From 4c4af75a766e8832dcfbd7c9c4092869027b9d36 Mon Sep 17 00:00:00 2001 From: sk <123456@qq.com> Date: Thu, 10 Oct 2024 15:26:39 +0800 Subject: [PATCH] =?UTF-8?q?=E5=AE=A2=E6=88=B7=E7=AB=AF=E5=8D=87=E7=BA=A7?= =?UTF-8?q?=E5=A5=96=E5=8A=B1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/i18n/languages.json | 4 +- dbproxy/svc/l_loginlog.go | 4 + etcd/keyconf.go | 1 + model/config.go | 2 + model/gameparam.go | 1 + model/loginlog.go | 4 +- model/message.go | 6 +- protocol/doc.md | 4 + protocol/upgrade/upgrade.pb.go | 360 +++++++++++++++++++++++++++++++++ protocol/upgrade/upgrade.proto | 27 +++ protocol/webapi/common.pb.go | 166 +++++++++++---- protocol/webapi/common.proto | 158 ++++++++------- worldsrv/action_bag.go | 10 +- worldsrv/action_player.go | 17 +- worldsrv/action_welfare.go | 36 ++++ worldsrv/addmail.go | 127 ++++++++++++ worldsrv/bagmgr.go | 23 --- worldsrv/etcd.go | 19 ++ worldsrv/permitmgr.go | 6 +- worldsrv/player.go | 20 +- worldsrv/rankmatch.go | 16 +- worldsrv/trascate_webapi.go | 4 +- 22 files changed, 845 insertions(+), 170 deletions(-) create mode 100644 protocol/upgrade/upgrade.pb.go create mode 100644 protocol/upgrade/upgrade.proto create mode 100644 worldsrv/addmail.go diff --git a/data/i18n/languages.json b/data/i18n/languages.json index 35281a4..660286c 100644 --- a/data/i18n/languages.json +++ b/data/i18n/languages.json @@ -9,5 +9,7 @@ "MatchAwardTitle": "{\"zh\":\"话费充值兑换码\",\"vi\":\"Mã nạp tiền ĐT\",\"en\":\"Phone recharge code\",\"kh\":\"កូដបញ្ចូលទូរស័ព្ទ\"}", "MatchAward": "{\"zh\":\"恭喜您获得电话预付卡“%v$”话费充值奖励,兑换码:%v,请尽快使用\",\"vi\":\"Chúc mừng bạn đã nhận được Thẻ trả trước ĐT “%v$” phần thưởng nạp tiền tín dụng ĐT, mã đổi thưởng %v xin sử dụng ngay lập tức\",\"en\":\"Congratulations, you have received the phone prepaid card “%v$” mobile credit top-up reward, redemption code: %v please use it immediately.\",\"kh\":\"សូមអបអរសាទរ អ្នកទទួលបានរង្វាន់កាតបញ្ចូលទូរស័ព្ទ កាតទូរស័ព្ទបង់ប្រាក់ជាមុន “%v$”លេខកូដដោះដូរ %v សូមប្រើវាភ្លាមៗ\"}", "PermitAwardTitle": "{\"zh\":\"通行证排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}", - "PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名,排行奖励已发放,请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}" + "PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名,排行奖励已发放,请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}", + "UpgradeTitle": "{\"zh\":\"更新奖励\",\"vi\":\"\",\"en\":\"\",\"kh\":\"\"}", + "Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"\",\"en\":\"\",\"kh\":\"\"}" } \ No newline at end of file diff --git a/dbproxy/svc/l_loginlog.go b/dbproxy/svc/l_loginlog.go index 312b23d..219386d 100644 --- a/dbproxy/svc/l_loginlog.go +++ b/dbproxy/svc/l_loginlog.go @@ -20,7 +20,11 @@ func LoginLogsCollection(plt string) *mongo.Collection { c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"logtype"}, Background: true, Sparse: true}) c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ip"}, Background: true, Sparse: true}) c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"time"}, Background: true, Sparse: true}) + c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-time"}, Background: true, Sparse: true}) c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true}) + c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true}) + c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"appchannel"}, Background: true, Sparse: true}) + c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"clientver"}, Background: true, Sparse: true}) } return c_loginlogrec } diff --git a/etcd/keyconf.go b/etcd/keyconf.go index 8adc927..093c2bb 100644 --- a/etcd/keyconf.go +++ b/etcd/keyconf.go @@ -45,4 +45,5 @@ const ( ETCDKEY_RoomType = "/game/room_type" // 房间类型配置 ETCDKEY_RoomConfig = "/game/room_config" // 房间配置 ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置 + ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置 ) diff --git a/model/config.go b/model/config.go index 8cc0b9a..ebcca5d 100644 --- a/model/config.go +++ b/model/config.go @@ -152,6 +152,8 @@ type AllConfig struct { RoomTypeMap map[int32][]*webapi.RoomConfig // key: 房间类型id:房间配置 // 系统房间配置 RoomConfigSystem map[int32]*webapi.RoomConfigSystem + // 客户端升级奖励配置 + *webapi.ClientUpgrade } type GlobalConfig struct { diff --git a/model/gameparam.go b/model/gameparam.go index 62b1e22..751c401 100644 --- a/model/gameparam.go +++ b/model/gameparam.go @@ -91,6 +91,7 @@ type GameParam struct { UseAdminPassword bool // 是否使用管理员密码 CloseCustomRoomCreate bool // 关闭自定义房间创建 ClientVersion int32 // 客户端版本号 + ClientVersionChannel []string // 客户端版本号包渠道 } var GameParamPath = "../data/gameparam.json" diff --git a/model/loginlog.go b/model/loginlog.go index d61f152..6a16581 100644 --- a/model/loginlog.go +++ b/model/loginlog.go @@ -55,11 +55,12 @@ type LoginLog struct { BuildVersion string AppChannel string DeviceOS string + ClientVer int32 } func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, packageId, city string, clog *ClientLoginInfo, totalCoin int64, gameId, lastGameId int, - DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string) *LoginLog { + DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string, clientVer int32) *LoginLog { now := time.Now() cl := &LoginLog{LogId: bson.NewObjectId()} cl.SnId = snId @@ -95,6 +96,7 @@ func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, pack cl.AppVersion = AppVersion cl.BuildVersion = BuildVersion cl.AppChannel = AppChannel + cl.ClientVer = clientVer return cl } diff --git a/model/message.go b/model/message.go index b8e99e4..53724a8 100644 --- a/model/message.go +++ b/model/message.go @@ -73,14 +73,14 @@ type Message struct { CreatTs int64 //创建时间戳 AttachState int32 //附件状态 GiftId string // - Params []int32 //额外参数 + Params []int64 //额外参数 Platform string //平台信息 ShowId int64 //区分主子游戏大厅 Channel []string //渠道 } func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64, - state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64, channel []string) *Message { + state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64, channel []string) *Message { if srcName == "" { srcName = "{\"zh\":\"系统\",\"vi\":\"GM\",\"en\":\"GM\",\"kh\":\"GM\"}" } @@ -110,7 +110,7 @@ func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, titl return msg } func NewMessageByPlayer(pid string, oper, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64, - state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64) *Message { + state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64) *Message { msg := &Message{ Id: bson.NewObjectId(), diff --git a/protocol/doc.md b/protocol/doc.md index 6d8f4f4..4c46a7b 100644 --- a/protocol/doc.md +++ b/protocol/doc.md @@ -75,6 +75,10 @@ - 2580~2599 - 2900~2999 +### upgrade.proto + +- 3100~3199 + ## gamesrv ### fish diff --git a/protocol/upgrade/upgrade.pb.go b/protocol/upgrade/upgrade.pb.go new file mode 100644 index 0000000..91923ae --- /dev/null +++ b/protocol/upgrade/upgrade.pb.go @@ -0,0 +1,360 @@ +// Code generated by protoc-gen-go. DO NOT EDIT. +// versions: +// protoc-gen-go v1.27.1-devel +// protoc v3.19.4 +// source: upgrade.proto + +package upgrade + +import ( + protoreflect "google.golang.org/protobuf/reflect/protoreflect" + protoimpl "google.golang.org/protobuf/runtime/protoimpl" + reflect "reflect" + sync "sync" +) + +const ( + // Verify that this generated code is sufficiently up-to-date. + _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) + // Verify that runtime/protoimpl is sufficiently up-to-date. + _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) +) + +type PacketID int32 + +const ( + // 3100~3199 + PacketID_PacketID_Zero PacketID = 0 + PacketID_PACKET_CSClientUpgrades PacketID = 3100 + PacketID_PACKET_SCClientUpgrades PacketID = 3101 +) + +// Enum value maps for PacketID. +var ( + PacketID_name = map[int32]string{ + 0: "PacketID_Zero", + 3100: "PACKET_CSClientUpgrades", + 3101: "PACKET_SCClientUpgrades", + } + PacketID_value = map[string]int32{ + "PacketID_Zero": 0, + "PACKET_CSClientUpgrades": 3100, + "PACKET_SCClientUpgrades": 3101, + } +) + +func (x PacketID) Enum() *PacketID { + p := new(PacketID) + *p = x + return p +} + +func (x PacketID) String() string { + return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) +} + +func (PacketID) Descriptor() protoreflect.EnumDescriptor { + return file_upgrade_proto_enumTypes[0].Descriptor() +} + +func (PacketID) Type() protoreflect.EnumType { + return &file_upgrade_proto_enumTypes[0] +} + +func (x PacketID) Number() protoreflect.EnumNumber { + return protoreflect.EnumNumber(x) +} + +// Deprecated: Use PacketID.Descriptor instead. +func (PacketID) EnumDescriptor() ([]byte, []int) { + return file_upgrade_proto_rawDescGZIP(), []int{0} +} + +type PropInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //物品ID + ItemNum int64 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //物品数量 +} + +func (x *PropInfo) Reset() { + *x = PropInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_upgrade_proto_msgTypes[0] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *PropInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PropInfo) ProtoMessage() {} + +func (x *PropInfo) ProtoReflect() protoreflect.Message { + mi := &file_upgrade_proto_msgTypes[0] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PropInfo.ProtoReflect.Descriptor instead. +func (*PropInfo) Descriptor() ([]byte, []int) { + return file_upgrade_proto_rawDescGZIP(), []int{0} +} + +func (x *PropInfo) GetItemId() int32 { + if x != nil { + return x.ItemId + } + return 0 +} + +func (x *PropInfo) GetItemNum() int64 { + if x != nil { + return x.ItemNum + } + return 0 +} + +// 客户端升级奖励 +//PACKET_CSClientUpgrades +type CSClientUpgrades struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *CSClientUpgrades) Reset() { + *x = CSClientUpgrades{} + if protoimpl.UnsafeEnabled { + mi := &file_upgrade_proto_msgTypes[1] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSClientUpgrades) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSClientUpgrades) ProtoMessage() {} + +func (x *CSClientUpgrades) ProtoReflect() protoreflect.Message { + mi := &file_upgrade_proto_msgTypes[1] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSClientUpgrades.ProtoReflect.Descriptor instead. +func (*CSClientUpgrades) Descriptor() ([]byte, []int) { + return file_upgrade_proto_rawDescGZIP(), []int{1} +} + +//PACKET_SCClientUpgrades +type SCClientUpgrades struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + On bool `protobuf:"varint,1,opt,name=On,proto3" json:"On,omitempty"` // 是否开启 + OnForce bool `protobuf:"varint,2,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 是否强制升级(没有关闭按钮) + Award []*PropInfo `protobuf:"bytes,3,rep,name=Award,proto3" json:"Award,omitempty"` // 奖励 + Version int32 `protobuf:"varint,4,opt,name=Version,proto3" json:"Version,omitempty"` // 版本号 +} + +func (x *SCClientUpgrades) Reset() { + *x = SCClientUpgrades{} + if protoimpl.UnsafeEnabled { + mi := &file_upgrade_proto_msgTypes[2] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCClientUpgrades) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCClientUpgrades) ProtoMessage() {} + +func (x *SCClientUpgrades) ProtoReflect() protoreflect.Message { + mi := &file_upgrade_proto_msgTypes[2] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCClientUpgrades.ProtoReflect.Descriptor instead. +func (*SCClientUpgrades) Descriptor() ([]byte, []int) { + return file_upgrade_proto_rawDescGZIP(), []int{2} +} + +func (x *SCClientUpgrades) GetOn() bool { + if x != nil { + return x.On + } + return false +} + +func (x *SCClientUpgrades) GetOnForce() bool { + if x != nil { + return x.OnForce + } + return false +} + +func (x *SCClientUpgrades) GetAward() []*PropInfo { + if x != nil { + return x.Award + } + return nil +} + +func (x *SCClientUpgrades) GetVersion() int32 { + if x != nil { + return x.Version + } + return 0 +} + +var File_upgrade_proto protoreflect.FileDescriptor + +var file_upgrade_proto_rawDesc = []byte{ + 0x0a, 0x0d, 0x75, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, + 0x07, 0x75, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x22, 0x3c, 0x0a, 0x08, 0x50, 0x72, 0x6f, 0x70, + 0x49, 0x6e, 0x66, 0x6f, 0x12, 0x16, 0x0a, 0x06, 0x49, 0x74, 0x65, 0x6d, 0x49, 0x64, 0x18, 0x01, + 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x49, 0x74, 0x65, 0x6d, 0x49, 0x64, 0x12, 0x18, 0x0a, 0x07, + 0x49, 0x74, 0x65, 0x6d, 0x4e, 0x75, 0x6d, 0x18, 0x02, 0x20, 0x01, 0x28, 0x03, 0x52, 0x07, 0x49, + 0x74, 0x65, 0x6d, 0x4e, 0x75, 0x6d, 0x22, 0x12, 0x0a, 0x10, 0x43, 0x53, 0x43, 0x6c, 0x69, 0x65, + 0x6e, 0x74, 0x55, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x73, 0x22, 0x7f, 0x0a, 0x10, 0x53, 0x43, + 0x43, 0x6c, 0x69, 0x65, 0x6e, 0x74, 0x55, 0x70, 0x67, 0x72, 0x61, 0x64, 0x65, 0x73, 0x12, 0x0e, + 0x0a, 0x02, 0x4f, 0x6e, 0x18, 0x01, 0x20, 0x01, 0x28, 0x08, 0x52, 0x02, 0x4f, 0x6e, 0x12, 0x18, + 0x0a, 0x07, 0x4f, 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1: upgrade.PropInfo + (*CSClientUpgrades)(nil), // 2: upgrade.CSClientUpgrades + (*SCClientUpgrades)(nil), // 3: upgrade.SCClientUpgrades +} +var file_upgrade_proto_depIdxs = []int32{ + 1, // 0: upgrade.SCClientUpgrades.Award:type_name -> upgrade.PropInfo + 1, // [1:1] is the sub-list for method output_type + 1, // [1:1] is the sub-list for method input_type + 1, // [1:1] is the sub-list for extension type_name + 1, // [1:1] is the sub-list for extension extendee + 0, // [0:1] is the sub-list for field type_name +} + +func init() { file_upgrade_proto_init() } +func file_upgrade_proto_init() { + if File_upgrade_proto != nil { + return + } + if !protoimpl.UnsafeEnabled { + file_upgrade_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*PropInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_upgrade_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSClientUpgrades); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_upgrade_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCClientUpgrades); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + } + type x struct{} + out := protoimpl.TypeBuilder{ + File: protoimpl.DescBuilder{ + GoPackagePath: reflect.TypeOf(x{}).PkgPath(), + RawDescriptor: file_upgrade_proto_rawDesc, + NumEnums: 1, + NumMessages: 3, + NumExtensions: 0, + NumServices: 0, + }, + GoTypes: file_upgrade_proto_goTypes, + DependencyIndexes: file_upgrade_proto_depIdxs, + EnumInfos: file_upgrade_proto_enumTypes, + MessageInfos: file_upgrade_proto_msgTypes, + }.Build() + File_upgrade_proto = out.File + file_upgrade_proto_rawDesc = nil + file_upgrade_proto_goTypes = nil + file_upgrade_proto_depIdxs = nil +} diff --git a/protocol/upgrade/upgrade.proto b/protocol/upgrade/upgrade.proto new file mode 100644 index 0000000..f44997e --- /dev/null +++ b/protocol/upgrade/upgrade.proto @@ -0,0 +1,27 @@ +syntax = "proto3"; +package upgrade; +option go_package = "mongo.games.com/game/protocol/upgrade"; + +enum PacketID { + // 3100~3199 + PacketID_Zero = 0; + PACKET_CSClientUpgrades = 3100; + PACKET_SCClientUpgrades = 3101; +} + +message PropInfo{ + int32 ItemId = 1;//物品ID + int64 ItemNum = 2;//物品数量 +} + +// 客户端升级奖励 +//PACKET_CSClientUpgrades +message CSClientUpgrades{ +} +//PACKET_SCClientUpgrades +message SCClientUpgrades{ + bool On = 1; // 是否开启 + bool OnForce = 2; // 是否强制升级(没有关闭按钮) + repeated PropInfo Award = 3; // 奖励 + int32 Version = 4; // 版本号 +} \ No newline at end of file diff --git a/protocol/webapi/common.pb.go b/protocol/webapi/common.pb.go index 5a17a03..c26ae0b 100644 --- a/protocol/webapi/common.pb.go +++ b/protocol/webapi/common.pb.go @@ -8921,6 +8921,78 @@ func (x *RoomConfigSystem) GetOn() int32 { return 0 } +// etcd /game/client_upgrade +type ClientUpgrade struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台 + On int32 `protobuf:"varint,2,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭 + OnForce int32 `protobuf:"varint,3,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 强制升级开关 1开启 2关闭 + Reward []*ItemInfo `protobuf:"bytes,4,rep,name=Reward,proto3" json:"Reward,omitempty"` // 奖励 +} + +func (x *ClientUpgrade) Reset() { + *x = ClientUpgrade{} + if protoimpl.UnsafeEnabled { + mi := &file_common_proto_msgTypes[93] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ClientUpgrade) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ClientUpgrade) ProtoMessage() {} + +func (x *ClientUpgrade) ProtoReflect() protoreflect.Message { + mi := &file_common_proto_msgTypes[93] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ClientUpgrade.ProtoReflect.Descriptor instead. +func (*ClientUpgrade) Descriptor() ([]byte, []int) { + return file_common_proto_rawDescGZIP(), []int{93} +} + +func (x *ClientUpgrade) GetPlatform() string { + if x != nil { + return x.Platform + } + return "" +} + +func (x *ClientUpgrade) GetOn() int32 { + if x != nil { + return x.On + } + return 0 +} + +func (x *ClientUpgrade) GetOnForce() int32 { + if x != nil { + return x.OnForce + } + return 0 +} + +func (x *ClientUpgrade) GetReward() []*ItemInfo { + if x != nil { + return x.Reward + } + return nil +} + var File_common_proto protoreflect.FileDescriptor var file_common_proto_rawDesc = []byte{ @@ -10319,10 +10391,18 @@ var 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file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 104) var file_common_proto_goTypes = []interface{}{ (*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting (*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting @@ -10432,32 +10512,33 @@ var file_common_proto_goTypes = []interface{}{ (*RoomType)(nil), // 90: webapi.RoomType (*RoomConfig)(nil), // 91: webapi.RoomConfig (*RoomConfigSystem)(nil), // 92: webapi.RoomConfigSystem - nil, // 93: webapi.Platform.BindTelRewardEntry - nil, // 94: webapi.PlayerData.RankScoreEntry - nil, // 95: webapi.ItemShop.AwardEntry - nil, // 96: webapi.VIPcfg.AwardEntry - nil, // 97: webapi.VIPcfg.Privilege1Entry - nil, // 98: webapi.VIPcfg.Privilege7Entry - nil, // 99: webapi.VIPcfg.Privilege9Entry - nil, // 100: webapi.ActInviteConfig.PayScoreEntry - nil, // 101: webapi.SkinLevel.UpItemEntry - nil, // 102: webapi.SkinItem.UnlockParamEntry - (*server.DB_GameFree)(nil), // 103: server.DB_GameFree - (*server.DB_GameItem)(nil), // 104: server.DB_GameItem + (*ClientUpgrade)(nil), // 93: webapi.ClientUpgrade + nil, // 94: webapi.Platform.BindTelRewardEntry + nil, // 95: webapi.PlayerData.RankScoreEntry + nil, // 96: webapi.ItemShop.AwardEntry + nil, // 97: webapi.VIPcfg.AwardEntry + nil, // 98: webapi.VIPcfg.Privilege1Entry + nil, // 99: webapi.VIPcfg.Privilege7Entry + nil, // 100: webapi.VIPcfg.Privilege9Entry + nil, // 101: webapi.ActInviteConfig.PayScoreEntry + nil, // 102: webapi.SkinLevel.UpItemEntry + nil, // 103: webapi.SkinItem.UnlockParamEntry + (*server.DB_GameFree)(nil), // 104: server.DB_GameFree + (*server.DB_GameItem)(nil), // 105: server.DB_GameItem } var file_common_proto_depIdxs = []int32{ 2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch 3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig 4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame - 93, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry + 94, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry 6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus - 103, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree + 104, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree 8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree 0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting 1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting 1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting - 103, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree - 94, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry + 104, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree + 95, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry 32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo 14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo 14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo @@ -10470,7 +10551,7 @@ var file_common_proto_depIdxs = []int32{ 32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo 25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop 29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight - 95, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry + 96, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry 30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop 32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo 33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward @@ -10491,14 +10572,14 @@ var file_common_proto_depIdxs = []int32{ 38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate 48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree 48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree - 96, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry - 97, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry - 98, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry - 99, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry + 97, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry + 98, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry + 99, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry + 100, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry 51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg 38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate 55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig - 100, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry + 101, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry 62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward 62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward 62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward @@ -10515,12 +10596,12 @@ var file_common_proto_depIdxs = []int32{ 69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo 70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers 72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData - 104, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem + 105, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem 32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo 75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo 76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo - 101, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry - 102, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry + 102, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry + 103, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry 78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel 79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem 82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData @@ -10529,11 +10610,12 @@ var file_common_proto_depIdxs = []int32{ 87, // 80: webapi.MachineConfig.Info:type_name -> webapi.MachineInfo 32, // 81: webapi.RoomConfig.Cost:type_name -> webapi.ItemInfo 32, // 82: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo - 83, // [83:83] is the sub-list for method output_type - 83, // [83:83] is the sub-list for method input_type - 83, // [83:83] is the sub-list for extension type_name - 83, // [83:83] is the sub-list for extension extendee - 0, // [0:83] is the sub-list for field type_name + 32, // 83: webapi.ClientUpgrade.Reward:type_name -> webapi.ItemInfo + 84, // [84:84] is the sub-list for method output_type + 84, // [84:84] is the sub-list for method input_type + 84, // [84:84] is the sub-list for extension type_name + 84, // [84:84] is the sub-list for extension extendee + 0, // [0:84] is the sub-list for field type_name } func init() { file_common_proto_init() } @@ -11658,6 +11740,18 @@ func file_common_proto_init() { return nil } } + file_common_proto_msgTypes[93].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ClientUpgrade); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -11665,7 +11759,7 @@ func file_common_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_common_proto_rawDesc, NumEnums: 0, - NumMessages: 103, + NumMessages: 104, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/webapi/common.proto b/protocol/webapi/common.proto index 02a6e8b..f2986c8 100644 --- a/protocol/webapi/common.proto +++ b/protocol/webapi/common.proto @@ -90,7 +90,7 @@ message Platform { bool IsCanUserBindPromoter = 33; //是否允许用户手动绑定推广员 int32 UserBindPromoterPrize = 34; //手动绑定奖励 string MerchantKey = 35;//商户秘钥 - map BindTelReward = 36; // 绑定手机奖励;奖励id:数量 + map BindTelReward = 36; // 绑定手机奖励;奖励id:数量 } // 游戏状态结构 @@ -190,7 +190,7 @@ message PlayerData{ int64 PlayerPoolUpper = 41; // 个人水池上限值 int64 PlayerPoolLower = 42; // 个人水池下限值 int64 PlayerPoolRate = 43; // 个人水池控制值 - map RankScore = 44; // 排位积分 1 tienlen排位积分 + map RankScore = 44; // 排位积分 1 tienlen排位积分 int64 RoleAdded = 45;//人物加成 int64 VipAdded = 46;//VIP加成 int64 VipExp = 47;//VIP经验 @@ -298,7 +298,7 @@ message CoinPoolSetting{ int32 LowerOddsMax = 12; // 下线最大概率 int32 ProfitRate = 13;//营收比例,千分比 int64 ResetTime = 14; // 重置时间 - int32 Switch =15; // 开关 0开启 1关闭 + int32 Switch = 15; // 开关 0开启 1关闭 int64 CoinValue = 16; // 当前水位 int64 ProfitPool = 17; // 收益池水位 int32 CtrlRate = 18; //调节赔率,万分比 @@ -364,8 +364,8 @@ message CommonNotice { int32 CategoryType = 9; string ImgUrl = 10; int32 NoticeId = 11; - int32 IsLoop=12; - int32 LoopTime=13; + int32 IsLoop = 12; + int32 LoopTime = 13; repeated string OnChannelName = 14; string Url = 15; } @@ -390,15 +390,15 @@ message ExchangeShop { int32 NotVipDayMaxLimit = 13;//非VIP每日限购 int32 VipShopLimit = 14;//VIP限购总数 int32 NotVipShopLimit = 15;//非VIP限购总数 - int32 ShopType = 16; //商品类型 + int32 ShopType = 16; //商品类型 repeated TelChargeData TelData = 17; repeated ItemInfo Items = 18; } message TelChargeData{ - int32 Id = 1; - string Name = 2; - string Url = 3; + int32 Id = 1; + string Name = 2; + string Url = 3; } //兑换类型 @@ -406,7 +406,7 @@ message ExchangeType{ int32 Price = 1; // 消耗V卡数量 int32 JPrice = 2; //消耗金券数量 int32 Cash = 3; //消耗现金数量 - int32 DPrice = 4; //消耗娃娃卡数量 + int32 DPrice = 4; //消耗娃娃卡数量 int32 Id = 5; //行数 } @@ -418,11 +418,11 @@ message ExchangeShopList{ } message ShopWeight{ - int32 ShopType = 1; - int32 Weight = 2; - string Name = 3; - int32 IsShow = 4; - repeated int32 Location = 5; // 显示位置 + int32 ShopType = 1; + int32 Weight = 2; + string Name = 3; + int32 IsShow = 4; + repeated int32 Location = 5; // 显示位置 } @@ -444,8 +444,8 @@ message ItemShop { int32 Amount = 15; // 货币金额 int32 ConstType = 16; // 购买消耗类型 1,金币 2,钻石 3,美金 4,柬埔寨币 repeated int32 CostArea = 17; //消耗区间 - map Award = 18; //加赠物品 - int32 VipLevel =19; //Vip等级限制 + map Award = 18; //加赠物品 + int32 VipLevel = 19; //Vip等级限制 int32 Ratio = 20; //权重 int32 EndTime = 21; //新手礼包结束时间间隔 bool FirstSwitch = 22; //首冲翻倍开关 @@ -499,7 +499,7 @@ message GameMatchDate { repeated string OnChannelName = 23; // 开启的渠道名称 int32 CardType = 24; // 手机卡类型 int32 ShowId = 25; // 比赛区分 - int32 AwardNum = 26; //比赛奖励剩余数量 + int32 AwardNum = 26; //比赛奖励剩余数量 int32 AudienceSwitch = 27; // 观战开关 1开启 2关闭 } @@ -624,23 +624,23 @@ message WelfareContinuousPayDataList{ message VIPcfg { int32 VipId = 1; // 序号 - map Award = 2; // 道具 + map Award = 2; // 道具 int32 VipEx = 3; // VIP经验 int64 Price = 4; // 金额 - map Privilege1 = 5; //特权1 VIP比赛场免费次数 + map Privilege1 = 5; //特权1 VIP比赛场免费次数 repeated int32 Privilege2 = 6; //每日金币 0金币值 1充值金额 repeated int32 Privilege3 = 7; int32 Privilege4 = 8; int32 Privilege5 = 9; int32 Privilege6 = 10; - map Privilege7 = 11; + map Privilege7 = 11; int32 Privilege7Price = 12; int32 Privilege8 = 13; repeated int32 RewardOutlineID = 14; int32 ShopId2 = 15; int32 ShopId7 = 16; int32 MatchFreeTimes = 17; // vip比赛场免费次数 - map Privilege9 = 18; // vip免费礼包,每个vip等级领取一次 + map Privilege9 = 18; // vip免费礼包,每个vip等级领取一次 } // etcd /game/VIPcfg VIP配置 @@ -667,9 +667,9 @@ message EntrySwitch{ } message ChessRankConfig { - string Name = 1; // 段位名称 - int32 Score = 2; // 积分 - repeated WelfareDate Item = 3; // 道具 + string Name = 1; // 段位名称 + int32 Score = 2; // 积分 + repeated WelfareDate Item = 3; // 道具 } message ChessRankcfgData{ @@ -735,7 +735,7 @@ message ActInviteConfig { string Platform = 1; int64 BindScore = 2; // 绑定积分 int64 RechargeScore = 3; // 充值积分,一个玩家最多给上级贡献一次 - map PayScore = 4; // 充值积分;充值金额:获得积分 + map PayScore = 4; // 充值积分;充值金额:获得积分 repeated int64 Rates = 5; // 返佣比例;多级按顺序给 repeated RankAward Awards1 = 6; // 周榜奖励列表 repeated RankAward Awards2 = 7; // 周榜奖励列表 @@ -787,36 +787,36 @@ message ActPermitConfig{ //钻石抽奖 message DiamondLotteryInfo{ - int32 Id = 1; - int32 Type = 2; - string Name = 3; - int32 ItemId = 4; - int32 Grade = 5; - int32 Oddrate =6; + int32 Id = 1; + int32 Type = 2; + string Name = 3; + int32 ItemId = 4; + int32 Grade = 5; + int32 Oddrate = 6; } //钻石抽奖白名单 message DiamondLotteryPlayers{ - int32 uid = 1; - int32 Count = 2; //抽奖次数 - repeated AwardData Award = 3; //配置表里的奖励ID + int32 uid = 1; + int32 Count = 2; //抽奖次数 + repeated AwardData Award = 3; //配置表里的奖励ID } message AwardData{ - int32 AwardId = 1; - int32 Weight = 2; + int32 AwardId = 1; + int32 Weight = 2; } message DiamondLotteryData{ - string Channel = 1; //渠道 - repeated DiamondLotteryInfo Info = 2; - int32 MaxScore = 3; //保底奖励最大值 - int32 DiamondNum = 4; //单次抽奖消耗钻石数量 - repeated DiamondLotteryPlayers Players = 5;//白名单 - + string Channel = 1; //渠道 + repeated DiamondLotteryInfo Info = 2; + int32 MaxScore = 3; //保底奖励最大值 + int32 DiamondNum = 4; //单次抽奖消耗钻石数量 + repeated DiamondLotteryPlayers Players = 5;//白名单 + } // etcd /game/diamond_lottery message DiamondLotteryConfig{ - string Platform = 1; // 平台 - repeated DiamondLotteryData LotteryData = 2; + string Platform = 1; // 平台 + repeated DiamondLotteryData LotteryData = 2; } // etcd /game/item @@ -826,19 +826,19 @@ message ItemConfig { } message RankAwardInfo{ - int32 Id =1; - int32 RankType =2; - int32 RankLevelId = 3; - repeated ItemInfo Item = 4; // 道具 + int32 Id = 1; + int32 RankType = 2; + int32 RankLevelId = 3; + repeated ItemInfo Item = 4; // 道具 } message RankTypeInfo{ - int32 Id =1; - int32 Order = 2; - string RankName = 3; - int32 RankType = 4; - int32 TurnOff = 5; //奖励开关 - repeated RankAwardInfo Award= 6; + int32 Id = 1; + int32 Order = 2; + string RankName = 3; + int32 RankType = 4; + int32 TurnOff = 5; //奖励开关 + repeated RankAwardInfo Award = 6; } //etcd /game/RankType message RankTypeConfig{ @@ -847,7 +847,7 @@ message RankTypeConfig{ } message SkinLevel { int32 Level = 1; // 等级 - map UpItem = 2; // 升级所需道具 + map UpItem = 2; // 升级所需道具 int32 SkillId = 3; // 技能id int32 SkillLevel = 4; // 技能等级 int32 SkillValue = 5; // 技能属性值 @@ -856,7 +856,7 @@ message SkinLevel { message SkinItem { int32 Id = 1; // 皮肤id int32 UnlockType = 2; // 解锁类型 0默认使用 1自动使用道具解锁并使用 2使用道具解锁 - map UnlockParam = 3; // 解锁所需道具 + map UnlockParam = 3; // 解锁所需道具 int32 IsUpgrade = 4; // 升级开关 1开启 2关闭 int32 SkillType = 5; // 技能生效类型 0获得后生效 1穿戴生效 repeated SkinLevel Levels = 6; // 等级列表 @@ -864,27 +864,27 @@ message SkinItem { // etcd /game/skin_config message SkinConfig { - string Platform = 1; // 平台 - repeated SkinItem Items = 2; // 皮肤列表 + string Platform = 1; // 平台 + repeated SkinItem Items = 2; // 皮肤列表 } // etcd /game/awardlog_config message AwardLogConfig{ - string Platform = 1; // 平台 - repeated AwardLogData AwardLog =2; - repeated AnnouncerLogInfo AnnouncerLog = 3; - + string Platform = 1; // 平台 + repeated AwardLogData AwardLog = 2; + repeated AnnouncerLogInfo AnnouncerLog = 3; + } message AwardLogData{ - int32 TypeId = 1; //1话费 2实物 - int32 SortId = 2; //排序類型 1-数量 2-序号 - repeated AwardLogInfo AwardLog =3; + int32 TypeId = 1; //1话费 2实物 + int32 SortId = 2; //排序類型 1-数量 2-序号 + repeated AwardLogInfo AwardLog = 3; } message AwardLogInfo{ int32 ItemId = 2; //道具ID - int64 Num = 4; //数量 - string Url = 5; //话费icon - int32 Order = 6; //序号 + int64 Num = 4; //数量 + string Url = 5; //话费icon + int32 Order = 6; //序号 } //实时播报 @@ -893,7 +893,7 @@ message AnnouncerLogInfo{ string Name = 2; //玩家名字 string Phone = 3; //电话 int32 ItemId = 4; //获得物品ID - int32 TypeId = 5; //1-话费 2-实物 + int32 TypeId = 5; //1-话费 2-实物 } // etcd /game/guide_config @@ -906,17 +906,17 @@ message GuideConfig { //娃娃机配置视频 // etcd /game/machine_config message MachineConfig{ - string Platform = 1; // 平台 - repeated MachineInfo Info = 2; + string Platform = 1; // 平台 + repeated MachineInfo Info = 2; } message MachineInfo{ int32 MachineId = 1; //娃娃机Id int64 AppId = 2; string ServerSecret = 3; string StreamId = 4; - int32 CostItemNum = 5; //消耗道具数量 - int32 ItemId = 6; //获得道具Id - int32 ItemNum = 7; //获得道具数量 + int32 CostItemNum = 5; //消耗道具数量 + int32 ItemId = 6; //获得道具Id + int32 ItemNum = 7; //获得道具数量 string IconAddr = 8;//图片地址 string Name = 9;//场次名字 } @@ -979,4 +979,12 @@ message RoomConfigSystem{ int32 AutoCreate = 12; // 自动创建开关 1开启 2关闭 int32 AutoCreateTime = 13; // 自动创建时间间隔,单位秒 int32 On = 14; // 开关 1开启 2关闭 +} + +// etcd /game/client_upgrade +message ClientUpgrade{ + string Platform = 1; // 平台 + int32 On = 2; // 开关 1开启 2关闭 + int32 OnForce = 3; // 强制升级开关 1开启 2关闭 + repeated ItemInfo Reward = 4; // 奖励 } \ No newline at end of file diff --git a/worldsrv/action_bag.go b/worldsrv/action_bag.go index 8b3463f..4712c73 100644 --- a/worldsrv/action_bag.go +++ b/worldsrv/action_bag.go @@ -280,7 +280,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e if acceptPlayer != nil { logger.Logger.Trace("道具赠送成功", msg.ItemId) remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId) - BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum}) + AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{ + ItemId: msg.GetItemId(), + ItemNum: int64(msg.GetItemNum()), + }}) BagMgrSingleton.AddItems(&model.AddItemParam{ Platform: p.Platform, SnId: p.SnId, @@ -305,7 +308,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e if data != nil && aPlayer != nil { logger.Logger.Trace("道具赠送成功", msg.ItemId) remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId) - BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum}) + AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{ + ItemId: msg.GetItemId(), + ItemNum: int64(msg.GetItemNum()), + }}) BagMgrSingleton.AddItems(&model.AddItemParam{ Platform: p.Platform, SnId: p.SnId, diff --git a/worldsrv/action_player.go b/worldsrv/action_player.go index ca2d252..e7791e2 100644 --- a/worldsrv/action_player.go +++ b/worldsrv/action_player.go @@ -10,6 +10,7 @@ import ( "math/rand" "net/url" "regexp" + "slices" "strconv" "strings" "time" @@ -84,7 +85,7 @@ func (this *CSInviteCodePlayerHandler) Process(s *netlib.Session, packetid int, } //发送邮件 - var otherParams []int32 + var otherParams []int64 newMsg := model.NewMessage("", p.SnId, "", p.SnId, model.MSGTYPE_INVITECODE, p.Name, inviteCode, coin, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", otherParams, p.Platform, model.HallAll, nil) err = model.InsertMessage(p.Platform, newMsg) @@ -1983,11 +1984,15 @@ func CSPlayerData(s *netlib.Session, packetid int, data interface{}, sid int64) } // 老版本升级 - if p.ClientVer < model.GameParamData.ClientVersion { - if cspl.GetClientVer() == model.GameParamData.ClientVersion { - // 升级了 - p.ClientVer = model.GameParamData.ClientVersion - //todo 发奖 + clientUpgradeConfig := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade + if clientUpgradeConfig != nil && clientUpgradeConfig.GetOn() == common.On && + (len(model.GameParamData.ClientVersionChannel) == 0 || slices.Contains(model.GameParamData.ClientVersionChannel, p.LastChannel)) { + if p.ClientVer < model.GameParamData.ClientVersion { + if cspl.GetClientVer() == model.GameParamData.ClientVersion { + // 升级了 + p.ClientVer = model.GameParamData.ClientVersion + AddMailClientUpgrade(p.SnId, clientUpgradeConfig.GetReward()) + } } } } diff --git a/worldsrv/action_welfare.go b/worldsrv/action_welfare.go index 8f1c5b1..1afccc6 100644 --- a/worldsrv/action_welfare.go +++ b/worldsrv/action_welfare.go @@ -14,6 +14,7 @@ import ( "mongo.games.com/game/model" "mongo.games.com/game/mq" "mongo.games.com/game/proto" + "mongo.games.com/game/protocol/upgrade" webapiproto "mongo.games.com/game/protocol/webapi" "mongo.games.com/game/protocol/welfare" "mongo.games.com/game/srvdata" @@ -1309,6 +1310,39 @@ func (this *CSDiamondBankTakeDiamondHandler) Process(s *netlib.Session, packetid return nil }*/ +func CSClientUpgrades(s *netlib.Session, packetid int, data interface{}, sid int64) error { + logger.Logger.Tracef("CSClientUpgrades Process recv %v", data) + _, ok := data.(*upgrade.CSClientUpgrades) + if !ok { + return nil + } + + p := PlayerMgrSington.GetPlayer(sid) + if p == nil { + return nil + } + + cfg := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade + if cfg == nil { + return nil + } + + pack := &upgrade.SCClientUpgrades{ + On: cfg.GetOn() == common.On, + OnForce: cfg.GetOnForce() == common.On, + Version: model.GameParamData.ClientVersion, + } + for _, v := range cfg.GetReward() { + pack.Award = append(pack.Award, &upgrade.PropInfo{ + ItemId: v.GetItemId(), + ItemNum: v.GetItemNum(), + }) + } + p.SendToClient(int(upgrade.PacketID_PACKET_SCClientUpgrades), pack) + logger.Logger.Tracef("SCClientUpgrades: %v", pack) + return nil +} + func init() { // 领取救济金 common.RegisterHandler(int(welfare.SPacketID_PACKET_CS_WELF_GETRELIEFFUND), &CSGetReliefFundHandler{}) @@ -1374,4 +1408,6 @@ func init() { common.Register(int(welfare.SPacketID_PACKET_CSPermitExchange), welfare.CSPermitExchange{}, CSPermitExchange) // 赛季典藏通行证商品信息 common.Register(int(welfare.SPacketID_PACKET_CSPermitShop), welfare.CSPermitShop{}, CSPermitShop) + // 客户端升级奖励信息 + common.Register(int(upgrade.PacketID_PACKET_CSClientUpgrades), upgrade.CSClientUpgrades{}, CSClientUpgrades) } diff --git a/worldsrv/addmail.go b/worldsrv/addmail.go new file mode 100644 index 0000000..8faf733 --- /dev/null +++ b/worldsrv/addmail.go @@ -0,0 +1,127 @@ +package main + +import ( + "mongo.games.com/game/protocol/webapi" + "time" + + "github.com/globalsign/mgo/bson" + "mongo.games.com/goserver/core/basic" + "mongo.games.com/goserver/core/i18n" + "mongo.games.com/goserver/core/logger" + "mongo.games.com/goserver/core/task" + + "mongo.games.com/game/model" +) + +type AddMailParam struct { + Platform string // 平台 + Tp int32 // 邮件类型 + SrcId int32 // 发送人 + SrcName string // 发送人名字 + SnId int32 // 收件人玩家id + Title string // 标题 + Content string // 内容 + Items []*model.Item // 道具 + ShowId int64 // 显示位置 + Channel []string // 包渠道 +} + +func AddMail(param *AddMailParam) { + logger.Logger.Tracef("AddMail %+v", *param) + if param.SnId <= 0 || param.Title == "" || param.Content == "" { + return + } + + p := PlayerMgrSington.GetPlayerBySnId(param.SnId) + if p != nil { + param.Platform = p.Platform + } + + if param.Platform == "" { + return + } + + opener := int32(1) + if param.SrcId <= 0 { + opener = 0 + } + + var params []int64 + for _, v := range param.Items { + params = append(params, int64(v.ItemId)) + params = append(params, v.ItemNum) + } + + var msg *model.Message + task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} { + msg = &model.Message{ + Id: bson.NewObjectId(), + MType: param.Tp, + Title: param.Title, + Content: param.Content, + Oper: opener, + SrcId: param.SrcId, + SrcName: param.SrcName, + SnId: param.SnId, + State: model.MSGSTATE_UNREAD, + CreatTs: time.Now().Unix(), + AttachState: model.MSGATTACHSTATE_DEFAULT, + Params: params, + Platform: param.Platform, + ShowId: param.ShowId, + Channel: param.Channel, + } + if msg.Pid == "" { + msg.Pid = msg.Id.Hex() + } + return model.InsertMessage(param.Platform, msg) + }), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) { + if data == nil { + if p := PlayerMgrSington.GetPlayerBySnId(param.SnId); p != nil { + p.AddMessage(msg) + } + } else { + logger.Logger.Errorf("AddMail Error %v", data) + } + }), "AddMail").Start() +} + +// AddMailByItem 赠送道具到邮件 +// srcId 发送人 srcName发送人名字 +// showId 显示位置 +func AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []*model.Item) { + content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName) + title := i18n.Tr("languages", "GiftMailTitle") + AddMail(&AddMailParam{ + Platform: platform, + Tp: model.MSGTYPE_ITEM, + SrcId: srcId, + SrcName: srcName, + SnId: snid, + Title: title, + Content: content, + Items: items, + ShowId: showId, + }) +} + +func AddMailClientUpgrade(snid int32, items []*webapi.ItemInfo) { + var arr []*model.Item + for _, v := range items { + arr = append(arr, &model.Item{ + ItemId: v.ItemId, + ItemNum: v.ItemNum, + }) + } + + content := i18n.Tr("languages", "UpgradeTitle") + title := i18n.Tr("languages", "Upgrade") + + AddMail(&AddMailParam{ + Tp: model.MSGTYPE_ITEM, + SnId: snid, + Title: title, + Content: content, + Items: arr, + }) +} diff --git a/worldsrv/bagmgr.go b/worldsrv/bagmgr.go index cdba9d6..2422c0c 100644 --- a/worldsrv/bagmgr.go +++ b/worldsrv/bagmgr.go @@ -806,29 +806,6 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err })).StartByExecutor(fmt.Sprintf("Player%v", param.SnId)) } -// AddMailByItem 赠送道具到邮件 -// srcId 发送人 srcName发送人名字 -// showId 显示位置 -// items[0]:道具id items[1]:道具数量 items[2]:道具id items[3]:道具数量 -func (this *BagMgr) AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []int32) { - logger.Logger.Trace("AddMailByItem:", srcId, srcName, items) - var newMsg *model.Message - task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} { - content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName) - title := i18n.Tr("languages", "GiftMailTitle") - newMsg = model.NewMessageByPlayer("", 1, srcId, srcName, snid, model.MSGTYPE_ITEM, title, content, - 0, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", items, platform, showId) - return model.InsertMessage(platform, newMsg) - }), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) { - if data == nil { - p := PlayerMgrSington.GetPlayerBySnId(snid) - if p != nil { - p.AddMessage(newMsg) - } - } - }), "AddMailByItem").Start() -} - // VerifyUpJybInfo 兑换礼包 func (this *BagMgr) VerifyUpJybInfo(p *Player, args *model.VerifyUpJybInfoArgs) { diff --git a/worldsrv/etcd.go b/worldsrv/etcd.go index 4bf2b08..128a87b 100644 --- a/worldsrv/etcd.go +++ b/worldsrv/etcd.go @@ -100,6 +100,8 @@ func init() { etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent) //娃娃机配置 etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, platformConfigEvent) + //客户端升级奖励配置 + etcd.Register(etcd.ETCDKEY_ClientUpgrade, webapi.ClientUpgrade{}, platformConfigEvent) } func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) { @@ -334,9 +336,26 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e if !isInit { PlayerMgrSington.BroadcastDataConfigToPlatform(config.Platform, common.DataConfigSprite) } + case *webapi.ClientUpgrade: + PlatformMgrSingleton.GetConfig(config.Platform).ClientUpgrade = config default: logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey) } + PlatformMgrSingleton.GetConfig("1").ClientUpgrade = &webapi.ClientUpgrade{ + Platform: "1", + On: 1, + OnForce: 0, + Reward: []*webapi.ItemInfo{ + { + ItemId: 100001, + ItemNum: 100, + }, + { + ItemId: 100002, + ItemNum: 100, + }, + }, + } } func handlerEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) { diff --git a/worldsrv/permitmgr.go b/worldsrv/permitmgr.go index 759bde8..ffd96fd 100644 --- a/worldsrv/permitmgr.go +++ b/worldsrv/permitmgr.go @@ -92,14 +92,14 @@ func (r *PermitMgr) OnDayTimer() { rank := k + 1 for _, rankInfo := range cfg { var has bool - var items []int32 + var items []int64 for r := rankInfo.GetStart(); r <= rankInfo.GetEnd(); r++ { if rank == int(r) { has = true var awards []model.AwardItem for _, item := range rankInfo.GetItemId() { - items = append(items, item.GetItemId()) - items = append(items, int32(item.GetItemNum())) + items = append(items, int64(item.GetItemId())) + items = append(items, item.GetItemNum()) awards = append(awards, model.AwardItem{ Id: item.GetItemId(), Num: item.GetItemNum(), diff --git a/worldsrv/player.go b/worldsrv/player.go index cd1d6bd..f8f267a 100644 --- a/worldsrv/player.go +++ b/worldsrv/player.go @@ -358,7 +358,7 @@ func (this *Player) OnLogined() { } mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogin, this.Tel, this.Ip, this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), 0, 0, - this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId)) + this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer)) this.OnlineLogLogin() @@ -431,7 +431,7 @@ func (this *Player) OnRehold() { } mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeRehold, this.Tel, this.Ip, this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), - gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId)) + gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer)) this.OnlineLogRehold() } @@ -683,7 +683,7 @@ func (this *Player) SendMessage(showId int64) { Grade: proto.Int64(msg.Grade), State: proto.Int32(msg.State), Ts: proto.Int32(int32(msg.CreatTs)), - Params: msg.Params, + Params: common.CopySliceInt64ToInt32(msg.Params), //todo 修改协议 AttachState: proto.Int32(msg.AttachState), GiftId: proto.String(msg.GiftId), GiftState: proto.Int32(giftState), @@ -1039,7 +1039,7 @@ func (this *Player) TestMail() { var newMsg *model.Message task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} { - var otherParams []int32 + var otherParams []int64 otherParams = append(otherParams, 10001, 3) otherParams = append(otherParams, 20001, 3) otherParams = append(otherParams, 20002, 3) @@ -1059,7 +1059,7 @@ func (this *Player) TestSubMail() { var newMsg *model.Message task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} { - var otherParams []int32 + var otherParams []int64 otherParams = append(otherParams, 10001, 3) otherParams = append(otherParams, 20001, 3) otherParams = append(otherParams, 20002, 3) @@ -1106,8 +1106,8 @@ func (this *Player) GetMessageAttach(id string) { if num := len(msg.Params); num > 0 && num%2 == 0 { for i := 0; i < num; i += 2 { items = append(items, &model.Item{ - ItemId: msg.Params[i], // 物品id - ItemNum: int64(msg.Params[i+1]), // 数量 + ItemId: int32(msg.Params[i]), // 物品id + ItemNum: msg.Params[i+1], // 数量 ObtainTime: time.Now().Unix(), }) if gainWay == common.GainWayItemPermitRank { @@ -1119,7 +1119,7 @@ func (this *Player) GetMessageAttach(id string) { } if tp != -1 { mq.Write(model.GenerateSystemFreeGive(this.SnId, this.Name, this.Platform, this.Channel, - model.SystemFreeGive_GiveType_TaskPermitRank, tp, int64(msg.Params[i+1]))) + model.SystemFreeGive_GiveType_TaskPermitRank, tp, msg.Params[i+1])) } } } @@ -1283,7 +1283,7 @@ func (this *Player) DropLine() { } mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeDrop, this.Tel, this.Ip, this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), - gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId)) + gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer)) this.SendPlayerCoin() this.OnlineLogDrop() @@ -1408,7 +1408,7 @@ func (this *Player) OnLogouted() { if !this.IsRob { mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogout, this.Tel, this.Ip, this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), - 0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId)) + 0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer)) this.OnlineLogLogout() } diff --git a/worldsrv/rankmatch.go b/worldsrv/rankmatch.go index dfdccf7..b847046 100644 --- a/worldsrv/rankmatch.go +++ b/worldsrv/rankmatch.go @@ -61,7 +61,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) { var coin int64 var diamond int64 - var otherParams []int32 + var otherParams []int64 for _, v := range item.Awards { switch v.Id { case 1: // 金币 @@ -70,7 +70,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) { diamond = int64(v.Num) default: // 道具 - otherParams = []int32{v.Id, v.Num} + otherParams = []int64{int64(v.Id), int64(v.Num)} } } @@ -767,12 +767,12 @@ func (r *RankMatchMgr) RankAward() { logger.Logger.Errorf("RankMatchMgr OnDayTimer FindPlayerPermitList player is nil %v", list.List[k].SnId) continue } - var items []int32 + var items []int64 for _, award := range rankAward { if award.RankLevelId == rankId { for _, itemInfo := range award.Item { - items = append(items, itemInfo.ItemId) - items = append(items, int32(itemInfo.ItemNum)) + items = append(items, int64(itemInfo.ItemId)) + items = append(items, itemInfo.ItemNum) } break } @@ -839,12 +839,12 @@ func (r *RankMatchMgr) RankAward() { logger.Logger.Errorf("RankMatchMgr OnDayTimer FindWinCoinListTienlen player is nil %v", ret.List[k].SnId) continue } - var items []int32 + var items []int64 for _, award := range rankAward { if award.RankLevelId == rankId { for _, itemInfo := range award.Item { - items = append(items, itemInfo.ItemId) - items = append(items, int32(itemInfo.ItemNum)) + items = append(items, int64(itemInfo.ItemId)) + items = append(items, itemInfo.ItemNum) } break } diff --git a/worldsrv/trascate_webapi.go b/worldsrv/trascate_webapi.go index 5732296..4e50e4c 100644 --- a/worldsrv/trascate_webapi.go +++ b/worldsrv/trascate_webapi.go @@ -1439,7 +1439,7 @@ func init() { // var otherParams []int32 newMsg = model.NewMessage("", int32(srcSnid), "", int32(destSnid), int32(messageType), title, content, coin, diamond, - model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", otherParams, platform, showId, channel) + model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", common.CopySliceInt32ToInt64(otherParams), platform, showId, channel) if newMsg != nil { err := model.InsertMessage(platform, newMsg) if err != nil { @@ -1452,7 +1452,7 @@ func init() { if destSnid == 0 { for _, psnid := range onlinePlayerSnid { newMsg := model.NewMessage(newMsg.Id.Hex(), newMsg.SrcId, "", psnid, newMsg.MType, newMsg.Title, newMsg.Content, newMsg.Coin, newMsg.Diamond, - newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, otherParams, platform, newMsg.ShowId, channel) + newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, common.CopySliceInt32ToInt64(otherParams), platform, newMsg.ShowId, channel) if newMsg != nil { dbMsgs = append(dbMsgs, newMsg) }