Merge remote-tracking branch 'origin/develop' into dev_slots

This commit is contained in:
tomas 2024-09-19 19:08:56 +08:00
commit 365ba5edc8
31 changed files with 1489 additions and 820 deletions

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@ -314,9 +314,10 @@ const (
GainWayRoomCost = 106 //房费消耗
GainWayRoomGain = 107 //房卡场获得
GainWayItemShop = 108 // 交易市场道具交易
GainWayClawdoorCostItem = 109 // 娃娃机上分扣道具
GainWayClawdollCostItem = 109 // 娃娃机上分扣道具
GainWayItemShopChangeDoll = 110 // 商城兑换娃娃
GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
)
// 后台选择 金币变化类型 的充值 类型id号起始
@ -567,7 +568,6 @@ const (
ItemIDVCard = 30001 // v卡
ItemIDJCard = 30002 // 金券
ItemDiamondScore = 100012 //钻石积分
ItemDollCard = 40004 // 娃娃卡积分
)
func ToItemId(id int32) int32 {
@ -598,7 +598,6 @@ const (
ItemTypeObjective = 16 // 目标类道具
ItemTypeChange = 17 // 兑换话费
ItemTypeSkinChip = 22 // 皮肤碎片
ItemTypeDoll = 26 //娃娃兑换
)
func GetKeyNoviceGameId(gameId int) string {
@ -852,9 +851,3 @@ type NotifyType int // 通知类型
const (
NotifyPrivateRoomList NotifyType = 1 // 私人房间列表
)
// SCPlayerCoinChange 中数值类型
const (
PlayerChangeTypeCoin = 0 // 金币
PlayerChangeTypeNum = 1 // 积分
)

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@ -6271,8 +6271,7 @@
],
"SaleType": 1,
"SaleGold": 5000,
"Composition": 1,
"CompositionMax": 9999,
"CompositionMax": 1,
"Location": "0",
"Describe": "可联系客服兑换实物奖励",
"Gain": {
@ -6309,8 +6308,7 @@
],
"SaleType": 1,
"SaleGold": 5000,
"Composition": 1,
"CompositionMax": 9999,
"CompositionMax": 1,
"Location": "0",
"Describe": "可联系客服兑换实物奖励",
"Gain": {

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@ -38,14 +38,14 @@ func (svc *DbBagChangeDollLogSvc) InsertDbBagChangeDollLog(args *model.DbBagChan
*ret = true
return
}
func (svc *DbBagChangeDollLogSvc) GetDbBagChangeDollLog(args *model.DbBagChangeDollLogArgs, dollLog []*model.BagChangeDollLog) (err error) {
func (svc *DbBagChangeDollLogSvc) GetDbBagChangeDollLog(args *model.DbBagChangeDollLogArgs, dollLog *[]*model.BagChangeDollLog) (err error) {
clog := DbBagChangeDollLogCollection(args.Log.Platform)
if clog == nil {
logger.Logger.Error("GetDbBagChangeDollLog == nil")
return nil
}
logger.Logger.Trace("DbBagChangeDollLogSvc.GetDbBagChangeDollLog")
err = clog.Find(bson.M{"_id": args.Log.Snid}).All(dollLog)
err = clog.Find(bson.M{"snid": args.Log.Snid}).All(dollLog)
if err != nil {
logger.Logger.Error("DbBagChangeDollLogSvc.GetDbBagChangeDollLog error:", err)
return nil

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@ -113,6 +113,17 @@ func (svc *ItemLogSvc) UpdateState(req *model.UpdateParam, res *model.UpdateRes)
return err
}
func (svc *ItemLogSvc) GetClawdollItemLog(args *model.ClawdollItemLogReq, ret *[]model.CoinWAL) (err error) {
cond := bson.M{"snid": args.Snid, "typeid": common.GainWayClawdollCostItem}
c := ItemLogsCollection(args.Platform)
if c == nil {
return
}
err = c.Find(cond).All(&ret)
return
}
func init() {
rpc.Register(new(ItemLogSvc))
}

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@ -75,5 +75,7 @@ const (
)
const (
ClawDoorItemID = 40003
ClawDollItemID = 40003
ClawDollGiveItemID = 74004
ClawDollCostItemCount = 2
)

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@ -73,12 +73,19 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
return nil
}
playerEx, ok := p.ExtraData.(*PlayerEx)
if !ok {
return nil
}
switch msg.TypeId {
case 1:
logger.Logger.Tracef("ClawDoll OnPlayerOp payCoin response, SnId= %v", p.SnId)
if msg.Result == 1 {
logger.Logger.Tracef("上分成功snid = %v", msg.Snid)
playerEx.CostPlayCoin(2)
sceneEx.playingSnid = p.SnId
//发送向前移动指令
@ -99,6 +106,9 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
case 2:
if msg.Result == 1 {
// 获得娃娃卡
playerEx.CatchCardClawdoll(1)
logger.Logger.Tracef("下抓成功snid = %v", msg.Snid)
} else {
logger.Logger.Tracef("下抓失败snid = %v", msg.Snid)
@ -179,6 +189,52 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
return nil
}
type CSDollConfigPacketFactory struct {
}
type CSDollConfigHandler struct {
}
func (f *CSDollConfigPacketFactory) CreatePacket() interface{} {
pack := &clawdoll.CSCLAWDOLLConfig{}
return pack
}
func (h *CSDollConfigHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
logger.Logger.Tracef("CSDollConfigHandler")
if _, ok := data.(*clawdoll.CSCLAWDOLLConfig); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSDollConfigHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
return nil
}
sceneEx, ok := scene.ExtraData.(*SceneEx)
if !ok {
return nil
}
machineId := scene.GetDBGameFree().GetId() % 6080000
machineInfo := sceneEx.GetMachineServerInfo(machineId, p.Platform)
if machineInfo == nil {
logger.Logger.Warn("CSDollConfigHandler machineId = %v not found", machineId)
return nil
}
pack := &clawdoll.SCCLAWDOLLConfig{
IconAddr: machineInfo.IconAddr,
CostItemNum: machineInfo.CostItemNum,
ItemId: machineInfo.ItemId,
ItemNum: machineInfo.ItemNum,
GameId: scene.GetDBGameFree().GetId(),
}
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_DollConfig), pack)
}
return nil
}
func init() {
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
@ -186,4 +242,7 @@ func init() {
//客户端请求token
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
//客户端请求配置信息
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_DollConfig), &CSDollConfigPacketFactory{})
}

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@ -42,10 +42,10 @@ func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
// 能否投币
func (this *PlayerEx) CanPayCoin() bool {
itemID := int32(rule.ClawDoorItemID)
itemID := int32(rule.ClawDollItemID)
itemCount := this.GetItemCount(itemID)
if itemCount < 1 {
return true
if itemCount < rule.ClawDollCostItemCount {
return false
}
itemData := srvdata.GameItemMgr.Get(this.Platform, itemID)
@ -70,11 +70,11 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
var items []*model.Item
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDoorItemID)
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDollItemID)
if itemData != nil {
items = append(items, &model.Item{
ItemId: rule.ClawDoorItemID,
ItemNum: -1,
ItemId: rule.ClawDollItemID,
ItemNum: int64(count),
})
}
@ -92,7 +92,7 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
this.AddItems(&model.AddItemParam{
P: this.PlayerData,
Change: items,
GainWay: common.GainWayClawdoorCostItem,
GainWay: common.GainWayClawdollCostItem,
Operator: "system",
Remark: "娃娃机上分扣除道具",
GameId: int64(sceneEx.GameId),
@ -102,6 +102,42 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
return true
}
// 抓取到娃娃获得娃娃
func (this *PlayerEx) CatchCardClawdoll(count int32) bool {
var items []*model.Item
itemData := srvdata.GameItemMgr.Get(this.Platform, rule.ClawDollGiveItemID)
if itemData != nil {
items = append(items, &model.Item{
ItemId: rule.ClawDollGiveItemID,
ItemNum: int64(count),
})
}
s := this.GetScene()
if s == nil {
logger.Logger.Warn("CatchCardClawdoll p.scene == nil")
return false
}
sceneEx, ok := s.ExtraData.(*SceneEx)
if !ok {
return false
}
this.AddItems(&model.AddItemParam{
P: this.PlayerData,
Change: items,
GainWay: common.GainWayClawdollCatch,
Operator: "system",
Remark: "娃娃机抓取到娃娃获得娃娃卡",
GameId: int64(sceneEx.GameId),
GameFreeId: int64(sceneEx.GetGameFreeId()),
})
return true
}
// 能否移动
func (this *PlayerEx) CanMove() bool {

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@ -26,7 +26,7 @@ func CSClientLog(s *netlib.Session, packetid int, pack interface{}) error {
return nil
}
var platform string
var platform, appChannel, channelId string
var snid int32
var createTs int64
var p *model.PlayerData
@ -44,6 +44,8 @@ func CSClientLog(s *netlib.Session, packetid int, pack interface{}) error {
platform = p.Platform
snid = p.SnId
createTs = p.CreateTime.Unix()
appChannel = p.Channel
channelId = p.ChannelId
}
//LogChannelSingleton.WriteLog(&model.ClientLog{
@ -54,11 +56,13 @@ func CSClientLog(s *netlib.Session, packetid int, pack interface{}) error {
//})
LogChannelSingleton.WriteLog(&model.ClientLogMysql{
Data: msg.GetData(),
Platform: platform,
Snid: snid,
Ts: time.Now().Unix(),
CreateTs: createTs,
Data: msg.GetData(),
Platform: platform,
Snid: snid,
Ts: time.Now().Unix(),
CreateTs: createTs,
AppChannel: appChannel,
ChannelId: channelId,
})
return nil

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@ -12,13 +12,13 @@ type BagChangeDollLog struct {
Snid int32 //用户id
ItemId int32
ItemNum int32
UserName string //姓名
UserTel string //手机号
Addr string //地址
State int32 //状态 0.默认 1.成功 2.失败 3.未发货准备发货
Remark string //备注信息
CreateTs time.Time //订单生成时间
OpTs time.Time //订单最后操作时间
UserName string //姓名
UserTel string //手机号
Addr string //地址
State int32 //状态 0.默认 1.成功 2.失败 3.未发货准备发货
Remark string //备注信息
CreateTs int64 //订单生成时间
OpTs int64 //订单最后操作时间
Ts int64
}
@ -44,8 +44,8 @@ func NewDbBagChangeDoll(platform string, snid, itemId, itemNum int32, state int3
UserTel: userTel,
Addr: addr,
Remark: remark,
CreateTs: t,
OpTs: t,
CreateTs: t.Unix(),
OpTs: t.Unix(),
Ts: t.Unix(),
}
}

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@ -7,11 +7,13 @@ var (
)
type ClientLog struct {
Data string // 客户端数据json格式
Platform string // 平台id
Snid int32 // 玩家id
Ts int64 // 时间戳
CreateTs int64 // 注册时间
Data string // 客户端数据json格式
Platform string // 平台id
Snid int32 // 玩家id
Ts int64 // 时间戳
CreateTs int64 // 注册时间
AppChannel string // 注册时的包渠道
ChannelId string // 推广渠道
}
type CustomData struct {

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@ -11,6 +11,7 @@ import (
var (
ItemLogDBName = "log"
ItemLogCollName = "log_itemlog"
ClawDollItemIds = []int32{40003, 40004, 80001, 80002}
)
type ItemLog struct {
@ -118,3 +119,37 @@ func UpdateItemState(param *UpdateParam) error {
return err
}
type ClawdollItemLogReq struct {
Platform string
Snid int32 // 玩家id
ItemIds []int32 // 道具id
}
func GetClawdollItemLog(plt string, snid int32) (logs []ItemLog, err error) {
if rpcCli == nil {
logger.Logger.Error("model.GetClawdollItemLog rpcCli == nil")
return
}
args := &ClawdollItemLogReq{
Platform: plt,
Snid: snid,
}
args.ItemIds = append(args.ItemIds, ClawDollItemIds...)
var ret []ItemLog
//var ret ClawdollItemLogRet
err = rpcCli.CallWithTimeout("ItemLogSvc.GetClawdollItemLog", args, &ret, time.Second*30)
if err != nil {
logger.Logger.Warnf("GetClawdollItemLog err:%v", err)
return
}
logs = ret
return
}

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@ -991,11 +991,10 @@ type CSDollChange struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"`
ItemNum int32 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"`
UserName string `protobuf:"bytes,3,opt,name=UserName,proto3" json:"UserName,omitempty"` //姓名
UserTel string `protobuf:"bytes,4,opt,name=UserTel,proto3" json:"UserTel,omitempty"` //电话
Addr string `protobuf:"bytes,5,opt,name=Addr,proto3" json:"Addr,omitempty"` //地址
Items []*PropInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"`
UserName string `protobuf:"bytes,2,opt,name=UserName,proto3" json:"UserName,omitempty"` //姓名
UserTel string `protobuf:"bytes,3,opt,name=UserTel,proto3" json:"UserTel,omitempty"` //电话
Addr string `protobuf:"bytes,4,opt,name=Addr,proto3" json:"Addr,omitempty"` //地址
}
func (x *CSDollChange) Reset() {
@ -1030,18 +1029,11 @@ func (*CSDollChange) Descriptor() ([]byte, []int) {
return file_bag_proto_rawDescGZIP(), []int{13}
}
func (x *CSDollChange) GetItemId() int32 {
func (x *CSDollChange) GetItems() []*PropInfo {
if x != nil {
return x.ItemId
return x.Items
}
return 0
}
func (x *CSDollChange) GetItemNum() int32 {
if x != nil {
return x.ItemNum
}
return 0
return nil
}
func (x *CSDollChange) GetUserName() string {
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}
var (
@ -1515,13 +1506,14 @@ var file_bag_proto_depIdxs = []int32{
9, // 9: bag.ExchangeInfo.CostItems:type_name -> bag.PropInfo
9, // 10: bag.ExchangeInfo.GainItems:type_name -> bag.PropInfo
12, // 11: bag.SCExchangeList.Infos:type_name -> bag.ExchangeInfo
0, // 12: bag.SCDollChange.RetCode:type_name -> bag.OpResultCode
19, // 13: bag.SCDillChangeLog.Info:type_name -> bag.DillChangeLogInfo
14, // [14:14] is the sub-list for method output_type
14, // [14:14] is the sub-list for method input_type
14, // [14:14] is the sub-list for extension type_name
14, // [14:14] is the sub-list for extension extendee
0, // [0:14] is the sub-list for field type_name
9, // 12: bag.CSDollChange.Items:type_name -> bag.PropInfo
0, // 13: bag.SCDollChange.RetCode:type_name -> bag.OpResultCode
19, // 14: bag.SCDillChangeLog.Info:type_name -> bag.DillChangeLogInfo
15, // [15:15] is the sub-list for method output_type
15, // [15:15] is the sub-list for method input_type
15, // [15:15] is the sub-list for extension type_name
15, // [15:15] is the sub-list for extension extendee
0, // [0:15] is the sub-list for field type_name
}
func init() { file_bag_proto_init() }

View File

@ -127,11 +127,10 @@ message SCExchangeList{
//
//PACKET_CS_DollChange
message CSDollChange{
int32 ItemId = 1;
int32 ItemNum = 2;
string UserName = 3;//
string UserTel = 4;//
string Addr = 5;//
repeated PropInfo Items = 1;
string UserName = 2;//
string UserTel = 3;//
string Addr = 4;//
}
//PACKET_SC_DollChange
message SCDollChange{

View File

@ -38,6 +38,8 @@ const (
CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务)
CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户)
CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO CLAWDOLLPacketID = 5613 // 正在控制娃娃机的玩家信息 (服务->客户)
CLAWDOLLPacketID_PACKET_CS_DollConfig CLAWDOLLPacketID = 5614 //获取娃娃机配置信息
CLAWDOLLPacketID_PACKET_SC_DollConfig CLAWDOLLPacketID = 5615 //返回娃娃机配置信息
)
// Enum value maps for CLAWDOLLPacketID.
@ -57,6 +59,8 @@ var (
5611: "PACKET_CS_WAITPLAYERS",
5612: "PACKET_SC_WAITPLAYERS",
5613: "PACKET_SC_PLAYINGINFO",
5614: "PACKET_CS_DollConfig",
5615: "PACKET_SC_DollConfig",
}
CLAWDOLLPacketID_value = map[string]int32{
"PACKET_ZERO": 0,
@ -73,6 +77,8 @@ var (
"PACKET_CS_WAITPLAYERS": 5611,
"PACKET_SC_WAITPLAYERS": 5612,
"PACKET_SC_PLAYINGINFO": 5613,
"PACKET_CS_DollConfig": 5614,
"PACKET_SC_DollConfig": 5615,
}
)
@ -1074,6 +1080,123 @@ func (x *CLAWDOLLPlayerDigestInfo) GetStat() int32 {
return 0
}
type CSCLAWDOLLConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *CSCLAWDOLLConfig) Reset() {
*x = CSCLAWDOLLConfig{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSCLAWDOLLConfig) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSCLAWDOLLConfig) ProtoMessage() {}
func (x *CSCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSCLAWDOLLConfig.ProtoReflect.Descriptor instead.
func (*CSCLAWDOLLConfig) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{13}
}
type SCCLAWDOLLConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
IconAddr string `protobuf:"bytes,1,opt,name=IconAddr,proto3" json:"IconAddr,omitempty"` //图片地址
CostItemNum int32 `protobuf:"varint,2,opt,name=CostItemNum,proto3" json:"CostItemNum,omitempty"` //消耗道具数量
ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //获得道具ID
ItemNum int32 `protobuf:"varint,4,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //获得道具数量
GameId int32 `protobuf:"varint,5,opt,name=GameId,proto3" json:"GameId,omitempty"`
}
func (x *SCCLAWDOLLConfig) Reset() {
*x = SCCLAWDOLLConfig{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLConfig) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLConfig) ProtoMessage() {}
func (x *SCCLAWDOLLConfig) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLConfig.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLConfig) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{14}
}
func (x *SCCLAWDOLLConfig) GetIconAddr() string {
if x != nil {
return x.IconAddr
}
return ""
}
func (x *SCCLAWDOLLConfig) GetCostItemNum() int32 {
if x != nil {
return x.CostItemNum
}
return 0
}
func (x *SCCLAWDOLLConfig) GetItemId() int32 {
if x != nil {
return x.ItemId
}
return 0
}
func (x *SCCLAWDOLLConfig) GetItemNum() int32 {
if x != nil {
return x.ItemNum
}
return 0
}
func (x *SCCLAWDOLLConfig) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
var File_clawdoll_proto protoreflect.FileDescriptor
var file_clawdoll_proto_rawDesc = []byte{
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}
var (
@ -1232,7 +1370,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
}
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
var file_clawdoll_proto_goTypes = []interface{}{
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
(OpResultCode)(0), // 1: clawdoll.OpResultCode
@ -1249,6 +1387,8 @@ var file_clawdoll_proto_goTypes = []interface{}{
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
(*CLAWDOLLWaitPlayers)(nil), // 13: clawdoll.CLAWDOLLWaitPlayers
(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
(*CSCLAWDOLLConfig)(nil), // 15: clawdoll.CSCLAWDOLLConfig
(*SCCLAWDOLLConfig)(nil), // 16: clawdoll.SCCLAWDOLLConfig
}
var file_clawdoll_proto_depIdxs = []int32{
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
@ -1424,6 +1564,30 @@ func file_clawdoll_proto_init() {
return nil
}
}
file_clawdoll_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSCLAWDOLLConfig); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLConfig); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -1431,7 +1595,7 @@ func file_clawdoll_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_clawdoll_proto_rawDesc,
NumEnums: 2,
NumMessages: 13,
NumMessages: 15,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -18,6 +18,8 @@ enum CLAWDOLLPacketID {
PACKET_CS_WAITPLAYERS = 5611; // ->
PACKET_SC_WAITPLAYERS = 5612; // ->
PACKET_SC_PLAYINGINFO = 5613; // ->
PACKET_CS_DollConfig = 5614; //
PACKET_SC_DollConfig = 5615; //
}
//
@ -132,3 +134,12 @@ message CLAWDOLLPlayerDigestInfo {
string Name = 4; //
int32 Stat = 5; // 0 5:
}
message CSCLAWDOLLConfig{
}
message SCCLAWDOLLConfig{
string IconAddr =1; //
int32 CostItemNum = 2; //
int32 ItemId = 3; //ID
int32 ItemNum = 4;//
int32 GameId = 5;
}

File diff suppressed because it is too large Load Diff

View File

@ -232,6 +232,8 @@ enum PlayerPacketID {
PACKET_SCUpdateAttribute = 2841;//
PACKET_SCGuideConfig = 2842;//
PACKET_SCDataConfig = 2843;//
PACKET_CSClawdollItemLog = 2844;//
PACKET_SCClawdollItemLog = 2845;//
}
//
@ -1368,4 +1370,23 @@ message Config{
//PACKET_SCDataConfig
message SCDataConfig{
repeated Config Cfg = 1;
}
}
//
//PACKET_CSClawdollItemLog
message CSClawdollItemLog{
int32 typeId = 1; //1- 2-
}
//PACKET_SCClawdollItemLog
message SCClawdollItemLog{
int32 typeId = 1; //1- 2-
repeated ClawdollItemLogData ItemLogs = 2;
}
message ClawdollItemLogData{
int32 ItemLogType = 1; //
int32 ItemId = 2; //ID
int64 Num = 3; //
int64 Time = 4; //
}

View File

@ -6094,6 +6094,7 @@ type ASCreateExchangeOrder struct {
TelCharge int32 `protobuf:"varint,15,opt,name=TelCharge,proto3" json:"TelCharge,omitempty"` // 电话充值
VipLevel int32 `protobuf:"varint,16,opt,name=VipLevel,proto3" json:"VipLevel,omitempty"` //VIP等级
TelId int32 `protobuf:"varint,17,opt,name=TelId,proto3" json:"TelId,omitempty"` //运营商ID
DPrice int32 `protobuf:"varint,18,opt,name=DPrice,proto3" json:"DPrice,omitempty"` //消耗娃娃积分
}
func (x *ASCreateExchangeOrder) Reset() {
@ -6247,6 +6248,13 @@ func (x *ASCreateExchangeOrder) GetTelId() int32 {
return 0
}
func (x *ASCreateExchangeOrder) GetDPrice() int32 {
if x != nil {
return x.DPrice
}
return 0
}
type SACreateExchangeOrder struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6595,6 +6603,7 @@ type ASUpExchangeStatus struct {
NeedNum int32 `protobuf:"varint,6,opt,name=NeedNum,proto3" json:"NeedNum,omitempty"` //消耗V卡
JPrice int32 `protobuf:"varint,7,opt,name=JPrice,proto3" json:"JPrice,omitempty"` //消耗的金券数量
Cash int32 `protobuf:"varint,8,opt,name=Cash,proto3" json:"Cash,omitempty"` //消耗的现金数量
DPrice int32 `protobuf:"varint,9,opt,name=DPrice,proto3" json:"DPrice,omitempty"` //消耗的娃娃积分
}
func (x *ASUpExchangeStatus) Reset() {
@ -6685,6 +6694,13 @@ func (x *ASUpExchangeStatus) GetCash() int32 {
return 0
}
func (x *ASUpExchangeStatus) GetDPrice() int32 {
if x != nil {
return x.DPrice
}
return 0
}
// 返回
type SAUpExchangeStatus struct {
state protoimpl.MessageState
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View File

@ -692,6 +692,7 @@ message ASCreateExchangeOrder {
int32 TelCharge = 15; //
int32 VipLevel = 16; //VIP等级
int32 TelId = 17; //ID
int32 DPrice = 18; //
}
message SACreateExchangeOrder {
@ -737,6 +738,7 @@ message ASUpExchangeStatus {
int32 NeedNum = 6; //V卡
int32 JPrice = 7;//
int32 Cash = 8;//
int32 DPrice = 9;//
}
//

View File

@ -3,6 +3,7 @@ package main
import (
"fmt"
"math/rand"
"strconv"
"time"
"mongo.games.com/goserver/core/basic"
@ -516,33 +517,45 @@ func CSDollChange(s *netlib.Session, packetid int, data interface{}, sid int64)
if p == nil {
return nil
}
bagInfo, _, isF := BagMgrSingleton.AddItemsV2(&model.AddItemParam{
P: p.PlayerData,
Change: []*model.Item{
{
ItemId: msg.GetItemId(),
ItemNum: -1,
},
},
GainWay: common.GainWayItemBagChangeDoll,
Operator: "system",
Remark: "背包内使用兑换娃娃卡",
NoLog: false,
})
logger.Logger.Trace("背包内使用兑换娃娃卡 bagInfo = ", bagInfo)
pack := &bag.SCDollChange{}
pack.RetCode = bag.OpResultCode_OPRC_UseUp
if isF {
pack.RetCode = bag.OpResultCode_OPRC_Sucess
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
dollLog := model.NewDbBagChangeDoll(p.Platform, p.SnId, msg.ItemId, msg.ItemNum, 0, "", msg.Addr, msg.UserName, msg.UserTel)
return model.InsertDbBagChangeDollLog(dollLog)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data != nil {
logger.Logger.Errorf("CSDollChange err: %v", data)
}
}), "CSDollChange").Start()
for _, item := range msg.Items {
if item.ItemId == 0 {
continue
}
info := srvdata.GameItemMgr.Get(p.Platform, item.ItemId)
if info == nil {
continue
}
if info.Type != common.ItemTypeDoll {
continue
}
bagInfo, rest, isF := BagMgrSingleton.AddItemsV2(&model.AddItemParam{
P: p.PlayerData,
Change: []*model.Item{
{
ItemId: item.GetItemId(),
ItemNum: 1,
},
},
GainWay: common.GainWayItemBagChangeDoll,
Operator: "system",
Remark: "背包内使用兑换娃娃卡",
NoLog: false,
})
logger.Logger.Trace("背包内使用兑换娃娃卡 bagInfo = ", bagInfo)
pack.RetCode = rest
if isF {
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
dollLog := model.NewDbBagChangeDoll(p.Platform, p.SnId, item.ItemId, 1, 0, "", msg.Addr, msg.UserName, msg.UserTel)
return model.InsertDbBagChangeDollLog(dollLog)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data != nil {
logger.Logger.Errorf("CSDollChange err: %v", data)
}
}), "CSDollChange").Start()
}
}
p.SendToClient(int(bag.SPacketID_PACKET_SC_DollChange), pack)
return nil
@ -554,25 +567,29 @@ func CSDollChangeLog(s *netlib.Session, packetid int, data interface{}, sid int6
if p == nil {
return nil
}
pack := &bag.SCDillChangeLog{}
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
return model.GetDbBagChangeDollLog(p.Platform, p.SnId)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
for _, log := range data.([]*model.BagChangeDollLog) {
info := &bag.DillChangeLogInfo{}
info.ItemId = log.ItemId
info.ItemNum = log.ItemNum
info.State = log.State
info.UserName = log.UserName
info.UserTel = log.UserTel
info.Addr = log.Addr
info.CreateTs = log.CreateTs.String()
info.OpTs = log.OpTs.String()
info.Remark = log.Remark
pack.Info = append(pack.Info, info)
pack := &bag.SCDillChangeLog{}
if data != nil {
for _, log := range data.([]*model.BagChangeDollLog) {
info := &bag.DillChangeLogInfo{}
info.ItemId = log.ItemId
info.ItemNum = log.ItemNum
info.State = log.State
info.UserName = log.UserName
info.UserTel = log.UserTel
info.Addr = log.Addr
info.CreateTs = strconv.FormatInt(log.CreateTs, 10)
info.OpTs = strconv.FormatInt(log.OpTs, 10)
info.Remark = log.Remark
pack.Info = append(pack.Info, info)
}
}
p.SendToClient(int(bag.SPacketID_PACKET_SC_DollChangeLog), pack)
}), "CSDollChange").Start()
p.SendToClient(int(bag.SPacketID_PACKET_SC_DollChangeLog), pack)
return nil
}

View File

@ -3162,6 +3162,47 @@ func CSUpdateAttribute(s *netlib.Session, packetId int, data interface{}, sid in
return nil
}
// 获取获奖记录
func CSClawdollItemLog(s *netlib.Session, packetId int, data interface{}, sid int64) error {
logger.Logger.Tracef("CSClawdollItemLog Process %v", data)
p := PlayerMgrSington.GetPlayer(sid)
if p == nil {
return nil
}
msg, ok := data.(*player_proto.CSClawdollItemLog)
if !ok {
return nil
}
ret := &player_proto.SCClawdollItemLog{}
ret.TypeId = msg.TypeId
var err error
var ItemUseLogs []model.ItemLog
//娃娃机道具使用日志
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
ItemUseLogs, err = model.GetClawdollItemLog(p.Platform, p.SnId)
return err
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
for _, logInfo := range ItemUseLogs {
infoData := &player_proto.ClawdollItemLogData{}
infoData.ItemId = logInfo.ItemId
infoData.Time = logInfo.CreateTs
infoData.Num = logInfo.Count
infoData.ItemLogType = logInfo.LogType
ret.ItemLogs = append(ret.ItemLogs, infoData)
}
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SCClawdollItemLog), ret)
logger.Logger.Tracef("SCClawdollItemLog:%v", ret)
}), "GetClawdollItemLog").Start()
return nil
}
func init() {
// 用户信息
common.Register(int(player_proto.PlayerPacketID_PACKET_CS_PLAYERDATA), player_proto.CSPlayerData{}, CSPlayerData)
@ -3195,4 +3236,6 @@ func init() {
common.Register(int(player_proto.PlayerPacketID_PACKET_CSPopUpWindowsConfig), player_proto.CSPopUpWindowsConfig{}, CSPopUpWindowsConfig)
// 更新属性;新手引导阶段
common.Register(int(player_proto.PlayerPacketID_PACKET_CSUpdateAttribute), player_proto.CSUpdateAttribute{}, CSUpdateAttribute)
//娃娃卡道具记录
common.Register(int(player_proto.PlayerPacketID_PACKET_CSClawdollItemLog), player_proto.CSClawdollItemLog{}, CSClawdollItemLog)
}

View File

@ -38,142 +38,148 @@ func init() {
return &serverproto.GWPlayerLeave{}
}))
netlib.RegisterHandler(int(serverproto.SSPacketID_PACKET_GW_PLAYERLEAVE), netlib.HandlerWrapper(func(s *netlib.Session, packetid int, pack interface{}) error {
if msg, ok := pack.(*serverproto.GWPlayerLeave); ok {
logger.Logger.Trace("receive GWPlayerLeave:", msg.GetPlayerId())
scene := SceneMgrSingleton.GetScene(int(msg.GetRoomId()))
if scene != nil {
p := PlayerMgrSington.GetPlayerBySnId(msg.GetPlayerId())
if p != nil {
data := msg.GetPlayerData()
if len(data) != 0 {
logger.Logger.Trace("GWPlayerLeave p.UnmarshalData(data)")
p.UnmarshalData(data, scene)
}
switch {
case scene.IsCoinScene():
if !CoinSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [coinscene]",
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
}
case scene.IsHundredScene():
if !HundredSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [hundredcene]",
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
}
default:
scene.PlayerLeave(p, int(msg.GetReason()))
}
if p.scene != nil {
logger.Logger.Errorf("after GWPlayerLeave found snid:%v sceneid:%v gameid:%v modeid:%v",
p.SnId, p.scene.sceneId, p.scene.gameId, p.scene.gameMode)
}
if scene.IsMatchScene() {
//结算积分
if !p.IsRob {
TournamentMgr.UpdateMatchInfo(p, msg.MatchId, int32(msg.GetReturnCoin()), int32(msg.GetCurIsWin()), msg.GetMatchRobotGrades())
} else {
p.matchCtx = nil
}
}
// 同步排位积分
if scene.IsRankMatch() {
if p.IsRob {
RankMgrSingleton.UpdateRobotSeason(p.Platform, p.SnId, scene.dbGameFree.GetRankType(),
msg.GetRankScore()[scene.dbGameFree.GetRankType()], p.Name, p.Sex, p.HeadUrl, p.Coin, p.PlayerData.GetRoleId())
} else {
if model.GameParamData.TestRankMatchAward {
if RankMgrSingleton.playerSeasons[p.SnId] != nil {
if RankMgrSingleton.playerSeasons[p.SnId].RankType == nil {
RankMgrSingleton.playerSeasons[p.SnId].RankType = make(map[int32]*model.PlayerRankInfo)
}
if RankMgrSingleton.playerSeasons[p.SnId].RankType[1] == nil {
RankMgrSingleton.playerSeasons[p.SnId].RankType[1] = &model.PlayerRankInfo{}
}
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].LastScore = 7500
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Score = 7500
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Awards = nil
}
RankMgrSingleton.UpdatePlayerSeason(p.SnId, map[int32]int64{1: 10000})
} else {
RankMgrSingleton.UpdatePlayerSeason(p.SnId, msg.GetRankScore())
}
}
}
//更新玩家等级排行榜
LogChannelSingleton.WriteLog(&model.PlayerLevelInfo{
SnId: p.SnId,
Name: p.Name,
Level: p.Level,
Exp: p.Exp,
ModId: p.PlayerData.GetRoleId(),
Platform: p.Platform,
})
//比赛场不处理下面的内容
if !scene.IsMatchScene() && !scene.IsCustom() {
// 破产检测
sdata := srvdata.PBDB_GameSubsidyMgr.GetData(GameSubsidyid)
if sdata != nil {
if !p.IsRob && p.takeCoin > msg.GetReturnCoin() && p.takeCoin >= int64(sdata.LimitNum) && msg.GetReturnCoin() < int64(sdata.LimitNum) {
CostCoin := p.takeCoin - msg.GetReturnCoin()
logger.Logger.Infof("NewBankruptLogEx: snid:%v GetReturnCoin:%v coin:%v CostCoin:%v", p.SnId, msg.GetReturnCoin(), p.takeCoin, CostCoin)
log := model.NewBankruptLogEx(p.SnId, scene.dbGameFree.GetId(), p.CreateTime.Unix(), CostCoin, p.Platform, p.Channel, scene.gameId)
if log != nil {
LogChannelSingleton.WriteLog(log)
}
}
}
// 破产检测
oldCoin := p.Coin
//带回金币
if p.Coin != msg.GetReturnCoin() {
p.Coin = msg.GetReturnCoin()
if p.Coin < 0 {
p.Coin = 0
}
p.dirty = true
}
logger.Logger.Infof("SSPacketID_PACKET_GW_PLAYERLEAVE: snid:%v oldcoin:%v coin:%v", p.SnId, oldCoin, p.Coin)
p.diffData.Coin = -1 //强制更新金币
p.diffData.TotalConvertibleFlow = -1 //强制更新流水
p.SendDiffData() //只是把差异发给前端
gameCoinTs := msg.GetGameCoinTs()
if !p.IsRob && !scene.IsTestScene() {
//对账点同步
if p.GameCoinTs < gameCoinTs {
p.GameCoinTs = gameCoinTs
p.dirty = true
}
//破产统计
//if int(msg.GetReason()) == common.PlayerLeaveReason_Bekickout {
// if len(scene.paramsEx) > 0 {
// gameIdEx := scene.paramsEx[0]
// gps := PlatformMgrSingleton.GetGameFree(scene.limitPlatform.IdStr, scene.paramsEx[0])
// if gps != nil {
// lowLimit := gps.DbGameFree.GetLowerThanKick()
// if lowLimit != 0 && p.Coin+p.SafeBoxCoin < int64(lowLimit) {
// p.ReportBankRuptcy(int32(scene.gameId), int32(scene.gameMode), gameIdEx)
// }
// }
// }
//}
}
logger.Logger.Trace("receive GWPlayerLeave:", pack)
msg, ok := pack.(*serverproto.GWPlayerLeave)
if !ok {
return nil
}
scene := SceneMgrSingleton.GetScene(int(msg.GetRoomId()), true)
if scene == nil {
logger.Logger.Warnf("玩家离开房间,房间没找到 %v", pack)
return nil
}
p := PlayerMgrSington.GetPlayerBySnId(msg.GetPlayerId())
if p == nil {
logger.Logger.Warnf("玩家离开房间,玩家信息没找到 %v", pack)
return nil
}
data := msg.GetPlayerData()
if len(data) != 0 {
logger.Logger.Trace("GWPlayerLeave p.UnmarshalData(data)")
p.UnmarshalData(data, scene)
}
switch {
case scene.IsCoinScene():
if !CoinSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [coinscene]",
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
}
case scene.IsHundredScene():
if !HundredSceneMgrSingleton.PlayerLeave(p, int(msg.GetReason())) {
logger.Logger.Warnf("GWPlayerLeave snid:%v sceneid:%v gameid:%v modeid:%v [hundredcene]",
p.SnId, scene.sceneId, scene.gameId, scene.gameMode)
}
default:
scene.PlayerLeave(p, int(msg.GetReason()))
}
if p.scene != nil {
logger.Logger.Errorf("after GWPlayerLeave found snid:%v sceneid:%v gameid:%v modeid:%v",
p.SnId, p.scene.sceneId, p.scene.gameId, p.scene.gameMode)
}
if scene.IsMatchScene() {
//结算积分
if !p.IsRob {
TournamentMgr.UpdateMatchInfo(p, msg.MatchId, int32(msg.GetReturnCoin()), int32(msg.GetCurIsWin()), msg.GetMatchRobotGrades())
} else {
p.matchCtx = nil
}
}
// 同步排位积分
if scene.IsRankMatch() {
if p.IsRob {
RankMgrSingleton.UpdateRobotSeason(p.Platform, p.SnId, scene.dbGameFree.GetRankType(),
msg.GetRankScore()[scene.dbGameFree.GetRankType()], p.Name, p.Sex, p.HeadUrl, p.Coin, p.PlayerData.GetRoleId())
} else {
if model.GameParamData.TestRankMatchAward {
if RankMgrSingleton.playerSeasons[p.SnId] != nil {
if RankMgrSingleton.playerSeasons[p.SnId].RankType == nil {
RankMgrSingleton.playerSeasons[p.SnId].RankType = make(map[int32]*model.PlayerRankInfo)
}
if RankMgrSingleton.playerSeasons[p.SnId].RankType[1] == nil {
RankMgrSingleton.playerSeasons[p.SnId].RankType[1] = &model.PlayerRankInfo{}
}
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].LastScore = 7500
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Score = 7500
RankMgrSingleton.playerSeasons[p.SnId].RankType[1].Awards = nil
}
RankMgrSingleton.UpdatePlayerSeason(p.SnId, map[int32]int64{1: 10000})
} else {
logger.Logger.Tracef("GWPlayerLeave LocalRobotIdMgrSington %v", msg.GetPlayerId())
//LocalRobotIdMgrSington.FreeId(msg.GetPlayerId())
RankMgrSingleton.UpdatePlayerSeason(p.SnId, msg.GetRankScore())
}
}
}
//更新玩家等级排行榜
LogChannelSingleton.WriteLog(&model.PlayerLevelInfo{
SnId: p.SnId,
Name: p.Name,
Level: p.Level,
Exp: p.Exp,
ModId: p.PlayerData.GetRoleId(),
Platform: p.Platform,
})
//比赛场不处理下面的内容
if !scene.IsMatchScene() && !scene.IsCustom() {
// 破产检测
sdata := srvdata.PBDB_GameSubsidyMgr.GetData(GameSubsidyid)
if sdata != nil {
if !p.IsRob && p.takeCoin > msg.GetReturnCoin() && p.takeCoin >= int64(sdata.LimitNum) && msg.GetReturnCoin() < int64(sdata.LimitNum) {
CostCoin := p.takeCoin - msg.GetReturnCoin()
logger.Logger.Infof("NewBankruptLogEx: snid:%v GetReturnCoin:%v coin:%v CostCoin:%v", p.SnId, msg.GetReturnCoin(), p.takeCoin, CostCoin)
log := model.NewBankruptLogEx(p.SnId, scene.dbGameFree.GetId(), p.CreateTime.Unix(), CostCoin, p.Platform, p.Channel, scene.gameId)
if log != nil {
LogChannelSingleton.WriteLog(log)
}
}
}
// 破产检测
oldCoin := p.Coin
//带回金币
if p.Coin != msg.GetReturnCoin() {
p.Coin = msg.GetReturnCoin()
if p.Coin < 0 {
p.Coin = 0
}
p.dirty = true
}
logger.Logger.Infof("SSPacketID_PACKET_GW_PLAYERLEAVE: snid:%v oldcoin:%v coin:%v", p.SnId, oldCoin, p.Coin)
p.diffData.Coin = -1 //强制更新金币
p.diffData.TotalConvertibleFlow = -1 //强制更新流水
p.SendDiffData() //只是把差异发给前端
gameCoinTs := msg.GetGameCoinTs()
if !p.IsRob && !scene.IsTestScene() {
//对账点同步
if p.GameCoinTs < gameCoinTs {
p.GameCoinTs = gameCoinTs
p.dirty = true
}
//破产统计
//if int(msg.GetReason()) == common.PlayerLeaveReason_Bekickout {
// if len(scene.paramsEx) > 0 {
// gameIdEx := scene.paramsEx[0]
// gps := PlatformMgrSingleton.GetGameFree(scene.limitPlatform.IdStr, scene.paramsEx[0])
// if gps != nil {
// lowLimit := gps.DbGameFree.GetLowerThanKick()
// if lowLimit != 0 && p.Coin+p.SafeBoxCoin < int64(lowLimit) {
// p.ReportBankRuptcy(int32(scene.gameId), int32(scene.gameMode), gameIdEx)
// }
// }
// }
//}
}
}
return nil

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@ -3006,6 +3006,7 @@ func (this *Player) SendPlayerInfo() {
if item := BagMgrSingleton.GetItem(this.SnId, common.ItemIDVCard); item != nil {
scPlayerData.Data.VCoin = item.ItemNum //V卡
}
// 排位积分
scPlayerData.Data.RankScore = RankMgrSingleton.GetPlayerRankScore(this.SnId)

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@ -102,8 +102,14 @@ func (m *SceneMgr) GetPlatformBySceneId(sceneId int) string {
}
// GetScene 获取房间对象
func (m *SceneMgr) GetScene(sceneId int) *Scene {
if s, exist := m.scenes[sceneId]; exist && !s.deleting {
// 默认是不包含删除中的房间
// hasDeleting true 包含删除中的房间
func (m *SceneMgr) GetScene(sceneId int, hasDeleting ...bool) *Scene {
has := false
if len(hasDeleting) > 0 {
has = hasDeleting[0]
}
if s, exist := m.scenes[sceneId]; exist && (has || !s.deleting) {
return s
}
return nil

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@ -914,6 +914,7 @@ func (this *ShopMgr) Exchange(p *Player, goodsId int32, username, mobile, commen
TelCharge: cdata.TelCharge,
VipLevel: p.VIP,
TelId: telId,
DPrice: info.DPrice * num,
}
buff, err := webapi.API_CreateExchange(common.GetAppId(), pack)
if err != nil {

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@ -3375,6 +3375,7 @@ func init() {
}
addvcoin := msg.NeedNum
jPrice := msg.JPrice
dPrice := msg.DPrice
var items []*model.Item
//V卡
if addvcoin > 0 {
@ -3384,6 +3385,10 @@ func init() {
if jPrice > 0 {
items = append(items, &model.Item{ItemId: common.ItemIDJCard, ItemNum: int64(jPrice)})
}
//娃娃积分
if dPrice > 0 {
items = append(items, &model.Item{ItemId: common.ItemDollCard, ItemNum: int64(dPrice)})
}
remark := fmt.Sprintf("兑换撤单 %v-%v", msg.GoodsId, msg.Name)
if player != nil {
// 在线

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