modify:tienlen继续不带准备

This commit is contained in:
sk 2024-12-12 14:25:45 +08:00
parent aee3fbb10c
commit bf227fc024
1 changed files with 3 additions and 3 deletions

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@ -691,9 +691,9 @@ func (this *SceneBaseStateTienLen) OnPlayerOp(s *base.Scene, p *base.Player, opc
if sceneEx.IsCustom() && sceneEx.GetSceneState().GetState() == rule.TienLenSceneStateWaitPlayer { if sceneEx.IsCustom() && sceneEx.GetSceneState().GetState() == rule.TienLenSceneStateWaitPlayer {
// 玩家继续 // 玩家继续
if !playerEx.IsMarkFlag(base.PlayerState_Ready) { //if !playerEx.IsMarkFlag(base.PlayerState_Ready) {
playerEx.MarkFlag(base.PlayerState_Ready) // playerEx.MarkFlag(base.PlayerState_Ready)
} //}
// 扣房费 // 扣房费
// 房主扣费 // 房主扣费
if (sceneEx.GetCustom().GetCostType() == 2 && playerEx.SnId == sceneEx.GetCreator()) || if (sceneEx.GetCustom().GetCostType() == 2 && playerEx.SnId == sceneEx.GetCreator()) ||