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7 Commits

Author SHA1 Message Date
tomas 4adf1f90b1 add suarrush test02 2025-02-27 10:03:04 +08:00
tomas 2035a5138d add sugarrush plugin 2025-02-27 09:12:15 +08:00
tomas 830abebee5 fix import 2025-02-27 09:09:12 +08:00
tomas 6043040832 add excel sugarrush 2025-02-27 09:08:02 +08:00
tomas ae460de529 add new test 01 2025-02-27 09:05:37 +08:00
tomas 727a9fbb96 add new pb 2025-02-27 08:50:18 +08:00
tomas b025f929ff add proto 2025-02-26 19:25:44 +08:00
48 changed files with 5227 additions and 62 deletions

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@ -19,4 +19,4 @@ const (
)
const NowByte int64 = 10000
const GameDataKey = "FortuneData"
const GameDataKey = "FortuneDragonData"

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@ -19,4 +19,4 @@ const (
)
const NowByte int64 = 10000
const GameDataKey = "FortuneData"
const GameDataKey = "FortuneMouseData"

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@ -19,4 +19,4 @@ const (
)
const NowByte int64 = 10000
const GameDataKey = "FortuneData"
const GameDataKey = "FortuneOxData"

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@ -19,4 +19,4 @@ const (
)
const NowByte int64 = 10000
const GameDataKey = "FortuneData"
const GameDataKey = "FortuneRabbit"

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@ -19,4 +19,4 @@ const (
)
const NowByte int64 = 10000
const GameDataKey = "FortuneData"
const GameDataKey = "FortuneTigerData"

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@ -19,4 +19,4 @@ const (
)
const NowByte int64 = 10000
const GameDataKey = "FortuneData"
const GameDataKey = "GatesOfOlympusData"

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@ -0,0 +1,22 @@
package sugarrush
// 房间类型
const (
RoomMode_Classic int = iota //经典
RoomMode_Max
)
// 场景状态
const (
SugarRushStateStart int = iota //默认状态
SugarRushStateMax
)
// 玩家操作
const (
SugarRushPlayerOpStart int = iota
SugarRushPlayerOpSwitch
)
const NowByte int64 = 10000
const GameDataKey = "SugarRushData"

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@ -0,0 +1,924 @@
//go:build !debug
// +build !debug
// <important: auto generate by excel-to-go converter, do not modify>
package base
import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs"
func init() {
SugarRushBaseSymbolShowWeight = []*structs.SugarRushBaseSymbolShowWeight{
{
ID: 1,
ItemID: 1,
Weight: 8.5,
},
{
ID: 2,
ItemID: 2,
Weight: 0,
},
{
ID: 3,
ItemID: 3,
Weight: 80,
},
{
ID: 4,
ItemID: 4,
Weight: 120,
},
{
ID: 5,
ItemID: 5,
Weight: 120,
},
{
ID: 6,
ItemID: 6,
Weight: 150,
},
{
ID: 7,
ItemID: 7,
Weight: 160,
},
{
ID: 8,
ItemID: 8,
Weight: 160,
},
{
ID: 9,
ItemID: 9,
Weight: 160,
},
}
SugarRushBaseSymbolShowNumberWeight = []*structs.SugarRushBaseSymbolShowNumberWeight{
{
ID: 1,
ItemID: 1,
ShowNumberWeight: []float64{1, 0, 0, 0, 0, 0, 0},
},
{
ID: 2,
ItemID: 2,
ShowNumberWeight: []float64{0, 0, 0, 0, 0, 0, 0},
},
{
ID: 3,
ItemID: 3,
ShowNumberWeight: []float64{50, 30, 0, 0, 0, 0, 0},
},
{
ID: 4,
ItemID: 4,
ShowNumberWeight: []float64{50, 40, 1, 0, 0, 0, 0},
},
{
ID: 5,
ItemID: 5,
ShowNumberWeight: []float64{50, 50, 2, 0, 0, 0, 0},
},
{
ID: 6,
ItemID: 6,
ShowNumberWeight: []float64{50, 50, 2, 0, 0, 0, 0},
},
{
ID: 7,
ItemID: 7,
ShowNumberWeight: []float64{80, 50, 5, 0, 0, 0, 0},
},
{
ID: 8,
ItemID: 8,
ShowNumberWeight: []float64{80, 50, 5, 0, 0, 0, 0},
},
{
ID: 9,
ItemID: 9,
ShowNumberWeight: []float64{80, 50, 5, 0, 0, 0, 0},
},
}
SugarRushBetBetChangeList = map[int64]*structs.SugarRushBetBetChangeList{
0: {
Index: 0,
BetChangeList: 0.2,
BetSizeIndex: 0,
BetLevelIndex: 0,
},
1: {
Index: 1,
BetChangeList: 0.4,
BetSizeIndex: 0,
BetLevelIndex: 1,
},
2: {
Index: 2,
BetChangeList: 0.6,
BetSizeIndex: 0,
BetLevelIndex: 2,
},
3: {
Index: 3,
BetChangeList: 0.8,
BetSizeIndex: 0,
BetLevelIndex: 3,
},
4: {
Index: 4,
BetChangeList: 1,
BetSizeIndex: 0,
BetLevelIndex: 4,
},
5: {
Index: 5,
BetChangeList: 1.2,
BetSizeIndex: 0,
BetLevelIndex: 5,
},
6: {
Index: 6,
BetChangeList: 1.4,
BetSizeIndex: 0,
BetLevelIndex: 6,
},
7: {
Index: 7,
BetChangeList: 1.6,
BetSizeIndex: 0,
BetLevelIndex: 7,
},
8: {
Index: 8,
BetChangeList: 1.8,
BetSizeIndex: 0,
BetLevelIndex: 8,
},
9: {
Index: 9,
BetChangeList: 2,
BetSizeIndex: 0,
BetLevelIndex: 9,
},
10: {
Index: 10,
BetChangeList: 4,
BetSizeIndex: 1,
BetLevelIndex: 1,
},
11: {
Index: 11,
BetChangeList: 6,
BetSizeIndex: 1,
BetLevelIndex: 2,
},
12: {
Index: 12,
BetChangeList: 8,
BetSizeIndex: 1,
BetLevelIndex: 3,
},
13: {
Index: 13,
BetChangeList: 10,
BetSizeIndex: 1,
BetLevelIndex: 4,
},
14: {
Index: 14,
BetChangeList: 12,
BetSizeIndex: 1,
BetLevelIndex: 5,
},
15: {
Index: 15,
BetChangeList: 14,
BetSizeIndex: 1,
BetLevelIndex: 6,
},
16: {
Index: 16,
BetChangeList: 15,
BetSizeIndex: 4,
BetLevelIndex: 0,
},
17: {
Index: 17,
BetChangeList: 16,
BetSizeIndex: 1,
BetLevelIndex: 7,
},
18: {
Index: 18,
BetChangeList: 18,
BetSizeIndex: 1,
BetLevelIndex: 8,
},
19: {
Index: 19,
BetChangeList: 20,
BetSizeIndex: 1,
BetLevelIndex: 9,
},
20: {
Index: 20,
BetChangeList: 24,
BetSizeIndex: 2,
BetLevelIndex: 5,
},
21: {
Index: 21,
BetChangeList: 28,
BetSizeIndex: 2,
BetLevelIndex: 6,
},
22: {
Index: 22,
BetChangeList: 30,
BetSizeIndex: 3,
BetLevelIndex: 2,
},
23: {
Index: 23,
BetChangeList: 32,
BetSizeIndex: 2,
BetLevelIndex: 7,
},
24: {
Index: 24,
BetChangeList: 36,
BetSizeIndex: 2,
BetLevelIndex: 8,
},
25: {
Index: 25,
BetChangeList: 40,
BetSizeIndex: 2,
BetLevelIndex: 9,
},
26: {
Index: 26,
BetChangeList: 45,
BetSizeIndex: 4,
BetLevelIndex: 2,
},
27: {
Index: 27,
BetChangeList: 50,
BetSizeIndex: 3,
BetLevelIndex: 4,
},
28: {
Index: 28,
BetChangeList: 60,
BetSizeIndex: 3,
BetLevelIndex: 5,
},
29: {
Index: 29,
BetChangeList: 70,
BetSizeIndex: 3,
BetLevelIndex: 6,
},
30: {
Index: 30,
BetChangeList: 75,
BetSizeIndex: 4,
BetLevelIndex: 4,
},
31: {
Index: 31,
BetChangeList: 80,
BetSizeIndex: 3,
BetLevelIndex: 7,
},
32: {
Index: 32,
BetChangeList: 90,
BetSizeIndex: 3,
BetLevelIndex: 8,
},
33: {
Index: 33,
BetChangeList: 100,
BetSizeIndex: 3,
BetLevelIndex: 9,
},
34: {
Index: 34,
BetChangeList: 105,
BetSizeIndex: 4,
BetLevelIndex: 6,
},
35: {
Index: 35,
BetChangeList: 120,
BetSizeIndex: 4,
BetLevelIndex: 7,
},
36: {
Index: 36,
BetChangeList: 135,
BetSizeIndex: 4,
BetLevelIndex: 8,
},
37: {
Index: 37,
BetChangeList: 150,
BetSizeIndex: 4,
BetLevelIndex: 9,
},
38: {
Index: 38,
BetChangeList: 160,
BetSizeIndex: 5,
BetLevelIndex: 3,
},
39: {
Index: 39,
BetChangeList: 200,
BetSizeIndex: 5,
BetLevelIndex: 4,
},
40: {
Index: 40,
BetChangeList: 240,
BetSizeIndex: 5,
BetLevelIndex: 5,
},
41: {
Index: 41,
BetChangeList: 280,
BetSizeIndex: 5,
BetLevelIndex: 6,
},
42: {
Index: 42,
BetChangeList: 320,
BetSizeIndex: 5,
BetLevelIndex: 7,
},
43: {
Index: 43,
BetChangeList: 360,
BetSizeIndex: 5,
BetLevelIndex: 8,
},
44: {
Index: 44,
BetChangeList: 400,
BetSizeIndex: 5,
BetLevelIndex: 9,
},
45: {
Index: 45,
BetChangeList: 3,
BetSizeIndex: 6,
BetLevelIndex: 0,
},
46: {
Index: 46,
BetChangeList: 5,
BetSizeIndex: 7,
BetLevelIndex: 0,
},
47: {
Index: 47,
BetChangeList: 25,
BetSizeIndex: 8,
BetLevelIndex: 0,
},
48: {
Index: 48,
BetChangeList: 300,
BetSizeIndex: 9,
BetLevelIndex: 0,
},
}
SugarRushBetBetLevel = map[int64]*structs.SugarRushBetBetLevel{
0: {
Index: 0,
BetLevel: 1,
},
1: {
Index: 1,
BetLevel: 2,
},
2: {
Index: 2,
BetLevel: 3,
},
3: {
Index: 3,
BetLevel: 4,
},
4: {
Index: 4,
BetLevel: 5,
},
5: {
Index: 5,
BetLevel: 6,
},
6: {
Index: 6,
BetLevel: 7,
},
7: {
Index: 7,
BetLevel: 8,
},
8: {
Index: 8,
BetLevel: 9,
},
9: {
Index: 9,
BetLevel: 10,
},
}
SugarRushBetBetLine = map[int64]*structs.SugarRushBetBetLine{
0: {
Index: 0,
BetLine: 20,
BaseBet: 1,
},
}
SugarRushBetBetSize = map[int64]*structs.SugarRushBetBetSize{
0: {
Index: 0,
BetSize: 100,
},
1: {
Index: 1,
BetSize: 1000,
},
2: {
Index: 2,
BetSize: 2000,
},
3: {
Index: 3,
BetSize: 5000,
},
4: {
Index: 4,
BetSize: 7500,
},
5: {
Index: 5,
BetSize: 20000,
},
6: {
Index: 6,
BetSize: 1500,
},
7: {
Index: 7,
BetSize: 2500,
},
8: {
Index: 8,
BetSize: 12500,
},
9: {
Index: 9,
BetSize: 150000,
},
}
SugarRushBetFirstBet = map[int64]*structs.SugarRushBetFirstBet{
1: {
Index: 1,
BetSizeIndex: 1,
BetLevelIndex: 1,
},
}
SugarRushBuyFreeScatterShowWeight = []*structs.SugarRushBuyFreeScatterShowWeight{
{
ID: 1,
ScatterCount: 1,
Weight: 0,
},
{
ID: 2,
ScatterCount: 2,
Weight: 0,
},
{
ID: 3,
ScatterCount: 3,
Weight: 1900,
},
{
ID: 4,
ScatterCount: 4,
Weight: 99,
},
{
ID: 5,
ScatterCount: 5,
Weight: 1,
},
{
ID: 6,
ScatterCount: 6,
Weight: 0,
},
{
ID: 7,
ScatterCount: 7,
Weight: 0,
},
}
SugarRushFormation = []*structs.SugarRushFormation{
{
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "MatchForm7X7TypeA",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 3,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 2,
NodeType: "FreeSpin",
ID: 2,
SeqID: 1,
Reel: "FreeSpin",
Matrix: "MatchForm7X7TypeA",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
}
SugarRushFreeSymbolShowWeight = []*structs.SugarRushFreeSymbolShowWeight{
{
ID: 1,
ItemID: 1,
Weight: 8,
},
{
ID: 2,
ItemID: 2,
Weight: 0,
},
{
ID: 3,
ItemID: 3,
Weight: 100,
},
{
ID: 4,
ItemID: 4,
Weight: 120,
},
{
ID: 5,
ItemID: 5,
Weight: 120,
},
{
ID: 6,
ItemID: 6,
Weight: 150,
},
{
ID: 7,
ItemID: 7,
Weight: 150,
},
{
ID: 8,
ItemID: 8,
Weight: 150,
},
{
ID: 9,
ItemID: 9,
Weight: 150,
},
}
SugarRushFreeSymbolShowNumberWeight = []*structs.SugarRushFreeSymbolShowNumberWeight{
{
ID: 1,
ItemID: 1,
ShowNumberWeight: []float64{1, 0, 0, 0, 0, 0, 0},
},
{
ID: 2,
ItemID: 2,
ShowNumberWeight: []float64{0, 0, 0, 0, 0, 0, 0},
},
{
ID: 3,
ItemID: 3,
ShowNumberWeight: []float64{40, 50, 5, 0, 0, 0, 0},
},
{
ID: 4,
ItemID: 4,
ShowNumberWeight: []float64{50, 60, 6, 0, 0, 0, 0},
},
{
ID: 5,
ItemID: 5,
ShowNumberWeight: []float64{50, 60, 6, 0, 0, 0, 0},
},
{
ID: 6,
ItemID: 6,
ShowNumberWeight: []float64{80, 90, 9, 0, 0, 0, 0},
},
{
ID: 7,
ItemID: 7,
ShowNumberWeight: []float64{90, 100, 20, 0, 0, 0, 0},
},
{
ID: 8,
ItemID: 8,
ShowNumberWeight: []float64{90, 100, 20, 0, 0, 0, 0},
},
{
ID: 9,
ItemID: 9,
ShowNumberWeight: []float64{90, 100, 20, 0, 0, 0, 0},
},
}
SugarRushMultiplier = []*structs.SugarRushMultiplier{
{
ID: 1,
MatchTimes: 0,
Activate: 0,
Multiple: 0,
},
{
ID: 2,
MatchTimes: 1,
Activate: 0,
Multiple: 0,
},
{
ID: 3,
MatchTimes: 2,
Activate: 1,
Multiple: 2,
},
{
ID: 4,
MatchTimes: 3,
Activate: 1,
Multiple: 4,
},
{
ID: 5,
MatchTimes: 4,
Activate: 1,
Multiple: 8,
},
{
ID: 6,
MatchTimes: 5,
Activate: 1,
Multiple: 16,
},
{
ID: 7,
MatchTimes: 6,
Activate: 1,
Multiple: 32,
},
{
ID: 8,
MatchTimes: 7,
Activate: 1,
Multiple: 64,
},
{
ID: 9,
MatchTimes: 8,
Activate: 1,
Multiple: 128,
},
}
SugarRushOthers = []*structs.SugarRushOthers{
{
MaxScatterPerCol: 1,
BuyFreeTotalBetMultiplier: 100,
FallWeightMultiplier: 1,
FreespinMaxWin: 5000,
},
}
SugarRushReelBaseSpinRange = [][]int64{
{7, 7, 7, 7, 7, 7, 7},
}
SugarRushReelBaseSpinReel = [][]int64{
{5, 8, 8, 5, 8, 8, 7},
{6, 7, 4, 6, 7, 4, 3},
{5, 9, 5, 5, 9, 5, 9},
{3, 5, 6, 3, 5, 6, 6},
{9, 3, 7, 9, 3, 7, 9},
{6, 6, 8, 6, 6, 8, 3},
{9, 6, 9, 9, 6, 9, 5},
}
SugarRushReelBaseSpinWeight = [][]float64{
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
}
SugarRushReelFreeSpinRange = [][]int64{
{7, 7, 7, 7, 7, 7, 7},
}
SugarRushReelFreeSpinReel = [][]int64{
{1, 2, 3, 4, 5, 6, 7},
{1, 2, 3, 4, 5, 6, 7},
{1, 2, 3, 4, 5, 6, 7},
{1, 2, 3, 4, 5, 6, 7},
{1, 2, 3, 4, 5, 6, 7},
{1, 2, 3, 4, 5, 6, 7},
{1, 2, 3, 4, 5, 6, 7},
}
SugarRushReelFreeSpinWeight = [][]float64{
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
}
SugarRushScatter = map[int64]*structs.SugarRushScatter{
1: {
ScatterCount: 1,
FreeSpinBouts: 0,
FreeSpinExtraBouts: 0,
BasePayrate: 0,
FreePayrate: 0,
},
2: {
ScatterCount: 2,
FreeSpinBouts: 0,
FreeSpinExtraBouts: 0,
BasePayrate: 0,
FreePayrate: 0,
},
3: {
ScatterCount: 3,
FreeSpinBouts: 10,
FreeSpinExtraBouts: 10,
BasePayrate: 0,
FreePayrate: 0,
},
4: {
ScatterCount: 4,
FreeSpinBouts: 12,
FreeSpinExtraBouts: 12,
BasePayrate: 0,
FreePayrate: 0,
},
5: {
ScatterCount: 5,
FreeSpinBouts: 15,
FreeSpinExtraBouts: 15,
BasePayrate: 0,
FreePayrate: 0,
},
6: {
ScatterCount: 6,
FreeSpinBouts: 20,
FreeSpinExtraBouts: 20,
BasePayrate: 0,
FreePayrate: 0,
},
7: {
ScatterCount: 7,
FreeSpinBouts: 30,
FreeSpinExtraBouts: 30,
BasePayrate: 0,
FreePayrate: 0,
},
}
SugarRushSymbol = map[int64]*structs.SugarRushSymbol{
1: {
ID: 1,
Name: "Scatter",
IsWild: false,
Group: []int64{1},
PayRate: []int64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
},
2: {
ID: 2,
Name: "无",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
},
3: {
ID: 3,
Name: "粉球",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 0, 0, 20, 30, 35, 40, 50, 100, 150, 300, 700, 1400, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000},
ClientOrder: 1,
ClientDsc: "",
},
4: {
ID: 4,
Name: "橙心",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 0, 0, 15, 20, 25, 30, 40, 80, 120, 250, 600, 1200, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000},
ClientOrder: 2,
ClientDsc: "",
},
5: {
ID: 5,
Name: "紫豆",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 0, 0, 10, 15, 20, 25, 30, 60, 90, 200, 400, 800, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200},
ClientOrder: 3,
ClientDsc: "",
},
6: {
ID: 6,
Name: "绿星",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 0, 0, 8, 10, 15, 20, 25, 40, 60, 100, 200, 400, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800},
ClientOrder: 4,
ClientDsc: "",
},
7: {
ID: 7,
Name: "红熊",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 0, 0, 6, 8, 10, 15, 20, 30, 50, 70, 160, 300, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600},
ClientOrder: 5,
ClientDsc: "",
},
8: {
ID: 8,
Name: "紫熊",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0, 0, 5, 6, 8, 10, 15, 25, 40, 60, 120, 240, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500},
ClientOrder: 6,
ClientDsc: "",
},
9: {
ID: 9,
Name: "橙熊",
IsWild: false,
Group: []int64{9},
PayRate: []int64{0, 0, 0, 0, 4, 5, 6, 8, 10, 20, 30, 50, 100, 200, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400},
ClientOrder: 7,
ClientDsc: "",
},
}
SugarRushSymbolBetRatio = []*structs.SugarRushSymbolBetRatio{
{
BetRatio: 1,
},
}
}

View File

@ -250,6 +250,28 @@ var (
PrizeModelPrizeModelTypeB = map[int64]*structs.PrizeModelPrizeModelTypeB{}
SimulatorFSMultiLevel = []*structs.SimulatorFSMultiLevel{}
SimulatorMultiLevel = []*structs.SimulatorMultiLevel{}
SugarRushBaseSymbolShowWeight = []*structs.SugarRushBaseSymbolShowWeight{}
SugarRushBaseSymbolShowNumberWeight = []*structs.SugarRushBaseSymbolShowNumberWeight{}
SugarRushBetBetChangeList = map[int64]*structs.SugarRushBetBetChangeList{}
SugarRushBetBetLevel = map[int64]*structs.SugarRushBetBetLevel{}
SugarRushBetBetLine = map[int64]*structs.SugarRushBetBetLine{}
SugarRushBetBetSize = map[int64]*structs.SugarRushBetBetSize{}
SugarRushBetFirstBet = map[int64]*structs.SugarRushBetFirstBet{}
SugarRushBuyFreeScatterShowWeight = []*structs.SugarRushBuyFreeScatterShowWeight{}
SugarRushFormation = []*structs.SugarRushFormation{}
SugarRushFreeSymbolShowWeight = []*structs.SugarRushFreeSymbolShowWeight{}
SugarRushFreeSymbolShowNumberWeight = []*structs.SugarRushFreeSymbolShowNumberWeight{}
SugarRushMultiplier = []*structs.SugarRushMultiplier{}
SugarRushOthers = []*structs.SugarRushOthers{}
SugarRushReelBaseSpinRange = [][]int64{}
SugarRushReelBaseSpinReel = [][]int64{}
SugarRushReelBaseSpinWeight = [][]float64{}
SugarRushReelFreeSpinRange = [][]int64{}
SugarRushReelFreeSpinReel = [][]int64{}
SugarRushReelFreeSpinWeight = [][]float64{}
SugarRushScatter = map[int64]*structs.SugarRushScatter{}
SugarRushSymbolBetRatio = []*structs.SugarRushSymbolBetRatio{}
SugarRushSymbol = map[int64]*structs.SugarRushSymbol{}
TestBetBetChangeList = map[int64]*structs.TestBetBetChangeList{}
TestBetBetLevel = map[int64]*structs.TestBetBetLevel{}
TestBetBetLine = map[int64]*structs.TestBetBetLine{}

View File

@ -309,6 +309,28 @@ func StoragesLoading(data map[string]string) {
Load(data, "Base.PrizeModel/PrizeModelTypeB.Default", &base.PrizeModelPrizeModelTypeB)
Load(data, "Base.Simulator.FSMultiLevel", &base.SimulatorFSMultiLevel)
Load(data, "Base.Simulator.MultiLevel", &base.SimulatorMultiLevel)
Load(data, "Base.SugarRush/BaseSymbolShow.Weight", &base.SugarRushBaseSymbolShowWeight)
Load(data, "Base.SugarRush/BaseSymbolShowNumber.Weight", &base.SugarRushBaseSymbolShowNumberWeight)
Load(data, "Base.SugarRush/Bet.BetChangeList", &base.SugarRushBetBetChangeList)
Load(data, "Base.SugarRush/Bet.BetLevel", &base.SugarRushBetBetLevel)
Load(data, "Base.SugarRush/Bet.BetLine", &base.SugarRushBetBetLine)
Load(data, "Base.SugarRush/Bet.BetSize", &base.SugarRushBetBetSize)
Load(data, "Base.SugarRush/Bet.FirstBet", &base.SugarRushBetFirstBet)
Load(data, "Base.SugarRush/BuyFreeScatterShow.Weight", &base.SugarRushBuyFreeScatterShowWeight)
Load(data, "Base.SugarRush/Formation.Default", &base.SugarRushFormation)
Load(data, "Base.SugarRush/FreeSymbolShow.Weight", &base.SugarRushFreeSymbolShowWeight)
Load(data, "Base.SugarRush/FreeSymbolShowNumber.Weight", &base.SugarRushFreeSymbolShowNumberWeight)
Load(data, "Base.SugarRush/Multiplier.Default", &base.SugarRushMultiplier)
Load(data, "Base.SugarRush/Others.Default", &base.SugarRushOthers)
Load(data, "Base.SugarRush/ReelBaseSpin.Range", &base.SugarRushReelBaseSpinRange)
Load(data, "Base.SugarRush/ReelBaseSpin.Reel", &base.SugarRushReelBaseSpinReel)
Load(data, "Base.SugarRush/ReelBaseSpin.Weight", &base.SugarRushReelBaseSpinWeight)
Load(data, "Base.SugarRush/ReelFreeSpin.Range", &base.SugarRushReelFreeSpinRange)
Load(data, "Base.SugarRush/ReelFreeSpin.Reel", &base.SugarRushReelFreeSpinReel)
Load(data, "Base.SugarRush/ReelFreeSpin.Weight", &base.SugarRushReelFreeSpinWeight)
Load(data, "Base.SugarRush/Scatter.Default", &base.SugarRushScatter)
Load(data, "Base.SugarRush/Symbol.BetRatio", &base.SugarRushSymbolBetRatio)
Load(data, "Base.SugarRush/Symbol.Default", &base.SugarRushSymbol)
Load(data, "Base.Test/Bet.BetChangeList", &base.TestBetBetChangeList)
Load(data, "Base.Test/Bet.BetLevel", &base.TestBetBetLevel)
Load(data, "Base.Test/Bet.BetLine", &base.TestBetBetLine)
@ -571,6 +593,28 @@ func StoragesMapping() {
Set("Base", "PrizeModel/PrizeModelTypeB", "Default", base.PrizeModelPrizeModelTypeB)
Set("Base", "Simulator", "FSMultiLevel", base.SimulatorFSMultiLevel)
Set("Base", "Simulator", "MultiLevel", base.SimulatorMultiLevel)
Set("Base", "SugarRush/BaseSymbolShow", "Weight", base.SugarRushBaseSymbolShowWeight)
Set("Base", "SugarRush/BaseSymbolShowNumber", "Weight", base.SugarRushBaseSymbolShowNumberWeight)
Set("Base", "SugarRush/Bet", "BetChangeList", base.SugarRushBetBetChangeList)
Set("Base", "SugarRush/Bet", "BetLevel", base.SugarRushBetBetLevel)
Set("Base", "SugarRush/Bet", "BetLine", base.SugarRushBetBetLine)
Set("Base", "SugarRush/Bet", "BetSize", base.SugarRushBetBetSize)
Set("Base", "SugarRush/Bet", "FirstBet", base.SugarRushBetFirstBet)
Set("Base", "SugarRush/BuyFreeScatterShow", "Weight", base.SugarRushBuyFreeScatterShowWeight)
Set("Base", "SugarRush/Formation", "Default", base.SugarRushFormation)
Set("Base", "SugarRush/FreeSymbolShow", "Weight", base.SugarRushFreeSymbolShowWeight)
Set("Base", "SugarRush/FreeSymbolShowNumber", "Weight", base.SugarRushFreeSymbolShowNumberWeight)
Set("Base", "SugarRush/Multiplier", "Default", base.SugarRushMultiplier)
Set("Base", "SugarRush/Others", "Default", base.SugarRushOthers)
Set("Base", "SugarRush/ReelBaseSpin", "Range", base.SugarRushReelBaseSpinRange)
Set("Base", "SugarRush/ReelBaseSpin", "Reel", base.SugarRushReelBaseSpinReel)
Set("Base", "SugarRush/ReelBaseSpin", "Weight", base.SugarRushReelBaseSpinWeight)
Set("Base", "SugarRush/ReelFreeSpin", "Range", base.SugarRushReelFreeSpinRange)
Set("Base", "SugarRush/ReelFreeSpin", "Reel", base.SugarRushReelFreeSpinReel)
Set("Base", "SugarRush/ReelFreeSpin", "Weight", base.SugarRushReelFreeSpinWeight)
Set("Base", "SugarRush/Scatter", "Default", base.SugarRushScatter)
Set("Base", "SugarRush/Symbol", "BetRatio", base.SugarRushSymbolBetRatio)
Set("Base", "SugarRush/Symbol", "Default", base.SugarRushSymbol)
Set("Base", "Test/Bet", "BetChangeList", base.TestBetBetChangeList)
Set("Base", "Test/Bet", "BetLevel", base.TestBetBetLevel)
Set("Base", "Test/Bet", "BetLine", base.TestBetBetLine)
@ -626,6 +670,11 @@ func LinksMapping() {
Link("GatesOfOlympus/ReelBaseSpin1", "Weight/1", "GatesOfOlympus/ReelBaseSpin1", "Weight")
Link("GatesOfOlympus/ReelBaseSpin1", "Weight/2", "GatesOfOlympus/ReelBaseSpin1", "Weight")
Link("GatesOfOlympus/ReelBaseSpin1", "Weight/3", "GatesOfOlympus/ReelBaseSpin1", "Weight")
Link("SugarRush/MatrixMatchForm7X7TypeA", "Default", "Matrix/MatchForm7X7TypeA", "Default")
Link("SugarRush/PrizeModel", "Default", "PrizeModel/PrizeModelTypeB", "Default")
Link("SugarRush/ReelBaseSpin", "Weight/1", "SugarRush/ReelBaseSpin", "Weight")
Link("SugarRush/ReelBaseSpin", "Weight/2", "SugarRush/ReelBaseSpin", "Weight")
Link("SugarRush/ReelBaseSpin", "Weight/3", "SugarRush/ReelBaseSpin", "Weight")
Link("Test/MatrixLine1Form3X3TypeA", "Default", "Matrix/Line1Form3X3TypeA", "Default")
Link("Test/PrizeModel", "Default", "PrizeModel/PrizeModelTypeB", "Default")
Link("Test/ReelBaseSpin", "Weight/1", "Test/ReelBaseSpin", "Weight")

View File

@ -261,6 +261,32 @@ type (
Min int64
Max int64
}
// SugarRushBaseSymbolShowNumberWeight comment
SugarRushBaseSymbolShowNumberWeight struct {
ID int64
ItemID int64
ShowNumberWeight []float64
}
// SugarRushBuyFreeScatterShowWeight comment
SugarRushBuyFreeScatterShowWeight struct {
ID int64
ScatterCount int64
Weight float64
}
// SugarRushMultiplier comment
SugarRushMultiplier struct {
ID int64
MatchTimes int64
Activate int64
Multiple int64
}
// SugarRushOthers comment
SugarRushOthers struct {
MaxScatterPerCol int64
BuyFreeTotalBetMultiplier int64
FallWeightMultiplier int64
FreespinMaxWin int64
}
// SuperStackWeight comment
SuperStackWeight struct {
ID int64
@ -834,6 +860,42 @@ type (
// SimulatorMultiLevel comment
SimulatorMultiLevel = SimulatorFSMultiLevel
// SugarRushBaseSymbolShowWeight comment
SugarRushBaseSymbolShowWeight = SuperStackWeight
// SugarRushBetBetChangeList comment
SugarRushBetBetChangeList = BetChangeList
// SugarRushBetBetLevel comment
SugarRushBetBetLevel = BetLevel
// SugarRushBetBetLine comment
SugarRushBetBetLine = BetLine
// SugarRushBetBetSize comment
SugarRushBetBetSize = BetSize
// SugarRushBetFirstBet comment
SugarRushBetFirstBet = FirstBet
// SugarRushFormation comment
SugarRushFormation = Formation
// SugarRushFreeSymbolShowNumberWeight comment
SugarRushFreeSymbolShowNumberWeight = SugarRushBaseSymbolShowNumberWeight
// SugarRushFreeSymbolShowWeight comment
SugarRushFreeSymbolShowWeight = SuperStackWeight
// SugarRushScatter comment
SugarRushScatter = Scatter
// SugarRushSymbol comment
SugarRushSymbol = Symbol
// SugarRushSymbolBetRatio comment
SugarRushSymbolBetRatio = SymbolBetRatio
// TestBetBetChangeList comment
TestBetBetChangeList = BetChangeList

View File

@ -8,50 +8,21 @@ const (
FortuneMouse = "FortuneMouse"
CashMania = "CashMania"
GatesOfOlympus = "GatesOfOlympus"
FortuneSnake = "FortuneSnake"
GaneshaGold = "GaneshaGold"
SugarRush = "SugarRush"
Test = "Test"
)
const (
GameId_Min uint = iota
GameId_Tiger
GameId_Dragon
GameId_Rabbit
GameId_OX
GameId_Mouse
GameId_Cash_Mania
GameId_GatesOfOlympus
GameId_Max
GameId_Test = 999
)
var GameMap = map[uint]string{
GameId_Tiger: FortuneTiger,
GameId_Dragon: FortuneDragon,
GameId_Rabbit: FortuneRabbit,
GameId_OX: FortuneOx,
GameId_Mouse: FortuneMouse,
GameId_Cash_Mania: CashMania,
GameId_GatesOfOlympus: GatesOfOlympus,
GameId_Test: Test,
}
var GameMapTheme = map[string]uint{
FortuneTiger: GameId_Tiger,
FortuneDragon: GameId_Dragon,
FortuneRabbit: GameId_Rabbit,
FortuneOx: GameId_OX,
FortuneMouse: GameId_Mouse,
CashMania: GameId_Cash_Mania,
GatesOfOlympus: GameId_GatesOfOlympus,
Test: GameId_Test,
}
var GameKeyMap = map[int64]uint{
0: GameId_Min,
308: GameId_Tiger,
309: GameId_Dragon,
310: GameId_Rabbit,
311: GameId_OX,
312: GameId_Mouse,
313: GameId_Cash_Mania,
314: GameId_GatesOfOlympus,
999: GameId_Max,
var GameKeyMap = map[int64]string{
308: FortuneTiger,
309: FortuneDragon,
310: FortuneRabbit,
311: FortuneOx,
312: FortuneMouse,
313: CashMania,
314: GatesOfOlympus,
315: FortuneSnake,
316: GaneshaGold,
317: SugarRush,
}

View File

@ -70,6 +70,7 @@ type (
FortuneMouse JSON
CashMania JSON
GatesOfOlympus JSON
SugarRush JSON
Test JSON
}
}

View File

@ -3,7 +3,9 @@ package formation
import (
"github.com/tomas-qstarrs/boost/mathx"
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/errors"
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shared"
"mongo.games.com/game/gamesrv/slotspkg/slots/desc"
"mongo.games.com/game/gamesrv/slotspkg/slots/types/cli"
)
// SymbolWay is the symbols of same symbol id
@ -16,6 +18,7 @@ type SymbolWay struct {
Pay float64 // Pay of this symbol way
LinkPositions []int64 // Link result
LinkDirection int64 // Link direction for this Symbol way
Times int64 //n ways
}
// GenerateSymbolWays genertates all symbols ways and sum pays and links
@ -36,6 +39,14 @@ func (f *Formation) GenerateSymbolWays() {
f.Pay += float64(symbolway.Pay)
f.LinePays = append(f.LinePays, float64(symbolway.Pay))
f.addSymbolPay(symbolway.Symbol, symbolway.LinkCount, float64(symbolway.Pay))
f.RewardInfo = append(f.RewardInfo, &shared.RewardInfo{
Type: 2,
Index: int(symbolway.Times),
Item: symbolway.Symbol,
Reward: symbolway.Pay,
Pos: cli.ToPoss(f.MatrixForm, symbolway.LinkPositions),
})
}
}
}
@ -70,9 +81,9 @@ func (s *SymbolWay) Win() bool {
return s.Pay > 0
}
func (s *SymbolWay) pay(colCounts []int64) (float64, int64) {
func (s *SymbolWay) pay(colCounts []int64) (float64, int64, int64) {
if colCounts[0] == 0 {
return 0, 0
return 0, 0, 0
}
symbolDesc, ok := s.SymbolsDesc[s.Symbol]
if !ok {
@ -90,7 +101,7 @@ func (s *SymbolWay) pay(colCounts []int64) (float64, int64) {
if linkCount > int64(len(symbolDesc.PayRate)) {
panic(errors.Errorf("link %d pay is not found", linkCount))
}
return symbolDesc.Ratio(times * symbolDesc.PayRate[linkCount-1]), linkCount
return symbolDesc.Ratio(times * symbolDesc.PayRate[linkCount-1]), linkCount, times
}
func (s *SymbolWay) getSymbolDesc(symbol int64) *desc.SymbolDesc {
@ -169,7 +180,7 @@ func (s *SymbolWay) calculatePayFromLeftToRight(positions []int64, allPositions
}
}
s.Pay, s.LinkCount = s.pay(colCounts)
s.Pay, s.LinkCount, s.Times = s.pay(colCounts)
var hasSymbol bool
for index := 0; index < len(positions); index++ {
@ -185,6 +196,7 @@ func (s *SymbolWay) calculatePayFromLeftToRight(positions []int64, allPositions
if !hasSymbol {
s.LinkPositions = nil
s.Pay = 0
s.Times = 0
s.LinkCount = 0
}
}
@ -209,7 +221,7 @@ func (s *SymbolWay) calculatePayFromRightToLeft(positions []int64, allPositions
}
}
s.Pay, s.LinkCount = s.pay(colCounts)
s.Pay, s.LinkCount, s.Times = s.pay(colCounts)
colCounts = make([]int64, len(s.MatrixDesc.Form))
end = int64(len(positions) - 1)
@ -235,6 +247,7 @@ func (s *SymbolWay) calculatePayFromRightToLeft(positions []int64, allPositions
if sumColCount == 0 {
s.LinkPositions = nil
s.Pay = 0
s.Times = 0
s.LinkCount = 0
}
}

View File

@ -13,8 +13,9 @@ import (
)
func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterResponse, error) {
if gid, ok := key.GameKeyMap[gameId]; ok {
gameId = int64(gid)
var theme string
if tm, ok := key.GameKeyMap[gameId]; ok {
theme = tm
} else {
logger.Logger.Error("[slotsMgr.Enter] gameId not exist")
return nil, errors.New("gameId not exist")
@ -24,8 +25,6 @@ func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterRe
player.Init(s)
theme := key.GameMap[uint(gameId)]
m := machine.NewMachine(s, theme, DataSet(s).Shell, false)
if m == nil {
logger.Logger.Error("[slotsMgr.enter] module is nil")
@ -56,8 +55,9 @@ func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterRe
}
func (sm *SlotsMgr) Play(s *base.SlotsSession, req *base.SpinReq) (*cli.SlotsPlayResponse, error) {
if gameId, ok := key.GameKeyMap[req.GameId]; ok {
req.GameId = int64(gameId)
var theme string
if tm, ok := key.GameKeyMap[req.GameId]; ok {
theme = tm
} else {
logger.Logger.Error("[slotsMgr.play] gameId not exist")
return nil, errors.New("gameId not exist")
@ -80,7 +80,6 @@ func (sm *SlotsMgr) Play(s *base.SlotsSession, req *base.SpinReq) (*cli.SlotsPla
player.Get(s).Book.Coin.Set(s.Coin())
theme := key.GameMap[uint(req.GameId)]
m := machine.NewMachine(s, theme, DataSet(s).Shell, false)
if m == nil {
logger.Logger.Error("[slotsMgr.play] module is nil")
@ -162,3 +161,9 @@ func (*SlotsMgr) Leave(s *base.SlotsSession) (*cli.SlotsLeaveResponse, error) {
}
return Response, nil
}
// pp
func (sm *SlotsMgr) PPGetBetIndex(s *base.SlotsSession, theme string, val float64) []int64 {
m := machine.NewMachine(s, theme, DataSet(s).Shell, false)
return m.GetBetIndexByVal(val)
}

View File

@ -120,7 +120,7 @@ func (m *Machine) SyncLiteClose() *shared.LiteNodeTree {
// PlayLiteClose serialize the machine and transform into lite node tree for play
func (m *Machine) PlayLiteClose() *shared.LiteNodeTree {
m.Serialize()
m.Session.Remove(key.SessionMachine)
//m.Session.Remove(key.SessionMachine)
liteNodeTree := &shared.LiteNodeTree{
Step: m.NodeTree.Step,

View File

@ -9,6 +9,7 @@ import (
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/fortunerabbit"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/fortunetiger"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/gatesofolympus"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/sugarrush"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/test"
"mongo.games.com/game/gamesrv/slotspkg/slots/reg"
)
@ -22,6 +23,7 @@ func Init() {
reg.Register(fortunemouse.Plugins...)
reg.Register(cashmania.Plugins...)
reg.Register(gatesofolympus.Plugins...)
reg.Register(sugarrush.Plugins...)
reg.Register(test.Plugins...)
if global.Mock {
@ -31,6 +33,7 @@ func Init() {
reg.Register(fortunedragon.SimulatorPlugins...)
reg.Register(cashmania.SimulatorPlugins...)
reg.Register(gatesofolympus.SimulatorPlugins...)
reg.Register(sugarrush.SimulatorPlugins...)
reg.Register(test.SimulatorPlugins...)
}
}
@ -44,6 +47,7 @@ func Close() {
reg.Deregister(fortunemouse.Plugins...)
reg.Deregister(cashmania.Plugins...)
reg.Deregister(gatesofolympus.Plugins...)
reg.Deregister(sugarrush.Plugins...)
reg.Deregister(test.Plugins...)
if global.Mock {
reg.Deregister(fortuneox.SimulatorPlugins...)
@ -52,6 +56,7 @@ func Close() {
reg.Deregister(fortunedragon.SimulatorPlugins...)
reg.Deregister(cashmania.SimulatorPlugins...)
reg.Deregister(gatesofolympus.SimulatorPlugins...)
reg.Deregister(sugarrush.SimulatorPlugins...)
reg.Deregister(test.SimulatorPlugins...)
}
}

View File

@ -0,0 +1,419 @@
package sugarrush
import (
"github.com/tomas-qstarrs/boost/mathx"
"github.com/tomas-qstarrs/boost/randx"
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shared"
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
)
// PluginBaseSpin is derived from generic.PluginBase
type PluginBaseSpin struct {
generic.PluginBase
}
// Theme implements generic.PluginBase.Theme
func (p *PluginBaseSpin) Theme() string {
return key.SugarRush
}
type CustomEliminate struct {
LinkPositions []*shared.LinkPositions
AppendSymbols [][]int64
FormattedSymbols [][]int64
LinePays []float64
LineMultis []int64
WinCoins []int64
MaxWin bool
}
type CustomPay struct {
Pay int64
}
type CustomMulti struct {
MultiTable [][]int64
}
type Col struct {
Values []int64
}
type Formation struct {
Cols []Col
}
// Customs implements generic.PluginBase.Customs
func (p *PluginBaseSpin) Customs() []interface{} {
return []interface{}{
&CustomPay{},
&CustomEliminate{},
&MultiTable{},
&CustomMulti{},
}
}
// AfterBaseSpin is called after base spin
func (p *PluginBaseSpin) AfterBaseSpin(m intf.Master) {
}
func (f *Formation) AddFreeSpin(m intf.Master) {
if m.Cursor().GetType() != key.BaseSpin {
return
}
scatterCount := Descx(m).RandScatterCount()
// get current count
currentCount := int64(0)
for _, col := range f.Cols {
for _, v := range col.Values {
if v == SymbolScatter {
currentCount++
}
}
}
// get col not has scatter
colNotHasScatter := make([]int64, 0)
for i, col := range f.Cols {
hasScatter := false
for _, v := range col.Values {
if v == SymbolScatter {
hasScatter = true
break
}
}
if !hasScatter {
colNotHasScatter = append(colNotHasScatter, int64(i))
}
}
needCount := scatterCount - currentCount
if needCount <= 0 {
needCount = 0
}
// rand new scatter for col not has scatter
randx.RandShuffle(m.Randx(), colNotHasScatter)
for i := int64(0); i < needCount; i++ {
col := colNotHasScatter[i]
f.Cols[col].Values[randx.RandRangeInt63n(m.Randx(), 0, 6)] = SymbolScatter
}
}
func (f *Formation) fillCol(m intf.Master, col int64, eliminate bool, isFree bool) []int64 {
appendValues := make([]int64, 0)
values := f.Cols[col].Values
left := ReelHeight - int64(len(values))
scatterCount := int64(0)
for _, v := range values {
if v == SymbolScatter {
scatterCount++
break
}
}
topItemID := int64(0)
isTop := false
if len(values) > 0 && eliminate {
topItemID = values[0]
isTop = true
}
for left > 0 {
itemID := Descx(m).RandItemID(topItemID, isFree, isTop)
if isTop {
isTop = false
}
topItemID = itemID
itemCount := Descx(m).RandItemCount(itemID, left, isFree)
if SymbolScatter == itemID {
itemCount = mathx.Min(itemCount, Descx(m).GetOtherConfig().MaxScatterPerCol-scatterCount)
}
if SymbolScatter == itemID {
scatterCount += itemCount
}
for i := int64(0); i < itemCount; i++ {
// append at head
values = append([]int64{itemID}, values...)
appendValues = append([]int64{itemID}, appendValues...)
}
left -= itemCount
}
f.Cols[col].Values = values
return appendValues
}
func (f *Formation) fillCols(m intf.Master, eliminate bool, isFree bool) [][]int64 {
newSymbols := make([][]int64, ReelWidth)
for j := int64(0); j < ReelWidth; j++ {
newSymbols[j] = f.fillCol(m, j, eliminate, isFree)
}
return newSymbols
}
func (f *Formation) GetValues() [][]int64 {
values := make([][]int64, ReelHeight)
for j := int64(0); j < ReelWidth; j++ {
for i := int64(0); i < ReelHeight; i++ {
values[j] = append(values[j], f.Cols[j].Values[i])
}
}
return values
}
func createFormation() *Formation {
formation := &Formation{}
for i := 0; i < 7; i++ {
formation.Cols = make([]Col, 7)
}
return formation
}
func (p *PluginBaseSpin) RandFormation(m intf.Master) [][]int64 {
formation := &Formation{
Cols: make([]Col, 7),
}
for i := 0; i < 7; i++ {
formation.Cols[i] = Col{
Values: make([]int64, 0),
}
formation.fillCol(m, int64(i), false, m.Cursor().GetType() == key.FreeSpin)
}
// 购买freespin
if m.Exists(key.MachineRoundType) && m.Value(key.MachineRoundType).(int64) == RoundTypeBuyFreeSpin {
formation.AddFreeSpin(m)
}
return formation.GetValues()
}
func DumpReel(symbols [][]int64) {
// str := ""
// for row := int64(0); row < 7; row++ {
// for col := int64(0); col < 7; col++ {
// str += fmt.Sprintf("%d ", symbols[col][row])
// }
// str += "\n"
// }
// log.Infof("reel: \n%s\n", str)
}
func IsPositionLinked(linkPositions []*shared.LinkPositions, row int64, col int64) bool {
for _, positions := range linkPositions {
for _, position := range positions.Positions {
if position == col*7+row {
return true
}
}
}
return false
}
type MultiTable struct {
Multi [][]int64
Count [][]int64
}
func (t *MultiTable) Clear() {
for i := 0; i < 7; i++ {
for j := 0; j < 7; j++ {
t.Multi[i][j] = 0
t.Count[i][j] = 0
}
}
}
func (t *MultiTable) Update(m intf.Master, linkPositions []*shared.LinkPositions) {
for _, positions := range linkPositions {
for _, position := range positions.Positions {
t.Count[position/7][position%7]++
}
}
// update multi
for i := 0; i < 7; i++ {
for j := 0; j < 7; j++ {
t.Multi[i][j] = Descx(m).GetMulti(t.Count[i][j])
}
}
}
func calcMulti(linkPositions *shared.LinkPositions, multiTable *MultiTable) int64 {
totalMulti := int64(0)
for _, p := range linkPositions.Positions {
if multiTable.Multi[p/7][p%7] > 1 {
totalMulti += multiTable.Multi[p/7][p%7]
}
}
if totalMulti < 1 {
totalMulti = 1
}
return totalMulti
}
func (p *PluginBaseSpin) Eliminate(m intf.Master, customPay *CustomPay, multiTable *MultiTable) bool {
cursorFormation := m.CursorFormation()
formattedSymbols := cursorFormation.GetReelFormattedSymbols()
DumpReel(formattedSymbols)
// 清空基础赢钱
cursorFormation.SetWin(0)
// 根据赔付计算multi type
linkPositions, _, linePays := m.TryLinkMatrixSymbols(1, formattedSymbols)
DumpReel(multiTable.Multi)
lineMultis := make([]int64, len(linePays))
symbols := cursorFormation.GetReelFormattedSymbols()
success := mathx.Sum(linePays) > 0
// erase
formation := createFormation()
for j := int64(0); j < 7; j++ {
for i := int64(0); i < 7; i++ {
if !IsPositionLinked(linkPositions, i, j) {
formation.Cols[j].Values = append(formation.Cols[j].Values, symbols[j][i])
}
}
}
appendFormattedSymbols := formation.fillCols(m, true, m.Cursor().GetType() == key.FreeSpin)
lineNum := len(linePays)
winCoins := make([]int64, lineNum)
totalPay := int64(0)
for lineIdx, pay := range linePays {
multi := calcMulti(linkPositions[lineIdx], multiTable)
lineMultis[lineIdx] = multi
winCoins[lineIdx] = int64(float64(m.Cursor().GetSingleBet()) * pay * float64(multi))
totalPay += winCoins[lineIdx]
}
isMaxWin := false
maxValue := Descx(m).GetOtherConfig().FreespinMaxWin * m.Cursor().GetBet()
currentWin := m.TotalWin() + customPay.Pay
// log.Infof("Eliminate totalPay: %d, currentWin: %d, maxValue: %d", totalPay, currentWin, maxValue)
if m.Cursor().GetType() == key.FreeSpin {
if currentWin+totalPay >= maxValue {
success = false
isMaxWin = true
totalPay = maxValue - currentWin
m.SetProgressLeft(0)
}
}
// 添加后续feature这里是消除
m.AddCursorFeature(&CustomEliminate{
LinkPositions: linkPositions,
AppendSymbols: appendFormattedSymbols,
FormattedSymbols: formattedSymbols,
LinePays: linePays,
LineMultis: lineMultis,
WinCoins: winCoins,
MaxWin: isMaxWin,
}).SetLifetime(1)
DumpReel(formation.GetValues())
cursorFormation.SetFormattedSymbols(formation.GetValues())
// 累加pay
customPay.Pay += totalPay
multiTable.Update(m, linkPositions)
// add new
return success
}
func (p *PluginBaseSpin) BeforeSpin(m intf.Master) {
m.AddCursorFeature(&CustomPay{}).SetLifetime(1)
}
func (p *PluginBaseSpin) Spin(m intf.Master, isFree bool) {
// 生成轴
symbols := p.RandFormation(m)
DumpReel(symbols)
formation := m.CursorFormation()
formation.SetFormattedSymbols(symbols)
customPay := m.CursorCustom(&CustomPay{}).(*CustomPay)
table := getMultiTable(m)
// 存储 Formation元素
formation.SetFormattedDisplaySymbols(symbols)
// 消除
n := 0
for p.Eliminate(m, customPay, table) {
n++
if n > 1000 {
break
}
}
if customPay.Pay > 0 {
m.CursorFeature(&CustomPay{}).SetWin(customPay.Pay)
}
m.AddCursorFeature(&CustomMulti{
MultiTable: table.Multi,
}).SetLifetime(1)
formattedSymbols := formation.GetReelFormattedSymbols()
formation.SetFormattedFinalSymbols(formattedSymbols)
}
func (p *PluginBaseSpin) CheckFreeLimit(m intf.Master) {
}
// AfterSpin implements generic.PluginBase.AfterSpin
func (p *PluginBaseSpin) AfterSpin(m intf.Master) {
p.Spin(m, m.Cursor().GetType() == key.FreeSpin)
switch m.Cursor().GetType() {
case key.BaseSpin:
p.AfterBaseSpin(m)
case key.FreeSpin:
p.AfterFreeSpin(m)
p.CheckFreeLimit(m)
}
}
// AfterFreeSpin is called after free spin
func (p *PluginBaseSpin) AfterFreeSpin(m intf.Master) {
}
func (p *PluginBaseSpin) OnLeaveNode(m intf.Master) {
if m.Next().GetType() == key.FreeSpin || m.Next().GetType() == key.BaseSpin {
getMultiTable(m).Clear()
}
}
func getMultiTable(m intf.Master) *MultiTable {
if len(m.RootFeatures(&MultiTable{})) == 0 {
table := &MultiTable{
Multi: make([][]int64, 7),
Count: make([][]int64, 7),
}
for i := 0; i < 7; i++ {
table.Multi[i] = make([]int64, 7)
table.Count[i] = make([]int64, 7)
}
m.AddRootFeature(table)
}
return m.RootCustom(&MultiTable{}).(*MultiTable)
}

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package sugarrush
import (
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
)
type PluginChooseWheel struct {
generic.PluginBase
}
func (p *PluginChooseWheel) Theme() string {
return key.SugarRush
}
func (p *PluginChooseWheel) OnStepBegin(m intf.Master) {
isFreeSpin := m.Next().GetType() == key.FreeSpin
typ := m.Choice()
if !isFreeSpin {
if typ == RoundTypeBuyFreeSpin {
m.SetRatio(key.MachineRatioMoreCoinSameBet, 100)
}
}
// 设置日志中的RoundType
if m.Next().GetType() == key.BaseSpin {
m.Set(key.MachineRoundType, typ)
}
}

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package sugarrush
const (
ReelWidth = int64(7)
ReelHeight = int64(7)
SymbolScatter = int64(1)
)
const (
RoundTypeBaseSpin = iota
RoundTypeMoreScatter // 25% more cost
RoundTypeBuyFreeSpin // 10000% more cost
)

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package sugarrush
import (
"github.com/tomas-qstarrs/boost/randx"
"mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs"
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/errors"
"mongo.games.com/game/gamesrv/slotspkg/slots/desc"
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
)
type descx struct {
*randx.Randx
*desc.NodeDesc
}
func Descx(m intf.Master) *descx {
return &descx{
Randx: m.Randx(),
NodeDesc: m.Desc(),
}
}
func (n descx) GetOtherConfig() *structs.SugarRushOthers {
v := n.DefaultSheet("Others")
values, ok := v.([]*structs.SugarRushOthers)
if !ok {
panic(errors.ConfigTypeError.Error())
}
return values[0]
}
func (n descx) GetMulti(count int64) int64 {
v := n.DefaultSheet("Multiplier")
values, ok := v.([]*structs.SugarRushMultiplier)
if !ok {
panic(errors.ConfigTypeError.Error())
}
for _, v := range values {
if v.MatchTimes == count {
return v.Multiple
}
}
// return last one
return values[len(values)-1].Multiple
}
func (n descx) RandScatterCount() int64 {
v := n.Sheet("BuyFreeScatterShow", "Weight")
values, ok := v.([]*structs.SugarRushBuyFreeScatterShowWeight)
if !ok {
panic(errors.ConfigTypeError.Error())
}
weights := make([]float64, 0)
for _, v := range values {
weights = append(weights, v.Weight)
}
index := randx.RandWeight(n.Randx, weights)
return values[index].ScatterCount
}
func (n descx) RandItemID(topItemID int64, isFree bool, isTop bool) int64 {
if isFree {
v := n.Sheet("FreeSymbolShow", "Weight")
values, ok := v.([]*structs.SugarRushFreeSymbolShowWeight)
if !ok {
panic(errors.ConfigTypeError.Error())
}
typeWeights := make([]float64, 0)
for _, v := range values {
if v.ItemID == topItemID {
if isTop {
typeWeights = append(typeWeights, v.Weight*float64(n.GetOtherConfig().FallWeightMultiplier))
} else {
typeWeights = append(typeWeights, 0)
}
} else {
typeWeights = append(typeWeights, v.Weight)
}
}
value := randx.RandWeight(n.Randx, typeWeights)
return values[value].ItemID
}
v := n.Sheet("BaseSymbolShow", "Weight")
values, ok := v.([]*structs.SugarRushBaseSymbolShowWeight)
if !ok {
panic(errors.ConfigTypeError.Error())
}
typeWeights := make([]float64, 0)
for _, v := range values {
if v.ItemID == topItemID {
if isTop {
typeWeights = append(typeWeights, v.Weight*float64(n.GetOtherConfig().FallWeightMultiplier))
} else {
typeWeights = append(typeWeights, 0)
}
} else {
typeWeights = append(typeWeights, v.Weight)
}
}
value := randx.RandWeight(n.Randx, typeWeights)
return values[value].ItemID
}
func (n descx) RandItemCount(itemID int64, left int64, isFree bool) int64 {
if isFree {
v := n.Sheet("FreeSymbolShowNumber", "Weight")
values, ok := v.([]*structs.SugarRushFreeSymbolShowNumberWeight)
if !ok {
panic(errors.ConfigTypeError.Error())
}
for _, v := range values {
if v.ItemID == itemID {
typeWeights := make([]float64, 0)
typeWeights = append(typeWeights, v.ShowNumberWeight...)
value := randx.RandWeight(n.Randx, typeWeights)
count := int64(value) + 1
if count > left {
return left
}
return count
}
}
return 0
}
v := n.Sheet("BaseSymbolShowNumber", "Weight")
values, ok := v.([]*structs.SugarRushBaseSymbolShowNumberWeight)
if !ok {
panic(errors.ConfigTypeError.Error())
}
for _, v := range values {
if v.ItemID == itemID {
typeWeights := make([]float64, 0)
typeWeights = append(typeWeights, v.ShowNumberWeight...)
value := randx.RandWeight(n.Randx, typeWeights)
count := int64(value) + 1
if count > left {
return left
}
return count
}
}
return 0
}

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package sugarrush
import (
"github.com/tomas-qstarrs/boost/mathx"
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
)
// PluginFreeSpin is derived from generic.PluginBase
type PluginFreeSpin struct {
generic.PluginScatter
}
// Theme implements generic.PluginBase.Theme
func (p *PluginFreeSpin) Theme() string {
return key.SugarRush
}
// Customs implements generic.PluginBase.Customs
func (p *PluginFreeSpin) Customs() []interface{} {
return []interface{}{}
}
// AfterSpin implements generic.PluginBase.AfterSpin
func (p *PluginFreeSpin) AfterSpin(m intf.Master) {
switch m.Cursor().GetType() {
case key.BaseSpin:
p.AfterBaseSpin(m)
case key.FreeSpin:
p.AfterFreeSpin(m)
}
}
// AfterBaseSpin is called after base spin
func (p *PluginFreeSpin) AfterBaseSpin(m intf.Master) {
addTimes, win := p.GetScatterInfo(m, false)
if addTimes > 0 {
m.AddNodeOnCursor(key.FreeSpin, addTimes)
}
if win > 0 {
m.AddCursorFeature(&generic.CustomScatterWin{}).SetWin(win)
}
}
// AfterFreeSpin is called after free spin
func (p *PluginFreeSpin) AfterFreeSpin(m intf.Master) {
addTimes, win := p.GetScatterInfo(m, true)
if addTimes > 0 {
m.AddProgress(addTimes)
m.AddCursorFeature(&generic.CustomExtraFreeSpin{ExtraTimes: addTimes}).SetLifetime(1)
}
if win > 0 {
m.AddCursorFeature(&generic.CustomScatterWin{}).SetWin(win)
}
}
// GetScatterInfo gets add free spin times & pay rate
func (p *PluginFreeSpin) GetScatterInfo(m intf.Master, inFreeSpin bool) (int64, int64) {
var scatterCount int64
symbols := m.CursorFormation().GetFinalSymbols()
scatterSymbols := p.Scatters(m)
for _, scatterSymbol := range scatterSymbols {
scatterCount += int64(mathx.Count(scatterSymbol, symbols))
}
if scatterCount == 0 {
return 0, 0
}
freeSpinCount := generic.Descx(m).FreeSpin(inFreeSpin, scatterCount)
payRate := generic.Descx(m).ScatterPayRate(inFreeSpin, scatterCount)
win := m.Bet() * payRate
return freeSpinCount, win
}
// OnStepEnd is called on finalizing a step
func (p *PluginFreeSpin) OnStepEnd(m intf.Master) {
nextType := m.Next().GetType()
if m.Cursor().GetType() == key.FreeSpin && nextType == key.BaseSpin {
formation := m.NodeFormation(m.Next().GetID())
initSymbols := m.CursorFormation().GetFinalSymbols()
formation.SetInitSymbols(initSymbols)
}
}

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package sugarrush
var Plugins = []interface{}{
&PluginBaseSpin{},
&PluginFreeSpin{},
&PluginChooseWheel{},
}
var SimulatorPlugins = []interface{}{}

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package sugarrush
import (
"mongo.games.com/game/common"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/protocol/sugarrush"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
)
type CSSugarRushOpPacketFactory struct {
}
type CSSugarRushOpHandler struct {
}
func (this *CSSugarRushOpPacketFactory) CreatePacket() interface{} {
pack := &sugarrush.CSSugarRushOp{}
return pack
}
func (this *CSSugarRushOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
if op, ok := data.(*sugarrush.CSSugarRushOp); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSSugarRushOpHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
logger.Logger.Warn("CSSugarRushOpHandler p.scene == nil")
return nil
}
if !scene.HasPlayer(p) {
return nil
}
if scene.GetScenePolicy() != nil {
scene.GetScenePolicy().OnPlayerOp(scene, p, int(op.GetOpCode()), op.GetParams())
}
return nil
}
return nil
}
func init() {
common.RegisterHandler(int(sugarrush.SugarRushPID_PACKET_SUGARRUSH_CSSUGARRUSHOP), &CSSugarRushOpHandler{})
netlib.RegisterFactory(int(sugarrush.SugarRushPID_PACKET_SUGARRUSH_CSSUGARRUSHOP), &CSSugarRushOpPacketFactory{})
}

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package sugarrush
import (
"mongo.games.com/game/gamerule/sugarrush"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/gamesrv/slotspkg/slots"
)
type SugarRushPlayerData struct {
*base.Player
base.LabaLog
leaveTime int32 //离开时间
SlotsSession *base.SlotsSession
//BetSizeIndex int64 `json:"bsi"` //选中的单注下标
//BetLevelIndex int64 `json:"bli"` //选中的等级下标
//BetLineIndex int64 `json:"bii"` //选中的线数下标
BetMode int64 `json:"bm,optional"` //0.常规 1.%125 2.购买
taxCoin int64
winCoin int64
currentLogId string
totalBet int64
isFree bool //只用于判断是否可以离开
}
type LinkPositions struct {
Positions []int64 `json:"Positions,omitempty"`
}
type CustomEliminate struct {
LinkPositions []*LinkPositions `json:"LinkPositions,omitempty"` //消除的位置
AppendSymbols [][]int64 `json:"AppendSymbols,omitempty"` //新增
FormattedSymbols [][]int64 `json:"FormattedSymbols,omitempty"` //最终的结果
LinePays []float64 `json:"LinePays,omitempty"` //赔付
WinCoins []float64 `json:"WinCoins,omitempty"` //输赢
MultiStr string `json:"multi_str,omitempty"`
MultiStrVal string `json:"multi_str_val,omitempty"`
SymbolsAbove []int64 `json:"symbols_above,omitempty"`
SymbolsBelow []int64 `json:"symbols_below,omitempty"`
}
type SpinLock struct {
CustomEliminates []CustomEliminate `json:"CustomEliminates,omitempty"`
Pay float64 `json:"Pay,omitempty"`
Multi int64 `json:"Multi,omitempty"`
SymbolsAbove []int64 `json:"symbols_above,omitempty"`
SymbolsBelow []int64 `json:"symbols_below,omitempty"`
}
func (p *SugarRushPlayerData) init() {
p.SlotsSession = base.NewSession(uint64(p.SnId), p.Coin*sugarrush.NowByte)
}
func (p *SugarRushPlayerData) Clear() {
p.taxCoin = 0
p.winCoin = 0
p.currentLogId = ""
p.LabaLog.Clear()
}
// 需要带到world上进行数据处理
func (p *SugarRushPlayerData) PushPlayer() map[string]string {
cache := slots.SlotsMgrSington.PushPlayer(p.SlotsSession)
return cache
}
// 进房的时候需要带进来
func (p *SugarRushPlayerData) PullPlayer(data map[string]string) {
slots.SlotsMgrSington.PullPlayer(p.SlotsSession, data)
}

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package sugarrush
import (
"mongo.games.com/game/gamesrv/base"
)
type SugarRushSceneData struct {
*base.Scene //场景
players map[int32]*SugarRushPlayerData //玩家信息
}
func NewSugarRushSceneData(s *base.Scene) *SugarRushSceneData {
sceneEx := &SugarRushSceneData{
Scene: s,
players: make(map[int32]*SugarRushPlayerData),
}
sceneEx.Init()
return sceneEx
}
func (s *SugarRushSceneData) Init() {
}
func (s *SugarRushSceneData) Clear() {
//应该是水池变一次就判断修改一次
//s.slotRateWeight = s.slotRateWeightTotal[0]
}
func (s *SugarRushSceneData) SceneDestroy(force bool) {
//销毁房间
s.Scene.Destroy(force)
}
func (s *SugarRushSceneData) delPlayer(SnId int32) {
if _, exist := s.players[SnId]; exist {
delete(s.players, SnId)
}
}
func (s *SugarRushSceneData) OnPlayerLeave(p *base.Player, reason int) {
if /*playerEx*/ _, ok := p.ExtraData.(*SugarRushPlayerData); ok {
}
s.delPlayer(p.SnId)
}

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package sugarrush
import (
"encoding/json"
"mongo.games.com/game/common"
"mongo.games.com/game/gamerule/sugarrush"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/gamesrv/slotspkg/slots"
"mongo.games.com/game/gamesrv/slotspkg/slots/types/cli"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/server"
protocol "mongo.games.com/game/protocol/sugarrush"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/logger"
"time"
)
// ////////////////////////////////////////////////////////////
var ScenePolicySugarRushSington = &ScenePolicySugarRush{}
type ScenePolicySugarRush struct {
base.BaseScenePolicy
states [sugarrush.SugarRushStateMax]base.SceneState
}
// 创建场景扩展数据
func (this *ScenePolicySugarRush) CreateSceneExData(s *base.Scene) interface{} {
sceneEx := NewSugarRushSceneData(s)
if sceneEx != nil {
if sceneEx.GetInit() {
s.SetExtraData(sceneEx)
}
}
return sceneEx
}
// 创建玩家扩展数据
func (this *ScenePolicySugarRush) CreatePlayerExData(s *base.Scene, p *base.Player) interface{} {
playerEx := &SugarRushPlayerData{Player: p}
p.SetExtraData(playerEx)
return playerEx
}
// 场景开启事件
func (this *ScenePolicySugarRush) OnStart(s *base.Scene) {
logger.Logger.Trace("(this *ScenePolicySugarRush) OnStart, sceneId=", s.GetSceneId())
sceneEx := NewSugarRushSceneData(s)
if sceneEx != nil {
if sceneEx.GetInit() {
s.SetExtraData(sceneEx)
s.ChangeSceneState(sugarrush.SugarRushStateStart)
}
}
}
// 场景关闭事件
func (this *ScenePolicySugarRush) OnStop(s *base.Scene) {
logger.Logger.Trace("(this *ScenePolicySugarRush) OnStop , sceneId=", s.GetSceneId())
}
// 场景心跳事件
func (this *ScenePolicySugarRush) OnTick(s *base.Scene) {
if s == nil {
return
}
if s.GetSceneState() != nil {
s.GetSceneState().OnTick(s)
}
}
// 玩家进入事件
func (this *ScenePolicySugarRush) OnPlayerEnter(s *base.Scene, p *base.Player) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerEnter, sceneId=", s.GetSceneId(), " player=", p.Name)
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
playerEx := &SugarRushPlayerData{Player: p}
playerEx.init()
d := p.GameData[sugarrush.GameDataKey]
if d != nil {
m := make(map[string]string)
json.Unmarshal(d.Data.([]byte), &m)
playerEx.PullPlayer(m)
} else {
m := make(map[string]string)
//json.Unmarshal(d.Data.([]byte), &m)
playerEx.PullPlayer(m)
}
playerEx.SlotsSession.SetCoin(playerEx.Coin * sugarrush.NowByte)
playerEx.Clear()
sceneEx.players[p.SnId] = playerEx
p.SetExtraData(playerEx)
SugarRushSendRoomInfo(s, sceneEx, playerEx)
s.FirePlayerEvent(p, base.PlayerEventEnter, nil)
}
}
// 玩家离开事件
func (this *ScenePolicySugarRush) OnPlayerLeave(s *base.Scene, p *base.Player, reason int) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerLeave, sceneId=", s.GetSceneId(), " player=", p.SnId)
if playerEx, ok := p.ExtraData.(*SugarRushPlayerData); ok {
playerEx.LabaLog.Save(2) // 没有收到结束消息算2秒游戏时长
m := playerEx.PushPlayer()
if m != nil && len(m) > 0 {
b, err := json.Marshal(m)
if err != nil {
logger.Logger.Error("OnPlayerLeave, json.Marshal error:", err)
} else {
p.GameData[sugarrush.GameDataKey] = &model.PlayerGameData{
Platform: p.Platform,
SnId: p.SnId,
Id: sugarrush.GameDataKey,
Data: b,
}
}
}
}
if sceneEx, ok := s.ExtraData.(*SugarRushSceneData); ok {
s.FirePlayerEvent(p, base.PlayerEventLeave, nil)
sceneEx.OnPlayerLeave(p, reason)
}
}
// 玩家掉线
func (this *ScenePolicySugarRush) OnPlayerDropLine(s *base.Scene, p *base.Player) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerDropLine, sceneId=", s.GetSceneId(), " player=", p.SnId)
s.FirePlayerEvent(p, base.PlayerEventDropLine, nil)
}
// 玩家重连
func (this *ScenePolicySugarRush) OnPlayerRehold(s *base.Scene, p *base.Player) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerRehold, sceneId=", s.GetSceneId(), " player=", p.SnId)
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
SugarRushSendRoomInfo(s, sceneEx, playerEx)
}
}
}
// 返回房间
func (this *ScenePolicySugarRush) OnPlayerReturn(s *base.Scene, p *base.Player) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerReturn, GetSceneId()=", s.GetSceneId(), " player=", p.Name)
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
//if p.IsMarkFlag(base.PlayerState_Auto) {
// p.UnmarkFlag(base.PlayerState_Auto)
// p.SyncFlag()
//}
//发送房间信息给自己
SugarRushSendRoomInfo(s, sceneEx, playerEx)
s.FirePlayerEvent(p, base.PlayerEventReturn, nil)
}
}
}
func SugarRushSendRoomInfo(s *base.Scene, sceneEx *SugarRushSceneData, playerEx *SugarRushPlayerData) {
pack := SugarRushCreateRoomInfoPacket(s, sceneEx, playerEx)
logger.Logger.Trace("RoomInfo: ", pack)
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO), pack)
}
func SugarRushCreateRoomInfoPacket(s *base.Scene, sceneEx *SugarRushSceneData, playerEx *SugarRushPlayerData) interface{} {
//房间信息
pack := &protocol.SCSugarRushRoomInfo{
RoomId: s.SceneId,
GameId: s.GameId,
RoomMode: s.SceneMode,
SceneType: s.GetSceneType(),
Params: common.CopySliceInt64ToInt32(s.Params),
NumOfGames: proto.Int(sceneEx.NumOfGames),
State: proto.Int(s.SceneState.GetState()),
ParamsEx: s.GetDBGameFree().OtherIntParams,
GameFreeId: proto.Int32(s.GetDBGameFree().Id),
//BetLimit: s.GetDBGameFree().BetLimit,
}
//自己的信息
if playerEx != nil {
pd := &protocol.SugarRushPlayerData{
SnId: proto.Int32(playerEx.SnId),
Name: proto.String(playerEx.Name),
Head: proto.Int32(playerEx.Head),
Sex: proto.Int32(playerEx.Sex),
Coin: proto.Int64(playerEx.Coin),
Pos: proto.Int(playerEx.Pos),
Flag: proto.Int(playerEx.GetFlag()),
City: proto.String(playerEx.City),
HeadOutLine: proto.Int32(playerEx.HeadOutLine),
VIP: proto.Int32(playerEx.VIP),
}
pack.Player = pd
}
//get data
Response, err := slots.SlotsMgrSington.Enter(playerEx.SlotsSession, int64(s.GameId))
if err == nil {
pi, _ := json.Marshal(Response)
pack.PlayerInfo = string(pi)
} else {
logger.Logger.Error("slots enter err:", err)
}
proto.SetDefaults(pack)
return pack
}
func (this *ScenePolicySugarRush) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
if s == nil || p == nil {
return false
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerOp, sceneId=", s.GetSceneId(), " player=", p.SnId, " opcode=", opcode, " params=", params)
if s.GetSceneState() != nil {
if s.GetSceneState().OnPlayerOp(s, p, opcode, params) {
p.SetLastOPTimer(time.Now())
return true
}
return false
}
return true
}
func (this *ScenePolicySugarRush) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
if s == nil || p == nil {
return
}
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerEvent, sceneId=", s.GetSceneId(), " player=", p.SnId, " eventcode=", evtcode, " params=", params)
if s.GetSceneState() != nil {
s.GetSceneState().OnPlayerEvent(s, p, evtcode, params)
}
}
// 当前状态能否换桌
func (this *ScenePolicySugarRush) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
if s == nil || p == nil {
return false
}
if s.GetSceneState() != nil {
return s.GetSceneState().CanChangeCoinScene(s, p)
}
return false
}
// 状态基类
type SceneBaseStateSugarRush struct {
}
func (this *SceneBaseStateSugarRush) GetTimeout(s *base.Scene) int {
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
return int(time.Now().Sub(sceneEx.GetStateStartTime()) / time.Second)
}
return 0
}
func (this *SceneBaseStateSugarRush) CanChangeTo(s base.SceneState) bool {
return true
}
// 当前状态能否换桌
func (this *SceneBaseStateSugarRush) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
return true
}
func (this *SceneBaseStateSugarRush) OnEnter(s *base.Scene) {
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
sceneEx.SetStateStartTime(time.Now())
}
}
func (this *SceneBaseStateSugarRush) OnLeave(s *base.Scene) {}
func (this *SceneBaseStateSugarRush) OnTick(s *base.Scene) {
if time.Now().Sub(s.GameStartTime) > time.Second*3 {
if sceneEx, ok := s.ExtraData.(*SugarRushSceneData); ok {
for _, p := range sceneEx.players {
if p.IsOnLine() {
p.leaveTime = 0
continue
}
p.leaveTime++
if p.leaveTime < 60*2 {
continue
}
//踢出玩家
sceneEx.PlayerLeave(p.Player, common.PlayerLeaveReason_LongTimeNoOp, true)
}
}
s.GameStartTime = time.Now()
}
}
func (this *SceneBaseStateSugarRush) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
return false
}
func (this *SceneBaseStateSugarRush) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
}
// ////////////////////////////////////////////////////////////
// 开始状态
// ////////////////////////////////////////////////////////////
type SceneStateStartSugarRush struct {
SceneBaseStateSugarRush
}
func (this *SceneStateStartSugarRush) GetState() int {
return sugarrush.SugarRushStateStart
}
func (this *SceneStateStartSugarRush) CanChangeTo(s base.SceneState) bool {
return false
}
// 当前状态能否换桌
func (this *SceneStateStartSugarRush) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
if playerEx.isFree {
return false
}
}
return true
}
func (this *SceneStateStartSugarRush) GetTimeout(s *base.Scene) int {
return 0
}
func (this *SceneStateStartSugarRush) OnEnter(s *base.Scene) {
this.SceneBaseStateSugarRush.OnEnter(s)
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
sceneEx.SetGameNowTime(time.Now())
}
}
// 状态离开时
func (this *SceneStateStartSugarRush) OnLeave(s *base.Scene) {
this.SceneBaseStateSugarRush.OnLeave(s)
logger.Logger.Tracef("(this *SceneStateStartSugarRush) OnLeave, sceneid=%v", s.GetSceneId())
}
// 玩家操作
func (this *SceneStateStartSugarRush) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
logger.Logger.Tracef("(this *SceneStateStartSugarRush) OnPlayerOp, sceneid=%v params=%v", s.GetSceneId(), params)
if this.SceneBaseStateSugarRush.OnPlayerOp(s, p, opcode, params) {
return true
}
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
switch opcode {
case sugarrush.SugarRushPlayerOpStart:
playerEx.Clear()
if len(params) < 4 {
pack := &protocol.SCSugarRushBilled{
OpRetCode: proto.Int32(1),
}
proto.SetDefaults(pack)
logger.Logger.Trace("SCSugarRushBilled", pack.String())
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
return true
}
cval := params[0]
playerEx.BetMode = params[1]
needCoin := cval * 20
if needCoin > playerEx.Coin && !playerEx.isFree {
pack := &protocol.SCSugarRushBilled{
OpRetCode: proto.Int32(1),
}
proto.SetDefaults(pack)
logger.Logger.Trace("SCSugarRushBilled:", pack.String())
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
return true
}
//playerEx.SlotsSession.SetCoin(playerEx.Coin * sugarrush.NowByte)
//logger.Logger.Trace("=============init dif coin", playerEx.Coin-playerEx.SlotsSession.Coin()/sugarrush.NowByte)
index := slots.SlotsMgrSington.PPGetBetIndex(playerEx.SlotsSession, "SugarRush", float64(cval*20))
if index == nil {
pack := &protocol.SCSugarRushBilled{
OpRetCode: proto.Int32(2),
}
proto.SetDefaults(pack)
logger.Logger.Trace("SCSugarRushBilled:", pack.String())
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
return true
}
//get data
Response, err := slots.SlotsMgrSington.Play(playerEx.SlotsSession, &base.SpinReq{
GameId: int64(sceneEx.GameId),
BetSizeIndex: index[0],
BetLevelIndex: index[1],
BetLineIndex: 0,
BetMode: playerEx.BetMode,
Ts: time.Now().Unix(),
})
if err != nil {
logger.Logger.Error("slots Play err:", err)
pack := &protocol.SCSugarRushBilled{
OpRetCode: proto.Int32(3),
}
proto.SetDefaults(pack)
logger.Logger.Trace("SCSugarRushBilled:", pack.String())
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
return true
}
var ActualWin = Response.ActualWin / sugarrush.NowByte
s.SetGameNowTime(time.Now())
midNodes := Response.NodeTree.Nodes[1]
lastNodes := Response.NodeTree.Nodes[2]
playerEx.isFree = false
var needWinBilled = true
var totalIn, totalOut int64
//下注
if midNodes.Type == "BaseSpin" && lastNodes.Type == "FreeSpin" {
playerEx.isFree = true
needWinBilled = false
if lastNodes.ProgressValue == 0 {
//第一次触发
playerEx.totalBet = Response.ActualBet / sugarrush.NowByte
playerEx.AddCoin(-playerEx.totalBet, common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
totalIn = playerEx.totalBet
}
if lastNodes.ProgressValue == lastNodes.ProgressMax {
needWinBilled = true
}
} else {
//正常模式
playerEx.totalBet = Response.ActualBet / sugarrush.NowByte
totalIn = playerEx.totalBet
playerEx.AddCoin(-playerEx.totalBet, common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
}
if needWinBilled {
var taxCoin int64
if ActualWin > 0 {
//税收比例
taxRate := sceneEx.GetDBGameFree().GetTaxRate()
if taxRate < 0 || taxRate > 10000 {
taxRate = 500
}
taxCoin = ActualWin * int64(taxRate) / 10000
playerEx.AddServiceFee(taxCoin)
playerEx.taxCoin = taxCoin
playerEx.winCoin = ActualWin - taxCoin
ActualWin = playerEx.winCoin
}
totalOut = ActualWin
playerEx.AddCoin(ActualWin, common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName())
//免费游戏结束或者正常模式
sceneEx.StaticsLaba(&base.StaticLabaParam{
SnId: playerEx.SnId,
Gain: ActualWin - playerEx.totalBet,
GainTax: playerEx.taxCoin,
IsAddTimes: true,
})
}
playerEx.SlotsSession.SetCoin(Response.Coin)
pi, _ := json.Marshal(Response)
gameEndStr := string(pi)
pack := &protocol.SCSugarRushBilled{
OpRetCode: proto.Int32(0),
GameEndStr: proto.String(gameEndStr),
}
proto.SetDefaults(pack)
logger.Logger.Trace("SCSugarRushBilled", pack.String())
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
if playerEx.Coin != ActualWin {
logger.Logger.Error("==========playerEx.Coin != Response.Coin==============", playerEx.Coin, ActualWin)
}
// 记录本次操作
SugarRushAndSaveLog(sceneEx, playerEx, Response, totalIn, totalOut)
case 1000:
playerEx.Save(0)
}
}
}
return true
}
// 玩家事件
func (this *SceneStateStartSugarRush) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
logger.Logger.Trace("(this *SceneStateStartSugarRush) OnPlayerEvent, sceneId=", s.GetSceneId(), " player=", p.SnId, " evtcode=", evtcode)
this.SceneBaseStateSugarRush.OnPlayerEvent(s, p, evtcode, params)
}
func (this *SceneStateStartSugarRush) OnTick(s *base.Scene) {
this.SceneBaseStateSugarRush.OnTick(s)
}
// //////////////////////////////////////////////////////////////////////////////
func (this *ScenePolicySugarRush) RegisteSceneState(state base.SceneState) {
if state == nil {
return
}
stateid := state.GetState()
if stateid < 0 || stateid >= sugarrush.SugarRushStateMax {
return
}
this.states[stateid] = state
}
func (this *ScenePolicySugarRush) GetSceneState(s *base.Scene, stateid int) base.SceneState {
if stateid >= 0 && stateid < sugarrush.SugarRushStateMax {
return this.states[stateid]
}
return nil
}
func SugarRushAndSaveLog(sceneEx *SugarRushSceneData, playerEx *SugarRushPlayerData, Response *cli.SlotsPlayResponse,
totalIn, totalOut int64) {
if !playerEx.IsRob {
info, err := model.MarshalGameNoteByROLL(Response)
if err == nil {
logid, _ := model.AutoIncGameLogId()
playerEx.currentLogId = logid
playerEx.Cache(sceneEx.Scene, &base.SaveGameDetailedParam{
LogId: logid,
Detail: info,
}, &base.SaveGamePlayerListLogParam{
LogId: logid,
Platform: playerEx.Platform,
Snid: playerEx.SnId,
PlayerName: playerEx.Name,
TotalIn: totalIn,
TotalOut: totalOut,
TaxCoin: playerEx.taxCoin,
BetAmount: totalIn,
WinAmountNoAnyTax: totalOut - totalIn - playerEx.taxCoin,
IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player),
IsFree: playerEx.isFree,
})
}
}
//统计输下注金币数
if !sceneEx.Testing && !playerEx.IsRob {
playerBet := &server.PlayerData{
SnId: proto.Int32(playerEx.SnId),
Bet: proto.Int64(playerEx.CurrentBet),
Gain: proto.Int64(Response.ActualWin/sugarrush.NowByte + playerEx.taxCoin),
Tax: proto.Int64(playerEx.taxCoin),
Coin: proto.Int64(playerEx.GetCoin()),
GameCoinTs: proto.Int64(playerEx.GameCoinTs),
}
gwPlayerBet := &server.GWPlayerData{
SceneId: sceneEx.SceneId,
GameFreeId: proto.Int32(sceneEx.GetDBGameFree().GetId()),
}
gwPlayerBet.Datas = append(gwPlayerBet.Datas, playerBet)
sceneEx.SyncPlayerDatas(&base.PlayerDataParam{
HasRobotGaming: false,
Data: gwPlayerBet,
})
}
playerEx.taxCoin = 0
playerEx.winCoin = 0
if sceneEx.CheckNeedDestroy() && !playerEx.isFree {
sceneEx.SceneDestroy(true)
}
}
func init() {
//主状态
ScenePolicySugarRushSington.RegisteSceneState(&SceneStateStartSugarRush{})
core.RegisteHook(core.HOOK_BEFORE_START, func() error {
base.RegisteScenePolicy(common.GameId_SugarRush, sugarrush.RoomMode_Classic, ScenePolicySugarRushSington)
return nil
})
}

View File

@ -197,5 +197,17 @@
- 5670~5679
### fortunesnake.proto
- 5680~5689
### ganeshagold.proto
- 5690~5699
### sugarrush.proto
- 5700~5709
### game.proto(玩家离开)
- 8000~8099

View File

@ -0,0 +1,803 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: protocol/fortunesnake/fortunesnake.proto
package fortunesnake
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//fortunesnake
//龙
type FortuneSnakePID int32
const (
FortuneSnakePID_PACKET_FORTUNESNAKE_ZERO FortuneSnakePID = 0 // 弃用消息号
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO FortuneSnakePID = 5680 //房间信息
FortuneSnakePID_PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP FortuneSnakePID = 5681
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP FortuneSnakePID = 5682
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE FortuneSnakePID = 5683
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED FortuneSnakePID = 5684
)
// Enum value maps for FortuneSnakePID.
var (
FortuneSnakePID_name = map[int32]string{
0: "PACKET_FORTUNESNAKE_ZERO",
5680: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO",
5681: "PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP",
5682: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP",
5683: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE",
5684: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED",
}
FortuneSnakePID_value = map[string]int32{
"PACKET_FORTUNESNAKE_ZERO": 0,
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO": 5680,
"PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP": 5681,
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP": 5682,
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE": 5683,
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED": 5684,
}
)
func (x FortuneSnakePID) Enum() *FortuneSnakePID {
p := new(FortuneSnakePID)
*p = x
return p
}
func (x FortuneSnakePID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (FortuneSnakePID) Descriptor() protoreflect.EnumDescriptor {
return file_protocol_fortunesnake_fortunesnake_proto_enumTypes[0].Descriptor()
}
func (FortuneSnakePID) Type() protoreflect.EnumType {
return &file_protocol_fortunesnake_fortunesnake_proto_enumTypes[0]
}
func (x FortuneSnakePID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use FortuneSnakePID.Descriptor instead.
func (FortuneSnakePID) EnumDescriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{0}
}
type FortuneSnakePlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
}
func (x *FortuneSnakePlayerData) Reset() {
*x = FortuneSnakePlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *FortuneSnakePlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*FortuneSnakePlayerData) ProtoMessage() {}
func (x *FortuneSnakePlayerData) ProtoReflect() protoreflect.Message {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use FortuneSnakePlayerData.ProtoReflect.Descriptor instead.
func (*FortuneSnakePlayerData) Descriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{0}
}
func (x *FortuneSnakePlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *FortuneSnakePlayerData) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *FortuneSnakePlayerData) GetHead() int32 {
if x != nil {
return x.Head
}
return 0
}
func (x *FortuneSnakePlayerData) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *FortuneSnakePlayerData) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
func (x *FortuneSnakePlayerData) GetPos() int32 {
if x != nil {
return x.Pos
}
return 0
}
func (x *FortuneSnakePlayerData) GetFlag() int32 {
if x != nil {
return x.Flag
}
return 0
}
func (x *FortuneSnakePlayerData) GetParams() []string {
if x != nil {
return x.Params
}
return nil
}
func (x *FortuneSnakePlayerData) GetCity() string {
if x != nil {
return x.City
}
return ""
}
func (x *FortuneSnakePlayerData) GetHeadOutLine() int32 {
if x != nil {
return x.HeadOutLine
}
return 0
}
func (x *FortuneSnakePlayerData) GetVIP() int32 {
if x != nil {
return x.VIP
}
return 0
}
//房间信息
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO
type SCFortuneSnakeRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
Player *FortuneSnakePlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
}
func (x *SCFortuneSnakeRoomInfo) Reset() {
*x = SCFortuneSnakeRoomInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCFortuneSnakeRoomInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCFortuneSnakeRoomInfo) ProtoMessage() {}
func (x *SCFortuneSnakeRoomInfo) ProtoReflect() protoreflect.Message {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCFortuneSnakeRoomInfo.ProtoReflect.Descriptor instead.
func (*SCFortuneSnakeRoomInfo) Descriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{1}
}
func (x *SCFortuneSnakeRoomInfo) GetRoomId() int32 {
if x != nil {
return x.RoomId
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetGameFreeId() int32 {
if x != nil {
return x.GameFreeId
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetRoomMode() int32 {
if x != nil {
return x.RoomMode
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCFortuneSnakeRoomInfo) GetNumOfGames() int32 {
if x != nil {
return x.NumOfGames
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetParamsEx() []int64 {
if x != nil {
return x.ParamsEx
}
return nil
}
func (x *SCFortuneSnakeRoomInfo) GetSceneType() int32 {
if x != nil {
return x.SceneType
}
return 0
}
func (x *SCFortuneSnakeRoomInfo) GetPlayer() *FortuneSnakePlayerData {
if x != nil {
return x.Player
}
return nil
}
func (x *SCFortuneSnakeRoomInfo) GetPlayerInfo() string {
if x != nil {
return x.PlayerInfo
}
return ""
}
//玩家操作
//PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP
type CSFortuneSnakeOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
}
func (x *CSFortuneSnakeOp) Reset() {
*x = CSFortuneSnakeOp{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSFortuneSnakeOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSFortuneSnakeOp) ProtoMessage() {}
func (x *CSFortuneSnakeOp) ProtoReflect() protoreflect.Message {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSFortuneSnakeOp.ProtoReflect.Descriptor instead.
func (*CSFortuneSnakeOp) Descriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{2}
}
func (x *CSFortuneSnakeOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *CSFortuneSnakeOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//玩家操作返回
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP
type SCFortuneSnakeOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
}
func (x *SCFortuneSnakeOp) Reset() {
*x = SCFortuneSnakeOp{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCFortuneSnakeOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCFortuneSnakeOp) ProtoMessage() {}
func (x *SCFortuneSnakeOp) ProtoReflect() protoreflect.Message {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCFortuneSnakeOp.ProtoReflect.Descriptor instead.
func (*SCFortuneSnakeOp) Descriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{3}
}
func (x *SCFortuneSnakeOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *SCFortuneSnakeOp) GetOpRetCode() int32 {
if x != nil {
return x.OpRetCode
}
return 0
}
func (x *SCFortuneSnakeOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//房间状态
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE
type SCFortuneSnakeRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
}
func (x *SCFortuneSnakeRoomState) Reset() {
*x = SCFortuneSnakeRoomState{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCFortuneSnakeRoomState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCFortuneSnakeRoomState) ProtoMessage() {}
func (x *SCFortuneSnakeRoomState) ProtoReflect() protoreflect.Message {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCFortuneSnakeRoomState.ProtoReflect.Descriptor instead.
func (*SCFortuneSnakeRoomState) Descriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{4}
}
func (x *SCFortuneSnakeRoomState) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCFortuneSnakeRoomState) GetSubState() int32 {
if x != nil {
return x.SubState
}
return 0
}
func (x *SCFortuneSnakeRoomState) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED
type SCFortuneSnakeBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
}
func (x *SCFortuneSnakeBilled) Reset() {
*x = SCFortuneSnakeBilled{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCFortuneSnakeBilled) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCFortuneSnakeBilled) ProtoMessage() {}
func (x *SCFortuneSnakeBilled) ProtoReflect() protoreflect.Message {
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCFortuneSnakeBilled.ProtoReflect.Descriptor instead.
func (*SCFortuneSnakeBilled) Descriptor() ([]byte, []int) {
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{5}
}
func (x *SCFortuneSnakeBilled) GetOpRetCode() int32 {
if x != nil {
return x.OpRetCode
}
return 0
}
func (x *SCFortuneSnakeBilled) GetGameEndStr() string {
if x != nil {
return x.GameEndStr
}
return ""
}
var File_protocol_fortunesnake_fortunesnake_proto protoreflect.FileDescriptor
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}
var (
file_protocol_fortunesnake_fortunesnake_proto_rawDescOnce sync.Once
file_protocol_fortunesnake_fortunesnake_proto_rawDescData = file_protocol_fortunesnake_fortunesnake_proto_rawDesc
)
func file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP() []byte {
file_protocol_fortunesnake_fortunesnake_proto_rawDescOnce.Do(func() {
file_protocol_fortunesnake_fortunesnake_proto_rawDescData = protoimpl.X.CompressGZIP(file_protocol_fortunesnake_fortunesnake_proto_rawDescData)
})
return file_protocol_fortunesnake_fortunesnake_proto_rawDescData
}
var file_protocol_fortunesnake_fortunesnake_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_protocol_fortunesnake_fortunesnake_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_protocol_fortunesnake_fortunesnake_proto_goTypes = []interface{}{
(FortuneSnakePID)(0), // 0: fortunesnake.FortuneSnakePID
(*FortuneSnakePlayerData)(nil), // 1: fortunesnake.FortuneSnakePlayerData
(*SCFortuneSnakeRoomInfo)(nil), // 2: fortunesnake.SCFortuneSnakeRoomInfo
(*CSFortuneSnakeOp)(nil), // 3: fortunesnake.CSFortuneSnakeOp
(*SCFortuneSnakeOp)(nil), // 4: fortunesnake.SCFortuneSnakeOp
(*SCFortuneSnakeRoomState)(nil), // 5: fortunesnake.SCFortuneSnakeRoomState
(*SCFortuneSnakeBilled)(nil), // 6: fortunesnake.SCFortuneSnakeBilled
}
var file_protocol_fortunesnake_fortunesnake_proto_depIdxs = []int32{
1, // 0: fortunesnake.SCFortuneSnakeRoomInfo.Player:type_name -> fortunesnake.FortuneSnakePlayerData
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_protocol_fortunesnake_fortunesnake_proto_init() }
func file_protocol_fortunesnake_fortunesnake_proto_init() {
if File_protocol_fortunesnake_fortunesnake_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*FortuneSnakePlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCFortuneSnakeRoomInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSFortuneSnakeOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCFortuneSnakeOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCFortuneSnakeRoomState); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCFortuneSnakeBilled); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_protocol_fortunesnake_fortunesnake_proto_rawDesc,
NumEnums: 1,
NumMessages: 6,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_protocol_fortunesnake_fortunesnake_proto_goTypes,
DependencyIndexes: file_protocol_fortunesnake_fortunesnake_proto_depIdxs,
EnumInfos: file_protocol_fortunesnake_fortunesnake_proto_enumTypes,
MessageInfos: file_protocol_fortunesnake_fortunesnake_proto_msgTypes,
}.Build()
File_protocol_fortunesnake_fortunesnake_proto = out.File
file_protocol_fortunesnake_fortunesnake_proto_rawDesc = nil
file_protocol_fortunesnake_fortunesnake_proto_goTypes = nil
file_protocol_fortunesnake_fortunesnake_proto_depIdxs = nil
}

View File

@ -0,0 +1,68 @@
syntax = "proto3";
package fortunesnake;
option go_package = "mongo.games.com/game/protocol/fortunesnake";
//fortunesnake
//
enum FortuneSnakePID {
PACKET_FORTUNESNAKE_ZERO = 0;//
PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO = 5680; //
PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP = 5681;
PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP = 5682;
PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE = 5683;
PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED = 5684;
}
message FortuneSnakePlayerData {
string Name = 1; //
int32 SnId = 2; //
int32 Head = 3; //
int32 Sex = 4; //
int64 Coin = 5; //
int32 Pos = 6; //
int32 Flag = 7; //
repeated string Params = 8; // :ip
string City = 9; //
int32 HeadOutLine = 10; //
int32 VIP = 11;
}
//
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO
message SCFortuneSnakeRoomInfo {
int32 RoomId = 1; //id
int32 GameFreeId = 2;
int32 GameId = 3; //id
int32 RoomMode = 4; //
repeated int32 Params = 5; //
int32 NumOfGames = 6; //
int32 State = 7; //
repeated int64 ParamsEx = 8; //
int32 SceneType = 9; //
FortuneSnakePlayerData Player = 10; //
string PlayerInfo = 11;
}
//
//PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP
message CSFortuneSnakeOp {
int32 OpCode = 1; // 0.spin
repeated int64 Params = 2; //
}
//
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP
message SCFortuneSnakeOp {
int32 OpCode = 1; //
int32 OpRetCode = 2; // 1. 2.
repeated int64 Params = 3; //
}
//
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE
message SCFortuneSnakeRoomState {
int32 State = 1; //
int32 SubState = 2; //
repeated int32 Params = 3; //
}
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED
message SCFortuneSnakeBilled{
int32 OpRetCode = 1;//0.spin成功 1.spin失败
string GameEndStr = 2;
}

View File

@ -0,0 +1,802 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: protocol/ganeshagold/ganeshagold.proto
package ganeshagold
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//ganeshagold
//龙
type GaneshaGoldPID int32
const (
GaneshaGoldPID_PACKET_GANESHAGOLD_ZERO GaneshaGoldPID = 0 // 弃用消息号
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO GaneshaGoldPID = 5690 //房间信息
GaneshaGoldPID_PACKET_GANESHAGOLD_CSGANESHAGOLDOP GaneshaGoldPID = 5691
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDOP GaneshaGoldPID = 5692
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE GaneshaGoldPID = 5693
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED GaneshaGoldPID = 5694
)
// Enum value maps for GaneshaGoldPID.
var (
GaneshaGoldPID_name = map[int32]string{
0: "PACKET_GANESHAGOLD_ZERO",
5690: "PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO",
5691: "PACKET_GANESHAGOLD_CSGANESHAGOLDOP",
5692: "PACKET_GANESHAGOLD_SCGANESHAGOLDOP",
5693: "PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE",
5694: "PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED",
}
GaneshaGoldPID_value = map[string]int32{
"PACKET_GANESHAGOLD_ZERO": 0,
"PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO": 5690,
"PACKET_GANESHAGOLD_CSGANESHAGOLDOP": 5691,
"PACKET_GANESHAGOLD_SCGANESHAGOLDOP": 5692,
"PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE": 5693,
"PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED": 5694,
}
)
func (x GaneshaGoldPID) Enum() *GaneshaGoldPID {
p := new(GaneshaGoldPID)
*p = x
return p
}
func (x GaneshaGoldPID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (GaneshaGoldPID) Descriptor() protoreflect.EnumDescriptor {
return file_protocol_ganeshagold_ganeshagold_proto_enumTypes[0].Descriptor()
}
func (GaneshaGoldPID) Type() protoreflect.EnumType {
return &file_protocol_ganeshagold_ganeshagold_proto_enumTypes[0]
}
func (x GaneshaGoldPID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use GaneshaGoldPID.Descriptor instead.
func (GaneshaGoldPID) EnumDescriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{0}
}
type GaneshaGoldPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
}
func (x *GaneshaGoldPlayerData) Reset() {
*x = GaneshaGoldPlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GaneshaGoldPlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GaneshaGoldPlayerData) ProtoMessage() {}
func (x *GaneshaGoldPlayerData) ProtoReflect() protoreflect.Message {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GaneshaGoldPlayerData.ProtoReflect.Descriptor instead.
func (*GaneshaGoldPlayerData) Descriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{0}
}
func (x *GaneshaGoldPlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *GaneshaGoldPlayerData) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *GaneshaGoldPlayerData) GetHead() int32 {
if x != nil {
return x.Head
}
return 0
}
func (x *GaneshaGoldPlayerData) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *GaneshaGoldPlayerData) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
func (x *GaneshaGoldPlayerData) GetPos() int32 {
if x != nil {
return x.Pos
}
return 0
}
func (x *GaneshaGoldPlayerData) GetFlag() int32 {
if x != nil {
return x.Flag
}
return 0
}
func (x *GaneshaGoldPlayerData) GetParams() []string {
if x != nil {
return x.Params
}
return nil
}
func (x *GaneshaGoldPlayerData) GetCity() string {
if x != nil {
return x.City
}
return ""
}
func (x *GaneshaGoldPlayerData) GetHeadOutLine() int32 {
if x != nil {
return x.HeadOutLine
}
return 0
}
func (x *GaneshaGoldPlayerData) GetVIP() int32 {
if x != nil {
return x.VIP
}
return 0
}
//房间信息
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO
type SCGaneshaGoldRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
Player *GaneshaGoldPlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
}
func (x *SCGaneshaGoldRoomInfo) Reset() {
*x = SCGaneshaGoldRoomInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCGaneshaGoldRoomInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCGaneshaGoldRoomInfo) ProtoMessage() {}
func (x *SCGaneshaGoldRoomInfo) ProtoReflect() protoreflect.Message {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCGaneshaGoldRoomInfo.ProtoReflect.Descriptor instead.
func (*SCGaneshaGoldRoomInfo) Descriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{1}
}
func (x *SCGaneshaGoldRoomInfo) GetRoomId() int32 {
if x != nil {
return x.RoomId
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetGameFreeId() int32 {
if x != nil {
return x.GameFreeId
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetRoomMode() int32 {
if x != nil {
return x.RoomMode
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCGaneshaGoldRoomInfo) GetNumOfGames() int32 {
if x != nil {
return x.NumOfGames
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetParamsEx() []int64 {
if x != nil {
return x.ParamsEx
}
return nil
}
func (x *SCGaneshaGoldRoomInfo) GetSceneType() int32 {
if x != nil {
return x.SceneType
}
return 0
}
func (x *SCGaneshaGoldRoomInfo) GetPlayer() *GaneshaGoldPlayerData {
if x != nil {
return x.Player
}
return nil
}
func (x *SCGaneshaGoldRoomInfo) GetPlayerInfo() string {
if x != nil {
return x.PlayerInfo
}
return ""
}
//玩家操作
//PACKET_GANESHAGOLD_CSGANESHAGOLDOP
type CSGaneshaGoldOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
}
func (x *CSGaneshaGoldOp) Reset() {
*x = CSGaneshaGoldOp{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSGaneshaGoldOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSGaneshaGoldOp) ProtoMessage() {}
func (x *CSGaneshaGoldOp) ProtoReflect() protoreflect.Message {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSGaneshaGoldOp.ProtoReflect.Descriptor instead.
func (*CSGaneshaGoldOp) Descriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{2}
}
func (x *CSGaneshaGoldOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *CSGaneshaGoldOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//玩家操作返回
//PACKET_GANESHAGOLD_SCGANESHAGOLDOP
type SCGaneshaGoldOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
}
func (x *SCGaneshaGoldOp) Reset() {
*x = SCGaneshaGoldOp{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCGaneshaGoldOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCGaneshaGoldOp) ProtoMessage() {}
func (x *SCGaneshaGoldOp) ProtoReflect() protoreflect.Message {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCGaneshaGoldOp.ProtoReflect.Descriptor instead.
func (*SCGaneshaGoldOp) Descriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{3}
}
func (x *SCGaneshaGoldOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *SCGaneshaGoldOp) GetOpRetCode() int32 {
if x != nil {
return x.OpRetCode
}
return 0
}
func (x *SCGaneshaGoldOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//房间状态
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE
type SCGaneshaGoldRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
}
func (x *SCGaneshaGoldRoomState) Reset() {
*x = SCGaneshaGoldRoomState{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCGaneshaGoldRoomState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCGaneshaGoldRoomState) ProtoMessage() {}
func (x *SCGaneshaGoldRoomState) ProtoReflect() protoreflect.Message {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCGaneshaGoldRoomState.ProtoReflect.Descriptor instead.
func (*SCGaneshaGoldRoomState) Descriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{4}
}
func (x *SCGaneshaGoldRoomState) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCGaneshaGoldRoomState) GetSubState() int32 {
if x != nil {
return x.SubState
}
return 0
}
func (x *SCGaneshaGoldRoomState) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
//PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED
type SCGaneshaGoldBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
}
func (x *SCGaneshaGoldBilled) Reset() {
*x = SCGaneshaGoldBilled{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCGaneshaGoldBilled) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCGaneshaGoldBilled) ProtoMessage() {}
func (x *SCGaneshaGoldBilled) ProtoReflect() protoreflect.Message {
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCGaneshaGoldBilled.ProtoReflect.Descriptor instead.
func (*SCGaneshaGoldBilled) Descriptor() ([]byte, []int) {
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{5}
}
func (x *SCGaneshaGoldBilled) GetOpRetCode() int32 {
if x != nil {
return x.OpRetCode
}
return 0
}
func (x *SCGaneshaGoldBilled) GetGameEndStr() string {
if x != nil {
return x.GameEndStr
}
return ""
}
var File_protocol_ganeshagold_ganeshagold_proto protoreflect.FileDescriptor
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0x33,
}
var (
file_protocol_ganeshagold_ganeshagold_proto_rawDescOnce sync.Once
file_protocol_ganeshagold_ganeshagold_proto_rawDescData = file_protocol_ganeshagold_ganeshagold_proto_rawDesc
)
func file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP() []byte {
file_protocol_ganeshagold_ganeshagold_proto_rawDescOnce.Do(func() {
file_protocol_ganeshagold_ganeshagold_proto_rawDescData = protoimpl.X.CompressGZIP(file_protocol_ganeshagold_ganeshagold_proto_rawDescData)
})
return file_protocol_ganeshagold_ganeshagold_proto_rawDescData
}
var file_protocol_ganeshagold_ganeshagold_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_protocol_ganeshagold_ganeshagold_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_protocol_ganeshagold_ganeshagold_proto_goTypes = []interface{}{
(GaneshaGoldPID)(0), // 0: ganeshagold.GaneshaGoldPID
(*GaneshaGoldPlayerData)(nil), // 1: ganeshagold.GaneshaGoldPlayerData
(*SCGaneshaGoldRoomInfo)(nil), // 2: ganeshagold.SCGaneshaGoldRoomInfo
(*CSGaneshaGoldOp)(nil), // 3: ganeshagold.CSGaneshaGoldOp
(*SCGaneshaGoldOp)(nil), // 4: ganeshagold.SCGaneshaGoldOp
(*SCGaneshaGoldRoomState)(nil), // 5: ganeshagold.SCGaneshaGoldRoomState
(*SCGaneshaGoldBilled)(nil), // 6: ganeshagold.SCGaneshaGoldBilled
}
var file_protocol_ganeshagold_ganeshagold_proto_depIdxs = []int32{
1, // 0: ganeshagold.SCGaneshaGoldRoomInfo.Player:type_name -> ganeshagold.GaneshaGoldPlayerData
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_protocol_ganeshagold_ganeshagold_proto_init() }
func file_protocol_ganeshagold_ganeshagold_proto_init() {
if File_protocol_ganeshagold_ganeshagold_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GaneshaGoldPlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCGaneshaGoldRoomInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSGaneshaGoldOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCGaneshaGoldOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCGaneshaGoldRoomState); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCGaneshaGoldBilled); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_protocol_ganeshagold_ganeshagold_proto_rawDesc,
NumEnums: 1,
NumMessages: 6,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_protocol_ganeshagold_ganeshagold_proto_goTypes,
DependencyIndexes: file_protocol_ganeshagold_ganeshagold_proto_depIdxs,
EnumInfos: file_protocol_ganeshagold_ganeshagold_proto_enumTypes,
MessageInfos: file_protocol_ganeshagold_ganeshagold_proto_msgTypes,
}.Build()
File_protocol_ganeshagold_ganeshagold_proto = out.File
file_protocol_ganeshagold_ganeshagold_proto_rawDesc = nil
file_protocol_ganeshagold_ganeshagold_proto_goTypes = nil
file_protocol_ganeshagold_ganeshagold_proto_depIdxs = nil
}

View File

@ -0,0 +1,68 @@
syntax = "proto3";
package ganeshagold;
option go_package = "mongo.games.com/game/protocol/ganeshagold";
//ganeshagold
//
enum GaneshaGoldPID {
PACKET_GANESHAGOLD_ZERO = 0;//
PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO = 5690; //
PACKET_GANESHAGOLD_CSGANESHAGOLDOP = 5691;
PACKET_GANESHAGOLD_SCGANESHAGOLDOP = 5692;
PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE = 5693;
PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED = 5694;
}
message GaneshaGoldPlayerData {
string Name = 1; //
int32 SnId = 2; //
int32 Head = 3; //
int32 Sex = 4; //
int64 Coin = 5; //
int32 Pos = 6; //
int32 Flag = 7; //
repeated string Params = 8; // :ip
string City = 9; //
int32 HeadOutLine = 10; //
int32 VIP = 11;
}
//
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO
message SCGaneshaGoldRoomInfo {
int32 RoomId = 1; //id
int32 GameFreeId = 2;
int32 GameId = 3; //id
int32 RoomMode = 4; //
repeated int32 Params = 5; //
int32 NumOfGames = 6; //
int32 State = 7; //
repeated int64 ParamsEx = 8; //
int32 SceneType = 9; //
GaneshaGoldPlayerData Player = 10; //
string PlayerInfo = 11;
}
//
//PACKET_GANESHAGOLD_CSGANESHAGOLDOP
message CSGaneshaGoldOp {
int32 OpCode = 1; // 0.spin
repeated int64 Params = 2; //
}
//
//PACKET_GANESHAGOLD_SCGANESHAGOLDOP
message SCGaneshaGoldOp {
int32 OpCode = 1; //
int32 OpRetCode = 2; // 1. 2.
repeated int64 Params = 3; //
}
//
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE
message SCGaneshaGoldRoomState {
int32 State = 1; //
int32 SubState = 2; //
repeated int32 Params = 3; //
}
//PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED
message SCGaneshaGoldBilled{
int32 OpRetCode = 1;//0.spin成功 1.spin失败
string GameEndStr = 2;
}

View File

@ -0,0 +1,799 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: protocol/sugarrush/sugarrush.proto
package sugarrush
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//sugarrush
//龙
type SugarRushPID int32
const (
SugarRushPID_PACKET_SUGARRUSH_ZERO SugarRushPID = 0 // 弃用消息号
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO SugarRushPID = 5700 //房间信息
SugarRushPID_PACKET_SUGARRUSH_CSSUGARRUSHOP SugarRushPID = 5701
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHOP SugarRushPID = 5702
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE SugarRushPID = 5703
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED SugarRushPID = 5704
)
// Enum value maps for SugarRushPID.
var (
SugarRushPID_name = map[int32]string{
0: "PACKET_SUGARRUSH_ZERO",
5700: "PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO",
5701: "PACKET_SUGARRUSH_CSSUGARRUSHOP",
5702: "PACKET_SUGARRUSH_SCSUGARRUSHOP",
5703: "PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE",
5704: "PACKET_SUGARRUSH_SCSUGARRUSHBILLED",
}
SugarRushPID_value = map[string]int32{
"PACKET_SUGARRUSH_ZERO": 0,
"PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO": 5700,
"PACKET_SUGARRUSH_CSSUGARRUSHOP": 5701,
"PACKET_SUGARRUSH_SCSUGARRUSHOP": 5702,
"PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE": 5703,
"PACKET_SUGARRUSH_SCSUGARRUSHBILLED": 5704,
}
)
func (x SugarRushPID) Enum() *SugarRushPID {
p := new(SugarRushPID)
*p = x
return p
}
func (x SugarRushPID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (SugarRushPID) Descriptor() protoreflect.EnumDescriptor {
return file_protocol_sugarrush_sugarrush_proto_enumTypes[0].Descriptor()
}
func (SugarRushPID) Type() protoreflect.EnumType {
return &file_protocol_sugarrush_sugarrush_proto_enumTypes[0]
}
func (x SugarRushPID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use SugarRushPID.Descriptor instead.
func (SugarRushPID) EnumDescriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{0}
}
type SugarRushPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
}
func (x *SugarRushPlayerData) Reset() {
*x = SugarRushPlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SugarRushPlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SugarRushPlayerData) ProtoMessage() {}
func (x *SugarRushPlayerData) ProtoReflect() protoreflect.Message {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SugarRushPlayerData.ProtoReflect.Descriptor instead.
func (*SugarRushPlayerData) Descriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{0}
}
func (x *SugarRushPlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *SugarRushPlayerData) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *SugarRushPlayerData) GetHead() int32 {
if x != nil {
return x.Head
}
return 0
}
func (x *SugarRushPlayerData) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *SugarRushPlayerData) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
func (x *SugarRushPlayerData) GetPos() int32 {
if x != nil {
return x.Pos
}
return 0
}
func (x *SugarRushPlayerData) GetFlag() int32 {
if x != nil {
return x.Flag
}
return 0
}
func (x *SugarRushPlayerData) GetParams() []string {
if x != nil {
return x.Params
}
return nil
}
func (x *SugarRushPlayerData) GetCity() string {
if x != nil {
return x.City
}
return ""
}
func (x *SugarRushPlayerData) GetHeadOutLine() int32 {
if x != nil {
return x.HeadOutLine
}
return 0
}
func (x *SugarRushPlayerData) GetVIP() int32 {
if x != nil {
return x.VIP
}
return 0
}
//房间信息
//PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO
type SCSugarRushRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
Player *SugarRushPlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
}
func (x *SCSugarRushRoomInfo) Reset() {
*x = SCSugarRushRoomInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCSugarRushRoomInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCSugarRushRoomInfo) ProtoMessage() {}
func (x *SCSugarRushRoomInfo) ProtoReflect() protoreflect.Message {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCSugarRushRoomInfo.ProtoReflect.Descriptor instead.
func (*SCSugarRushRoomInfo) Descriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{1}
}
func (x *SCSugarRushRoomInfo) GetRoomId() int32 {
if x != nil {
return x.RoomId
}
return 0
}
func (x *SCSugarRushRoomInfo) GetGameFreeId() int32 {
if x != nil {
return x.GameFreeId
}
return 0
}
func (x *SCSugarRushRoomInfo) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
func (x *SCSugarRushRoomInfo) GetRoomMode() int32 {
if x != nil {
return x.RoomMode
}
return 0
}
func (x *SCSugarRushRoomInfo) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCSugarRushRoomInfo) GetNumOfGames() int32 {
if x != nil {
return x.NumOfGames
}
return 0
}
func (x *SCSugarRushRoomInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCSugarRushRoomInfo) GetParamsEx() []int64 {
if x != nil {
return x.ParamsEx
}
return nil
}
func (x *SCSugarRushRoomInfo) GetSceneType() int32 {
if x != nil {
return x.SceneType
}
return 0
}
func (x *SCSugarRushRoomInfo) GetPlayer() *SugarRushPlayerData {
if x != nil {
return x.Player
}
return nil
}
func (x *SCSugarRushRoomInfo) GetPlayerInfo() string {
if x != nil {
return x.PlayerInfo
}
return ""
}
//玩家操作
//PACKET_SUGARRUSH_CSSUGARRUSHOP
type CSSugarRushOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
}
func (x *CSSugarRushOp) Reset() {
*x = CSSugarRushOp{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSSugarRushOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSSugarRushOp) ProtoMessage() {}
func (x *CSSugarRushOp) ProtoReflect() protoreflect.Message {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSSugarRushOp.ProtoReflect.Descriptor instead.
func (*CSSugarRushOp) Descriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{2}
}
func (x *CSSugarRushOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *CSSugarRushOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//玩家操作返回
//PACKET_SUGARRUSH_SCSUGARRUSHOP
type SCSugarRushOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
}
func (x *SCSugarRushOp) Reset() {
*x = SCSugarRushOp{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCSugarRushOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCSugarRushOp) ProtoMessage() {}
func (x *SCSugarRushOp) ProtoReflect() protoreflect.Message {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCSugarRushOp.ProtoReflect.Descriptor instead.
func (*SCSugarRushOp) Descriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{3}
}
func (x *SCSugarRushOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *SCSugarRushOp) GetOpRetCode() int32 {
if x != nil {
return x.OpRetCode
}
return 0
}
func (x *SCSugarRushOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//房间状态
//PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE
type SCSugarRushRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
}
func (x *SCSugarRushRoomState) Reset() {
*x = SCSugarRushRoomState{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCSugarRushRoomState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCSugarRushRoomState) ProtoMessage() {}
func (x *SCSugarRushRoomState) ProtoReflect() protoreflect.Message {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCSugarRushRoomState.ProtoReflect.Descriptor instead.
func (*SCSugarRushRoomState) Descriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{4}
}
func (x *SCSugarRushRoomState) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCSugarRushRoomState) GetSubState() int32 {
if x != nil {
return x.SubState
}
return 0
}
func (x *SCSugarRushRoomState) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
//PACKET_SUGARRUSH_SCSUGARRUSHBILLED
type SCSugarRushBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
}
func (x *SCSugarRushBilled) Reset() {
*x = SCSugarRushBilled{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCSugarRushBilled) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCSugarRushBilled) ProtoMessage() {}
func (x *SCSugarRushBilled) ProtoReflect() protoreflect.Message {
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCSugarRushBilled.ProtoReflect.Descriptor instead.
func (*SCSugarRushBilled) Descriptor() ([]byte, []int) {
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{5}
}
func (x *SCSugarRushBilled) GetOpRetCode() int32 {
if x != nil {
return x.OpRetCode
}
return 0
}
func (x *SCSugarRushBilled) GetGameEndStr() string {
if x != nil {
return x.GameEndStr
}
return ""
}
var File_protocol_sugarrush_sugarrush_proto protoreflect.FileDescriptor
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0x33,
}
var (
file_protocol_sugarrush_sugarrush_proto_rawDescOnce sync.Once
file_protocol_sugarrush_sugarrush_proto_rawDescData = file_protocol_sugarrush_sugarrush_proto_rawDesc
)
func file_protocol_sugarrush_sugarrush_proto_rawDescGZIP() []byte {
file_protocol_sugarrush_sugarrush_proto_rawDescOnce.Do(func() {
file_protocol_sugarrush_sugarrush_proto_rawDescData = protoimpl.X.CompressGZIP(file_protocol_sugarrush_sugarrush_proto_rawDescData)
})
return file_protocol_sugarrush_sugarrush_proto_rawDescData
}
var file_protocol_sugarrush_sugarrush_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_protocol_sugarrush_sugarrush_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_protocol_sugarrush_sugarrush_proto_goTypes = []interface{}{
(SugarRushPID)(0), // 0: sugarrush.SugarRushPID
(*SugarRushPlayerData)(nil), // 1: sugarrush.SugarRushPlayerData
(*SCSugarRushRoomInfo)(nil), // 2: sugarrush.SCSugarRushRoomInfo
(*CSSugarRushOp)(nil), // 3: sugarrush.CSSugarRushOp
(*SCSugarRushOp)(nil), // 4: sugarrush.SCSugarRushOp
(*SCSugarRushRoomState)(nil), // 5: sugarrush.SCSugarRushRoomState
(*SCSugarRushBilled)(nil), // 6: sugarrush.SCSugarRushBilled
}
var file_protocol_sugarrush_sugarrush_proto_depIdxs = []int32{
1, // 0: sugarrush.SCSugarRushRoomInfo.Player:type_name -> sugarrush.SugarRushPlayerData
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_protocol_sugarrush_sugarrush_proto_init() }
func file_protocol_sugarrush_sugarrush_proto_init() {
if File_protocol_sugarrush_sugarrush_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_protocol_sugarrush_sugarrush_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SugarRushPlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_sugarrush_sugarrush_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCSugarRushRoomInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_sugarrush_sugarrush_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSSugarRushOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_sugarrush_sugarrush_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCSugarRushOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_sugarrush_sugarrush_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCSugarRushRoomState); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_sugarrush_sugarrush_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCSugarRushBilled); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_protocol_sugarrush_sugarrush_proto_rawDesc,
NumEnums: 1,
NumMessages: 6,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_protocol_sugarrush_sugarrush_proto_goTypes,
DependencyIndexes: file_protocol_sugarrush_sugarrush_proto_depIdxs,
EnumInfos: file_protocol_sugarrush_sugarrush_proto_enumTypes,
MessageInfos: file_protocol_sugarrush_sugarrush_proto_msgTypes,
}.Build()
File_protocol_sugarrush_sugarrush_proto = out.File
file_protocol_sugarrush_sugarrush_proto_rawDesc = nil
file_protocol_sugarrush_sugarrush_proto_goTypes = nil
file_protocol_sugarrush_sugarrush_proto_depIdxs = nil
}

View File

@ -0,0 +1,68 @@
syntax = "proto3";
package sugarrush;
option go_package = "mongo.games.com/game/protocol/sugarrush";
//sugarrush
//
enum SugarRushPID {
PACKET_SUGARRUSH_ZERO = 0;//
PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO = 5700; //
PACKET_SUGARRUSH_CSSUGARRUSHOP = 5701;
PACKET_SUGARRUSH_SCSUGARRUSHOP = 5702;
PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE = 5703;
PACKET_SUGARRUSH_SCSUGARRUSHBILLED = 5704;
}
message SugarRushPlayerData {
string Name = 1; //
int32 SnId = 2; //
int32 Head = 3; //
int32 Sex = 4; //
int64 Coin = 5; //
int32 Pos = 6; //
int32 Flag = 7; //
repeated string Params = 8; // :ip
string City = 9; //
int32 HeadOutLine = 10; //
int32 VIP = 11;
}
//
//PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO
message SCSugarRushRoomInfo {
int32 RoomId = 1; //id
int32 GameFreeId = 2;
int32 GameId = 3; //id
int32 RoomMode = 4; //
repeated int32 Params = 5; //
int32 NumOfGames = 6; //
int32 State = 7; //
repeated int64 ParamsEx = 8; //
int32 SceneType = 9; //
SugarRushPlayerData Player = 10; //
string PlayerInfo = 11;
}
//
//PACKET_SUGARRUSH_CSSUGARRUSHOP
message CSSugarRushOp {
int32 OpCode = 1; // 0.spin
repeated int64 Params = 2; // cval
}
//
//PACKET_SUGARRUSH_SCSUGARRUSHOP
message SCSugarRushOp {
int32 OpCode = 1; //
int32 OpRetCode = 2; // 1. 2.
repeated int64 Params = 3; //
}
//
//PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE
message SCSugarRushRoomState {
int32 State = 1; //
int32 SubState = 2; //
repeated int32 Params = 3; //
}
//PACKET_SUGARRUSH_SCSUGARRUSHBILLED
message SCSugarRushBilled{
int32 OpRetCode = 1;//0.spin成功 1.spin失败
string GameEndStr = 2;
}