineHeartBeatHandler:MachineConn is nil !")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@ import (
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|||
"mongo.games.com/game/etcd"
|
||||
"mongo.games.com/game/model"
|
||||
"mongo.games.com/game/protocol/webapi"
|
||||
"mongo.games.com/game/srvdata"
|
||||
)
|
||||
|
||||
var ConfigMgrInst = model.NewConfigMgr()
|
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|
@ -18,6 +19,8 @@ func init() {
|
|||
etcd.Register(etcd.ETCDKEY_PLAYERPOOL, webapi.PlayerPool{}, platformConfigEtcd)
|
||||
// 游戏配置
|
||||
etcd.Register(etcd.ETCDKEY_GAME_CONFIG, webapi.GameConfig{}, platformConfigEtcd)
|
||||
// 道具列表
|
||||
etcd.Register(etcd.ETCDKEY_Item, webapi.ItemConfig{}, platformConfigEtcd)
|
||||
// 集卡活动
|
||||
etcd.Register(etcd.ETCDKEY_ACT_Collect, webapi.WelfareCollectConfig{}, platformConfigEtcd)
|
||||
// 渠道开关
|
||||
|
@ -45,6 +48,9 @@ func platformConfigEtcd(ctx context.Context, completeKey string, isInit bool, ev
|
|||
ConfigMgrInst.GetConfig(d.Platform).SkinConfig = d
|
||||
case *webapi.MachineConfig:
|
||||
ConfigMgrInst.GetConfig(d.Platform).MachineConfig = d
|
||||
case *webapi.ItemConfig:
|
||||
ConfigMgrInst.GetConfig(d.Platform).ItemConfig = d
|
||||
srvdata.GameItemMgr.SetConfig(d)
|
||||
default:
|
||||
logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
|
||||
}
|
||||
|
|
|
@ -493,6 +493,7 @@ func (this *Player) AddCoin(num int64, gainWay int32, syncFlag int, oper, remark
|
|||
SnId: proto.Int32(this.SnId),
|
||||
AddCoin: proto.Int64(num),
|
||||
RestCoin: proto.Int64(this.Coin),
|
||||
Tp: common.PlayerChangeTypeCoin,
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
if (syncFlag & SyncFlag_Broadcast) != 0 {
|
||||
|
@ -519,6 +520,7 @@ func (this *Player) AddCoinNoLog(num int64, syncFlag int) {
|
|||
SnId: proto.Int32(this.SnId),
|
||||
AddCoin: proto.Int64(num),
|
||||
RestCoin: proto.Int64(this.Coin),
|
||||
Tp: common.PlayerChangeTypeNum,
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
if (syncFlag & SyncFlag_Broadcast) != 0 {
|
||||
|
@ -568,6 +570,7 @@ func (this *Player) AddCoinAsync(num int64, gainWay int32, notifyC, broadcast bo
|
|||
SnId: proto.Int32(this.SnId),
|
||||
AddCoin: proto.Int64(num),
|
||||
RestCoin: proto.Int64(this.Coin),
|
||||
Tp: common.PlayerChangeTypeCoin,
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
if broadcast {
|
||||
|
|
|
@ -89,7 +89,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
|
|||
sceneEx.playingSnid = p.SnId
|
||||
|
||||
//发送向前移动指令
|
||||
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
|
||||
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonBack)
|
||||
|
||||
s.ChangeSceneState(rule.ClawDollSceneStateStart)
|
||||
sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))
|
||||
|
@ -189,6 +189,51 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
|
|||
return nil
|
||||
}
|
||||
|
||||
type CSDollConfigPacketFactory struct {
|
||||
}
|
||||
|
||||
type CSDollConfigHandler struct {
|
||||
}
|
||||
|
||||
func (f *CSDollConfigPacketFactory) CreatePacket() interface{} {
|
||||
pack := &clawdoll.CSCLAWDOLLConfig{}
|
||||
return pack
|
||||
}
|
||||
|
||||
func (h *CSDollConfigHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSDollConfigHandler")
|
||||
if _, ok := data.(*clawdoll.CSCLAWDOLLConfig); ok {
|
||||
p := base.PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Warn("CSDollConfigHandler p == nil")
|
||||
return nil
|
||||
}
|
||||
|
||||
scene := p.GetScene()
|
||||
if scene == nil {
|
||||
return nil
|
||||
}
|
||||
sceneEx, ok := scene.ExtraData.(*SceneEx)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
machineId := scene.GetDBGameFree().GetId() % 6080000
|
||||
machineInfo := sceneEx.GetMachineServerInfo(machineId, p.Platform)
|
||||
if machineInfo == nil {
|
||||
logger.Logger.Warn("CSDollConfigHandler machineId = %v not found", machineId)
|
||||
return nil
|
||||
}
|
||||
pack := &clawdoll.SCCLAWDOLLConfig{
|
||||
IconAddr: machineInfo.IconAddr,
|
||||
CostItemNum: machineInfo.CostItemNum,
|
||||
ItemId: machineInfo.ItemId,
|
||||
ItemNum: machineInfo.ItemNum,
|
||||
}
|
||||
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_DollConfig), pack)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
func init() {
|
||||
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
|
||||
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
|
||||
|
@ -196,4 +241,7 @@ func init() {
|
|||
//客户端请求token
|
||||
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
|
||||
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
|
||||
//客户端请求配置信息
|
||||
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigHandler{})
|
||||
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigPacketFactory{})
|
||||
}
|
||||
|
|
|
@ -163,7 +163,7 @@ func (this *TienLenSceneData) CanStart() bool {
|
|||
}
|
||||
|
||||
if this.IsCustom() {
|
||||
return this.IsAllReady() && this.GetPlayerCnt() >= this.GetPlayerNum()
|
||||
return (this.IsAllReady() || this.GetNumOfGames() > 0) && this.GetPlayerCnt() >= this.GetPlayerNum()
|
||||
}
|
||||
|
||||
// 房间人数>=2开始,并且有真人或者是预创建房间,并且有房主
|
||||
|
@ -1964,7 +1964,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
|
|||
score = int64(this.roundScore) * int64(baseScore) / 100 //百分比
|
||||
}
|
||||
losePlayerCoin := losePlayer.GetCoin()
|
||||
if !this.IsMatchScene() && losePlayerCoin < score { //输完
|
||||
if !this.IsMatchScene() && !this.IsCustom() && losePlayerCoin < score { //输完
|
||||
score = losePlayerCoin
|
||||
}
|
||||
//判断宠物技能生不生效
|
||||
|
@ -1983,7 +1983,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
|
|||
gainScore := int64(float64(score) * float64(10000-taxRate) / 10000.0) //税后
|
||||
bombTaxScore := score - gainScore
|
||||
// win
|
||||
if this.IsMatchScene() {
|
||||
if this.IsMatchScene() || this.IsCustom() {
|
||||
winPlayer.AddCoinNoLog(gainScore, 0)
|
||||
} else {
|
||||
winPlayer.AddCoin(gainScore, common.GainWay_CoinSceneWin, 0, "system", this.GetSceneName())
|
||||
|
@ -1997,7 +1997,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
|
|||
winPlayer.bombRankScore += rankScore * rule.RankBaseScore
|
||||
}
|
||||
//lose
|
||||
if this.IsMatchScene() {
|
||||
if this.IsMatchScene() && this.IsCustom() {
|
||||
losePlayer.AddCoinNoLog(-score, 0)
|
||||
} else {
|
||||
losePlayer.AddCoin(-score, common.GainWay_CoinSceneLost, 0, "system", this.GetSceneName())
|
||||
|
@ -2130,6 +2130,7 @@ func (this *TienLenSceneData) SaveCustomLog() {
|
|||
StartTs: this.GameStartTime.Unix(),
|
||||
EndTs: time.Now().Unix(),
|
||||
State: state,
|
||||
Creator: this.GetCreator(),
|
||||
}
|
||||
for snid := range this.BilledList {
|
||||
var items []*model.Item
|
||||
|
|
|
@ -446,6 +446,9 @@ func TienLenCreateRoomInfoPacket(s *base.Scene, p *base.Player, sceneEx *TienLen
|
|||
if s.GetCustom().GetPassword() != "" {
|
||||
pack.NeedPassword = 1
|
||||
}
|
||||
if s.IsCustom() {
|
||||
pack.MasterSnid = s.GetCreator()
|
||||
}
|
||||
pack.IsMatch = int32(0)
|
||||
// 0.普通场 1.锦标赛 2.冠军赛 3.vip专属
|
||||
if s.IsMatchScene() {
|
||||
|
@ -603,6 +606,10 @@ func (this *SceneBaseStateTienLen) OnTick(s *base.Scene) {
|
|||
s.RandRobotCnt()
|
||||
s.SetTimerRandomRobot(s.GetRobotTime())
|
||||
}
|
||||
// 房卡房长时间没人解散房间
|
||||
if s.IsCustom() && s.GetRealPlayerCnt() == 0 && this.GetTimeout(s) > 5 {
|
||||
s.Destroy(true)
|
||||
}
|
||||
}
|
||||
|
||||
// 发送玩家操作情况
|
||||
|
@ -719,7 +726,7 @@ func (this *SceneWaitPlayerStateTienLen) CanChangeTo(s base.SceneState) bool {
|
|||
|
||||
// 当前状态能否换桌
|
||||
func (this *SceneWaitPlayerStateTienLen) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
if s.IsMatchScene() {
|
||||
if s.IsMatchScene() || (s.IsCustom() && s.GetNumOfGames() > 0) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
|
@ -810,7 +817,7 @@ func (this *SceneWaitStartStateTienLen) CanChangeTo(s base.SceneState) bool {
|
|||
|
||||
// 当前状态能否换桌
|
||||
func (this *SceneWaitStartStateTienLen) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
if s.IsMatchScene() {
|
||||
if s.IsMatchScene() || (s.IsCustom() && s.GetNumOfGames() > 0) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
|
@ -981,10 +988,15 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
|
|||
if rule.TestOpen {
|
||||
sceneEx.SendHandCardTest()
|
||||
} else {
|
||||
if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
|
||||
sceneEx.SendHandCard_Match()
|
||||
} else {
|
||||
|
||||
if len(sceneEx.testPokers) > 1 {
|
||||
sceneEx.SendHandCardOdds()
|
||||
} else {
|
||||
if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
|
||||
sceneEx.SendHandCard_Match()
|
||||
} else {
|
||||
sceneEx.SendHandCardOdds()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1790,7 +1802,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
|
|||
}
|
||||
}
|
||||
losePlayerCoin := losePlayer.GetCoin()
|
||||
if !sceneEx.IsMatchScene() && losePlayerCoin < gainScore {
|
||||
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && losePlayerCoin < gainScore {
|
||||
gainScore = losePlayerCoin
|
||||
}
|
||||
losePlayerScore = gainScore
|
||||
|
@ -1932,7 +1944,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
|
|||
}
|
||||
}
|
||||
lastWinPlayerCoin := lastWinPlayer.GetCoin()
|
||||
if !sceneEx.IsMatchScene() && lastWinPlayerCoin < astWinGainScore {
|
||||
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && lastWinPlayerCoin < astWinGainScore {
|
||||
astWinGainScore = lastWinPlayerCoin
|
||||
}
|
||||
lastWinPlayerScore = astWinGainScore
|
||||
|
@ -2292,7 +2304,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
|
|||
}
|
||||
}
|
||||
losePlayerCoin := playerEx.GetCoin()
|
||||
if !sceneEx.IsMatchScene() && losePlayerCoin < gainScore {
|
||||
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && losePlayerCoin < gainScore {
|
||||
gainScore = losePlayerCoin
|
||||
}
|
||||
winScore += gainScore
|
||||
|
|
|
@ -140,7 +140,7 @@ func init() {
|
|||
}
|
||||
pack.List = append(pack.List, item)
|
||||
}
|
||||
|
||||
return common.ResponseTag_Ok, pack
|
||||
default:
|
||||
pack.Tag = webapiproto.TagCode_FAILED
|
||||
pack.Msg = "未实现"
|
||||
|
|
|
@ -67,7 +67,7 @@ func processConnMessageQueue(queue *ConnMessageQueue) {
|
|||
}
|
||||
}
|
||||
|
||||
// 移动
|
||||
// 移动 1-前 2-后 3-左 4-右 5-投币
|
||||
func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data interface{}) error {
|
||||
fmt.Println("SMDollMachinePerateHandler %v", data)
|
||||
msg, ok := data.(*machine.SMDollMachineoPerate)
|
||||
|
@ -86,15 +86,6 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
|
|||
|
||||
switch msg.Perate {
|
||||
case 1:
|
||||
//向前移动
|
||||
f1 := []func(){
|
||||
func() { machinedoll.Backward(conn) },
|
||||
}
|
||||
f2 := []func(){
|
||||
func() { machinedoll.BackwardStop(conn) },
|
||||
}
|
||||
Process(conn, f1, f2)
|
||||
case 2:
|
||||
//向后移动
|
||||
f1 := []func(){
|
||||
func() { machinedoll.Forward(conn) },
|
||||
|
@ -103,16 +94,16 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
|
|||
func() { machinedoll.ForwardStop(conn) },
|
||||
}
|
||||
Process(conn, f1, f2)
|
||||
case 3:
|
||||
//向左移动
|
||||
case 2:
|
||||
//向前移动
|
||||
f1 := []func(){
|
||||
func() { machinedoll.Left(conn) },
|
||||
func() { machinedoll.Backward(conn) },
|
||||
}
|
||||
f2 := []func(){
|
||||
func() { machinedoll.LeftStop(conn) },
|
||||
func() { machinedoll.BackwardStop(conn) },
|
||||
}
|
||||
Process(conn, f1, f2)
|
||||
case 4:
|
||||
case 3:
|
||||
//向右移动
|
||||
f1 := []func(){
|
||||
func() { machinedoll.Right(conn) },
|
||||
|
@ -121,6 +112,16 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
|
|||
func() { machinedoll.RightStop(conn) },
|
||||
}
|
||||
Process(conn, f1, f2)
|
||||
case 4:
|
||||
//向左移动
|
||||
f1 := []func(){
|
||||
func() { machinedoll.Left(conn) },
|
||||
}
|
||||
f2 := []func(){
|
||||
func() { machinedoll.LeftStop(conn) },
|
||||
}
|
||||
Process(conn, f1, f2)
|
||||
|
||||
case 5:
|
||||
//投币
|
||||
conn := machinedoll.MachineMgr.CreateConn(int(msg.GetId()))
|
||||
|
@ -288,51 +289,57 @@ func SMGameLinkSucceedHandler(session *netlib.Session, packetId int, data interf
|
|||
return nil
|
||||
}
|
||||
|
||||
/*// 获取进入视频房间token
|
||||
func SMGetTokenHandler(session *netlib.Session, packetId int, data interface{}) error {
|
||||
logger.Logger.Tracef("SMGetTokenHandler %v", data)
|
||||
msg, ok := data.(*machine.SMGetToken)
|
||||
if !ok {
|
||||
/*
|
||||
// 获取进入视频房间token
|
||||
|
||||
func SMGetTokenHandler(session *netlib.Session, packetId int, data interface{}) error {
|
||||
logger.Logger.Tracef("SMGetTokenHandler %v", data)
|
||||
msg, ok := data.(*machine.SMGetToken)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
// 请将 appId 修改为你的 appId,appid 为数字,从即构控制台获取
|
||||
// 举例:1234567890
|
||||
var appId uint32 = uint32(msg.GetAppId())
|
||||
|
||||
// 请修改为你的 serverSecret,serverSecret 为字符串,从即构控制台获取
|
||||
// 举例: "fa94dd0f974cf2e293728a526b028271"
|
||||
serverSecret := msg.ServerSecret
|
||||
|
||||
// 请将 userId 修改为用户的 user_id
|
||||
userId := msg.GetSnid()
|
||||
|
||||
// token 的有效时长,单位:秒
|
||||
var effectiveTimeInSeconds int64 = 3600
|
||||
// token业务认证扩展,基础鉴权token此处填空字符串
|
||||
var payload string = ""
|
||||
|
||||
//生成token
|
||||
token, err := token04.GenerateToken04(appId, strconv.Itoa(int(userId)), serverSecret, effectiveTimeInSeconds, payload)
|
||||
if err != nil {
|
||||
logger.Logger.Error(err)
|
||||
return err
|
||||
}
|
||||
logger.Logger.Trace(token)
|
||||
info := &machine.MSSendToken{}
|
||||
info.Snid = msg.Snid
|
||||
info.Token = token
|
||||
info.Appid = msg.AppId
|
||||
info.StreamId = msg.StreamId
|
||||
|
||||
session.Send(int(machine.DollMachinePacketID_PACKET_MSSendToken), info)
|
||||
fmt.Println("向游戏服务器发送娃娃机token:%v", info)
|
||||
return nil
|
||||
}
|
||||
// 请将 appId 修改为你的 appId,appid 为数字,从即构控制台获取
|
||||
// 举例:1234567890
|
||||
var appId uint32 = uint32(msg.GetAppId())
|
||||
|
||||
// 请修改为你的 serverSecret,serverSecret 为字符串,从即构控制台获取
|
||||
// 举例: "fa94dd0f974cf2e293728a526b028271"
|
||||
serverSecret := msg.ServerSecret
|
||||
|
||||
// 请将 userId 修改为用户的 user_id
|
||||
userId := msg.GetSnid()
|
||||
|
||||
// token 的有效时长,单位:秒
|
||||
var effectiveTimeInSeconds int64 = 3600
|
||||
// token业务认证扩展,基础鉴权token此处填空字符串
|
||||
var payload string = ""
|
||||
|
||||
//生成token
|
||||
token, err := token04.GenerateToken04(appId, strconv.Itoa(int(userId)), serverSecret, effectiveTimeInSeconds, payload)
|
||||
if err != nil {
|
||||
logger.Logger.Error(err)
|
||||
return err
|
||||
}
|
||||
logger.Logger.Trace(token)
|
||||
info := &machine.MSSendToken{}
|
||||
info.Snid = msg.Snid
|
||||
info.Token = token
|
||||
info.Appid = msg.AppId
|
||||
info.StreamId = msg.StreamId
|
||||
|
||||
session.Send(int(machine.DollMachinePacketID_PACKET_MSSendToken), info)
|
||||
fmt.Println("向游戏服务器发送娃娃机token:%v", info)
|
||||
*/
|
||||
func SMDollMachineHeartBeatHandler(session *netlib.Session, packetId int, data interface{}) error {
|
||||
//fmt.Println("收到返回的心跳包")
|
||||
return nil
|
||||
}*/
|
||||
|
||||
}
|
||||
func init() {
|
||||
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMDollMachinePerate), &machine.SMDollMachineoPerate{}, SMDollMachinePerateHandler)
|
||||
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMDollMachineGrab), &machine.SMDollMachineGrab{}, SMDollMachineGrabHandler)
|
||||
//链接成功 返回消息
|
||||
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGameLinkSucceed), &machine.SMGameLinkSucceed{}, SMGameLinkSucceedHandler)
|
||||
//netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGetToken), &machine.SMGetToken{}, SMGetTokenHandler)
|
||||
netlib.Register(int(machine.DollMachinePacketID_Packet_SMDollMachineHeartBeat), &machine.SMDollMachineHeartBeat{}, SMDollMachineHeartBeatHandler)
|
||||
}
|
||||
|
|
|
@ -131,49 +131,8 @@ func (this *MachineManager) CreateConn(key int) *Conn {
|
|||
func (this *MachineManager) Update() {
|
||||
//向游戏服发送心跳包
|
||||
pack := &machine.MSDollMachineHeartBeat{}
|
||||
pack.TimeStamp = time.Now().UnixMilli()
|
||||
SendToGameServer(int(machine.DollMachinePacketID_Packet_MSDollMachineHeartBeat), pack)
|
||||
/* var delConn []*Conn
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
for _, v := range this.ConnMap {
|
||||
_, err := v.Write([]byte("heartbeat"))
|
||||
if err != nil {
|
||||
delConn = append(delConn, v)
|
||||
v.Close()
|
||||
fmt.Println("断开连接:%v", v.Addr)
|
||||
this.UpdateToGameServer(v, 0)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
|
||||
for _, v := range delConn {
|
||||
delete(this.ConnMap, v.Id)
|
||||
this.DelConnMap[v.Id] = v.Addr
|
||||
}
|
||||
|
||||
// 重连
|
||||
var delIds []*Conn
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
for id, addr := range this.DelConnMap {
|
||||
conn, err := net.DialTimeout("tcp", addr, 5*time.Second)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
fmt.Println("娃娃机重连成功!addr = %v", addr)
|
||||
delIds = append(delIds, &Conn{
|
||||
Id: id,
|
||||
Conn: conn,
|
||||
Addr: addr,
|
||||
})
|
||||
}
|
||||
return nil
|
||||
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
|
||||
for _, v := range delIds {
|
||||
this.ConnMap[v.Id] = v
|
||||
delete(this.DelConnMap, v.Id)
|
||||
this.UpdateToGameServer(v, 1)
|
||||
}
|
||||
})).StartByFixExecutor(this.ModuleName())
|
||||
})).StartByFixExecutor(this.ModuleName())*/
|
||||
}
|
||||
|
||||
func (this *MachineManager) Shutdown() {
|
||||
|
|
|
@ -6,8 +6,10 @@ import (
|
|||
"encoding/json"
|
||||
"fmt"
|
||||
"io"
|
||||
"mongo.games.com/game/common"
|
||||
"mongo.games.com/game/model"
|
||||
"net/http"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"mongo.games.com/goserver/core"
|
||||
"mongo.games.com/goserver/core/admin"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
|
@ -15,9 +17,11 @@ import (
|
|||
"mongo.games.com/goserver/core/transact"
|
||||
"mongo.games.com/goserver/core/utils"
|
||||
"mongo.games.com/goserver/srvlib"
|
||||
"net/http"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"mongo.games.com/game/common"
|
||||
"mongo.games.com/game/model"
|
||||
"mongo.games.com/game/proto"
|
||||
"mongo.games.com/game/protocol/webapi"
|
||||
)
|
||||
|
||||
const (
|
||||
|
@ -173,7 +177,15 @@ func init() {
|
|||
}),
|
||||
OnChildRespWrapper: transact.OnChildRespWrapper(func(tNode *transact.TransNode, hChild transact.TransNodeID, retCode int, ud interface{}) transact.TransExeResult {
|
||||
logger.Logger.Tracef("GameSrvApi OnChildRespWrapper %v:%v", hChild, ud)
|
||||
tNode.TransEnv.SetField(GAMESRVAPI_TRANSACTE_RESPONSE, ud)
|
||||
if v, ok := ud.([]byte); ok {
|
||||
var msg webapi.SARoomInfo
|
||||
err := proto.Unmarshal(netlib.SkipHeaderGetRaw(v), &msg)
|
||||
if err == nil && msg.GetTag() == webapi.TagCode_SUCCESS {
|
||||
tNode.TransEnv.SetField(GAMESRVAPI_TRANSACTE_RESPONSE, ud)
|
||||
} else if err != nil {
|
||||
logger.Logger.Errorf("GameSrvApi OnChildRespWrapper unmarshal err %v", err)
|
||||
}
|
||||
}
|
||||
return transact.TransExeResult(retCode)
|
||||
}),
|
||||
})
|
||||
|
|
|
@ -0,0 +1,83 @@
|
|||
package model
|
||||
|
||||
import (
|
||||
"github.com/globalsign/mgo/bson"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"time"
|
||||
)
|
||||
|
||||
type BagChangeDollLog struct {
|
||||
LogId bson.ObjectId `bson:"_id"`
|
||||
Platform string //平台
|
||||
Snid int32 //用户id
|
||||
ItemId int32
|
||||
ItemNum int32
|
||||
UserName string //姓名
|
||||
UserTel string //手机号
|
||||
Addr string //地址
|
||||
State int32 //状态 0.默认 1.成功 2.失败 3.未发货准备发货
|
||||
Remark string //备注信息
|
||||
CreateTs time.Time //订单生成时间
|
||||
OpTs time.Time //订单最后操作时间
|
||||
Ts int64
|
||||
}
|
||||
|
||||
var (
|
||||
BagChangeDollLogDBName = "log"
|
||||
BagChangeDollLogCollName = "log_bagChangeDoll"
|
||||
)
|
||||
|
||||
type DbBagChangeDollLogArgs struct {
|
||||
Log *BagChangeDollLog
|
||||
}
|
||||
|
||||
func NewDbBagChangeDoll(platform string, snid, itemId, itemNum int32, state int32, remark string, addr string, userName string, userTel string) *BagChangeDollLog {
|
||||
t := time.Now()
|
||||
return &BagChangeDollLog{
|
||||
LogId: bson.NewObjectId(),
|
||||
Platform: platform,
|
||||
Snid: snid,
|
||||
ItemId: itemId,
|
||||
ItemNum: itemNum,
|
||||
State: state,
|
||||
UserName: userName,
|
||||
UserTel: userTel,
|
||||
Addr: addr,
|
||||
Remark: remark,
|
||||
CreateTs: t,
|
||||
OpTs: t,
|
||||
Ts: t.Unix(),
|
||||
}
|
||||
}
|
||||
func InsertDbBagChangeDollLog(log *BagChangeDollLog) (err error) {
|
||||
if rpcCli == nil {
|
||||
logger.Logger.Error("model.InsertDbBagChangeDollLog rpcCli == nil")
|
||||
return
|
||||
}
|
||||
var ret bool
|
||||
args := &DbBagChangeDollLogArgs{
|
||||
Log: log,
|
||||
}
|
||||
err = rpcCli.CallWithTimeout("DbBagChangeDollLogSvc.InsertDbBagChangeDollLog", args, &ret, time.Second*30)
|
||||
if err != nil {
|
||||
logger.Logger.Warn("InsertDbBagChangeDollLog error:", err)
|
||||
return
|
||||
}
|
||||
return
|
||||
}
|
||||
func GetDbBagChangeDollLog(platform string, snid int32) []*BagChangeDollLog {
|
||||
if rpcCli == nil {
|
||||
logger.Logger.Error("model.GetDbBagChangeDollLog rpcCli == nil")
|
||||
return nil
|
||||
}
|
||||
var ret []*BagChangeDollLog
|
||||
args := &DbBagChangeDollLogArgs{
|
||||
Log: &BagChangeDollLog{Snid: snid, Platform: platform},
|
||||
}
|
||||
err := rpcCli.CallWithTimeout("DbBagChangeDollLogSvc.GetDbBagChangeDollLog", args, &ret, time.Second*30)
|
||||
if err != nil {
|
||||
logger.Logger.Warn("GetDbBagChangeDollLog error:", err)
|
||||
return nil
|
||||
}
|
||||
return ret
|
||||
}
|
|
@ -28,6 +28,7 @@ type CustomLog struct {
|
|||
CostType int32 // 付费方式 1AA 2房主
|
||||
Voice int32 // 是否开启语音 1开启
|
||||
RoomId int32 // 房间id
|
||||
Creator int32 // 创建者id
|
||||
SnId []PlayerInfo // 所有玩家
|
||||
List []RoundInfo // 对局记录
|
||||
StartTs, EndTs int64 // 开始,结束时间
|
||||
|
|
|
@ -96,8 +96,12 @@ const (
|
|||
SPacketID_PACKET_SC_ITEM_EXCHANGE_RES SPacketID = 2533 //背包道具兑换返回
|
||||
SPacketID_PACKET_ALL_BAG_END SPacketID = 2549 //最大消息号
|
||||
//3000~3099
|
||||
SPacketID_PACKET_PropExchange SPacketID = 3000 // 道具兑换
|
||||
SPacketID_PACKET_ExchangeList SPacketID = 3001 // 兑换列表
|
||||
SPacketID_PACKET_PropExchange SPacketID = 3000 // 道具兑换
|
||||
SPacketID_PACKET_ExchangeList SPacketID = 3001 // 兑换列表
|
||||
SPacketID_PACKET_CS_DollChange SPacketID = 3002 //娃娃卡兑换
|
||||
SPacketID_PACKET_SC_DollChange SPacketID = 3003 //娃娃卡兑换返回
|
||||
SPacketID_PACKET_CS_DollChangeLog SPacketID = 3004 //娃娃卡兑换记录
|
||||
SPacketID_PACKET_SC_DollChangeLog SPacketID = 3005 //娃娃卡兑换记录返回
|
||||
)
|
||||
|
||||
// Enum value maps for SPacketID.
|
||||
|
@ -111,6 +115,10 @@ var (
|
|||
2549: "PACKET_ALL_BAG_END",
|
||||
3000: "PACKET_PropExchange",
|
||||
3001: "PACKET_ExchangeList",
|
||||
3002: "PACKET_CS_DollChange",
|
||||
3003: "PACKET_SC_DollChange",
|
||||
3004: "PACKET_CS_DollChangeLog",
|
||||
3005: "PACKET_SC_DollChangeLog",
|
||||
}
|
||||
SPacketID_value = map[string]int32{
|
||||
"PACKET_BAG_ZERO": 0,
|
||||
|
@ -121,6 +129,10 @@ var (
|
|||
"PACKET_ALL_BAG_END": 2549,
|
||||
"PACKET_PropExchange": 3000,
|
||||
"PACKET_ExchangeList": 3001,
|
||||
"PACKET_CS_DollChange": 3002,
|
||||
"PACKET_SC_DollChange": 3003,
|
||||
"PACKET_CS_DollChangeLog": 3004,
|
||||
"PACKET_SC_DollChangeLog": 3005,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -972,6 +984,326 @@ func (x *SCExchangeList) GetTp() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
//娃娃卡兑换
|
||||
//PACKET_CS_DollChange
|
||||
type CSDollChange struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Items []*PropInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"`
|
||||
UserName string `protobuf:"bytes,2,opt,name=UserName,proto3" json:"UserName,omitempty"` //姓名
|
||||
UserTel string `protobuf:"bytes,3,opt,name=UserTel,proto3" json:"UserTel,omitempty"` //电话
|
||||
Addr string `protobuf:"bytes,4,opt,name=Addr,proto3" json:"Addr,omitempty"` //地址
|
||||
}
|
||||
|
||||
func (x *CSDollChange) Reset() {
|
||||
*x = CSDollChange{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_bag_proto_msgTypes[13]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSDollChange) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSDollChange) ProtoMessage() {}
|
||||
|
||||
func (x *CSDollChange) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_bag_proto_msgTypes[13]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSDollChange.ProtoReflect.Descriptor instead.
|
||||
func (*CSDollChange) Descriptor() ([]byte, []int) {
|
||||
return file_bag_proto_rawDescGZIP(), []int{13}
|
||||
}
|
||||
|
||||
func (x *CSDollChange) GetItems() []*PropInfo {
|
||||
if x != nil {
|
||||
return x.Items
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *CSDollChange) GetUserName() string {
|
||||
if x != nil {
|
||||
return x.UserName
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *CSDollChange) GetUserTel() string {
|
||||
if x != nil {
|
||||
return x.UserTel
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *CSDollChange) GetAddr() string {
|
||||
if x != nil {
|
||||
return x.Addr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//PACKET_SC_DollChange
|
||||
type SCDollChange struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RetCode OpResultCode `protobuf:"varint,1,opt,name=RetCode,proto3,enum=bag.OpResultCode" json:"RetCode,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCDollChange) Reset() {
|
||||
*x = SCDollChange{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_bag_proto_msgTypes[14]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCDollChange) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCDollChange) ProtoMessage() {}
|
||||
|
||||
func (x *SCDollChange) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_bag_proto_msgTypes[14]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCDollChange.ProtoReflect.Descriptor instead.
|
||||
func (*SCDollChange) Descriptor() ([]byte, []int) {
|
||||
return file_bag_proto_rawDescGZIP(), []int{14}
|
||||
}
|
||||
|
||||
func (x *SCDollChange) GetRetCode() OpResultCode {
|
||||
if x != nil {
|
||||
return x.RetCode
|
||||
}
|
||||
return OpResultCode_OPRC_Sucess
|
||||
}
|
||||
|
||||
//娃娃卡兑换记录
|
||||
//PACKET_CS_DollChangeLog
|
||||
type CSDollChangeLog struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *CSDollChangeLog) Reset() {
|
||||
*x = CSDollChangeLog{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_bag_proto_msgTypes[15]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSDollChangeLog) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSDollChangeLog) ProtoMessage() {}
|
||||
|
||||
func (x *CSDollChangeLog) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_bag_proto_msgTypes[15]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSDollChangeLog.ProtoReflect.Descriptor instead.
|
||||
func (*CSDollChangeLog) Descriptor() ([]byte, []int) {
|
||||
return file_bag_proto_rawDescGZIP(), []int{15}
|
||||
}
|
||||
|
||||
//PACKET_SC_DollChangeLog
|
||||
type SCDillChangeLog struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Info []*DillChangeLogInfo `protobuf:"bytes,1,rep,name=Info,proto3" json:"Info,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCDillChangeLog) Reset() {
|
||||
*x = SCDillChangeLog{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_bag_proto_msgTypes[16]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCDillChangeLog) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCDillChangeLog) ProtoMessage() {}
|
||||
|
||||
func (x *SCDillChangeLog) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_bag_proto_msgTypes[16]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCDillChangeLog.ProtoReflect.Descriptor instead.
|
||||
func (*SCDillChangeLog) Descriptor() ([]byte, []int) {
|
||||
return file_bag_proto_rawDescGZIP(), []int{16}
|
||||
}
|
||||
|
||||
func (x *SCDillChangeLog) GetInfo() []*DillChangeLogInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type DillChangeLogInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"`
|
||||
ItemNum int32 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"`
|
||||
State int32 `protobuf:"varint,3,opt,name=State,proto3" json:"State,omitempty"`
|
||||
UserName string `protobuf:"bytes,4,opt,name=UserName,proto3" json:"UserName,omitempty"`
|
||||
UserTel string `protobuf:"bytes,5,opt,name=UserTel,proto3" json:"UserTel,omitempty"`
|
||||
Addr string `protobuf:"bytes,6,opt,name=Addr,proto3" json:"Addr,omitempty"`
|
||||
CreateTs string `protobuf:"bytes,7,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"`
|
||||
OpTs string `protobuf:"bytes,8,opt,name=OpTs,proto3" json:"OpTs,omitempty"`
|
||||
Remark string `protobuf:"bytes,9,opt,name=Remark,proto3" json:"Remark,omitempty"` //备注信息
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) Reset() {
|
||||
*x = DillChangeLogInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_bag_proto_msgTypes[17]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DillChangeLogInfo) ProtoMessage() {}
|
||||
|
||||
func (x *DillChangeLogInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_bag_proto_msgTypes[17]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DillChangeLogInfo.ProtoReflect.Descriptor instead.
|
||||
func (*DillChangeLogInfo) Descriptor() ([]byte, []int) {
|
||||
return file_bag_proto_rawDescGZIP(), []int{17}
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetItemId() int32 {
|
||||
if x != nil {
|
||||
return x.ItemId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.ItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetUserName() string {
|
||||
if x != nil {
|
||||
return x.UserName
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetUserTel() string {
|
||||
if x != nil {
|
||||
return x.UserTel
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetAddr() string {
|
||||
if x != nil {
|
||||
return x.Addr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetCreateTs() string {
|
||||
if x != nil {
|
||||
return x.CreateTs
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetOpTs() string {
|
||||
if x != nil {
|
||||
return x.OpTs
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DillChangeLogInfo) GetRemark() string {
|
||||
if x != nil {
|
||||
return x.Remark
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_bag_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_bag_proto_rawDesc = []byte{
|
||||
|
@ -1057,31 +1389,70 @@ var file_bag_proto_rawDesc = []byte{
|
|||
0x49, 0x6e, 0x66, 0x6f, 0x73, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x62, 0x61,
|
||||
0x67, 0x2e, 0x45, 0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x49, 0x6e, 0x66, 0x6f, 0x52, 0x05,
|
||||
0x49, 0x6e, 0x66, 0x6f, 0x73, 0x12, 0x0e, 0x0a, 0x02, 0x54, 0x70, 0x18, 0x02, 0x20, 0x01, 0x28,
|
||||
0x05, 0x52, 0x02, 0x54, 0x70, 0x2a, 0x99, 0x01, 0x0a, 0x0c, 0x4f, 0x70, 0x52, 0x65, 0x73, 0x75,
|
||||
0x6c, 0x74, 0x43, 0x6f, 0x64, 0x65, 0x12, 0x0f, 0x0a, 0x0b, 0x4f, 0x50, 0x52, 0x43, 0x5f, 0x53,
|
||||
0x75, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x0e, 0x0a, 0x0a, 0x4f, 0x50, 0x52, 0x43, 0x5f,
|
||||
0x45, 0x72, 0x72, 0x6f, 0x72, 0x10, 0x01, 0x12, 0x0e, 0x0a, 0x0a, 0x4f, 0x50, 0x52, 0x43, 0x5f,
|
||||
0x55, 0x73, 0x65, 0x55, 0x70, 0x10, 0x02, 0x12, 0x0e, 0x0a, 0x0a, 0x4f, 0x50, 0x52, 0x43, 0x5f,
|
||||
0x49, 0x64, 0x45, 0x72, 0x72, 0x10, 0x03, 0x12, 0x0e, 0x0a, 0x0a, 0x4f, 0x50, 0x52, 0x43, 0x5f,
|
||||
0x44, 0x62, 0x45, 0x72, 0x72, 0x10, 0x04, 0x12, 0x10, 0x0a, 0x0c, 0x4f, 0x50, 0x52, 0x43, 0x5f,
|
||||
0x42, 0x61, 0x67, 0x46, 0x75, 0x6c, 0x6c, 0x10, 0x05, 0x12, 0x12, 0x0a, 0x0e, 0x4f, 0x50, 0x52,
|
||||
0x43, 0x5f, 0x4e, 0x6f, 0x74, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x10, 0x06, 0x12, 0x12, 0x0a,
|
||||
0x0e, 0x4f, 0x50, 0x52, 0x43, 0x5f, 0x4e, 0x6f, 0x74, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x10,
|
||||
0x07, 0x2a, 0xde, 0x01, 0x0a, 0x09, 0x53, 0x50, 0x61, 0x63, 0x6b, 0x65, 0x74, 0x49, 0x44, 0x12,
|
||||
0x13, 0x0a, 0x0f, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x42, 0x41, 0x47, 0x5f, 0x5a, 0x45,
|
||||
0x52, 0x4f, 0x10, 0x00, 0x12, 0x18, 0x0a, 0x13, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x41,
|
||||
0x4c, 0x4c, 0x5f, 0x42, 0x41, 0x47, 0x5f, 0x49, 0x4e, 0x46, 0x4f, 0x10, 0xe2, 0x13, 0x12, 0x17,
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
@ -1099,7 +1470,7 @@ func file_bag_proto_rawDescGZIP() []byte {
|
|||
}
|
||||
|
||||
var file_bag_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||
var file_bag_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_bag_proto_msgTypes = make([]protoimpl.MessageInfo, 18)
|
||||
var file_bag_proto_goTypes = []interface{}{
|
||||
(OpResultCode)(0), // 0: bag.OpResultCode
|
||||
(SPacketID)(0), // 1: bag.SPacketID
|
||||
|
@ -1116,6 +1487,11 @@ var file_bag_proto_goTypes = []interface{}{
|
|||
(*ExchangeInfo)(nil), // 12: bag.ExchangeInfo
|
||||
(*CSExchangeList)(nil), // 13: bag.CSExchangeList
|
||||
(*SCExchangeList)(nil), // 14: bag.SCExchangeList
|
||||
(*CSDollChange)(nil), // 15: bag.CSDollChange
|
||||
(*SCDollChange)(nil), // 16: bag.SCDollChange
|
||||
(*CSDollChangeLog)(nil), // 17: bag.CSDollChangeLog
|
||||
(*SCDillChangeLog)(nil), // 18: bag.SCDillChangeLog
|
||||
(*DillChangeLogInfo)(nil), // 19: bag.DillChangeLogInfo
|
||||
}
|
||||
var file_bag_proto_depIdxs = []int32{
|
||||
0, // 0: bag.SCBagInfo.RetCode:type_name -> bag.OpResultCode
|
||||
|
@ -1130,11 +1506,14 @@ var file_bag_proto_depIdxs = []int32{
|
|||
9, // 9: bag.ExchangeInfo.CostItems:type_name -> bag.PropInfo
|
||||
9, // 10: bag.ExchangeInfo.GainItems:type_name -> bag.PropInfo
|
||||
12, // 11: bag.SCExchangeList.Infos:type_name -> bag.ExchangeInfo
|
||||
12, // [12:12] is the sub-list for method output_type
|
||||
12, // [12:12] is the sub-list for method input_type
|
||||
12, // [12:12] is the sub-list for extension type_name
|
||||
12, // [12:12] is the sub-list for extension extendee
|
||||
0, // [0:12] is the sub-list for field type_name
|
||||
9, // 12: bag.CSDollChange.Items:type_name -> bag.PropInfo
|
||||
0, // 13: bag.SCDollChange.RetCode:type_name -> bag.OpResultCode
|
||||
19, // 14: bag.SCDillChangeLog.Info:type_name -> bag.DillChangeLogInfo
|
||||
15, // [15:15] is the sub-list for method output_type
|
||||
15, // [15:15] is the sub-list for method input_type
|
||||
15, // [15:15] is the sub-list for extension type_name
|
||||
15, // [15:15] is the sub-list for extension extendee
|
||||
0, // [0:15] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_bag_proto_init() }
|
||||
|
@ -1299,6 +1678,66 @@ func file_bag_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_bag_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSDollChange); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_bag_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCDollChange); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_bag_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSDollChangeLog); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_bag_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCDillChangeLog); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_bag_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DillChangeLogInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -1306,7 +1745,7 @@ func file_bag_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_bag_proto_rawDesc,
|
||||
NumEnums: 2,
|
||||
NumMessages: 13,
|
||||
NumMessages: 18,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -23,6 +23,10 @@ enum SPacketID {
|
|||
//3000~3099
|
||||
PACKET_PropExchange = 3000; // 道具兑换
|
||||
PACKET_ExchangeList = 3001; // 兑换列表
|
||||
PACKET_CS_DollChange = 3002;//娃娃卡兑换
|
||||
PACKET_SC_DollChange = 3003;//娃娃卡兑换返回
|
||||
PACKET_CS_DollChangeLog = 3004;//娃娃卡兑换记录
|
||||
PACKET_SC_DollChangeLog = 3005;//娃娃卡兑换记录返回
|
||||
}
|
||||
//物品信息 后续精简
|
||||
message ItemInfo{
|
||||
|
@ -119,4 +123,36 @@ message CSExchangeList{
|
|||
message SCExchangeList{
|
||||
repeated ExchangeInfo Infos = 1; // 兑换列表
|
||||
int32 Tp = 2; // 兑换类型
|
||||
}
|
||||
//娃娃卡兑换
|
||||
//PACKET_CS_DollChange
|
||||
message CSDollChange{
|
||||
repeated PropInfo Items = 1;
|
||||
string UserName = 2;//姓名
|
||||
string UserTel = 3;//电话
|
||||
string Addr = 4;//地址
|
||||
}
|
||||
//PACKET_SC_DollChange
|
||||
message SCDollChange{
|
||||
OpResultCode RetCode = 1;
|
||||
}
|
||||
//娃娃卡兑换记录
|
||||
//PACKET_CS_DollChangeLog
|
||||
message CSDollChangeLog{
|
||||
|
||||
}
|
||||
//PACKET_SC_DollChangeLog
|
||||
message SCDillChangeLog{
|
||||
repeated DillChangeLogInfo Info =1;
|
||||
}
|
||||
message DillChangeLogInfo{
|
||||
int32 ItemId = 1;
|
||||
int32 ItemNum = 2;
|
||||
int32 State = 3;
|
||||
string UserName = 4;
|
||||
string UserTel = 5;
|
||||
string Addr = 6;
|
||||
string CreateTs = 7;
|
||||
string OpTs =8;
|
||||
string Remark = 9;//备注信息
|
||||
}
|
|
@ -38,6 +38,8 @@ const (
|
|||
CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务)
|
||||
CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户)
|
||||
CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO CLAWDOLLPacketID = 5613 // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||
CLAWDOLLPacketID_PACKET_CS_DollConfig CLAWDOLLPacketID = 5614 //获取娃娃机配置信息
|
||||
CLAWDOLLPacketID_PACKET_SC_DollConfig CLAWDOLLPacketID = 5615 //返回娃娃机配置信息
|
||||
)
|
||||
|
||||
// Enum value maps for CLAWDOLLPacketID.
|
||||
|
@ -57,6 +59,8 @@ var (
|
|||
5611: "PACKET_CS_WAITPLAYERS",
|
||||
5612: "PACKET_SC_WAITPLAYERS",
|
||||
5613: "PACKET_SC_PLAYINGINFO",
|
||||
5614: "PACKET_CS_DollConfig",
|
||||
5615: "PACKET_SC_DollConfig",
|
||||
}
|
||||
CLAWDOLLPacketID_value = map[string]int32{
|
||||
"PACKET_ZERO": 0,
|
||||
|
@ -73,6 +77,8 @@ var (
|
|||
"PACKET_CS_WAITPLAYERS": 5611,
|
||||
"PACKET_SC_WAITPLAYERS": 5612,
|
||||
"PACKET_SC_PLAYINGINFO": 5613,
|
||||
"PACKET_CS_DollConfig": 5614,
|
||||
"PACKET_SC_DollConfig": 5615,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -1074,6 +1080,115 @@ func (x *CLAWDOLLPlayerDigestInfo) GetStat() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
type CSCLAWDOLLConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) Reset() {
|
||||
*x = CSCLAWDOLLConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[13]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSCLAWDOLLConfig) ProtoMessage() {}
|
||||
|
||||
func (x *CSCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[13]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSCLAWDOLLConfig.ProtoReflect.Descriptor instead.
|
||||
func (*CSCLAWDOLLConfig) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{13}
|
||||
}
|
||||
|
||||
type SCCLAWDOLLConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
IconAddr string `protobuf:"bytes,1,opt,name=IconAddr,proto3" json:"IconAddr,omitempty"` //图片地址
|
||||
CostItemNum int32 `protobuf:"varint,2,opt,name=CostItemNum,proto3" json:"CostItemNum,omitempty"` //消耗道具数量
|
||||
ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //获得道具ID
|
||||
ItemNum int32 `protobuf:"varint,4,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //获得道具数量
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) Reset() {
|
||||
*x = SCCLAWDOLLConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_clawdoll_proto_msgTypes[14]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCCLAWDOLLConfig) ProtoMessage() {}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clawdoll_proto_msgTypes[14]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCCLAWDOLLConfig.ProtoReflect.Descriptor instead.
|
||||
func (*SCCLAWDOLLConfig) Descriptor() ([]byte, []int) {
|
||||
return file_clawdoll_proto_rawDescGZIP(), []int{14}
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetIconAddr() string {
|
||||
if x != nil {
|
||||
return x.IconAddr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetCostItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.CostItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetItemId() int32 {
|
||||
if x != nil {
|
||||
return x.ItemId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCCLAWDOLLConfig) GetItemNum() int32 {
|
||||
if x != nil {
|
||||
return x.ItemNum
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_clawdoll_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_clawdoll_proto_rawDesc = []byte{
|
||||
|
@ -1183,40 +1298,53 @@ var file_clawdoll_proto_rawDesc = []byte{
|
|||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -1232,7 +1360,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
|
|||
}
|
||||
|
||||
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
|
||||
var file_clawdoll_proto_goTypes = []interface{}{
|
||||
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
|
||||
(OpResultCode)(0), // 1: clawdoll.OpResultCode
|
||||
|
@ -1249,6 +1377,8 @@ var file_clawdoll_proto_goTypes = []interface{}{
|
|||
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
|
||||
(*CLAWDOLLWaitPlayers)(nil), // 13: clawdoll.CLAWDOLLWaitPlayers
|
||||
(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
|
||||
(*CSCLAWDOLLConfig)(nil), // 15: clawdoll.CSCLAWDOLLConfig
|
||||
(*SCCLAWDOLLConfig)(nil), // 16: clawdoll.SCCLAWDOLLConfig
|
||||
}
|
||||
var file_clawdoll_proto_depIdxs = []int32{
|
||||
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
|
||||
|
@ -1424,6 +1554,30 @@ func file_clawdoll_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSCLAWDOLLConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_clawdoll_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCCLAWDOLLConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -1431,7 +1585,7 @@ func file_clawdoll_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_clawdoll_proto_rawDesc,
|
||||
NumEnums: 2,
|
||||
NumMessages: 13,
|
||||
NumMessages: 15,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -18,6 +18,8 @@ enum CLAWDOLLPacketID {
|
|||
PACKET_CS_WAITPLAYERS = 5611; // 获取等待玩家信息 (客户->服务)
|
||||
PACKET_SC_WAITPLAYERS = 5612; // 获取等待玩家信息 (服务->客户)
|
||||
PACKET_SC_PLAYINGINFO = 5613; // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||
PACKET_CS_DollConfig = 5614; //获取娃娃机配置信息
|
||||
PACKET_SC_DollConfig = 5615; //返回娃娃机配置信息
|
||||
}
|
||||
|
||||
//操作结果
|
||||
|
@ -132,3 +134,11 @@ message CLAWDOLLPlayerDigestInfo {
|
|||
string Name = 4; //名字
|
||||
int32 Stat = 5; //玩家状态 0:排队状态 5:大厅观众状态
|
||||
}
|
||||
message CSCLAWDOLLConfig{
|
||||
}
|
||||
message SCCLAWDOLLConfig{
|
||||
string IconAddr =1; //图片地址
|
||||
int32 CostItemNum = 2; //消耗道具数量
|
||||
int32 ItemId = 3; //获得道具ID
|
||||
int32 ItemNum = 4;//获得道具数量
|
||||
}
|
||||
|
|
|
@ -47,6 +47,7 @@ const (
|
|||
OpResultCode_OPRC_InviteFriend_PosIsError OpResultCode = 1019 //座位不存在
|
||||
OpResultCode_OPRC_InviteFriend_HadInRoom OpResultCode = 1020 //已在房间中
|
||||
OpResultCode_OPRC_Friend_NotOpMyself OpResultCode = 1021 //不能操作自己
|
||||
OpResultCode_OPRC_InviteFriend_CostNotEnough OpResultCode = 1022 // 房卡不足
|
||||
)
|
||||
|
||||
// Enum value maps for OpResultCode.
|
||||
|
@ -75,6 +76,7 @@ var (
|
|||
1019: "OPRC_InviteFriend_PosIsError",
|
||||
1020: "OPRC_InviteFriend_HadInRoom",
|
||||
1021: "OPRC_Friend_NotOpMyself",
|
||||
1022: "OPRC_InviteFriend_CostNotEnough",
|
||||
}
|
||||
OpResultCode_value = map[string]int32{
|
||||
"OPRC_Sucess": 0,
|
||||
|
@ -100,6 +102,7 @@ var (
|
|||
"OPRC_InviteFriend_PosIsError": 1019,
|
||||
"OPRC_InviteFriend_HadInRoom": 1020,
|
||||
"OPRC_Friend_NotOpMyself": 1021,
|
||||
"OPRC_InviteFriend_CostNotEnough": 1022,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -1726,7 +1729,7 @@ var file_friend_proto_rawDesc = []byte{
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -1773,41 +1776,43 @@ var file_friend_proto_rawDesc = []byte{
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
0x46, 0x72, 0x69, 0x65, 0x6e, 0x64, 0x10, 0x9a, 0x15, 0x42, 0x26, 0x5a, 0x24, 0x6d, 0x6f, 0x6e,
|
||||
0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d,
|
||||
0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x66, 0x72, 0x69, 0x65, 0x6e,
|
||||
0x64, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
|
|
@ -27,6 +27,7 @@ enum OpResultCode {
|
|||
OPRC_InviteFriend_PosIsError = 1019; //座位不存在
|
||||
OPRC_InviteFriend_HadInRoom = 1020; //已在房间中
|
||||
OPRC_Friend_NotOpMyself = 1021; //不能操作自己
|
||||
OPRC_InviteFriend_CostNotEnough = 1022; // 房卡不足
|
||||
}
|
||||
|
||||
//好友数据消息id
|
||||
|
|
|
@ -34,6 +34,7 @@ const (
|
|||
DollMachinePacketID_PACKET_SMGetToken DollMachinePacketID = 20006
|
||||
DollMachinePacketID_PACKET_MSSendToken DollMachinePacketID = 20007
|
||||
DollMachinePacketID_Packet_MSDollMachineHeartBeat DollMachinePacketID = 20008
|
||||
DollMachinePacketID_Packet_SMDollMachineHeartBeat DollMachinePacketID = 20009
|
||||
)
|
||||
|
||||
// Enum value maps for DollMachinePacketID.
|
||||
|
@ -49,6 +50,7 @@ var (
|
|||
20006: "PACKET_SMGetToken",
|
||||
20007: "PACKET_MSSendToken",
|
||||
20008: "Packet_MSDollMachineHeartBeat",
|
||||
20009: "Packet_SMDollMachineHeartBeat",
|
||||
}
|
||||
DollMachinePacketID_value = map[string]int32{
|
||||
"PACKET_SMDollMachineZero": 0,
|
||||
|
@ -61,6 +63,7 @@ var (
|
|||
"PACKET_SMGetToken": 20006,
|
||||
"PACKET_MSSendToken": 20007,
|
||||
"Packet_MSDollMachineHeartBeat": 20008,
|
||||
"Packet_SMDollMachineHeartBeat": 20009,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -504,6 +507,8 @@ type MSDollMachineHeartBeat struct {
|
|||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
TimeStamp int64 `protobuf:"varint,1,opt,name=TimeStamp,proto3" json:"TimeStamp,omitempty"`
|
||||
}
|
||||
|
||||
func (x *MSDollMachineHeartBeat) Reset() {
|
||||
|
@ -538,6 +543,60 @@ func (*MSDollMachineHeartBeat) Descriptor() ([]byte, []int) {
|
|||
return file_machine_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *MSDollMachineHeartBeat) GetTimeStamp() int64 {
|
||||
if x != nil {
|
||||
return x.TimeStamp
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type SMDollMachineHeartBeat struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
TimeStamp int64 `protobuf:"varint,1,opt,name=TimeStamp,proto3" json:"TimeStamp,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SMDollMachineHeartBeat) Reset() {
|
||||
*x = SMDollMachineHeartBeat{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_machine_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SMDollMachineHeartBeat) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SMDollMachineHeartBeat) ProtoMessage() {}
|
||||
|
||||
func (x *SMDollMachineHeartBeat) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_machine_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SMDollMachineHeartBeat.ProtoReflect.Descriptor instead.
|
||||
func (*SMDollMachineHeartBeat) Descriptor() ([]byte, []int) {
|
||||
return file_machine_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *SMDollMachineHeartBeat) GetTimeStamp() int64 {
|
||||
if x != nil {
|
||||
return x.TimeStamp
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_machine_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_machine_proto_rawDesc = []byte{
|
||||
|
@ -575,33 +634,41 @@ var file_machine_proto_rawDesc = []byte{
|
|||
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|
||||
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||||
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||||
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|
||||
0x6c, 0x6c, 0x4d, 0x61, 0x63, 0x68, 0x69, 0x6e, 0x65, 0x53, 0x74, 0x61, 0x74, 0x75, 0x73, 0x10,
|
||||
0xa4, 0x9c, 0x01, 0x12, 0x27, 0x0a, 0x21, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x4d, 0x53,
|
||||
0x44, 0x6f, 0x6c, 0x6c, 0x4d, 0x61, 0x63, 0x68, 0x69, 0x6e, 0x65, 0x6f, 0x50, 0x65, 0x72, 0x61,
|
||||
0x74, 0x65, 0x52, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x10, 0xa5, 0x9c, 0x01, 0x12, 0x17, 0x0a, 0x11,
|
||||
0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x4d, 0x47, 0x65, 0x74, 0x54, 0x6f, 0x6b, 0x65,
|
||||
0x6e, 0x10, 0xa6, 0x9c, 0x01, 0x12, 0x18, 0x0a, 0x12, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f,
|
||||
0x4d, 0x53, 0x53, 0x65, 0x6e, 0x64, 0x54, 0x6f, 0x6b, 0x65, 0x6e, 0x10, 0xa7, 0x9c, 0x01, 0x12,
|
||||
0x23, 0x0a, 0x1d, 0x50, 0x61, 0x63, 0x6b, 0x65, 0x74, 0x5f, 0x4d, 0x53, 0x44, 0x6f, 0x6c, 0x6c,
|
||||
0x4d, 0x61, 0x63, 0x68, 0x69, 0x6e, 0x65, 0x48, 0x65, 0x61, 0x72, 0x74, 0x42, 0x65, 0x61, 0x74,
|
||||
0x10, 0xa8, 0x9c, 0x01, 0x12, 0x23, 0x0a, 0x1d, 0x50, 0x61, 0x63, 0x6b, 0x65, 0x74, 0x5f, 0x53,
|
||||
0x4d, 0x44, 0x6f, 0x6c, 0x6c, 0x4d, 0x61, 0x63, 0x68, 0x69, 0x6e, 0x65, 0x48, 0x65, 0x61, 0x72,
|
||||
0x74, 0x42, 0x65, 0x61, 0x74, 0x10, 0xa9, 0x9c, 0x01, 0x42, 0x27, 0x5a, 0x25, 0x6d, 0x6f, 0x6e,
|
||||
0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d,
|
||||
0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x6d, 0x61, 0x63, 0x68, 0x69,
|
||||
0x6e, 0x65, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -617,7 +684,7 @@ func file_machine_proto_rawDescGZIP() []byte {
|
|||
}
|
||||
|
||||
var file_machine_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
|
||||
var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
|
||||
var file_machine_proto_goTypes = []interface{}{
|
||||
(DollMachinePacketID)(0), // 0: machine.DollMachinePacketID
|
||||
(*SMGameLinkSucceed)(nil), // 1: machine.SMGameLinkSucceed
|
||||
|
@ -628,6 +695,7 @@ var file_machine_proto_goTypes = []interface{}{
|
|||
(*DollMachine)(nil), // 6: machine.DollMachine
|
||||
(*MSUpdateDollMachineStatus)(nil), // 7: machine.MSUpdateDollMachineStatus
|
||||
(*MSDollMachineHeartBeat)(nil), // 8: machine.MSDollMachineHeartBeat
|
||||
(*SMDollMachineHeartBeat)(nil), // 9: machine.SMDollMachineHeartBeat
|
||||
}
|
||||
var file_machine_proto_depIdxs = []int32{
|
||||
6, // 0: machine.MSDollMachineList.data:type_name -> machine.DollMachine
|
||||
|
@ -740,6 +808,18 @@ func file_machine_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_machine_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SMDollMachineHeartBeat); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -747,7 +827,7 @@ func file_machine_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_machine_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 8,
|
||||
NumMessages: 9,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -16,6 +16,7 @@ enum DollMachinePacketID {
|
|||
PACKET_SMGetToken = 20006;
|
||||
PACKET_MSSendToken = 20007;
|
||||
Packet_MSDollMachineHeartBeat = 20008;
|
||||
Packet_SMDollMachineHeartBeat = 20009;
|
||||
}
|
||||
//通知链接成功
|
||||
//PACKET_SMDollMachinePerate
|
||||
|
@ -62,5 +63,8 @@ message MSUpdateDollMachineStatus{
|
|||
}
|
||||
//心跳
|
||||
message MSDollMachineHeartBeat{
|
||||
|
||||
}
|
||||
int64 TimeStamp = 1;
|
||||
}
|
||||
message SMDollMachineHeartBeat{
|
||||
int64 TimeStamp = 1;
|
||||
}
|
||||
|
|
|
@ -3747,6 +3747,7 @@ type SCPlayerCoinChange struct {
|
|||
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"`
|
||||
AddCoin int64 `protobuf:"varint,2,opt,name=AddCoin,proto3" json:"AddCoin,omitempty"`
|
||||
RestCoin int64 `protobuf:"varint,3,opt,name=RestCoin,proto3" json:"RestCoin,omitempty"`
|
||||
Tp int32 `protobuf:"varint,4,opt,name=Tp,proto3" json:"Tp,omitempty"` // 0 金币 1积分
|
||||
}
|
||||
|
||||
func (x *SCPlayerCoinChange) Reset() {
|
||||
|
@ -3802,6 +3803,13 @@ func (x *SCPlayerCoinChange) GetRestCoin() int64 {
|
|||
return 0
|
||||
}
|
||||
|
||||
func (x *SCPlayerCoinChange) GetTp() int32 {
|
||||
if x != nil {
|
||||
return x.Tp
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//PACKET_SC_PLAYERRECHARGEANSWER
|
||||
type SCPlayerRechargeAnswer struct {
|
||||
state protoimpl.MessageState
|
||||
|
@ -11666,12 +11674,13 @@ var file_player_proto_rawDesc = []byte{
|
|||
0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x05, 0x52, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x49, 0x64, 0x12, 0x12, 0x0a, 0x04,
|
||||
0x46, 0x6c, 0x61, 0x67, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x46, 0x6c, 0x61, 0x67,
|
||||
0x22, 0x5e, 0x0a, 0x12, 0x53, 0x43, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x43, 0x6f, 0x69, 0x6e,
|
||||
0x22, 0x6e, 0x0a, 0x12, 0x53, 0x43, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x43, 0x6f, 0x69, 0x6e,
|
||||
0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x18, 0x01,
|
||||
0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x12, 0x18, 0x0a, 0x07, 0x41, 0x64,
|
||||
0x64, 0x43, 0x6f, 0x69, 0x6e, 0x18, 0x02, 0x20, 0x01, 0x28, 0x03, 0x52, 0x07, 0x41, 0x64, 0x64,
|
||||
0x43, 0x6f, 0x69, 0x6e, 0x12, 0x1a, 0x0a, 0x08, 0x52, 0x65, 0x73, 0x74, 0x43, 0x6f, 0x69, 0x6e,
|
||||
0x18, 0x03, 0x20, 0x01, 0x28, 0x03, 0x52, 0x08, 0x52, 0x65, 0x73, 0x74, 0x43, 0x6f, 0x69, 0x6e,
|
||||
0x12, 0x0e, 0x0a, 0x02, 0x54, 0x70, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x54, 0x70,
|
||||
0x22, 0x82, 0x01, 0x0a, 0x16, 0x53, 0x43, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x52, 0x65, 0x63,
|
||||
0x68, 0x61, 0x72, 0x67, 0x65, 0x41, 0x6e, 0x73, 0x77, 0x65, 0x72, 0x12, 0x18, 0x0a, 0x07, 0x4f,
|
||||
0x70, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x07, 0x4f, 0x70,
|
||||
|
|
|
@ -580,6 +580,7 @@ message SCPlayerCoinChange {
|
|||
int32 SnId = 1;
|
||||
int64 AddCoin = 2;
|
||||
int64 RestCoin = 3;
|
||||
int32 Tp = 4; // 0 金币 1积分
|
||||
}
|
||||
//PACKET_SC_PLAYERRECHARGEANSWER
|
||||
message SCPlayerRechargeAnswer {
|
||||
|
|
|
@ -910,7 +910,7 @@ type CustomParam struct {
|
|||
|
||||
RoomTypeId int32 `protobuf:"varint,1,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` // 房间类型id
|
||||
RoomConfigId int32 `protobuf:"varint,2,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` // 房间配置id
|
||||
CostType int32 `protobuf:"varint,3,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡场付费方式 1AA 2
|
||||
CostType int32 `protobuf:"varint,3,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡场付费方式 1AA 2房主
|
||||
Password string `protobuf:"bytes,4,opt,name=Password,proto3" json:"Password,omitempty"` // 房间密码
|
||||
Voice int32 `protobuf:"varint,5,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1开启 2关闭
|
||||
}
|
||||
|
|
|
@ -35,6 +35,7 @@ const (
|
|||
OpResultCode_OPRC_JCoinNotEnough OpResultCode = 8 //金券不足
|
||||
OpResultCode_OPRC_VipLevelNotEnough OpResultCode = 9 //Vip等级不足
|
||||
OpResultCode_OPRC_NotSIMCode OpResultCode = 10 //兑换码不足
|
||||
OpResultCode_OPRC_DCoinNotEnough OpResultCode = 11 //娃娃卡不足
|
||||
)
|
||||
|
||||
// Enum value maps for OpResultCode.
|
||||
|
@ -51,6 +52,7 @@ var (
|
|||
8: "OPRC_JCoinNotEnough",
|
||||
9: "OPRC_VipLevelNotEnough",
|
||||
10: "OPRC_NotSIMCode",
|
||||
11: "OPRC_DCoinNotEnough",
|
||||
}
|
||||
OpResultCode_value = map[string]int32{
|
||||
"OPRC_Sucess": 0,
|
||||
|
@ -64,6 +66,7 @@ var (
|
|||
"OPRC_JCoinNotEnough": 8,
|
||||
"OPRC_VipLevelNotEnough": 9,
|
||||
"OPRC_NotSIMCode": 10,
|
||||
"OPRC_DCoinNotEnough": 11,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -1369,7 +1372,7 @@ type ShopExchangeInfo struct {
|
|||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 类型 1,话费2,实物
|
||||
Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 类型 1,话费2,实物 3.道具 4.娃娃
|
||||
Picture string `protobuf:"bytes,2,opt,name=Picture,proto3" json:"Picture,omitempty"` // 图片
|
||||
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` // 名称
|
||||
Rule string `protobuf:"bytes,4,opt,name=Rule,proto3" json:"Rule,omitempty"` //规则说明
|
||||
|
@ -1541,7 +1544,8 @@ type ExchangeType struct {
|
|||
Price int32 `protobuf:"varint,1,opt,name=Price,proto3" json:"Price,omitempty"` // 消耗V卡数量
|
||||
JPrice int32 `protobuf:"varint,2,opt,name=JPrice,proto3" json:"JPrice,omitempty"` //消耗金券数量
|
||||
Cash int32 `protobuf:"varint,3,opt,name=Cash,proto3" json:"Cash,omitempty"` //消耗现金数量
|
||||
Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` //行数
|
||||
DPrice int32 `protobuf:"varint,4,opt,name=DPrice,proto3" json:"DPrice,omitempty"` //消耗娃娃卡数量
|
||||
Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //行数
|
||||
}
|
||||
|
||||
func (x *ExchangeType) Reset() {
|
||||
|
@ -1597,6 +1601,13 @@ func (x *ExchangeType) GetCash() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
func (x *ExchangeType) GetDPrice() int32 {
|
||||
if x != nil {
|
||||
return x.DPrice
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *ExchangeType) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
|
@ -2646,155 +2657,158 @@ var file_shop_proto_rawDesc = []byte{
|
|||
0x74, 0x61, 0x52, 0x07, 0x54, 0x65, 0x6c, 0x44, 0x61, 0x74, 0x61, 0x12, 0x24, 0x0a, 0x05, 0x49,
|
||||
0x74, 0x65, 0x6d, 0x73, 0x18, 0x12, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0e, 0x2e, 0x73, 0x68, 0x6f,
|
||||
0x70, 0x2e, 0x49, 0x74, 0x65, 0x6d, 0x49, 0x6e, 0x66, 0x6f, 0x52, 0x05, 0x49, 0x74, 0x65, 0x6d,
|
||||
0x73, 0x22, 0x60, 0x0a, 0x0c, 0x45, 0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x54, 0x79, 0x70,
|
||||
0x73, 0x22, 0x78, 0x0a, 0x0c, 0x45, 0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x54, 0x79, 0x70,
|
||||
0x65, 0x12, 0x14, 0x0a, 0x05, 0x50, 0x72, 0x69, 0x63, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05,
|
||||
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|
||||
0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x4a, 0x50, 0x72, 0x69, 0x63, 0x65, 0x12,
|
||||
0x12, 0x0a, 0x04, 0x43, 0x61, 0x73, 0x68, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x43,
|
||||
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|
||||
0x02, 0x49, 0x64, 0x22, 0x45, 0x0a, 0x0d, 0x54, 0x65, 0x6c, 0x43, 0x68, 0x61, 0x72, 0x67, 0x65,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
|
|
@ -14,6 +14,7 @@ enum OpResultCode {
|
|||
OPRC_JCoinNotEnough = 8;//金券不足
|
||||
OPRC_VipLevelNotEnough = 9;//Vip等级不足
|
||||
OPRC_NotSIMCode = 10;//兑换码不足
|
||||
OPRC_DCoinNotEnough = 11;//娃娃卡不足
|
||||
}
|
||||
// 商城
|
||||
enum SPacketID {
|
||||
|
@ -167,7 +168,7 @@ message SCShopExchange{
|
|||
message CSShopExchangeList{
|
||||
}
|
||||
message ShopExchangeInfo{
|
||||
int32 Type = 1; // 类型 1,话费2,实物
|
||||
int32 Type = 1; // 类型 1,话费2,实物 3.道具 4.娃娃
|
||||
string Picture = 2; // 图片
|
||||
string Name = 3; // 名称
|
||||
string Rule = 4;//规则说明
|
||||
|
@ -192,7 +193,8 @@ message ExchangeType{
|
|||
int32 Price = 1; // 消耗V卡数量
|
||||
int32 JPrice = 2; //消耗金券数量
|
||||
int32 Cash = 3; //消耗现金数量
|
||||
int32 Id = 4; //行数
|
||||
int32 DPrice = 4;//消耗娃娃卡数量
|
||||
int32 Id = 5; //行数
|
||||
}
|
||||
|
||||
message TelChargeData {
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -248,6 +248,7 @@ message RoomInfo{
|
|||
string Password = 22;// 密码
|
||||
int32 CostType = 23;// 付费方式 1房主 2AA
|
||||
int32 Voice = 24;// 语音开关 1开启
|
||||
int32 PlayerNum = 25; // 房间最大人数
|
||||
}
|
||||
|
||||
message PlayerSingleAdjust{
|
||||
|
@ -376,7 +377,7 @@ message CommonNoticeList{
|
|||
message ExchangeShop {
|
||||
int32 Id = 1; //商品ID
|
||||
string Picture = 2; // 图片
|
||||
int32 Type = 3; // 类型 1,话费2,实物
|
||||
int32 Type = 3; // 类型 1,话费2,实物 3.道具 4.娃娃
|
||||
string Name = 4; // 名称
|
||||
string Content = 5; //规则说明
|
||||
//int32 ShopLimit = 6; // 剩余总数
|
||||
|
@ -405,7 +406,8 @@ message ExchangeType{
|
|||
int32 Price = 1; // 消耗V卡数量
|
||||
int32 JPrice = 2; //消耗金券数量
|
||||
int32 Cash = 3; //消耗现金数量
|
||||
int32 Id = 4; //行数
|
||||
int32 DPrice = 4; //消耗娃娃卡数量
|
||||
int32 Id = 5; //行数
|
||||
}
|
||||
|
||||
// etcd /game/exchange_shop
|
||||
|
@ -911,6 +913,10 @@ message MachineInfo{
|
|||
int64 AppId = 2;
|
||||
string ServerSecret = 3;
|
||||
string StreamId = 4;
|
||||
int32 CostItemNum = 5; //消耗道具数量
|
||||
int32 ItemId = 6; //获得道具Id
|
||||
int32 ItemNum = 7; //获得道具数量
|
||||
string IconAddr = 8;//图片地址
|
||||
}
|
||||
// etcd /game/match_audience
|
||||
message MatchAudience {
|
||||
|
|
|
@ -6094,6 +6094,7 @@ type ASCreateExchangeOrder struct {
|
|||
TelCharge int32 `protobuf:"varint,15,opt,name=TelCharge,proto3" json:"TelCharge,omitempty"` // 电话充值
|
||||
VipLevel int32 `protobuf:"varint,16,opt,name=VipLevel,proto3" json:"VipLevel,omitempty"` //VIP等级
|
||||
TelId int32 `protobuf:"varint,17,opt,name=TelId,proto3" json:"TelId,omitempty"` //运营商ID
|
||||
DPrice int32 `protobuf:"varint,18,opt,name=DPrice,proto3" json:"DPrice,omitempty"` //消耗娃娃积分
|
||||
}
|
||||
|
||||
func (x *ASCreateExchangeOrder) Reset() {
|
||||
|
@ -6247,6 +6248,13 @@ func (x *ASCreateExchangeOrder) GetTelId() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
func (x *ASCreateExchangeOrder) GetDPrice() int32 {
|
||||
if x != nil {
|
||||
return x.DPrice
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type SACreateExchangeOrder struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -6595,6 +6603,7 @@ type ASUpExchangeStatus struct {
|
|||
NeedNum int32 `protobuf:"varint,6,opt,name=NeedNum,proto3" json:"NeedNum,omitempty"` //消耗V卡
|
||||
JPrice int32 `protobuf:"varint,7,opt,name=JPrice,proto3" json:"JPrice,omitempty"` //消耗的金券数量
|
||||
Cash int32 `protobuf:"varint,8,opt,name=Cash,proto3" json:"Cash,omitempty"` //消耗的现金数量
|
||||
DPrice int32 `protobuf:"varint,9,opt,name=DPrice,proto3" json:"DPrice,omitempty"` //消耗的娃娃积分
|
||||
}
|
||||
|
||||
func (x *ASUpExchangeStatus) Reset() {
|
||||
|
@ -6685,6 +6694,13 @@ func (x *ASUpExchangeStatus) GetCash() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
func (x *ASUpExchangeStatus) GetDPrice() int32 {
|
||||
if x != nil {
|
||||
return x.DPrice
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// 返回
|
||||
type SAUpExchangeStatus struct {
|
||||
state protoimpl.MessageState
|
||||
|
@ -10027,7 +10043,7 @@ var file_webapi_proto_rawDesc = []byte{
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x03, 0x0a, 0x15, 0x41, 0x53, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x45, 0x78, 0x63, 0x68, 0x61,
|
||||
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|
||||
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|
||||
|
@ -10056,66 +10072,69 @@ var file_webapi_proto_rawDesc = []byte{
|
|||
0x09, 0x54, 0x65, 0x6c, 0x43, 0x68, 0x61, 0x72, 0x67, 0x65, 0x12, 0x1a, 0x0a, 0x08, 0x56, 0x69,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x74, 0x66, 0x6f, 0x72, 0x6d, 0x12, 0x12, 0x0a, 0x04, 0x4e, 0x61, 0x6d, 0x65, 0x18, 0x05, 0x20,
|
||||
0x01, 0x28, 0x09, 0x52, 0x04, 0x4e, 0x61, 0x6d, 0x65, 0x12, 0x18, 0x0a, 0x07, 0x4e, 0x65, 0x65,
|
||||
0x64, 0x4e, 0x75, 0x6d, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x4e, 0x65, 0x65, 0x64,
|
||||
0x4e, 0x75, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x4a, 0x50, 0x72, 0x69, 0x63, 0x65, 0x18, 0x07, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x06, 0x4a, 0x50, 0x72, 0x69, 0x63, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x43,
|
||||
0x61, 0x73, 0x68, 0x18, 0x08, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x43, 0x61, 0x73, 0x68, 0x12,
|
||||
0x16, 0x0a, 0x06, 0x44, 0x50, 0x72, 0x69, 0x63, 0x65, 0x18, 0x09, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x06, 0x44, 0x50, 0x72, 0x69, 0x63, 0x65, 0x22, 0x49, 0x0a, 0x12, 0x53, 0x41, 0x55, 0x70, 0x45,
|
||||
0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x53, 0x74, 0x61, 0x74, 0x75, 0x73, 0x12, 0x21, 0x0a,
|
||||
0x03, 0x54, 0x61, 0x67, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0e, 0x32, 0x0f, 0x2e, 0x77, 0x65, 0x62,
|
||||
0x61, 0x70, 0x69, 0x2e, 0x54, 0x61, 0x67, 0x43, 0x6f, 0x64, 0x65, 0x52, 0x03, 0x54, 0x61, 0x67,
|
||||
|
|
|
@ -692,6 +692,7 @@ message ASCreateExchangeOrder {
|
|||
int32 TelCharge = 15; // 电话充值
|
||||
int32 VipLevel = 16; //VIP等级
|
||||
int32 TelId = 17; //运营商ID
|
||||
int32 DPrice = 18; //消耗娃娃积分
|
||||
}
|
||||
|
||||
message SACreateExchangeOrder {
|
||||
|
@ -737,6 +738,7 @@ message ASUpExchangeStatus {
|
|||
int32 NeedNum = 6; //消耗V卡
|
||||
int32 JPrice = 7;//消耗的金券数量
|
||||
int32 Cash = 8;//消耗的现金数量
|
||||
int32 DPrice = 9;//消耗的娃娃积分
|
||||
|
||||
}
|
||||
// 返回
|
||||
|
|
|
@ -4,4 +4,5 @@ call shell/build_sub.bat gatesrv
|
|||
call shell/build_sub.bat worldsrv
|
||||
call shell/build_sub.bat gamesrv
|
||||
call shell/build_sub.bat robot
|
||||
call shell/build_sub.bat ranksrv
|
||||
call shell/build_sub.bat ranksrv
|
||||
call shell/build_sub.bat machine
|
|
@ -506,6 +506,92 @@ func CSPropExchange(s *netlib.Session, packetid int, data interface{}, sid int64
|
|||
return nil
|
||||
}
|
||||
|
||||
// 兑换娃娃
|
||||
func CSDollChange(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
msg, ok := data.(*bag.CSDollChange)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
return nil
|
||||
}
|
||||
pack := &bag.SCDollChange{}
|
||||
for _, item := range msg.Items {
|
||||
if item.ItemId == 0 {
|
||||
continue
|
||||
}
|
||||
info := srvdata.GameItemMgr.Get(p.Platform, item.ItemId)
|
||||
if info == nil {
|
||||
continue
|
||||
}
|
||||
if info.Type != common.ItemTypeDoll {
|
||||
continue
|
||||
}
|
||||
|
||||
bagInfo, rest, isF := BagMgrSingleton.AddItemsV2(&model.AddItemParam{
|
||||
P: p.PlayerData,
|
||||
Change: []*model.Item{
|
||||
{
|
||||
ItemId: item.GetItemId(),
|
||||
ItemNum: 1,
|
||||
},
|
||||
},
|
||||
GainWay: common.GainWayItemBagChangeDoll,
|
||||
Operator: "system",
|
||||
Remark: "背包内使用兑换娃娃卡",
|
||||
NoLog: false,
|
||||
})
|
||||
logger.Logger.Trace("背包内使用兑换娃娃卡 bagInfo = ", bagInfo)
|
||||
pack.RetCode = rest
|
||||
if isF {
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
dollLog := model.NewDbBagChangeDoll(p.Platform, p.SnId, item.ItemId, 1, 0, "", msg.Addr, msg.UserName, msg.UserTel)
|
||||
return model.InsertDbBagChangeDollLog(dollLog)
|
||||
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
|
||||
if data != nil {
|
||||
logger.Logger.Errorf("CSDollChange err: %v", data)
|
||||
}
|
||||
}), "CSDollChange").Start()
|
||||
|
||||
}
|
||||
}
|
||||
p.SendToClient(int(bag.SPacketID_PACKET_SC_DollChange), pack)
|
||||
return nil
|
||||
}
|
||||
|
||||
// 兑换娃娃记录
|
||||
func CSDollChangeLog(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
return nil
|
||||
}
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
return model.GetDbBagChangeDollLog(p.Platform, p.SnId)
|
||||
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
|
||||
pack := &bag.SCDillChangeLog{}
|
||||
if data != nil {
|
||||
for _, log := range data.([]*model.BagChangeDollLog) {
|
||||
info := &bag.DillChangeLogInfo{}
|
||||
info.ItemId = log.ItemId
|
||||
info.ItemNum = log.ItemNum
|
||||
info.State = log.State
|
||||
info.UserName = log.UserName
|
||||
info.UserTel = log.UserTel
|
||||
info.Addr = log.Addr
|
||||
info.CreateTs = log.CreateTs.String()
|
||||
info.OpTs = log.OpTs.String()
|
||||
info.Remark = log.Remark
|
||||
pack.Info = append(pack.Info, info)
|
||||
}
|
||||
}
|
||||
p.SendToClient(int(bag.SPacketID_PACKET_SC_DollChangeLog), pack)
|
||||
|
||||
}), "CSDollChange").Start()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
// 查看背包
|
||||
common.Register(int(bag.SPacketID_PACKET_ALL_BAG_INFO), &bag.CSBagInfo{}, CSBagInfo)
|
||||
|
@ -515,4 +601,8 @@ func init() {
|
|||
common.Register(int(bag.SPacketID_PACKET_ExchangeList), &bag.CSExchangeList{}, CSExchangeList)
|
||||
// 道具兑换
|
||||
common.Register(int(bag.SPacketID_PACKET_PropExchange), &bag.CSPropExchange{}, CSPropExchange)
|
||||
//兑换娃娃
|
||||
common.Register(int(bag.SPacketID_PACKET_CS_DollChange), &bag.CSDollChange{}, CSDollChange)
|
||||
//兑换娃娃记录
|
||||
common.Register(int(bag.SPacketID_PACKET_CS_DollChangeLog), &bag.CSDollChangeLog{}, CSDollChangeLog)
|
||||
}
|
||||
|
|
|
@ -501,6 +501,17 @@ func (this *CSInviteFriendOpHandler) Process(s *netlib.Session, packetid int, da
|
|||
}
|
||||
}
|
||||
|
||||
// 房费是否充足
|
||||
if scene.IsCustom() {
|
||||
cfg := PlatformMgrSingleton.GetConfig(p.Platform).RoomConfig[scene.RoomConfigId]
|
||||
if scene.CostType == 1 && !scene.sp.CostEnough(int(scene.CostType), scene.playerNum, cfg, p) {
|
||||
logger.Logger.Trace("CSInviteFriendHandler cost error")
|
||||
opRetCode = friend.OpResultCode_OPRC_InviteFriend_CostNotEnough
|
||||
send(p)
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
sp := GetScenePolicy(scene.gameId, scene.gameMode)
|
||||
if sp == nil {
|
||||
logger.Logger.Warn("CSInviteFriendHandler game not exist")
|
||||
|
|
|
@ -1344,7 +1344,7 @@ func CSCreatePrivateRoomHandler(s *netlib.Session, packetId int, data interface{
|
|||
return nil
|
||||
}
|
||||
|
||||
if cfg.GetCostType() == 2 {
|
||||
if costType == 2 {
|
||||
sp.CostPayment(scene, p)
|
||||
}
|
||||
|
||||
|
|
|
@ -212,7 +212,11 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
|
|||
// lss 其它连接
|
||||
lss := LoginStateMgrSington.LoginFinish(csl.GetUsername(), csl.GetPlatform(), sid, ls.acc, tagkey)
|
||||
player := PlayerMgrSington.GetPlayerBySnId(ls.acc.SnId)
|
||||
if len(lss) > 0 && (player != nil && (player.scene != nil || player.thrscene != 0)) {
|
||||
waitMatch := false
|
||||
if player != nil {
|
||||
waitMatch, _ = TournamentMgr.IsMatchWaiting(player.Platform, player.SnId)
|
||||
}
|
||||
if len(lss) > 0 && (player != nil && (player.scene != nil || player.thrscene != 0 || waitMatch || TournamentMgr.IsMatching(player.SnId))) {
|
||||
sendSCLogin(login_proto.OpResultCode_OPRC_LoginOtherPlace)
|
||||
sendSCDisconnect(common.KickReason_Logining)
|
||||
return nil
|
||||
|
|
|
@ -2818,27 +2818,33 @@ func CSBillList(s *netlib.Session, packetId int, data interface{}, sid int64) er
|
|||
fromIndex := msg.GetPageNo() * msg.GetPageSize()
|
||||
toIndex := fromIndex + msg.GetPageSize()
|
||||
|
||||
logs, _, err := model.GetCoinLogGame(p.Platform, p.SnId, common.BillTypeCoin, startTs, endTs, int(fromIndex), int(toIndex))
|
||||
if err != nil {
|
||||
logger.Logger.Errorf("GetCoinLogGame err:%v", err)
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCBillList), ret)
|
||||
return err
|
||||
}
|
||||
var err error
|
||||
var logs []model.CoinLog
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
logs, _, err = model.GetCoinLogGame(p.Platform, p.SnId, common.BillTypeCoin, startTs, endTs, int(fromIndex), int(toIndex))
|
||||
return nil
|
||||
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
|
||||
if err != nil {
|
||||
logger.Logger.Errorf("GetCoinLogGame err:%v", err)
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCBillList), ret)
|
||||
return
|
||||
}
|
||||
|
||||
for _, v := range logs {
|
||||
ret.Items = append(ret.Items, &player_proto.BillItem{
|
||||
Ts: v.Ts,
|
||||
Id: v.LogId.Hex(),
|
||||
BillType: int64(v.LogType),
|
||||
Amount: v.Count,
|
||||
Balance: v.RestCount,
|
||||
GameID: int64(v.InGame),
|
||||
GameFreeID: v.GameFreeId,
|
||||
BaseCoin: v.BaseCoin,
|
||||
})
|
||||
}
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCBillList), ret)
|
||||
logger.Logger.Tracef("SCBillList pageNo:%d, pageSize:%d %v", msg.GetPageNo(), msg.GetPageSize(), ret)
|
||||
for _, v := range logs {
|
||||
ret.Items = append(ret.Items, &player_proto.BillItem{
|
||||
Ts: v.Ts,
|
||||
Id: v.LogId.Hex(),
|
||||
BillType: int64(v.LogType),
|
||||
Amount: v.Count,
|
||||
Balance: v.RestCount,
|
||||
GameID: int64(v.InGame),
|
||||
GameFreeID: v.GameFreeId,
|
||||
BaseCoin: v.BaseCoin,
|
||||
})
|
||||
}
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCBillList), ret)
|
||||
logger.Logger.Tracef("SCBillList pageNo:%d, pageSize:%d %v", msg.GetPageNo(), msg.GetPageSize(), ret)
|
||||
}), "GetCoinLogGame").Start()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
|
|
@ -38,142 +38,148 @@ func init() {
|
|||
return &serverproto.GWPlayerLeave{}
|
||||
}))
|
||||
netlib.RegisterHandler(int(serverproto.SSPacketID_PACKET_GW_PLAYERLEAVE), netlib.HandlerWrapper(func(s *netlib.Session, packetid int, pack interface{}) error {
|
||||
if msg, ok := pack.(*serverproto.GWPlayerLeave); ok {
|
||||
logger.Logger.Trace("receive GWPlayerLeave:", msg.GetPlayerId())
|
||||
scene := SceneMgrSingleton.GetScene(int(msg.GetRoomId()))
|
||||
if scene != nil {
|
||||
p := PlayerMgrSington.GetPlayerBySnId(msg.GetPlayerId())
|
||||
if p != nil {
|
||||
data := msg.GetPlayerData()
|
||||
if len(data) != 0 {
|
||||
logger.Logger.Trace("GWPlayerLeave p.UnmarshalData(data)")
|
||||
p.UnmarshalData(data, scene)
|
||||
}
|
||||
|
||||
switch {
|
||||
case scene.IsCoinScene():
|
||||
if !CoinSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
|
||||
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [coinscene]",
|
||||
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
|
||||
}
|
||||
case scene.IsHundredScene():
|
||||
if !HundredSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
|
||||
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [hundredcene]",
|
||||
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
|
||||
}
|
||||
default:
|
||||
scene.PlayerLeave(p, int(msg.GetReason()))
|
||||
}
|
||||
|
||||
if p.scene != nil {
|
||||
logger.Logger.Errorf("after GWPlayerLeave found snid:%v sceneid:%v gameid:%v modeid:%v",
|
||||
p.SnId, p.scene.sceneId, p.scene.gameId, p.scene.gameMode)
|
||||
}
|
||||
|
||||
if scene.IsMatchScene() {
|
||||
//结算积分
|
||||
if !p.IsRob {
|
||||
TournamentMgr.UpdateMatchInfo(p, msg.MatchId, int32(msg.GetReturnCoin()), int32(msg.GetCurIsWin()), msg.GetMatchRobotGrades())
|
||||
} else {
|
||||
p.matchCtx = nil
|
||||
}
|
||||
}
|
||||
|
||||
// 同步排位积分
|
||||
if scene.IsRankMatch() {
|
||||
if p.IsRob {
|
||||
RankMgrSingleton.UpdateRobotSeason(p.Platform, p.SnId, scene.dbGameFree.GetRankType(),
|
||||
msg.GetRankScore()[scene.dbGameFree.GetRankType()], p.Name, p.Sex, p.HeadUrl, p.Coin, p.PlayerData.GetRoleId())
|
||||
} else {
|
||||
if model.GameParamData.TestRankMatchAward {
|
||||
if RankMgrSingleton.playerSeasons[p.SnId] != nil {
|
||||
if RankMgrSingleton.playerSeasons[p.SnId].RankType == nil {
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType = make(map[int32]*model.PlayerRankInfo)
|
||||
}
|
||||
if RankMgrSingleton.playerSeasons[p.SnId].RankType[1] == nil {
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1] = &model.PlayerRankInfo{}
|
||||
}
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].LastScore = 7500
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Score = 7500
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Awards = nil
|
||||
}
|
||||
RankMgrSingleton.UpdatePlayerSeason(p.SnId, map[int32]int64{1: 10000})
|
||||
} else {
|
||||
RankMgrSingleton.UpdatePlayerSeason(p.SnId, msg.GetRankScore())
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//更新玩家等级排行榜
|
||||
LogChannelSingleton.WriteLog(&model.PlayerLevelInfo{
|
||||
SnId: p.SnId,
|
||||
Name: p.Name,
|
||||
Level: p.Level,
|
||||
Exp: p.Exp,
|
||||
ModId: p.PlayerData.GetRoleId(),
|
||||
Platform: p.Platform,
|
||||
})
|
||||
//比赛场不处理下面的内容
|
||||
if !scene.IsMatchScene() && !scene.IsCustom() {
|
||||
// 破产检测
|
||||
sdata := srvdata.PBDB_GameSubsidyMgr.GetData(GameSubsidyid)
|
||||
if sdata != nil {
|
||||
if !p.IsRob && p.takeCoin > msg.GetReturnCoin() && p.takeCoin >= int64(sdata.LimitNum) && msg.GetReturnCoin() < int64(sdata.LimitNum) {
|
||||
CostCoin := p.takeCoin - msg.GetReturnCoin()
|
||||
|
||||
logger.Logger.Infof("NewBankruptLogEx: snid:%v GetReturnCoin:%v coin:%v CostCoin:%v", p.SnId, msg.GetReturnCoin(), p.takeCoin, CostCoin)
|
||||
log := model.NewBankruptLogEx(p.SnId, scene.dbGameFree.GetId(), p.CreateTime.Unix(), CostCoin, p.Platform, p.Channel, scene.gameId)
|
||||
if log != nil {
|
||||
LogChannelSingleton.WriteLog(log)
|
||||
}
|
||||
}
|
||||
}
|
||||
// 破产检测
|
||||
|
||||
oldCoin := p.Coin
|
||||
|
||||
//带回金币
|
||||
if p.Coin != msg.GetReturnCoin() {
|
||||
p.Coin = msg.GetReturnCoin()
|
||||
if p.Coin < 0 {
|
||||
p.Coin = 0
|
||||
}
|
||||
|
||||
p.dirty = true
|
||||
}
|
||||
|
||||
logger.Logger.Infof("SSPacketID_PACKET_GW_PLAYERLEAVE: snid:%v oldcoin:%v coin:%v", p.SnId, oldCoin, p.Coin)
|
||||
p.diffData.Coin = -1 //强制更新金币
|
||||
p.diffData.TotalConvertibleFlow = -1 //强制更新流水
|
||||
p.SendDiffData() //只是把差异发给前端
|
||||
|
||||
gameCoinTs := msg.GetGameCoinTs()
|
||||
if !p.IsRob && !scene.IsTestScene() {
|
||||
//对账点同步
|
||||
if p.GameCoinTs < gameCoinTs {
|
||||
p.GameCoinTs = gameCoinTs
|
||||
p.dirty = true
|
||||
}
|
||||
|
||||
//破产统计
|
||||
//if int(msg.GetReason()) == common.PlayerLeaveReason_Bekickout {
|
||||
// if len(scene.paramsEx) > 0 {
|
||||
// gameIdEx := scene.paramsEx[0]
|
||||
// gps := PlatformMgrSingleton.GetGameFree(scene.limitPlatform.IdStr, scene.paramsEx[0])
|
||||
// if gps != nil {
|
||||
// lowLimit := gps.DbGameFree.GetLowerThanKick()
|
||||
// if lowLimit != 0 && p.Coin+p.SafeBoxCoin < int64(lowLimit) {
|
||||
// p.ReportBankRuptcy(int32(scene.gameId), int32(scene.gameMode), gameIdEx)
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
logger.Logger.Trace("receive GWPlayerLeave:", pack)
|
||||
msg, ok := pack.(*serverproto.GWPlayerLeave)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
scene := SceneMgrSingleton.GetScene(int(msg.GetRoomId()), true)
|
||||
if scene == nil {
|
||||
logger.Logger.Warnf("玩家离开房间,房间没找到 %v", pack)
|
||||
return nil
|
||||
}
|
||||
|
||||
p := PlayerMgrSington.GetPlayerBySnId(msg.GetPlayerId())
|
||||
if p == nil {
|
||||
logger.Logger.Warnf("玩家离开房间,玩家信息没找到 %v", pack)
|
||||
return nil
|
||||
}
|
||||
|
||||
data := msg.GetPlayerData()
|
||||
if len(data) != 0 {
|
||||
logger.Logger.Trace("GWPlayerLeave p.UnmarshalData(data)")
|
||||
p.UnmarshalData(data, scene)
|
||||
}
|
||||
|
||||
switch {
|
||||
case scene.IsCoinScene():
|
||||
if !CoinSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
|
||||
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [coinscene]",
|
||||
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
|
||||
}
|
||||
case scene.IsHundredScene():
|
||||
if !HundredSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
|
||||
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [hundredcene]",
|
||||
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
|
||||
}
|
||||
default:
|
||||
scene.PlayerLeave(p, int(msg.GetReason()))
|
||||
}
|
||||
|
||||
if p.scene != nil {
|
||||
logger.Logger.Errorf("after GWPlayerLeave found snid:%v sceneid:%v gameid:%v modeid:%v",
|
||||
p.SnId, p.scene.sceneId, p.scene.gameId, p.scene.gameMode)
|
||||
}
|
||||
|
||||
if scene.IsMatchScene() {
|
||||
//结算积分
|
||||
if !p.IsRob {
|
||||
TournamentMgr.UpdateMatchInfo(p, msg.MatchId, int32(msg.GetReturnCoin()), int32(msg.GetCurIsWin()), msg.GetMatchRobotGrades())
|
||||
} else {
|
||||
p.matchCtx = nil
|
||||
}
|
||||
}
|
||||
|
||||
// 同步排位积分
|
||||
if scene.IsRankMatch() {
|
||||
if p.IsRob {
|
||||
RankMgrSingleton.UpdateRobotSeason(p.Platform, p.SnId, scene.dbGameFree.GetRankType(),
|
||||
msg.GetRankScore()[scene.dbGameFree.GetRankType()], p.Name, p.Sex, p.HeadUrl, p.Coin, p.PlayerData.GetRoleId())
|
||||
} else {
|
||||
if model.GameParamData.TestRankMatchAward {
|
||||
if RankMgrSingleton.playerSeasons[p.SnId] != nil {
|
||||
if RankMgrSingleton.playerSeasons[p.SnId].RankType == nil {
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType = make(map[int32]*model.PlayerRankInfo)
|
||||
}
|
||||
if RankMgrSingleton.playerSeasons[p.SnId].RankType[1] == nil {
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1] = &model.PlayerRankInfo{}
|
||||
}
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].LastScore = 7500
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Score = 7500
|
||||
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Awards = nil
|
||||
}
|
||||
RankMgrSingleton.UpdatePlayerSeason(p.SnId, map[int32]int64{1: 10000})
|
||||
} else {
|
||||
logger.Logger.Tracef("GWPlayerLeave LocalRobotIdMgrSington %v", msg.GetPlayerId())
|
||||
//LocalRobotIdMgrSington.FreeId(msg.GetPlayerId())
|
||||
RankMgrSingleton.UpdatePlayerSeason(p.SnId, msg.GetRankScore())
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//更新玩家等级排行榜
|
||||
LogChannelSingleton.WriteLog(&model.PlayerLevelInfo{
|
||||
SnId: p.SnId,
|
||||
Name: p.Name,
|
||||
Level: p.Level,
|
||||
Exp: p.Exp,
|
||||
ModId: p.PlayerData.GetRoleId(),
|
||||
Platform: p.Platform,
|
||||
})
|
||||
//比赛场不处理下面的内容
|
||||
if !scene.IsMatchScene() && !scene.IsCustom() {
|
||||
// 破产检测
|
||||
sdata := srvdata.PBDB_GameSubsidyMgr.GetData(GameSubsidyid)
|
||||
if sdata != nil {
|
||||
if !p.IsRob && p.takeCoin > msg.GetReturnCoin() && p.takeCoin >= int64(sdata.LimitNum) && msg.GetReturnCoin() < int64(sdata.LimitNum) {
|
||||
CostCoin := p.takeCoin - msg.GetReturnCoin()
|
||||
|
||||
logger.Logger.Infof("NewBankruptLogEx: snid:%v GetReturnCoin:%v coin:%v CostCoin:%v", p.SnId, msg.GetReturnCoin(), p.takeCoin, CostCoin)
|
||||
log := model.NewBankruptLogEx(p.SnId, scene.dbGameFree.GetId(), p.CreateTime.Unix(), CostCoin, p.Platform, p.Channel, scene.gameId)
|
||||
if log != nil {
|
||||
LogChannelSingleton.WriteLog(log)
|
||||
}
|
||||
}
|
||||
}
|
||||
// 破产检测
|
||||
|
||||
oldCoin := p.Coin
|
||||
|
||||
//带回金币
|
||||
if p.Coin != msg.GetReturnCoin() {
|
||||
p.Coin = msg.GetReturnCoin()
|
||||
if p.Coin < 0 {
|
||||
p.Coin = 0
|
||||
}
|
||||
|
||||
p.dirty = true
|
||||
}
|
||||
|
||||
logger.Logger.Infof("SSPacketID_PACKET_GW_PLAYERLEAVE: snid:%v oldcoin:%v coin:%v", p.SnId, oldCoin, p.Coin)
|
||||
p.diffData.Coin = -1 //强制更新金币
|
||||
p.diffData.TotalConvertibleFlow = -1 //强制更新流水
|
||||
p.SendDiffData() //只是把差异发给前端
|
||||
|
||||
gameCoinTs := msg.GetGameCoinTs()
|
||||
if !p.IsRob && !scene.IsTestScene() {
|
||||
//对账点同步
|
||||
if p.GameCoinTs < gameCoinTs {
|
||||
p.GameCoinTs = gameCoinTs
|
||||
p.dirty = true
|
||||
}
|
||||
|
||||
//破产统计
|
||||
//if int(msg.GetReason()) == common.PlayerLeaveReason_Bekickout {
|
||||
// if len(scene.paramsEx) > 0 {
|
||||
// gameIdEx := scene.paramsEx[0]
|
||||
// gps := PlatformMgrSingleton.GetGameFree(scene.limitPlatform.IdStr, scene.paramsEx[0])
|
||||
// if gps != nil {
|
||||
// lowLimit := gps.DbGameFree.GetLowerThanKick()
|
||||
// if lowLimit != 0 && p.Coin+p.SafeBoxCoin < int64(lowLimit) {
|
||||
// p.ReportBankRuptcy(int32(scene.gameId), int32(scene.gameMode), gameIdEx)
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
|
|
|
@ -307,13 +307,20 @@ func (this *LoginStateMgr) Init() {
|
|||
func (this *LoginStateMgr) Update() {
|
||||
// 定时清理已经登出的账号数据
|
||||
curTs := time.Now().Unix()
|
||||
for name, s := range this.statesByPlayer {
|
||||
var delAcc []*AccLoginState
|
||||
for _, s := range this.statesByPlayer {
|
||||
if s == nil {
|
||||
continue
|
||||
}
|
||||
if len(s.lss) == 0 && curTs-s.lastLogoutTs > int64(model.GameParamData.LoginStateCacheSec) {
|
||||
if s != nil && s.acc != nil {
|
||||
this.DeleteAccount(name, s)
|
||||
if s.acc != nil {
|
||||
delAcc = append(delAcc, s)
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, s := range delAcc {
|
||||
this.DeleteAccount(s.acc.AccountId.Hex(), s)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *LoginStateMgr) Shutdown() {
|
||||
|
|
|
@ -437,6 +437,7 @@ func (this *Player) OnRehold() {
|
|||
FriendUnreadMgrSington.CheckSendFriendUnreadData(this.Platform, this.SnId)
|
||||
|
||||
if !this.IsRob {
|
||||
TournamentMgr.Quit(this.Platform, this.SnId) // 比赛没有开始,退赛
|
||||
this.SendJackPotInit()
|
||||
PlayerOnlineSington.Check = true
|
||||
|
||||
|
@ -1799,7 +1800,12 @@ func (this *Player) CanDelete() bool {
|
|||
}
|
||||
|
||||
func (this *Player) Time2Save() {
|
||||
this.Save(false)
|
||||
logger.Logger.Tracef("player save %v", this.SnId)
|
||||
if common.Config.IsDevMode {
|
||||
this.Save(true)
|
||||
} else {
|
||||
this.Save(false)
|
||||
}
|
||||
if this != nil && this.CanDelete() {
|
||||
PlayerMgrSington.DelPlayer(this.SnId)
|
||||
}
|
||||
|
@ -1957,7 +1963,7 @@ func (this *Player) AddCoin(num, add int64, gainWay int32, oper, remark string)
|
|||
//this.TotalData(num, gainWay)
|
||||
|
||||
async := false
|
||||
if num > 0 && this.scene != nil && !this.scene.IsTestScene() && !this.scene.IsMatchScene() && this.scene.sceneMode != common.SceneModeThr { //游戏场中加币,需要同步到gamesrv上
|
||||
if num > 0 && this.scene != nil && !this.scene.IsTestScene() && !this.scene.IsMatchScene() && !this.scene.IsCustom() && this.scene.sceneMode != common.SceneModeThr { //游戏场中加币,需要同步到gamesrv上
|
||||
if StartAsyncAddCoinTransact(this, num, gainWay, oper, remark, true, 0, true) {
|
||||
async = true
|
||||
}
|
||||
|
|
|
@ -644,293 +644,6 @@ func (this *PlayerMgr) EndPlayerLoading(accid string) int64 {
|
|||
return 0
|
||||
}
|
||||
|
||||
//func PlayerRankGe(p1, p2 *Player, n int) bool {
|
||||
// switch n {
|
||||
// case 0:
|
||||
// if p1.TotalCoin == p2.TotalCoin {
|
||||
// return p1.SnId < p2.SnId
|
||||
// } else {
|
||||
// return p1.TotalCoin > p2.TotalCoin
|
||||
// }
|
||||
// case 1:
|
||||
// if p1.CoinPayTotal == p2.CoinPayTotal {
|
||||
// return p1.SnId < p2.SnId
|
||||
// } else {
|
||||
// return p1.CoinPayTotal > p2.CoinPayTotal
|
||||
// }
|
||||
// case 2:
|
||||
// if p1.CoinExchangeTotal == p2.CoinExchangeTotal {
|
||||
// return p1.SnId < p2.SnId
|
||||
// } else {
|
||||
// return p1.CoinExchangeTotal > p2.CoinExchangeTotal
|
||||
// }
|
||||
// case 3:
|
||||
// a := p1.Coin + p1.SafeBoxCoin - p1.CoinPayTotal
|
||||
// b := p2.Coin + p2.SafeBoxCoin - p2.CoinPayTotal
|
||||
// if a == b {
|
||||
// return p1.SnId < p2.SnId
|
||||
// } else {
|
||||
// return a > b
|
||||
// }
|
||||
//
|
||||
// }
|
||||
// return false
|
||||
//}
|
||||
|
||||
// func (this *PlayerMgr) GetRank() map[string][]*model.Rank {
|
||||
// ret := make(map[string][]*model.Rank)
|
||||
// ls := make(map[string]*list.List)
|
||||
//
|
||||
// platforms := PlatformMgrSingleton.Platforms
|
||||
// for p := range platforms {
|
||||
// ret[p] = make([]*model.Rank, 0)
|
||||
// ls[p] = list.New()
|
||||
// }
|
||||
//
|
||||
// for _, player := range this.players {
|
||||
// if player.IsRob {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// p := player.PlayerData.Platform
|
||||
// if _, ok := platforms[p]; !ok {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// l := ls[p]
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// if PlayerRankGe(player, np) {
|
||||
// l.InsertBefore(player, n)
|
||||
// goto CHECK
|
||||
// }
|
||||
// }
|
||||
// //else {
|
||||
// // logger.Logger.Warnf("PlayerMgr.GetRank n.Value.(*Player) fail")
|
||||
// // continue
|
||||
// //}
|
||||
// }
|
||||
//
|
||||
// l.PushBack(player)
|
||||
// CHECK:
|
||||
// if l.Len() > model.MAX_RANK_COUNT {
|
||||
// l.Remove(l.Back())
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for p := range platforms {
|
||||
// l := ls[p]
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// ret[p] = append(ret[p], &model.Rank{
|
||||
// SnId: np.PlayerData.SnId,
|
||||
// Name: np.PlayerData.Name,
|
||||
// Head: np.PlayerData.Head,
|
||||
// VIP: np.PlayerData.VIP,
|
||||
// TotalCoin: np.PlayerData.TotalCoin,
|
||||
// })
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return ret
|
||||
// }
|
||||
|
||||
//func (this *PlayerMgr) GetAssetRank(platform string) []*model.Rank {
|
||||
// ret := make([]*model.Rank, 0, model.MAX_RANK_COUNT)
|
||||
// l := list.New()
|
||||
//
|
||||
// for _, player := range this.players {
|
||||
// if player.IsRob {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// if player.PlayerData.Platform != platform {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// if PlayerRankGe(player, np, 0) {
|
||||
// l.InsertBefore(player, n)
|
||||
// goto CHECK
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// l.PushBack(player)
|
||||
// CHECK:
|
||||
// if l.Len() > model.MAX_RANK_COUNT {
|
||||
// l.Remove(l.Back())
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// ret = append(ret, &model.Rank{
|
||||
// SnId: np.PlayerData.SnId,
|
||||
// Name: np.PlayerData.Name,
|
||||
// Head: np.PlayerData.Head,
|
||||
// VIP: np.PlayerData.VIP,
|
||||
// TotalCoin: np.PlayerData.TotalCoin,
|
||||
// })
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return ret
|
||||
//}
|
||||
|
||||
//func (this *PlayerMgr) GetRechargeLists(platform string) []*model.Rank {
|
||||
// ret := make([]*model.Rank, 0, model.MAX_RANK_COUNT)
|
||||
// l := list.New()
|
||||
//
|
||||
// for _, player := range this.players {
|
||||
// if player.IsRob {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// if player.PlayerData.Platform != platform {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// if PlayerRankGe(player, np, 1) {
|
||||
// l.InsertBefore(player, n)
|
||||
// goto CHECK
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// l.PushBack(player)
|
||||
// CHECK:
|
||||
// if l.Len() > model.MAX_RANK_COUNT {
|
||||
// l.Remove(l.Back())
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// ret = append(ret, &model.Rank{
|
||||
// SnId: np.PlayerData.SnId,
|
||||
// Name: np.PlayerData.Name,
|
||||
// Head: np.PlayerData.Head,
|
||||
// VIP: np.PlayerData.VIP,
|
||||
// TotalCoin: np.PlayerData.CoinPayTotal,
|
||||
// })
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return ret
|
||||
//}
|
||||
|
||||
//func (this *PlayerMgr) GetExchangeLists(platform string) []*model.Rank {
|
||||
// ret := make([]*model.Rank, 0, model.MAX_RANK_COUNT)
|
||||
// l := list.New()
|
||||
//
|
||||
// for _, player := range this.players {
|
||||
// if player.IsRob {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// if player.PlayerData.Platform != platform {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// if PlayerRankGe(player, np, 2) {
|
||||
// l.InsertBefore(player, n)
|
||||
// goto CHECK
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// l.PushBack(player)
|
||||
// CHECK:
|
||||
// if l.Len() > model.MAX_RANK_COUNT {
|
||||
// l.Remove(l.Back())
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// ret = append(ret, &model.Rank{
|
||||
// SnId: np.PlayerData.SnId,
|
||||
// Name: np.PlayerData.Name,
|
||||
// Head: np.PlayerData.Head,
|
||||
// VIP: np.PlayerData.VIP,
|
||||
// TotalCoin: np.PlayerData.CoinExchangeTotal,
|
||||
// })
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return ret
|
||||
//}
|
||||
|
||||
//func (this *PlayerMgr) GetProfitLists(platform string) []*model.Rank {
|
||||
// ret := make([]*model.Rank, 0, model.MAX_RANK_COUNT)
|
||||
// l := list.New()
|
||||
//
|
||||
// for _, player := range this.players {
|
||||
// if player.IsRob {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// if player.PlayerData.Platform != platform {
|
||||
// continue
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// if PlayerRankGe(player, np, 3) {
|
||||
// l.InsertBefore(player, n)
|
||||
// goto CHECK
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// l.PushBack(player)
|
||||
// CHECK:
|
||||
// if l.Len() > model.MAX_RANK_COUNT {
|
||||
// l.Remove(l.Back())
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for n := l.Front(); n != nil; n = n.Next() {
|
||||
// if np, ok := n.Value.(*Player); ok {
|
||||
// ret = append(ret, &model.Rank{
|
||||
// SnId: np.PlayerData.SnId,
|
||||
// Name: np.PlayerData.Name,
|
||||
// Head: np.PlayerData.Head,
|
||||
// VIP: np.PlayerData.VIP,
|
||||
// //TotalCoin: np.PlayerData.ProfitCoin,
|
||||
// })
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return ret
|
||||
//}
|
||||
|
||||
//func (this *PlayerMgr) DeletePlayerByPlatform(platform string) {
|
||||
// var dels []*Player
|
||||
// for _, p := range this.players {
|
||||
// if p != nil && p.Platform == platform {
|
||||
// p.Kickout(common.KickReason_Disconnection)
|
||||
// dels = append(dels, p)
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for _, p := range dels {
|
||||
// if p != nil {
|
||||
// p.isDelete = true
|
||||
// if p.scene == nil {
|
||||
// this.DelPlayer(p.SnId)
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
func (this *PlayerMgr) StatsOnline() model.PlayerOLStats {
|
||||
stats := model.PlayerOLStats{
|
||||
PlatformStats: make(map[string]*model.PlayerStats),
|
||||
|
|
|
@ -102,8 +102,14 @@ func (m *SceneMgr) GetPlatformBySceneId(sceneId int) string {
|
|||
}
|
||||
|
||||
// GetScene 获取房间对象
|
||||
func (m *SceneMgr) GetScene(sceneId int) *Scene {
|
||||
if s, exist := m.scenes[sceneId]; exist && !s.deleting {
|
||||
// 默认是不包含删除中的房间
|
||||
// hasDeleting true 包含删除中的房间
|
||||
func (m *SceneMgr) GetScene(sceneId int, hasDeleting ...bool) *Scene {
|
||||
has := false
|
||||
if len(hasDeleting) > 0 {
|
||||
has = hasDeleting[0]
|
||||
}
|
||||
if s, exist := m.scenes[sceneId]; exist && (has || !s.deleting) {
|
||||
return s
|
||||
}
|
||||
return nil
|
||||
|
@ -199,6 +205,7 @@ func (m *SceneMgr) MarshalAllRoom(platform string, groupId, gameId int, gameMode
|
|||
Password: s.GetPassword(),
|
||||
CostType: s.GetCostType(),
|
||||
Voice: s.GetVoice(),
|
||||
PlayerNum: int32(s.playerNum),
|
||||
}
|
||||
if s.starting {
|
||||
si.Start = 1
|
||||
|
|
|
@ -142,7 +142,7 @@ func (spd *ScenePolicyData) CostPayment(s *Scene, p *Player) bool {
|
|||
if roomConfig == nil {
|
||||
return false
|
||||
}
|
||||
return spd.costEnough(int(roomConfig.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
|
||||
return spd.costEnough(int(s.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
|
||||
for _, v := range items {
|
||||
v.ItemNum = -v.ItemNum
|
||||
}
|
||||
|
@ -166,7 +166,7 @@ func (spd *ScenePolicyData) GiveCostPayment(s *Scene, snid int32) bool {
|
|||
return false
|
||||
}
|
||||
|
||||
if roomConfig.GetCostType() != 1 { // 只有房主付费才有返还
|
||||
if s.GetCostType() != 2 { // 只有房主付费才有返还
|
||||
return false
|
||||
}
|
||||
|
||||
|
|
|
@ -845,7 +845,7 @@ func (this *ShopMgr) Exchange(p *Player, goodsId int32, username, mobile, commen
|
|||
}
|
||||
}
|
||||
}
|
||||
if info == nil || (info.Price == 0 && info.JPrice == 0 && info.Cash == 0) {
|
||||
if info == nil || (info.Price == 0 && info.JPrice == 0 && info.Cash == 0 && info.DPrice == 0) {
|
||||
return false
|
||||
}
|
||||
|
||||
|
@ -881,6 +881,20 @@ func (this *ShopMgr) Exchange(p *Player, goodsId int32, username, mobile, commen
|
|||
}
|
||||
itemInfo = append(itemInfo, item)
|
||||
}
|
||||
if info.DPrice > 0 {
|
||||
item := model.ItemInfo{
|
||||
ItemId: common.ItemDollCard,
|
||||
ItemNum: int64(info.JPrice * num),
|
||||
}
|
||||
_, _, isF := BagMgrSingleton.AddItem(p, int64(item.ItemId), -item.ItemNum, 0, common.GainWayItemShopChangeDoll,
|
||||
"sys", fmt.Sprintf("兑换娃娃扣除%v", item.ItemId), 0, 0, false)
|
||||
if !isF { // 扣掉金券
|
||||
pack.RetCode = shop.OpResultCode_OPRC_DCoinNotEnough
|
||||
p.SendToClient(int(shop.SPacketID_PACKET_SC_SHOP_EXCHANGE), pack)
|
||||
return false
|
||||
}
|
||||
itemInfo = append(itemInfo, item)
|
||||
}
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
pack := &webapi_proto.ASCreateExchangeOrder{
|
||||
Snid: p.SnId,
|
||||
|
@ -900,6 +914,7 @@ func (this *ShopMgr) Exchange(p *Player, goodsId int32, username, mobile, commen
|
|||
TelCharge: cdata.TelCharge,
|
||||
VipLevel: p.VIP,
|
||||
TelId: telId,
|
||||
DPrice: info.DPrice * num,
|
||||
}
|
||||
buff, err := webapi.API_CreateExchange(common.GetAppId(), pack)
|
||||
if err != nil {
|
||||
|
@ -1276,27 +1291,14 @@ func (this *ShopMgr) SendAPICreateOrder(p *Player, ConfigPayId int32, data any,
|
|||
amount[ShopParamDiamond] = bbd.Grade
|
||||
}
|
||||
|
||||
var itemInfo []model.ItemInfo
|
||||
var webItemInfo []*webapi_proto.ItemInfo
|
||||
for _, info := range shopInfo.GetItems() {
|
||||
itemInfo = append(itemInfo, model.ItemInfo{
|
||||
ItemId: info.ItemId,
|
||||
ItemNum: info.ItemNum,
|
||||
})
|
||||
webItemInfo = append(webItemInfo, &webapi_proto.ItemInfo{
|
||||
ItemId: info.ItemId,
|
||||
ItemNum: info.ItemNum,
|
||||
})
|
||||
}
|
||||
|
||||
dbShop = this.NewDbShop(p, 0, amount[:], ShopConsumeMoney, int32(bbd.Price2), common.GainWay_ActBlindBox, itemInfo, 0, "", 0, remark, []int32{bbd.Id})
|
||||
dbShop = this.NewDbShop(p, 0, amount[:], ShopConsumeMoney, int32(bbd.Price2), common.GainWay_ActBlindBox, nil, 0, "", 0, remark, []int32{bbd.Id})
|
||||
err := model.InsertDbShopLog(dbShop)
|
||||
if err != nil {
|
||||
logger.Logger.Errorf("model.InsertDbShopLog err:", err)
|
||||
return nil
|
||||
}
|
||||
return webapi.API_CreateOrder(common.GetAppId(), dbShop.LogId.Hex(), ConfigPayId, p.SnId, 0, p.Platform, p.PackageID, p.DeviceOS,
|
||||
p.DeviceId, bbd.Name, amount, int32(bbd.Price2), webItemInfo, "", p.Channel, p.ChannelId)
|
||||
p.DeviceId, bbd.Name, amount, int32(bbd.Price2), nil, "", p.Channel, p.ChannelId)
|
||||
} else if wfs, ok := data.(*webapi_proto.WelfareSpree); ok {
|
||||
var items []model.ItemInfo
|
||||
var webItemInfo []*webapi_proto.ItemInfo
|
||||
|
|
|
@ -507,8 +507,17 @@ func (this *Tournament) IsMatchWaiting(platform string, snId int32) (bool, int32
|
|||
// 未使用机器人
|
||||
for k, v := range this.signupPlayers[platform] {
|
||||
if v.signup != nil {
|
||||
_, ok := v.signup[snId]
|
||||
return ok, k
|
||||
if _, ok := v.signup[snId]; ok {
|
||||
return ok, k
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for k, v := range this.matches {
|
||||
for _, vv := range v {
|
||||
if _, ok := vv.TmPlayer[snId]; ok {
|
||||
return true, k
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -3375,6 +3375,7 @@ func init() {
|
|||
}
|
||||
addvcoin := msg.NeedNum
|
||||
jPrice := msg.JPrice
|
||||
dPrice := msg.DPrice
|
||||
var items []*model.Item
|
||||
//V卡
|
||||
if addvcoin > 0 {
|
||||
|
@ -3384,6 +3385,10 @@ func init() {
|
|||
if jPrice > 0 {
|
||||
items = append(items, &model.Item{ItemId: common.ItemIDJCard, ItemNum: int64(jPrice)})
|
||||
}
|
||||
//娃娃积分
|
||||
if dPrice > 0 {
|
||||
items = append(items, &model.Item{ItemId: common.ItemDollCard, ItemNum: int64(dPrice)})
|
||||
}
|
||||
remark := fmt.Sprintf("兑换撤单 %v-%v", msg.GoodsId, msg.Name)
|
||||
if player != nil {
|
||||
// 在线
|
||||
|
|
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Reference in New Issue