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29e9c7bfe8
commit
57d45bd879
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@ -391,7 +391,7 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play
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gameEndStr = string(pi)
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gameEndStr = string(pi)
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playerEx.Coin = Response.Coin
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playerEx.Coin = Response.Coin
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} else {
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} else {
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logger.Logger.Error("slots enter err:", err)
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logger.Logger.Error("slots Play err:", err)
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}
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}
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pack := &protocol.SCFortuneDragonBilled{
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pack := &protocol.SCFortuneDragonBilled{
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OpRetCode: proto.Int32(0),
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OpRetCode: proto.Int32(0),
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@ -360,7 +360,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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switch opcode {
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switch opcode {
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case fortunerabbit.FortuneRabbitPlayerOpStart:
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case fortunerabbit.FortuneRabbitPlayerOpStart:
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playerEx.Clear()
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playerEx.Clear()
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if len(params) < 4 {
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if len(params) < 3 {
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pack := &protocol.SCFortuneRabbitBilled{
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pack := &protocol.SCFortuneRabbitBilled{
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OpRetCode: proto.Int32(1),
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OpRetCode: proto.Int32(1),
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}
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}
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@ -389,7 +389,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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gameEndStr = string(pi)
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gameEndStr = string(pi)
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playerEx.Coin = Response.Coin
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playerEx.Coin = Response.Coin
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} else {
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} else {
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logger.Logger.Error("slots enter err:", err)
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logger.Logger.Error("slots Play err:", err)
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}
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}
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pack := &protocol.SCFortuneRabbitBilled{
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pack := &protocol.SCFortuneRabbitBilled{
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OpRetCode: proto.Int32(0),
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OpRetCode: proto.Int32(0),
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