diff --git a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go index 59b2784..c2041a1 100644 --- a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go +++ b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go @@ -409,6 +409,7 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play if err == nil { s.SetGameNowTime(time.Now()) data = assemble.DataToCli(Response).(assemble.GameEnd) + data.Results[0].BetMode = playerEx.BetMode if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { //logger.Logger.Trace("=====================AddCoin=====TotalBet===", -data.TotalBet) //第一次触发或者正常模式