diff --git a/gamesrv/base/scene.go b/gamesrv/base/scene.go index a59680f..87a3d78 100644 --- a/gamesrv/base/scene.go +++ b/gamesrv/base/scene.go @@ -582,6 +582,9 @@ func (this *Scene) AudienceSit(p *Player) { p.OnEnter(this) //避免游戏接口异常 utils.RunPanicless(func() { this.sp.OnAudienceSit(this, p) }) + if !p.IsRob { + this.realPlayerNum++ + } } }