删除测试代码

This commit is contained in:
by 2024-10-17 14:18:48 +08:00
parent d2c6d702e8
commit 79636e8619
2 changed files with 12 additions and 15 deletions

View File

@ -409,10 +409,9 @@ func (this *TienLenSceneData) BroadcastOpPos() {
if B < 0 { if B < 0 {
isWin = false isWin = false
} }
isWin = true if this.WGCreateScene.GetCloseCtrl() {
/* if this.WGCreateScene.GetCloseCtrl() { isWin = true
isWin = true }
}*/
isTienLenYule := this.IsTienLenYule() isTienLenYule := this.IsTienLenYule()
pack := &tienlen.SCTienLenAIData{ pack := &tienlen.SCTienLenAIData{
BombNum: 0, //炸弹数量 BombNum: 0, //炸弹数量

View File

@ -994,17 +994,15 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
if len(sceneEx.testPokers) > 1 { if len(sceneEx.testPokers) > 1 {
sceneEx.SendHandCardOdds() sceneEx.SendHandCardOdds()
} else { } else {
// 关闭调控发牌 if sceneEx.WGCreateScene.GetCloseCtrl() {
sceneEx.SendHandCard_Match(true) sceneEx.SendHandCard_Match(true)
/* if sceneEx.WGCreateScene.GetCloseCtrl() { } else {
sceneEx.SendHandCard_Match(true) if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
} else { sceneEx.SendHandCard_Match(false)
if sceneEx.IsMatchScene() || sceneEx.IsCustom() { } else {
sceneEx.SendHandCard_Match(false) sceneEx.SendHandCardOdds()
} else { }
sceneEx.SendHandCardOdds() }
}
}*/
} }
} }