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@ -2033,19 +2033,21 @@ func (this *Player) ResetPermit() {
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// 清理数据
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bag := BagMgrSingleton.GetBagInfo(this.SnId)
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if bag != nil {
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BagMgrSingleton.AddItems(&model.AddItemParam{
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Platform: this.Platform,
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SnId: this.SnId,
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Change: []*model.Item{
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{
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ItemId: common.ItemIDPermit,
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ItemNum: -bag.BagItem[common.ItemIDPermit].ItemNum,
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if bag.BagItem[common.ItemIDPermit] != nil {
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BagMgrSingleton.AddItems(&model.AddItemParam{
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Platform: this.Platform,
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SnId: this.SnId,
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Change: []*model.Item{
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{
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ItemId: common.ItemIDPermit,
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ItemNum: -bag.BagItem[common.ItemIDPermit].ItemNum,
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},
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},
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},
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GainWay: common.GainWayPermitReset,
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Operator: "system",
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Remark: "赛季积分清理",
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})
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GainWay: common.GainWayPermitReset,
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Operator: "system",
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Remark: "赛季积分清理",
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})
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}
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if model.GameParamData.PermitInitScore > 0 {
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bagInfo := BagMgrSingleton.GetBagInfo(this.SnId)
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