diff --git a/gamesrv/tienlen/scenepolicy_tienlen.go b/gamesrv/tienlen/scenepolicy_tienlen.go index 2b75678..6644fda 100644 --- a/gamesrv/tienlen/scenepolicy_tienlen.go +++ b/gamesrv/tienlen/scenepolicy_tienlen.go @@ -691,9 +691,9 @@ func (this *SceneBaseStateTienLen) OnPlayerOp(s *base.Scene, p *base.Player, opc if sceneEx.IsCustom() && sceneEx.GetSceneState().GetState() == rule.TienLenSceneStateWaitPlayer { // 玩家继续 - if !playerEx.IsMarkFlag(base.PlayerState_Ready) { - playerEx.MarkFlag(base.PlayerState_Ready) - } + //if !playerEx.IsMarkFlag(base.PlayerState_Ready) { + // playerEx.MarkFlag(base.PlayerState_Ready) + //} // 扣房费 // 房主扣费 if (sceneEx.GetCustom().GetCostType() == 2 && playerEx.SnId == sceneEx.GetCreator()) ||