娃娃机配置
This commit is contained in:
parent
67a5912db5
commit
7d3613ee39
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@ -188,53 +188,6 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
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}
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}
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return nil
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return nil
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}
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}
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type CSDollConfigPacketFactory struct {
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}
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type CSDollConfigHandler struct {
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}
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func (f *CSDollConfigPacketFactory) CreatePacket() interface{} {
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pack := &clawdoll.CSCLAWDOLLConfig{}
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return pack
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}
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func (h *CSDollConfigHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
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logger.Logger.Tracef("CSDollConfigHandler")
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if _, ok := data.(*clawdoll.CSCLAWDOLLConfig); ok {
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p := base.PlayerMgrSington.GetPlayer(sid)
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if p == nil {
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logger.Logger.Warn("CSDollConfigHandler p == nil")
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return nil
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}
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scene := p.GetScene()
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if scene == nil {
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return nil
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}
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sceneEx, ok := scene.ExtraData.(*SceneEx)
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if !ok {
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return nil
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}
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machineId := scene.GetDBGameFree().GetId() % 6080000
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machineInfo := sceneEx.GetMachineServerInfo(machineId, p.Platform)
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if machineInfo == nil {
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logger.Logger.Warn("CSDollConfigHandler machineId = %v not found", machineId)
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return nil
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}
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pack := &clawdoll.SCCLAWDOLLConfig{
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IconAddr: machineInfo.IconAddr,
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CostItemNum: machineInfo.CostItemNum,
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ItemId: machineInfo.ItemId,
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ItemNum: machineInfo.ItemNum,
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GameId: scene.GetDBGameFree().GetId(),
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}
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p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_DollConfig), pack)
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}
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return nil
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}
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func init() {
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func init() {
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
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@ -242,7 +195,4 @@ func init() {
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//客户端请求token
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//客户端请求token
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
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//客户端请求配置信息
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common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigHandler{})
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netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigPacketFactory{})
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}
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}
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@ -1123,11 +1123,7 @@ type SCCLAWDOLLConfig struct {
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sizeCache protoimpl.SizeCache
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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unknownFields protoimpl.UnknownFields
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IconAddr string `protobuf:"bytes,1,opt,name=IconAddr,proto3" json:"IconAddr,omitempty"` //图片地址
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Info []*MachineInfo `protobuf:"bytes,1,rep,name=info,proto3" json:"info,omitempty"`
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CostItemNum int32 `protobuf:"varint,2,opt,name=CostItemNum,proto3" json:"CostItemNum,omitempty"` //消耗道具数量
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ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //获得道具ID
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ItemNum int32 `protobuf:"varint,4,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //获得道具数量
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GameId int32 `protobuf:"varint,5,opt,name=GameId,proto3" json:"GameId,omitempty"`
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}
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}
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func (x *SCCLAWDOLLConfig) Reset() {
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func (x *SCCLAWDOLLConfig) Reset() {
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@ -1162,37 +1158,88 @@ func (*SCCLAWDOLLConfig) Descriptor() ([]byte, []int) {
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return file_clawdoll_proto_rawDescGZIP(), []int{14}
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return file_clawdoll_proto_rawDescGZIP(), []int{14}
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}
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}
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func (x *SCCLAWDOLLConfig) GetIconAddr() string {
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func (x *SCCLAWDOLLConfig) GetInfo() []*MachineInfo {
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if x != nil {
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return x.Info
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}
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return nil
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}
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type MachineInfo struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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IconAddr string `protobuf:"bytes,1,opt,name=IconAddr,proto3" json:"IconAddr,omitempty"` //图片地址
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CostItemNum int32 `protobuf:"varint,2,opt,name=CostItemNum,proto3" json:"CostItemNum,omitempty"` //消耗道具数量
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ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //获得道具ID
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ItemNum int32 `protobuf:"varint,4,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //获得道具数量
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MachineId int32 `protobuf:"varint,5,opt,name=MachineId,proto3" json:"MachineId,omitempty"`
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}
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func (x *MachineInfo) Reset() {
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*x = MachineInfo{}
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if protoimpl.UnsafeEnabled {
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mi := &file_clawdoll_proto_msgTypes[15]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *MachineInfo) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*MachineInfo) ProtoMessage() {}
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func (x *MachineInfo) ProtoReflect() protoreflect.Message {
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mi := &file_clawdoll_proto_msgTypes[15]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use MachineInfo.ProtoReflect.Descriptor instead.
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func (*MachineInfo) Descriptor() ([]byte, []int) {
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return file_clawdoll_proto_rawDescGZIP(), []int{15}
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}
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func (x *MachineInfo) GetIconAddr() string {
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if x != nil {
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if x != nil {
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return x.IconAddr
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return x.IconAddr
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}
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}
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return ""
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return ""
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}
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}
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func (x *SCCLAWDOLLConfig) GetCostItemNum() int32 {
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func (x *MachineInfo) GetCostItemNum() int32 {
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if x != nil {
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if x != nil {
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return x.CostItemNum
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return x.CostItemNum
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}
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}
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return 0
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return 0
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}
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}
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func (x *SCCLAWDOLLConfig) GetItemId() int32 {
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func (x *MachineInfo) GetItemId() int32 {
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if x != nil {
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if x != nil {
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return x.ItemId
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return x.ItemId
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}
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}
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return 0
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return 0
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}
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}
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func (x *SCCLAWDOLLConfig) GetItemNum() int32 {
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func (x *MachineInfo) GetItemNum() int32 {
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if x != nil {
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if x != nil {
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return x.ItemNum
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return x.ItemNum
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}
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}
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return 0
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return 0
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}
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}
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func (x *SCCLAWDOLLConfig) GetGameId() int32 {
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func (x *MachineInfo) GetMachineId() int32 {
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if x != nil {
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if x != nil {
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return x.GameId
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return x.MachineId
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}
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}
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return 0
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return 0
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}
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}
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@ -1307,17 +1354,21 @@ var file_clawdoll_proto_rawDesc = []byte{
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@ -1370,7 +1421,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
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}
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}
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var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
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var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
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var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
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var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
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var file_clawdoll_proto_goTypes = []interface{}{
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var file_clawdoll_proto_goTypes = []interface{}{
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(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
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(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
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(OpResultCode)(0), // 1: clawdoll.OpResultCode
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(OpResultCode)(0), // 1: clawdoll.OpResultCode
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@ -1389,17 +1440,19 @@ var file_clawdoll_proto_goTypes = []interface{}{
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(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
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(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
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(*CSCLAWDOLLConfig)(nil), // 15: clawdoll.CSCLAWDOLLConfig
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(*CSCLAWDOLLConfig)(nil), // 15: clawdoll.CSCLAWDOLLConfig
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(*SCCLAWDOLLConfig)(nil), // 16: clawdoll.SCCLAWDOLLConfig
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(*SCCLAWDOLLConfig)(nil), // 16: clawdoll.SCCLAWDOLLConfig
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(*MachineInfo)(nil), // 17: clawdoll.MachineInfo
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}
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}
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var file_clawdoll_proto_depIdxs = []int32{
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var file_clawdoll_proto_depIdxs = []int32{
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2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
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2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
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1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode
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1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode
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14, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
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14, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
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14, // 3: clawdoll.CLAWDOLLWaitPlayers.WaitPlayersInfo:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
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14, // 3: clawdoll.CLAWDOLLWaitPlayers.WaitPlayersInfo:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
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4, // [4:4] is the sub-list for method output_type
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17, // 4: clawdoll.SCCLAWDOLLConfig.info:type_name -> clawdoll.MachineInfo
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4, // [4:4] is the sub-list for method input_type
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5, // [5:5] is the sub-list for method output_type
|
||||||
4, // [4:4] is the sub-list for extension type_name
|
5, // [5:5] is the sub-list for method input_type
|
||||||
4, // [4:4] is the sub-list for extension extendee
|
5, // [5:5] is the sub-list for extension type_name
|
||||||
0, // [0:4] is the sub-list for field type_name
|
5, // [5:5] is the sub-list for extension extendee
|
||||||
|
0, // [0:5] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_clawdoll_proto_init() }
|
func init() { file_clawdoll_proto_init() }
|
||||||
|
@ -1588,6 +1641,18 @@ func file_clawdoll_proto_init() {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
file_clawdoll_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*MachineInfo); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
type x struct{}
|
type x struct{}
|
||||||
out := protoimpl.TypeBuilder{
|
out := protoimpl.TypeBuilder{
|
||||||
|
@ -1595,7 +1660,7 @@ func file_clawdoll_proto_init() {
|
||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_clawdoll_proto_rawDesc,
|
RawDescriptor: file_clawdoll_proto_rawDesc,
|
||||||
NumEnums: 2,
|
NumEnums: 2,
|
||||||
NumMessages: 15,
|
NumMessages: 16,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
|
|
@ -137,9 +137,12 @@ message CLAWDOLLPlayerDigestInfo {
|
||||||
message CSCLAWDOLLConfig{
|
message CSCLAWDOLLConfig{
|
||||||
}
|
}
|
||||||
message SCCLAWDOLLConfig{
|
message SCCLAWDOLLConfig{
|
||||||
|
repeated MachineInfo info =1;
|
||||||
|
}
|
||||||
|
message MachineInfo{
|
||||||
string IconAddr =1; //图片地址
|
string IconAddr =1; //图片地址
|
||||||
int32 CostItemNum = 2; //消耗道具数量
|
int32 CostItemNum = 2; //消耗道具数量
|
||||||
int32 ItemId = 3; //获得道具ID
|
int32 ItemId = 3; //获得道具ID
|
||||||
int32 ItemNum = 4;//获得道具数量
|
int32 ItemNum = 4;//获得道具数量
|
||||||
int32 GameId = 5;
|
int32 MachineId = 5;
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,6 +8,7 @@ import (
|
||||||
"fmt"
|
"fmt"
|
||||||
"io"
|
"io"
|
||||||
"math/rand"
|
"math/rand"
|
||||||
|
"mongo.games.com/game/protocol/clawdoll"
|
||||||
"net/url"
|
"net/url"
|
||||||
"regexp"
|
"regexp"
|
||||||
"strconv"
|
"strconv"
|
||||||
|
@ -3204,6 +3205,34 @@ func CSClawdollItemLog(s *netlib.Session, packetId int, data interface{}, sid in
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func CSCLAWDOLLConfig(s *netlib.Session, packetId int, data interface{}, sid int64) error {
|
||||||
|
logger.Logger.Tracef("CSDollConfigHandler")
|
||||||
|
if _, ok := data.(*clawdoll.CSCLAWDOLLConfig); ok {
|
||||||
|
p := PlayerMgrSington.GetPlayer(sid)
|
||||||
|
if p == nil {
|
||||||
|
logger.Logger.Warn("CSDollConfigHandler p == nil")
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
machineInfo := PlatformMgrSingleton.GetConfig(p.Platform).MachineConfig
|
||||||
|
if machineInfo == nil {
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
pack := &clawdoll.SCCLAWDOLLConfig{}
|
||||||
|
for _, value := range machineInfo.Info {
|
||||||
|
info := &clawdoll.MachineInfo{
|
||||||
|
IconAddr: value.IconAddr,
|
||||||
|
CostItemNum: value.CostItemNum,
|
||||||
|
ItemId: value.ItemId,
|
||||||
|
ItemNum: value.ItemNum,
|
||||||
|
MachineId: value.MachineId,
|
||||||
|
}
|
||||||
|
pack.Info = append(pack.Info, info)
|
||||||
|
}
|
||||||
|
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_DollConfig), pack)
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
func init() {
|
func init() {
|
||||||
// 用户信息
|
// 用户信息
|
||||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CS_PLAYERDATA), player_proto.CSPlayerData{}, CSPlayerData)
|
common.Register(int(player_proto.PlayerPacketID_PACKET_CS_PLAYERDATA), player_proto.CSPlayerData{}, CSPlayerData)
|
||||||
|
@ -3239,4 +3268,6 @@ func init() {
|
||||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSUpdateAttribute), player_proto.CSUpdateAttribute{}, CSUpdateAttribute)
|
common.Register(int(player_proto.PlayerPacketID_PACKET_CSUpdateAttribute), player_proto.CSUpdateAttribute{}, CSUpdateAttribute)
|
||||||
//娃娃卡道具记录
|
//娃娃卡道具记录
|
||||||
common.Register(int(player_proto.PlayerPacketID_PACKET_CSClawdollItemLog), player_proto.CSClawdollItemLog{}, CSClawdollItemLog)
|
common.Register(int(player_proto.PlayerPacketID_PACKET_CSClawdollItemLog), player_proto.CSClawdollItemLog{}, CSClawdollItemLog)
|
||||||
|
//客户端请求配置信息
|
||||||
|
common.Register(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), clawdoll.CSCLAWDOLLConfig{}, CSCLAWDOLLConfig)
|
||||||
}
|
}
|
||||||
|
|
|
@ -97,6 +97,8 @@ func init() {
|
||||||
etcd.Register(etcd.ETCDKEY_RoomConfig, webapi.RoomConfig{}, handlerEvent)
|
etcd.Register(etcd.ETCDKEY_RoomConfig, webapi.RoomConfig{}, handlerEvent)
|
||||||
// 竞技馆房间类型配置
|
// 竞技馆房间类型配置
|
||||||
etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent)
|
etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent)
|
||||||
|
//娃娃机配置
|
||||||
|
etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, handlerEvent)
|
||||||
}
|
}
|
||||||
|
|
||||||
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||||
|
@ -324,6 +326,8 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
|
||||||
PlatformMgrSingleton.GetConfig(config.Platform).AwardLogConfig = config
|
PlatformMgrSingleton.GetConfig(config.Platform).AwardLogConfig = config
|
||||||
case *webapi.GuideConfig:
|
case *webapi.GuideConfig:
|
||||||
PlatformMgrSingleton.GetConfig(config.Platform).GuideConfig = config
|
PlatformMgrSingleton.GetConfig(config.Platform).GuideConfig = config
|
||||||
|
case *webapi.MachineConfig:
|
||||||
|
PlatformMgrSingleton.GetConfig(config.Platform).MachineConfig = config
|
||||||
case *webapi.SpiritConfig:
|
case *webapi.SpiritConfig:
|
||||||
PlatformMgrSingleton.GetConfig(config.Platform).SpiritConfig = config
|
PlatformMgrSingleton.GetConfig(config.Platform).SpiritConfig = config
|
||||||
if !isInit {
|
if !isInit {
|
||||||
|
|
Loading…
Reference in New Issue