package player func (p *Player) AddLastBetId(theme string, betId string) { var oc = map[string]string{} p.Cli.LastBetId.Get(&oc) if oc == nil { oc = map[string]string{} } oc[theme] = betId p.Cli.LastBetId.Set(oc) } func (p *Player) GetLastBetId(theme string) string { var oc = map[string]string{} p.Cli.LastBetId.Get(&oc) return oc[theme] }