game_sync/gamesrv/slotspkg/internal/module/player/lastbetid.go

17 lines
353 B
Go

package player
func (p *Player) AddLastBetId(theme string, betId string) {
var oc = map[string]string{}
p.Cli.LastBetId.Get(&oc)
if oc == nil {
oc = map[string]string{}
}
oc[theme] = betId
p.Cli.LastBetId.Set(oc)
}
func (p *Player) GetLastBetId(theme string) string {
var oc = map[string]string{}
p.Cli.LastBetId.Get(&oc)
return oc[theme]
}