娃娃机修改
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@ -77,7 +77,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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if msg.Result == 1 {
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if msg.Result == 1 {
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logger.Logger.Tracef("上分成功!!!!!!!!!!!!snid = ", msg.Snid)
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logger.Logger.Tracef("上分成功!!!!!!!!!!!!snid = ", msg.Snid)
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//发送向前移动指令
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//发送向前移动指令
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//sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
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sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
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s.ChangeSceneState(rule.ClawDollSceneStateStart)
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s.ChangeSceneState(rule.ClawDollSceneStateStart)
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))
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