diff --git a/gamesrv/tienlen/scenepolicy_tienlen.go b/gamesrv/tienlen/scenepolicy_tienlen.go index 266232d..1fe9897 100644 --- a/gamesrv/tienlen/scenepolicy_tienlen.go +++ b/gamesrv/tienlen/scenepolicy_tienlen.go @@ -591,7 +591,7 @@ func (this *SceneBaseStateTienLen) CanChangeTo(s base.SceneState) bool { // 当前状态能否换桌 func (this *SceneBaseStateTienLen) CanChangeCoinScene(s *base.Scene, p *base.Player) bool { - return !p.IsGameing() || s.GetDestroyed() + return !p.IsGameing() || s.GetDestroyed() || !s.GetGaming() } func (this *SceneBaseStateTienLen) OnEnter(s *base.Scene) {