记牌器时间计算bug
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@ -4652,7 +4652,11 @@ func (this *Player) AddItemRecExpireTime(itemId int32, num, add int64, gainWay i
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if this.ItemRecExpireTime == 0 {
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this.ItemRecExpireTime = time.Now().Unix() + int64(itemData.Time)*3600*num
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} else {
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this.ItemRecExpireTime += int64(itemData.Time) * 3600 * num
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if this.ItemRecExpireTime >= time.Now().Unix() {
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this.ItemRecExpireTime += int64(itemData.Time) * 3600 * num
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} else {
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this.ItemRecExpireTime = time.Now().Unix() + int64(itemData.Time)*3600*num
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}
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}
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}
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