fix betmode

This commit is contained in:
tomas 2024-12-03 14:14:12 +08:00 committed by sk
parent ae42673224
commit 9354ada850
1 changed files with 1 additions and 0 deletions

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@ -409,6 +409,7 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play
if err == nil {
s.SetGameNowTime(time.Now())
data = assemble.DataToCli(Response).(assemble.GameEnd)
data.Results[0].BetMode = playerEx.BetMode
if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
//logger.Logger.Trace("=====================AddCoin=====TotalBet===", -data.TotalBet)
//第一次触发或者正常模式