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No commits in common. "6a9c97c77c8e79723a1726db0d0ded6356e8caa9" and "995a9e010abad552b57f97a7e5275452b3287235" have entirely different histories.
6a9c97c77c
...
995a9e010a
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@ -41,6 +41,8 @@ func init() {
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if err = svc.InsertLotteryLogs(log.Platform, log); err != nil {
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if err = svc.InsertLotteryLogs(log.Platform, log); err != nil {
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logger.Logger.Errorf("InsertLotteryLogs error: %v", err)
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logger.Logger.Errorf("InsertLotteryLogs error: %v", err)
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}
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}
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mq.Write(&model.LotteryLog{Platform: log.Platform}, mq.RankLotteryLog)
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return
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return
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},
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},
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})
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})
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@ -69,8 +69,7 @@ func GetLotteryLogs(plt string, count int) (ret []*model.LotteryLog, err error)
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if clog == nil {
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if clog == nil {
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return nil, LotteryLogDBErr
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return nil, LotteryLogDBErr
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}
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}
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now := time.Now().Unix()
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err = clog.Find(bson.M{"ts": bson.M{"$lt": time.Now().Unix()}}).Sort("-ts").Limit(count).All(&ret)
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err = clog.Find(bson.M{"ts": bson.M{"$lt": now}}).Sort("-ts").Limit(count).All(&ret)
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if err != nil && !errors.Is(err, mgo.ErrNotFound) {
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if err != nil && !errors.Is(err, mgo.ErrNotFound) {
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return nil, err
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return nil, err
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}
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}
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@ -446,9 +446,6 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play
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} else {
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} else {
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logger.Logger.Error("slots Play err:", err)
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logger.Logger.Error("slots Play err:", err)
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}
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}
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playerEx.SlotsSession.SetCoin(int64(data.FinalCoin) * fortunedragon.NowByte)
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pack := &protocol.SCFortuneDragonBilled{
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pack := &protocol.SCFortuneDragonBilled{
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OpRetCode: proto.Int32(0),
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OpRetCode: proto.Int32(0),
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GameEndStr: proto.String(gameEndStr),
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GameEndStr: proto.String(gameEndStr),
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@ -391,7 +391,6 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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}
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}
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//playerEx.SlotsSession.SetCoin(playerEx.Coin * fortunerabbit.NowByte)
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//playerEx.SlotsSession.SetCoin(playerEx.Coin * fortunerabbit.NowByte)
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//logger.Logger.Trace("=============init dif coin", playerEx.Coin-playerEx.SlotsSession.Coin()/fortunerabbit.NowByte)
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//get data
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//get data
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Response, err := slots.SlotsMgrSington.Play(playerEx.SlotsSession, &base.SpinReq{
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Response, err := slots.SlotsMgrSington.Play(playerEx.SlotsSession, &base.SpinReq{
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@ -408,10 +407,8 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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data = assemble.DataToCli(Response).(assemble.GameEnd)
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data = assemble.DataToCli(Response).(assemble.GameEnd)
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if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
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if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
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//第一次触发或者正常模式
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//第一次触发或者正常模式
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//logger.Logger.Trace("=============addcoin1111 ", -data.TotalBet)
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playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
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playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
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playerEx.totalBet = int64(data.TotalBet)
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playerEx.totalBet = int64(data.TotalBet)
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//logger.Logger.Trace("=======bet======dif++++ ", float64(playerEx.Coin)-data.BetAfterCoin)
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}
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}
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var taxCoin float64
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var taxCoin float64
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if data.RoundReward > 0 {
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if data.RoundReward > 0 {
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@ -430,9 +427,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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gameEndStr = string(pi)
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gameEndStr = string(pi)
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if data.Results[0].FreeStatus == 3 || data.Results[0].FreeNumMax == 0 {
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if data.Results[0].FreeStatus == 3 || data.Results[0].FreeNumMax == 0 {
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//logger.Logger.Trace("===win==========addcoin222 ", data.RoundReward)
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playerEx.AddCoin(int64(data.RoundReward), common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName())
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playerEx.AddCoin(int64(data.RoundReward), common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName())
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//logger.Logger.Trace("=======win======dif++++ ", float64(playerEx.Coin)-data.FinalCoin)
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//免费游戏结束或者正常模式
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//免费游戏结束或者正常模式
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sceneEx.StaticsLaba(&base.StaticLabaParam{
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sceneEx.StaticsLaba(&base.StaticLabaParam{
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SnId: playerEx.SnId,
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SnId: playerEx.SnId,
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@ -455,13 +450,8 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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} else {
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} else {
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logger.Logger.Error("slots Play err:", err)
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logger.Logger.Error("slots Play err:", err)
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}
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}
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playerEx.SlotsSession.SetCoin(int64(data.FinalCoin) * fortunerabbit.NowByte)
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//logger.Logger.Trace("======end=======init dif coin", playerEx.Coin-playerEx.SlotsSession.Coin()/fortunerabbit.NowByte)
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if playerEx.Coin != int64(data.FinalCoin) {
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if playerEx.Coin != int64(data.FinalCoin) {
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logger.Logger.Error("==========playerEx.Coin != data.FinalCoin==============", (float64(playerEx.Coin)-data.FinalCoin)/10000)
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logger.Logger.Error("==========playerEx.Coin != Response.Coin==============", playerEx.Coin, data.FinalCoin)
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}
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}
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pack := &protocol.SCFortuneRabbitBilled{
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pack := &protocol.SCFortuneRabbitBilled{
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OpRetCode: proto.Int32(0),
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OpRetCode: proto.Int32(0),
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@ -104,7 +104,6 @@ func (l *LotteryData) Reset() {
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l.CostCard = 0
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l.CostCard = 0
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l.RobotCodeCount = 0
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l.RobotCodeCount = 0
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l.PlayerNum = 0
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l.PlayerNum = 0
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logger.Logger.Tracef("LotteryData Reset: %v", l.CId)
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}
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}
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// GetCode 获取抽奖码
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// GetCode 获取抽奖码
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@ -144,8 +143,8 @@ func (l *LotteryData) GetRemainCode() int {
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}
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}
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// 发奖
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// 发奖
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func (l *LotteryData) sendAward(must bool) {
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func (l *LotteryData) sendAward() {
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if l.isDone || !must {
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if l.isDone {
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return
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return
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}
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}
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@ -154,7 +153,6 @@ func (l *LotteryData) sendAward(must bool) {
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return
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return
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}
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}
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l.IsSend = true
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l.IsSend = true
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mq.Write(&model.LotteryLog{Platform: l.Platform}, mq.RankLotteryLog)
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var lotteryAward []*welfare.PropInfo
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var lotteryAward []*welfare.PropInfo
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for _, v := range l.Reward {
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for _, v := range l.Reward {
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@ -220,7 +218,6 @@ func (l *LotteryData) Done() {
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return
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return
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}
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}
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l.isDone = true
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l.isDone = true
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logger.Logger.Tracef("LotteryData Done1: cid:%v wincode:%v snid:%v", l.CId, l.WinCode, l.SnId)
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now := time.Now()
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now := time.Now()
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if l.EndTs <= 0 || l.EndTs >= now.Unix() || l.SnId > 0 || now.Unix()-l.EndTs > 5*60 {
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if l.EndTs <= 0 || l.EndTs >= now.Unix() || l.SnId > 0 || now.Unix()-l.EndTs > 5*60 {
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@ -418,12 +415,11 @@ func (l *LotteryData) Done() {
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Ts: l.WinTs,
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Ts: l.WinTs,
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}
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}
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mq.Write(lotteryLog)
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mq.Write(lotteryLog)
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logger.Logger.Tracef("LotteryData 抽奖中奖记录: %+v %p", *lotteryLog, l)
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logger.Logger.Tracef("LotteryData 抽奖中奖记录: %+v", *lotteryLog)
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logger.Logger.Tracef("LotteryData Done2: cid:%v wincode:%v snid:%v", l.CId, l.WinCode, l.SnId)
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// 开始发奖
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// 开始发奖
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l.sendAward(true)
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l.sendAward()
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}
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}
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})).StartByExecutor(fmt.Sprintf("LotterySendAward_%s_%d", l.Platform, l.CId))
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}), "LotterySendAward").Start()
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}
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}
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type LotteryConfig struct {
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type LotteryConfig struct {
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@ -467,9 +463,8 @@ func (l *LotteryMgr) Init() {
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}
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}
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func (l *LotteryMgr) Update() {
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func (l *LotteryMgr) Update() {
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for i := range l.Data {
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for _, v := range l.Data {
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for k := range l.Data[i] {
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for _, d := range v {
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d := l.Data[i][k]
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if d == nil {
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if d == nil {
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continue
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continue
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}
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}
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@ -480,11 +475,9 @@ func (l *LotteryMgr) Update() {
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// 随机给机器人发放抽奖码
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// 随机给机器人发放抽奖码
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d.sendRobotCode(1, 5)
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d.sendRobotCode(1, 5)
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// 活动结束,开始抽奖
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// 活动结束,开始抽奖
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logger.Logger.Tracef("Done1 cid:%v wincode:%v %p", d.CId, d.WinCode, d)
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d.Done()
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d.Done()
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logger.Logger.Tracef("Done2 cid:%v wincode:%v %p", d.CId, d.WinCode, d)
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// 开始发奖
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// 开始发奖
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d.sendAward(false)
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d.sendAward()
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}
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}
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}
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}
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}
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}
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