add sugarrush plugin
This commit is contained in:
parent
830abebee5
commit
2035a5138d
|
@ -8,6 +8,7 @@ const (
|
|||
FortuneMouse = "FortuneMouse"
|
||||
CashMania = "CashMania"
|
||||
GatesOfOlympus = "GatesOfOlympus"
|
||||
SugarRush = "SugarRush"
|
||||
Test = "Test"
|
||||
)
|
||||
const (
|
||||
|
@ -34,16 +35,6 @@ var GameMap = map[uint]string{
|
|||
GameId_GatesOfOlympus: GatesOfOlympus,
|
||||
GameId_Test: Test,
|
||||
}
|
||||
var GameMapTheme = map[string]uint{
|
||||
FortuneTiger: GameId_Tiger,
|
||||
FortuneDragon: GameId_Dragon,
|
||||
FortuneRabbit: GameId_Rabbit,
|
||||
FortuneOx: GameId_OX,
|
||||
FortuneMouse: GameId_Mouse,
|
||||
CashMania: GameId_Cash_Mania,
|
||||
GatesOfOlympus: GameId_GatesOfOlympus,
|
||||
Test: GameId_Test,
|
||||
}
|
||||
var GameKeyMap = map[int64]uint{
|
||||
0: GameId_Min,
|
||||
308: GameId_Tiger,
|
||||
|
|
|
@ -9,6 +9,7 @@ import (
|
|||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/fortunerabbit"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/fortunetiger"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/gatesofolympus"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/sugarrush"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/test"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/reg"
|
||||
)
|
||||
|
@ -22,6 +23,7 @@ func Init() {
|
|||
reg.Register(fortunemouse.Plugins...)
|
||||
reg.Register(cashmania.Plugins...)
|
||||
reg.Register(gatesofolympus.Plugins...)
|
||||
reg.Register(sugarrush.Plugins...)
|
||||
reg.Register(test.Plugins...)
|
||||
|
||||
if global.Mock {
|
||||
|
@ -31,6 +33,7 @@ func Init() {
|
|||
reg.Register(fortunedragon.SimulatorPlugins...)
|
||||
reg.Register(cashmania.SimulatorPlugins...)
|
||||
reg.Register(gatesofolympus.SimulatorPlugins...)
|
||||
reg.Register(sugarrush.SimulatorPlugins...)
|
||||
reg.Register(test.SimulatorPlugins...)
|
||||
}
|
||||
}
|
||||
|
@ -44,6 +47,7 @@ func Close() {
|
|||
reg.Deregister(fortunemouse.Plugins...)
|
||||
reg.Deregister(cashmania.Plugins...)
|
||||
reg.Deregister(gatesofolympus.Plugins...)
|
||||
reg.Deregister(sugarrush.Plugins...)
|
||||
reg.Deregister(test.Plugins...)
|
||||
if global.Mock {
|
||||
reg.Deregister(fortuneox.SimulatorPlugins...)
|
||||
|
@ -52,6 +56,7 @@ func Close() {
|
|||
reg.Deregister(fortunedragon.SimulatorPlugins...)
|
||||
reg.Deregister(cashmania.SimulatorPlugins...)
|
||||
reg.Deregister(gatesofolympus.SimulatorPlugins...)
|
||||
reg.Deregister(sugarrush.SimulatorPlugins...)
|
||||
reg.Deregister(test.SimulatorPlugins...)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,419 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"github.com/tomas-qstarrs/boost/mathx"
|
||||
"github.com/tomas-qstarrs/boost/randx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shared"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
|
||||
)
|
||||
|
||||
// PluginBaseSpin is derived from generic.PluginBase
|
||||
type PluginBaseSpin struct {
|
||||
generic.PluginBase
|
||||
}
|
||||
|
||||
// Theme implements generic.PluginBase.Theme
|
||||
func (p *PluginBaseSpin) Theme() string {
|
||||
return key.SugarRush
|
||||
}
|
||||
|
||||
type CustomEliminate struct {
|
||||
LinkPositions []*shared.LinkPositions
|
||||
AppendSymbols [][]int64
|
||||
FormattedSymbols [][]int64
|
||||
LinePays []float64
|
||||
LineMultis []int64
|
||||
WinCoins []int64
|
||||
MaxWin bool
|
||||
}
|
||||
|
||||
type CustomPay struct {
|
||||
Pay int64
|
||||
}
|
||||
|
||||
type CustomMulti struct {
|
||||
MultiTable [][]int64
|
||||
}
|
||||
|
||||
type Col struct {
|
||||
Values []int64
|
||||
}
|
||||
|
||||
type Formation struct {
|
||||
Cols []Col
|
||||
}
|
||||
|
||||
// Customs implements generic.PluginBase.Customs
|
||||
func (p *PluginBaseSpin) Customs() []interface{} {
|
||||
return []interface{}{
|
||||
&CustomPay{},
|
||||
&CustomEliminate{},
|
||||
&MultiTable{},
|
||||
&CustomMulti{},
|
||||
}
|
||||
}
|
||||
|
||||
// AfterBaseSpin is called after base spin
|
||||
func (p *PluginBaseSpin) AfterBaseSpin(m intf.Master) {
|
||||
|
||||
}
|
||||
|
||||
func (f *Formation) AddFreeSpin(m intf.Master) {
|
||||
if m.Cursor().GetType() != key.BaseSpin {
|
||||
return
|
||||
}
|
||||
scatterCount := Descx(m).RandScatterCount()
|
||||
// get current count
|
||||
currentCount := int64(0)
|
||||
for _, col := range f.Cols {
|
||||
for _, v := range col.Values {
|
||||
if v == SymbolScatter {
|
||||
currentCount++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get col not has scatter
|
||||
colNotHasScatter := make([]int64, 0)
|
||||
for i, col := range f.Cols {
|
||||
hasScatter := false
|
||||
for _, v := range col.Values {
|
||||
if v == SymbolScatter {
|
||||
hasScatter = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !hasScatter {
|
||||
colNotHasScatter = append(colNotHasScatter, int64(i))
|
||||
}
|
||||
}
|
||||
|
||||
needCount := scatterCount - currentCount
|
||||
if needCount <= 0 {
|
||||
needCount = 0
|
||||
}
|
||||
|
||||
// rand new scatter for col not has scatter
|
||||
randx.RandShuffle(m.Randx(), colNotHasScatter)
|
||||
for i := int64(0); i < needCount; i++ {
|
||||
col := colNotHasScatter[i]
|
||||
f.Cols[col].Values[randx.RandRangeInt63n(m.Randx(), 0, 6)] = SymbolScatter
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Formation) fillCol(m intf.Master, col int64, eliminate bool, isFree bool) []int64 {
|
||||
appendValues := make([]int64, 0)
|
||||
values := f.Cols[col].Values
|
||||
left := ReelHeight - int64(len(values))
|
||||
scatterCount := int64(0)
|
||||
for _, v := range values {
|
||||
if v == SymbolScatter {
|
||||
scatterCount++
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
topItemID := int64(0)
|
||||
isTop := false
|
||||
if len(values) > 0 && eliminate {
|
||||
topItemID = values[0]
|
||||
isTop = true
|
||||
}
|
||||
|
||||
for left > 0 {
|
||||
itemID := Descx(m).RandItemID(topItemID, isFree, isTop)
|
||||
if isTop {
|
||||
isTop = false
|
||||
}
|
||||
topItemID = itemID
|
||||
|
||||
itemCount := Descx(m).RandItemCount(itemID, left, isFree)
|
||||
if SymbolScatter == itemID {
|
||||
itemCount = mathx.Min(itemCount, Descx(m).GetOtherConfig().MaxScatterPerCol-scatterCount)
|
||||
}
|
||||
|
||||
if SymbolScatter == itemID {
|
||||
scatterCount += itemCount
|
||||
}
|
||||
|
||||
for i := int64(0); i < itemCount; i++ {
|
||||
// append at head
|
||||
values = append([]int64{itemID}, values...)
|
||||
appendValues = append([]int64{itemID}, appendValues...)
|
||||
}
|
||||
|
||||
left -= itemCount
|
||||
}
|
||||
f.Cols[col].Values = values
|
||||
return appendValues
|
||||
}
|
||||
|
||||
func (f *Formation) fillCols(m intf.Master, eliminate bool, isFree bool) [][]int64 {
|
||||
newSymbols := make([][]int64, ReelWidth)
|
||||
for j := int64(0); j < ReelWidth; j++ {
|
||||
newSymbols[j] = f.fillCol(m, j, eliminate, isFree)
|
||||
}
|
||||
return newSymbols
|
||||
}
|
||||
|
||||
func (f *Formation) GetValues() [][]int64 {
|
||||
values := make([][]int64, ReelHeight)
|
||||
for j := int64(0); j < ReelWidth; j++ {
|
||||
for i := int64(0); i < ReelHeight; i++ {
|
||||
values[j] = append(values[j], f.Cols[j].Values[i])
|
||||
}
|
||||
}
|
||||
return values
|
||||
}
|
||||
|
||||
func createFormation() *Formation {
|
||||
formation := &Formation{}
|
||||
for i := 0; i < 7; i++ {
|
||||
formation.Cols = make([]Col, 7)
|
||||
}
|
||||
return formation
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) RandFormation(m intf.Master) [][]int64 {
|
||||
formation := &Formation{
|
||||
Cols: make([]Col, 7),
|
||||
}
|
||||
for i := 0; i < 7; i++ {
|
||||
formation.Cols[i] = Col{
|
||||
Values: make([]int64, 0),
|
||||
}
|
||||
formation.fillCol(m, int64(i), false, m.Cursor().GetType() == key.FreeSpin)
|
||||
}
|
||||
|
||||
// 购买freespin
|
||||
if m.Exists(key.MachineRoundType) && m.Value(key.MachineRoundType).(int64) == RoundTypeBuyFreeSpin {
|
||||
formation.AddFreeSpin(m)
|
||||
}
|
||||
|
||||
return formation.GetValues()
|
||||
}
|
||||
|
||||
func DumpReel(symbols [][]int64) {
|
||||
// str := ""
|
||||
// for row := int64(0); row < 7; row++ {
|
||||
// for col := int64(0); col < 7; col++ {
|
||||
// str += fmt.Sprintf("%d ", symbols[col][row])
|
||||
// }
|
||||
// str += "\n"
|
||||
// }
|
||||
// log.Infof("reel: \n%s\n", str)
|
||||
}
|
||||
|
||||
func IsPositionLinked(linkPositions []*shared.LinkPositions, row int64, col int64) bool {
|
||||
for _, positions := range linkPositions {
|
||||
for _, position := range positions.Positions {
|
||||
if position == col*7+row {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type MultiTable struct {
|
||||
Multi [][]int64
|
||||
Count [][]int64
|
||||
}
|
||||
|
||||
func (t *MultiTable) Clear() {
|
||||
for i := 0; i < 7; i++ {
|
||||
for j := 0; j < 7; j++ {
|
||||
t.Multi[i][j] = 0
|
||||
t.Count[i][j] = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (t *MultiTable) Update(m intf.Master, linkPositions []*shared.LinkPositions) {
|
||||
for _, positions := range linkPositions {
|
||||
for _, position := range positions.Positions {
|
||||
t.Count[position/7][position%7]++
|
||||
}
|
||||
}
|
||||
// update multi
|
||||
for i := 0; i < 7; i++ {
|
||||
for j := 0; j < 7; j++ {
|
||||
t.Multi[i][j] = Descx(m).GetMulti(t.Count[i][j])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func calcMulti(linkPositions *shared.LinkPositions, multiTable *MultiTable) int64 {
|
||||
totalMulti := int64(0)
|
||||
|
||||
for _, p := range linkPositions.Positions {
|
||||
if multiTable.Multi[p/7][p%7] > 1 {
|
||||
totalMulti += multiTable.Multi[p/7][p%7]
|
||||
}
|
||||
}
|
||||
|
||||
if totalMulti < 1 {
|
||||
totalMulti = 1
|
||||
}
|
||||
|
||||
return totalMulti
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) Eliminate(m intf.Master, customPay *CustomPay, multiTable *MultiTable) bool {
|
||||
cursorFormation := m.CursorFormation()
|
||||
formattedSymbols := cursorFormation.GetReelFormattedSymbols()
|
||||
DumpReel(formattedSymbols)
|
||||
// 清空基础赢钱
|
||||
cursorFormation.SetWin(0)
|
||||
|
||||
// 根据赔付计算multi type
|
||||
linkPositions, _, linePays := m.TryLinkMatrixSymbols(1, formattedSymbols)
|
||||
DumpReel(multiTable.Multi)
|
||||
lineMultis := make([]int64, len(linePays))
|
||||
|
||||
symbols := cursorFormation.GetReelFormattedSymbols()
|
||||
success := mathx.Sum(linePays) > 0
|
||||
|
||||
// erase
|
||||
formation := createFormation()
|
||||
for j := int64(0); j < 7; j++ {
|
||||
for i := int64(0); i < 7; i++ {
|
||||
if !IsPositionLinked(linkPositions, i, j) {
|
||||
formation.Cols[j].Values = append(formation.Cols[j].Values, symbols[j][i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
appendFormattedSymbols := formation.fillCols(m, true, m.Cursor().GetType() == key.FreeSpin)
|
||||
|
||||
lineNum := len(linePays)
|
||||
winCoins := make([]int64, lineNum)
|
||||
totalPay := int64(0)
|
||||
|
||||
for lineIdx, pay := range linePays {
|
||||
multi := calcMulti(linkPositions[lineIdx], multiTable)
|
||||
lineMultis[lineIdx] = multi
|
||||
winCoins[lineIdx] = int64(float64(m.Cursor().GetSingleBet()) * pay * float64(multi))
|
||||
totalPay += winCoins[lineIdx]
|
||||
}
|
||||
|
||||
isMaxWin := false
|
||||
|
||||
maxValue := Descx(m).GetOtherConfig().FreespinMaxWin * m.Cursor().GetBet()
|
||||
currentWin := m.TotalWin() + customPay.Pay
|
||||
|
||||
// log.Infof("Eliminate totalPay: %d, currentWin: %d, maxValue: %d", totalPay, currentWin, maxValue)
|
||||
|
||||
if m.Cursor().GetType() == key.FreeSpin {
|
||||
if currentWin+totalPay >= maxValue {
|
||||
success = false
|
||||
isMaxWin = true
|
||||
totalPay = maxValue - currentWin
|
||||
m.SetProgressLeft(0)
|
||||
}
|
||||
}
|
||||
|
||||
// 添加后续feature,这里是消除
|
||||
m.AddCursorFeature(&CustomEliminate{
|
||||
LinkPositions: linkPositions,
|
||||
AppendSymbols: appendFormattedSymbols,
|
||||
FormattedSymbols: formattedSymbols,
|
||||
LinePays: linePays,
|
||||
LineMultis: lineMultis,
|
||||
WinCoins: winCoins,
|
||||
MaxWin: isMaxWin,
|
||||
}).SetLifetime(1)
|
||||
|
||||
DumpReel(formation.GetValues())
|
||||
cursorFormation.SetFormattedSymbols(formation.GetValues())
|
||||
|
||||
// 累加pay
|
||||
customPay.Pay += totalPay
|
||||
multiTable.Update(m, linkPositions)
|
||||
|
||||
// add new
|
||||
return success
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) BeforeSpin(m intf.Master) {
|
||||
m.AddCursorFeature(&CustomPay{}).SetLifetime(1)
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) Spin(m intf.Master, isFree bool) {
|
||||
// 生成轴
|
||||
symbols := p.RandFormation(m)
|
||||
DumpReel(symbols)
|
||||
formation := m.CursorFormation()
|
||||
formation.SetFormattedSymbols(symbols)
|
||||
customPay := m.CursorCustom(&CustomPay{}).(*CustomPay)
|
||||
|
||||
table := getMultiTable(m)
|
||||
|
||||
// 存储 Formation元素
|
||||
formation.SetFormattedDisplaySymbols(symbols)
|
||||
|
||||
// 消除
|
||||
n := 0
|
||||
for p.Eliminate(m, customPay, table) {
|
||||
n++
|
||||
if n > 1000 {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if customPay.Pay > 0 {
|
||||
m.CursorFeature(&CustomPay{}).SetWin(customPay.Pay)
|
||||
}
|
||||
|
||||
m.AddCursorFeature(&CustomMulti{
|
||||
MultiTable: table.Multi,
|
||||
}).SetLifetime(1)
|
||||
|
||||
formattedSymbols := formation.GetReelFormattedSymbols()
|
||||
formation.SetFormattedFinalSymbols(formattedSymbols)
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) CheckFreeLimit(m intf.Master) {
|
||||
|
||||
}
|
||||
|
||||
// AfterSpin implements generic.PluginBase.AfterSpin
|
||||
func (p *PluginBaseSpin) AfterSpin(m intf.Master) {
|
||||
p.Spin(m, m.Cursor().GetType() == key.FreeSpin)
|
||||
|
||||
switch m.Cursor().GetType() {
|
||||
case key.BaseSpin:
|
||||
p.AfterBaseSpin(m)
|
||||
case key.FreeSpin:
|
||||
p.AfterFreeSpin(m)
|
||||
p.CheckFreeLimit(m)
|
||||
}
|
||||
}
|
||||
|
||||
// AfterFreeSpin is called after free spin
|
||||
func (p *PluginBaseSpin) AfterFreeSpin(m intf.Master) {
|
||||
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) OnLeaveNode(m intf.Master) {
|
||||
if m.Next().GetType() == key.FreeSpin || m.Next().GetType() == key.BaseSpin {
|
||||
getMultiTable(m).Clear()
|
||||
}
|
||||
}
|
||||
|
||||
func getMultiTable(m intf.Master) *MultiTable {
|
||||
if len(m.RootFeatures(&MultiTable{})) == 0 {
|
||||
table := &MultiTable{
|
||||
Multi: make([][]int64, 7),
|
||||
Count: make([][]int64, 7),
|
||||
}
|
||||
for i := 0; i < 7; i++ {
|
||||
table.Multi[i] = make([]int64, 7)
|
||||
table.Count[i] = make([]int64, 7)
|
||||
}
|
||||
m.AddRootFeature(table)
|
||||
}
|
||||
return m.RootCustom(&MultiTable{}).(*MultiTable)
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
|
||||
)
|
||||
|
||||
type PluginChooseWheel struct {
|
||||
generic.PluginBase
|
||||
}
|
||||
|
||||
func (p *PluginChooseWheel) Theme() string {
|
||||
return key.SugarRush
|
||||
}
|
||||
|
||||
func (p *PluginChooseWheel) OnStepBegin(m intf.Master) {
|
||||
isFreeSpin := m.Next().GetType() == key.FreeSpin
|
||||
typ := m.Choice()
|
||||
|
||||
if !isFreeSpin {
|
||||
if typ == RoundTypeBuyFreeSpin {
|
||||
m.SetRatio(key.MachineRatioMoreCoinSameBet, 100)
|
||||
}
|
||||
}
|
||||
|
||||
// 设置日志中的RoundType
|
||||
if m.Next().GetType() == key.BaseSpin {
|
||||
m.Set(key.MachineRoundType, typ)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
package sugarrush
|
||||
|
||||
const (
|
||||
ReelWidth = int64(7)
|
||||
ReelHeight = int64(7)
|
||||
SymbolScatter = int64(1)
|
||||
)
|
||||
const (
|
||||
RoundTypeBaseSpin = iota
|
||||
RoundTypeMoreScatter // 25% more cost
|
||||
RoundTypeBuyFreeSpin // 10000% more cost
|
||||
)
|
|
@ -0,0 +1,165 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"github.com/tomas-qstarrs/boost/randx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/errors"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/desc"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
)
|
||||
|
||||
type descx struct {
|
||||
*randx.Randx
|
||||
*desc.NodeDesc
|
||||
}
|
||||
|
||||
func Descx(m intf.Master) *descx {
|
||||
return &descx{
|
||||
Randx: m.Randx(),
|
||||
NodeDesc: m.Desc(),
|
||||
}
|
||||
}
|
||||
|
||||
func (n descx) GetOtherConfig() *structs.SugarRushOthers {
|
||||
v := n.DefaultSheet("Others")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushOthers)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
return values[0]
|
||||
}
|
||||
|
||||
func (n descx) GetMulti(count int64) int64 {
|
||||
v := n.DefaultSheet("Multiplier")
|
||||
values, ok := v.([]*structs.SugarRushMultiplier)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
for _, v := range values {
|
||||
if v.MatchTimes == count {
|
||||
return v.Multiple
|
||||
}
|
||||
}
|
||||
// return last one
|
||||
return values[len(values)-1].Multiple
|
||||
}
|
||||
|
||||
func (n descx) RandScatterCount() int64 {
|
||||
v := n.Sheet("BuyFreeScatterShow", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushBuyFreeScatterShowWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
weights := make([]float64, 0)
|
||||
for _, v := range values {
|
||||
weights = append(weights, v.Weight)
|
||||
}
|
||||
index := randx.RandWeight(n.Randx, weights)
|
||||
|
||||
return values[index].ScatterCount
|
||||
}
|
||||
|
||||
func (n descx) RandItemID(topItemID int64, isFree bool, isTop bool) int64 {
|
||||
if isFree {
|
||||
v := n.Sheet("FreeSymbolShow", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushFreeSymbolShowWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
typeWeights := make([]float64, 0)
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == topItemID {
|
||||
if isTop {
|
||||
typeWeights = append(typeWeights, v.Weight*float64(n.GetOtherConfig().FallWeightMultiplier))
|
||||
} else {
|
||||
typeWeights = append(typeWeights, 0)
|
||||
}
|
||||
} else {
|
||||
typeWeights = append(typeWeights, v.Weight)
|
||||
}
|
||||
}
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
return values[value].ItemID
|
||||
}
|
||||
|
||||
v := n.Sheet("BaseSymbolShow", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushBaseSymbolShowWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
typeWeights := make([]float64, 0)
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == topItemID {
|
||||
if isTop {
|
||||
typeWeights = append(typeWeights, v.Weight*float64(n.GetOtherConfig().FallWeightMultiplier))
|
||||
} else {
|
||||
typeWeights = append(typeWeights, 0)
|
||||
}
|
||||
} else {
|
||||
typeWeights = append(typeWeights, v.Weight)
|
||||
}
|
||||
}
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
return values[value].ItemID
|
||||
}
|
||||
|
||||
func (n descx) RandItemCount(itemID int64, left int64, isFree bool) int64 {
|
||||
if isFree {
|
||||
v := n.Sheet("FreeSymbolShowNumber", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushFreeSymbolShowNumberWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == itemID {
|
||||
typeWeights := make([]float64, 0)
|
||||
typeWeights = append(typeWeights, v.ShowNumberWeight...)
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
count := int64(value) + 1
|
||||
if count > left {
|
||||
return left
|
||||
}
|
||||
return count
|
||||
}
|
||||
}
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
v := n.Sheet("BaseSymbolShowNumber", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushBaseSymbolShowNumberWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == itemID {
|
||||
typeWeights := make([]float64, 0)
|
||||
typeWeights = append(typeWeights, v.ShowNumberWeight...)
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
count := int64(value) + 1
|
||||
if count > left {
|
||||
return left
|
||||
}
|
||||
return count
|
||||
}
|
||||
}
|
||||
|
||||
return 0
|
||||
}
|
|
@ -0,0 +1,89 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"github.com/tomas-qstarrs/boost/mathx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
|
||||
)
|
||||
|
||||
// PluginFreeSpin is derived from generic.PluginBase
|
||||
type PluginFreeSpin struct {
|
||||
generic.PluginScatter
|
||||
}
|
||||
|
||||
// Theme implements generic.PluginBase.Theme
|
||||
func (p *PluginFreeSpin) Theme() string {
|
||||
return key.SugarRush
|
||||
}
|
||||
|
||||
// Customs implements generic.PluginBase.Customs
|
||||
func (p *PluginFreeSpin) Customs() []interface{} {
|
||||
return []interface{}{}
|
||||
}
|
||||
|
||||
// AfterSpin implements generic.PluginBase.AfterSpin
|
||||
func (p *PluginFreeSpin) AfterSpin(m intf.Master) {
|
||||
switch m.Cursor().GetType() {
|
||||
case key.BaseSpin:
|
||||
p.AfterBaseSpin(m)
|
||||
case key.FreeSpin:
|
||||
p.AfterFreeSpin(m)
|
||||
}
|
||||
}
|
||||
|
||||
// AfterBaseSpin is called after base spin
|
||||
func (p *PluginFreeSpin) AfterBaseSpin(m intf.Master) {
|
||||
addTimes, win := p.GetScatterInfo(m, false)
|
||||
if addTimes > 0 {
|
||||
m.AddNodeOnCursor(key.FreeSpin, addTimes)
|
||||
}
|
||||
if win > 0 {
|
||||
m.AddCursorFeature(&generic.CustomScatterWin{}).SetWin(win)
|
||||
}
|
||||
}
|
||||
|
||||
// AfterFreeSpin is called after free spin
|
||||
func (p *PluginFreeSpin) AfterFreeSpin(m intf.Master) {
|
||||
addTimes, win := p.GetScatterInfo(m, true)
|
||||
if addTimes > 0 {
|
||||
m.AddProgress(addTimes)
|
||||
m.AddCursorFeature(&generic.CustomExtraFreeSpin{ExtraTimes: addTimes}).SetLifetime(1)
|
||||
}
|
||||
if win > 0 {
|
||||
m.AddCursorFeature(&generic.CustomScatterWin{}).SetWin(win)
|
||||
}
|
||||
}
|
||||
|
||||
// GetScatterInfo gets add free spin times & pay rate
|
||||
func (p *PluginFreeSpin) GetScatterInfo(m intf.Master, inFreeSpin bool) (int64, int64) {
|
||||
var scatterCount int64
|
||||
symbols := m.CursorFormation().GetFinalSymbols()
|
||||
scatterSymbols := p.Scatters(m)
|
||||
for _, scatterSymbol := range scatterSymbols {
|
||||
scatterCount += int64(mathx.Count(scatterSymbol, symbols))
|
||||
}
|
||||
|
||||
if scatterCount == 0 {
|
||||
return 0, 0
|
||||
}
|
||||
|
||||
freeSpinCount := generic.Descx(m).FreeSpin(inFreeSpin, scatterCount)
|
||||
|
||||
payRate := generic.Descx(m).ScatterPayRate(inFreeSpin, scatterCount)
|
||||
|
||||
win := m.Bet() * payRate
|
||||
|
||||
return freeSpinCount, win
|
||||
}
|
||||
|
||||
// OnStepEnd is called on finalizing a step
|
||||
func (p *PluginFreeSpin) OnStepEnd(m intf.Master) {
|
||||
nextType := m.Next().GetType()
|
||||
|
||||
if m.Cursor().GetType() == key.FreeSpin && nextType == key.BaseSpin {
|
||||
formation := m.NodeFormation(m.Next().GetID())
|
||||
initSymbols := m.CursorFormation().GetFinalSymbols()
|
||||
formation.SetInitSymbols(initSymbols)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package sugarrush
|
||||
|
||||
var Plugins = []interface{}{
|
||||
&PluginBaseSpin{},
|
||||
&PluginFreeSpin{},
|
||||
&PluginChooseWheel{},
|
||||
}
|
||||
|
||||
var SimulatorPlugins = []interface{}{}
|
Loading…
Reference in New Issue