Merge branch 'dev_slots' into develop
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commit
60b69e84d4
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@ -408,13 +408,9 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play
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if err == nil {
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data = assemble.DataToCli(Response).(assemble.GameEnd)
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if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
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var realBet = data.TotalBet
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if playerEx.BetMode == 1 {
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realBet *= 5
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}
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//第一次触发或者正常模式
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playerEx.AddCoin(int64(-realBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
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playerEx.totalBet = int64(realBet)
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playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
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playerEx.totalBet = int64(data.TotalBet)
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}
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var taxCoin float64
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if data.RoundReward > 0 {
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