Merge branch 'develop' into release

This commit is contained in:
sk 2024-10-08 16:11:40 +08:00
commit fadd085e36
2 changed files with 16 additions and 14 deletions

View File

@ -2,11 +2,11 @@ set deployDir="..\deploy"
xcopy .\data\* %deployDir%\data\ /s /e /y xcopy .\data\* %deployDir%\data\ /s /e /y
for /f "tokens=*" %%a in (programs.txt) do ( for /f "tokens=*" %%a in (shell/programs.txt) do (
xcopy .\%%a\%%a %deployDir% /y xcopy .\%%a\%%a %deployDir% /y
del .\%%a\%%a del .\%%a\%%a
) )
for /f "tokens=*" %%f in (exclude.txt) do ( for /f "tokens=*" %%f in (shell/exclude.txt) do (
if exist "%deployDir%\data\%%f" (del "%deployDir%\data\%%f") if exist "%deployDir%\data\%%f" (del "%deployDir%\data\%%f")
) )

View File

@ -2033,19 +2033,21 @@ func (this *Player) ResetPermit() {
// 清理数据 // 清理数据
bag := BagMgrSingleton.GetBagInfo(this.SnId) bag := BagMgrSingleton.GetBagInfo(this.SnId)
if bag != nil { if bag != nil {
BagMgrSingleton.AddItems(&model.AddItemParam{ if bag.BagItem[common.ItemIDPermit] != nil {
Platform: this.Platform, BagMgrSingleton.AddItems(&model.AddItemParam{
SnId: this.SnId, Platform: this.Platform,
Change: []*model.Item{ SnId: this.SnId,
{ Change: []*model.Item{
ItemId: common.ItemIDPermit, {
ItemNum: -bag.BagItem[common.ItemIDPermit].ItemNum, ItemId: common.ItemIDPermit,
ItemNum: -bag.BagItem[common.ItemIDPermit].ItemNum,
},
}, },
}, GainWay: common.GainWayPermitReset,
GainWay: common.GainWayPermitReset, Operator: "system",
Operator: "system", Remark: "赛季积分清理",
Remark: "赛季积分清理", })
}) }
if model.GameParamData.PermitInitScore > 0 { if model.GameParamData.PermitInitScore > 0 {
bagInfo := BagMgrSingleton.GetBagInfo(this.SnId) bagInfo := BagMgrSingleton.GetBagInfo(this.SnId)