From 09ea901321903418b7cc7d0c8a88b3c483252fef Mon Sep 17 00:00:00 2001 From: tomas Date: Fri, 8 Nov 2024 09:09:44 +0800 Subject: [PATCH] addcoin fix dragon --- gamesrv/fortunedragon/scenepolicy_fortunedragon.go | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go index aec819f..1877f77 100644 --- a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go +++ b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go @@ -408,13 +408,9 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play if err == nil { data = assemble.DataToCli(Response).(assemble.GameEnd) if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { - var realBet = data.TotalBet - if playerEx.BetMode == 1 { - realBet *= 5 - } //第一次触发或者正常模式 - playerEx.AddCoin(int64(-realBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName()) - playerEx.totalBet = int64(realBet) + playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName()) + playerEx.totalBet = int64(data.TotalBet) } var taxCoin float64 if data.RoundReward > 0 {