diff --git a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go index 28e7682..6d81a92 100644 --- a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go +++ b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go @@ -391,7 +391,7 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play gameEndStr = string(pi) playerEx.Coin = Response.Coin } else { - logger.Logger.Error("slots enter err:", err) + logger.Logger.Error("slots Play err:", err) } pack := &protocol.SCFortuneDragonBilled{ OpRetCode: proto.Int32(0), diff --git a/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go b/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go index 5580d08..83d031b 100644 --- a/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go +++ b/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go @@ -360,7 +360,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play switch opcode { case fortunerabbit.FortuneRabbitPlayerOpStart: playerEx.Clear() - if len(params) < 4 { + if len(params) < 3 { pack := &protocol.SCFortuneRabbitBilled{ OpRetCode: proto.Int32(1), } @@ -389,7 +389,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play gameEndStr = string(pi) playerEx.Coin = Response.Coin } else { - logger.Logger.Error("slots enter err:", err) + logger.Logger.Error("slots Play err:", err) } pack := &protocol.SCFortuneRabbitBilled{ OpRetCode: proto.Int32(0),