客户端升级奖励
This commit is contained in:
parent
03c6852edd
commit
4c4af75a76
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@ -9,5 +9,7 @@
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"MatchAwardTitle": "{\"zh\":\"话费充值兑换码\",\"vi\":\"Mã nạp tiền ĐT\",\"en\":\"Phone recharge code\",\"kh\":\"កូដបញ្ចូលទូរស័ព្ទ\"}",
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"MatchAward": "{\"zh\":\"恭喜您获得电话预付卡“%v$”话费充值奖励,兑换码:%v,请尽快使用\",\"vi\":\"Chúc mừng bạn đã nhận được Thẻ trả trước ĐT “%v$” phần thưởng nạp tiền tín dụng ĐT, mã đổi thưởng %v xin sử dụng ngay lập tức\",\"en\":\"Congratulations, you have received the phone prepaid card “%v$” mobile credit top-up reward, redemption code: %v please use it immediately.\",\"kh\":\"សូមអបអរសាទរ អ្នកទទួលបានរង្វាន់កាតបញ្ចូលទូរស័ព្ទ កាតទូរស័ព្ទបង់ប្រាក់ជាមុន “%v$”លេខកូដដោះដូរ %v សូមប្រើវាភ្លាមៗ\"}",
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"PermitAwardTitle": "{\"zh\":\"通行证排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}",
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"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名,排行奖励已发放,请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}"
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"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名,排行奖励已发放,请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}",
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"UpgradeTitle": "{\"zh\":\"更新奖励\",\"vi\":\"\",\"en\":\"\",\"kh\":\"\"}",
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"Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"\",\"en\":\"\",\"kh\":\"\"}"
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}
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@ -20,7 +20,11 @@ func LoginLogsCollection(plt string) *mongo.Collection {
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"logtype"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ip"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"time"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-time"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"appchannel"}, Background: true, Sparse: true})
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c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"clientver"}, Background: true, Sparse: true})
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}
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return c_loginlogrec
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}
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@ -45,4 +45,5 @@ const (
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ETCDKEY_RoomType = "/game/room_type" // 房间类型配置
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ETCDKEY_RoomConfig = "/game/room_config" // 房间配置
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ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
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ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置
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)
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@ -152,6 +152,8 @@ type AllConfig struct {
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RoomTypeMap map[int32][]*webapi.RoomConfig // key: 房间类型id:房间配置
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// 系统房间配置
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RoomConfigSystem map[int32]*webapi.RoomConfigSystem
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// 客户端升级奖励配置
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*webapi.ClientUpgrade
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}
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type GlobalConfig struct {
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@ -91,6 +91,7 @@ type GameParam struct {
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UseAdminPassword bool // 是否使用管理员密码
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CloseCustomRoomCreate bool // 关闭自定义房间创建
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ClientVersion int32 // 客户端版本号
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ClientVersionChannel []string // 客户端版本号包渠道
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}
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var GameParamPath = "../data/gameparam.json"
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@ -55,11 +55,12 @@ type LoginLog struct {
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BuildVersion string
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AppChannel string
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DeviceOS string
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ClientVer int32
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}
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func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, packageId, city string,
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clog *ClientLoginInfo, totalCoin int64, gameId, lastGameId int,
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DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string) *LoginLog {
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DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string, clientVer int32) *LoginLog {
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now := time.Now()
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cl := &LoginLog{LogId: bson.NewObjectId()}
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cl.SnId = snId
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@ -95,6 +96,7 @@ func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, pack
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cl.AppVersion = AppVersion
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cl.BuildVersion = BuildVersion
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cl.AppChannel = AppChannel
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cl.ClientVer = clientVer
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return cl
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}
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@ -73,14 +73,14 @@ type Message struct {
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CreatTs int64 //创建时间戳
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AttachState int32 //附件状态
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GiftId string //
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Params []int32 //额外参数
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Params []int64 //额外参数
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Platform string //平台信息
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ShowId int64 //区分主子游戏大厅
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Channel []string //渠道
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}
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func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64,
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state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64, channel []string) *Message {
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state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64, channel []string) *Message {
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if srcName == "" {
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srcName = "{\"zh\":\"系统\",\"vi\":\"GM\",\"en\":\"GM\",\"kh\":\"GM\"}"
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}
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@ -110,7 +110,7 @@ func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, titl
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return msg
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}
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func NewMessageByPlayer(pid string, oper, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64,
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state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64) *Message {
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state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64) *Message {
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msg := &Message{
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Id: bson.NewObjectId(),
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@ -75,6 +75,10 @@
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- 2580~2599
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- 2900~2999
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### upgrade.proto
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- 3100~3199
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## gamesrv
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### fish
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@ -0,0 +1,360 @@
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.27.1-devel
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// protoc v3.19.4
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// source: upgrade.proto
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package upgrade
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type PacketID int32
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const (
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// 3100~3199
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PacketID_PacketID_Zero PacketID = 0
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PacketID_PACKET_CSClientUpgrades PacketID = 3100
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PacketID_PACKET_SCClientUpgrades PacketID = 3101
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)
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// Enum value maps for PacketID.
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var (
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PacketID_name = map[int32]string{
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0: "PacketID_Zero",
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3100: "PACKET_CSClientUpgrades",
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3101: "PACKET_SCClientUpgrades",
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}
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PacketID_value = map[string]int32{
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"PacketID_Zero": 0,
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"PACKET_CSClientUpgrades": 3100,
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"PACKET_SCClientUpgrades": 3101,
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}
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)
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func (x PacketID) Enum() *PacketID {
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p := new(PacketID)
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*p = x
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return p
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}
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func (x PacketID) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (PacketID) Descriptor() protoreflect.EnumDescriptor {
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return file_upgrade_proto_enumTypes[0].Descriptor()
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}
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func (PacketID) Type() protoreflect.EnumType {
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return &file_upgrade_proto_enumTypes[0]
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}
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func (x PacketID) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use PacketID.Descriptor instead.
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func (PacketID) EnumDescriptor() ([]byte, []int) {
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return file_upgrade_proto_rawDescGZIP(), []int{0}
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}
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type PropInfo struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //物品ID
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ItemNum int64 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //物品数量
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}
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func (x *PropInfo) Reset() {
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*x = PropInfo{}
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if protoimpl.UnsafeEnabled {
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mi := &file_upgrade_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *PropInfo) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*PropInfo) ProtoMessage() {}
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func (x *PropInfo) ProtoReflect() protoreflect.Message {
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mi := &file_upgrade_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use PropInfo.ProtoReflect.Descriptor instead.
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func (*PropInfo) Descriptor() ([]byte, []int) {
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return file_upgrade_proto_rawDescGZIP(), []int{0}
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}
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func (x *PropInfo) GetItemId() int32 {
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if x != nil {
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return x.ItemId
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}
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return 0
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}
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func (x *PropInfo) GetItemNum() int64 {
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if x != nil {
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return x.ItemNum
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}
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return 0
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}
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// 客户端升级奖励
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//PACKET_CSClientUpgrades
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type CSClientUpgrades struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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}
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func (x *CSClientUpgrades) Reset() {
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*x = CSClientUpgrades{}
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if protoimpl.UnsafeEnabled {
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mi := &file_upgrade_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *CSClientUpgrades) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*CSClientUpgrades) ProtoMessage() {}
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func (x *CSClientUpgrades) ProtoReflect() protoreflect.Message {
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mi := &file_upgrade_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use CSClientUpgrades.ProtoReflect.Descriptor instead.
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func (*CSClientUpgrades) Descriptor() ([]byte, []int) {
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return file_upgrade_proto_rawDescGZIP(), []int{1}
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}
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//PACKET_SCClientUpgrades
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type SCClientUpgrades struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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On bool `protobuf:"varint,1,opt,name=On,proto3" json:"On,omitempty"` // 是否开启
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OnForce bool `protobuf:"varint,2,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 是否强制升级(没有关闭按钮)
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Award []*PropInfo `protobuf:"bytes,3,rep,name=Award,proto3" json:"Award,omitempty"` // 奖励
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Version int32 `protobuf:"varint,4,opt,name=Version,proto3" json:"Version,omitempty"` // 版本号
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}
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func (x *SCClientUpgrades) Reset() {
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*x = SCClientUpgrades{}
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if protoimpl.UnsafeEnabled {
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mi := &file_upgrade_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *SCClientUpgrades) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*SCClientUpgrades) ProtoMessage() {}
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func (x *SCClientUpgrades) ProtoReflect() protoreflect.Message {
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mi := &file_upgrade_proto_msgTypes[2]
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||||
if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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||||
ms.StoreMessageInfo(mi)
|
||||
}
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||||
return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use SCClientUpgrades.ProtoReflect.Descriptor instead.
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func (*SCClientUpgrades) Descriptor() ([]byte, []int) {
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return file_upgrade_proto_rawDescGZIP(), []int{2}
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}
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func (x *SCClientUpgrades) GetOn() bool {
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if x != nil {
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return x.On
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}
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return false
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}
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func (x *SCClientUpgrades) GetOnForce() bool {
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if x != nil {
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return x.OnForce
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}
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return false
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}
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func (x *SCClientUpgrades) GetAward() []*PropInfo {
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if x != nil {
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return x.Award
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}
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return nil
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}
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func (x *SCClientUpgrades) GetVersion() int32 {
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if x != nil {
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return x.Version
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}
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return 0
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}
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var File_upgrade_proto protoreflect.FileDescriptor
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var file_upgrade_proto_rawDesc = []byte{
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0x0a, 0x0d, 0x75, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12,
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0x07, 0x75, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x22, 0x3c, 0x0a, 0x08, 0x50, 0x72, 0x6f, 0x70,
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0x49, 0x6e, 0x66, 0x6f, 0x12, 0x16, 0x0a, 0x06, 0x49, 0x74, 0x65, 0x6d, 0x49, 0x64, 0x18, 0x01,
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0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x49, 0x74, 0x65, 0x6d, 0x49, 0x64, 0x12, 0x18, 0x0a, 0x07,
|
||||
0x49, 0x74, 0x65, 0x6d, 0x4e, 0x75, 0x6d, 0x18, 0x02, 0x20, 0x01, 0x28, 0x03, 0x52, 0x07, 0x49,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x64, 0x18, 0x03, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x75, 0x70, 0x67, 0x72, 0x61, 0x64,
|
||||
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|
||||
0x64, 0x12, 0x18, 0x0a, 0x07, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x18, 0x04, 0x20, 0x01,
|
||||
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|
||||
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|
||||
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|
||||
0x43, 0x4b, 0x45, 0x54, 0x5f, 0x43, 0x53, 0x43, 0x6c, 0x69, 0x65, 0x6e, 0x74, 0x55, 0x70, 0x67,
|
||||
0x72, 0x61, 0x64, 0x65, 0x73, 0x10, 0x9c, 0x18, 0x12, 0x1c, 0x0a, 0x17, 0x50, 0x41, 0x43, 0x4b,
|
||||
0x45, 0x54, 0x5f, 0x53, 0x43, 0x43, 0x6c, 0x69, 0x65, 0x6e, 0x74, 0x55, 0x70, 0x67, 0x72, 0x61,
|
||||
0x64, 0x65, 0x73, 0x10, 0x9d, 0x18, 0x42, 0x27, 0x5a, 0x25, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e,
|
||||
0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70,
|
||||
0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x75, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x62,
|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
file_upgrade_proto_rawDescOnce sync.Once
|
||||
file_upgrade_proto_rawDescData = file_upgrade_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_upgrade_proto_rawDescGZIP() []byte {
|
||||
file_upgrade_proto_rawDescOnce.Do(func() {
|
||||
file_upgrade_proto_rawDescData = protoimpl.X.CompressGZIP(file_upgrade_proto_rawDescData)
|
||||
})
|
||||
return file_upgrade_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_upgrade_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_upgrade_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
|
||||
var file_upgrade_proto_goTypes = []interface{}{
|
||||
(PacketID)(0), // 0: upgrade.PacketID
|
||||
(*PropInfo)(nil), // 1: upgrade.PropInfo
|
||||
(*CSClientUpgrades)(nil), // 2: upgrade.CSClientUpgrades
|
||||
(*SCClientUpgrades)(nil), // 3: upgrade.SCClientUpgrades
|
||||
}
|
||||
var file_upgrade_proto_depIdxs = []int32{
|
||||
1, // 0: upgrade.SCClientUpgrades.Award:type_name -> upgrade.PropInfo
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_upgrade_proto_init() }
|
||||
func file_upgrade_proto_init() {
|
||||
if File_upgrade_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_upgrade_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*PropInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_upgrade_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSClientUpgrades); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_upgrade_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCClientUpgrades); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_upgrade_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 3,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_upgrade_proto_goTypes,
|
||||
DependencyIndexes: file_upgrade_proto_depIdxs,
|
||||
EnumInfos: file_upgrade_proto_enumTypes,
|
||||
MessageInfos: file_upgrade_proto_msgTypes,
|
||||
}.Build()
|
||||
File_upgrade_proto = out.File
|
||||
file_upgrade_proto_rawDesc = nil
|
||||
file_upgrade_proto_goTypes = nil
|
||||
file_upgrade_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
syntax = "proto3";
|
||||
package upgrade;
|
||||
option go_package = "mongo.games.com/game/protocol/upgrade";
|
||||
|
||||
enum PacketID {
|
||||
// 3100~3199
|
||||
PacketID_Zero = 0;
|
||||
PACKET_CSClientUpgrades = 3100;
|
||||
PACKET_SCClientUpgrades = 3101;
|
||||
}
|
||||
|
||||
message PropInfo{
|
||||
int32 ItemId = 1;//物品ID
|
||||
int64 ItemNum = 2;//物品数量
|
||||
}
|
||||
|
||||
// 客户端升级奖励
|
||||
//PACKET_CSClientUpgrades
|
||||
message CSClientUpgrades{
|
||||
}
|
||||
//PACKET_SCClientUpgrades
|
||||
message SCClientUpgrades{
|
||||
bool On = 1; // 是否开启
|
||||
bool OnForce = 2; // 是否强制升级(没有关闭按钮)
|
||||
repeated PropInfo Award = 3; // 奖励
|
||||
int32 Version = 4; // 版本号
|
||||
}
|
|
@ -8921,6 +8921,78 @@ func (x *RoomConfigSystem) GetOn() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
// etcd /game/client_upgrade
|
||||
type ClientUpgrade struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
|
||||
On int32 `protobuf:"varint,2,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
|
||||
OnForce int32 `protobuf:"varint,3,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 强制升级开关 1开启 2关闭
|
||||
Reward []*ItemInfo `protobuf:"bytes,4,rep,name=Reward,proto3" json:"Reward,omitempty"` // 奖励
|
||||
}
|
||||
|
||||
func (x *ClientUpgrade) Reset() {
|
||||
*x = ClientUpgrade{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_common_proto_msgTypes[93]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *ClientUpgrade) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*ClientUpgrade) ProtoMessage() {}
|
||||
|
||||
func (x *ClientUpgrade) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_common_proto_msgTypes[93]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use ClientUpgrade.ProtoReflect.Descriptor instead.
|
||||
func (*ClientUpgrade) Descriptor() ([]byte, []int) {
|
||||
return file_common_proto_rawDescGZIP(), []int{93}
|
||||
}
|
||||
|
||||
func (x *ClientUpgrade) GetPlatform() string {
|
||||
if x != nil {
|
||||
return x.Platform
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *ClientUpgrade) GetOn() int32 {
|
||||
if x != nil {
|
||||
return x.On
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *ClientUpgrade) GetOnForce() int32 {
|
||||
if x != nil {
|
||||
return x.OnForce
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *ClientUpgrade) GetReward() []*ItemInfo {
|
||||
if x != nil {
|
||||
return x.Reward
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_common_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_common_proto_rawDesc = []byte{
|
||||
|
@ -10319,10 +10391,18 @@ var file_common_proto_rawDesc = []byte{
|
|||
0x26, 0x0a, 0x0e, 0x41, 0x75, 0x74, 0x6f, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x54, 0x69, 0x6d,
|
||||
0x65, 0x18, 0x0d, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0e, 0x41, 0x75, 0x74, 0x6f, 0x43, 0x72, 0x65,
|
||||
0x61, 0x74, 0x65, 0x54, 0x69, 0x6d, 0x65, 0x12, 0x0e, 0x0a, 0x02, 0x4f, 0x6e, 0x18, 0x0e, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x02, 0x4f, 0x6e, 0x42, 0x26, 0x5a, 0x24, 0x6d, 0x6f, 0x6e, 0x67, 0x6f,
|
||||
0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f,
|
||||
0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x62,
|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
0x01, 0x28, 0x05, 0x52, 0x02, 0x4f, 0x6e, 0x22, 0x7f, 0x0a, 0x0d, 0x43, 0x6c, 0x69, 0x65, 0x6e,
|
||||
0x74, 0x55, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x74,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x50, 0x6c, 0x61, 0x74,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x12, 0x0e, 0x0a, 0x02, 0x4f, 0x6e, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05,
|
||||
0x52, 0x02, 0x4f, 0x6e, 0x12, 0x18, 0x0a, 0x07, 0x4f, 0x6e, 0x46, 0x6f, 0x72, 0x63, 0x65, 0x18,
|
||||
0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x4f, 0x6e, 0x46, 0x6f, 0x72, 0x63, 0x65, 0x12, 0x28,
|
||||
0x0a, 0x06, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x10,
|
||||
0x2e, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x2e, 0x49, 0x74, 0x65, 0x6d, 0x49, 0x6e, 0x66, 0x6f,
|
||||
0x52, 0x06, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x42, 0x26, 0x5a, 0x24, 0x6d, 0x6f, 0x6e, 0x67,
|
||||
0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65,
|
||||
0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69,
|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -10337,7 +10417,7 @@ func file_common_proto_rawDescGZIP() []byte {
|
|||
return file_common_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 103)
|
||||
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 104)
|
||||
var file_common_proto_goTypes = []interface{}{
|
||||
(*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting
|
||||
(*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting
|
||||
|
@ -10432,32 +10512,33 @@ var file_common_proto_goTypes = []interface{}{
|
|||
(*RoomType)(nil), // 90: webapi.RoomType
|
||||
(*RoomConfig)(nil), // 91: webapi.RoomConfig
|
||||
(*RoomConfigSystem)(nil), // 92: webapi.RoomConfigSystem
|
||||
nil, // 93: webapi.Platform.BindTelRewardEntry
|
||||
nil, // 94: webapi.PlayerData.RankScoreEntry
|
||||
nil, // 95: webapi.ItemShop.AwardEntry
|
||||
nil, // 96: webapi.VIPcfg.AwardEntry
|
||||
nil, // 97: webapi.VIPcfg.Privilege1Entry
|
||||
nil, // 98: webapi.VIPcfg.Privilege7Entry
|
||||
nil, // 99: webapi.VIPcfg.Privilege9Entry
|
||||
nil, // 100: webapi.ActInviteConfig.PayScoreEntry
|
||||
nil, // 101: webapi.SkinLevel.UpItemEntry
|
||||
nil, // 102: webapi.SkinItem.UnlockParamEntry
|
||||
(*server.DB_GameFree)(nil), // 103: server.DB_GameFree
|
||||
(*server.DB_GameItem)(nil), // 104: server.DB_GameItem
|
||||
(*ClientUpgrade)(nil), // 93: webapi.ClientUpgrade
|
||||
nil, // 94: webapi.Platform.BindTelRewardEntry
|
||||
nil, // 95: webapi.PlayerData.RankScoreEntry
|
||||
nil, // 96: webapi.ItemShop.AwardEntry
|
||||
nil, // 97: webapi.VIPcfg.AwardEntry
|
||||
nil, // 98: webapi.VIPcfg.Privilege1Entry
|
||||
nil, // 99: webapi.VIPcfg.Privilege7Entry
|
||||
nil, // 100: webapi.VIPcfg.Privilege9Entry
|
||||
nil, // 101: webapi.ActInviteConfig.PayScoreEntry
|
||||
nil, // 102: webapi.SkinLevel.UpItemEntry
|
||||
nil, // 103: webapi.SkinItem.UnlockParamEntry
|
||||
(*server.DB_GameFree)(nil), // 104: server.DB_GameFree
|
||||
(*server.DB_GameItem)(nil), // 105: server.DB_GameItem
|
||||
}
|
||||
var file_common_proto_depIdxs = []int32{
|
||||
2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch
|
||||
3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig
|
||||
4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame
|
||||
93, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
|
||||
94, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
|
||||
6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus
|
||||
103, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
|
||||
104, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
|
||||
8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree
|
||||
0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting
|
||||
1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting
|
||||
1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting
|
||||
103, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
|
||||
94, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
|
||||
104, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
|
||||
95, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
|
||||
32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo
|
||||
14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo
|
||||
14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo
|
||||
|
@ -10470,7 +10551,7 @@ var file_common_proto_depIdxs = []int32{
|
|||
32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo
|
||||
25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop
|
||||
29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight
|
||||
95, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
|
||||
96, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
|
||||
30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop
|
||||
32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo
|
||||
33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward
|
||||
|
@ -10491,14 +10572,14 @@ var file_common_proto_depIdxs = []int32{
|
|||
38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate
|
||||
48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree
|
||||
48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree
|
||||
96, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
|
||||
97, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
|
||||
98, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
|
||||
99, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
|
||||
97, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
|
||||
98, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
|
||||
99, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
|
||||
100, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
|
||||
51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
|
||||
38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
|
||||
55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
|
||||
100, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
|
||||
101, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
|
||||
62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
|
||||
62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
|
||||
62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
|
||||
|
@ -10515,12 +10596,12 @@ var file_common_proto_depIdxs = []int32{
|
|||
69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
|
||||
70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
|
||||
72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
|
||||
104, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
|
||||
105, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
|
||||
32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo
|
||||
75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo
|
||||
76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo
|
||||
101, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
|
||||
102, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
|
||||
102, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
|
||||
103, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
|
||||
78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel
|
||||
79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem
|
||||
82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData
|
||||
|
@ -10529,11 +10610,12 @@ var file_common_proto_depIdxs = []int32{
|
|||
87, // 80: webapi.MachineConfig.Info:type_name -> webapi.MachineInfo
|
||||
32, // 81: webapi.RoomConfig.Cost:type_name -> webapi.ItemInfo
|
||||
32, // 82: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo
|
||||
83, // [83:83] is the sub-list for method output_type
|
||||
83, // [83:83] is the sub-list for method input_type
|
||||
83, // [83:83] is the sub-list for extension type_name
|
||||
83, // [83:83] is the sub-list for extension extendee
|
||||
0, // [0:83] is the sub-list for field type_name
|
||||
32, // 83: webapi.ClientUpgrade.Reward:type_name -> webapi.ItemInfo
|
||||
84, // [84:84] is the sub-list for method output_type
|
||||
84, // [84:84] is the sub-list for method input_type
|
||||
84, // [84:84] is the sub-list for extension type_name
|
||||
84, // [84:84] is the sub-list for extension extendee
|
||||
0, // [0:84] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_common_proto_init() }
|
||||
|
@ -11658,6 +11740,18 @@ func file_common_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[93].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*ClientUpgrade); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -11665,7 +11759,7 @@ func file_common_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_common_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 103,
|
||||
NumMessages: 104,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -90,7 +90,7 @@ message Platform {
|
|||
bool IsCanUserBindPromoter = 33; //是否允许用户手动绑定推广员
|
||||
int32 UserBindPromoterPrize = 34; //手动绑定奖励
|
||||
string MerchantKey = 35;//商户秘钥
|
||||
map<int32,int64> BindTelReward = 36; // 绑定手机奖励;奖励id:数量
|
||||
map<int32, int64> BindTelReward = 36; // 绑定手机奖励;奖励id:数量
|
||||
}
|
||||
|
||||
// 游戏状态结构
|
||||
|
@ -190,7 +190,7 @@ message PlayerData{
|
|||
int64 PlayerPoolUpper = 41; // 个人水池上限值
|
||||
int64 PlayerPoolLower = 42; // 个人水池下限值
|
||||
int64 PlayerPoolRate = 43; // 个人水池控制值
|
||||
map<int64,int64> RankScore = 44; // 排位积分 1 tienlen排位积分
|
||||
map<int64, int64> RankScore = 44; // 排位积分 1 tienlen排位积分
|
||||
int64 RoleAdded = 45;//人物加成
|
||||
int64 VipAdded = 46;//VIP加成
|
||||
int64 VipExp = 47;//VIP经验
|
||||
|
@ -298,7 +298,7 @@ message CoinPoolSetting{
|
|||
int32 LowerOddsMax = 12; // 下线最大概率
|
||||
int32 ProfitRate = 13;//营收比例,千分比
|
||||
int64 ResetTime = 14; // 重置时间
|
||||
int32 Switch =15; // 开关 0开启 1关闭
|
||||
int32 Switch = 15; // 开关 0开启 1关闭
|
||||
int64 CoinValue = 16; // 当前水位
|
||||
int64 ProfitPool = 17; // 收益池水位
|
||||
int32 CtrlRate = 18; //调节赔率,万分比
|
||||
|
@ -364,8 +364,8 @@ message CommonNotice {
|
|||
int32 CategoryType = 9;
|
||||
string ImgUrl = 10;
|
||||
int32 NoticeId = 11;
|
||||
int32 IsLoop=12;
|
||||
int32 LoopTime=13;
|
||||
int32 IsLoop = 12;
|
||||
int32 LoopTime = 13;
|
||||
repeated string OnChannelName = 14;
|
||||
string Url = 15;
|
||||
}
|
||||
|
@ -390,15 +390,15 @@ message ExchangeShop {
|
|||
int32 NotVipDayMaxLimit = 13;//非VIP每日限购
|
||||
int32 VipShopLimit = 14;//VIP限购总数
|
||||
int32 NotVipShopLimit = 15;//非VIP限购总数
|
||||
int32 ShopType = 16; //商品类型
|
||||
int32 ShopType = 16; //商品类型
|
||||
repeated TelChargeData TelData = 17;
|
||||
repeated ItemInfo Items = 18;
|
||||
}
|
||||
|
||||
message TelChargeData{
|
||||
int32 Id = 1;
|
||||
string Name = 2;
|
||||
string Url = 3;
|
||||
int32 Id = 1;
|
||||
string Name = 2;
|
||||
string Url = 3;
|
||||
}
|
||||
|
||||
//兑换类型
|
||||
|
@ -406,7 +406,7 @@ message ExchangeType{
|
|||
int32 Price = 1; // 消耗V卡数量
|
||||
int32 JPrice = 2; //消耗金券数量
|
||||
int32 Cash = 3; //消耗现金数量
|
||||
int32 DPrice = 4; //消耗娃娃卡数量
|
||||
int32 DPrice = 4; //消耗娃娃卡数量
|
||||
int32 Id = 5; //行数
|
||||
}
|
||||
|
||||
|
@ -418,11 +418,11 @@ message ExchangeShopList{
|
|||
}
|
||||
|
||||
message ShopWeight{
|
||||
int32 ShopType = 1;
|
||||
int32 Weight = 2;
|
||||
string Name = 3;
|
||||
int32 IsShow = 4;
|
||||
repeated int32 Location = 5; // 显示位置
|
||||
int32 ShopType = 1;
|
||||
int32 Weight = 2;
|
||||
string Name = 3;
|
||||
int32 IsShow = 4;
|
||||
repeated int32 Location = 5; // 显示位置
|
||||
}
|
||||
|
||||
|
||||
|
@ -444,8 +444,8 @@ message ItemShop {
|
|||
int32 Amount = 15; // 货币金额
|
||||
int32 ConstType = 16; // 购买消耗类型 1,金币 2,钻石 3,美金 4,柬埔寨币
|
||||
repeated int32 CostArea = 17; //消耗区间
|
||||
map<int64,int64> Award = 18; //加赠物品
|
||||
int32 VipLevel =19; //Vip等级限制
|
||||
map<int64, int64> Award = 18; //加赠物品
|
||||
int32 VipLevel = 19; //Vip等级限制
|
||||
int32 Ratio = 20; //权重
|
||||
int32 EndTime = 21; //新手礼包结束时间间隔
|
||||
bool FirstSwitch = 22; //首冲翻倍开关
|
||||
|
@ -499,7 +499,7 @@ message GameMatchDate {
|
|||
repeated string OnChannelName = 23; // 开启的渠道名称
|
||||
int32 CardType = 24; // 手机卡类型
|
||||
int32 ShowId = 25; // 比赛区分
|
||||
int32 AwardNum = 26; //比赛奖励剩余数量
|
||||
int32 AwardNum = 26; //比赛奖励剩余数量
|
||||
int32 AudienceSwitch = 27; // 观战开关 1开启 2关闭
|
||||
}
|
||||
|
||||
|
@ -624,23 +624,23 @@ message WelfareContinuousPayDataList{
|
|||
|
||||
message VIPcfg {
|
||||
int32 VipId = 1; // 序号
|
||||
map<int64,int64> Award = 2; // 道具
|
||||
map<int64, int64> Award = 2; // 道具
|
||||
int32 VipEx = 3; // VIP经验
|
||||
int64 Price = 4; // 金额
|
||||
map<int64,int64> Privilege1 = 5; //特权1 VIP比赛场免费次数
|
||||
map<int64, int64> Privilege1 = 5; //特权1 VIP比赛场免费次数
|
||||
repeated int32 Privilege2 = 6; //每日金币 0金币值 1充值金额
|
||||
repeated int32 Privilege3 = 7;
|
||||
int32 Privilege4 = 8;
|
||||
int32 Privilege5 = 9;
|
||||
int32 Privilege6 = 10;
|
||||
map<int64,int64> Privilege7 = 11;
|
||||
map<int64, int64> Privilege7 = 11;
|
||||
int32 Privilege7Price = 12;
|
||||
int32 Privilege8 = 13;
|
||||
repeated int32 RewardOutlineID = 14;
|
||||
int32 ShopId2 = 15;
|
||||
int32 ShopId7 = 16;
|
||||
int32 MatchFreeTimes = 17; // vip比赛场免费次数
|
||||
map<int64,int64> Privilege9 = 18; // vip免费礼包,每个vip等级领取一次
|
||||
map<int64, int64> Privilege9 = 18; // vip免费礼包,每个vip等级领取一次
|
||||
}
|
||||
|
||||
// etcd /game/VIPcfg VIP配置
|
||||
|
@ -667,9 +667,9 @@ message EntrySwitch{
|
|||
}
|
||||
|
||||
message ChessRankConfig {
|
||||
string Name = 1; // 段位名称
|
||||
int32 Score = 2; // 积分
|
||||
repeated WelfareDate Item = 3; // 道具
|
||||
string Name = 1; // 段位名称
|
||||
int32 Score = 2; // 积分
|
||||
repeated WelfareDate Item = 3; // 道具
|
||||
}
|
||||
|
||||
message ChessRankcfgData{
|
||||
|
@ -735,7 +735,7 @@ message ActInviteConfig {
|
|||
string Platform = 1;
|
||||
int64 BindScore = 2; // 绑定积分
|
||||
int64 RechargeScore = 3; // 充值积分,一个玩家最多给上级贡献一次
|
||||
map<int64,int64> PayScore = 4; // 充值积分;充值金额:获得积分
|
||||
map<int64, int64> PayScore = 4; // 充值积分;充值金额:获得积分
|
||||
repeated int64 Rates = 5; // 返佣比例;多级按顺序给
|
||||
repeated RankAward Awards1 = 6; // 周榜奖励列表
|
||||
repeated RankAward Awards2 = 7; // 周榜奖励列表
|
||||
|
@ -787,36 +787,36 @@ message ActPermitConfig{
|
|||
|
||||
//钻石抽奖
|
||||
message DiamondLotteryInfo{
|
||||
int32 Id = 1;
|
||||
int32 Type = 2;
|
||||
string Name = 3;
|
||||
int32 ItemId = 4;
|
||||
int32 Grade = 5;
|
||||
int32 Oddrate =6;
|
||||
int32 Id = 1;
|
||||
int32 Type = 2;
|
||||
string Name = 3;
|
||||
int32 ItemId = 4;
|
||||
int32 Grade = 5;
|
||||
int32 Oddrate = 6;
|
||||
}
|
||||
//钻石抽奖白名单
|
||||
message DiamondLotteryPlayers{
|
||||
int32 uid = 1;
|
||||
int32 Count = 2; //抽奖次数
|
||||
repeated AwardData Award = 3; //配置表里的奖励ID
|
||||
int32 uid = 1;
|
||||
int32 Count = 2; //抽奖次数
|
||||
repeated AwardData Award = 3; //配置表里的奖励ID
|
||||
}
|
||||
message AwardData{
|
||||
int32 AwardId = 1;
|
||||
int32 Weight = 2;
|
||||
int32 AwardId = 1;
|
||||
int32 Weight = 2;
|
||||
}
|
||||
message DiamondLotteryData{
|
||||
string Channel = 1; //渠道
|
||||
repeated DiamondLotteryInfo Info = 2;
|
||||
int32 MaxScore = 3; //保底奖励最大值
|
||||
int32 DiamondNum = 4; //单次抽奖消耗钻石数量
|
||||
repeated DiamondLotteryPlayers Players = 5;//白名单
|
||||
string Channel = 1; //渠道
|
||||
repeated DiamondLotteryInfo Info = 2;
|
||||
int32 MaxScore = 3; //保底奖励最大值
|
||||
int32 DiamondNum = 4; //单次抽奖消耗钻石数量
|
||||
repeated DiamondLotteryPlayers Players = 5;//白名单
|
||||
|
||||
}
|
||||
|
||||
// etcd /game/diamond_lottery
|
||||
message DiamondLotteryConfig{
|
||||
string Platform = 1; // 平台
|
||||
repeated DiamondLotteryData LotteryData = 2;
|
||||
string Platform = 1; // 平台
|
||||
repeated DiamondLotteryData LotteryData = 2;
|
||||
}
|
||||
|
||||
// etcd /game/item
|
||||
|
@ -826,19 +826,19 @@ message ItemConfig {
|
|||
}
|
||||
|
||||
message RankAwardInfo{
|
||||
int32 Id =1;
|
||||
int32 RankType =2;
|
||||
int32 RankLevelId = 3;
|
||||
repeated ItemInfo Item = 4; // 道具
|
||||
int32 Id = 1;
|
||||
int32 RankType = 2;
|
||||
int32 RankLevelId = 3;
|
||||
repeated ItemInfo Item = 4; // 道具
|
||||
}
|
||||
|
||||
message RankTypeInfo{
|
||||
int32 Id =1;
|
||||
int32 Order = 2;
|
||||
string RankName = 3;
|
||||
int32 RankType = 4;
|
||||
int32 TurnOff = 5; //奖励开关
|
||||
repeated RankAwardInfo Award= 6;
|
||||
int32 Id = 1;
|
||||
int32 Order = 2;
|
||||
string RankName = 3;
|
||||
int32 RankType = 4;
|
||||
int32 TurnOff = 5; //奖励开关
|
||||
repeated RankAwardInfo Award = 6;
|
||||
}
|
||||
//etcd /game/RankType
|
||||
message RankTypeConfig{
|
||||
|
@ -847,7 +847,7 @@ message RankTypeConfig{
|
|||
}
|
||||
message SkinLevel {
|
||||
int32 Level = 1; // 等级
|
||||
map<int32,int64> UpItem = 2; // 升级所需道具
|
||||
map<int32, int64> UpItem = 2; // 升级所需道具
|
||||
int32 SkillId = 3; // 技能id
|
||||
int32 SkillLevel = 4; // 技能等级
|
||||
int32 SkillValue = 5; // 技能属性值
|
||||
|
@ -856,7 +856,7 @@ message SkinLevel {
|
|||
message SkinItem {
|
||||
int32 Id = 1; // 皮肤id
|
||||
int32 UnlockType = 2; // 解锁类型 0默认使用 1自动使用道具解锁并使用 2使用道具解锁
|
||||
map<int32,int64> UnlockParam = 3; // 解锁所需道具
|
||||
map<int32, int64> UnlockParam = 3; // 解锁所需道具
|
||||
int32 IsUpgrade = 4; // 升级开关 1开启 2关闭
|
||||
int32 SkillType = 5; // 技能生效类型 0获得后生效 1穿戴生效
|
||||
repeated SkinLevel Levels = 6; // 等级列表
|
||||
|
@ -864,27 +864,27 @@ message SkinItem {
|
|||
|
||||
// etcd /game/skin_config
|
||||
message SkinConfig {
|
||||
string Platform = 1; // 平台
|
||||
repeated SkinItem Items = 2; // 皮肤列表
|
||||
string Platform = 1; // 平台
|
||||
repeated SkinItem Items = 2; // 皮肤列表
|
||||
}
|
||||
|
||||
// etcd /game/awardlog_config
|
||||
message AwardLogConfig{
|
||||
string Platform = 1; // 平台
|
||||
repeated AwardLogData AwardLog =2;
|
||||
repeated AnnouncerLogInfo AnnouncerLog = 3;
|
||||
string Platform = 1; // 平台
|
||||
repeated AwardLogData AwardLog = 2;
|
||||
repeated AnnouncerLogInfo AnnouncerLog = 3;
|
||||
|
||||
}
|
||||
message AwardLogData{
|
||||
int32 TypeId = 1; //1话费 2实物
|
||||
int32 SortId = 2; //排序類型 1-数量 2-序号
|
||||
repeated AwardLogInfo AwardLog =3;
|
||||
int32 TypeId = 1; //1话费 2实物
|
||||
int32 SortId = 2; //排序類型 1-数量 2-序号
|
||||
repeated AwardLogInfo AwardLog = 3;
|
||||
}
|
||||
message AwardLogInfo{
|
||||
int32 ItemId = 2; //道具ID
|
||||
int64 Num = 4; //数量
|
||||
string Url = 5; //话费icon
|
||||
int32 Order = 6; //序号
|
||||
int64 Num = 4; //数量
|
||||
string Url = 5; //话费icon
|
||||
int32 Order = 6; //序号
|
||||
}
|
||||
|
||||
//实时播报
|
||||
|
@ -893,7 +893,7 @@ message AnnouncerLogInfo{
|
|||
string Name = 2; //玩家名字
|
||||
string Phone = 3; //电话
|
||||
int32 ItemId = 4; //获得物品ID
|
||||
int32 TypeId = 5; //1-话费 2-实物
|
||||
int32 TypeId = 5; //1-话费 2-实物
|
||||
}
|
||||
|
||||
// etcd /game/guide_config
|
||||
|
@ -906,17 +906,17 @@ message GuideConfig {
|
|||
//娃娃机配置视频
|
||||
// etcd /game/machine_config
|
||||
message MachineConfig{
|
||||
string Platform = 1; // 平台
|
||||
repeated MachineInfo Info = 2;
|
||||
string Platform = 1; // 平台
|
||||
repeated MachineInfo Info = 2;
|
||||
}
|
||||
message MachineInfo{
|
||||
int32 MachineId = 1; //娃娃机Id
|
||||
int64 AppId = 2;
|
||||
string ServerSecret = 3;
|
||||
string StreamId = 4;
|
||||
int32 CostItemNum = 5; //消耗道具数量
|
||||
int32 ItemId = 6; //获得道具Id
|
||||
int32 ItemNum = 7; //获得道具数量
|
||||
int32 CostItemNum = 5; //消耗道具数量
|
||||
int32 ItemId = 6; //获得道具Id
|
||||
int32 ItemNum = 7; //获得道具数量
|
||||
string IconAddr = 8;//图片地址
|
||||
string Name = 9;//场次名字
|
||||
}
|
||||
|
@ -980,3 +980,11 @@ message RoomConfigSystem{
|
|||
int32 AutoCreateTime = 13; // 自动创建时间间隔,单位秒
|
||||
int32 On = 14; // 开关 1开启 2关闭
|
||||
}
|
||||
|
||||
// etcd /game/client_upgrade
|
||||
message ClientUpgrade{
|
||||
string Platform = 1; // 平台
|
||||
int32 On = 2; // 开关 1开启 2关闭
|
||||
int32 OnForce = 3; // 强制升级开关 1开启 2关闭
|
||||
repeated ItemInfo Reward = 4; // 奖励
|
||||
}
|
|
@ -280,7 +280,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
|
|||
if acceptPlayer != nil {
|
||||
logger.Logger.Trace("道具赠送成功", msg.ItemId)
|
||||
remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId)
|
||||
BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum})
|
||||
AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{
|
||||
ItemId: msg.GetItemId(),
|
||||
ItemNum: int64(msg.GetItemNum()),
|
||||
}})
|
||||
BagMgrSingleton.AddItems(&model.AddItemParam{
|
||||
Platform: p.Platform,
|
||||
SnId: p.SnId,
|
||||
|
@ -305,7 +308,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
|
|||
if data != nil && aPlayer != nil {
|
||||
logger.Logger.Trace("道具赠送成功", msg.ItemId)
|
||||
remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId)
|
||||
BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum})
|
||||
AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{
|
||||
ItemId: msg.GetItemId(),
|
||||
ItemNum: int64(msg.GetItemNum()),
|
||||
}})
|
||||
BagMgrSingleton.AddItems(&model.AddItemParam{
|
||||
Platform: p.Platform,
|
||||
SnId: p.SnId,
|
||||
|
|
|
@ -10,6 +10,7 @@ import (
|
|||
"math/rand"
|
||||
"net/url"
|
||||
"regexp"
|
||||
"slices"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
|
@ -84,7 +85,7 @@ func (this *CSInviteCodePlayerHandler) Process(s *netlib.Session, packetid int,
|
|||
}
|
||||
|
||||
//发送邮件
|
||||
var otherParams []int32
|
||||
var otherParams []int64
|
||||
newMsg := model.NewMessage("", p.SnId, "", p.SnId, model.MSGTYPE_INVITECODE, p.Name, inviteCode, coin, 0,
|
||||
model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", otherParams, p.Platform, model.HallAll, nil)
|
||||
err = model.InsertMessage(p.Platform, newMsg)
|
||||
|
@ -1983,11 +1984,15 @@ func CSPlayerData(s *netlib.Session, packetid int, data interface{}, sid int64)
|
|||
}
|
||||
|
||||
// 老版本升级
|
||||
if p.ClientVer < model.GameParamData.ClientVersion {
|
||||
if cspl.GetClientVer() == model.GameParamData.ClientVersion {
|
||||
// 升级了
|
||||
p.ClientVer = model.GameParamData.ClientVersion
|
||||
//todo 发奖
|
||||
clientUpgradeConfig := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
|
||||
if clientUpgradeConfig != nil && clientUpgradeConfig.GetOn() == common.On &&
|
||||
(len(model.GameParamData.ClientVersionChannel) == 0 || slices.Contains(model.GameParamData.ClientVersionChannel, p.LastChannel)) {
|
||||
if p.ClientVer < model.GameParamData.ClientVersion {
|
||||
if cspl.GetClientVer() == model.GameParamData.ClientVersion {
|
||||
// 升级了
|
||||
p.ClientVer = model.GameParamData.ClientVersion
|
||||
AddMailClientUpgrade(p.SnId, clientUpgradeConfig.GetReward())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,6 +14,7 @@ import (
|
|||
"mongo.games.com/game/model"
|
||||
"mongo.games.com/game/mq"
|
||||
"mongo.games.com/game/proto"
|
||||
"mongo.games.com/game/protocol/upgrade"
|
||||
webapiproto "mongo.games.com/game/protocol/webapi"
|
||||
"mongo.games.com/game/protocol/welfare"
|
||||
"mongo.games.com/game/srvdata"
|
||||
|
@ -1309,6 +1310,39 @@ func (this *CSDiamondBankTakeDiamondHandler) Process(s *netlib.Session, packetid
|
|||
return nil
|
||||
}*/
|
||||
|
||||
func CSClientUpgrades(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSClientUpgrades Process recv %v", data)
|
||||
_, ok := data.(*upgrade.CSClientUpgrades)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
cfg := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
|
||||
if cfg == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
pack := &upgrade.SCClientUpgrades{
|
||||
On: cfg.GetOn() == common.On,
|
||||
OnForce: cfg.GetOnForce() == common.On,
|
||||
Version: model.GameParamData.ClientVersion,
|
||||
}
|
||||
for _, v := range cfg.GetReward() {
|
||||
pack.Award = append(pack.Award, &upgrade.PropInfo{
|
||||
ItemId: v.GetItemId(),
|
||||
ItemNum: v.GetItemNum(),
|
||||
})
|
||||
}
|
||||
p.SendToClient(int(upgrade.PacketID_PACKET_SCClientUpgrades), pack)
|
||||
logger.Logger.Tracef("SCClientUpgrades: %v", pack)
|
||||
return nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
// 领取救济金
|
||||
common.RegisterHandler(int(welfare.SPacketID_PACKET_CS_WELF_GETRELIEFFUND), &CSGetReliefFundHandler{})
|
||||
|
@ -1374,4 +1408,6 @@ func init() {
|
|||
common.Register(int(welfare.SPacketID_PACKET_CSPermitExchange), welfare.CSPermitExchange{}, CSPermitExchange)
|
||||
// 赛季典藏通行证商品信息
|
||||
common.Register(int(welfare.SPacketID_PACKET_CSPermitShop), welfare.CSPermitShop{}, CSPermitShop)
|
||||
// 客户端升级奖励信息
|
||||
common.Register(int(upgrade.PacketID_PACKET_CSClientUpgrades), upgrade.CSClientUpgrades{}, CSClientUpgrades)
|
||||
}
|
||||
|
|
|
@ -0,0 +1,127 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"mongo.games.com/game/protocol/webapi"
|
||||
"time"
|
||||
|
||||
"github.com/globalsign/mgo/bson"
|
||||
"mongo.games.com/goserver/core/basic"
|
||||
"mongo.games.com/goserver/core/i18n"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"mongo.games.com/goserver/core/task"
|
||||
|
||||
"mongo.games.com/game/model"
|
||||
)
|
||||
|
||||
type AddMailParam struct {
|
||||
Platform string // 平台
|
||||
Tp int32 // 邮件类型
|
||||
SrcId int32 // 发送人
|
||||
SrcName string // 发送人名字
|
||||
SnId int32 // 收件人玩家id
|
||||
Title string // 标题
|
||||
Content string // 内容
|
||||
Items []*model.Item // 道具
|
||||
ShowId int64 // 显示位置
|
||||
Channel []string // 包渠道
|
||||
}
|
||||
|
||||
func AddMail(param *AddMailParam) {
|
||||
logger.Logger.Tracef("AddMail %+v", *param)
|
||||
if param.SnId <= 0 || param.Title == "" || param.Content == "" {
|
||||
return
|
||||
}
|
||||
|
||||
p := PlayerMgrSington.GetPlayerBySnId(param.SnId)
|
||||
if p != nil {
|
||||
param.Platform = p.Platform
|
||||
}
|
||||
|
||||
if param.Platform == "" {
|
||||
return
|
||||
}
|
||||
|
||||
opener := int32(1)
|
||||
if param.SrcId <= 0 {
|
||||
opener = 0
|
||||
}
|
||||
|
||||
var params []int64
|
||||
for _, v := range param.Items {
|
||||
params = append(params, int64(v.ItemId))
|
||||
params = append(params, v.ItemNum)
|
||||
}
|
||||
|
||||
var msg *model.Message
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
msg = &model.Message{
|
||||
Id: bson.NewObjectId(),
|
||||
MType: param.Tp,
|
||||
Title: param.Title,
|
||||
Content: param.Content,
|
||||
Oper: opener,
|
||||
SrcId: param.SrcId,
|
||||
SrcName: param.SrcName,
|
||||
SnId: param.SnId,
|
||||
State: model.MSGSTATE_UNREAD,
|
||||
CreatTs: time.Now().Unix(),
|
||||
AttachState: model.MSGATTACHSTATE_DEFAULT,
|
||||
Params: params,
|
||||
Platform: param.Platform,
|
||||
ShowId: param.ShowId,
|
||||
Channel: param.Channel,
|
||||
}
|
||||
if msg.Pid == "" {
|
||||
msg.Pid = msg.Id.Hex()
|
||||
}
|
||||
return model.InsertMessage(param.Platform, msg)
|
||||
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
|
||||
if data == nil {
|
||||
if p := PlayerMgrSington.GetPlayerBySnId(param.SnId); p != nil {
|
||||
p.AddMessage(msg)
|
||||
}
|
||||
} else {
|
||||
logger.Logger.Errorf("AddMail Error %v", data)
|
||||
}
|
||||
}), "AddMail").Start()
|
||||
}
|
||||
|
||||
// AddMailByItem 赠送道具到邮件
|
||||
// srcId 发送人 srcName发送人名字
|
||||
// showId 显示位置
|
||||
func AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []*model.Item) {
|
||||
content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName)
|
||||
title := i18n.Tr("languages", "GiftMailTitle")
|
||||
AddMail(&AddMailParam{
|
||||
Platform: platform,
|
||||
Tp: model.MSGTYPE_ITEM,
|
||||
SrcId: srcId,
|
||||
SrcName: srcName,
|
||||
SnId: snid,
|
||||
Title: title,
|
||||
Content: content,
|
||||
Items: items,
|
||||
ShowId: showId,
|
||||
})
|
||||
}
|
||||
|
||||
func AddMailClientUpgrade(snid int32, items []*webapi.ItemInfo) {
|
||||
var arr []*model.Item
|
||||
for _, v := range items {
|
||||
arr = append(arr, &model.Item{
|
||||
ItemId: v.ItemId,
|
||||
ItemNum: v.ItemNum,
|
||||
})
|
||||
}
|
||||
|
||||
content := i18n.Tr("languages", "UpgradeTitle")
|
||||
title := i18n.Tr("languages", "Upgrade")
|
||||
|
||||
AddMail(&AddMailParam{
|
||||
Tp: model.MSGTYPE_ITEM,
|
||||
SnId: snid,
|
||||
Title: title,
|
||||
Content: content,
|
||||
Items: arr,
|
||||
})
|
||||
}
|
|
@ -806,29 +806,6 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err
|
|||
})).StartByExecutor(fmt.Sprintf("Player%v", param.SnId))
|
||||
}
|
||||
|
||||
// AddMailByItem 赠送道具到邮件
|
||||
// srcId 发送人 srcName发送人名字
|
||||
// showId 显示位置
|
||||
// items[0]:道具id items[1]:道具数量 items[2]:道具id items[3]:道具数量
|
||||
func (this *BagMgr) AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []int32) {
|
||||
logger.Logger.Trace("AddMailByItem:", srcId, srcName, items)
|
||||
var newMsg *model.Message
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName)
|
||||
title := i18n.Tr("languages", "GiftMailTitle")
|
||||
newMsg = model.NewMessageByPlayer("", 1, srcId, srcName, snid, model.MSGTYPE_ITEM, title, content,
|
||||
0, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", items, platform, showId)
|
||||
return model.InsertMessage(platform, newMsg)
|
||||
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
|
||||
if data == nil {
|
||||
p := PlayerMgrSington.GetPlayerBySnId(snid)
|
||||
if p != nil {
|
||||
p.AddMessage(newMsg)
|
||||
}
|
||||
}
|
||||
}), "AddMailByItem").Start()
|
||||
}
|
||||
|
||||
// VerifyUpJybInfo 兑换礼包
|
||||
func (this *BagMgr) VerifyUpJybInfo(p *Player, args *model.VerifyUpJybInfoArgs) {
|
||||
|
||||
|
|
|
@ -100,6 +100,8 @@ func init() {
|
|||
etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent)
|
||||
//娃娃机配置
|
||||
etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, platformConfigEvent)
|
||||
//客户端升级奖励配置
|
||||
etcd.Register(etcd.ETCDKEY_ClientUpgrade, webapi.ClientUpgrade{}, platformConfigEvent)
|
||||
}
|
||||
|
||||
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
|
@ -334,9 +336,26 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
|
|||
if !isInit {
|
||||
PlayerMgrSington.BroadcastDataConfigToPlatform(config.Platform, common.DataConfigSprite)
|
||||
}
|
||||
case *webapi.ClientUpgrade:
|
||||
PlatformMgrSingleton.GetConfig(config.Platform).ClientUpgrade = config
|
||||
default:
|
||||
logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
|
||||
}
|
||||
PlatformMgrSingleton.GetConfig("1").ClientUpgrade = &webapi.ClientUpgrade{
|
||||
Platform: "1",
|
||||
On: 1,
|
||||
OnForce: 0,
|
||||
Reward: []*webapi.ItemInfo{
|
||||
{
|
||||
ItemId: 100001,
|
||||
ItemNum: 100,
|
||||
},
|
||||
{
|
||||
ItemId: 100002,
|
||||
ItemNum: 100,
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
func handlerEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
|
|
|
@ -92,14 +92,14 @@ func (r *PermitMgr) OnDayTimer() {
|
|||
rank := k + 1
|
||||
for _, rankInfo := range cfg {
|
||||
var has bool
|
||||
var items []int32
|
||||
var items []int64
|
||||
for r := rankInfo.GetStart(); r <= rankInfo.GetEnd(); r++ {
|
||||
if rank == int(r) {
|
||||
has = true
|
||||
var awards []model.AwardItem
|
||||
for _, item := range rankInfo.GetItemId() {
|
||||
items = append(items, item.GetItemId())
|
||||
items = append(items, int32(item.GetItemNum()))
|
||||
items = append(items, int64(item.GetItemId()))
|
||||
items = append(items, item.GetItemNum())
|
||||
awards = append(awards, model.AwardItem{
|
||||
Id: item.GetItemId(),
|
||||
Num: item.GetItemNum(),
|
||||
|
|
|
@ -358,7 +358,7 @@ func (this *Player) OnLogined() {
|
|||
}
|
||||
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogin, this.Tel, this.Ip,
|
||||
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), 0, 0,
|
||||
this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
|
||||
this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
|
||||
|
||||
this.OnlineLogLogin()
|
||||
|
||||
|
@ -431,7 +431,7 @@ func (this *Player) OnRehold() {
|
|||
}
|
||||
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeRehold, this.Tel, this.Ip,
|
||||
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
|
||||
gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
|
||||
gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
|
||||
|
||||
this.OnlineLogRehold()
|
||||
}
|
||||
|
@ -683,7 +683,7 @@ func (this *Player) SendMessage(showId int64) {
|
|||
Grade: proto.Int64(msg.Grade),
|
||||
State: proto.Int32(msg.State),
|
||||
Ts: proto.Int32(int32(msg.CreatTs)),
|
||||
Params: msg.Params,
|
||||
Params: common.CopySliceInt64ToInt32(msg.Params), //todo 修改协议
|
||||
AttachState: proto.Int32(msg.AttachState),
|
||||
GiftId: proto.String(msg.GiftId),
|
||||
GiftState: proto.Int32(giftState),
|
||||
|
@ -1039,7 +1039,7 @@ func (this *Player) TestMail() {
|
|||
var newMsg *model.Message
|
||||
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
var otherParams []int32
|
||||
var otherParams []int64
|
||||
otherParams = append(otherParams, 10001, 3)
|
||||
otherParams = append(otherParams, 20001, 3)
|
||||
otherParams = append(otherParams, 20002, 3)
|
||||
|
@ -1059,7 +1059,7 @@ func (this *Player) TestSubMail() {
|
|||
var newMsg *model.Message
|
||||
|
||||
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
var otherParams []int32
|
||||
var otherParams []int64
|
||||
otherParams = append(otherParams, 10001, 3)
|
||||
otherParams = append(otherParams, 20001, 3)
|
||||
otherParams = append(otherParams, 20002, 3)
|
||||
|
@ -1106,8 +1106,8 @@ func (this *Player) GetMessageAttach(id string) {
|
|||
if num := len(msg.Params); num > 0 && num%2 == 0 {
|
||||
for i := 0; i < num; i += 2 {
|
||||
items = append(items, &model.Item{
|
||||
ItemId: msg.Params[i], // 物品id
|
||||
ItemNum: int64(msg.Params[i+1]), // 数量
|
||||
ItemId: int32(msg.Params[i]), // 物品id
|
||||
ItemNum: msg.Params[i+1], // 数量
|
||||
ObtainTime: time.Now().Unix(),
|
||||
})
|
||||
if gainWay == common.GainWayItemPermitRank {
|
||||
|
@ -1119,7 +1119,7 @@ func (this *Player) GetMessageAttach(id string) {
|
|||
}
|
||||
if tp != -1 {
|
||||
mq.Write(model.GenerateSystemFreeGive(this.SnId, this.Name, this.Platform, this.Channel,
|
||||
model.SystemFreeGive_GiveType_TaskPermitRank, tp, int64(msg.Params[i+1])))
|
||||
model.SystemFreeGive_GiveType_TaskPermitRank, tp, msg.Params[i+1]))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1283,7 +1283,7 @@ func (this *Player) DropLine() {
|
|||
}
|
||||
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeDrop, this.Tel, this.Ip,
|
||||
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
|
||||
gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
|
||||
gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
|
||||
|
||||
this.SendPlayerCoin()
|
||||
this.OnlineLogDrop()
|
||||
|
@ -1408,7 +1408,7 @@ func (this *Player) OnLogouted() {
|
|||
if !this.IsRob {
|
||||
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogout, this.Tel, this.Ip,
|
||||
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
|
||||
0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
|
||||
0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
|
||||
this.OnlineLogLogout()
|
||||
}
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) {
|
|||
|
||||
var coin int64
|
||||
var diamond int64
|
||||
var otherParams []int32
|
||||
var otherParams []int64
|
||||
for _, v := range item.Awards {
|
||||
switch v.Id {
|
||||
case 1: // 金币
|
||||
|
@ -70,7 +70,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) {
|
|||
diamond = int64(v.Num)
|
||||
default:
|
||||
// 道具
|
||||
otherParams = []int32{v.Id, v.Num}
|
||||
otherParams = []int64{int64(v.Id), int64(v.Num)}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -767,12 +767,12 @@ func (r *RankMatchMgr) RankAward() {
|
|||
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindPlayerPermitList player is nil %v", list.List[k].SnId)
|
||||
continue
|
||||
}
|
||||
var items []int32
|
||||
var items []int64
|
||||
for _, award := range rankAward {
|
||||
if award.RankLevelId == rankId {
|
||||
for _, itemInfo := range award.Item {
|
||||
items = append(items, itemInfo.ItemId)
|
||||
items = append(items, int32(itemInfo.ItemNum))
|
||||
items = append(items, int64(itemInfo.ItemId))
|
||||
items = append(items, itemInfo.ItemNum)
|
||||
}
|
||||
break
|
||||
}
|
||||
|
@ -839,12 +839,12 @@ func (r *RankMatchMgr) RankAward() {
|
|||
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindWinCoinListTienlen player is nil %v", ret.List[k].SnId)
|
||||
continue
|
||||
}
|
||||
var items []int32
|
||||
var items []int64
|
||||
for _, award := range rankAward {
|
||||
if award.RankLevelId == rankId {
|
||||
for _, itemInfo := range award.Item {
|
||||
items = append(items, itemInfo.ItemId)
|
||||
items = append(items, int32(itemInfo.ItemNum))
|
||||
items = append(items, int64(itemInfo.ItemId))
|
||||
items = append(items, itemInfo.ItemNum)
|
||||
}
|
||||
break
|
||||
}
|
||||
|
|
|
@ -1439,7 +1439,7 @@ func init() {
|
|||
// var otherParams []int32
|
||||
|
||||
newMsg = model.NewMessage("", int32(srcSnid), "", int32(destSnid), int32(messageType), title, content, coin, diamond,
|
||||
model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", otherParams, platform, showId, channel)
|
||||
model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", common.CopySliceInt32ToInt64(otherParams), platform, showId, channel)
|
||||
if newMsg != nil {
|
||||
err := model.InsertMessage(platform, newMsg)
|
||||
if err != nil {
|
||||
|
@ -1452,7 +1452,7 @@ func init() {
|
|||
if destSnid == 0 {
|
||||
for _, psnid := range onlinePlayerSnid {
|
||||
newMsg := model.NewMessage(newMsg.Id.Hex(), newMsg.SrcId, "", psnid, newMsg.MType, newMsg.Title, newMsg.Content, newMsg.Coin, newMsg.Diamond,
|
||||
newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, otherParams, platform, newMsg.ShowId, channel)
|
||||
newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, common.CopySliceInt32ToInt64(otherParams), platform, newMsg.ShowId, channel)
|
||||
if newMsg != nil {
|
||||
dbMsgs = append(dbMsgs, newMsg)
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue