Merge branch 'dev_slots' into develop

This commit is contained in:
sk 2024-11-08 09:14:47 +08:00
commit 60b69e84d4
1 changed files with 2 additions and 6 deletions

View File

@ -408,13 +408,9 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play
if err == nil {
data = assemble.DataToCli(Response).(assemble.GameEnd)
if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
var realBet = data.TotalBet
if playerEx.BetMode == 1 {
realBet *= 5
}
//第一次触发或者正常模式
playerEx.AddCoin(int64(-realBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
playerEx.totalBet = int64(realBet)
playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
playerEx.totalBet = int64(data.TotalBet)
}
var taxCoin float64
if data.RoundReward > 0 {