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{"sheet":"DB_NewPlayer","index":0,"n_rows":55,"n_cols":13,"rows_kept":55}
["Id(int)",null,"Condition1(int)","ConditionValue1(int64)","Condition2(int)","ConditionValue2(int64)","Bond(int)","AddType(int)","AddMax(int64)","AddMin(int64)","TianHuRate(int)"]
["游戏id","游戏名称","条件1","条件值1","条件2","条件值2","关系","加成标的","加成区间1","加成区间2","天胡几率（千分比）"]
[240,"Tienlen经典-WTA",1,30,2,600000,2,2,1000,500,0]
[241,"Tienlen娱乐-WTA",1,30,2,600000,2,2,1000,500,0]
[211,"十三张四人",1,30,2,600000,2,2,800,200,0]
[212,"十三张八人",1,30,2,600000,2,2,600,100,0]
[207,"Tienlen自由桌经典-WTA",1,30,2,600000,2,2,1000,500,0,null,1]
[208,"Tienlen自由桌娱乐-WTA",1,30,2,600000,2,2,1000,500,0,null,2]
[213,"十三张自由桌经典",1,30,2,600000,2,2,700,200,0,null,3]
[214,"十三张自由桌癞子",1,30,2,600000,2,2,700,200,0,null,4]
[209,"Tienlen自由桌经典(打到底）",1,30,2,600000,2,2,1000,500,0]
[210,"Tienlen自由桌娱乐(打到底）",1,30,2,600000,2,2,1000,500,0]
[242,"Tienlen排位赛经典场-WTA",1,30,2,600000,2,2,1000,500,0]
[243,"Tienlen排位赛娱乐场-WTA",1,30,2,600000,2,2,1000,500,0]
[244,"Tienlen经典（打到底）",1,30,2,600000,2,2,1000,500,0]
[246,"Tienlen排位赛经典场（打到底）",1,30,2,600000,2,2,1000,500,0]
[245,"Tienlen娱乐（打到底）",1,30,2,600000,2,2,1000,500,0]
[247,"Tienlen排位赛娱乐场（打到底）",1,30,2,600000,2,2,1000,500,0]
{"$rows_empty":25}
[null,"赢","个人输"]
{"$rows_empty":7}
[null,null,"相互作用是先后顺序",null,null,1,600,1,600]
[{"$nulls":5},2,400,2,400]
[{"$nulls":5},3,0]
[{"$nulls":5},4,0]

{"sheet":"说明","index":1,"n_rows":32,"n_cols":11,"rows_kept":32,"merged":[[14,1,14,7],[15,1,15,7],[16,1,17,7]]}
["序号","标识列id"]
["游戏id","对应游戏的类别ID"]
["游戏名","游戏的名称（id记不住，给策划对应游戏用）"]
["条件1","与程序约定好的条件序号"]
["条件值1","条件对应的参数，例如100局，10000金币，100秒等"]
["条件2","同1"]
["条件值2","同1"]
["关系","条件1和条件2的关系，，1表示or，2表示and","b","玩家已达成的值","例如已赢取金额"]
["加成标的","填写条件序号，被填写的序号的条件值，用于后续计算","B","条件的目标值","例如可赢取的总金额"]
["加成区间1","起始的加成值","J1"]
["加成区间2","结束的加成值（也等于满足条件后最小的加成值）","J2"]
[]
["最终加成计算","Min（J1，Max（J2，J1-b/B*(J1-J2)））"]
[]
["公式解释","外层Min，当标的是赢取金额时，玩家可能赢取金额为负数，避免出现溢出或异常，加Min，保证最大加成不超过J1"]
[null,"内层Max，当玩家的目标标的超出，但是依然是新手玩家时，避免出现加成消失，或成为负数，加Max，保证最小加成不低于J2"]
[null,"J1-b/B*（J1-J2）：b/B计算目标完成度，（J1-J2）计算加成变化区间，整体是根据完成度来逐步减少加成值，使玩家从高加成过度到低加成，完成从新手玩家到正常玩家的过度。"]
[]
[{"$nulls":8},"是否新手",null,"是否新手"]
["Condition","1游戏次数2产出减投入",{"$nulls":6},"ture=非新手",null,"ture=新手"]
["Bond","1or  2and"]
["AddType",{"$nulls":3},"or"]
[null,"1表示有一个条件未达成，则认为玩家依然是新手",null,null,1,"flase",null,true,"非新手",null,"新手"]
[null,"2表示两个条件必须都未达成，则认为玩家依然是新手",null,null,2,"ture"]
[]
[{"$nulls":4},"and"]
[{"$nulls":4},1,"flase",null,"flase","新手",null,"非新手"]
[{"$nulls":4},2,"ture"]
[]
[{"$nulls":4},"and"]
[{"$nulls":4},1,"flase",null,"flase","新手",null,"非新手"]
[{"$nulls":4},2,"flase"]

{"sheet":"Sheet3","index":2,"n_rows":33,"n_cols":12,"rows_kept":33}
[{"$nulls":10},"游戏局数","Gtimes"]
[{"$nulls":10},"赢取金币总量","Gcoins"]
[{"$nulls":10},"游戏时间","Glong"]
[{"$nulls":10},"获胜次数","Gwin"]
[{"$nulls":4},200000,0,{"$f":"800/1000","v":0.8},"发好牌"]
[{"$nulls":4},200000,100000,{"$f":"0.8-(800-400)*F6/E6/1000","v":0.6},"发好牌"]
[{"$nulls":4},200000,150000,0.5,"发好牌"]
[{"$nulls":4},200000,199999,0.400002,"发好牌"]
["新手池",{"$nulls":3},200000,300000,{"$f":"MAX(0.8-(800-400)*F9/E9/1000,0.4)","v":0.4},"发好牌"]
[]
[]
[]
[]
[{"$nulls":4},200000,0,{"$f":"800/1000","v":0.8},"捕获率加成",0.1,{"$f":"0.18","v":0.18}]
[]
[]
[]
[]
[{"$nulls":4},1,500]
[{"$nulls":4},2,300]
["水池",{"$nulls":3},3,200]
["个人池","赢","输",null,4,100]
["黑白名单"]
["新手玩家","上"]
[{"$nulls":4},1,500]
[{"$nulls":4},2,300]
[null,null,100000000,null,3,200]
[{"$nulls":4},4,-200]
[]
[]
[]
[]
[{"$nulls":5},"顺序 +公式"]