房间真人数量统计错误
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@ -582,6 +582,9 @@ func (this *Scene) AudienceSit(p *Player) {
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p.OnEnter(this)
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p.OnEnter(this)
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//避免游戏接口异常
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//避免游戏接口异常
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utils.RunPanicless(func() { this.sp.OnAudienceSit(this, p) })
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utils.RunPanicless(func() { this.sp.OnAudienceSit(this, p) })
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if !p.IsRob {
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this.realPlayerNum++
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}
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}
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}
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}
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}
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