Merge branch 'ma' into develop

This commit is contained in:
kxdd 2024-09-21 11:52:02 +08:00
commit 2141f00ba9
2 changed files with 7 additions and 5 deletions

View File

@ -767,6 +767,7 @@ func (this *StateBilled) OnEnter(s *base.Scene) {
LogBaseResult.BeforeClawdollItemNum = curClawdollItemNum + int64(machineInfo.CostItemNum) LogBaseResult.BeforeClawdollItemNum = curClawdollItemNum + int64(machineInfo.CostItemNum)
LogBaseResult.AfterClawdollItemNum = curClawdollItemNum LogBaseResult.AfterClawdollItemNum = curClawdollItemNum
LogBaseResult.IsWin = playerEx.IsWin LogBaseResult.IsWin = playerEx.IsWin
LogBaseResult.Channel = playerEx.Channel
if !playerEx.IsRob { if !playerEx.IsRob {
sceneEx.logid, _ = model.AutoIncGameLogId() sceneEx.logid, _ = model.AutoIncGameLogId()

View File

@ -1683,9 +1683,10 @@ type SamLocPerson struct {
// 娃娃机 每局记录 // 娃娃机 每局记录
type ClawdollResultType struct { type ClawdollResultType struct {
//all //all
RoomId int32 //房间Id RoomId int32 //房间Id
PlayerSnid int32 //玩家id PlayerSnid int32 //玩家id
BeforeClawdollItemNum int64 //变化前娃娃币 BeforeClawdollItemNum int64 //变化前娃娃币
AfterClawdollItemNum int64 //变化后娃娃币 AfterClawdollItemNum int64 //变化后娃娃币
IsWin bool //是否成功 IsWin bool //是否成功
Channel string //渠道
} }