tienlen结算后可以离开房间
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@ -591,7 +591,7 @@ func (this *SceneBaseStateTienLen) CanChangeTo(s base.SceneState) bool {
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// 当前状态能否换桌
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func (this *SceneBaseStateTienLen) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
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return !p.IsGameing() || s.GetDestroyed()
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return !p.IsGameing() || s.GetDestroyed() || !s.GetGaming()
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}
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func (this *SceneBaseStateTienLen) OnEnter(s *base.Scene) {
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