public/data
by f16088e4e2 update 2024-09-20 13:44:01 +08:00
..
activity
botai
fishpath
gameconfig update 2024-09-05 11:26:18 +08:00
i18n
DB_ActSign.dat
DB_ActSign.json
DB_Activity1.dat
DB_Activity1.json
DB_AnimalColor.dat
DB_AnimalColor.json
DB_ArtilleryRate.dat
DB_ArtilleryRate.json
DB_ArtillerySkin.dat
DB_ArtillerySkin.json
DB_BlackWhite.dat
DB_BlackWhite.json
DB_CardsJD.dat
DB_CardsJD.json
DB_CardsYuLe.dat
DB_CardsYuLe.json
DB_ChessBilledRules.dat
DB_ChessBilledRules.json
DB_ChessMatchRules.dat
DB_ChessMatchRules.json
DB_ChessRank.dat
DB_ChessRank.json
DB_ClientVer.dat
DB_ClientVer.json
DB_CollectBox.dat
DB_CollectBox.json
DB_CollectBoxGain.dat
DB_CollectBoxGain.json
DB_CrashSearch.dat
DB_CrashSearch.json
DB_Createroom.dat
DB_Createroom.json
DB_DiamondLottery.dat
DB_DiamondLottery.json
DB_Fish.dat
DB_Fish.json
DB_FishOut.dat
DB_FishOut.json
DB_FishPath.dat
DB_FishPath.json
DB_FishRoom.dat
DB_FishRoom.json
DB_FishSkill.dat
DB_FishSkill.json
DB_FortuneGod_Odds.dat
DB_FortuneGod_Odds.json
DB_FortuneGod_TurnRate.dat
DB_FortuneGod_TurnRate.json
DB_FortuneGod_Weight.dat
DB_FortuneGod_Weight.json
DB_FortuneGod_WeightCondition.dat
DB_FortuneGod_WeightCondition.json
DB_GamMatchLV.dat
DB_GamMatchLV.json
DB_GameCoinPool.dat update 2024-09-09 14:42:12 +08:00
DB_GameCoinPool.json update 2024-09-09 14:42:12 +08:00
DB_GameFree.dat update 2024-09-05 11:26:18 +08:00
DB_GameFree.json update 2024-09-05 11:26:18 +08:00
DB_GameItem.dat update 2024-09-20 13:44:01 +08:00
DB_GameItem.json update 2024-09-20 13:44:01 +08:00
DB_GameMatchLevel.dat
DB_GameMatchLevel.json
DB_GameRule.dat update 2024-09-05 11:26:18 +08:00
DB_GameRule.json update 2024-09-05 11:26:18 +08:00
DB_GameSubsidy.dat
DB_GameSubsidy.json
DB_Game_Drop.dat
DB_Game_Drop.json
DB_Game_Introduction.dat
DB_Game_Introduction.json
DB_Game_Pet.dat
DB_Game_Pet.json
DB_Game_Role.dat
DB_Game_Role.json
DB_GiftBox.dat
DB_GiftBox.json
DB_GiftCard.dat update 2024-09-20 13:44:01 +08:00
DB_GiftCard.json
DB_IceAgeElementRate.dat
DB_IceAgeElementRate.json
DB_Legend_Odds.dat
DB_Legend_Odds.json
DB_Legend_TurnRate.dat
DB_Legend_TurnRate.json
DB_Legend_Weight.dat
DB_Legend_Weight.json
DB_Legend_WeightCondition.dat
DB_Legend_WeightCondition.json
DB_MatchRank.dat
DB_MatchRank.json
DB_Name.dat
DB_Name.json
DB_NameBoy.dat
DB_NameBoy.json
DB_NameGirl.dat
DB_NameGirl.json
DB_NewPlayer.dat
DB_NewPlayer.json
DB_PassShow.dat
DB_PassShow.json
DB_PetSkill.dat
DB_PetSkill.json
DB_PetSkillDes.dat
DB_PetSkillDes.json
DB_PhoneLottery.dat
DB_PhoneLottery.json
DB_PigBank_Diamond.dat
DB_PigBank_Diamond.json
DB_Pigbank_Prop.dat
DB_Pigbank_Prop.json
DB_PlayerExp.dat
DB_PlayerExp.json
DB_PlayerInfo.dat
DB_PlayerInfo.json
DB_PlayerType.dat
DB_PlayerType.json
DB_PotOdd.dat
DB_PotOdd.json
DB_PropExchange.dat update 2024-09-20 13:44:01 +08:00
DB_PropExchange.json
DB_RankCycle.dat
DB_RankCycle.json
DB_RankLevel.dat
DB_RankLevel.json
DB_RankReward.dat update 2024-09-05 17:17:18 +08:00
DB_RankReward.json update 2024-09-05 17:17:18 +08:00
DB_Sensitive_Words.dat
DB_Sensitive_Words.json
DB_Skin.dat update 2024-08-20 14:14:24 +08:00
DB_Skin.json update 2024-08-20 14:14:24 +08:00
DB_SkinLevel.dat update 2024-08-05 14:55:16 +08:00
DB_SkinLevel.json update 2024-08-05 14:55:16 +08:00
DB_SlotRateWeight.dat
DB_SlotRateWeight.json
DB_SystemChance.dat
DB_SystemChance.json
DB_Task.dat update 2024-09-20 13:44:01 +08:00
DB_Task.json update 2024-09-19 09:20:31 +08:00
DB_ThirdPlatformGameMapping.dat
DB_ThirdPlatformGameMapping.json
DB_Tips.dat
DB_Tips.json
DB_VIP.dat update 2024-08-20 14:40:59 +08:00
DB_VIP.json update 2024-08-20 14:40:59 +08:00
DB_VIPShow.dat update 2024-08-30 09:34:32 +08:00
DB_VIPShow.json update 2024-08-30 09:34:32 +08:00
README.md
clientparam.json
clubniceid.json
fishingparam.json
gamedata.json
gameparam.json update 2024-08-19 13:53:38 +08:00
gmac.json
icon_rob.json
normalparam.json
thrconfig.json
zone_rob.json

README.md

data

Getting started

To make it easy for you to get started with GitLab, here's a list of recommended next steps.

Already a pro? Just edit this README.md and make it your own. Want to make it easy? Use the template at the bottom!

Add your files

cd existing_repo
git remote add origin https://git.pogorockgames.com/mango-games/server/data.git
git branch -M main
git push -uf origin main

Integrate with your tools

Collaborate with your team

Test and Deploy

Use the built-in continuous integration in GitLab.


Editing this README

When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to makeareadme.com for this template.

Suggestions for a good README

Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.

Name

Choose a self-explaining name for your project.

Description

Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.

Badges

On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.

Visuals

Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.

Installation

Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.

Usage

Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.

Support

Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.

Roadmap

If you have ideas for releases in the future, it is a good idea to list them in the README.

Contributing

State if you are open to contributions and what your requirements are for accepting them.

For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.

You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.

Authors and acknowledgment

Show your appreciation to those who have contributed to the project.

License

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Project status

If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.