5903 lines
205 KiB
Go
5903 lines
205 KiB
Go
// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.27.1-devel
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// protoc v3.19.4
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// source: game.proto
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package gamehall
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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//操作结果
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type OpResultCode_Game int32
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const (
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OpResultCode_Game_OPRC_Sucess_Game OpResultCode_Game = 0 //成功
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OpResultCode_Game_OPRC_Error_Game OpResultCode_Game = 1 //失败
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OpResultCode_Game_OPRC_RoomNotExist_Game OpResultCode_Game = 1016 //房间不存在
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OpResultCode_Game_OPRC_GameNotExist_Game OpResultCode_Game = 1017 //游戏不存在
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OpResultCode_Game_OPRC_GameHadClosed OpResultCode_Game = 1018 //暂未开放
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OpResultCode_Game_OPRC_RoomIsFull_Game OpResultCode_Game = 1019 //房间已满
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OpResultCode_Game_OPRC_RoomHadExist_Game OpResultCode_Game = 1020 //已经创建过房间了
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OpResultCode_Game_OPRC_GameStarting_Game OpResultCode_Game = 1022 //抱歉,战斗已经开始,不能再加入了
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OpResultCode_Game_OPRC_CannotWatchReasonInOther_Game OpResultCode_Game = 1024 //你在别的场里,不能进去观看
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OpResultCode_Game_OPRC_MoneyNotEnough_Game OpResultCode_Game = 1040 //钻石不够了
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OpResultCode_Game_OPRC_CannotWatchReasonRoomNotStart_Game OpResultCode_Game = 1042 //房间未开始,不能进去观看
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OpResultCode_Game_OPRC_OnlyAllowClubMemberEnter_Game OpResultCode_Game = 1043 //只允许俱乐部成员进入
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OpResultCode_Game_OPRC_YourResVerIsLow_Game OpResultCode_Game = 1044 //资源版本过低
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OpResultCode_Game_OPRC_YourAppVerIsLow_Game OpResultCode_Game = 1045 //APK版本过低
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OpResultCode_Game_OPRC_ScenePosFull_Game OpResultCode_Game = 1048 //位置满了不能再坐人
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OpResultCode_Game_OPRC_SceneEnterForWatcher_Game OpResultCode_Game = 1050 //可以进入观战
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OpResultCode_Game_OPRC_RoomHadClosed_Game OpResultCode_Game = 1053 //牌局已结束,正在结算
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OpResultCode_Game_OPRC_SceneServerMaintain_Game OpResultCode_Game = 1054 //服务器维护中,请稍后创建
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OpResultCode_Game_OPRC_SameIpForbid_Game OpResultCode_Game = 1055 //同ip不可进
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OpResultCode_Game_OPRC_CoinNotEnough_Game OpResultCode_Game = 1056 //金币不足
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OpResultCode_Game_OPRC_CoinTooMore_Game OpResultCode_Game = 1058 //金币太多了,请换高倍场
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OpResultCode_Game_OPRC_InOtherGameIng_Game OpResultCode_Game = 1059 //正在进行其他游戏,请稍等
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OpResultCode_Game_OPRC_OpYield_Game OpResultCode_Game = 1082 //操作被挂起
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OpResultCode_Game_OPRC_AllocRoomIdFailed_Game OpResultCode_Game = 1097 //房间id获取失败
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OpResultCode_Game_OPRC_PrivateRoomCountLimit_Game OpResultCode_Game = 1098 //私人房间上限
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OpResultCode_Game_OPRC_RoomNotExit OpResultCode_Game = 1099 // 已经不在房间了
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OpResultCode_Game_OPRC_MatchAudience OpResultCode_Game = 1100 // 不在比赛观战白名单
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OpResultCode_Game_OPRC_PasswordError OpResultCode_Game = 1101 //密码错误
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OpResultCode_Game_OPRC_CostNotEnough OpResultCode_Game = 1102 //房卡不足
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OpResultCode_Game_OPRC_LowerRice_ScenceMax_Game OpResultCode_Game = 1075 //超过最大下米数量
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OpResultCode_Game_OPRC_LowerRice_PlayerMax_Game OpResultCode_Game = 1076 //超过单个用户最大下米数
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OpResultCode_Game_OPRC_LowerRice_PlayerDownMax_Game OpResultCode_Game = 1077
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OpResultCode_Game_OPRC_YourAreGamingCannotLeave_Game OpResultCode_Game = 1078
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OpResultCode_Game_OPRC_ThirdPltProcessing_Game OpResultCode_Game = 1096 //三方平台正在处理中
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OpResultCode_Game_OPRC_RoomGameTimes_Game OpResultCode_Game = 1103 //超过最大游戏次数
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OpResultCode_Game_OPRC_MustBindPromoter_Game OpResultCode_Game = 1113 //必须绑定推广员
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OpResultCode_Game_Oprc_Club_ClubIsClose_Game OpResultCode_Game = 5023 //俱乐部没有开放
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//DG
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OpResultCode_Game_OPRC_Dg_RegistErr_Game OpResultCode_Game = 9000
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OpResultCode_Game_OPRC_Dg_LoginErr_Game OpResultCode_Game = 9001
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OpResultCode_Game_OPRC_Dg_PlatErr_Game OpResultCode_Game = 9002
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OpResultCode_Game_OPRC_Dg_QuotaNotEnough_Game OpResultCode_Game = 9003 //平台DG配额不足
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OpResultCode_Game_OPRC_Thr_GameClose_Game OpResultCode_Game = 9010 //游戏维护中
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)
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// Enum value maps for OpResultCode_Game.
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var (
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OpResultCode_Game_name = map[int32]string{
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0: "OPRC_Sucess_Game",
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1: "OPRC_Error_Game",
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1016: "OPRC_RoomNotExist_Game",
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1017: "OPRC_GameNotExist_Game",
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1018: "OPRC_GameHadClosed",
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1019: "OPRC_RoomIsFull_Game",
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1020: "OPRC_RoomHadExist_Game",
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1022: "OPRC_GameStarting_Game",
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1024: "OPRC_CannotWatchReasonInOther_Game",
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1040: "OPRC_MoneyNotEnough_Game",
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1042: "OPRC_CannotWatchReasonRoomNotStart_Game",
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1043: "OPRC_OnlyAllowClubMemberEnter_Game",
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1044: "OPRC_YourResVerIsLow_Game",
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1045: "OPRC_YourAppVerIsLow_Game",
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1048: "OPRC_ScenePosFull_Game",
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1050: "OPRC_SceneEnterForWatcher_Game",
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1053: "OPRC_RoomHadClosed_Game",
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1054: "OPRC_SceneServerMaintain_Game",
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1055: "OPRC_SameIpForbid_Game",
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1056: "OPRC_CoinNotEnough_Game",
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1058: "OPRC_CoinTooMore_Game",
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1059: "OPRC_InOtherGameIng_Game",
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1082: "OPRC_OpYield_Game",
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1097: "OPRC_AllocRoomIdFailed_Game",
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1098: "OPRC_PrivateRoomCountLimit_Game",
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1099: "OPRC_RoomNotExit",
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1100: "OPRC_MatchAudience",
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1101: "OPRC_PasswordError",
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1102: "OPRC_CostNotEnough",
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1075: "OPRC_LowerRice_ScenceMax_Game",
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1076: "OPRC_LowerRice_PlayerMax_Game",
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1077: "OPRC_LowerRice_PlayerDownMax_Game",
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1078: "OPRC_YourAreGamingCannotLeave_Game",
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1096: "OPRC_ThirdPltProcessing_Game",
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1103: "OPRC_RoomGameTimes_Game",
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1113: "OPRC_MustBindPromoter_Game",
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5023: "Oprc_Club_ClubIsClose_Game",
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9000: "OPRC_Dg_RegistErr_Game",
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9001: "OPRC_Dg_LoginErr_Game",
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9002: "OPRC_Dg_PlatErr_Game",
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9003: "OPRC_Dg_QuotaNotEnough_Game",
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9010: "OPRC_Thr_GameClose_Game",
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}
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OpResultCode_Game_value = map[string]int32{
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"OPRC_Sucess_Game": 0,
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"OPRC_Error_Game": 1,
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"OPRC_RoomNotExist_Game": 1016,
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"OPRC_GameNotExist_Game": 1017,
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"OPRC_GameHadClosed": 1018,
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"OPRC_RoomIsFull_Game": 1019,
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"OPRC_RoomHadExist_Game": 1020,
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"OPRC_GameStarting_Game": 1022,
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"OPRC_CannotWatchReasonInOther_Game": 1024,
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"OPRC_MoneyNotEnough_Game": 1040,
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"OPRC_CannotWatchReasonRoomNotStart_Game": 1042,
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"OPRC_OnlyAllowClubMemberEnter_Game": 1043,
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"OPRC_YourResVerIsLow_Game": 1044,
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"OPRC_YourAppVerIsLow_Game": 1045,
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"OPRC_ScenePosFull_Game": 1048,
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"OPRC_SceneEnterForWatcher_Game": 1050,
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"OPRC_RoomHadClosed_Game": 1053,
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"OPRC_SceneServerMaintain_Game": 1054,
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"OPRC_SameIpForbid_Game": 1055,
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"OPRC_CoinNotEnough_Game": 1056,
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"OPRC_CoinTooMore_Game": 1058,
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"OPRC_InOtherGameIng_Game": 1059,
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"OPRC_OpYield_Game": 1082,
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"OPRC_AllocRoomIdFailed_Game": 1097,
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"OPRC_PrivateRoomCountLimit_Game": 1098,
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"OPRC_RoomNotExit": 1099,
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"OPRC_MatchAudience": 1100,
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"OPRC_PasswordError": 1101,
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"OPRC_CostNotEnough": 1102,
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"OPRC_LowerRice_ScenceMax_Game": 1075,
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"OPRC_LowerRice_PlayerMax_Game": 1076,
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"OPRC_LowerRice_PlayerDownMax_Game": 1077,
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"OPRC_YourAreGamingCannotLeave_Game": 1078,
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"OPRC_ThirdPltProcessing_Game": 1096,
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"OPRC_RoomGameTimes_Game": 1103,
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"OPRC_MustBindPromoter_Game": 1113,
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"Oprc_Club_ClubIsClose_Game": 5023,
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"OPRC_Dg_RegistErr_Game": 9000,
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"OPRC_Dg_LoginErr_Game": 9001,
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"OPRC_Dg_PlatErr_Game": 9002,
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"OPRC_Dg_QuotaNotEnough_Game": 9003,
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"OPRC_Thr_GameClose_Game": 9010,
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}
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)
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func (x OpResultCode_Game) Enum() *OpResultCode_Game {
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p := new(OpResultCode_Game)
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*p = x
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return p
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}
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func (x OpResultCode_Game) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (OpResultCode_Game) Descriptor() protoreflect.EnumDescriptor {
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return file_game_proto_enumTypes[0].Descriptor()
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}
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func (OpResultCode_Game) Type() protoreflect.EnumType {
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return &file_game_proto_enumTypes[0]
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}
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func (x OpResultCode_Game) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use OpResultCode_Game.Descriptor instead.
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func (OpResultCode_Game) EnumDescriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{0}
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}
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type GameHallPacketID int32
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const (
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// client -> worldsrv 协议
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// 消息id 2200-2319
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// 弃用消息号
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GameHallPacketID_PACKET_GameHall_ZERO GameHallPacketID = 0
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// 创建房间
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GameHallPacketID_PACKET_CS_CREATEROOM GameHallPacketID = 2202
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GameHallPacketID_PACKET_SC_CREATEROOM GameHallPacketID = 2203
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// 进入房间
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GameHallPacketID_PACKET_CS_ENTERROOM GameHallPacketID = 2204
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GameHallPacketID_PACKET_SC_ENTERROOM GameHallPacketID = 2205
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// 返回房间
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GameHallPacketID_PACKET_CS_RETURNROOM GameHallPacketID = 2206
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GameHallPacketID_PACKET_SC_RETURNROOM GameHallPacketID = 2207
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// 进入游戏
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GameHallPacketID_PACKET_CS_ENTERGAME GameHallPacketID = 2209
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GameHallPacketID_PACKET_SC_ENTERGAME GameHallPacketID = 2210
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// 退出游戏
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GameHallPacketID_PACKET_CS_QUITGAME GameHallPacketID = 2211
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GameHallPacketID_PACKET_SC_QUITGAME GameHallPacketID = 2212
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// 获取游戏分场配置
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GameHallPacketID_PACKET_CS_GETGAMECONFIG GameHallPacketID = 2231
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GameHallPacketID_PACKET_SC_GETGAMECONFIG GameHallPacketID = 2232
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// 修改游戏开关
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GameHallPacketID_PACKET_SC_CHANGEGAMESTATUS GameHallPacketID = 2233
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// 充值弹框协议
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GameHallPacketID_PACKET_SC_PLAYERRECHARGEANSWER GameHallPacketID = 2258
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// 创建竞技馆私人房
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GameHallPacketID_PACKET_CS_CREATEPRIVATEROOM GameHallPacketID = 2272
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GameHallPacketID_PACKET_SC_CREATEPRIVATEROOM GameHallPacketID = 2273
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// 查询竞技馆私人房列表
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GameHallPacketID_PACKET_CS_GETPRIVATEROOMLIST GameHallPacketID = 2274
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GameHallPacketID_PACKET_SC_GETPRIVATEROOMLIST GameHallPacketID = 2275
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// 查询自由桌房间列表
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GameHallPacketID_PACKET_CS_QUERYROOMINFO GameHallPacketID = 2280
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GameHallPacketID_PACKET_SC_QUERYROOMINFO GameHallPacketID = 2281
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// 同步房间下注状态
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GameHallPacketID_PACKET_SC_GAMESTATE GameHallPacketID = 2285
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// 观众进入房间
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GameHallPacketID_PACKET_CS_AUDIENCE_ENTERROOM GameHallPacketID = 2208
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// 观众坐下
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GameHallPacketID_PACKET_CS_AUDIENCESIT GameHallPacketID = 2293
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GameHallPacketID_PACKET_SC_AUDIENCESIT GameHallPacketID = 2294
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// 公告
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GameHallPacketID_PACKET_CS_COMNOTICE GameHallPacketID = 2295
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GameHallPacketID_PACKET_SC_COMNOTICE GameHallPacketID = 2296
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// 界面入口开关
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GameHallPacketID_PACKET_SC_CHANGEENTRYSWITCH GameHallPacketID = 2297
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// 公告更新
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GameHallPacketID_PACKET_SC_NoticeChange GameHallPacketID = 2298
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// 保持更新
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GameHallPacketID_PACKET_CSTouchType GameHallPacketID = 2299
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// 竞技馆房间信息
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GameHallPacketID_PACKET_CSRoomConfig GameHallPacketID = 2300
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GameHallPacketID_PACKET_SCRoomConfig GameHallPacketID = 2301
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// 启动招募
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GameHallPacketID_PACKET_CSRoomRecruit GameHallPacketID = 2302
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GameHallPacketID_PACKET_SCRoomRecruit GameHallPacketID = 2303
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// 邀请加入房间
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GameHallPacketID_PACKET_CSInviteJoinRoom GameHallPacketID = 2304
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GameHallPacketID_PACKET_SCInviteJoinRoom GameHallPacketID = 2305
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// client -> gamesrv 协议
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// 消息id 8000~8099
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// 离开房间
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GameHallPacketID_PACKET_CS_LEAVEROOM GameHallPacketID = 8001
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GameHallPacketID_PACKET_SC_LEAVEROOM GameHallPacketID = 8002
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// 解散房间
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GameHallPacketID_PACKET_CS_DESTROYROOM GameHallPacketID = 8003
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GameHallPacketID_PACKET_SC_DESTROYROOM GameHallPacketID = 8004
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// 强制开始
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GameHallPacketID_PACKET_CS_FORCESTART GameHallPacketID = 8005
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GameHallPacketID_PACKET_SC_FORCESTART GameHallPacketID = 8006
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// 观众离开房间
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GameHallPacketID_PACKET_CS_AUDIENCE_LEAVEROOM GameHallPacketID = 8007
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// 玩家切换标志,暂离状态
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GameHallPacketID_PACKET_CS_PLAYER_SWITCHFLAG GameHallPacketID = 8008
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// 房间事件,互动表情
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GameHallPacketID_PACKET_CSRoomEvent GameHallPacketID = 8009
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||
GameHallPacketID_PACKET_SCRoomEvent GameHallPacketID = 8010
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||
)
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||
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||
// Enum value maps for GameHallPacketID.
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||
var (
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GameHallPacketID_name = map[int32]string{
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0: "PACKET_GameHall_ZERO",
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2202: "PACKET_CS_CREATEROOM",
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2203: "PACKET_SC_CREATEROOM",
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||
2204: "PACKET_CS_ENTERROOM",
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2205: "PACKET_SC_ENTERROOM",
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||
2206: "PACKET_CS_RETURNROOM",
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||
2207: "PACKET_SC_RETURNROOM",
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||
2209: "PACKET_CS_ENTERGAME",
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||
2210: "PACKET_SC_ENTERGAME",
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||
2211: "PACKET_CS_QUITGAME",
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||
2212: "PACKET_SC_QUITGAME",
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||
2231: "PACKET_CS_GETGAMECONFIG",
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||
2232: "PACKET_SC_GETGAMECONFIG",
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||
2233: "PACKET_SC_CHANGEGAMESTATUS",
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||
2258: "PACKET_SC_PLAYERRECHARGEANSWER",
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2272: "PACKET_CS_CREATEPRIVATEROOM",
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||
2273: "PACKET_SC_CREATEPRIVATEROOM",
|
||
2274: "PACKET_CS_GETPRIVATEROOMLIST",
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||
2275: "PACKET_SC_GETPRIVATEROOMLIST",
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||
2280: "PACKET_CS_QUERYROOMINFO",
|
||
2281: "PACKET_SC_QUERYROOMINFO",
|
||
2285: "PACKET_SC_GAMESTATE",
|
||
2208: "PACKET_CS_AUDIENCE_ENTERROOM",
|
||
2293: "PACKET_CS_AUDIENCESIT",
|
||
2294: "PACKET_SC_AUDIENCESIT",
|
||
2295: "PACKET_CS_COMNOTICE",
|
||
2296: "PACKET_SC_COMNOTICE",
|
||
2297: "PACKET_SC_CHANGEENTRYSWITCH",
|
||
2298: "PACKET_SC_NoticeChange",
|
||
2299: "PACKET_CSTouchType",
|
||
2300: "PACKET_CSRoomConfig",
|
||
2301: "PACKET_SCRoomConfig",
|
||
2302: "PACKET_CSRoomRecruit",
|
||
2303: "PACKET_SCRoomRecruit",
|
||
2304: "PACKET_CSInviteJoinRoom",
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||
2305: "PACKET_SCInviteJoinRoom",
|
||
8001: "PACKET_CS_LEAVEROOM",
|
||
8002: "PACKET_SC_LEAVEROOM",
|
||
8003: "PACKET_CS_DESTROYROOM",
|
||
8004: "PACKET_SC_DESTROYROOM",
|
||
8005: "PACKET_CS_FORCESTART",
|
||
8006: "PACKET_SC_FORCESTART",
|
||
8007: "PACKET_CS_AUDIENCE_LEAVEROOM",
|
||
8008: "PACKET_CS_PLAYER_SWITCHFLAG",
|
||
8009: "PACKET_CSRoomEvent",
|
||
8010: "PACKET_SCRoomEvent",
|
||
}
|
||
GameHallPacketID_value = map[string]int32{
|
||
"PACKET_GameHall_ZERO": 0,
|
||
"PACKET_CS_CREATEROOM": 2202,
|
||
"PACKET_SC_CREATEROOM": 2203,
|
||
"PACKET_CS_ENTERROOM": 2204,
|
||
"PACKET_SC_ENTERROOM": 2205,
|
||
"PACKET_CS_RETURNROOM": 2206,
|
||
"PACKET_SC_RETURNROOM": 2207,
|
||
"PACKET_CS_ENTERGAME": 2209,
|
||
"PACKET_SC_ENTERGAME": 2210,
|
||
"PACKET_CS_QUITGAME": 2211,
|
||
"PACKET_SC_QUITGAME": 2212,
|
||
"PACKET_CS_GETGAMECONFIG": 2231,
|
||
"PACKET_SC_GETGAMECONFIG": 2232,
|
||
"PACKET_SC_CHANGEGAMESTATUS": 2233,
|
||
"PACKET_SC_PLAYERRECHARGEANSWER": 2258,
|
||
"PACKET_CS_CREATEPRIVATEROOM": 2272,
|
||
"PACKET_SC_CREATEPRIVATEROOM": 2273,
|
||
"PACKET_CS_GETPRIVATEROOMLIST": 2274,
|
||
"PACKET_SC_GETPRIVATEROOMLIST": 2275,
|
||
"PACKET_CS_QUERYROOMINFO": 2280,
|
||
"PACKET_SC_QUERYROOMINFO": 2281,
|
||
"PACKET_SC_GAMESTATE": 2285,
|
||
"PACKET_CS_AUDIENCE_ENTERROOM": 2208,
|
||
"PACKET_CS_AUDIENCESIT": 2293,
|
||
"PACKET_SC_AUDIENCESIT": 2294,
|
||
"PACKET_CS_COMNOTICE": 2295,
|
||
"PACKET_SC_COMNOTICE": 2296,
|
||
"PACKET_SC_CHANGEENTRYSWITCH": 2297,
|
||
"PACKET_SC_NoticeChange": 2298,
|
||
"PACKET_CSTouchType": 2299,
|
||
"PACKET_CSRoomConfig": 2300,
|
||
"PACKET_SCRoomConfig": 2301,
|
||
"PACKET_CSRoomRecruit": 2302,
|
||
"PACKET_SCRoomRecruit": 2303,
|
||
"PACKET_CSInviteJoinRoom": 2304,
|
||
"PACKET_SCInviteJoinRoom": 2305,
|
||
"PACKET_CS_LEAVEROOM": 8001,
|
||
"PACKET_SC_LEAVEROOM": 8002,
|
||
"PACKET_CS_DESTROYROOM": 8003,
|
||
"PACKET_SC_DESTROYROOM": 8004,
|
||
"PACKET_CS_FORCESTART": 8005,
|
||
"PACKET_SC_FORCESTART": 8006,
|
||
"PACKET_CS_AUDIENCE_LEAVEROOM": 8007,
|
||
"PACKET_CS_PLAYER_SWITCHFLAG": 8008,
|
||
"PACKET_CSRoomEvent": 8009,
|
||
"PACKET_SCRoomEvent": 8010,
|
||
}
|
||
)
|
||
|
||
func (x GameHallPacketID) Enum() *GameHallPacketID {
|
||
p := new(GameHallPacketID)
|
||
*p = x
|
||
return p
|
||
}
|
||
|
||
func (x GameHallPacketID) String() string {
|
||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||
}
|
||
|
||
func (GameHallPacketID) Descriptor() protoreflect.EnumDescriptor {
|
||
return file_game_proto_enumTypes[1].Descriptor()
|
||
}
|
||
|
||
func (GameHallPacketID) Type() protoreflect.EnumType {
|
||
return &file_game_proto_enumTypes[1]
|
||
}
|
||
|
||
func (x GameHallPacketID) Number() protoreflect.EnumNumber {
|
||
return protoreflect.EnumNumber(x)
|
||
}
|
||
|
||
// Deprecated: Use GameHallPacketID.Descriptor instead.
|
||
func (GameHallPacketID) EnumDescriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{1}
|
||
}
|
||
|
||
type DataType int32
|
||
|
||
const (
|
||
DataType_Zero DataType = 0
|
||
DataType_PrivateRoomList DataType = 1 // 竞技馆房间列表 返回消息 PACKET_SC_GETPRIVATEROOMLIST
|
||
)
|
||
|
||
// Enum value maps for DataType.
|
||
var (
|
||
DataType_name = map[int32]string{
|
||
0: "Zero",
|
||
1: "PrivateRoomList",
|
||
}
|
||
DataType_value = map[string]int32{
|
||
"Zero": 0,
|
||
"PrivateRoomList": 1,
|
||
}
|
||
)
|
||
|
||
func (x DataType) Enum() *DataType {
|
||
p := new(DataType)
|
||
*p = x
|
||
return p
|
||
}
|
||
|
||
func (x DataType) String() string {
|
||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||
}
|
||
|
||
func (DataType) Descriptor() protoreflect.EnumDescriptor {
|
||
return file_game_proto_enumTypes[2].Descriptor()
|
||
}
|
||
|
||
func (DataType) Type() protoreflect.EnumType {
|
||
return &file_game_proto_enumTypes[2]
|
||
}
|
||
|
||
func (x DataType) Number() protoreflect.EnumNumber {
|
||
return protoreflect.EnumNumber(x)
|
||
}
|
||
|
||
// Deprecated: Use DataType.Descriptor instead.
|
||
func (DataType) EnumDescriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{2}
|
||
}
|
||
|
||
//PACKET_CS_CREATEROOM
|
||
type CSCreateRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏模式
|
||
BaseCoin int32 `protobuf:"varint,2,opt,name=BaseCoin,proto3" json:"BaseCoin,omitempty"` //底分(tienlen)
|
||
SceneMode int32 `protobuf:"varint,3,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` //牌桌类型 0.公共 2.私人
|
||
MaxPlayerNum int32 `protobuf:"varint,4,opt,name=MaxPlayerNum,proto3" json:"MaxPlayerNum,omitempty"` //人数(tienlen)
|
||
// 房间参数
|
||
// 例如,十三水 参数规则定义在 data/gameconfig/thirteenfree.json中的Params,按Params声明顺序传参数
|
||
// [0,0,30,50,0] 4人,自动,摆牌30秒,底分50,没有癞子
|
||
// [1,1,90,50000,1] 8人,手动,摆牌90秒,底分50000,有癞子
|
||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"`
|
||
Id int32 `protobuf:"varint,6,opt,name=Id,proto3" json:"Id,omitempty"` // gamefreeid
|
||
}
|
||
|
||
func (x *CSCreateRoom) Reset() {
|
||
*x = CSCreateRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[0]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSCreateRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSCreateRoom) ProtoMessage() {}
|
||
|
||
func (x *CSCreateRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[0]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSCreateRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSCreateRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{0}
|
||
}
|
||
|
||
func (x *CSCreateRoom) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreateRoom) GetBaseCoin() int32 {
|
||
if x != nil {
|
||
return x.BaseCoin
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreateRoom) GetSceneMode() int32 {
|
||
if x != nil {
|
||
return x.SceneMode
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreateRoom) GetMaxPlayerNum() int32 {
|
||
if x != nil {
|
||
return x.MaxPlayerNum
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreateRoom) GetParams() []int32 {
|
||
if x != nil {
|
||
return x.Params
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *CSCreateRoom) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_CREATEROOM
|
||
type SCCreateRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏模式
|
||
BaseCoin int32 `protobuf:"varint,2,opt,name=BaseCoin,proto3" json:"BaseCoin,omitempty"` //底分
|
||
SceneMode int32 `protobuf:"varint,3,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` //牌桌类型 0.公共 2.私人
|
||
MaxPlayerNum int32 `protobuf:"varint,4,opt,name=MaxPlayerNum,proto3" json:"MaxPlayerNum,omitempty"` //人数
|
||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,6,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
}
|
||
|
||
func (x *SCCreateRoom) Reset() {
|
||
*x = SCCreateRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[1]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCCreateRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCCreateRoom) ProtoMessage() {}
|
||
|
||
func (x *SCCreateRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[1]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCCreateRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCCreateRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{1}
|
||
}
|
||
|
||
func (x *SCCreateRoom) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreateRoom) GetBaseCoin() int32 {
|
||
if x != nil {
|
||
return x.BaseCoin
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreateRoom) GetSceneMode() int32 {
|
||
if x != nil {
|
||
return x.SceneMode
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreateRoom) GetMaxPlayerNum() int32 {
|
||
if x != nil {
|
||
return x.MaxPlayerNum
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreateRoom) GetParams() []int32 {
|
||
if x != nil {
|
||
return x.Params
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCCreateRoom) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
//PACKET_CS_ENTERROOM
|
||
//PACKET_CS_AUDIENCE_ENTERROOM
|
||
//玩家请求进入游戏
|
||
type CSEnterRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号
|
||
GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏编号, 不需要了
|
||
Password string `protobuf:"bytes,3,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码
|
||
}
|
||
|
||
func (x *CSEnterRoom) Reset() {
|
||
*x = CSEnterRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[2]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSEnterRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSEnterRoom) ProtoMessage() {}
|
||
|
||
func (x *CSEnterRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[2]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSEnterRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSEnterRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{2}
|
||
}
|
||
|
||
func (x *CSEnterRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSEnterRoom) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSEnterRoom) GetPassword() string {
|
||
if x != nil {
|
||
return x.Password
|
||
}
|
||
return ""
|
||
}
|
||
|
||
//PACKET_SC_ENTERROOM
|
||
type SCEnterRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID
|
||
ModeType int32 `protobuf:"varint,2,opt,name=ModeType,proto3" json:"ModeType,omitempty"` //游戏模式(玩法,已经不用了)
|
||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数
|
||
RoomId int32 `protobuf:"varint,4,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号
|
||
HallId int32 `protobuf:"varint,5,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,6,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
ClubId int32 `protobuf:"varint,7,opt,name=ClubId,proto3" json:"ClubId,omitempty"`
|
||
GameFreeId int32 `protobuf:"varint,8,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏场次id
|
||
}
|
||
|
||
func (x *SCEnterRoom) Reset() {
|
||
*x = SCEnterRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[3]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCEnterRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCEnterRoom) ProtoMessage() {}
|
||
|
||
func (x *SCEnterRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[3]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCEnterRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCEnterRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{3}
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetModeType() int32 {
|
||
if x != nil {
|
||
return x.ModeType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetParams() []int32 {
|
||
if x != nil {
|
||
return x.Params
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetHallId() int32 {
|
||
if x != nil {
|
||
return x.HallId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetClubId() int32 {
|
||
if x != nil {
|
||
return x.ClubId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterRoom) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_CS_RETURNROOM
|
||
type CSReturnRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
ApkVer int32 `protobuf:"varint,1,opt,name=ApkVer,proto3" json:"ApkVer,omitempty"`
|
||
ResVer int32 `protobuf:"varint,2,opt,name=ResVer,proto3" json:"ResVer,omitempty"`
|
||
IsLoaded bool `protobuf:"varint,3,opt,name=IsLoaded,proto3" json:"IsLoaded,omitempty"`
|
||
RoomId int32 `protobuf:"varint,4,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //int32 LogicId = 5; //这个字段是冗余的
|
||
}
|
||
|
||
func (x *CSReturnRoom) Reset() {
|
||
*x = CSReturnRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[4]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSReturnRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSReturnRoom) ProtoMessage() {}
|
||
|
||
func (x *CSReturnRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[4]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSReturnRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSReturnRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{4}
|
||
}
|
||
|
||
func (x *CSReturnRoom) GetApkVer() int32 {
|
||
if x != nil {
|
||
return x.ApkVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSReturnRoom) GetResVer() int32 {
|
||
if x != nil {
|
||
return x.ResVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSReturnRoom) GetIsLoaded() bool {
|
||
if x != nil {
|
||
return x.IsLoaded
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (x *CSReturnRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_RETURNROOM
|
||
type SCReturnRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
RoomId int32 `protobuf:"varint,2,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间ID
|
||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID
|
||
ModeType int32 `protobuf:"varint,4,opt,name=ModeType,proto3" json:"ModeType,omitempty"` //场类型
|
||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数
|
||
HallId int32 `protobuf:"varint,6,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id
|
||
MinApkVer int32 `protobuf:"varint,7,opt,name=MinApkVer,proto3" json:"MinApkVer,omitempty"` //最低apk版本号
|
||
LatestApkVer int32 `protobuf:"varint,8,opt,name=LatestApkVer,proto3" json:"LatestApkVer,omitempty"` //最新apk版本号
|
||
MinResVer int32 `protobuf:"varint,9,opt,name=MinResVer,proto3" json:"MinResVer,omitempty"` //最低资源版本号
|
||
LatestResVer int32 `protobuf:"varint,10,opt,name=LatestResVer,proto3" json:"LatestResVer,omitempty"` //最新资源版本号
|
||
IsLoaded bool `protobuf:"varint,11,opt,name=IsLoaded,proto3" json:"IsLoaded,omitempty"` //加载完成标记
|
||
ClubId int32 `protobuf:"varint,12,opt,name=ClubId,proto3" json:"ClubId,omitempty"`
|
||
}
|
||
|
||
func (x *SCReturnRoom) Reset() {
|
||
*x = SCReturnRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[5]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCReturnRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCReturnRoom) ProtoMessage() {}
|
||
|
||
func (x *SCReturnRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[5]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCReturnRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCReturnRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{5}
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetModeType() int32 {
|
||
if x != nil {
|
||
return x.ModeType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetParams() []int32 {
|
||
if x != nil {
|
||
return x.Params
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetHallId() int32 {
|
||
if x != nil {
|
||
return x.HallId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetMinApkVer() int32 {
|
||
if x != nil {
|
||
return x.MinApkVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetLatestApkVer() int32 {
|
||
if x != nil {
|
||
return x.LatestApkVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetMinResVer() int32 {
|
||
if x != nil {
|
||
return x.MinResVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetLatestResVer() int32 {
|
||
if x != nil {
|
||
return x.LatestResVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetIsLoaded() bool {
|
||
if x != nil {
|
||
return x.IsLoaded
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (x *SCReturnRoom) GetClubId() int32 {
|
||
if x != nil {
|
||
return x.ClubId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_CS_ENTERGAME
|
||
type CSEnterGame struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //游戏id
|
||
OpParams []int32 `protobuf:"varint,2,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"`
|
||
Platform string `protobuf:"bytes,3,opt,name=Platform,proto3" json:"Platform,omitempty"`
|
||
ApkVer int32 `protobuf:"varint,4,opt,name=ApkVer,proto3" json:"ApkVer,omitempty"`
|
||
ResVer int32 `protobuf:"varint,5,opt,name=ResVer,proto3" json:"ResVer,omitempty"`
|
||
}
|
||
|
||
func (x *CSEnterGame) Reset() {
|
||
*x = CSEnterGame{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[6]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSEnterGame) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSEnterGame) ProtoMessage() {}
|
||
|
||
func (x *CSEnterGame) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[6]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSEnterGame.ProtoReflect.Descriptor instead.
|
||
func (*CSEnterGame) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{6}
|
||
}
|
||
|
||
func (x *CSEnterGame) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSEnterGame) GetOpParams() []int32 {
|
||
if x != nil {
|
||
return x.OpParams
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *CSEnterGame) GetPlatform() string {
|
||
if x != nil {
|
||
return x.Platform
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CSEnterGame) GetApkVer() int32 {
|
||
if x != nil {
|
||
return x.ApkVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSEnterGame) GetResVer() int32 {
|
||
if x != nil {
|
||
return x.ResVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_ENTERGAME
|
||
type SCEnterGame struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码
|
||
Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` //
|
||
OpParams []int32 `protobuf:"varint,3,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"`
|
||
MinApkVer int32 `protobuf:"varint,4,opt,name=MinApkVer,proto3" json:"MinApkVer,omitempty"` //最低apk版本号
|
||
LatestApkVer int32 `protobuf:"varint,5,opt,name=LatestApkVer,proto3" json:"LatestApkVer,omitempty"` //最新apk版本号
|
||
MinResVer int32 `protobuf:"varint,6,opt,name=MinResVer,proto3" json:"MinResVer,omitempty"` //最低资源版本号
|
||
LatestResVer int32 `protobuf:"varint,7,opt,name=LatestResVer,proto3" json:"LatestResVer,omitempty"` //最新资源版本号
|
||
}
|
||
|
||
func (x *SCEnterGame) Reset() {
|
||
*x = SCEnterGame{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[7]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCEnterGame) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCEnterGame) ProtoMessage() {}
|
||
|
||
func (x *SCEnterGame) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[7]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCEnterGame.ProtoReflect.Descriptor instead.
|
||
func (*SCEnterGame) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{7}
|
||
}
|
||
|
||
func (x *SCEnterGame) GetOpCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCEnterGame) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterGame) GetOpParams() []int32 {
|
||
if x != nil {
|
||
return x.OpParams
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCEnterGame) GetMinApkVer() int32 {
|
||
if x != nil {
|
||
return x.MinApkVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterGame) GetLatestApkVer() int32 {
|
||
if x != nil {
|
||
return x.LatestApkVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterGame) GetMinResVer() int32 {
|
||
if x != nil {
|
||
return x.MinResVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCEnterGame) GetLatestResVer() int32 {
|
||
if x != nil {
|
||
return x.LatestResVer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_CS_QUITGAME
|
||
type CSQuitGame struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //游戏id
|
||
IsAudience bool `protobuf:"varint,2,opt,name=IsAudience,proto3" json:"IsAudience,omitempty"` //是否是观众
|
||
}
|
||
|
||
func (x *CSQuitGame) Reset() {
|
||
*x = CSQuitGame{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[8]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSQuitGame) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSQuitGame) ProtoMessage() {}
|
||
|
||
func (x *CSQuitGame) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[8]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSQuitGame.ProtoReflect.Descriptor instead.
|
||
func (*CSQuitGame) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{8}
|
||
}
|
||
|
||
func (x *CSQuitGame) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSQuitGame) GetIsAudience() bool {
|
||
if x != nil {
|
||
return x.IsAudience
|
||
}
|
||
return false
|
||
}
|
||
|
||
//PACKET_SC_QUITGAME
|
||
type SCQuitGame struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码
|
||
Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"`
|
||
Reason int32 `protobuf:"varint,3,opt,name=Reason,proto3" json:"Reason,omitempty"` //原因
|
||
}
|
||
|
||
func (x *SCQuitGame) Reset() {
|
||
*x = SCQuitGame{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[9]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCQuitGame) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCQuitGame) ProtoMessage() {}
|
||
|
||
func (x *SCQuitGame) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[9]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCQuitGame.ProtoReflect.Descriptor instead.
|
||
func (*SCQuitGame) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{9}
|
||
}
|
||
|
||
func (x *SCQuitGame) GetOpCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCQuitGame) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCQuitGame) GetReason() int32 {
|
||
if x != nil {
|
||
return x.Reason
|
||
}
|
||
return 0
|
||
}
|
||
|
||
type GameConfig1 struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
LogicId int32 `protobuf:"varint,1,opt,name=LogicId,proto3" json:"LogicId,omitempty"` //对应DB_GameFree.xlsx中的id
|
||
LimitCoin int64 `protobuf:"varint,2,opt,name=LimitCoin,proto3" json:"LimitCoin,omitempty"` //进房下限
|
||
MaxCoinLimit int64 `protobuf:"varint,3,opt,name=MaxCoinLimit,proto3" json:"MaxCoinLimit,omitempty"` //入场上限
|
||
BaseScore int32 `protobuf:"varint,4,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //底分
|
||
OtherIntParams []int64 `protobuf:"varint,5,rep,packed,name=OtherIntParams,proto3" json:"OtherIntParams,omitempty"` //其他参数
|
||
BetScore int32 `protobuf:"varint,6,opt,name=BetScore,proto3" json:"BetScore,omitempty"` //押注限制
|
||
MaxBetCoin []int32 `protobuf:"varint,7,rep,packed,name=MaxBetCoin,proto3" json:"MaxBetCoin,omitempty"` //多门押注限制
|
||
MatchMode int32 `protobuf:"varint,8,opt,name=MatchMode,proto3" json:"MatchMode,omitempty"` //0:默认1:队列
|
||
LotteryCoin int64 `protobuf:"varint,9,opt,name=LotteryCoin,proto3" json:"LotteryCoin,omitempty"` //彩金池
|
||
LotteryCfg string `protobuf:"bytes,10,opt,name=LotteryCfg,proto3" json:"LotteryCfg,omitempty"` //彩金池配置
|
||
Status bool `protobuf:"varint,11,opt,name=Status,proto3" json:"Status,omitempty"` //游戏开关 全局开关&&平台开关
|
||
SceneType int32 `protobuf:"varint,12,opt,name=SceneType,proto3" json:"SceneType,omitempty"` // 场次类型
|
||
ChessGradeLimit []int32 `protobuf:"varint,13,rep,packed,name=ChessGradeLimit,proto3" json:"ChessGradeLimit,omitempty"` // 入场象棋积分限制区间
|
||
RankType int32 `protobuf:"varint,14,opt,name=RankType,proto3" json:"RankType,omitempty"` // 段位类型
|
||
SceneAdd int32 `protobuf:"varint,15,opt,name=SceneAdd,proto3" json:"SceneAdd,omitempty"` // 场次加成
|
||
}
|
||
|
||
func (x *GameConfig1) Reset() {
|
||
*x = GameConfig1{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[10]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *GameConfig1) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*GameConfig1) ProtoMessage() {}
|
||
|
||
func (x *GameConfig1) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[10]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use GameConfig1.ProtoReflect.Descriptor instead.
|
||
func (*GameConfig1) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{10}
|
||
}
|
||
|
||
func (x *GameConfig1) GetLogicId() int32 {
|
||
if x != nil {
|
||
return x.LogicId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetLimitCoin() int64 {
|
||
if x != nil {
|
||
return x.LimitCoin
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetMaxCoinLimit() int64 {
|
||
if x != nil {
|
||
return x.MaxCoinLimit
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetBaseScore() int32 {
|
||
if x != nil {
|
||
return x.BaseScore
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetOtherIntParams() []int64 {
|
||
if x != nil {
|
||
return x.OtherIntParams
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *GameConfig1) GetBetScore() int32 {
|
||
if x != nil {
|
||
return x.BetScore
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetMaxBetCoin() []int32 {
|
||
if x != nil {
|
||
return x.MaxBetCoin
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *GameConfig1) GetMatchMode() int32 {
|
||
if x != nil {
|
||
return x.MatchMode
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetLotteryCoin() int64 {
|
||
if x != nil {
|
||
return x.LotteryCoin
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetLotteryCfg() string {
|
||
if x != nil {
|
||
return x.LotteryCfg
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *GameConfig1) GetStatus() bool {
|
||
if x != nil {
|
||
return x.Status
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (x *GameConfig1) GetSceneType() int32 {
|
||
if x != nil {
|
||
return x.SceneType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetChessGradeLimit() []int32 {
|
||
if x != nil {
|
||
return x.ChessGradeLimit
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *GameConfig1) GetRankType() int32 {
|
||
if x != nil {
|
||
return x.RankType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameConfig1) GetSceneAdd() int32 {
|
||
if x != nil {
|
||
return x.SceneAdd
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_CS_GETGAMECONFIG
|
||
type CSGetGameConfig struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` //平台
|
||
Channel string `protobuf:"bytes,2,opt,name=Channel,proto3" json:"Channel,omitempty"` //渠道号
|
||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||
}
|
||
|
||
func (x *CSGetGameConfig) Reset() {
|
||
*x = CSGetGameConfig{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[11]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSGetGameConfig) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSGetGameConfig) ProtoMessage() {}
|
||
|
||
func (x *CSGetGameConfig) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[11]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSGetGameConfig.ProtoReflect.Descriptor instead.
|
||
func (*CSGetGameConfig) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{11}
|
||
}
|
||
|
||
func (x *CSGetGameConfig) GetPlatform() string {
|
||
if x != nil {
|
||
return x.Platform
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CSGetGameConfig) GetChannel() string {
|
||
if x != nil {
|
||
return x.Channel
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CSGetGameConfig) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
type ChessRankInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Score int32 `protobuf:"varint,1,opt,name=Score,proto3" json:"Score,omitempty"` // 积分
|
||
Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 段位名称
|
||
}
|
||
|
||
func (x *ChessRankInfo) Reset() {
|
||
*x = ChessRankInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[12]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *ChessRankInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*ChessRankInfo) ProtoMessage() {}
|
||
|
||
func (x *ChessRankInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[12]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use ChessRankInfo.ProtoReflect.Descriptor instead.
|
||
func (*ChessRankInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{12}
|
||
}
|
||
|
||
func (x *ChessRankInfo) GetScore() int32 {
|
||
if x != nil {
|
||
return x.Score
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *ChessRankInfo) GetName() string {
|
||
if x != nil {
|
||
return x.Name
|
||
}
|
||
return ""
|
||
}
|
||
|
||
//PACKET_SC_GETGAMECONFIG
|
||
type SCGetGameConfig struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameCfg []*GameConfig1 `protobuf:"bytes,1,rep,name=GameCfg,proto3" json:"GameCfg,omitempty"` //指定游戏的配置信息
|
||
GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏Id
|
||
ChessRanks []*ChessRankInfo `protobuf:"bytes,3,rep,name=ChessRanks,proto3" json:"ChessRanks,omitempty"` //段位表
|
||
}
|
||
|
||
func (x *SCGetGameConfig) Reset() {
|
||
*x = SCGetGameConfig{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[13]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCGetGameConfig) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCGetGameConfig) ProtoMessage() {}
|
||
|
||
func (x *SCGetGameConfig) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[13]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCGetGameConfig.ProtoReflect.Descriptor instead.
|
||
func (*SCGetGameConfig) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{13}
|
||
}
|
||
|
||
func (x *SCGetGameConfig) GetGameCfg() []*GameConfig1 {
|
||
if x != nil {
|
||
return x.GameCfg
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCGetGameConfig) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCGetGameConfig) GetChessRanks() []*ChessRankInfo {
|
||
if x != nil {
|
||
return x.ChessRanks
|
||
}
|
||
return nil
|
||
}
|
||
|
||
//PACKET_SC_CHANGEGAMESTATUS == 2233
|
||
type SCChangeGameStatus struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameCfg []*GameConfig1 `protobuf:"bytes,1,rep,name=GameCfg,proto3" json:"GameCfg,omitempty"` //全局游戏状态发生变动,且自身平台游戏转台处于开启
|
||
}
|
||
|
||
func (x *SCChangeGameStatus) Reset() {
|
||
*x = SCChangeGameStatus{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[14]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCChangeGameStatus) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCChangeGameStatus) ProtoMessage() {}
|
||
|
||
func (x *SCChangeGameStatus) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[14]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCChangeGameStatus.ProtoReflect.Descriptor instead.
|
||
func (*SCChangeGameStatus) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{14}
|
||
}
|
||
|
||
func (x *SCChangeGameStatus) GetGameCfg() []*GameConfig1 {
|
||
if x != nil {
|
||
return x.GameCfg
|
||
}
|
||
return nil
|
||
}
|
||
|
||
//PACKET_SC_CHANGEENTRYSWITCH
|
||
type SCChangeEntrySwitch struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Index int32 `protobuf:"varint,1,opt,name=Index,proto3" json:"Index,omitempty"` // 游戏id
|
||
Switch []bool `protobuf:"varint,2,rep,packed,name=Switch,proto3" json:"Switch,omitempty"` // 0:游戏入口开关 1:hot开关 2:new开关
|
||
}
|
||
|
||
func (x *SCChangeEntrySwitch) Reset() {
|
||
*x = SCChangeEntrySwitch{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[15]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCChangeEntrySwitch) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCChangeEntrySwitch) ProtoMessage() {}
|
||
|
||
func (x *SCChangeEntrySwitch) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[15]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCChangeEntrySwitch.ProtoReflect.Descriptor instead.
|
||
func (*SCChangeEntrySwitch) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{15}
|
||
}
|
||
|
||
func (x *SCChangeEntrySwitch) GetIndex() int32 {
|
||
if x != nil {
|
||
return x.Index
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCChangeEntrySwitch) GetSwitch() []bool {
|
||
if x != nil {
|
||
return x.Switch
|
||
}
|
||
return nil
|
||
}
|
||
|
||
//创建竞技馆私人房间
|
||
//PACKET_CS_CREATEPRIVATEROOM
|
||
type CSCreatePrivateRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id
|
||
RoomTypeId int32 `protobuf:"varint,2,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //房间类型id
|
||
RoomConfigId int32 `protobuf:"varint,3,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id
|
||
Round int32 `protobuf:"varint,4,opt,name=Round,proto3" json:"Round,omitempty"` //局数
|
||
PlayerNum int32 `protobuf:"varint,5,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` //人数
|
||
NeedPassword int32 `protobuf:"varint,6,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1需要
|
||
CostType int32 `protobuf:"varint,7,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡支付方式 1AA 2房主
|
||
Voice int32 `protobuf:"varint,8,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) Reset() {
|
||
*x = CSCreatePrivateRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[16]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSCreatePrivateRoom) ProtoMessage() {}
|
||
|
||
func (x *CSCreatePrivateRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[16]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSCreatePrivateRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSCreatePrivateRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{16}
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetRoomTypeId() int32 {
|
||
if x != nil {
|
||
return x.RoomTypeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetRoomConfigId() int32 {
|
||
if x != nil {
|
||
return x.RoomConfigId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetRound() int32 {
|
||
if x != nil {
|
||
return x.Round
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetPlayerNum() int32 {
|
||
if x != nil {
|
||
return x.PlayerNum
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetNeedPassword() int32 {
|
||
if x != nil {
|
||
return x.NeedPassword
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetCostType() int32 {
|
||
if x != nil {
|
||
return x.CostType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSCreatePrivateRoom) GetVoice() int32 {
|
||
if x != nil {
|
||
return x.Voice
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_CREATEPRIVATEROOM
|
||
type SCCreatePrivateRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id
|
||
RoomTypeId int32 `protobuf:"varint,3,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //房间类型id
|
||
RoomConfigId int32 `protobuf:"varint,4,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id
|
||
Round int32 `protobuf:"varint,5,opt,name=Round,proto3" json:"Round,omitempty"` //局数
|
||
PlayerNum int32 `protobuf:"varint,6,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` //人数
|
||
NeedPassword int32 `protobuf:"varint,7,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1需要
|
||
CostType int32 `protobuf:"varint,8,opt,name=CostType,proto3" json:"CostType,omitempty"` //房卡支付方式 1AA 2房主
|
||
Voice int32 `protobuf:"varint,9,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启
|
||
RoomId int32 `protobuf:"varint,10,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||
Password string `protobuf:"bytes,11,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) Reset() {
|
||
*x = SCCreatePrivateRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[17]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCCreatePrivateRoom) ProtoMessage() {}
|
||
|
||
func (x *SCCreatePrivateRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[17]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCCreatePrivateRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCCreatePrivateRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{17}
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetRoomTypeId() int32 {
|
||
if x != nil {
|
||
return x.RoomTypeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetRoomConfigId() int32 {
|
||
if x != nil {
|
||
return x.RoomConfigId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetRound() int32 {
|
||
if x != nil {
|
||
return x.Round
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetPlayerNum() int32 {
|
||
if x != nil {
|
||
return x.PlayerNum
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetNeedPassword() int32 {
|
||
if x != nil {
|
||
return x.NeedPassword
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetCostType() int32 {
|
||
if x != nil {
|
||
return x.CostType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetVoice() int32 {
|
||
if x != nil {
|
||
return x.Voice
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCCreatePrivateRoom) GetPassword() string {
|
||
if x != nil {
|
||
return x.Password
|
||
}
|
||
return ""
|
||
}
|
||
|
||
//PACKET_CS_GETPRIVATEROOMLIST
|
||
type CSGetPrivateRoomList struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomConfigId int32 `protobuf:"varint,1,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id
|
||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` // 场次id
|
||
RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id
|
||
RoomTypeId int32 `protobuf:"varint,4,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` // 玩法类型id
|
||
}
|
||
|
||
func (x *CSGetPrivateRoomList) Reset() {
|
||
*x = CSGetPrivateRoomList{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[18]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSGetPrivateRoomList) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSGetPrivateRoomList) ProtoMessage() {}
|
||
|
||
func (x *CSGetPrivateRoomList) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[18]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSGetPrivateRoomList.ProtoReflect.Descriptor instead.
|
||
func (*CSGetPrivateRoomList) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{18}
|
||
}
|
||
|
||
func (x *CSGetPrivateRoomList) GetRoomConfigId() int32 {
|
||
if x != nil {
|
||
return x.RoomConfigId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSGetPrivateRoomList) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSGetPrivateRoomList) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSGetPrivateRoomList) GetRoomTypeId() int32 {
|
||
if x != nil {
|
||
return x.RoomTypeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
type PrivatePlayerInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id
|
||
Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 玩家昵称
|
||
UseRoleId int32 `protobuf:"varint,3,opt,name=UseRoleId,proto3" json:"UseRoleId,omitempty"` //使用的人物模型id
|
||
}
|
||
|
||
func (x *PrivatePlayerInfo) Reset() {
|
||
*x = PrivatePlayerInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[19]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *PrivatePlayerInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*PrivatePlayerInfo) ProtoMessage() {}
|
||
|
||
func (x *PrivatePlayerInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[19]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use PrivatePlayerInfo.ProtoReflect.Descriptor instead.
|
||
func (*PrivatePlayerInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{19}
|
||
}
|
||
|
||
func (x *PrivatePlayerInfo) GetSnId() int32 {
|
||
if x != nil {
|
||
return x.SnId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivatePlayerInfo) GetName() string {
|
||
if x != nil {
|
||
return x.Name
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *PrivatePlayerInfo) GetUseRoleId() int32 {
|
||
if x != nil {
|
||
return x.UseRoleId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//个人创建的房间信息
|
||
type PrivateRoomInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //场次id
|
||
GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||
RoomTypeId int32 `protobuf:"varint,3,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //玩法类型id
|
||
RoomConfigId int32 `protobuf:"varint,4,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id
|
||
RoomId int32 `protobuf:"varint,5,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间号
|
||
NeedPassword int32 `protobuf:"varint,6,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1是
|
||
CurrRound int32 `protobuf:"varint,7,opt,name=CurrRound,proto3" json:"CurrRound,omitempty"` //当前第几轮
|
||
MaxRound int32 `protobuf:"varint,8,opt,name=MaxRound,proto3" json:"MaxRound,omitempty"` //最大轮数
|
||
CurrNum int32 `protobuf:"varint,9,opt,name=CurrNum,proto3" json:"CurrNum,omitempty"` //当前人数
|
||
MaxPlayer int32 `protobuf:"varint,10,opt,name=MaxPlayer,proto3" json:"MaxPlayer,omitempty"` //最大人数
|
||
CreateTs int64 `protobuf:"varint,11,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳
|
||
State int32 `protobuf:"varint,12,opt,name=State,proto3" json:"State,omitempty"` //房间状态 0等待中 1进行中 2已结束
|
||
Players []*PrivatePlayerInfo `protobuf:"bytes,13,rep,name=Players,proto3" json:"Players,omitempty"` //玩家列表
|
||
IsSystem bool `protobuf:"varint,14,opt,name=IsSystem,proto3" json:"IsSystem,omitempty"` //是否系统创建
|
||
WinSnId int32 `protobuf:"varint,15,opt,name=WinSnId,proto3" json:"WinSnId,omitempty"` //赢家id
|
||
WinName string `protobuf:"bytes,16,opt,name=WinName,proto3" json:"WinName,omitempty"` //赢家昵称
|
||
WinRoleId int32 `protobuf:"varint,17,opt,name=WinRoleId,proto3" json:"WinRoleId,omitempty"` //赢家人物模型id
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) Reset() {
|
||
*x = PrivateRoomInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[20]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*PrivateRoomInfo) ProtoMessage() {}
|
||
|
||
func (x *PrivateRoomInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[20]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use PrivateRoomInfo.ProtoReflect.Descriptor instead.
|
||
func (*PrivateRoomInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{20}
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetRoomTypeId() int32 {
|
||
if x != nil {
|
||
return x.RoomTypeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetRoomConfigId() int32 {
|
||
if x != nil {
|
||
return x.RoomConfigId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetNeedPassword() int32 {
|
||
if x != nil {
|
||
return x.NeedPassword
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetCurrRound() int32 {
|
||
if x != nil {
|
||
return x.CurrRound
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetMaxRound() int32 {
|
||
if x != nil {
|
||
return x.MaxRound
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetCurrNum() int32 {
|
||
if x != nil {
|
||
return x.CurrNum
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetMaxPlayer() int32 {
|
||
if x != nil {
|
||
return x.MaxPlayer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetCreateTs() int64 {
|
||
if x != nil {
|
||
return x.CreateTs
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetState() int32 {
|
||
if x != nil {
|
||
return x.State
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetPlayers() []*PrivatePlayerInfo {
|
||
if x != nil {
|
||
return x.Players
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetIsSystem() bool {
|
||
if x != nil {
|
||
return x.IsSystem
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetWinSnId() int32 {
|
||
if x != nil {
|
||
return x.WinSnId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetWinName() string {
|
||
if x != nil {
|
||
return x.WinName
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *PrivateRoomInfo) GetWinRoleId() int32 {
|
||
if x != nil {
|
||
return x.WinRoleId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_GETPRIVATEROOMLIST
|
||
type SCGetPrivateRoomList struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 0所有配置 1更新 2新增 3删除
|
||
Datas []*PrivateRoomInfo `protobuf:"bytes,2,rep,name=Datas,proto3" json:"Datas,omitempty"` //房间列表
|
||
}
|
||
|
||
func (x *SCGetPrivateRoomList) Reset() {
|
||
*x = SCGetPrivateRoomList{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[21]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCGetPrivateRoomList) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCGetPrivateRoomList) ProtoMessage() {}
|
||
|
||
func (x *SCGetPrivateRoomList) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[21]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCGetPrivateRoomList.ProtoReflect.Descriptor instead.
|
||
func (*SCGetPrivateRoomList) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{21}
|
||
}
|
||
|
||
func (x *SCGetPrivateRoomList) GetTp() int32 {
|
||
if x != nil {
|
||
return x.Tp
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCGetPrivateRoomList) GetDatas() []*PrivateRoomInfo {
|
||
if x != nil {
|
||
return x.Datas
|
||
}
|
||
return nil
|
||
}
|
||
|
||
//PACKET_CS_QUERYROOMINFO
|
||
type CSQueryRoomInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"`
|
||
GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级
|
||
Id []int32 `protobuf:"varint,3,rep,packed,name=Id,proto3" json:"Id,omitempty"` //gamefreeid
|
||
SceneMode int32 `protobuf:"varint,4,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` // 0公共房 2私人房
|
||
}
|
||
|
||
func (x *CSQueryRoomInfo) Reset() {
|
||
*x = CSQueryRoomInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[22]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSQueryRoomInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSQueryRoomInfo) ProtoMessage() {}
|
||
|
||
func (x *CSQueryRoomInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[22]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSQueryRoomInfo.ProtoReflect.Descriptor instead.
|
||
func (*CSQueryRoomInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{22}
|
||
}
|
||
|
||
func (x *CSQueryRoomInfo) GetGameIds() []int32 {
|
||
if x != nil {
|
||
return x.GameIds
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *CSQueryRoomInfo) GetGameSite() int32 {
|
||
if x != nil {
|
||
return x.GameSite
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSQueryRoomInfo) GetId() []int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *CSQueryRoomInfo) GetSceneMode() int32 {
|
||
if x != nil {
|
||
return x.SceneMode
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//自由桌房间信息
|
||
type QRoomInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id
|
||
GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"`
|
||
RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号
|
||
BaseCoin int64 `protobuf:"varint,4,opt,name=BaseCoin,proto3" json:"BaseCoin,omitempty"`
|
||
LimitCoin int64 `protobuf:"varint,5,opt,name=LimitCoin,proto3" json:"LimitCoin,omitempty"`
|
||
CurrNum int32 `protobuf:"varint,6,opt,name=CurrNum,proto3" json:"CurrNum,omitempty"` //当前人数
|
||
MaxPlayer int32 `protobuf:"varint,7,opt,name=MaxPlayer,proto3" json:"MaxPlayer,omitempty"` //最大人数
|
||
Creator int32 `protobuf:"varint,8,opt,name=Creator,proto3" json:"Creator,omitempty"`
|
||
CreateTs int32 `protobuf:"varint,9,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳
|
||
Params []int32 `protobuf:"varint,10,rep,packed,name=Params,proto3" json:"Params,omitempty"` // 建房参数
|
||
}
|
||
|
||
func (x *QRoomInfo) Reset() {
|
||
*x = QRoomInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[23]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *QRoomInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*QRoomInfo) ProtoMessage() {}
|
||
|
||
func (x *QRoomInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[23]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use QRoomInfo.ProtoReflect.Descriptor instead.
|
||
func (*QRoomInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{23}
|
||
}
|
||
|
||
func (x *QRoomInfo) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetGameId() int32 {
|
||
if x != nil {
|
||
return x.GameId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetBaseCoin() int64 {
|
||
if x != nil {
|
||
return x.BaseCoin
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetLimitCoin() int64 {
|
||
if x != nil {
|
||
return x.LimitCoin
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetCurrNum() int32 {
|
||
if x != nil {
|
||
return x.CurrNum
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetMaxPlayer() int32 {
|
||
if x != nil {
|
||
return x.MaxPlayer
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetCreator() int32 {
|
||
if x != nil {
|
||
return x.Creator
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetCreateTs() int32 {
|
||
if x != nil {
|
||
return x.CreateTs
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *QRoomInfo) GetParams() []int32 {
|
||
if x != nil {
|
||
return x.Params
|
||
}
|
||
return nil
|
||
}
|
||
|
||
//PACKET_SC_QUERYROOMINFO
|
||
type SCQueryRoomInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"`
|
||
GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级
|
||
RoomInfo []*QRoomInfo `protobuf:"bytes,3,rep,name=RoomInfo,proto3" json:"RoomInfo,omitempty"` //房间列表
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
}
|
||
|
||
func (x *SCQueryRoomInfo) Reset() {
|
||
*x = SCQueryRoomInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[24]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCQueryRoomInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCQueryRoomInfo) ProtoMessage() {}
|
||
|
||
func (x *SCQueryRoomInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[24]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCQueryRoomInfo.ProtoReflect.Descriptor instead.
|
||
func (*SCQueryRoomInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{24}
|
||
}
|
||
|
||
func (x *SCQueryRoomInfo) GetGameIds() []int32 {
|
||
if x != nil {
|
||
return x.GameIds
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCQueryRoomInfo) GetGameSite() int32 {
|
||
if x != nil {
|
||
return x.GameSite
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCQueryRoomInfo) GetRoomInfo() []*QRoomInfo {
|
||
if x != nil {
|
||
return x.RoomInfo
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCQueryRoomInfo) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
type GameState struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||
Ts int64 `protobuf:"varint,2,opt,name=Ts,proto3" json:"Ts,omitempty"`
|
||
Sec int32 `protobuf:"varint,3,opt,name=Sec,proto3" json:"Sec,omitempty"`
|
||
}
|
||
|
||
func (x *GameState) Reset() {
|
||
*x = GameState{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[25]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *GameState) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*GameState) ProtoMessage() {}
|
||
|
||
func (x *GameState) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[25]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use GameState.ProtoReflect.Descriptor instead.
|
||
func (*GameState) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{25}
|
||
}
|
||
|
||
func (x *GameState) GetGameFreeId() int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameState) GetTs() int64 {
|
||
if x != nil {
|
||
return x.Ts
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *GameState) GetSec() int32 {
|
||
if x != nil {
|
||
return x.Sec
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_GAMESTATE
|
||
type SCGameState struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
List []*GameState `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"`
|
||
}
|
||
|
||
func (x *SCGameState) Reset() {
|
||
*x = SCGameState{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[26]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCGameState) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCGameState) ProtoMessage() {}
|
||
|
||
func (x *SCGameState) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[26]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCGameState.ProtoReflect.Descriptor instead.
|
||
func (*SCGameState) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{26}
|
||
}
|
||
|
||
func (x *SCGameState) GetList() []*GameState {
|
||
if x != nil {
|
||
return x.List
|
||
}
|
||
return nil
|
||
}
|
||
|
||
//PACKET_CS_AUDIENCESIT
|
||
type CSAudienceSit struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房号
|
||
}
|
||
|
||
func (x *CSAudienceSit) Reset() {
|
||
*x = CSAudienceSit{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[27]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSAudienceSit) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSAudienceSit) ProtoMessage() {}
|
||
|
||
func (x *CSAudienceSit) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[27]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSAudienceSit.ProtoReflect.Descriptor instead.
|
||
func (*CSAudienceSit) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{27}
|
||
}
|
||
|
||
func (x *CSAudienceSit) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_AUDIENCESIT
|
||
type SCAudienceSit struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房号
|
||
OpCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码
|
||
}
|
||
|
||
func (x *SCAudienceSit) Reset() {
|
||
*x = SCAudienceSit{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[28]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCAudienceSit) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCAudienceSit) ProtoMessage() {}
|
||
|
||
func (x *SCAudienceSit) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[28]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCAudienceSit.ProtoReflect.Descriptor instead.
|
||
func (*SCAudienceSit) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{28}
|
||
}
|
||
|
||
func (x *SCAudienceSit) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCAudienceSit) GetOpCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
//PACKET_CS_COMNOTICE
|
||
type CSRecordAndNotice struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
PageNo int32 `protobuf:"varint,1,opt,name=PageNo,proto3" json:"PageNo,omitempty"` // 页码
|
||
PageSize int32 `protobuf:"varint,2,opt,name=PageSize,proto3" json:"PageSize,omitempty"` // 每页数量
|
||
Opt int32 `protobuf:"varint,3,opt,name=Opt,proto3" json:"Opt,omitempty"` // 操作 0查询公告 1 获取战绩列表 2 获取当日战绩
|
||
StartTime int64 `protobuf:"varint,4,opt,name=StartTime,proto3" json:"StartTime,omitempty"`
|
||
}
|
||
|
||
func (x *CSRecordAndNotice) Reset() {
|
||
*x = CSRecordAndNotice{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[29]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSRecordAndNotice) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSRecordAndNotice) ProtoMessage() {}
|
||
|
||
func (x *CSRecordAndNotice) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[29]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSRecordAndNotice.ProtoReflect.Descriptor instead.
|
||
func (*CSRecordAndNotice) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{29}
|
||
}
|
||
|
||
func (x *CSRecordAndNotice) GetPageNo() int32 {
|
||
if x != nil {
|
||
return x.PageNo
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSRecordAndNotice) GetPageSize() int32 {
|
||
if x != nil {
|
||
return x.PageSize
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSRecordAndNotice) GetOpt() int32 {
|
||
if x != nil {
|
||
return x.Opt
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSRecordAndNotice) GetStartTime() int64 {
|
||
if x != nil {
|
||
return x.StartTime
|
||
}
|
||
return 0
|
||
}
|
||
|
||
type CommonNotice struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Sort int32 `protobuf:"varint,1,opt,name=Sort,proto3" json:"Sort,omitempty"` //排序
|
||
Title string `protobuf:"bytes,2,opt,name=Title,proto3" json:"Title,omitempty"` //标题
|
||
Content string `protobuf:"bytes,3,opt,name=Content,proto3" json:"Content,omitempty"` //内容
|
||
TypeName string `protobuf:"bytes,4,opt,name=TypeName,proto3" json:"TypeName,omitempty"`
|
||
Type int32 `protobuf:"varint,5,opt,name=Type,proto3" json:"Type,omitempty"`
|
||
StartTime int32 `protobuf:"varint,6,opt,name=StartTime,proto3" json:"StartTime,omitempty"`
|
||
EndTime int32 `protobuf:"varint,7,opt,name=EndTime,proto3" json:"EndTime,omitempty"`
|
||
Platform string `protobuf:"bytes,8,opt,name=Platform,proto3" json:"Platform,omitempty"`
|
||
CategoryType int32 `protobuf:"varint,9,opt,name=CategoryType,proto3" json:"CategoryType,omitempty"` // 分类 3轮播 2跑马灯
|
||
ImgUrl string `protobuf:"bytes,10,opt,name=ImgUrl,proto3" json:"ImgUrl,omitempty"`
|
||
NoticeId int32 `protobuf:"varint,11,opt,name=NoticeId,proto3" json:"NoticeId,omitempty"` // id
|
||
IsLoop int32 `protobuf:"varint,12,opt,name=IsLoop,proto3" json:"IsLoop,omitempty"`
|
||
LoopTime int32 `protobuf:"varint,13,opt,name=LoopTime,proto3" json:"LoopTime,omitempty"`
|
||
OnChannelName []string `protobuf:"bytes,14,rep,name=OnChannelName,proto3" json:"OnChannelName,omitempty"`
|
||
Url string `protobuf:"bytes,15,opt,name=Url,proto3" json:"Url,omitempty"`
|
||
LoopCount int32 `protobuf:"varint,16,opt,name=LoopCount,proto3" json:"LoopCount,omitempty"`
|
||
}
|
||
|
||
func (x *CommonNotice) Reset() {
|
||
*x = CommonNotice{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[30]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CommonNotice) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CommonNotice) ProtoMessage() {}
|
||
|
||
func (x *CommonNotice) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[30]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CommonNotice.ProtoReflect.Descriptor instead.
|
||
func (*CommonNotice) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{30}
|
||
}
|
||
|
||
func (x *CommonNotice) GetSort() int32 {
|
||
if x != nil {
|
||
return x.Sort
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetTitle() string {
|
||
if x != nil {
|
||
return x.Title
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CommonNotice) GetContent() string {
|
||
if x != nil {
|
||
return x.Content
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CommonNotice) GetTypeName() string {
|
||
if x != nil {
|
||
return x.TypeName
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CommonNotice) GetType() int32 {
|
||
if x != nil {
|
||
return x.Type
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetStartTime() int32 {
|
||
if x != nil {
|
||
return x.StartTime
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetEndTime() int32 {
|
||
if x != nil {
|
||
return x.EndTime
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetPlatform() string {
|
||
if x != nil {
|
||
return x.Platform
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CommonNotice) GetCategoryType() int32 {
|
||
if x != nil {
|
||
return x.CategoryType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetImgUrl() string {
|
||
if x != nil {
|
||
return x.ImgUrl
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CommonNotice) GetNoticeId() int32 {
|
||
if x != nil {
|
||
return x.NoticeId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetIsLoop() int32 {
|
||
if x != nil {
|
||
return x.IsLoop
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetLoopTime() int32 {
|
||
if x != nil {
|
||
return x.LoopTime
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CommonNotice) GetOnChannelName() []string {
|
||
if x != nil {
|
||
return x.OnChannelName
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *CommonNotice) GetUrl() string {
|
||
if x != nil {
|
||
return x.Url
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CommonNotice) GetLoopCount() int32 {
|
||
if x != nil {
|
||
return x.LoopCount
|
||
}
|
||
return 0
|
||
}
|
||
|
||
type PlayerRecord struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
GameFreeid int32 `protobuf:"varint,1,opt,name=GameFreeid,proto3" json:"GameFreeid,omitempty"` // 游戏类型
|
||
GameDetailedLogId string `protobuf:"bytes,2,opt,name=GameDetailedLogId,proto3" json:"GameDetailedLogId,omitempty"` // 游戏记录id
|
||
TotalIn int64 `protobuf:"varint,3,opt,name=TotalIn,proto3" json:"TotalIn,omitempty"` //本局投入
|
||
TotalOut int64 `protobuf:"varint,4,opt,name=TotalOut,proto3" json:"TotalOut,omitempty"` //本局产出
|
||
Ts int32 `protobuf:"varint,5,opt,name=Ts,proto3" json:"Ts,omitempty"` //记录时间
|
||
MatchType int32 `protobuf:"varint,6,opt,name=MatchType,proto3" json:"MatchType,omitempty"` //0.普通场 1.锦标赛 2.冠军赛 3.vip专属
|
||
}
|
||
|
||
func (x *PlayerRecord) Reset() {
|
||
*x = PlayerRecord{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[31]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *PlayerRecord) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*PlayerRecord) ProtoMessage() {}
|
||
|
||
func (x *PlayerRecord) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[31]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use PlayerRecord.ProtoReflect.Descriptor instead.
|
||
func (*PlayerRecord) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{31}
|
||
}
|
||
|
||
func (x *PlayerRecord) GetGameFreeid() int32 {
|
||
if x != nil {
|
||
return x.GameFreeid
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PlayerRecord) GetGameDetailedLogId() string {
|
||
if x != nil {
|
||
return x.GameDetailedLogId
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *PlayerRecord) GetTotalIn() int64 {
|
||
if x != nil {
|
||
return x.TotalIn
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PlayerRecord) GetTotalOut() int64 {
|
||
if x != nil {
|
||
return x.TotalOut
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PlayerRecord) GetTs() int32 {
|
||
if x != nil {
|
||
return x.Ts
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *PlayerRecord) GetMatchType() int32 {
|
||
if x != nil {
|
||
return x.MatchType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_COMNOTICE
|
||
type SCRecordAndNotice struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` // 操作码
|
||
List []*CommonNotice `protobuf:"bytes,2,rep,name=List,proto3" json:"List,omitempty"` // 公告信息
|
||
Glist []*PlayerRecord `protobuf:"bytes,3,rep,name=Glist,proto3" json:"Glist,omitempty"` // 战绩
|
||
GlistTs []int64 `protobuf:"varint,4,rep,packed,name=GlistTs,proto3" json:"GlistTs,omitempty"` // 战绩日期列表
|
||
}
|
||
|
||
func (x *SCRecordAndNotice) Reset() {
|
||
*x = SCRecordAndNotice{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[32]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCRecordAndNotice) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCRecordAndNotice) ProtoMessage() {}
|
||
|
||
func (x *SCRecordAndNotice) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[32]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCRecordAndNotice.ProtoReflect.Descriptor instead.
|
||
func (*SCRecordAndNotice) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{32}
|
||
}
|
||
|
||
func (x *SCRecordAndNotice) GetOpCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCRecordAndNotice) GetList() []*CommonNotice {
|
||
if x != nil {
|
||
return x.List
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCRecordAndNotice) GetGlist() []*PlayerRecord {
|
||
if x != nil {
|
||
return x.Glist
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCRecordAndNotice) GetGlistTs() []int64 {
|
||
if x != nil {
|
||
return x.GlistTs
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// PACKET_SC_NoticeChange
|
||
type SCNoticeChange struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
}
|
||
|
||
func (x *SCNoticeChange) Reset() {
|
||
*x = SCNoticeChange{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[33]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCNoticeChange) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCNoticeChange) ProtoMessage() {}
|
||
|
||
func (x *SCNoticeChange) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[33]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCNoticeChange.ProtoReflect.Descriptor instead.
|
||
func (*SCNoticeChange) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{33}
|
||
}
|
||
|
||
//PACKET_CS_DESTROYROOM
|
||
type CSDestroyRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
}
|
||
|
||
func (x *CSDestroyRoom) Reset() {
|
||
*x = CSDestroyRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[34]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSDestroyRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSDestroyRoom) ProtoMessage() {}
|
||
|
||
func (x *CSDestroyRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[34]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSDestroyRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSDestroyRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{34}
|
||
}
|
||
|
||
//PACKET_SC_DESTROYROOM
|
||
type SCDestroyRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
IsForce int32 `protobuf:"varint,3,opt,name=IsForce,proto3" json:"IsForce,omitempty"` //是否强制销毁
|
||
}
|
||
|
||
func (x *SCDestroyRoom) Reset() {
|
||
*x = SCDestroyRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[35]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCDestroyRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCDestroyRoom) ProtoMessage() {}
|
||
|
||
func (x *SCDestroyRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[35]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCDestroyRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCDestroyRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{35}
|
||
}
|
||
|
||
func (x *SCDestroyRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCDestroyRoom) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCDestroyRoom) GetIsForce() int32 {
|
||
if x != nil {
|
||
return x.IsForce
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_CS_LEAVEROOM
|
||
//PACKET_CS_AUDIENCE_LEAVEROOM
|
||
//玩家离开房间,返回大厅
|
||
type CSLeaveRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Mode int32 `protobuf:"varint,1,opt,name=Mode,proto3" json:"Mode,omitempty"` //离开方式 0:退出 1:暂离(占着座位,返回大厅)
|
||
}
|
||
|
||
func (x *CSLeaveRoom) Reset() {
|
||
*x = CSLeaveRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[36]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSLeaveRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSLeaveRoom) ProtoMessage() {}
|
||
|
||
func (x *CSLeaveRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[36]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSLeaveRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSLeaveRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{36}
|
||
}
|
||
|
||
func (x *CSLeaveRoom) GetMode() int32 {
|
||
if x != nil {
|
||
return x.Mode
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_SC_LEAVEROOM
|
||
type SCLeaveRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
Reason int32 `protobuf:"varint,2,opt,name=Reason,proto3" json:"Reason,omitempty"` //原因 0:主动退出 1:被踢出
|
||
RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间ID
|
||
Mode int32 `protobuf:"varint,4,opt,name=Mode,proto3" json:"Mode,omitempty"`
|
||
}
|
||
|
||
func (x *SCLeaveRoom) Reset() {
|
||
*x = SCLeaveRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[37]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCLeaveRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCLeaveRoom) ProtoMessage() {}
|
||
|
||
func (x *SCLeaveRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[37]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCLeaveRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCLeaveRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{37}
|
||
}
|
||
|
||
func (x *SCLeaveRoom) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCLeaveRoom) GetReason() int32 {
|
||
if x != nil {
|
||
return x.Reason
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCLeaveRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCLeaveRoom) GetMode() int32 {
|
||
if x != nil {
|
||
return x.Mode
|
||
}
|
||
return 0
|
||
}
|
||
|
||
//PACKET_CS_FORCESTART
|
||
type CSForceStart struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
}
|
||
|
||
func (x *CSForceStart) Reset() {
|
||
*x = CSForceStart{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[38]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSForceStart) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSForceStart) ProtoMessage() {}
|
||
|
||
func (x *CSForceStart) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[38]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSForceStart.ProtoReflect.Descriptor instead.
|
||
func (*CSForceStart) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{38}
|
||
}
|
||
|
||
//PACKET_SC_FORCESTART
|
||
type SCForceStart struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果
|
||
}
|
||
|
||
func (x *SCForceStart) Reset() {
|
||
*x = SCForceStart{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[39]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCForceStart) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCForceStart) ProtoMessage() {}
|
||
|
||
func (x *SCForceStart) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[39]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCForceStart.ProtoReflect.Descriptor instead.
|
||
func (*SCForceStart) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{39}
|
||
}
|
||
|
||
func (x *SCForceStart) GetOpRetCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpRetCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
//玩家设置标记
|
||
//PACKET_CS_PLAYER_SWITCHFLAG
|
||
type CSPlayerSwithFlag struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Flag int32 `protobuf:"varint,1,opt,name=Flag,proto3" json:"Flag,omitempty"`
|
||
Mark int32 `protobuf:"varint,2,opt,name=Mark,proto3" json:"Mark,omitempty"` //1:设置 0:取消
|
||
}
|
||
|
||
func (x *CSPlayerSwithFlag) Reset() {
|
||
*x = CSPlayerSwithFlag{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[40]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSPlayerSwithFlag) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSPlayerSwithFlag) ProtoMessage() {}
|
||
|
||
func (x *CSPlayerSwithFlag) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[40]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSPlayerSwithFlag.ProtoReflect.Descriptor instead.
|
||
func (*CSPlayerSwithFlag) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{40}
|
||
}
|
||
|
||
func (x *CSPlayerSwithFlag) GetFlag() int32 {
|
||
if x != nil {
|
||
return x.Flag
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSPlayerSwithFlag) GetMark() int32 {
|
||
if x != nil {
|
||
return x.Mark
|
||
}
|
||
return 0
|
||
}
|
||
|
||
// PACKET_CSRoomEvent
|
||
type CSRoomEvent struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 事件类型 1普通消息 2互动表情
|
||
Content string `protobuf:"bytes,2,opt,name=Content,proto3" json:"Content,omitempty"` // 内容
|
||
Param []int32 `protobuf:"varint,4,rep,packed,name=Param,proto3" json:"Param,omitempty"` // 参数 互动表情Id
|
||
}
|
||
|
||
func (x *CSRoomEvent) Reset() {
|
||
*x = CSRoomEvent{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[41]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSRoomEvent) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSRoomEvent) ProtoMessage() {}
|
||
|
||
func (x *CSRoomEvent) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[41]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSRoomEvent.ProtoReflect.Descriptor instead.
|
||
func (*CSRoomEvent) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{41}
|
||
}
|
||
|
||
func (x *CSRoomEvent) GetTp() int32 {
|
||
if x != nil {
|
||
return x.Tp
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSRoomEvent) GetContent() string {
|
||
if x != nil {
|
||
return x.Content
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *CSRoomEvent) GetParam() []int32 {
|
||
if x != nil {
|
||
return x.Param
|
||
}
|
||
return nil
|
||
}
|
||
|
||
type SCRoomEvent struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` // 操作码
|
||
Tp int32 `protobuf:"varint,2,opt,name=Tp,proto3" json:"Tp,omitempty"` // 类型
|
||
Pos int32 `protobuf:"varint,3,opt,name=Pos,proto3" json:"Pos,omitempty"` // 发送者位置
|
||
Content string `protobuf:"bytes,4,opt,name=Content,proto3" json:"Content,omitempty"` // 内容
|
||
Param []int32 `protobuf:"varint,5,rep,packed,name=Param,proto3" json:"Param,omitempty"` // 参数
|
||
Ts int64 `protobuf:"varint,6,opt,name=Ts,proto3" json:"Ts,omitempty"` // 时间戳
|
||
}
|
||
|
||
func (x *SCRoomEvent) Reset() {
|
||
*x = SCRoomEvent{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[42]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCRoomEvent) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCRoomEvent) ProtoMessage() {}
|
||
|
||
func (x *SCRoomEvent) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[42]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCRoomEvent.ProtoReflect.Descriptor instead.
|
||
func (*SCRoomEvent) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{42}
|
||
}
|
||
|
||
func (x *SCRoomEvent) GetOpCode() OpResultCode_Game {
|
||
if x != nil {
|
||
return x.OpCode
|
||
}
|
||
return OpResultCode_Game_OPRC_Sucess_Game
|
||
}
|
||
|
||
func (x *SCRoomEvent) GetTp() int32 {
|
||
if x != nil {
|
||
return x.Tp
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCRoomEvent) GetPos() int32 {
|
||
if x != nil {
|
||
return x.Pos
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCRoomEvent) GetContent() string {
|
||
if x != nil {
|
||
return x.Content
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *SCRoomEvent) GetParam() []int32 {
|
||
if x != nil {
|
||
return x.Param
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *SCRoomEvent) GetTs() int64 {
|
||
if x != nil {
|
||
return x.Ts
|
||
}
|
||
return 0
|
||
}
|
||
|
||
type ItemInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // id
|
||
Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 数量
|
||
}
|
||
|
||
func (x *ItemInfo) Reset() {
|
||
*x = ItemInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[43]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *ItemInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*ItemInfo) ProtoMessage() {}
|
||
|
||
func (x *ItemInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[43]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead.
|
||
func (*ItemInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{43}
|
||
}
|
||
|
||
func (x *ItemInfo) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *ItemInfo) GetNum() int32 {
|
||
if x != nil {
|
||
return x.Num
|
||
}
|
||
return 0
|
||
}
|
||
|
||
// PACKET_CSTouchType
|
||
// 每10秒发送一次,保持更新
|
||
type CSTouchType struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Tp DataType `protobuf:"varint,1,opt,name=Tp,proto3,enum=gamehall.DataType" json:"Tp,omitempty"` // 保持更新类型
|
||
// Tp: Params
|
||
// 1: 房间配置id
|
||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"`
|
||
}
|
||
|
||
func (x *CSTouchType) Reset() {
|
||
*x = CSTouchType{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[44]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSTouchType) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSTouchType) ProtoMessage() {}
|
||
|
||
func (x *CSTouchType) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[44]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSTouchType.ProtoReflect.Descriptor instead.
|
||
func (*CSTouchType) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{44}
|
||
}
|
||
|
||
func (x *CSTouchType) GetTp() DataType {
|
||
if x != nil {
|
||
return x.Tp
|
||
}
|
||
return DataType_Zero
|
||
}
|
||
|
||
func (x *CSTouchType) GetParams() []int32 {
|
||
if x != nil {
|
||
return x.Params
|
||
}
|
||
return nil
|
||
}
|
||
|
||
type RoomConfigInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 配置id
|
||
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` // 配置名称
|
||
RoomType int32 `protobuf:"varint,4,opt,name=RoomType,proto3" json:"RoomType,omitempty"` // 房间类型id, RoomTypeInfo.Id
|
||
On int32 `protobuf:"varint,5,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
|
||
SortId int32 `protobuf:"varint,6,opt,name=SortId,proto3" json:"SortId,omitempty"` // 排序ID
|
||
Cost []*ItemInfo `protobuf:"bytes,7,rep,name=Cost,proto3" json:"Cost,omitempty"` // 进入房间消耗
|
||
Reward []*ItemInfo `protobuf:"bytes,8,rep,name=Reward,proto3" json:"Reward,omitempty"` // 进入房间奖励
|
||
OnChannelName []string `protobuf:"bytes,9,rep,name=OnChannelName,proto3" json:"OnChannelName,omitempty"` // 开启的渠道名称
|
||
GameFreeId []int32 `protobuf:"varint,10,rep,packed,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` // 场次id
|
||
Round []int32 `protobuf:"varint,11,rep,packed,name=Round,proto3" json:"Round,omitempty"` // 局数
|
||
PlayerNum []int32 `protobuf:"varint,12,rep,packed,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` // 人数
|
||
NeedPassword int32 `protobuf:"varint,13,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` // 是否需要密码 1是 2否 3自定义
|
||
CostType int32 `protobuf:"varint,14,opt,name=CostType,proto3" json:"CostType,omitempty"` // 消耗类型 1AA 2房主 3自定义
|
||
Voice int32 `protobuf:"varint,15,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1是 2否 3自定义
|
||
ImageURI string `protobuf:"bytes,16,opt,name=ImageURI,proto3" json:"ImageURI,omitempty"` // 奖励图片
|
||
}
|
||
|
||
func (x *RoomConfigInfo) Reset() {
|
||
*x = RoomConfigInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[45]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *RoomConfigInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*RoomConfigInfo) ProtoMessage() {}
|
||
|
||
func (x *RoomConfigInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[45]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use RoomConfigInfo.ProtoReflect.Descriptor instead.
|
||
func (*RoomConfigInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{45}
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetName() string {
|
||
if x != nil {
|
||
return x.Name
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetRoomType() int32 {
|
||
if x != nil {
|
||
return x.RoomType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetOn() int32 {
|
||
if x != nil {
|
||
return x.On
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetSortId() int32 {
|
||
if x != nil {
|
||
return x.SortId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetCost() []*ItemInfo {
|
||
if x != nil {
|
||
return x.Cost
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetReward() []*ItemInfo {
|
||
if x != nil {
|
||
return x.Reward
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetOnChannelName() []string {
|
||
if x != nil {
|
||
return x.OnChannelName
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetGameFreeId() []int32 {
|
||
if x != nil {
|
||
return x.GameFreeId
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetRound() []int32 {
|
||
if x != nil {
|
||
return x.Round
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetPlayerNum() []int32 {
|
||
if x != nil {
|
||
return x.PlayerNum
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetNeedPassword() int32 {
|
||
if x != nil {
|
||
return x.NeedPassword
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetCostType() int32 {
|
||
if x != nil {
|
||
return x.CostType
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetVoice() int32 {
|
||
if x != nil {
|
||
return x.Voice
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomConfigInfo) GetImageURI() string {
|
||
if x != nil {
|
||
return x.ImageURI
|
||
}
|
||
return ""
|
||
}
|
||
|
||
type RoomTypeInfo struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // id
|
||
Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 类型名称
|
||
On int32 `protobuf:"varint,3,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
|
||
SortId int32 `protobuf:"varint,4,opt,name=SortId,proto3" json:"SortId,omitempty"` // 排序ID
|
||
List []*RoomConfigInfo `protobuf:"bytes,5,rep,name=List,proto3" json:"List,omitempty"` // 房间配置列表
|
||
}
|
||
|
||
func (x *RoomTypeInfo) Reset() {
|
||
*x = RoomTypeInfo{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[46]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *RoomTypeInfo) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*RoomTypeInfo) ProtoMessage() {}
|
||
|
||
func (x *RoomTypeInfo) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[46]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use RoomTypeInfo.ProtoReflect.Descriptor instead.
|
||
func (*RoomTypeInfo) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{46}
|
||
}
|
||
|
||
func (x *RoomTypeInfo) GetId() int32 {
|
||
if x != nil {
|
||
return x.Id
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomTypeInfo) GetName() string {
|
||
if x != nil {
|
||
return x.Name
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *RoomTypeInfo) GetOn() int32 {
|
||
if x != nil {
|
||
return x.On
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomTypeInfo) GetSortId() int32 {
|
||
if x != nil {
|
||
return x.SortId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *RoomTypeInfo) GetList() []*RoomConfigInfo {
|
||
if x != nil {
|
||
return x.List
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// PACKET_CSRoomConfig
|
||
type CSRoomConfig struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
}
|
||
|
||
func (x *CSRoomConfig) Reset() {
|
||
*x = CSRoomConfig{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[47]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSRoomConfig) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSRoomConfig) ProtoMessage() {}
|
||
|
||
func (x *CSRoomConfig) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[47]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSRoomConfig.ProtoReflect.Descriptor instead.
|
||
func (*CSRoomConfig) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{47}
|
||
}
|
||
|
||
// PACKET_SCRoomConfig 竞技馆房间配置
|
||
type SCRoomConfig struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
List []*RoomTypeInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"`
|
||
}
|
||
|
||
func (x *SCRoomConfig) Reset() {
|
||
*x = SCRoomConfig{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[48]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCRoomConfig) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCRoomConfig) ProtoMessage() {}
|
||
|
||
func (x *SCRoomConfig) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[48]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCRoomConfig.ProtoReflect.Descriptor instead.
|
||
func (*SCRoomConfig) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{48}
|
||
}
|
||
|
||
func (x *SCRoomConfig) GetList() []*RoomTypeInfo {
|
||
if x != nil {
|
||
return x.List
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// 房间招募功能
|
||
// PACKET_CSRoomRecruit
|
||
type CSRoomRecruit struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id
|
||
On int32 `protobuf:"varint,2,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
|
||
}
|
||
|
||
func (x *CSRoomRecruit) Reset() {
|
||
*x = CSRoomRecruit{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[49]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSRoomRecruit) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSRoomRecruit) ProtoMessage() {}
|
||
|
||
func (x *CSRoomRecruit) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[49]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSRoomRecruit.ProtoReflect.Descriptor instead.
|
||
func (*CSRoomRecruit) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{49}
|
||
}
|
||
|
||
func (x *CSRoomRecruit) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *CSRoomRecruit) GetOn() int32 {
|
||
if x != nil {
|
||
return x.On
|
||
}
|
||
return 0
|
||
}
|
||
|
||
// PACKET_SCRoomRecruit
|
||
type SCRoomRecruit struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id
|
||
On int32 `protobuf:"varint,2,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
|
||
}
|
||
|
||
func (x *SCRoomRecruit) Reset() {
|
||
*x = SCRoomRecruit{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[50]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCRoomRecruit) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCRoomRecruit) ProtoMessage() {}
|
||
|
||
func (x *SCRoomRecruit) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[50]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCRoomRecruit.ProtoReflect.Descriptor instead.
|
||
func (*SCRoomRecruit) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{50}
|
||
}
|
||
|
||
func (x *SCRoomRecruit) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCRoomRecruit) GetOn() int32 {
|
||
if x != nil {
|
||
return x.On
|
||
}
|
||
return 0
|
||
}
|
||
|
||
// 邀请加入房间
|
||
// PACKET_CSInviteJoinRoom
|
||
type CSInviteJoinRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
}
|
||
|
||
func (x *CSInviteJoinRoom) Reset() {
|
||
*x = CSInviteJoinRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[51]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *CSInviteJoinRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*CSInviteJoinRoom) ProtoMessage() {}
|
||
|
||
func (x *CSInviteJoinRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[51]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use CSInviteJoinRoom.ProtoReflect.Descriptor instead.
|
||
func (*CSInviteJoinRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{51}
|
||
}
|
||
|
||
// PACKET_SCInviteJoinRoom
|
||
type SCInviteJoinRoom struct {
|
||
state protoimpl.MessageState
|
||
sizeCache protoimpl.SizeCache
|
||
unknownFields protoimpl.UnknownFields
|
||
|
||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id
|
||
IsSystem bool `protobuf:"varint,2,opt,name=IsSystem,proto3" json:"IsSystem,omitempty"` // 是否为系统房间
|
||
SnId int32 `protobuf:"varint,3,opt,name=SnId,proto3" json:"SnId,omitempty"` // 邀请者id
|
||
Name string `protobuf:"bytes,4,opt,name=Name,proto3" json:"Name,omitempty"` // 邀请者昵称
|
||
UseRoleId int32 `protobuf:"varint,5,opt,name=UseRoleId,proto3" json:"UseRoleId,omitempty"` // 邀请者人物模型id
|
||
RoomName string `protobuf:"bytes,6,opt,name=RoomName,proto3" json:"RoomName,omitempty"` // 房间名称
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) Reset() {
|
||
*x = SCInviteJoinRoom{}
|
||
if protoimpl.UnsafeEnabled {
|
||
mi := &file_game_proto_msgTypes[52]
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) String() string {
|
||
return protoimpl.X.MessageStringOf(x)
|
||
}
|
||
|
||
func (*SCInviteJoinRoom) ProtoMessage() {}
|
||
|
||
func (x *SCInviteJoinRoom) ProtoReflect() protoreflect.Message {
|
||
mi := &file_game_proto_msgTypes[52]
|
||
if protoimpl.UnsafeEnabled && x != nil {
|
||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||
if ms.LoadMessageInfo() == nil {
|
||
ms.StoreMessageInfo(mi)
|
||
}
|
||
return ms
|
||
}
|
||
return mi.MessageOf(x)
|
||
}
|
||
|
||
// Deprecated: Use SCInviteJoinRoom.ProtoReflect.Descriptor instead.
|
||
func (*SCInviteJoinRoom) Descriptor() ([]byte, []int) {
|
||
return file_game_proto_rawDescGZIP(), []int{52}
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) GetRoomId() int32 {
|
||
if x != nil {
|
||
return x.RoomId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) GetIsSystem() bool {
|
||
if x != nil {
|
||
return x.IsSystem
|
||
}
|
||
return false
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) GetSnId() int32 {
|
||
if x != nil {
|
||
return x.SnId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) GetName() string {
|
||
if x != nil {
|
||
return x.Name
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) GetUseRoleId() int32 {
|
||
if x != nil {
|
||
return x.UseRoleId
|
||
}
|
||
return 0
|
||
}
|
||
|
||
func (x *SCInviteJoinRoom) GetRoomName() string {
|
||
if x != nil {
|
||
return x.RoomName
|
||
}
|
||
return ""
|
||
}
|
||
|
||
var File_game_proto protoreflect.FileDescriptor
|
||
|
||
var file_game_proto_rawDesc = []byte{
|
||
0x0a, 0x0a, 0x67, 0x61, 0x6d, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x08, 0x67, 0x61,
|
||
0x6d, 0x65, 0x68, 0x61, 0x6c, 0x6c, 0x22, 0xac, 0x01, 0x0a, 0x0c, 0x43, 0x53, 0x43, 0x72, 0x65,
|
||
0x61, 0x74, 0x65, 0x52, 0x6f, 0x6f, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x47, 0x61, 0x6d, 0x65, 0x49,
|
||
0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x47, 0x61, 0x6d, 0x65, 0x49, 0x64, 0x12,
|
||
0x1a, 0x0a, 0x08, 0x42, 0x61, 0x73, 0x65, 0x43, 0x6f, 0x69, 0x6e, 0x18, 0x02, 0x20, 0x01, 0x28,
|
||
0x05, 0x52, 0x08, 0x42, 0x61, 0x73, 0x65, 0x43, 0x6f, 0x69, 0x6e, 0x12, 0x1c, 0x0a, 0x09, 0x53,
|
||
0x63, 0x65, 0x6e, 0x65, 0x4d, 0x6f, 0x64, 0x65, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09,
|
||
0x53, 0x63, 0x65, 0x6e, 0x65, 0x4d, 0x6f, 0x64, 0x65, 0x12, 0x22, 0x0a, 0x0c, 0x4d, 0x61, 0x78,
|
||
0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4e, 0x75, 0x6d, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||
0x0c, 0x4d, 0x61, 0x78, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4e, 0x75, 0x6d, 0x12, 0x16, 0x0a,
|
||
0x06, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x18, 0x05, 0x20, 0x03, 0x28, 0x05, 0x52, 0x06, 0x50,
|
||
0x61, 0x72, 0x61, 0x6d, 0x73, 0x12, 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, 0x06, 0x20, 0x01, 0x28,
|
||
0x05, 0x52, 0x02, 0x49, 0x64, 0x22, 0xd7, 0x01, 0x0a, 0x0c, 0x53, 0x43, 0x43, 0x72, 0x65, 0x61,
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0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x43, 0x53, 0x52, 0x6f, 0x6f, 0x6d, 0x45, 0x76, 0x65, 0x6e,
|
||
0x74, 0x10, 0xc9, 0x3e, 0x12, 0x17, 0x0a, 0x12, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53,
|
||
0x43, 0x52, 0x6f, 0x6f, 0x6d, 0x45, 0x76, 0x65, 0x6e, 0x74, 0x10, 0xca, 0x3e, 0x2a, 0x29, 0x0a,
|
||
0x08, 0x44, 0x61, 0x74, 0x61, 0x54, 0x79, 0x70, 0x65, 0x12, 0x08, 0x0a, 0x04, 0x5a, 0x65, 0x72,
|
||
0x6f, 0x10, 0x00, 0x12, 0x13, 0x0a, 0x0f, 0x50, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x52, 0x6f,
|
||
0x6f, 0x6d, 0x4c, 0x69, 0x73, 0x74, 0x10, 0x01, 0x42, 0x28, 0x5a, 0x26, 0x6d, 0x6f, 0x6e, 0x67,
|
||
0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65,
|
||
0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x68, 0x61,
|
||
0x6c, 0x6c, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||
}
|
||
|
||
var (
|
||
file_game_proto_rawDescOnce sync.Once
|
||
file_game_proto_rawDescData = file_game_proto_rawDesc
|
||
)
|
||
|
||
func file_game_proto_rawDescGZIP() []byte {
|
||
file_game_proto_rawDescOnce.Do(func() {
|
||
file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
|
||
})
|
||
return file_game_proto_rawDescData
|
||
}
|
||
|
||
var file_game_proto_enumTypes = make([]protoimpl.EnumInfo, 3)
|
||
var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 53)
|
||
var file_game_proto_goTypes = []interface{}{
|
||
(OpResultCode_Game)(0), // 0: gamehall.OpResultCode_Game
|
||
(GameHallPacketID)(0), // 1: gamehall.GameHallPacketID
|
||
(DataType)(0), // 2: gamehall.DataType
|
||
(*CSCreateRoom)(nil), // 3: gamehall.CSCreateRoom
|
||
(*SCCreateRoom)(nil), // 4: gamehall.SCCreateRoom
|
||
(*CSEnterRoom)(nil), // 5: gamehall.CSEnterRoom
|
||
(*SCEnterRoom)(nil), // 6: gamehall.SCEnterRoom
|
||
(*CSReturnRoom)(nil), // 7: gamehall.CSReturnRoom
|
||
(*SCReturnRoom)(nil), // 8: gamehall.SCReturnRoom
|
||
(*CSEnterGame)(nil), // 9: gamehall.CSEnterGame
|
||
(*SCEnterGame)(nil), // 10: gamehall.SCEnterGame
|
||
(*CSQuitGame)(nil), // 11: gamehall.CSQuitGame
|
||
(*SCQuitGame)(nil), // 12: gamehall.SCQuitGame
|
||
(*GameConfig1)(nil), // 13: gamehall.GameConfig1
|
||
(*CSGetGameConfig)(nil), // 14: gamehall.CSGetGameConfig
|
||
(*ChessRankInfo)(nil), // 15: gamehall.ChessRankInfo
|
||
(*SCGetGameConfig)(nil), // 16: gamehall.SCGetGameConfig
|
||
(*SCChangeGameStatus)(nil), // 17: gamehall.SCChangeGameStatus
|
||
(*SCChangeEntrySwitch)(nil), // 18: gamehall.SCChangeEntrySwitch
|
||
(*CSCreatePrivateRoom)(nil), // 19: gamehall.CSCreatePrivateRoom
|
||
(*SCCreatePrivateRoom)(nil), // 20: gamehall.SCCreatePrivateRoom
|
||
(*CSGetPrivateRoomList)(nil), // 21: gamehall.CSGetPrivateRoomList
|
||
(*PrivatePlayerInfo)(nil), // 22: gamehall.PrivatePlayerInfo
|
||
(*PrivateRoomInfo)(nil), // 23: gamehall.PrivateRoomInfo
|
||
(*SCGetPrivateRoomList)(nil), // 24: gamehall.SCGetPrivateRoomList
|
||
(*CSQueryRoomInfo)(nil), // 25: gamehall.CSQueryRoomInfo
|
||
(*QRoomInfo)(nil), // 26: gamehall.QRoomInfo
|
||
(*SCQueryRoomInfo)(nil), // 27: gamehall.SCQueryRoomInfo
|
||
(*GameState)(nil), // 28: gamehall.GameState
|
||
(*SCGameState)(nil), // 29: gamehall.SCGameState
|
||
(*CSAudienceSit)(nil), // 30: gamehall.CSAudienceSit
|
||
(*SCAudienceSit)(nil), // 31: gamehall.SCAudienceSit
|
||
(*CSRecordAndNotice)(nil), // 32: gamehall.CSRecordAndNotice
|
||
(*CommonNotice)(nil), // 33: gamehall.CommonNotice
|
||
(*PlayerRecord)(nil), // 34: gamehall.PlayerRecord
|
||
(*SCRecordAndNotice)(nil), // 35: gamehall.SCRecordAndNotice
|
||
(*SCNoticeChange)(nil), // 36: gamehall.SCNoticeChange
|
||
(*CSDestroyRoom)(nil), // 37: gamehall.CSDestroyRoom
|
||
(*SCDestroyRoom)(nil), // 38: gamehall.SCDestroyRoom
|
||
(*CSLeaveRoom)(nil), // 39: gamehall.CSLeaveRoom
|
||
(*SCLeaveRoom)(nil), // 40: gamehall.SCLeaveRoom
|
||
(*CSForceStart)(nil), // 41: gamehall.CSForceStart
|
||
(*SCForceStart)(nil), // 42: gamehall.SCForceStart
|
||
(*CSPlayerSwithFlag)(nil), // 43: gamehall.CSPlayerSwithFlag
|
||
(*CSRoomEvent)(nil), // 44: gamehall.CSRoomEvent
|
||
(*SCRoomEvent)(nil), // 45: gamehall.SCRoomEvent
|
||
(*ItemInfo)(nil), // 46: gamehall.ItemInfo
|
||
(*CSTouchType)(nil), // 47: gamehall.CSTouchType
|
||
(*RoomConfigInfo)(nil), // 48: gamehall.RoomConfigInfo
|
||
(*RoomTypeInfo)(nil), // 49: gamehall.RoomTypeInfo
|
||
(*CSRoomConfig)(nil), // 50: gamehall.CSRoomConfig
|
||
(*SCRoomConfig)(nil), // 51: gamehall.SCRoomConfig
|
||
(*CSRoomRecruit)(nil), // 52: gamehall.CSRoomRecruit
|
||
(*SCRoomRecruit)(nil), // 53: gamehall.SCRoomRecruit
|
||
(*CSInviteJoinRoom)(nil), // 54: gamehall.CSInviteJoinRoom
|
||
(*SCInviteJoinRoom)(nil), // 55: gamehall.SCInviteJoinRoom
|
||
}
|
||
var file_game_proto_depIdxs = []int32{
|
||
0, // 0: gamehall.SCCreateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 1: gamehall.SCEnterRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 2: gamehall.SCReturnRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 3: gamehall.SCEnterGame.OpCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 4: gamehall.SCQuitGame.OpCode:type_name -> gamehall.OpResultCode_Game
|
||
13, // 5: gamehall.SCGetGameConfig.GameCfg:type_name -> gamehall.GameConfig1
|
||
15, // 6: gamehall.SCGetGameConfig.ChessRanks:type_name -> gamehall.ChessRankInfo
|
||
13, // 7: gamehall.SCChangeGameStatus.GameCfg:type_name -> gamehall.GameConfig1
|
||
0, // 8: gamehall.SCCreatePrivateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
22, // 9: gamehall.PrivateRoomInfo.Players:type_name -> gamehall.PrivatePlayerInfo
|
||
23, // 10: gamehall.SCGetPrivateRoomList.Datas:type_name -> gamehall.PrivateRoomInfo
|
||
26, // 11: gamehall.SCQueryRoomInfo.RoomInfo:type_name -> gamehall.QRoomInfo
|
||
0, // 12: gamehall.SCQueryRoomInfo.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
28, // 13: gamehall.SCGameState.List:type_name -> gamehall.GameState
|
||
0, // 14: gamehall.SCAudienceSit.OpCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 15: gamehall.SCRecordAndNotice.OpCode:type_name -> gamehall.OpResultCode_Game
|
||
33, // 16: gamehall.SCRecordAndNotice.List:type_name -> gamehall.CommonNotice
|
||
34, // 17: gamehall.SCRecordAndNotice.Glist:type_name -> gamehall.PlayerRecord
|
||
0, // 18: gamehall.SCDestroyRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 19: gamehall.SCLeaveRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 20: gamehall.SCForceStart.OpRetCode:type_name -> gamehall.OpResultCode_Game
|
||
0, // 21: gamehall.SCRoomEvent.OpCode:type_name -> gamehall.OpResultCode_Game
|
||
2, // 22: gamehall.CSTouchType.Tp:type_name -> gamehall.DataType
|
||
46, // 23: gamehall.RoomConfigInfo.Cost:type_name -> gamehall.ItemInfo
|
||
46, // 24: gamehall.RoomConfigInfo.Reward:type_name -> gamehall.ItemInfo
|
||
48, // 25: gamehall.RoomTypeInfo.List:type_name -> gamehall.RoomConfigInfo
|
||
49, // 26: gamehall.SCRoomConfig.List:type_name -> gamehall.RoomTypeInfo
|
||
27, // [27:27] is the sub-list for method output_type
|
||
27, // [27:27] is the sub-list for method input_type
|
||
27, // [27:27] is the sub-list for extension type_name
|
||
27, // [27:27] is the sub-list for extension extendee
|
||
0, // [0:27] is the sub-list for field type_name
|
||
}
|
||
|
||
func init() { file_game_proto_init() }
|
||
func file_game_proto_init() {
|
||
if File_game_proto != nil {
|
||
return
|
||
}
|
||
if !protoimpl.UnsafeEnabled {
|
||
file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSCreateRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCCreateRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSEnterRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCEnterRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSReturnRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCReturnRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSEnterGame); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCEnterGame); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSQuitGame); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCQuitGame); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*GameConfig1); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSGetGameConfig); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*ChessRankInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCGetGameConfig); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCChangeGameStatus); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCChangeEntrySwitch); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSCreatePrivateRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCCreatePrivateRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSGetPrivateRoomList); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*PrivatePlayerInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*PrivateRoomInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCGetPrivateRoomList); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSQueryRoomInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*QRoomInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCQueryRoomInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*GameState); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCGameState); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSAudienceSit); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCAudienceSit); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSRecordAndNotice); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CommonNotice); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*PlayerRecord); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCRecordAndNotice); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[33].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCNoticeChange); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[34].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSDestroyRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[35].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCDestroyRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[36].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSLeaveRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[37].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCLeaveRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[38].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSForceStart); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[39].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCForceStart); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[40].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSPlayerSwithFlag); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[41].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSRoomEvent); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[42].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCRoomEvent); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[43].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*ItemInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[44].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSTouchType); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[45].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*RoomConfigInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[46].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*RoomTypeInfo); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[47].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSRoomConfig); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[48].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCRoomConfig); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[49].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSRoomRecruit); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[50].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCRoomRecruit); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[51].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*CSInviteJoinRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
file_game_proto_msgTypes[52].Exporter = func(v interface{}, i int) interface{} {
|
||
switch v := v.(*SCInviteJoinRoom); i {
|
||
case 0:
|
||
return &v.state
|
||
case 1:
|
||
return &v.sizeCache
|
||
case 2:
|
||
return &v.unknownFields
|
||
default:
|
||
return nil
|
||
}
|
||
}
|
||
}
|
||
type x struct{}
|
||
out := protoimpl.TypeBuilder{
|
||
File: protoimpl.DescBuilder{
|
||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||
RawDescriptor: file_game_proto_rawDesc,
|
||
NumEnums: 3,
|
||
NumMessages: 53,
|
||
NumExtensions: 0,
|
||
NumServices: 0,
|
||
},
|
||
GoTypes: file_game_proto_goTypes,
|
||
DependencyIndexes: file_game_proto_depIdxs,
|
||
EnumInfos: file_game_proto_enumTypes,
|
||
MessageInfos: file_game_proto_msgTypes,
|
||
}.Build()
|
||
File_game_proto = out.File
|
||
file_game_proto_rawDesc = nil
|
||
file_game_proto_goTypes = nil
|
||
file_game_proto_depIdxs = nil
|
||
}
|