皮肤功能
This commit is contained in:
parent
29a8319849
commit
9ec909dd58
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@ -5,7 +5,5 @@ go env -w GO111MODULE=off
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call shell/build.bat
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echo "Wait all build task complete!"
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pause
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if %errorcode% neq 0 (
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pause
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)
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@ -196,103 +196,105 @@ const (
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)
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const (
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GainWay_NewPlayer int32 = 0 //新建角色
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GainWay_Pay = 1 //后台增加(主要是充值)
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GainWay_ByPMCmd = 2 //pm命令
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GainWay_MatchBreakBack = 3 //退赛退还
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GainWay_MatchSystemSupply = 4 //比赛奖励
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GainWay_Exchange = 5 //兑换
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GainWay_ServiceFee = 6 //桌费
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GainWay_CoinSceneWin = 7 //金豆场赢取
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GainWay_CoinSceneLost = 8 //金豆场输
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GainWay_CoinSceneEnter = 9 //进入金币场预扣
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GainWay_ShopBuy = 10 //商城购买或者兑换
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GainWay_CoinSceneLeave = 11 //金豆场回兑
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GainWay_HundredSceneWin = 12 //万人场赢取
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GainWay_HundredSceneLost = 13 //万人场输
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GainWay_MessageAttach = 14 //邮件
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GainWay_SafeBoxSave = 15 //保险箱存入
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GainWay_SafeBoxTakeOut = 16 //保险箱取出
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GainWay_Fishing = 17 //捕鱼
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GainWay_CoinSceneExchange = 18 //金豆场兑换
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GainWay_UpgradeAccount = 19 //升级账号
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GainWay_API_AddCoin = 20 //API操作钱包
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GainWay_GoldCome = 21 //财神降临
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GainWay_Transfer_System2Thrid = 22 //系统平台转入到第三方平台的金币
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GainWay_Transfer_Thrid2System = 23 //第三方平台转入到系统平台的金币
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GainWay_RebateTask = 24 //返利获取
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GainWay_IOSINSTALLSTABLE = 25 //ios安装奖励
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GainWay_VirtualChange = 26 //德州虚拟账变
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GainWay_CreatePrivateScene = 27 //创建私有房间
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GainWay_PrivateSceneReturn = 28 //解散私有房间返还
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GainWay_OnlineRandCoin = 29 //红包雨
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GainWay_Expire = 30 //到期清理
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GainWay_PromoterBind = 31 //手动绑定推广员
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GainWay_GradeShopReturn = 32 //积分商城撤单退还积分
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GainWay_Api_In = 33 //转移金币
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GainWay_Api_Out = 34 //转移金币
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GainWay_Shop_Buy = 35 //购买记录
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GainWay_MAIL_MTEM = 36 //邮件领取道具
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GainWay_Item_Sale = 37 //道具出售
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GainWay_ReliefFund = 38 //领取救济金
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GainWay_Shop_Revoke = 39 //撤单
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GainWay_ActSign = 40 //
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GainWay_MatchSignup = 41 //比赛报名费用
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GainWay_MatchSeason = 42 //比赛赛季奖励
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GainWay_ActSignNew = 43 //新签到
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GainWay_ActTurnplate = 44 //轮盘
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GainWay_ActBlindBox = 45 //盲盒
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GainWay_ActFirstPay = 46 //首充
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GainWay_VIPGift = 47 //vip礼包
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GainWay_ActContinuousPay = 48 //连续充值
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GainWay_ActJybAward = 49 //礼包码兑换
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GainWay_LeaveDeduct = 50 //离开扣分
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GainWay_LeaveCombat = 51 //离开补偿
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GainWay_RankMatch = 52 //排位赛段位奖励
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GainWay_AddBag = 53 //增加背包接口调用
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GainWay_SmallRocket = 54 //小火箭收入
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GainWay_BindTel = 55 //绑定手机号
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GainWay_ReliefFund2 = 56 //救济金看视频双倍领取
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GainWay_ActTurnplate2 = 57 //轮盘看视频双倍领取
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GainWay_ActSignNew2 = 58 //签到看视频双倍领取
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GainWay_ItemUse = 59 //道具使用
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GainWay_PhoneScore = 60 //手机积分活动
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GainWay_RankReward = 61 //排位奖励
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GainWay_TaskReward = 62 //任务奖励
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GainWay_Interact = 63 //房间内互动效果
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GainWayItemCollectExchange = 64 //集卡活动兑换
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GainWay_WeekCardAward = 65 //周卡奖励
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GainWay_PigrankTakeCoin = 66 //存钱罐领取耗费钻石
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GainWay_PigrankGainCoin = 67 //存钱罐打开获取金币
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GainWay_ItemMove = 68 //道具赠送
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GainWay_RoleUpgrade = 69 //角色升级
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GainWay_PetUpgrade = 70 //宠物升级
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GainWay_Game = 71 //游戏掉落
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GainWayItemCollectLogin = 73 //集卡活动登录
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GainWay_Collect = 74 //集卡活动
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GainWayItemPhoneScoreExchange = 75 //抽手机活动兑换
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GainWayItemTaskInvite = 78 //邀请任务
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GainWayItemTaskNewPlayer = 79 //新手任务
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GainWayItemTaskAchievement = 80 //成就任务
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GainWayItemTaskEveryDay = 81 //每日任务
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GainWayItemWeekActive = 82 //周活跃奖励
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GainWayContinueSign = 83 //累计签到
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GainWayBackend = 84 // 后台操作
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GainWayBuyCoin = 85 // 商城购买金币
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GainWayBuyItem = 86 // 商城购买道具
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GainWayBuyWeekCard = 87 // 商城购买周卡
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GainWayVipBuyCoin = 88 // vip商城购买金币
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GainWaySign7Con = 89 // 累计签到进阶奖励消耗
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GainWay_PigrankGainDiamond = 90 //存钱罐打开获取钻石
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GainWaySign7Add = 91 // 累计签到进阶奖励获得
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GainWayItemChange = 92 //背包内使用道具兑换话费
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GainWayPetSkillLevelUp = 93 //宠物技能升级
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GainWayPermitAward = 94 // 赛季通行证等级奖励
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GainWayItemPermitRank = 95 // 赛季通行证排行奖励
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GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
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GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
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GainWayItemTaskPermit = 98 // 赛季通行证任务
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GainWayDiamondLottery = 99 //钻石抽奖
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GainWay_NewPlayer int32 = 0 //新建角色
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GainWay_Pay = 1 //后台增加(主要是充值)
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GainWay_ByPMCmd = 2 //pm命令
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GainWay_MatchBreakBack = 3 //退赛退还
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GainWay_MatchSystemSupply = 4 //比赛奖励
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GainWay_Exchange = 5 //兑换
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GainWay_ServiceFee = 6 //桌费
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GainWay_CoinSceneWin = 7 //金豆场赢取
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GainWay_CoinSceneLost = 8 //金豆场输
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GainWay_CoinSceneEnter = 9 //进入金币场预扣
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GainWay_ShopBuy = 10 //商城购买或者兑换
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GainWay_CoinSceneLeave = 11 //金豆场回兑
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GainWay_HundredSceneWin = 12 //万人场赢取
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GainWay_HundredSceneLost = 13 //万人场输
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GainWay_MessageAttach = 14 //邮件
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GainWay_SafeBoxSave = 15 //保险箱存入
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GainWay_SafeBoxTakeOut = 16 //保险箱取出
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GainWay_Fishing = 17 //捕鱼
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GainWay_CoinSceneExchange = 18 //金豆场兑换
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GainWay_UpgradeAccount = 19 //升级账号
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GainWay_API_AddCoin = 20 //API操作钱包
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GainWay_GoldCome = 21 //财神降临
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GainWay_Transfer_System2Thrid = 22 //系统平台转入到第三方平台的金币
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GainWay_Transfer_Thrid2System = 23 //第三方平台转入到系统平台的金币
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GainWay_RebateTask = 24 //返利获取
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GainWay_IOSINSTALLSTABLE = 25 //ios安装奖励
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GainWay_VirtualChange = 26 //德州虚拟账变
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GainWay_CreatePrivateScene = 27 //创建私有房间
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GainWay_PrivateSceneReturn = 28 //解散私有房间返还
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GainWay_OnlineRandCoin = 29 //红包雨
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GainWay_Expire = 30 //到期清理
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GainWay_PromoterBind = 31 //手动绑定推广员
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GainWay_GradeShopReturn = 32 //积分商城撤单退还积分
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GainWay_Api_In = 33 //转移金币
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GainWay_Api_Out = 34 //转移金币
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GainWay_Shop_Buy = 35 //购买记录
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GainWay_MAIL_MTEM = 36 //邮件领取道具
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GainWay_Item_Sale = 37 //道具出售
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GainWay_ReliefFund = 38 //领取救济金
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GainWay_Shop_Revoke = 39 //撤单
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GainWay_ActSign = 40 //
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GainWay_MatchSignup = 41 //比赛报名费用
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GainWay_MatchSeason = 42 //比赛赛季奖励
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GainWay_ActSignNew = 43 //新签到
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GainWay_ActTurnplate = 44 //轮盘
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GainWay_ActBlindBox = 45 //盲盒
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GainWay_ActFirstPay = 46 //首充
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GainWay_VIPGift = 47 //vip礼包
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GainWay_ActContinuousPay = 48 //连续充值
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GainWay_ActJybAward = 49 //礼包码兑换
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GainWay_LeaveDeduct = 50 //离开扣分
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GainWay_LeaveCombat = 51 //离开补偿
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GainWay_RankMatch = 52 //排位赛段位奖励
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GainWay_AddBag = 53 //增加背包接口调用
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GainWay_SmallRocket = 54 //小火箭收入
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GainWay_BindTel = 55 //绑定手机号
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GainWay_ReliefFund2 = 56 //救济金看视频双倍领取
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GainWay_ActTurnplate2 = 57 //轮盘看视频双倍领取
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GainWay_ActSignNew2 = 58 //签到看视频双倍领取
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GainWay_ItemUse = 59 //道具使用
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GainWay_PhoneScore = 60 //手机积分活动
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GainWay_RankReward = 61 //排位奖励
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GainWay_TaskReward = 62 //任务奖励
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GainWay_Interact = 63 //房间内互动效果
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GainWayItemCollectExchange = 64 //集卡活动兑换
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GainWay_WeekCardAward = 65 //周卡奖励
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GainWay_PigrankTakeCoin = 66 //存钱罐领取耗费钻石
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GainWay_PigrankGainCoin = 67 //存钱罐打开获取金币
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GainWay_ItemMove = 68 //道具赠送
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GainWay_RoleUpgrade = 69 //角色升级
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GainWay_PetUpgrade = 70 //宠物升级
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GainWay_Game = 71 //游戏掉落
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GainWayItemCollectLogin = 73 //集卡活动登录
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GainWay_Collect = 74 //集卡活动
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GainWayItemPhoneScoreExchange = 75 //抽手机活动兑换
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GainWayItemTaskInvite = 78 //邀请任务
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GainWayItemTaskNewPlayer = 79 //新手任务
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GainWayItemTaskAchievement = 80 //成就任务
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GainWayItemTaskEveryDay = 81 //每日任务
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GainWayItemWeekActive = 82 //周活跃奖励
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GainWayContinueSign = 83 //累计签到
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GainWayBackend = 84 // 后台操作
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GainWayBuyCoin = 85 // 商城购买金币
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GainWayBuyItem = 86 // 商城购买道具
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GainWayBuyWeekCard = 87 // 商城购买周卡
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GainWayVipBuyCoin = 88 // vip商城购买金币
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GainWaySign7Con = 89 // 累计签到进阶奖励消耗
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GainWay_PigrankGainDiamond = 90 //存钱罐打开获取钻石
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GainWaySign7Add = 91 // 累计签到进阶奖励获得
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GainWayItemChange = 92 //背包内使用道具兑换话费
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GainWayPetSkillLevelUp = 93 //宠物技能升级
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GainWayPermitAward = 94 // 赛季通行证等级奖励
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GainWayItemPermitRank = 95 // 赛季通行证排行奖励
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GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
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GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
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GainWayItemTaskPermit = 98 // 赛季通行证任务
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GainWayDiamondLottery = 99 //钻石抽奖
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GainWaySkinUnLock = 100 // 皮肤解锁消耗
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GainWaySkinUpGrade = 101 // 皮肤升级消耗
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)
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// 后台选择 金币变化类型 的充值 类型id号起始
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@ -804,3 +806,8 @@ const (
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const PermitStartTsKey = "permit_start_ts"
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const PermitAdd = 0.2 // 典藏通行证赛季积分多加,百分比
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const (
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SkinGetAuto = 1
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SkinGetItem = 2
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)
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Binary file not shown.
BIN
data/DB_Task.dat
BIN
data/DB_Task.dat
Binary file not shown.
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@ -129,7 +129,7 @@ func (b *BindScoreSvc) GetInviteRankList(req *model.FindPlayerRankInviteListArgs
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type PInfo struct {
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SnId int32
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Name string // 昵称
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Roles *model.RolePetInfo
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Roles *model.ModInfo
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}
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var retPlayerList []PInfo
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cplayerdata := PlayerDataCollection(req.Platform)
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@ -205,7 +205,7 @@ func (b *BindScoreSvc) GetInviteScoreByType(req *model.FindPlayerRankInviteScore
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type PInfo struct {
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SnId int32
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Name string // 昵称
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Roles *model.RolePetInfo
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Roles *model.ModInfo
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}
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var retPlayer PInfo
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@ -243,7 +243,7 @@ func (b *BindScoreSvc) GetInviteList(req *model.InviteLisArgs, ret *model.Invite
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type M struct {
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Name string
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Roles *model.RolePetInfo
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Roles *model.ModInfo
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CreateTime time.Time
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SnId int32
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IScore int64
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@ -58,6 +58,7 @@ type PlayerData struct {
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TestLog []string
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RoleId int32
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PlayerPool int // 个人水池分
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SkinId int32
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}
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type SceneEx struct {
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@ -204,6 +205,9 @@ func (this *SceneEx) ThirteenWaterCreateRoomInfoPacket(s *base.Scene, p *base.Pl
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Level: proto.Int64(playerEx.PlayerData.Level),
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Exp: proto.Int64(playerEx.PlayerData.Exp),
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}
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if playerEx.Skin != nil {
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pd.SkinId = playerEx.Skin.ModId
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}
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ppp := &thirteen.Poker{}
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ppp.IndexType = -1
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pd.CardsO = ppp
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@ -290,6 +294,7 @@ func (this *SceneEx) ThirteenWaterCreateRoomInfoPacket(s *base.Scene, p *base.Pl
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IsConfirm: proto.Bool(playerEx.deterMine),
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IsLeave: true,
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RoleId: playerEx.RoleId,
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SkinId: playerEx.SkinId,
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}
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ppp := &thirteen.Poker{}
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ppp.IndexType = -1
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@ -1274,6 +1279,10 @@ func (this *SceneEx) CountBilled() {
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func (this *SceneEx) BackupPlayer(p *PlayerEx, isBilled bool) {
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testLog := make([]string, len(p.TestLog))
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copy(testLog, p.TestLog)
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skinId := int32(0)
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if p.Skin != nil {
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skinId = p.Skin.ModId
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}
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this.PlayerBackup[p.SnId] = &PlayerData{
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SnId: p.SnId,
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cards: p.cards,
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@ -1314,6 +1323,7 @@ func (this *SceneEx) BackupPlayer(p *PlayerEx, isBilled bool) {
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TestLog: testLog,
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RoleId: p.PlayerData.GetRoleId(),
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PlayerPool: p.playerPool,
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SkinId: skinId,
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}
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}
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@ -400,6 +400,9 @@ func TienLenCreatePlayerData(p *base.Player, rankScore int64) *tienlen.TienLenPl
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pd.SkillInfo = append(pd.SkillInfo, skillInfo)
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}
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}
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if p.Skin != nil {
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pd.SkinId = p.Skin.ModId
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}
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logger.Logger.Trace("TienLenCreatePlayerData pd : ", pd)
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return pd
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@ -217,10 +217,10 @@ type ShopTotal struct {
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AdReceiveNum int32 //已经领取的次数
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}
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type RolePetInfo struct {
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type ModInfo struct {
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ModUnlock map[int32]int32 //已经解锁的id:等级
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ModId int32 //使用中的id
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SkillInfo map[int32]map[int32]int32 //技能等级 宠物id:技能id:技能等级
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SkillInfo map[int32]map[int32]int32 //技能等级 ModId:技能id:技能等级
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}
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// 七日签到数据
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@ -434,9 +434,9 @@ type PlayerData struct {
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WBLevel int32 //黑白名单 白:[1,10] 黑:[-1,-10]
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ShopTotal map[int32]*ShopTotal //key为商品id
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ShopLastLookTime map[int32]int64 //商品上一次的观看时间
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Roles *RolePetInfo //人物
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Pets *RolePetInfo //宠物
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Skin *RolePetInfo //皮肤
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Roles *ModInfo //人物
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Pets *ModInfo //宠物
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Skin *ModInfo //皮肤
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WelfData *WelfareData //活动数据
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*SignData
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VipMatchTimes int32 //VIP比赛场参与次数
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@ -571,13 +571,13 @@ type PlayerBaseInfo struct {
|
|||
PromoterTree int32
|
||||
TelephoneCallNum int32
|
||||
LastLogoutTime time.Time
|
||||
Roles *RolePetInfo
|
||||
Roles *ModInfo
|
||||
LastChannel string // 最后包类型
|
||||
}
|
||||
|
||||
type PlayerBaseInfo2 struct {
|
||||
Name string
|
||||
Roles *RolePetInfo
|
||||
Roles *ModInfo
|
||||
CreateTime time.Time
|
||||
}
|
||||
|
||||
|
@ -951,20 +951,30 @@ func (this *PlayerData) InitNewData(params string) {
|
|||
|
||||
func (this *PlayerData) InitRolesAndPets() {
|
||||
if this.Roles == nil || len(this.Roles.ModUnlock) == 0 {
|
||||
this.Roles = new(RolePetInfo)
|
||||
this.Roles.ModUnlock = make(map[int32]int32)
|
||||
this.Roles = &ModInfo{
|
||||
ModUnlock: make(map[int32]int32),
|
||||
ModId: 2000001,
|
||||
SkillInfo: make(map[int32]map[int32]int32),
|
||||
}
|
||||
this.Roles.ModUnlock[2000001] = 1
|
||||
this.Roles.ModId = 2000001
|
||||
}
|
||||
if this.Pets == nil {
|
||||
this.Pets = new(RolePetInfo)
|
||||
this.Pets.ModUnlock = make(map[int32]int32)
|
||||
|
||||
if this.Pets == nil || len(this.Pets.ModUnlock) == 0 {
|
||||
this.Pets = &ModInfo{
|
||||
ModUnlock: make(map[int32]int32),
|
||||
ModId: 1000001,
|
||||
SkillInfo: make(map[int32]map[int32]int32),
|
||||
}
|
||||
this.Pets.ModUnlock[1000001] = 1
|
||||
this.Pets.ModId = 1000001
|
||||
}
|
||||
if _, ok := this.Pets.ModUnlock[1000001]; !ok {
|
||||
this.Pets.ModUnlock[1000001] = 1
|
||||
this.Pets.ModId = 1000001
|
||||
|
||||
if this.Skin == nil || len(this.Skin.ModUnlock) == 0 {
|
||||
this.Skin = &ModInfo{
|
||||
ModUnlock: make(map[int32]int32),
|
||||
ModId: 300001,
|
||||
SkillInfo: make(map[int32]map[int32]int32),
|
||||
}
|
||||
this.Skin.ModUnlock[300001] = 1
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -38,6 +38,14 @@ const (
|
|||
PetsPacketID_PACKET_SC_ROLEPETUNLOCK PetsPacketID = 2560
|
||||
PetsPacketID_PACKET_CS_PETSKILLLEVELUP PetsPacketID = 2561 //技能升级
|
||||
PetsPacketID_PACKET_SC_PETSKILLLEVELUP PetsPacketID = 2562 //技能升级返回
|
||||
PetsPacketID_PACKET_CS_SKIN_INFO PetsPacketID = 2563 // 获取皮肤信息
|
||||
PetsPacketID_PACKET_SC_SKIN_INFO PetsPacketID = 2564 // 获取皮肤信息
|
||||
PetsPacketID_PACKET_CS_SKIN_USE PetsPacketID = 2565 // 使用皮肤
|
||||
PetsPacketID_PACKET_SC_SKIN_USE PetsPacketID = 2566 // 使用皮肤
|
||||
PetsPacketID_PACKET_CS_SKIN_UPGRADE PetsPacketID = 2567 // 皮肤升级
|
||||
PetsPacketID_PACKET_SC_SKIN_UPGRADE PetsPacketID = 2568 // 皮肤升级
|
||||
PetsPacketID_PACKET_CS_SKIN_UNLOCK PetsPacketID = 2569 // 皮肤解锁
|
||||
PetsPacketID_PACKET_SC_SKIN_UNLOCK PetsPacketID = 2570 // 皮肤解锁
|
||||
)
|
||||
|
||||
// Enum value maps for PetsPacketID.
|
||||
|
@ -57,6 +65,14 @@ var (
|
|||
2560: "PACKET_SC_ROLEPETUNLOCK",
|
||||
2561: "PACKET_CS_PETSKILLLEVELUP",
|
||||
2562: "PACKET_SC_PETSKILLLEVELUP",
|
||||
2563: "PACKET_CS_SKIN_INFO",
|
||||
2564: "PACKET_SC_SKIN_INFO",
|
||||
2565: "PACKET_CS_SKIN_USE",
|
||||
2566: "PACKET_SC_SKIN_USE",
|
||||
2567: "PACKET_CS_SKIN_UPGRADE",
|
||||
2568: "PACKET_SC_SKIN_UPGRADE",
|
||||
2569: "PACKET_CS_SKIN_UNLOCK",
|
||||
2570: "PACKET_SC_SKIN_UNLOCK",
|
||||
}
|
||||
PetsPacketID_value = map[string]int32{
|
||||
"PACKET_CANDY_ZERO": 0,
|
||||
|
@ -73,6 +89,14 @@ var (
|
|||
"PACKET_SC_ROLEPETUNLOCK": 2560,
|
||||
"PACKET_CS_PETSKILLLEVELUP": 2561,
|
||||
"PACKET_SC_PETSKILLLEVELUP": 2562,
|
||||
"PACKET_CS_SKIN_INFO": 2563,
|
||||
"PACKET_SC_SKIN_INFO": 2564,
|
||||
"PACKET_CS_SKIN_USE": 2565,
|
||||
"PACKET_SC_SKIN_USE": 2566,
|
||||
"PACKET_CS_SKIN_UPGRADE": 2567,
|
||||
"PACKET_SC_SKIN_UPGRADE": 2568,
|
||||
"PACKET_CS_SKIN_UNLOCK": 2569,
|
||||
"PACKET_SC_SKIN_UNLOCK": 2570,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -107,8 +131,11 @@ func (PetsPacketID) EnumDescriptor() ([]byte, []int) {
|
|||
type OpResultCode int32
|
||||
|
||||
const (
|
||||
OpResultCode_OPRC_Sucess OpResultCode = 0 //成功
|
||||
OpResultCode_OPRC_Error OpResultCode = 1 //失败
|
||||
OpResultCode_OPRC_Sucess OpResultCode = 0 //成功
|
||||
OpResultCode_OPRC_Error OpResultCode = 1 //失败
|
||||
OpResultCode_OPRC_NotEnough OpResultCode = 2 //道具不足
|
||||
OpResultCode_OPRC_MaxLevel OpResultCode = 3 //等级已满
|
||||
OpResultCode_OPRC_Unlock OpResultCode = 4 //未解锁
|
||||
)
|
||||
|
||||
// Enum value maps for OpResultCode.
|
||||
|
@ -116,10 +143,16 @@ var (
|
|||
OpResultCode_name = map[int32]string{
|
||||
0: "OPRC_Sucess",
|
||||
1: "OPRC_Error",
|
||||
2: "OPRC_NotEnough",
|
||||
3: "OPRC_MaxLevel",
|
||||
4: "OPRC_Unlock",
|
||||
}
|
||||
OpResultCode_value = map[string]int32{
|
||||
"OPRC_Sucess": 0,
|
||||
"OPRC_Error": 1,
|
||||
"OPRC_Sucess": 0,
|
||||
"OPRC_Error": 1,
|
||||
"OPRC_NotEnough": 2,
|
||||
"OPRC_MaxLevel": 3,
|
||||
"OPRC_Unlock": 4,
|
||||
}
|
||||
)
|
||||
|
||||
|
@ -1288,6 +1321,563 @@ func (x *SCPetSkillLevelUp) GetSkillLevel() int32 {
|
|||
return 0
|
||||
}
|
||||
|
||||
type Item struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //道具id
|
||||
N int64 `protobuf:"varint,2,opt,name=N,proto3" json:"N,omitempty"` //道具数量
|
||||
}
|
||||
|
||||
func (x *Item) Reset() {
|
||||
*x = Item{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[16]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *Item) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*Item) ProtoMessage() {}
|
||||
|
||||
func (x *Item) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[16]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use Item.ProtoReflect.Descriptor instead.
|
||||
func (*Item) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{16}
|
||||
}
|
||||
|
||||
func (x *Item) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *Item) GetN() int64 {
|
||||
if x != nil {
|
||||
return x.N
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type SkinInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //皮肤id
|
||||
Level int32 `protobuf:"varint,2,opt,name=Level,proto3" json:"Level,omitempty"` //皮肤等级
|
||||
MaxLevel int32 `protobuf:"varint,3,opt,name=MaxLevel,proto3" json:"MaxLevel,omitempty"` //最大等级
|
||||
Cost []*Item `protobuf:"bytes,4,rep,name=Cost,proto3" json:"Cost,omitempty"` // 升级消耗
|
||||
Have []*Item `protobuf:"bytes,5,rep,name=Have,proto3" json:"Have,omitempty"` // 拥有道具
|
||||
IsUsing bool `protobuf:"varint,6,opt,name=IsUsing,proto3" json:"IsUsing,omitempty"` //是否在使用中
|
||||
IsUnlock bool `protobuf:"varint,7,opt,name=IsUnlock,proto3" json:"IsUnlock,omitempty"` //是否已经解锁
|
||||
}
|
||||
|
||||
func (x *SkinInfo) Reset() {
|
||||
*x = SkinInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[17]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SkinInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SkinInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SkinInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[17]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SkinInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SkinInfo) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{17}
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetMaxLevel() int32 {
|
||||
if x != nil {
|
||||
return x.MaxLevel
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetCost() []*Item {
|
||||
if x != nil {
|
||||
return x.Cost
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetHave() []*Item {
|
||||
if x != nil {
|
||||
return x.Have
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetIsUsing() bool {
|
||||
if x != nil {
|
||||
return x.IsUsing
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *SkinInfo) GetIsUnlock() bool {
|
||||
if x != nil {
|
||||
return x.IsUnlock
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_INFO
|
||||
type CSSkinInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *CSSkinInfo) Reset() {
|
||||
*x = CSSkinInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[18]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSSkinInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSSkinInfo) ProtoMessage() {}
|
||||
|
||||
func (x *CSSkinInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[18]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSSkinInfo.ProtoReflect.Descriptor instead.
|
||||
func (*CSSkinInfo) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{18}
|
||||
}
|
||||
|
||||
//PACKET_SC_SKIN_INFO
|
||||
type SCSkinInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Infos []*SkinInfo `protobuf:"bytes,1,rep,name=Infos,proto3" json:"Infos,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCSkinInfo) Reset() {
|
||||
*x = SCSkinInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[19]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCSkinInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCSkinInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCSkinInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[19]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCSkinInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCSkinInfo) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{19}
|
||||
}
|
||||
|
||||
func (x *SCSkinInfo) GetInfos() []*SkinInfo {
|
||||
if x != nil {
|
||||
return x.Infos
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_USE
|
||||
type CSSkinUse struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
}
|
||||
|
||||
func (x *CSSkinUse) Reset() {
|
||||
*x = CSSkinUse{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[20]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSSkinUse) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSSkinUse) ProtoMessage() {}
|
||||
|
||||
func (x *CSSkinUse) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[20]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSSkinUse.ProtoReflect.Descriptor instead.
|
||||
func (*CSSkinUse) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{20}
|
||||
}
|
||||
|
||||
func (x *CSSkinUse) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//PACKET_SC_SKIN_USE
|
||||
type SCSkinUse struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
RetCode OpResultCode `protobuf:"varint,2,opt,name=RetCode,proto3,enum=pets.OpResultCode" json:"RetCode,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCSkinUse) Reset() {
|
||||
*x = SCSkinUse{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[21]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCSkinUse) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCSkinUse) ProtoMessage() {}
|
||||
|
||||
func (x *SCSkinUse) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[21]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCSkinUse.ProtoReflect.Descriptor instead.
|
||||
func (*SCSkinUse) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{21}
|
||||
}
|
||||
|
||||
func (x *SCSkinUse) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSkinUse) GetRetCode() OpResultCode {
|
||||
if x != nil {
|
||||
return x.RetCode
|
||||
}
|
||||
return OpResultCode_OPRC_Sucess
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_UPGRADE
|
||||
type CSSkinUpgrade struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
}
|
||||
|
||||
func (x *CSSkinUpgrade) Reset() {
|
||||
*x = CSSkinUpgrade{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[22]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSSkinUpgrade) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSSkinUpgrade) ProtoMessage() {}
|
||||
|
||||
func (x *CSSkinUpgrade) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[22]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSSkinUpgrade.ProtoReflect.Descriptor instead.
|
||||
func (*CSSkinUpgrade) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{22}
|
||||
}
|
||||
|
||||
func (x *CSSkinUpgrade) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//PACKET_SC_SKIN_UPGRADE
|
||||
type SCSkinUpgrade struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Info *SkinInfo `protobuf:"bytes,1,opt,name=Info,proto3" json:"Info,omitempty"`
|
||||
RetCode OpResultCode `protobuf:"varint,2,opt,name=RetCode,proto3,enum=pets.OpResultCode" json:"RetCode,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCSkinUpgrade) Reset() {
|
||||
*x = SCSkinUpgrade{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[23]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCSkinUpgrade) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCSkinUpgrade) ProtoMessage() {}
|
||||
|
||||
func (x *SCSkinUpgrade) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[23]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCSkinUpgrade.ProtoReflect.Descriptor instead.
|
||||
func (*SCSkinUpgrade) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{23}
|
||||
}
|
||||
|
||||
func (x *SCSkinUpgrade) GetInfo() *SkinInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCSkinUpgrade) GetRetCode() OpResultCode {
|
||||
if x != nil {
|
||||
return x.RetCode
|
||||
}
|
||||
return OpResultCode_OPRC_Sucess
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_UNLOCK
|
||||
type CSSKinUnLock struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
}
|
||||
|
||||
func (x *CSSKinUnLock) Reset() {
|
||||
*x = CSSKinUnLock{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[24]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSSKinUnLock) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSSKinUnLock) ProtoMessage() {}
|
||||
|
||||
func (x *CSSKinUnLock) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[24]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSSKinUnLock.ProtoReflect.Descriptor instead.
|
||||
func (*CSSKinUnLock) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{24}
|
||||
}
|
||||
|
||||
func (x *CSSKinUnLock) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//PACKET_SC_SKIN_UNLOCK
|
||||
type SCSkinUnLock struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
RetCode OpResultCode `protobuf:"varint,2,opt,name=RetCode,proto3,enum=pets.OpResultCode" json:"RetCode,omitempty"`
|
||||
Info *SkinInfo `protobuf:"bytes,3,opt,name=Info,proto3" json:"Info,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCSkinUnLock) Reset() {
|
||||
*x = SCSkinUnLock{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_pets_proto_msgTypes[25]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCSkinUnLock) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCSkinUnLock) ProtoMessage() {}
|
||||
|
||||
func (x *SCSkinUnLock) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_pets_proto_msgTypes[25]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCSkinUnLock.ProtoReflect.Descriptor instead.
|
||||
func (*SCSkinUnLock) Descriptor() ([]byte, []int) {
|
||||
return file_pets_proto_rawDescGZIP(), []int{25}
|
||||
}
|
||||
|
||||
func (x *SCSkinUnLock) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSkinUnLock) GetRetCode() OpResultCode {
|
||||
if x != nil {
|
||||
return x.RetCode
|
||||
}
|
||||
return OpResultCode_OPRC_Sucess
|
||||
}
|
||||
|
||||
func (x *SCSkinUnLock) GetInfo() *SkinInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_pets_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_pets_proto_rawDesc = []byte{
|
||||
|
@ -1423,39 +2013,99 @@ var file_pets_proto_rawDesc = []byte{
|
|||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
0x74, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -1471,7 +2121,7 @@ func file_pets_proto_rawDescGZIP() []byte {
|
|||
}
|
||||
|
||||
var file_pets_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||
var file_pets_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
||||
var file_pets_proto_msgTypes = make([]protoimpl.MessageInfo, 26)
|
||||
var file_pets_proto_goTypes = []interface{}{
|
||||
(PetsPacketID)(0), // 0: pets.PetsPacketID
|
||||
(OpResultCode)(0), // 1: pets.OpResultCode
|
||||
|
@ -1491,6 +2141,16 @@ var file_pets_proto_goTypes = []interface{}{
|
|||
(*PetSkillInfo)(nil), // 15: pets.PetSkillInfo
|
||||
(*CSPetSkillLevelUp)(nil), // 16: pets.CSPetSkillLevelUp
|
||||
(*SCPetSkillLevelUp)(nil), // 17: pets.SCPetSkillLevelUp
|
||||
(*Item)(nil), // 18: pets.Item
|
||||
(*SkinInfo)(nil), // 19: pets.SkinInfo
|
||||
(*CSSkinInfo)(nil), // 20: pets.CSSkinInfo
|
||||
(*SCSkinInfo)(nil), // 21: pets.SCSkinInfo
|
||||
(*CSSkinUse)(nil), // 22: pets.CSSkinUse
|
||||
(*SCSkinUse)(nil), // 23: pets.SCSkinUse
|
||||
(*CSSkinUpgrade)(nil), // 24: pets.CSSkinUpgrade
|
||||
(*SCSkinUpgrade)(nil), // 25: pets.SCSkinUpgrade
|
||||
(*CSSKinUnLock)(nil), // 26: pets.CSSKinUnLock
|
||||
(*SCSkinUnLock)(nil), // 27: pets.SCSkinUnLock
|
||||
}
|
||||
var file_pets_proto_depIdxs = []int32{
|
||||
2, // 0: pets.SCRoleInfo.Infos:type_name -> pets.RoleInfo
|
||||
|
@ -1504,11 +2164,19 @@ var file_pets_proto_depIdxs = []int32{
|
|||
1, // 8: pets.SCRolePetUnlock.RetCode:type_name -> pets.OpResultCode
|
||||
2, // 9: pets.SCRolePetUnlock.RoleInfo:type_name -> pets.RoleInfo
|
||||
5, // 10: pets.SCRolePetUnlock.PetInfo:type_name -> pets.PetInfo
|
||||
11, // [11:11] is the sub-list for method output_type
|
||||
11, // [11:11] is the sub-list for method input_type
|
||||
11, // [11:11] is the sub-list for extension type_name
|
||||
11, // [11:11] is the sub-list for extension extendee
|
||||
0, // [0:11] is the sub-list for field type_name
|
||||
18, // 11: pets.SkinInfo.Cost:type_name -> pets.Item
|
||||
18, // 12: pets.SkinInfo.Have:type_name -> pets.Item
|
||||
19, // 13: pets.SCSkinInfo.Infos:type_name -> pets.SkinInfo
|
||||
1, // 14: pets.SCSkinUse.RetCode:type_name -> pets.OpResultCode
|
||||
19, // 15: pets.SCSkinUpgrade.Info:type_name -> pets.SkinInfo
|
||||
1, // 16: pets.SCSkinUpgrade.RetCode:type_name -> pets.OpResultCode
|
||||
1, // 17: pets.SCSkinUnLock.RetCode:type_name -> pets.OpResultCode
|
||||
19, // 18: pets.SCSkinUnLock.Info:type_name -> pets.SkinInfo
|
||||
19, // [19:19] is the sub-list for method output_type
|
||||
19, // [19:19] is the sub-list for method input_type
|
||||
19, // [19:19] is the sub-list for extension type_name
|
||||
19, // [19:19] is the sub-list for extension extendee
|
||||
0, // [0:19] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_pets_proto_init() }
|
||||
|
@ -1709,6 +2377,126 @@ func file_pets_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*Item); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SkinInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSSkinInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSkinInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSSkinUse); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSkinUse); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSSkinUpgrade); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSkinUpgrade); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSSKinUnLock); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_pets_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSkinUnLock); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -1716,7 +2504,7 @@ func file_pets_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_pets_proto_rawDesc,
|
||||
NumEnums: 2,
|
||||
NumMessages: 16,
|
||||
NumMessages: 26,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -18,12 +18,23 @@ enum PetsPacketID {
|
|||
PACKET_SC_ROLEPETUNLOCK = 2560;
|
||||
PACKET_CS_PETSKILLLEVELUP = 2561;//技能升级
|
||||
PACKET_SC_PETSKILLLEVELUP = 2562;//技能升级返回
|
||||
PACKET_CS_SKIN_INFO = 2563;// 获取皮肤信息
|
||||
PACKET_SC_SKIN_INFO = 2564;// 获取皮肤信息
|
||||
PACKET_CS_SKIN_USE = 2565;// 使用皮肤
|
||||
PACKET_SC_SKIN_USE = 2566;// 使用皮肤
|
||||
PACKET_CS_SKIN_UPGRADE = 2567;// 皮肤升级
|
||||
PACKET_SC_SKIN_UPGRADE = 2568;// 皮肤升级
|
||||
PACKET_CS_SKIN_UNLOCK = 2569;// 皮肤解锁
|
||||
PACKET_SC_SKIN_UNLOCK = 2570;// 皮肤解锁
|
||||
}
|
||||
|
||||
//操作结果
|
||||
enum OpResultCode {
|
||||
OPRC_Sucess = 0; //成功
|
||||
OPRC_Error = 1; //失败
|
||||
OPRC_NotEnough = 2; //道具不足
|
||||
OPRC_MaxLevel = 3; //等级已满
|
||||
OPRC_Unlock = 4; //未解锁
|
||||
}
|
||||
//人物信息
|
||||
message RoleInfo {
|
||||
|
@ -139,4 +150,58 @@ message SCPetSkillLevelUp{
|
|||
int32 PetId = 1;
|
||||
int32 SkillId = 2;
|
||||
int32 SkillLevel = 3;
|
||||
}
|
||||
|
||||
message Item{
|
||||
int32 Id = 1;//道具id
|
||||
int64 N = 2;//道具数量
|
||||
}
|
||||
|
||||
message SkinInfo{
|
||||
int32 Id = 1;//皮肤id
|
||||
int32 Level = 2;//皮肤等级
|
||||
int32 MaxLevel = 3;//最大等级
|
||||
repeated Item Cost = 4;// 升级消耗
|
||||
repeated Item Have = 5;// 拥有道具
|
||||
bool IsUsing = 6;//是否在使用中
|
||||
bool IsUnlock = 7;//是否已经解锁
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_INFO
|
||||
message CSSkinInfo{
|
||||
}
|
||||
//PACKET_SC_SKIN_INFO
|
||||
message SCSkinInfo{
|
||||
repeated SkinInfo Infos = 1;
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_USE
|
||||
message CSSkinUse{
|
||||
int32 Id = 1;
|
||||
}
|
||||
//PACKET_SC_SKIN_USE
|
||||
message SCSkinUse{
|
||||
int32 Id = 1;
|
||||
OpResultCode RetCode = 2;
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_UPGRADE
|
||||
message CSSkinUpgrade{
|
||||
int32 Id = 1;
|
||||
}
|
||||
//PACKET_SC_SKIN_UPGRADE
|
||||
message SCSkinUpgrade{
|
||||
SkinInfo Info = 1;
|
||||
OpResultCode RetCode = 2;
|
||||
}
|
||||
|
||||
//PACKET_CS_SKIN_UNLOCK
|
||||
message CSSKinUnLock{
|
||||
int32 Id = 1;
|
||||
}
|
||||
//PACKET_SC_SKIN_UNLOCK
|
||||
message SCSkinUnLock{
|
||||
int32 Id = 1;
|
||||
OpResultCode RetCode = 2;
|
||||
SkinInfo Info = 3;
|
||||
}
|
|
@ -555,6 +555,7 @@ type ThirteenPlayerData struct {
|
|||
RoleId int32 `protobuf:"varint,27,opt,name=RoleId,proto3" json:"RoleId,omitempty"` //使用中的角色id
|
||||
Level int64 `protobuf:"varint,28,opt,name=Level,proto3" json:"Level,omitempty"` //玩家等级
|
||||
Exp int64 `protobuf:"varint,29,opt,name=Exp,proto3" json:"Exp,omitempty"` //玩家经验
|
||||
SkinId int32 `protobuf:"varint,30,opt,name=SkinId,proto3" json:"SkinId,omitempty"` //皮肤id
|
||||
}
|
||||
|
||||
func (x *ThirteenPlayerData) Reset() {
|
||||
|
@ -792,6 +793,13 @@ func (x *ThirteenPlayerData) GetExp() int64 {
|
|||
return 0
|
||||
}
|
||||
|
||||
func (x *ThirteenPlayerData) GetSkinId() int32 {
|
||||
if x != nil {
|
||||
return x.SkinId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//玩家进入
|
||||
//PACKET_SCThirteenPlayerEnter
|
||||
type SCThirteenPlayerEnter struct {
|
||||
|
@ -1409,7 +1417,7 @@ var file_thirteen_proto_rawDesc = []byte{
|
|||
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||||
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|
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|
||||
|
@ -1456,105 +1464,106 @@ var file_thirteen_proto_rawDesc = []byte{
|
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||||
}
|
||||
|
||||
var (
|
||||
|
|
|
@ -125,8 +125,9 @@ message ThirteenPlayerData {
|
|||
bool IsConfirm = 25; // 是否确认牌型
|
||||
bool IsLeave = 26; // 已经离场
|
||||
int32 RoleId = 27; //使用中的角色id
|
||||
int64 Level = 28; //玩家等级
|
||||
int64 Exp = 29; //玩家经验
|
||||
int64 Level = 28; //玩家等级
|
||||
int64 Exp = 29; //玩家经验
|
||||
int32 SkinId = 30; //皮肤id
|
||||
}
|
||||
|
||||
//玩家进入
|
||||
|
|
|
@ -204,6 +204,7 @@ type TienLenPlayerData struct {
|
|||
Exp int64 `protobuf:"varint,28,opt,name=Exp,proto3" json:"Exp,omitempty"` //玩家经验
|
||||
PigBankCoin int64 `protobuf:"varint,29,opt,name=PigBankCoin,proto3" json:"PigBankCoin,omitempty"` //存钱罐金币
|
||||
SkillInfo []*PetSkillInfo `protobuf:"bytes,30,rep,name=SkillInfo,proto3" json:"SkillInfo,omitempty"` //宠物技能信息
|
||||
SkinId int32 `protobuf:"varint,31,opt,name=SkinId,proto3" json:"SkinId,omitempty"` //皮肤id
|
||||
}
|
||||
|
||||
func (x *TienLenPlayerData) Reset() {
|
||||
|
@ -448,6 +449,13 @@ func (x *TienLenPlayerData) GetSkillInfo() []*PetSkillInfo {
|
|||
return nil
|
||||
}
|
||||
|
||||
func (x *TienLenPlayerData) GetSkinId() int32 {
|
||||
if x != nil {
|
||||
return x.SkinId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//宠物技能
|
||||
type PetSkillInfo struct {
|
||||
state protoimpl.MessageState
|
||||
|
@ -2279,7 +2287,7 @@ var File_tienlen_proto protoreflect.FileDescriptor
|
|||
|
||||
var file_tienlen_proto_rawDesc = []byte{
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@ -2332,315 +2340,316 @@ var file_tienlen_proto_rawDesc = []byte{
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0x63, 0x6f, 0x6c, 0x2f, 0x74, 0x69, 0x65, 0x6e, 0x6c, 0x65, 0x6e, 0x62, 0x06, 0x70, 0x72, 0x6f,
|
||||
0x74, 0x6f, 0x33,
|
||||
0x6e, 0x4c, 0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x10,
|
||||
0xfe, 0x29, 0x12, 0x20, 0x0a, 0x1b, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54,
|
||||
0x69, 0x65, 0x6e, 0x4c, 0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4c, 0x65, 0x61, 0x76,
|
||||
0x65, 0x10, 0xff, 0x29, 0x12, 0x19, 0x0a, 0x14, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53,
|
||||
0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65, 0x6e, 0x43, 0x61, 0x72, 0x64, 0x10, 0x80, 0x2a, 0x12,
|
||||
0x1f, 0x0a, 0x1a, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e,
|
||||
0x4c, 0x65, 0x6e, 0x47, 0x61, 0x6d, 0x65, 0x42, 0x69, 0x6c, 0x6c, 0x65, 0x64, 0x10, 0x81, 0x2a,
|
||||
0x12, 0x1d, 0x0a, 0x18, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65,
|
||||
0x6e, 0x4c, 0x65, 0x6e, 0x43, 0x75, 0x72, 0x4f, 0x70, 0x50, 0x6f, 0x73, 0x10, 0x82, 0x2a, 0x12,
|
||||
0x24, 0x0a, 0x1f, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e,
|
||||
0x4c, 0x65, 0x6e, 0x53, 0x6d, 0x61, 0x6c, 0x6c, 0x47, 0x61, 0x6d, 0x65, 0x42, 0x69, 0x6c, 0x6c,
|
||||
0x65, 0x64, 0x10, 0x83, 0x2a, 0x12, 0x25, 0x0a, 0x20, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f,
|
||||
0x53, 0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65, 0x6e, 0x55, 0x70, 0x64, 0x61, 0x74, 0x65, 0x4d,
|
||||
0x61, 0x73, 0x74, 0x65, 0x72, 0x53, 0x6e, 0x69, 0x64, 0x10, 0x84, 0x2a, 0x12, 0x26, 0x0a, 0x21,
|
||||
0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65, 0x6e,
|
||||
0x55, 0x70, 0x64, 0x61, 0x74, 0x65, 0x41, 0x75, 0x64, 0x69, 0x65, 0x6e, 0x63, 0x65, 0x4e, 0x75,
|
||||
0x6d, 0x10, 0x85, 0x2a, 0x12, 0x17, 0x0a, 0x12, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53,
|
||||
0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65, 0x6e, 0x41, 0x49, 0x10, 0x86, 0x2a, 0x12, 0x1f, 0x0a,
|
||||
0x1a, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65,
|
||||
0x6e, 0x46, 0x69, 0x72, 0x73, 0x74, 0x4f, 0x70, 0x50, 0x6f, 0x73, 0x10, 0x87, 0x2a, 0x12, 0x1d,
|
||||
0x0a, 0x18, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c,
|
||||
0x65, 0x6e, 0x43, 0x61, 0x72, 0x64, 0x54, 0x65, 0x73, 0x74, 0x10, 0x88, 0x2a, 0x12, 0x21, 0x0a,
|
||||
0x1c, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65,
|
||||
0x6e, 0x54, 0x68, 0x69, 0x6e, 0x6b, 0x4c, 0x6f, 0x6e, 0x67, 0x43, 0x6e, 0x74, 0x10, 0x89, 0x2a,
|
||||
0x12, 0x26, 0x0a, 0x21, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65,
|
||||
0x6e, 0x4c, 0x65, 0x6e, 0x46, 0x69, 0x72, 0x73, 0x74, 0x47, 0x69, 0x76, 0x65, 0x49, 0x74, 0x65,
|
||||
0x6d, 0x49, 0x74, 0x65, 0x6d, 0x10, 0x8a, 0x2a, 0x12, 0x20, 0x0a, 0x1b, 0x50, 0x41, 0x43, 0x4b,
|
||||
0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x69, 0x65, 0x6e, 0x4c, 0x65, 0x6e, 0x50, 0x65, 0x74, 0x53,
|
||||
0x6b, 0x69, 0x6c, 0x6c, 0x52, 0x65, 0x73, 0x10, 0x8b, 0x2a, 0x42, 0x27, 0x5a, 0x25, 0x6d, 0x6f,
|
||||
0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61,
|
||||
0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x74, 0x69, 0x65, 0x6e,
|
||||
0x6c, 0x65, 0x6e, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
|
|
@ -65,6 +65,7 @@ message TienLenPlayerData {
|
|||
int64 Exp = 28; //玩家经验
|
||||
int64 PigBankCoin = 29; //存钱罐金币
|
||||
repeated PetSkillInfo SkillInfo = 30;//宠物技能信息
|
||||
int32 SkinId = 31; //皮肤id
|
||||
}
|
||||
|
||||
//宠物技能
|
||||
|
|
|
@ -8,16 +8,19 @@ import (
|
|||
func init() {
|
||||
DataMgr.RegisterLoader("DB_Game_Role.dat", RolePetMgrSington)
|
||||
DataMgr.RegisterLoader("DB_Game_Pet.dat", RolePetMgrSington)
|
||||
DataMgr.RegisterLoader("DB_SkinLevel.dat", RolePetMgrSington)
|
||||
}
|
||||
|
||||
var RolePetMgrSington = &RolePetMgr{
|
||||
Roles: make(map[int32][]*server.DB_Game_Role),
|
||||
Pets: make(map[int32][]*server.DB_Game_Pet),
|
||||
Skins: make(map[int32][]*server.DB_SkinLevel),
|
||||
}
|
||||
|
||||
type RolePetMgr struct {
|
||||
Roles map[int32][]*server.DB_Game_Role
|
||||
Pets map[int32][]*server.DB_Game_Pet
|
||||
Skins map[int32][]*server.DB_SkinLevel
|
||||
}
|
||||
|
||||
func (this *RolePetMgr) Load(fileFullPath string) error {
|
||||
|
@ -33,11 +36,15 @@ func (this *RolePetMgr) Reload(fileFullPath string) error {
|
|||
func (this *RolePetMgr) Init() {
|
||||
this.Roles = make(map[int32][]*server.DB_Game_Role)
|
||||
this.Pets = make(map[int32][]*server.DB_Game_Pet)
|
||||
this.Skins = make(map[int32][]*server.DB_SkinLevel)
|
||||
for _, v := range PBDB_Game_RoleMgr.Datas.GetArr() {
|
||||
this.Roles[v.RoleId] = append(this.Roles[v.RoleId], v)
|
||||
this.Roles[v.GetRoleId()] = append(this.Roles[v.GetRoleId()], v)
|
||||
}
|
||||
for _, v := range PBDB_Game_PetMgr.Datas.GetArr() {
|
||||
this.Pets[v.PetId] = append(this.Pets[v.PetId], v)
|
||||
this.Pets[v.GetPetId()] = append(this.Pets[v.GetPetId()], v)
|
||||
}
|
||||
for _, v := range PBDB_SkinLevelMgr.Datas.GetArr() {
|
||||
this.Skins[v.GetSkinId()] = append(this.Skins[v.GetSkinId()], v)
|
||||
}
|
||||
}
|
||||
func (this *RolePetMgr) GetRoleByRoleIdAndLevel(roleId, level int32) *server.DB_Game_Role {
|
||||
|
@ -56,6 +63,17 @@ func (this *RolePetMgr) GetPetByPetIdAndLevel(petId, level int32) *server.DB_Gam
|
|||
}
|
||||
return nil
|
||||
}
|
||||
func (this *RolePetMgr) GetSkinBySkinIdAndLevel(id, level int32) *server.DB_SkinLevel {
|
||||
if v, ok := this.Skins[id]; ok {
|
||||
if len(v) > int(level) {
|
||||
return v[level]
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
func (this *RolePetMgr) GetSkinMaxLevel(id int32) int32 {
|
||||
return this.Skins[id][len(this.Skins[id])-1].GetLevel()
|
||||
}
|
||||
|
||||
// GetRoleAdd 获取角色加成
|
||||
// roleId 角色id
|
||||
|
|
|
@ -402,17 +402,230 @@ func (this *CSPetSkillLevelUpHandler) Process(s *netlib.Session, packetid int, d
|
|||
return nil
|
||||
}
|
||||
|
||||
func CSSkinInfo(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSSkinInfo %v", data)
|
||||
_, ok := data.(*pets.CSSkinInfo)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Warn("CSSkinInfo p == nil")
|
||||
return nil
|
||||
}
|
||||
pack := &pets.SCSkinInfo{
|
||||
Infos: PetMgrSington.GetSkinInfos(p),
|
||||
}
|
||||
p.SendToClient(int(pets.PetsPacketID_PACKET_SC_SKIN_INFO), pack)
|
||||
logger.Logger.Tracef("SCSkinInfo: %v", pack)
|
||||
return nil
|
||||
}
|
||||
|
||||
func CSSkinUse(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSSkinUse %v", data)
|
||||
msg, ok := data.(*pets.CSSkinUse)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Warn("CSSkinUse p == nil")
|
||||
return nil
|
||||
}
|
||||
|
||||
pack := &pets.SCSkinUse{
|
||||
Id: msg.GetId(),
|
||||
RetCode: pets.OpResultCode_OPRC_Error,
|
||||
}
|
||||
send := func() {
|
||||
p.SendToClient(int(pets.PetsPacketID_PACKET_SC_SKIN_USE), pack)
|
||||
logger.Logger.Tracef("SCSkinUse: %v", pack)
|
||||
}
|
||||
|
||||
// 已解锁的
|
||||
info := PetMgrSington.GetSkinInfo(p, msg.GetId())
|
||||
if !info.GetIsUnlock() {
|
||||
logger.Logger.Errorf("CSSkinUse unlock")
|
||||
pack.RetCode = pets.OpResultCode_OPRC_Unlock
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
|
||||
p.Skin.ModId = msg.GetId()
|
||||
pack.RetCode = pets.OpResultCode_OPRC_Sucess
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
|
||||
func CSSkinUpgrade(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSSkinUpgrade %v", data)
|
||||
msg, ok := data.(*pets.CSSkinUpgrade)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Warn("CSSkinUpgrade p == nil")
|
||||
return nil
|
||||
}
|
||||
|
||||
pack := &pets.SCSkinUpgrade{
|
||||
RetCode: pets.OpResultCode_OPRC_Error,
|
||||
}
|
||||
send := func() {
|
||||
p.SendToClient(int(pets.PetsPacketID_PACKET_SC_SKIN_UPGRADE), pack)
|
||||
logger.Logger.Tracef("SCSkinUpgrade: %v", pack)
|
||||
}
|
||||
|
||||
// 是否已经解锁
|
||||
info := PetMgrSington.GetSkinInfo(p, msg.GetId())
|
||||
if !info.GetIsUnlock() {
|
||||
logger.Logger.Errorf("CSSkinUpgrade not unlock")
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
|
||||
if info.GetLevel() >= srvdata.RolePetMgrSington.GetSkinMaxLevel(msg.GetId()) {
|
||||
logger.Logger.Errorf("CSSkinUpgrade max level")
|
||||
pack.RetCode = pets.OpResultCode_OPRC_MaxLevel
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
|
||||
var change []*Item
|
||||
for _, v := range info.GetCost() {
|
||||
e := BagMgrSingleton.GetItem(p.SnId, v.GetId())
|
||||
if e == nil || e.ItemNum < v.GetN() {
|
||||
logger.Logger.Errorf("CSSkinUpgrade not enough")
|
||||
pack.RetCode = pets.OpResultCode_OPRC_NotEnough
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
change = append(change, &Item{
|
||||
ItemId: v.GetId(),
|
||||
ItemNum: -v.GetN(),
|
||||
})
|
||||
}
|
||||
_, _, ok = BagMgrSingleton.AddItemsV2(&ItemParam{
|
||||
P: p,
|
||||
Change: change,
|
||||
Add: 0,
|
||||
GainWay: common.GainWaySkinUpGrade,
|
||||
Operator: "system",
|
||||
Remark: "皮肤升级消耗",
|
||||
noLog: false,
|
||||
})
|
||||
if !ok {
|
||||
logger.Logger.Errorf("CSSkinUpgrade upgrade error")
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
p.Skin.ModUnlock[msg.GetId()] = info.GetLevel() + 1
|
||||
pack.RetCode = pets.OpResultCode_OPRC_Sucess
|
||||
pack.Info = PetMgrSington.GetSkinInfo(p, msg.GetId())
|
||||
send()
|
||||
return nil
|
||||
}
|
||||
|
||||
func SkinUnLock(p *Player, id int32) (*pets.SkinInfo, pets.OpResultCode) {
|
||||
cfg := srvdata.PBDB_SkinMgr.GetData(id)
|
||||
if cfg == nil {
|
||||
return nil, pets.OpResultCode_OPRC_Error
|
||||
}
|
||||
|
||||
info := PetMgrSington.GetSkinInfo(p, id)
|
||||
if info.GetIsUnlock() {
|
||||
return nil, pets.OpResultCode_OPRC_Error
|
||||
}
|
||||
|
||||
var change []*Item
|
||||
for _, v := range info.GetCost() {
|
||||
e := BagMgrSingleton.GetItem(p.SnId, v.GetId())
|
||||
if e == nil || e.ItemNum < v.GetN() {
|
||||
return nil, pets.OpResultCode_OPRC_NotEnough
|
||||
}
|
||||
change = append(change, &Item{
|
||||
ItemId: v.GetId(),
|
||||
ItemNum: -v.GetN(),
|
||||
})
|
||||
}
|
||||
_, _, ok := BagMgrSingleton.AddItemsV2(&ItemParam{
|
||||
P: p,
|
||||
Change: change,
|
||||
Add: 0,
|
||||
GainWay: common.GainWaySkinUnLock,
|
||||
Operator: "system",
|
||||
Remark: "皮肤解锁消耗",
|
||||
noLog: false,
|
||||
})
|
||||
if !ok {
|
||||
logger.Logger.Errorf("CSSKinUnLock Unlock error")
|
||||
return nil, pets.OpResultCode_OPRC_Error
|
||||
}
|
||||
p.Skin.ModUnlock[id] = 1
|
||||
pack := &pets.SCSkinUnLock{
|
||||
Id: id,
|
||||
RetCode: pets.OpResultCode_OPRC_Sucess,
|
||||
Info: PetMgrSington.GetSkinInfo(p, id),
|
||||
}
|
||||
p.SendToClient(int(pets.PetsPacketID_PACKET_SC_SKIN_UNLOCK), pack)
|
||||
logger.Logger.Tracef("SCSkinUnlock: %v", pack)
|
||||
return pack.Info, pets.OpResultCode_OPRC_Sucess
|
||||
}
|
||||
|
||||
func CSSKinUnLock(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
logger.Logger.Tracef("CSSKinUnLock %v", data)
|
||||
msg, ok := data.(*pets.CSSKinUnLock)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
p := PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Errorf("CSSKinUnLock p == nil")
|
||||
return nil
|
||||
}
|
||||
|
||||
pack := &pets.SCSkinUnLock{
|
||||
Id: msg.GetId(),
|
||||
RetCode: pets.OpResultCode_OPRC_Error,
|
||||
}
|
||||
send := func() {
|
||||
p.SendToClient(int(pets.PetsPacketID_PACKET_SC_SKIN_UNLOCK), pack)
|
||||
logger.Logger.Tracef("SCSkinUnlock: %v", pack)
|
||||
}
|
||||
|
||||
pack.Info, pack.RetCode = SkinUnLock(p, msg.GetId())
|
||||
if pack.GetRetCode() != pets.OpResultCode_OPRC_Sucess {
|
||||
send()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
common.RegisterHandler(int(pets.PetsPacketID_PACKET_CS_ROLE_INFO), &CSRoleInfoHandler{})
|
||||
netlib.RegisterFactory(int(pets.PetsPacketID_PACKET_CS_ROLE_INFO), &CSRoleInfoPacketFactory{})
|
||||
|
||||
common.RegisterHandler(int(pets.PetsPacketID_PACKET_CS_PET_INFO), &CSPetInfoHandler{})
|
||||
netlib.RegisterFactory(int(pets.PetsPacketID_PACKET_CS_PET_INFO), &CSPetInfoPacketFactory{})
|
||||
|
||||
common.RegisterHandler(int(pets.PetsPacketID_PACKET_CS_PET_RISINGSTAR), &CSRisingStarHandler{})
|
||||
netlib.RegisterFactory(int(pets.PetsPacketID_PACKET_CS_PET_RISINGSTAR), &CSRisingStarPacketFactory{})
|
||||
|
||||
common.RegisterHandler(int(pets.PetsPacketID_PACKET_CS_ROLEPETUSEOP), &CSRolePetUseOpHandler{})
|
||||
netlib.RegisterFactory(int(pets.PetsPacketID_PACKET_CS_ROLEPETUSEOP), &CSRolePetUseOpPacketFactory{})
|
||||
|
||||
common.RegisterHandler(int(pets.PetsPacketID_PACKET_CS_ROLEPETUNLOCK), &CSRolePetUnlockHandler{})
|
||||
netlib.RegisterFactory(int(pets.PetsPacketID_PACKET_CS_ROLEPETUNLOCK), &CSRolePetUnlockPacketFactory{})
|
||||
|
||||
common.RegisterHandler(int(pets.PetsPacketID_PACKET_CS_PETSKILLLEVELUP), &CSPetSkillLevelUpHandler{})
|
||||
netlib.RegisterFactory(int(pets.PetsPacketID_PACKET_CS_PETSKILLLEVELUP), &CSPetSkillLevelUpPacketFactory{})
|
||||
|
||||
// 皮肤信息
|
||||
common.Register(int(pets.PetsPacketID_PACKET_CS_SKIN_INFO), pets.CSSkinInfo{}, CSSkinInfo)
|
||||
// 皮肤解锁
|
||||
common.Register(int(pets.PetsPacketID_PACKET_CS_SKIN_UNLOCK), pets.CSSKinUnLock{}, CSSKinUnLock)
|
||||
// 皮肤使用
|
||||
common.Register(int(pets.PetsPacketID_PACKET_CS_SKIN_USE), pets.CSSkinUse{}, CSSkinUse)
|
||||
// 皮肤升级
|
||||
common.Register(int(pets.PetsPacketID_PACKET_CS_SKIN_UPGRADE), pets.CSSkinUpgrade{}, CSSkinUpgrade)
|
||||
}
|
||||
|
|
|
@ -219,6 +219,7 @@ func (this *BagMgr) AddItems(p *Player, addItems []*Item, add int64, gainWay int
|
|||
}
|
||||
|
||||
// 添加道具到背包
|
||||
var isSkin bool
|
||||
var permitScore, long int64
|
||||
var changeItems []int32
|
||||
var newBagInfo *BagInfo
|
||||
|
@ -265,6 +266,9 @@ func (this *BagMgr) AddItems(p *Player, addItems []*Item, add int64, gainWay int
|
|||
code = bag.OpResultCode_OPRC_IdErr
|
||||
continue
|
||||
}
|
||||
if !isSkin {
|
||||
isSkin = item.GetType() == 21 && v.ItemNum > 0
|
||||
}
|
||||
if itm, exist := newBagInfo.BagItem[v.ItemId]; exist {
|
||||
if itm.ItemNum+v.ItemNum < 0 {
|
||||
code = bag.OpResultCode_OPRC_IdErr
|
||||
|
@ -376,6 +380,11 @@ func (this *BagMgr) AddItems(p *Player, addItems []*Item, add int64, gainWay int
|
|||
})
|
||||
}
|
||||
|
||||
// 自动解锁皮肤
|
||||
if isSkin {
|
||||
p.AutoSkinUnlock()
|
||||
}
|
||||
|
||||
if code != bag.OpResultCode_OPRC_Sucess {
|
||||
return newBagInfo, code, false
|
||||
}
|
||||
|
@ -741,6 +750,7 @@ func (this *BagMgr) CallbackAfter(ret *internal.PlayerLoadReplay) {
|
|||
p := PlayerMgrSington.GetPlayerBySnId(ret.Snid)
|
||||
if p != nil {
|
||||
p.GameID = ret.Data.([]int32)
|
||||
p.AutoSkinUnlock()
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -38,8 +38,6 @@ func (this *PetMgr) ModuleName() string {
|
|||
|
||||
// 人物
|
||||
func (this *PetMgr) GetRoleInfos(p *Player) []*pets.RoleInfo {
|
||||
p.InitRolesAndPets()
|
||||
|
||||
rolesInfo := srvdata.RolePetMgrSington.Roles
|
||||
if rolesInfo != nil {
|
||||
var newRoles = make([]*pets.RoleInfo, 0)
|
||||
|
@ -92,8 +90,6 @@ func (this *PetMgr) GetRoleInfos(p *Player) []*pets.RoleInfo {
|
|||
return nil
|
||||
}
|
||||
func (this *PetMgr) GetRoleInfo(p *Player, modId int32) *pets.RoleInfo {
|
||||
p.InitRolesAndPets()
|
||||
|
||||
level := p.Roles.ModUnlock[modId]
|
||||
roleInfo := srvdata.RolePetMgrSington.GetRoleByRoleIdAndLevel(modId, level)
|
||||
if roleInfo != nil {
|
||||
|
@ -137,8 +133,6 @@ func (this *PetMgr) GetRoleInfo(p *Player, modId int32) *pets.RoleInfo {
|
|||
// ////////////////////////////////////////////////////////////////////////
|
||||
// 宠物
|
||||
func (this *PetMgr) GetPetInfos(p *Player) []*pets.PetInfo {
|
||||
p.InitRolesAndPets()
|
||||
|
||||
petsInfo := srvdata.RolePetMgrSington.Pets
|
||||
if petsInfo != nil {
|
||||
var newPets = make([]*pets.PetInfo, 0)
|
||||
|
@ -202,8 +196,6 @@ func (this *PetMgr) GetPetInfos(p *Player) []*pets.PetInfo {
|
|||
return nil
|
||||
}
|
||||
func (this *PetMgr) GetPetInfo(p *Player, modId int32) *pets.PetInfo {
|
||||
p.InitRolesAndPets()
|
||||
|
||||
level := p.Pets.ModUnlock[modId]
|
||||
petInfo := srvdata.RolePetMgrSington.GetPetByPetIdAndLevel(modId, level)
|
||||
if petInfo != nil {
|
||||
|
@ -254,6 +246,68 @@ func (this *PetMgr) GetPetInfo(p *Player, modId int32) *pets.PetInfo {
|
|||
return nil
|
||||
}
|
||||
|
||||
// 皮肤
|
||||
func (this *PetMgr) GetSkinInfos(p *Player) []*pets.SkinInfo {
|
||||
var ret []*pets.SkinInfo
|
||||
for _, v := range srvdata.PBDB_SkinMgr.Datas.GetArr() {
|
||||
ret = append(ret, this.GetSkinInfo(p, v.GetId()))
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (this *PetMgr) GetSkinInfo(p *Player, id int32) *pets.SkinInfo {
|
||||
cfg := srvdata.PBDB_SkinMgr.GetData(id)
|
||||
if cfg == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
bag := BagMgrSingleton.GetBagInfo(p.SnId)
|
||||
level := p.Skin.ModUnlock[id]
|
||||
var unLockCost, cost, have []*pets.Item
|
||||
for k, v := range cfg.GetUnlockItem() {
|
||||
unLockCost = append(unLockCost, &pets.Item{
|
||||
Id: int32(k),
|
||||
N: v,
|
||||
})
|
||||
}
|
||||
if level == 0 {
|
||||
cost = unLockCost
|
||||
} else {
|
||||
for k, v := range srvdata.RolePetMgrSington.GetSkinBySkinIdAndLevel(id, level).GetUpItem() {
|
||||
cost = append(cost, &pets.Item{
|
||||
Id: int32(k),
|
||||
N: v,
|
||||
})
|
||||
}
|
||||
}
|
||||
for _, v := range cost {
|
||||
if bag != nil {
|
||||
info := bag.BagItem[v.GetId()]
|
||||
if info != nil {
|
||||
have = append(have, &pets.Item{
|
||||
Id: v.GetId(),
|
||||
N: info.ItemNum,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unLock := level > 0
|
||||
use := unLock && p.Skin.ModId == id
|
||||
|
||||
ret := &pets.SkinInfo{
|
||||
Id: id,
|
||||
Level: level,
|
||||
MaxLevel: srvdata.RolePetMgrSington.GetSkinMaxLevel(cfg.GetId()),
|
||||
Cost: cost,
|
||||
Have: have,
|
||||
IsUsing: use,
|
||||
IsUnlock: unLock,
|
||||
}
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
// 商品人物总加成 人物功能变动需要修改
|
||||
func (this *PetMgr) GetShopAward(shopInfo *model.ShopInfo, p *Player) (award, roleId int32) {
|
||||
if shopInfo.Ad > 0 && shopInfo.Type == ShopTypeCoin {
|
||||
|
|
|
@ -186,6 +186,7 @@ func (this *Player) init() bool {
|
|||
if this.VCardCost < 0 {
|
||||
this.VCardCost = 0
|
||||
}
|
||||
this.InitRolesAndPets()
|
||||
return true
|
||||
}
|
||||
|
||||
|
@ -483,7 +484,7 @@ func (this *Player) RandRobotExData() {
|
|||
//}
|
||||
//if roles != nil && len(roles) > 0 {
|
||||
// randId := common.RandInt32Slice(roles)
|
||||
// this.Roles = new(model.RolePetInfo)
|
||||
// this.Roles = new(model.ModInfo)
|
||||
// this.Roles.ModUnlock = make(map[int32]int32)
|
||||
// this.Roles.ModUnlock[randId] = 1
|
||||
// this.Roles.ModId = randId
|
||||
|
@ -494,7 +495,7 @@ func (this *Player) RandRobotExData() {
|
|||
if rand < 20 {
|
||||
randId = 2000002
|
||||
}
|
||||
this.Roles = new(model.RolePetInfo)
|
||||
this.Roles = new(model.ModInfo)
|
||||
this.Roles.ModUnlock = make(map[int32]int32)
|
||||
this.Roles.ModUnlock[randId] = 1
|
||||
this.Roles.ModId = randId
|
||||
|
@ -510,7 +511,7 @@ func (this *Player) RandRobotExData() {
|
|||
// }
|
||||
// if pets != nil && len(pets) > 0 {
|
||||
// randId := common.RandInt32Slice(pets)
|
||||
// this.Pets = new(model.RolePetInfo)
|
||||
// this.Pets = new(model.ModInfo)
|
||||
// this.Pets.ModUnlock = make(map[int32]int32)
|
||||
// this.Pets.ModUnlock[randId] = 1
|
||||
// this.Pets.ModId = randId
|
||||
|
@ -4766,3 +4767,13 @@ func (this *Player) SCItems() {
|
|||
this.SendToClient(int(playerproto.PlayerPacketID_PACKET_SCItem), pack)
|
||||
logger.Logger.Tracef("SCItem: %v", pack)
|
||||
}
|
||||
|
||||
// AutoSkinUnlock 自动解锁皮肤
|
||||
func (this *Player) AutoSkinUnlock() {
|
||||
for _, v := range srvdata.PBDB_SkinMgr.Datas.GetArr() {
|
||||
if v.GetUnlockType() != common.SkinGetAuto {
|
||||
continue
|
||||
}
|
||||
SkinUnLock(this, v.GetId())
|
||||
}
|
||||
}
|
||||
|
|
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Reference in New Issue