娃娃机结算结果修改
This commit is contained in:
parent
a125f5f959
commit
03c6852edd
|
@ -924,11 +924,6 @@ func (this *StateWaitPayCoin) OnPlayerOp(s *base.Scene, p *base.Player, opcode i
|
|||
func (this *StateWaitPayCoin) OnEnter(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *StateWaitPayCoin) OnEnter, sceneid=", s.GetSceneId())
|
||||
this.BaseState.OnEnter(s)
|
||||
}
|
||||
|
||||
func (this *StateWaitPayCoin) OnLeave(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *StateWaitPayCoin) OnLeave, sceneid=", s.GetSceneId())
|
||||
this.BaseState.OnLeave(s)
|
||||
|
||||
sceneEx, ok := s.ExtraData.(*SceneEx)
|
||||
if !ok {
|
||||
|
@ -941,6 +936,11 @@ func (this *StateWaitPayCoin) OnLeave(s *base.Scene) {
|
|||
}
|
||||
}
|
||||
|
||||
func (this *StateWaitPayCoin) OnLeave(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *StateWaitPayCoin) OnLeave, sceneid=", s.GetSceneId())
|
||||
this.BaseState.OnLeave(s)
|
||||
}
|
||||
|
||||
func (this *StateWaitPayCoin) OnTick(s *base.Scene) {
|
||||
this.BaseState.OnTick(s)
|
||||
if sceneEx, ok := s.ExtraData.(*SceneEx); ok {
|
||||
|
|
Loading…
Reference in New Issue