Merge branch 'dev_newTimeitem' into dev_timeitem_n1
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commit
075900766d
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@ -4664,7 +4664,11 @@ func (this *Player) AddItemRecExpireTime(itemId int32, num, add int64, gainWay i
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if this.ItemRecExpireTime == 0 {
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if this.ItemRecExpireTime == 0 {
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this.ItemRecExpireTime = time.Now().Unix() + int64(itemData.Time)*3600*num
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this.ItemRecExpireTime = time.Now().Unix() + int64(itemData.Time)*3600*num
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} else {
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} else {
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this.ItemRecExpireTime += int64(itemData.Time) * 3600 * num
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if this.ItemRecExpireTime >= time.Now().Unix() {
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this.ItemRecExpireTime += int64(itemData.Time) * 3600 * num
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} else {
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this.ItemRecExpireTime = time.Now().Unix() + int64(itemData.Time)*3600*num
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}
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}
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}
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if this.scene != nil && this.scene.gameSess != nil {
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if this.scene != nil && this.scene.gameSess != nil {
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