客户端升级奖励

This commit is contained in:
sk 2024-10-10 15:26:39 +08:00
parent 03c6852edd
commit 4c4af75a76
22 changed files with 845 additions and 170 deletions

View File

@ -9,5 +9,7 @@
"MatchAwardTitle": "{\"zh\":\"话费充值兑换码\",\"vi\":\"Mã nạp tiền ĐT\",\"en\":\"Phone recharge code\",\"kh\":\"កូដបញ្ចូលទូរស័ព្ទ\"}",
"MatchAward": "{\"zh\":\"恭喜您获得电话预付卡“%v$”话费充值奖励,兑换码:%v,请尽快使用\",\"vi\":\"Chúc mừng bạn đã nhận được Thẻ trả trước ĐT “%v$” phần thưởng nạp tiền tín dụng ĐT, mã đổi thưởng %v xin sử dụng ngay lập tức\",\"en\":\"Congratulations, you have received the phone prepaid card “%v$” mobile credit top-up reward, redemption code: %v please use it immediately.\",\"kh\":\"សូមអបអរសាទរ អ្នកទទួលបានរង្វាន់កាតបញ្ចូលទូរស័ព្ទ កាតទូរស័ព្ទបង់ប្រាក់ជាមុន “%v$”លេខកូដដោះដូរ %v សូមប្រើវាភ្លាមៗ\"}",
"PermitAwardTitle": "{\"zh\":\"通行证排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}",
"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}"
"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}",
"UpgradeTitle": "{\"zh\":\"更新奖励\",\"vi\":\"\",\"en\":\"\",\"kh\":\"\"}",
"Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"\",\"en\":\"\",\"kh\":\"\"}"
}

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@ -20,7 +20,11 @@ func LoginLogsCollection(plt string) *mongo.Collection {
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"logtype"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ip"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"time"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-time"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"appchannel"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"clientver"}, Background: true, Sparse: true})
}
return c_loginlogrec
}

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@ -45,4 +45,5 @@ const (
ETCDKEY_RoomType = "/game/room_type" // 房间类型配置
ETCDKEY_RoomConfig = "/game/room_config" // 房间配置
ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置
)

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@ -152,6 +152,8 @@ type AllConfig struct {
RoomTypeMap map[int32][]*webapi.RoomConfig // key: 房间类型id:房间配置
// 系统房间配置
RoomConfigSystem map[int32]*webapi.RoomConfigSystem
// 客户端升级奖励配置
*webapi.ClientUpgrade
}
type GlobalConfig struct {

View File

@ -91,6 +91,7 @@ type GameParam struct {
UseAdminPassword bool // 是否使用管理员密码
CloseCustomRoomCreate bool // 关闭自定义房间创建
ClientVersion int32 // 客户端版本号
ClientVersionChannel []string // 客户端版本号包渠道
}
var GameParamPath = "../data/gameparam.json"

View File

@ -55,11 +55,12 @@ type LoginLog struct {
BuildVersion string
AppChannel string
DeviceOS string
ClientVer int32
}
func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, packageId, city string,
clog *ClientLoginInfo, totalCoin int64, gameId, lastGameId int,
DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string) *LoginLog {
DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string, clientVer int32) *LoginLog {
now := time.Now()
cl := &LoginLog{LogId: bson.NewObjectId()}
cl.SnId = snId
@ -95,6 +96,7 @@ func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, pack
cl.AppVersion = AppVersion
cl.BuildVersion = BuildVersion
cl.AppChannel = AppChannel
cl.ClientVer = clientVer
return cl
}

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@ -73,14 +73,14 @@ type Message struct {
CreatTs int64 //创建时间戳
AttachState int32 //附件状态
GiftId string //
Params []int32 //额外参数
Params []int64 //额外参数
Platform string //平台信息
ShowId int64 //区分主子游戏大厅
Channel []string //渠道
}
func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64,
state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64, channel []string) *Message {
state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64, channel []string) *Message {
if srcName == "" {
srcName = "{\"zh\":\"系统\",\"vi\":\"GM\",\"en\":\"GM\",\"kh\":\"GM\"}"
}
@ -110,7 +110,7 @@ func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, titl
return msg
}
func NewMessageByPlayer(pid string, oper, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64,
state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64) *Message {
state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64) *Message {
msg := &Message{
Id: bson.NewObjectId(),

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@ -75,6 +75,10 @@
- 2580~2599
- 2900~2999
### upgrade.proto
- 3100~3199
## gamesrv
### fish

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@ -0,0 +1,360 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: upgrade.proto
package upgrade
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type PacketID int32
const (
// 3100~3199
PacketID_PacketID_Zero PacketID = 0
PacketID_PACKET_CSClientUpgrades PacketID = 3100
PacketID_PACKET_SCClientUpgrades PacketID = 3101
)
// Enum value maps for PacketID.
var (
PacketID_name = map[int32]string{
0: "PacketID_Zero",
3100: "PACKET_CSClientUpgrades",
3101: "PACKET_SCClientUpgrades",
}
PacketID_value = map[string]int32{
"PacketID_Zero": 0,
"PACKET_CSClientUpgrades": 3100,
"PACKET_SCClientUpgrades": 3101,
}
)
func (x PacketID) Enum() *PacketID {
p := new(PacketID)
*p = x
return p
}
func (x PacketID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (PacketID) Descriptor() protoreflect.EnumDescriptor {
return file_upgrade_proto_enumTypes[0].Descriptor()
}
func (PacketID) Type() protoreflect.EnumType {
return &file_upgrade_proto_enumTypes[0]
}
func (x PacketID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use PacketID.Descriptor instead.
func (PacketID) EnumDescriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{0}
}
type PropInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //物品ID
ItemNum int64 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //物品数量
}
func (x *PropInfo) Reset() {
*x = PropInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_upgrade_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PropInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PropInfo) ProtoMessage() {}
func (x *PropInfo) ProtoReflect() protoreflect.Message {
mi := &file_upgrade_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PropInfo.ProtoReflect.Descriptor instead.
func (*PropInfo) Descriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{0}
}
func (x *PropInfo) GetItemId() int32 {
if x != nil {
return x.ItemId
}
return 0
}
func (x *PropInfo) GetItemNum() int64 {
if x != nil {
return x.ItemNum
}
return 0
}
// 客户端升级奖励
//PACKET_CSClientUpgrades
type CSClientUpgrades struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *CSClientUpgrades) Reset() {
*x = CSClientUpgrades{}
if protoimpl.UnsafeEnabled {
mi := &file_upgrade_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSClientUpgrades) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSClientUpgrades) ProtoMessage() {}
func (x *CSClientUpgrades) ProtoReflect() protoreflect.Message {
mi := &file_upgrade_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSClientUpgrades.ProtoReflect.Descriptor instead.
func (*CSClientUpgrades) Descriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{1}
}
//PACKET_SCClientUpgrades
type SCClientUpgrades struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
On bool `protobuf:"varint,1,opt,name=On,proto3" json:"On,omitempty"` // 是否开启
OnForce bool `protobuf:"varint,2,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 是否强制升级(没有关闭按钮)
Award []*PropInfo `protobuf:"bytes,3,rep,name=Award,proto3" json:"Award,omitempty"` // 奖励
Version int32 `protobuf:"varint,4,opt,name=Version,proto3" json:"Version,omitempty"` // 版本号
}
func (x *SCClientUpgrades) Reset() {
*x = SCClientUpgrades{}
if protoimpl.UnsafeEnabled {
mi := &file_upgrade_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCClientUpgrades) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCClientUpgrades) ProtoMessage() {}
func (x *SCClientUpgrades) ProtoReflect() protoreflect.Message {
mi := &file_upgrade_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCClientUpgrades.ProtoReflect.Descriptor instead.
func (*SCClientUpgrades) Descriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{2}
}
func (x *SCClientUpgrades) GetOn() bool {
if x != nil {
return x.On
}
return false
}
func (x *SCClientUpgrades) GetOnForce() bool {
if x != nil {
return x.OnForce
}
return false
}
func (x *SCClientUpgrades) GetAward() []*PropInfo {
if x != nil {
return x.Award
}
return nil
}
func (x *SCClientUpgrades) GetVersion() int32 {
if x != nil {
return x.Version
}
return 0
}
var File_upgrade_proto protoreflect.FileDescriptor
var file_upgrade_proto_rawDesc = []byte{
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}
var (
file_upgrade_proto_rawDescOnce sync.Once
file_upgrade_proto_rawDescData = file_upgrade_proto_rawDesc
)
func file_upgrade_proto_rawDescGZIP() []byte {
file_upgrade_proto_rawDescOnce.Do(func() {
file_upgrade_proto_rawDescData = protoimpl.X.CompressGZIP(file_upgrade_proto_rawDescData)
})
return file_upgrade_proto_rawDescData
}
var file_upgrade_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_upgrade_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_upgrade_proto_goTypes = []interface{}{
(PacketID)(0), // 0: upgrade.PacketID
(*PropInfo)(nil), // 1: upgrade.PropInfo
(*CSClientUpgrades)(nil), // 2: upgrade.CSClientUpgrades
(*SCClientUpgrades)(nil), // 3: upgrade.SCClientUpgrades
}
var file_upgrade_proto_depIdxs = []int32{
1, // 0: upgrade.SCClientUpgrades.Award:type_name -> upgrade.PropInfo
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_upgrade_proto_init() }
func file_upgrade_proto_init() {
if File_upgrade_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_upgrade_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PropInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_upgrade_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSClientUpgrades); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_upgrade_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCClientUpgrades); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_upgrade_proto_rawDesc,
NumEnums: 1,
NumMessages: 3,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_upgrade_proto_goTypes,
DependencyIndexes: file_upgrade_proto_depIdxs,
EnumInfos: file_upgrade_proto_enumTypes,
MessageInfos: file_upgrade_proto_msgTypes,
}.Build()
File_upgrade_proto = out.File
file_upgrade_proto_rawDesc = nil
file_upgrade_proto_goTypes = nil
file_upgrade_proto_depIdxs = nil
}

View File

@ -0,0 +1,27 @@
syntax = "proto3";
package upgrade;
option go_package = "mongo.games.com/game/protocol/upgrade";
enum PacketID {
// 3100~3199
PacketID_Zero = 0;
PACKET_CSClientUpgrades = 3100;
PACKET_SCClientUpgrades = 3101;
}
message PropInfo{
int32 ItemId = 1;//ID
int64 ItemNum = 2;//
}
//
//PACKET_CSClientUpgrades
message CSClientUpgrades{
}
//PACKET_SCClientUpgrades
message SCClientUpgrades{
bool On = 1; //
bool OnForce = 2; // ()
repeated PropInfo Award = 3; //
int32 Version = 4; //
}

View File

@ -8921,6 +8921,78 @@ func (x *RoomConfigSystem) GetOn() int32 {
return 0
}
// etcd /game/client_upgrade
type ClientUpgrade struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
On int32 `protobuf:"varint,2,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
OnForce int32 `protobuf:"varint,3,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 强制升级开关 1开启 2关闭
Reward []*ItemInfo `protobuf:"bytes,4,rep,name=Reward,proto3" json:"Reward,omitempty"` // 奖励
}
func (x *ClientUpgrade) Reset() {
*x = ClientUpgrade{}
if protoimpl.UnsafeEnabled {
mi := &file_common_proto_msgTypes[93]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ClientUpgrade) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ClientUpgrade) ProtoMessage() {}
func (x *ClientUpgrade) ProtoReflect() protoreflect.Message {
mi := &file_common_proto_msgTypes[93]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ClientUpgrade.ProtoReflect.Descriptor instead.
func (*ClientUpgrade) Descriptor() ([]byte, []int) {
return file_common_proto_rawDescGZIP(), []int{93}
}
func (x *ClientUpgrade) GetPlatform() string {
if x != nil {
return x.Platform
}
return ""
}
func (x *ClientUpgrade) GetOn() int32 {
if x != nil {
return x.On
}
return 0
}
func (x *ClientUpgrade) GetOnForce() int32 {
if x != nil {
return x.OnForce
}
return 0
}
func (x *ClientUpgrade) GetReward() []*ItemInfo {
if x != nil {
return x.Reward
}
return nil
}
var File_common_proto protoreflect.FileDescriptor
var file_common_proto_rawDesc = []byte{
@ -10319,10 +10391,18 @@ var file_common_proto_rawDesc = []byte{
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}
var (
@ -10337,7 +10417,7 @@ func file_common_proto_rawDescGZIP() []byte {
return file_common_proto_rawDescData
}
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 103)
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 104)
var file_common_proto_goTypes = []interface{}{
(*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting
(*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting
@ -10432,32 +10512,33 @@ var file_common_proto_goTypes = []interface{}{
(*RoomType)(nil), // 90: webapi.RoomType
(*RoomConfig)(nil), // 91: webapi.RoomConfig
(*RoomConfigSystem)(nil), // 92: webapi.RoomConfigSystem
nil, // 93: webapi.Platform.BindTelRewardEntry
nil, // 94: webapi.PlayerData.RankScoreEntry
nil, // 95: webapi.ItemShop.AwardEntry
nil, // 96: webapi.VIPcfg.AwardEntry
nil, // 97: webapi.VIPcfg.Privilege1Entry
nil, // 98: webapi.VIPcfg.Privilege7Entry
nil, // 99: webapi.VIPcfg.Privilege9Entry
nil, // 100: webapi.ActInviteConfig.PayScoreEntry
nil, // 101: webapi.SkinLevel.UpItemEntry
nil, // 102: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 103: server.DB_GameFree
(*server.DB_GameItem)(nil), // 104: server.DB_GameItem
(*ClientUpgrade)(nil), // 93: webapi.ClientUpgrade
nil, // 94: webapi.Platform.BindTelRewardEntry
nil, // 95: webapi.PlayerData.RankScoreEntry
nil, // 96: webapi.ItemShop.AwardEntry
nil, // 97: webapi.VIPcfg.AwardEntry
nil, // 98: webapi.VIPcfg.Privilege1Entry
nil, // 99: webapi.VIPcfg.Privilege7Entry
nil, // 100: webapi.VIPcfg.Privilege9Entry
nil, // 101: webapi.ActInviteConfig.PayScoreEntry
nil, // 102: webapi.SkinLevel.UpItemEntry
nil, // 103: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 104: server.DB_GameFree
(*server.DB_GameItem)(nil), // 105: server.DB_GameItem
}
var file_common_proto_depIdxs = []int32{
2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch
3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig
4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame
93, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
94, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus
103, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
104, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree
0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting
1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting
1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting
103, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
94, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
104, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
95, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo
14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo
14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo
@ -10470,7 +10551,7 @@ var file_common_proto_depIdxs = []int32{
32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo
25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop
29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight
95, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
96, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop
32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo
33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward
@ -10491,14 +10572,14 @@ var file_common_proto_depIdxs = []int32{
38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate
48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree
48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree
96, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
97, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
98, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
99, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
97, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
98, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
99, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
100, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
100, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
101, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
@ -10515,12 +10596,12 @@ var file_common_proto_depIdxs = []int32{
69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
104, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
105, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo
75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo
76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo
101, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
102, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
102, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
103, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel
79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem
82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData
@ -10529,11 +10610,12 @@ var file_common_proto_depIdxs = []int32{
87, // 80: webapi.MachineConfig.Info:type_name -> webapi.MachineInfo
32, // 81: webapi.RoomConfig.Cost:type_name -> webapi.ItemInfo
32, // 82: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo
83, // [83:83] is the sub-list for method output_type
83, // [83:83] is the sub-list for method input_type
83, // [83:83] is the sub-list for extension type_name
83, // [83:83] is the sub-list for extension extendee
0, // [0:83] is the sub-list for field type_name
32, // 83: webapi.ClientUpgrade.Reward:type_name -> webapi.ItemInfo
84, // [84:84] is the sub-list for method output_type
84, // [84:84] is the sub-list for method input_type
84, // [84:84] is the sub-list for extension type_name
84, // [84:84] is the sub-list for extension extendee
0, // [0:84] is the sub-list for field type_name
}
func init() { file_common_proto_init() }
@ -11658,6 +11740,18 @@ func file_common_proto_init() {
return nil
}
}
file_common_proto_msgTypes[93].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ClientUpgrade); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -11665,7 +11759,7 @@ func file_common_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_common_proto_rawDesc,
NumEnums: 0,
NumMessages: 103,
NumMessages: 104,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -90,7 +90,7 @@ message Platform {
bool IsCanUserBindPromoter = 33; //广
int32 UserBindPromoterPrize = 34; //
string MerchantKey = 35;//
map<int32,int64> BindTelReward = 36; // id
map<int32, int64> BindTelReward = 36; // id
}
//
@ -190,7 +190,7 @@ message PlayerData{
int64 PlayerPoolUpper = 41; //
int64 PlayerPoolLower = 42; //
int64 PlayerPoolRate = 43; //
map<int64,int64> RankScore = 44; // 1 tienlen排位积分
map<int64, int64> RankScore = 44; // 1 tienlen排位积分
int64 RoleAdded = 45;//
int64 VipAdded = 46;//VIP加成
int64 VipExp = 47;//VIP经验
@ -298,7 +298,7 @@ message CoinPoolSetting{
int32 LowerOddsMax = 12; // 线
int32 ProfitRate = 13;//
int64 ResetTime = 14; //
int32 Switch =15; // 0 1
int32 Switch = 15; // 0 1
int64 CoinValue = 16; //
int64 ProfitPool = 17; //
int32 CtrlRate = 18; //
@ -364,8 +364,8 @@ message CommonNotice {
int32 CategoryType = 9;
string ImgUrl = 10;
int32 NoticeId = 11;
int32 IsLoop=12;
int32 LoopTime=13;
int32 IsLoop = 12;
int32 LoopTime = 13;
repeated string OnChannelName = 14;
string Url = 15;
}
@ -390,15 +390,15 @@ message ExchangeShop {
int32 NotVipDayMaxLimit = 13;//VIP每日限购
int32 VipShopLimit = 14;//VIP限购总数
int32 NotVipShopLimit = 15;//VIP限购总数
int32 ShopType = 16; //
int32 ShopType = 16; //
repeated TelChargeData TelData = 17;
repeated ItemInfo Items = 18;
}
message TelChargeData{
int32 Id = 1;
string Name = 2;
string Url = 3;
int32 Id = 1;
string Name = 2;
string Url = 3;
}
//
@ -406,7 +406,7 @@ message ExchangeType{
int32 Price = 1; // V卡数量
int32 JPrice = 2; //
int32 Cash = 3; //
int32 DPrice = 4; //
int32 DPrice = 4; //
int32 Id = 5; //
}
@ -418,11 +418,11 @@ message ExchangeShopList{
}
message ShopWeight{
int32 ShopType = 1;
int32 Weight = 2;
string Name = 3;
int32 IsShow = 4;
repeated int32 Location = 5; //
int32 ShopType = 1;
int32 Weight = 2;
string Name = 3;
int32 IsShow = 4;
repeated int32 Location = 5; //
}
@ -444,8 +444,8 @@ message ItemShop {
int32 Amount = 15; //
int32 ConstType = 16; // 1 2 3 4
repeated int32 CostArea = 17; //
map<int64,int64> Award = 18; //
int32 VipLevel =19; //Vip等级限制
map<int64, int64> Award = 18; //
int32 VipLevel = 19; //Vip等级限制
int32 Ratio = 20; //
int32 EndTime = 21; //
bool FirstSwitch = 22; //
@ -499,7 +499,7 @@ message GameMatchDate {
repeated string OnChannelName = 23; //
int32 CardType = 24; //
int32 ShowId = 25; //
int32 AwardNum = 26; //
int32 AwardNum = 26; //
int32 AudienceSwitch = 27; // 1 2
}
@ -624,23 +624,23 @@ message WelfareContinuousPayDataList{
message VIPcfg {
int32 VipId = 1; //
map<int64,int64> Award = 2; //
map<int64, int64> Award = 2; //
int32 VipEx = 3; // VIP经验
int64 Price = 4; //
map<int64,int64> Privilege1 = 5; //1 VIP比赛场免费次数
map<int64, int64> Privilege1 = 5; //1 VIP比赛场免费次数
repeated int32 Privilege2 = 6; // 0 1
repeated int32 Privilege3 = 7;
int32 Privilege4 = 8;
int32 Privilege5 = 9;
int32 Privilege6 = 10;
map<int64,int64> Privilege7 = 11;
map<int64, int64> Privilege7 = 11;
int32 Privilege7Price = 12;
int32 Privilege8 = 13;
repeated int32 RewardOutlineID = 14;
int32 ShopId2 = 15;
int32 ShopId7 = 16;
int32 MatchFreeTimes = 17; // vip比赛场免费次数
map<int64,int64> Privilege9 = 18; // vip免费礼包vip等级领取一次
map<int64, int64> Privilege9 = 18; // vip免费礼包vip等级领取一次
}
// etcd /game/VIPcfg VIP配置
@ -667,9 +667,9 @@ message EntrySwitch{
}
message ChessRankConfig {
string Name = 1; //
int32 Score = 2; //
repeated WelfareDate Item = 3; //
string Name = 1; //
int32 Score = 2; //
repeated WelfareDate Item = 3; //
}
message ChessRankcfgData{
@ -735,7 +735,7 @@ message ActInviteConfig {
string Platform = 1;
int64 BindScore = 2; //
int64 RechargeScore = 3; //
map<int64,int64> PayScore = 4; //
map<int64, int64> PayScore = 4; //
repeated int64 Rates = 5; //
repeated RankAward Awards1 = 6; //
repeated RankAward Awards2 = 7; //
@ -787,36 +787,36 @@ message ActPermitConfig{
//
message DiamondLotteryInfo{
int32 Id = 1;
int32 Type = 2;
string Name = 3;
int32 ItemId = 4;
int32 Grade = 5;
int32 Oddrate =6;
int32 Id = 1;
int32 Type = 2;
string Name = 3;
int32 ItemId = 4;
int32 Grade = 5;
int32 Oddrate = 6;
}
//
message DiamondLotteryPlayers{
int32 uid = 1;
int32 Count = 2; //
repeated AwardData Award = 3; //ID
int32 uid = 1;
int32 Count = 2; //
repeated AwardData Award = 3; //ID
}
message AwardData{
int32 AwardId = 1;
int32 Weight = 2;
int32 AwardId = 1;
int32 Weight = 2;
}
message DiamondLotteryData{
string Channel = 1; //
repeated DiamondLotteryInfo Info = 2;
int32 MaxScore = 3; //
int32 DiamondNum = 4; //
repeated DiamondLotteryPlayers Players = 5;//
string Channel = 1; //
repeated DiamondLotteryInfo Info = 2;
int32 MaxScore = 3; //
int32 DiamondNum = 4; //
repeated DiamondLotteryPlayers Players = 5;//
}
// etcd /game/diamond_lottery
message DiamondLotteryConfig{
string Platform = 1; //
repeated DiamondLotteryData LotteryData = 2;
string Platform = 1; //
repeated DiamondLotteryData LotteryData = 2;
}
// etcd /game/item
@ -826,19 +826,19 @@ message ItemConfig {
}
message RankAwardInfo{
int32 Id =1;
int32 RankType =2;
int32 RankLevelId = 3;
repeated ItemInfo Item = 4; //
int32 Id = 1;
int32 RankType = 2;
int32 RankLevelId = 3;
repeated ItemInfo Item = 4; //
}
message RankTypeInfo{
int32 Id =1;
int32 Order = 2;
string RankName = 3;
int32 RankType = 4;
int32 TurnOff = 5; //
repeated RankAwardInfo Award= 6;
int32 Id = 1;
int32 Order = 2;
string RankName = 3;
int32 RankType = 4;
int32 TurnOff = 5; //
repeated RankAwardInfo Award = 6;
}
//etcd /game/RankType
message RankTypeConfig{
@ -847,7 +847,7 @@ message RankTypeConfig{
}
message SkinLevel {
int32 Level = 1; //
map<int32,int64> UpItem = 2; //
map<int32, int64> UpItem = 2; //
int32 SkillId = 3; // id
int32 SkillLevel = 4; //
int32 SkillValue = 5; //
@ -856,7 +856,7 @@ message SkinLevel {
message SkinItem {
int32 Id = 1; // id
int32 UnlockType = 2; // 0使 1使使 2使
map<int32,int64> UnlockParam = 3; //
map<int32, int64> UnlockParam = 3; //
int32 IsUpgrade = 4; // 1 2
int32 SkillType = 5; // 0 1穿
repeated SkinLevel Levels = 6; //
@ -864,27 +864,27 @@ message SkinItem {
// etcd /game/skin_config
message SkinConfig {
string Platform = 1; //
repeated SkinItem Items = 2; //
string Platform = 1; //
repeated SkinItem Items = 2; //
}
// etcd /game/awardlog_config
message AwardLogConfig{
string Platform = 1; //
repeated AwardLogData AwardLog =2;
repeated AnnouncerLogInfo AnnouncerLog = 3;
string Platform = 1; //
repeated AwardLogData AwardLog = 2;
repeated AnnouncerLogInfo AnnouncerLog = 3;
}
message AwardLogData{
int32 TypeId = 1; //1 2
int32 SortId = 2; // 1- 2-
repeated AwardLogInfo AwardLog =3;
int32 TypeId = 1; //1 2
int32 SortId = 2; // 1- 2-
repeated AwardLogInfo AwardLog = 3;
}
message AwardLogInfo{
int32 ItemId = 2; //ID
int64 Num = 4; //
string Url = 5; //icon
int32 Order = 6; //
int64 Num = 4; //
string Url = 5; //icon
int32 Order = 6; //
}
//
@ -893,7 +893,7 @@ message AnnouncerLogInfo{
string Name = 2; //
string Phone = 3; //
int32 ItemId = 4; //ID
int32 TypeId = 5; //1- 2-
int32 TypeId = 5; //1- 2-
}
// etcd /game/guide_config
@ -906,17 +906,17 @@ message GuideConfig {
//
// etcd /game/machine_config
message MachineConfig{
string Platform = 1; //
repeated MachineInfo Info = 2;
string Platform = 1; //
repeated MachineInfo Info = 2;
}
message MachineInfo{
int32 MachineId = 1; //Id
int64 AppId = 2;
string ServerSecret = 3;
string StreamId = 4;
int32 CostItemNum = 5; //
int32 ItemId = 6; //Id
int32 ItemNum = 7; //
int32 CostItemNum = 5; //
int32 ItemId = 6; //Id
int32 ItemNum = 7; //
string IconAddr = 8;//
string Name = 9;//
}
@ -980,3 +980,11 @@ message RoomConfigSystem{
int32 AutoCreateTime = 13; //
int32 On = 14; // 1 2
}
// etcd /game/client_upgrade
message ClientUpgrade{
string Platform = 1; //
int32 On = 2; // 1 2
int32 OnForce = 3; // 1 2
repeated ItemInfo Reward = 4; //
}

View File

@ -280,7 +280,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
if acceptPlayer != nil {
logger.Logger.Trace("道具赠送成功", msg.ItemId)
remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId)
BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum})
AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{
ItemId: msg.GetItemId(),
ItemNum: int64(msg.GetItemNum()),
}})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
@ -305,7 +308,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
if data != nil && aPlayer != nil {
logger.Logger.Trace("道具赠送成功", msg.ItemId)
remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId)
BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum})
AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{
ItemId: msg.GetItemId(),
ItemNum: int64(msg.GetItemNum()),
}})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,

View File

@ -10,6 +10,7 @@ import (
"math/rand"
"net/url"
"regexp"
"slices"
"strconv"
"strings"
"time"
@ -84,7 +85,7 @@ func (this *CSInviteCodePlayerHandler) Process(s *netlib.Session, packetid int,
}
//发送邮件
var otherParams []int32
var otherParams []int64
newMsg := model.NewMessage("", p.SnId, "", p.SnId, model.MSGTYPE_INVITECODE, p.Name, inviteCode, coin, 0,
model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", otherParams, p.Platform, model.HallAll, nil)
err = model.InsertMessage(p.Platform, newMsg)
@ -1983,11 +1984,15 @@ func CSPlayerData(s *netlib.Session, packetid int, data interface{}, sid int64)
}
// 老版本升级
if p.ClientVer < model.GameParamData.ClientVersion {
if cspl.GetClientVer() == model.GameParamData.ClientVersion {
// 升级了
p.ClientVer = model.GameParamData.ClientVersion
//todo 发奖
clientUpgradeConfig := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
if clientUpgradeConfig != nil && clientUpgradeConfig.GetOn() == common.On &&
(len(model.GameParamData.ClientVersionChannel) == 0 || slices.Contains(model.GameParamData.ClientVersionChannel, p.LastChannel)) {
if p.ClientVer < model.GameParamData.ClientVersion {
if cspl.GetClientVer() == model.GameParamData.ClientVersion {
// 升级了
p.ClientVer = model.GameParamData.ClientVersion
AddMailClientUpgrade(p.SnId, clientUpgradeConfig.GetReward())
}
}
}
}

View File

@ -14,6 +14,7 @@ import (
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/upgrade"
webapiproto "mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/protocol/welfare"
"mongo.games.com/game/srvdata"
@ -1309,6 +1310,39 @@ func (this *CSDiamondBankTakeDiamondHandler) Process(s *netlib.Session, packetid
return nil
}*/
func CSClientUpgrades(s *netlib.Session, packetid int, data interface{}, sid int64) error {
logger.Logger.Tracef("CSClientUpgrades Process recv %v", data)
_, ok := data.(*upgrade.CSClientUpgrades)
if !ok {
return nil
}
p := PlayerMgrSington.GetPlayer(sid)
if p == nil {
return nil
}
cfg := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
if cfg == nil {
return nil
}
pack := &upgrade.SCClientUpgrades{
On: cfg.GetOn() == common.On,
OnForce: cfg.GetOnForce() == common.On,
Version: model.GameParamData.ClientVersion,
}
for _, v := range cfg.GetReward() {
pack.Award = append(pack.Award, &upgrade.PropInfo{
ItemId: v.GetItemId(),
ItemNum: v.GetItemNum(),
})
}
p.SendToClient(int(upgrade.PacketID_PACKET_SCClientUpgrades), pack)
logger.Logger.Tracef("SCClientUpgrades: %v", pack)
return nil
}
func init() {
// 领取救济金
common.RegisterHandler(int(welfare.SPacketID_PACKET_CS_WELF_GETRELIEFFUND), &CSGetReliefFundHandler{})
@ -1374,4 +1408,6 @@ func init() {
common.Register(int(welfare.SPacketID_PACKET_CSPermitExchange), welfare.CSPermitExchange{}, CSPermitExchange)
// 赛季典藏通行证商品信息
common.Register(int(welfare.SPacketID_PACKET_CSPermitShop), welfare.CSPermitShop{}, CSPermitShop)
// 客户端升级奖励信息
common.Register(int(upgrade.PacketID_PACKET_CSClientUpgrades), upgrade.CSClientUpgrades{}, CSClientUpgrades)
}

127
worldsrv/addmail.go Normal file
View File

@ -0,0 +1,127 @@
package main
import (
"mongo.games.com/game/protocol/webapi"
"time"
"github.com/globalsign/mgo/bson"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/i18n"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/task"
"mongo.games.com/game/model"
)
type AddMailParam struct {
Platform string // 平台
Tp int32 // 邮件类型
SrcId int32 // 发送人
SrcName string // 发送人名字
SnId int32 // 收件人玩家id
Title string // 标题
Content string // 内容
Items []*model.Item // 道具
ShowId int64 // 显示位置
Channel []string // 包渠道
}
func AddMail(param *AddMailParam) {
logger.Logger.Tracef("AddMail %+v", *param)
if param.SnId <= 0 || param.Title == "" || param.Content == "" {
return
}
p := PlayerMgrSington.GetPlayerBySnId(param.SnId)
if p != nil {
param.Platform = p.Platform
}
if param.Platform == "" {
return
}
opener := int32(1)
if param.SrcId <= 0 {
opener = 0
}
var params []int64
for _, v := range param.Items {
params = append(params, int64(v.ItemId))
params = append(params, v.ItemNum)
}
var msg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
msg = &model.Message{
Id: bson.NewObjectId(),
MType: param.Tp,
Title: param.Title,
Content: param.Content,
Oper: opener,
SrcId: param.SrcId,
SrcName: param.SrcName,
SnId: param.SnId,
State: model.MSGSTATE_UNREAD,
CreatTs: time.Now().Unix(),
AttachState: model.MSGATTACHSTATE_DEFAULT,
Params: params,
Platform: param.Platform,
ShowId: param.ShowId,
Channel: param.Channel,
}
if msg.Pid == "" {
msg.Pid = msg.Id.Hex()
}
return model.InsertMessage(param.Platform, msg)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data == nil {
if p := PlayerMgrSington.GetPlayerBySnId(param.SnId); p != nil {
p.AddMessage(msg)
}
} else {
logger.Logger.Errorf("AddMail Error %v", data)
}
}), "AddMail").Start()
}
// AddMailByItem 赠送道具到邮件
// srcId 发送人 srcName发送人名字
// showId 显示位置
func AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []*model.Item) {
content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName)
title := i18n.Tr("languages", "GiftMailTitle")
AddMail(&AddMailParam{
Platform: platform,
Tp: model.MSGTYPE_ITEM,
SrcId: srcId,
SrcName: srcName,
SnId: snid,
Title: title,
Content: content,
Items: items,
ShowId: showId,
})
}
func AddMailClientUpgrade(snid int32, items []*webapi.ItemInfo) {
var arr []*model.Item
for _, v := range items {
arr = append(arr, &model.Item{
ItemId: v.ItemId,
ItemNum: v.ItemNum,
})
}
content := i18n.Tr("languages", "UpgradeTitle")
title := i18n.Tr("languages", "Upgrade")
AddMail(&AddMailParam{
Tp: model.MSGTYPE_ITEM,
SnId: snid,
Title: title,
Content: content,
Items: arr,
})
}

View File

@ -806,29 +806,6 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err
})).StartByExecutor(fmt.Sprintf("Player%v", param.SnId))
}
// AddMailByItem 赠送道具到邮件
// srcId 发送人 srcName发送人名字
// showId 显示位置
// items[0]:道具id items[1]:道具数量 items[2]:道具id items[3]:道具数量
func (this *BagMgr) AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []int32) {
logger.Logger.Trace("AddMailByItem:", srcId, srcName, items)
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName)
title := i18n.Tr("languages", "GiftMailTitle")
newMsg = model.NewMessageByPlayer("", 1, srcId, srcName, snid, model.MSGTYPE_ITEM, title, content,
0, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", items, platform, showId)
return model.InsertMessage(platform, newMsg)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data == nil {
p := PlayerMgrSington.GetPlayerBySnId(snid)
if p != nil {
p.AddMessage(newMsg)
}
}
}), "AddMailByItem").Start()
}
// VerifyUpJybInfo 兑换礼包
func (this *BagMgr) VerifyUpJybInfo(p *Player, args *model.VerifyUpJybInfoArgs) {

View File

@ -100,6 +100,8 @@ func init() {
etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent)
//娃娃机配置
etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, platformConfigEvent)
//客户端升级奖励配置
etcd.Register(etcd.ETCDKEY_ClientUpgrade, webapi.ClientUpgrade{}, platformConfigEvent)
}
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
@ -334,9 +336,26 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
if !isInit {
PlayerMgrSington.BroadcastDataConfigToPlatform(config.Platform, common.DataConfigSprite)
}
case *webapi.ClientUpgrade:
PlatformMgrSingleton.GetConfig(config.Platform).ClientUpgrade = config
default:
logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
}
PlatformMgrSingleton.GetConfig("1").ClientUpgrade = &webapi.ClientUpgrade{
Platform: "1",
On: 1,
OnForce: 0,
Reward: []*webapi.ItemInfo{
{
ItemId: 100001,
ItemNum: 100,
},
{
ItemId: 100002,
ItemNum: 100,
},
},
}
}
func handlerEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {

View File

@ -92,14 +92,14 @@ func (r *PermitMgr) OnDayTimer() {
rank := k + 1
for _, rankInfo := range cfg {
var has bool
var items []int32
var items []int64
for r := rankInfo.GetStart(); r <= rankInfo.GetEnd(); r++ {
if rank == int(r) {
has = true
var awards []model.AwardItem
for _, item := range rankInfo.GetItemId() {
items = append(items, item.GetItemId())
items = append(items, int32(item.GetItemNum()))
items = append(items, int64(item.GetItemId()))
items = append(items, item.GetItemNum())
awards = append(awards, model.AwardItem{
Id: item.GetItemId(),
Num: item.GetItemNum(),

View File

@ -358,7 +358,7 @@ func (this *Player) OnLogined() {
}
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogin, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), 0, 0,
this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.OnlineLogLogin()
@ -431,7 +431,7 @@ func (this *Player) OnRehold() {
}
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeRehold, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.OnlineLogRehold()
}
@ -683,7 +683,7 @@ func (this *Player) SendMessage(showId int64) {
Grade: proto.Int64(msg.Grade),
State: proto.Int32(msg.State),
Ts: proto.Int32(int32(msg.CreatTs)),
Params: msg.Params,
Params: common.CopySliceInt64ToInt32(msg.Params), //todo 修改协议
AttachState: proto.Int32(msg.AttachState),
GiftId: proto.String(msg.GiftId),
GiftState: proto.Int32(giftState),
@ -1039,7 +1039,7 @@ func (this *Player) TestMail() {
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
var otherParams []int32
var otherParams []int64
otherParams = append(otherParams, 10001, 3)
otherParams = append(otherParams, 20001, 3)
otherParams = append(otherParams, 20002, 3)
@ -1059,7 +1059,7 @@ func (this *Player) TestSubMail() {
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
var otherParams []int32
var otherParams []int64
otherParams = append(otherParams, 10001, 3)
otherParams = append(otherParams, 20001, 3)
otherParams = append(otherParams, 20002, 3)
@ -1106,8 +1106,8 @@ func (this *Player) GetMessageAttach(id string) {
if num := len(msg.Params); num > 0 && num%2 == 0 {
for i := 0; i < num; i += 2 {
items = append(items, &model.Item{
ItemId: msg.Params[i], // 物品id
ItemNum: int64(msg.Params[i+1]), // 数量
ItemId: int32(msg.Params[i]), // 物品id
ItemNum: msg.Params[i+1], // 数量
ObtainTime: time.Now().Unix(),
})
if gainWay == common.GainWayItemPermitRank {
@ -1119,7 +1119,7 @@ func (this *Player) GetMessageAttach(id string) {
}
if tp != -1 {
mq.Write(model.GenerateSystemFreeGive(this.SnId, this.Name, this.Platform, this.Channel,
model.SystemFreeGive_GiveType_TaskPermitRank, tp, int64(msg.Params[i+1])))
model.SystemFreeGive_GiveType_TaskPermitRank, tp, msg.Params[i+1]))
}
}
}
@ -1283,7 +1283,7 @@ func (this *Player) DropLine() {
}
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeDrop, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.SendPlayerCoin()
this.OnlineLogDrop()
@ -1408,7 +1408,7 @@ func (this *Player) OnLogouted() {
if !this.IsRob {
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogout, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.OnlineLogLogout()
}

View File

@ -61,7 +61,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) {
var coin int64
var diamond int64
var otherParams []int32
var otherParams []int64
for _, v := range item.Awards {
switch v.Id {
case 1: // 金币
@ -70,7 +70,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) {
diamond = int64(v.Num)
default:
// 道具
otherParams = []int32{v.Id, v.Num}
otherParams = []int64{int64(v.Id), int64(v.Num)}
}
}
@ -767,12 +767,12 @@ func (r *RankMatchMgr) RankAward() {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindPlayerPermitList player is nil %v", list.List[k].SnId)
continue
}
var items []int32
var items []int64
for _, award := range rankAward {
if award.RankLevelId == rankId {
for _, itemInfo := range award.Item {
items = append(items, itemInfo.ItemId)
items = append(items, int32(itemInfo.ItemNum))
items = append(items, int64(itemInfo.ItemId))
items = append(items, itemInfo.ItemNum)
}
break
}
@ -839,12 +839,12 @@ func (r *RankMatchMgr) RankAward() {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindWinCoinListTienlen player is nil %v", ret.List[k].SnId)
continue
}
var items []int32
var items []int64
for _, award := range rankAward {
if award.RankLevelId == rankId {
for _, itemInfo := range award.Item {
items = append(items, itemInfo.ItemId)
items = append(items, int32(itemInfo.ItemNum))
items = append(items, int64(itemInfo.ItemId))
items = append(items, itemInfo.ItemNum)
}
break
}

View File

@ -1439,7 +1439,7 @@ func init() {
// var otherParams []int32
newMsg = model.NewMessage("", int32(srcSnid), "", int32(destSnid), int32(messageType), title, content, coin, diamond,
model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", otherParams, platform, showId, channel)
model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", common.CopySliceInt32ToInt64(otherParams), platform, showId, channel)
if newMsg != nil {
err := model.InsertMessage(platform, newMsg)
if err != nil {
@ -1452,7 +1452,7 @@ func init() {
if destSnid == 0 {
for _, psnid := range onlinePlayerSnid {
newMsg := model.NewMessage(newMsg.Id.Hex(), newMsg.SrcId, "", psnid, newMsg.MType, newMsg.Title, newMsg.Content, newMsg.Coin, newMsg.Diamond,
newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, otherParams, platform, newMsg.ShowId, channel)
newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, common.CopySliceInt32ToInt64(otherParams), platform, newMsg.ShowId, channel)
if newMsg != nil {
dbMsgs = append(dbMsgs, newMsg)
}