From ff41e6f3d52621e09a7ab658ec2d98b350f63c43 Mon Sep 17 00:00:00 2001 From: sk <123456@qq.com> Date: Thu, 5 Sep 2024 11:26:18 +0800 Subject: [PATCH] update --- data/DB_GameFree.dat | Bin 23210 -> 24124 bytes data/DB_GameFree.json | 266 +- data/DB_GameItem.dat | Bin 10431 -> 10677 bytes data/DB_GameItem.json | 66 + data/DB_GameRule.dat | Bin 1273 -> 1417 bytes data/DB_GameRule.json | 75 +- data/DB_PropExchange.dat | Bin 384 -> 384 bytes data/DB_Task.dat | Bin 5299 -> 5299 bytes data/gameconfig/fortunedragon.json | 10 + data/gameconfig/fortunemouse.json | 10 + data/gameconfig/fortuneox.json | 10 + data/gameconfig/fortunerabbit.json | 10 + data/gameconfig/fortunetiger.json | 10 + data/gameconfig/tienlen_m.json | 1 + data/gameconfig/tienlen_m_toend.json | 1 + protocol/clawdoll/clawdoll.pb.go | 648 +- protocol/clawdoll/clawdoll.proto | 70 +- protocol/gamehall/coinscene.proto | 4 +- protocol/gamehall/game.pb.go | 9990 ++++++++------------------ protocol/gamehall/game.proto | 906 +-- protocol/machine/machine.pb.go | 429 +- protocol/machine/machine.proto | 39 +- protocol/server/server.pb.go | 2789 +++---- protocol/server/server.proto | 75 +- protocol/tienlen/tienlen.pb.go | 797 +- protocol/tienlen/tienlen.proto | 29 +- protocol/webapi/common.pb.go | 2220 +++--- protocol/webapi/common.proto | 23 +- protocol/webapi/webapi.pb.go | 437 +- protocol/webapi/webapi.proto | 22 + xlsx/DB_GameFree.xlsx | Bin 63243 -> 65611 bytes xlsx/DB_GameItem.xlsx | Bin 25802 -> 26139 bytes xlsx/DB_GameRule.xlsx | Bin 12784 -> 12969 bytes 33 files changed, 8402 insertions(+), 10535 deletions(-) create mode 100644 data/gameconfig/fortunedragon.json create mode 100644 data/gameconfig/fortunemouse.json create mode 100644 data/gameconfig/fortuneox.json create mode 100644 data/gameconfig/fortunerabbit.json create mode 100644 data/gameconfig/fortunetiger.json diff --git a/data/DB_GameFree.dat b/data/DB_GameFree.dat index f91cbf96ddf4a88212669a12c826ac2ef671a4fe..93a0b0dac5767b64a722fe8e0c39d8872bfd7cab 100644 GIT binary patch delta 629 zcmZ3rm2uA=#tjZpfjJxp|LtZJ;&IC_Dk;rN4arPTEs|n1RM^5~ap41_1G5KX5~D!| zQwJlEw}J5m`wkG}5F?ABfq}s#Mn;BLK-|T|$gqKl@emWUv4O>8!ARMlT#k!p_Am|G0RXJ~;1~b^ delta 49 zcmdn9hjGSn!05p^`D3i&566$LbhHUxAiV))<5f- c3^Cx@oLz7>LA$FtF19fX@jTybz}~M206wmPzyJUM delta 12 TcmdlQygzV*2K#0?j_Ha3B8UWu diff --git a/data/DB_GameItem.json b/data/DB_GameItem.json index b5a8de0..1c84607 100644 --- a/data/DB_GameItem.json +++ b/data/DB_GameItem.json @@ -435,6 +435,72 @@ "Location": "0", "Describe": "作用:用于报名冠军赛事;\n产出途径:参加任意锦标赛,获得冠军\n" }, + { + "Id": 40002, + "Name": "房卡", + "ShowLocation": [ + 1, + 1 + ], + "Classify": [ + 1, + 1, + 0 + ], + "Type": 24, + "Effect0": [ + 0, + 0, + 0, + 0, + 0 + ], + "Effect": [ + 0, + 0, + 0, + 0, + 0 + ], + "SaleGold": 10000, + "Composition": 1, + "CompositionMax": 9999, + "Location": "0", + "Describe": "作用:用于参与竞技馆内玩法;\n产出途径:商城购买\n" + }, + { + "Id": 40003, + "Name": "娃娃卡", + "ShowLocation": [ + 1, + 1 + ], + "Classify": [ + 1, + 1, + 0 + ], + "Type": 23, + "Effect0": [ + 0, + 0, + 0, + 0, + 0 + ], + "Effect": [ + 0, + 0, + 0, + 0, + 0 + ], + "SaleGold": 10000, + "Composition": 1, + "CompositionMax": 9999, + "Location": "0", + "Describe": "作用:用于抓娃娃机抓娃娃;\n产出途径:商城购买\n" + }, { "Id": 50001, "Name": "碎片礼盒", diff --git a/data/DB_GameRule.dat b/data/DB_GameRule.dat index 3e94de63ec4cb336d5bdc1b5ebec1784a40de21d..01647d5a111d773234a173b527ec5d67c1770fa1 100644 GIT binary patch delta 319 zcmey#*~vX2lF@u(lqryyV8UczKJl0mhM2LkU4Ld zw85q_8#5YA_GJc}UC68m5}U%T1r*!Q3|8=l`B%LZ$Au4!LOgEyMJ1(qsUex^sYMc7 zn5>wM4J^2%IktRc6yk--xfCU)=jTam1xs22C1-p>NCqV)C1sXKYy(Le8gPko`~gaG zLUsCANNfj77;;H*Jot>T&NpABv^Z5_2UyYwsH@>Nvk>Rg70p2OY|bu;2P{_1W(F1j D*M?im delta 174 zcmeC={>eEZlF?#flqsX-#0e%$h6WRlDKVKCOnjxwWMVQ|k`c%;oNUVo1D$%V{{OonEYr!Z?V8cyENtj%O-G5HPi ZFJU2$hTF_SoKIIY1JScNyCfd4002DXFaiJo diff --git a/data/DB_GameRule.json b/data/DB_GameRule.json index d200ca5..7c0c320 100644 --- a/data/DB_GameRule.json +++ b/data/DB_GameRule.json @@ -10,43 +10,43 @@ "Id": 20800, "Name": "Tienlen自由桌娱乐场-WTA", "GameId": 208, - "GameDif": "208" + "GameDif": "207" }, { "Id": 20900, "Name": "Tienlen自由桌经典场(打到底)", "GameId": 209, - "GameDif": "209" + "GameDif": "207" }, { "Id": 21000, "Name": "Tienlen自由桌娱乐场(打到底)", "GameId": 210, - "GameDif": "210" + "GameDif": "207" }, { "Id": 24000, "Name": "Tienlen经典场-WTA", "GameId": 240, - "GameDif": "240" + "GameDif": "207" }, { "Id": 24400, "Name": "Tienlen经典场(打到底)", "GameId": 244, - "GameDif": "244" + "GameDif": "207" }, { "Id": 24100, "Name": "Tienlen娱乐场-WTA", "GameId": 241, - "GameDif": "241" + "GameDif": "207" }, { "Id": 24500, "Name": "tienlen娱乐版(打到底)", "GameId": 245, - "GameDif": "245" + "GameDif": "207" }, { "Id": 40100, @@ -64,14 +64,14 @@ "Id": 52200, "Name": "ChessCambodianRobot", "GameId": 522, - "GameDif": "522" + "GameDif": "521" }, { "Id": 21100, "Name": "十三张(四人场)", "GameId": 211, "Params": [ - 0, + 4, 0, 30, 50, @@ -84,20 +84,20 @@ "Name": "十三张(八人场)", "GameId": 212, "Params": [ - 1, + 8, 0, 30, 50, 0 ], - "GameDif": "212" + "GameDif": "211" }, { "Id": 21300, "Name": "十三张(自由场经典场)", "GameId": 213, "Params": [ - 1, + 8, 0, 30, 50, @@ -110,7 +110,7 @@ "Name": "十三张(自由场癞子场)", "GameId": 214, "Params": [ - 1, + 8, 0, 30, 50, @@ -122,49 +122,49 @@ "Id": 24200, "Name": "Tienlen排位赛经典场-WTA", "GameId": 242, - "GameDif": "242" + "GameDif": "207" }, { "Id": 24600, "Name": "Tienlen排位赛经典场(打到底)", "GameId": 246, - "GameDif": "246" + "GameDif": "207" }, { "Id": 24300, "Name": "Tienlen排位赛娱乐场-WTA", "GameId": 243, - "GameDif": "243" + "GameDif": "207" }, { "Id": 24700, "Name": "tienlen排位赛娱乐(打到底)", "GameId": 247, - "GameDif": "247" + "GameDif": "207" }, { "Id": 21500, "Name": "tienlen房卡经典", "GameId": 215, - "GameDif": "215" + "GameDif": "207" }, { "Id": 21600, "Name": "tienlen房卡娱乐", "GameId": 216, - "GameDif": "216" + "GameDif": "207" }, { "Id": 21700, "Name": "tienlen房卡经典打到底", "GameId": 217, - "GameDif": "217" + "GameDif": "207" }, { "Id": 21800, "Name": "tienlen房卡娱乐打到底", "GameId": 218, - "GameDif": "218" + "GameDif": "207" }, { "Id": 60600, @@ -220,10 +220,41 @@ "GameId": 307, "GameDif": "307" }, + { + "Id": 30800, + "Name": "FortuneTiger", + "GameId": 308, + "GameDif": "308" + }, + { + "Id": 30900, + "Name": "FortuneDragon", + "GameId": 309, + "GameDif": "309" + }, + { + "Id": 31000, + "Name": "FortuneRabbit", + "GameId": 310, + "GameDif": "310" + }, + { + "Id": 31100, + "Name": "FortuneOx", + "GameId": 311, + "GameDif": "311" + }, + { + "Id": 31200, + "Name": "FortuneMouse", + "GameId": 312, + "GameDif": "312" + }, { "Id": 60800, "Name": "娃娃机", - "GameId": 608 + "GameId": 608, + "GameDif": "608" } ] } \ No newline at end of file diff --git a/data/DB_PropExchange.dat b/data/DB_PropExchange.dat index 6a45f90d20a21278af37307b3e7af6d60ec6c238..3094b57366ddb3f45bda1c2b49ca90dda8ad3167 100644 GIT binary patch literal 384 zcmd-w<6snElw#w!(#8y?uR`f-Q2IKQz6_$3I5-yevI!h$vE|a^U;?YZ1(m-IrEfs# zn`r98IUwf4?17mJRtK~nrXOq%kdN*Tn7Ls4lsLieXjuD*g)5eW1?&)*Mwr844!Z+& d5X@qj!7vBF3`TK?5;IUwevn1{t)n0}c3=;lMrEhutQ)5!!*D=g4JO_i|;@k3bP38 UL70P-*f|yfJ^F>2i-EQf0A%7kH2?qr diff --git a/data/DB_Task.dat b/data/DB_Task.dat index bc292fae4ef53c49e7ef05cbbda3554fcc02fdb4..fb5fdb1771a150efb4d85f47e36048d82637a53a 100644 GIT binary patch delta 388 zcmdn2xmj~UxgZC}!d^Ck1-)!uY#d8~ERl^Jy3CWmvI;OVPCmwLEdY^UahMS(f3b~O zV6q^Kfgps*isGOi*D)n0>u$lUq5ACX29(Og_!=4=O8yr0Eu? zJ>%qNPO-`Q+#oN2%tVr&T)=&9@&qoC$w54qvB;Y7zL7xIiKL>Tb%Zc zK%F9!b-9f|0+S24&p~~|4E4=}服务) - CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PLAYEROP CLAWDOLLPacketID = 5603 //玩家操作(服务->客户) - CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_ROOMSTATE CLAWDOLLPacketID = 5604 //房间状态 - CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_GAMEBILLED CLAWDOLLPacketID = 5605 //游戏结算 - CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PlayerEnter CLAWDOLLPacketID = 5606 // 玩家进入 - CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PlayerLeave CLAWDOLLPacketID = 5607 // 玩家离开 - CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PLAYERINFO CLAWDOLLPacketID = 5608 // 玩家状态信息变化 + CLAWDOLLPacketID_PACKET_ZERO CLAWDOLLPacketID = 0 //弃用消息号 + CLAWDOLLPacketID_PACKET_SC_ROOMINFO CLAWDOLLPacketID = 5601 //房间信息 + CLAWDOLLPacketID_PACKET_CS_PLAYEROP CLAWDOLLPacketID = 5602 //玩家操作(客户->服务) + CLAWDOLLPacketID_PACKET_SC_PLAYEROP CLAWDOLLPacketID = 5603 //玩家操作(服务->客户) + CLAWDOLLPacketID_PACKET_SC_ROOMSTATE CLAWDOLLPacketID = 5604 //房间状态 + CLAWDOLLPacketID_PACKET_SC_GAMEBILLED CLAWDOLLPacketID = 5605 //游戏结算 + CLAWDOLLPacketID_PACKET_SC_PlayerEnter CLAWDOLLPacketID = 5606 // 玩家进入 + CLAWDOLLPacketID_PACKET_SC_PlayerLeave CLAWDOLLPacketID = 5607 // 玩家离开 + CLAWDOLLPacketID_PACKET_SC_PLAYERINFO CLAWDOLLPacketID = 5608 // 玩家状态信息变化 + CLAWDOLLPacketID_PACKET_CS_GETTOKEN CLAWDOLLPacketID = 5609 // 获取token + CLAWDOLLPacketID_PACKET_SC_SENDTOKEN CLAWDOLLPacketID = 5610 // 获取token + CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务) + CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户) + CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO CLAWDOLLPacketID = 5613 // 正在控制娃娃机的玩家信息 (服务->客户) ) // Enum value maps for CLAWDOLLPacketID. var ( CLAWDOLLPacketID_name = map[int32]string{ - 0: "PACKET_CLAWDOLL_ZERO", - 5601: "PACKET_SC_CLAWDOLL_ROOMINFO", - 5602: "PACKET_CS_CLAWDOLL_PLAYEROP", - 5603: "PACKET_SC_CLAWDOLL_PLAYEROP", - 5604: "PACKET_SC_CLAWDOLL_ROOMSTATE", - 5605: "PACKET_SC_CLAWDOLL_GAMEBILLED", - 5606: "PACKET_SC_CLAWDOLL_PlayerEnter", - 5607: "PACKET_SC_CLAWDOLL_PlayerLeave", - 5608: "PACKET_SC_CLAWDOLL_PLAYERINFO", + 0: "PACKET_ZERO", + 5601: "PACKET_SC_ROOMINFO", + 5602: "PACKET_CS_PLAYEROP", + 5603: "PACKET_SC_PLAYEROP", + 5604: "PACKET_SC_ROOMSTATE", + 5605: "PACKET_SC_GAMEBILLED", + 5606: "PACKET_SC_PlayerEnter", + 5607: "PACKET_SC_PlayerLeave", + 5608: "PACKET_SC_PLAYERINFO", + 5609: "PACKET_CS_GETTOKEN", + 5610: "PACKET_SC_SENDTOKEN", + 5611: "PACKET_CS_WAITPLAYERS", + 5612: "PACKET_SC_WAITPLAYERS", + 5613: "PACKET_SC_PLAYINGINFO", } CLAWDOLLPacketID_value = map[string]int32{ - "PACKET_CLAWDOLL_ZERO": 0, - "PACKET_SC_CLAWDOLL_ROOMINFO": 5601, - "PACKET_CS_CLAWDOLL_PLAYEROP": 5602, - "PACKET_SC_CLAWDOLL_PLAYEROP": 5603, - "PACKET_SC_CLAWDOLL_ROOMSTATE": 5604, - "PACKET_SC_CLAWDOLL_GAMEBILLED": 5605, - "PACKET_SC_CLAWDOLL_PlayerEnter": 5606, - "PACKET_SC_CLAWDOLL_PlayerLeave": 5607, - "PACKET_SC_CLAWDOLL_PLAYERINFO": 5608, + "PACKET_ZERO": 0, + "PACKET_SC_ROOMINFO": 5601, + "PACKET_CS_PLAYEROP": 5602, + "PACKET_SC_PLAYEROP": 5603, + "PACKET_SC_ROOMSTATE": 5604, + "PACKET_SC_GAMEBILLED": 5605, + "PACKET_SC_PlayerEnter": 5606, + "PACKET_SC_PlayerLeave": 5607, + "PACKET_SC_PLAYERINFO": 5608, + "PACKET_CS_GETTOKEN": 5609, + "PACKET_SC_SENDTOKEN": 5610, + "PACKET_CS_WAITPLAYERS": 5611, + "PACKET_SC_WAITPLAYERS": 5612, + "PACKET_SC_PLAYINGINFO": 5613, } ) @@ -146,15 +161,16 @@ type CLAWDOLLPlayerData struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字 - SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号 - Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像 - Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别 - Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币 - HeadOutLine int32 `protobuf:"varint,6,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框 - VIP int32 `protobuf:"varint,7,opt,name=VIP,proto3" json:"VIP,omitempty"` - Flag int32 `protobuf:"varint,8,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记 第一位:是否掉线(0:在线 1:掉线) 第二位:是否准备(0:未准备 1:已准备) - WinCoin int64 `protobuf:"varint,9,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` // 本局赢分 + Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字 + SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号 + Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像 + Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别 + Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币 + HeadOutLine int32 `protobuf:"varint,6,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框 + VIP int32 `protobuf:"varint,7,opt,name=VIP,proto3" json:"VIP,omitempty"` + Flag int32 `protobuf:"varint,8,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记 第一位:是否掉线(0:在线 1:掉线) 第二位:是否准备(0:未准备 1:已准备) + WinCoin int64 `protobuf:"varint,9,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` // 本局赢分 + ClawDollState int32 `protobuf:"varint,10,opt,name=clawDollState,proto3" json:"clawDollState,omitempty"` // 玩家状态 } func (x *CLAWDOLLPlayerData) Reset() { @@ -252,6 +268,13 @@ func (x *CLAWDOLLPlayerData) GetWinCoin() int64 { return 0 } +func (x *CLAWDOLLPlayerData) GetClawDollState() int32 { + if x != nil { + return x.ClawDollState + } + return 0 +} + //房间信息 type SCCLAWDOLLRoomInfo struct { state protoimpl.MessageState @@ -394,8 +417,8 @@ type CSCLAWDOLLOp struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` - Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` + OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 1:上分 投币 2:下抓 3:玩家操控动作 + Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 1:无 } func (x *CSCLAWDOLLOp) Reset() { @@ -522,8 +545,8 @@ type SCCLAWDOLLRoundGameBilled struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局ID - ClowResult int32 `protobuf:"varint,2,opt,name=ClowResult,proto3" json:"ClowResult,omitempty"` //抓取结果 + RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //局ID + ClowResult int32 `protobuf:"varint,2,opt,name=ClowResult,proto3" json:"ClowResult,omitempty"` //抓取结果 0: 没有抓住, 1:抓住娃娃 Award int64 `protobuf:"varint,3,opt,name=Award,proto3" json:"Award,omitempty"` //获奖金额 Balance int64 `protobuf:"varint,4,opt,name=Balance,proto3" json:"Balance,omitempty"` //玩家余额 } @@ -650,9 +673,10 @@ type SCCLAWDOLLPlayerInfo struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家ID - GainCoin int64 `protobuf:"varint,2,opt,name=gainCoin,proto3" json:"gainCoin,omitempty"` //本局赢取 - Coin int64 `protobuf:"varint,3,opt,name=Coin,proto3" json:"Coin,omitempty"` // 玩家 + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家ID + ClawDollState int32 `protobuf:"varint,2,opt,name=clawDollState,proto3" json:"clawDollState,omitempty"` // 玩家状态 + GainCoin int64 `protobuf:"varint,3,opt,name=gainCoin,proto3" json:"gainCoin,omitempty"` // 本局赢取 + Coin int64 `protobuf:"varint,4,opt,name=Coin,proto3" json:"Coin,omitempty"` // 玩家 } func (x *SCCLAWDOLLPlayerInfo) Reset() { @@ -694,6 +718,13 @@ func (x *SCCLAWDOLLPlayerInfo) GetSnId() int32 { return 0 } +func (x *SCCLAWDOLLPlayerInfo) GetClawDollState() int32 { + if x != nil { + return x.ClawDollState + } + return 0 +} + func (x *SCCLAWDOLLPlayerInfo) GetGainCoin() int64 { if x != nil { return x.GainCoin @@ -715,7 +746,7 @@ type SCCLAWDOLLPlayerEnter struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Data *CLAWDOLLPlayerData `protobuf:"bytes,1,opt,name=Data,proto3" json:"Data,omitempty"` + Data *CLAWDOLLPlayerDigestInfo `protobuf:"bytes,1,opt,name=Data,proto3" json:"Data,omitempty"` } func (x *SCCLAWDOLLPlayerEnter) Reset() { @@ -750,7 +781,7 @@ func (*SCCLAWDOLLPlayerEnter) Descriptor() ([]byte, []int) { return file_clawdoll_proto_rawDescGZIP(), []int{7} } -func (x *SCCLAWDOLLPlayerEnter) GetData() *CLAWDOLLPlayerData { +func (x *SCCLAWDOLLPlayerEnter) GetData() *CLAWDOLLPlayerDigestInfo { if x != nil { return x.Data } @@ -764,7 +795,7 @@ type SCCLAWDOLLPlayerLeave struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //玩家位置 + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家id } func (x *SCCLAWDOLLPlayerLeave) Reset() { @@ -799,18 +830,247 @@ func (*SCCLAWDOLLPlayerLeave) Descriptor() ([]byte, []int) { return file_clawdoll_proto_rawDescGZIP(), []int{8} } -func (x *SCCLAWDOLLPlayerLeave) GetPos() int32 { +func (x *SCCLAWDOLLPlayerLeave) GetSnId() int32 { if x != nil { - return x.Pos + return x.SnId } return 0 } +//玩家请求进入视频地址token +type CSCLAWDOLLGetToken struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *CSCLAWDOLLGetToken) Reset() { + *x = CSCLAWDOLLGetToken{} + if protoimpl.UnsafeEnabled { + mi := &file_clawdoll_proto_msgTypes[9] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSCLAWDOLLGetToken) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSCLAWDOLLGetToken) ProtoMessage() {} + +func (x *CSCLAWDOLLGetToken) ProtoReflect() protoreflect.Message { + mi := &file_clawdoll_proto_msgTypes[9] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSCLAWDOLLGetToken.ProtoReflect.Descriptor instead. +func (*CSCLAWDOLLGetToken) Descriptor() ([]byte, []int) { + return file_clawdoll_proto_rawDescGZIP(), []int{9} +} + +type SCCLAWDOLLSendToken struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + LogicId int32 `protobuf:"varint,1,opt,name=LogicId,proto3" json:"LogicId,omitempty"` + Appid int64 `protobuf:"varint,2,opt,name=Appid,proto3" json:"Appid,omitempty"` + Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` + StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"` +} + +func (x *SCCLAWDOLLSendToken) Reset() { + *x = SCCLAWDOLLSendToken{} + if protoimpl.UnsafeEnabled { + mi := &file_clawdoll_proto_msgTypes[10] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCCLAWDOLLSendToken) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCCLAWDOLLSendToken) ProtoMessage() {} + +func (x *SCCLAWDOLLSendToken) ProtoReflect() protoreflect.Message { + mi := &file_clawdoll_proto_msgTypes[10] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCCLAWDOLLSendToken.ProtoReflect.Descriptor instead. +func (*SCCLAWDOLLSendToken) Descriptor() ([]byte, []int) { + return file_clawdoll_proto_rawDescGZIP(), []int{10} +} + +func (x *SCCLAWDOLLSendToken) GetLogicId() int32 { + if x != nil { + return x.LogicId + } + return 0 +} + +func (x *SCCLAWDOLLSendToken) GetAppid() int64 { + if x != nil { + return x.Appid + } + return 0 +} + +func (x *SCCLAWDOLLSendToken) GetToken() string { + if x != nil { + return x.Token + } + return "" +} + +func (x *SCCLAWDOLLSendToken) GetStreamId() string { + if x != nil { + return x.StreamId + } + return "" +} + +type CLAWDOLLWaitPlayers struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + WaitPlayersInfo []*CLAWDOLLPlayerDigestInfo `protobuf:"bytes,1,rep,name=WaitPlayersInfo,proto3" json:"WaitPlayersInfo,omitempty"` +} + +func (x *CLAWDOLLWaitPlayers) Reset() { + *x = CLAWDOLLWaitPlayers{} + if protoimpl.UnsafeEnabled { + mi := &file_clawdoll_proto_msgTypes[11] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CLAWDOLLWaitPlayers) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CLAWDOLLWaitPlayers) ProtoMessage() {} + +func (x *CLAWDOLLWaitPlayers) ProtoReflect() protoreflect.Message { + mi := &file_clawdoll_proto_msgTypes[11] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CLAWDOLLWaitPlayers.ProtoReflect.Descriptor instead. +func (*CLAWDOLLWaitPlayers) Descriptor() ([]byte, []int) { + return file_clawdoll_proto_rawDescGZIP(), []int{11} +} + +func (x *CLAWDOLLWaitPlayers) GetWaitPlayersInfo() []*CLAWDOLLPlayerDigestInfo { + if x != nil { + return x.WaitPlayersInfo + } + return nil +} + +// 玩家摘要信息 +type CLAWDOLLPlayerDigestInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号 + Head int32 `protobuf:"varint,2,opt,name=Head,proto3" json:"Head,omitempty"` //头像 + HeadUrl string `protobuf:"bytes,3,opt,name=HeadUrl,proto3" json:"HeadUrl,omitempty"` //头像 + Name string `protobuf:"bytes,4,opt,name=Name,proto3" json:"Name,omitempty"` //名字 +} + +func (x *CLAWDOLLPlayerDigestInfo) Reset() { + *x = CLAWDOLLPlayerDigestInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_clawdoll_proto_msgTypes[12] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CLAWDOLLPlayerDigestInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CLAWDOLLPlayerDigestInfo) ProtoMessage() {} + +func (x *CLAWDOLLPlayerDigestInfo) ProtoReflect() protoreflect.Message { + mi := &file_clawdoll_proto_msgTypes[12] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CLAWDOLLPlayerDigestInfo.ProtoReflect.Descriptor instead. +func (*CLAWDOLLPlayerDigestInfo) Descriptor() ([]byte, []int) { + return file_clawdoll_proto_rawDescGZIP(), []int{12} +} + +func (x *CLAWDOLLPlayerDigestInfo) GetSnId() int32 { + if x != nil { + return x.SnId + } + return 0 +} + +func (x *CLAWDOLLPlayerDigestInfo) GetHead() int32 { + if x != nil { + return x.Head + } + return 0 +} + +func (x *CLAWDOLLPlayerDigestInfo) GetHeadUrl() string { + if x != nil { + return x.HeadUrl + } + return "" +} + +func (x *CLAWDOLLPlayerDigestInfo) GetName() string { + if x != nil { + return x.Name + } + return "" +} + var File_clawdoll_proto protoreflect.FileDescriptor var file_clawdoll_proto_rawDesc = []byte{ 0x0a, 0x0e, 0x63, 0x6c, 0x61, 0x77, 0x64, 0x6f, 0x6c, 0x6c, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, - 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0x64, + 0x6f, 0x6c, 0x6c, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -932,7 +1223,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte { } var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2) -var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 9) +var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 13) var file_clawdoll_proto_goTypes = []interface{}{ (CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID (OpResultCode)(0), // 1: clawdoll.OpResultCode @@ -945,16 +1236,21 @@ var file_clawdoll_proto_goTypes = []interface{}{ (*SCCLAWDOLLPlayerInfo)(nil), // 8: clawdoll.SCCLAWDOLLPlayerInfo (*SCCLAWDOLLPlayerEnter)(nil), // 9: clawdoll.SCCLAWDOLLPlayerEnter (*SCCLAWDOLLPlayerLeave)(nil), // 10: clawdoll.SCCLAWDOLLPlayerLeave + (*CSCLAWDOLLGetToken)(nil), // 11: clawdoll.CSCLAWDOLLGetToken + (*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken + (*CLAWDOLLWaitPlayers)(nil), // 13: clawdoll.CLAWDOLLWaitPlayers + (*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo } var file_clawdoll_proto_depIdxs = []int32{ - 2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData - 1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode - 2, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerData - 3, // [3:3] is the sub-list for method output_type - 3, // [3:3] is the sub-list for method input_type - 3, // [3:3] is the sub-list for extension type_name - 3, // [3:3] is the sub-list for extension extendee - 0, // [0:3] is the sub-list for field type_name + 2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData + 1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode + 14, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo + 14, // 3: clawdoll.CLAWDOLLWaitPlayers.WaitPlayersInfo:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo + 4, // [4:4] is the sub-list for method output_type + 4, // [4:4] is the sub-list for method input_type + 4, // [4:4] is the sub-list for extension type_name + 4, // [4:4] is the sub-list for extension extendee + 0, // [0:4] is the sub-list for field type_name } func init() { file_clawdoll_proto_init() } @@ -1071,6 +1367,54 @@ func file_clawdoll_proto_init() { return nil } } + file_clawdoll_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSCLAWDOLLGetToken); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_clawdoll_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCCLAWDOLLSendToken); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_clawdoll_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CLAWDOLLWaitPlayers); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_clawdoll_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CLAWDOLLPlayerDigestInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -1078,7 +1422,7 @@ func file_clawdoll_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_clawdoll_proto_rawDesc, NumEnums: 2, - NumMessages: 9, + NumMessages: 13, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/clawdoll/clawdoll.proto b/protocol/clawdoll/clawdoll.proto index e7091b2..2dea4f0 100644 --- a/protocol/clawdoll/clawdoll.proto +++ b/protocol/clawdoll/clawdoll.proto @@ -4,15 +4,20 @@ option go_package = "mongo.games.com/game/protocol/clawdoll"; //娃娃机 enum CLAWDOLLPacketID { - PACKET_CLAWDOLL_ZERO = 0; //弃用消息号 - PACKET_SC_CLAWDOLL_ROOMINFO = 5601; //房间信息 - PACKET_CS_CLAWDOLL_PLAYEROP = 5602; //玩家操作(客户->服务) - PACKET_SC_CLAWDOLL_PLAYEROP = 5603; //玩家操作(服务->客户) - PACKET_SC_CLAWDOLL_ROOMSTATE = 5604; //房间状态 - PACKET_SC_CLAWDOLL_GAMEBILLED = 5605; //游戏结算 - PACKET_SC_CLAWDOLL_PlayerEnter = 5606; // 玩家进入 - PACKET_SC_CLAWDOLL_PlayerLeave = 5607; // 玩家离开 - PACKET_SC_CLAWDOLL_PLAYERINFO = 5608; // 玩家状态信息变化 + PACKET_ZERO = 0; //弃用消息号 + PACKET_SC_ROOMINFO = 5601; //房间信息 + PACKET_CS_PLAYEROP = 5602; //玩家操作(客户->服务) + PACKET_SC_PLAYEROP = 5603; //玩家操作(服务->客户) + PACKET_SC_ROOMSTATE = 5604; //房间状态 + PACKET_SC_GAMEBILLED = 5605; //游戏结算 + PACKET_SC_PlayerEnter = 5606; // 玩家进入 + PACKET_SC_PlayerLeave = 5607; // 玩家离开 + PACKET_SC_PLAYERINFO = 5608; // 玩家状态信息变化 + PACKET_CS_GETTOKEN = 5609; // 获取token + PACKET_SC_SENDTOKEN = 5610; // 获取token + PACKET_CS_WAITPLAYERS = 5611; // 获取等待玩家信息 (客户->服务) + PACKET_SC_WAITPLAYERS = 5612; // 获取等待玩家信息 (服务->客户) + PACKET_SC_PLAYINGINFO = 5613; // 正在控制娃娃机的玩家信息 (服务->客户) } //操作结果 @@ -34,7 +39,7 @@ message CLAWDOLLPlayerData { int32 Flag = 8; //二进制标记 第一位:是否掉线(0:在线 1:掉线) 第二位:是否准备(0:未准备 1:已准备) int64 WinCoin = 9; // 本局赢分 - + int32 clawDollState = 10; // 玩家状态 } //房间信息 @@ -56,8 +61,10 @@ message SCCLAWDOLLRoomInfo { //玩家操作 message CSCLAWDOLLOp { - int32 OpCode = 1; - repeated int64 Params = 2; + int32 OpCode = 1; //操作码 1:上分 投币 2:下抓 3:玩家操控动作 + repeated int64 Params = 2; //操作参数 1:无 + //操作参数 2:无 + //操作参数 3:Params[0] 1-前 2-后 3-左 4-右 } //玩家操作返回 @@ -70,8 +77,8 @@ message SCCLAWDOLLOp { //发送给客户端的数据 单局结算 message SCCLAWDOLLRoundGameBilled { - int32 RoundId = 1; //牌局ID - int32 ClowResult = 2; //抓取结果 + int32 RoundId = 1; //局ID + int32 ClowResult = 2; //抓取结果 0: 没有抓住, 1:抓住娃娃 int64 Award = 3; //获奖金额 int64 Balance = 4; //玩家余额 } @@ -84,20 +91,43 @@ message SCCLAWDOLLRoomState { //玩家信息 message SCCLAWDOLLPlayerInfo { - int32 SnId = 1; //玩家ID - int64 gainCoin = 2; //本局赢取 - int64 Coin = 3; // 玩家 + int32 SnId = 1; // 玩家ID + int32 clawDollState = 2; // 玩家状态 + int64 gainCoin = 3; // 本局赢取 + int64 Coin = 4; // 玩家 } //玩家进入 //PACKET_SCCLAWDOLLPlayerEnter message SCCLAWDOLLPlayerEnter { - CLAWDOLLPlayerData Data = 1; + CLAWDOLLPlayerDigestInfo Data = 1; } //玩家离开 //PACKET_SCCLAWDOLLPlayerLeave message SCCLAWDOLLPlayerLeave { - int32 Pos = 1; //玩家位置 -} \ No newline at end of file + int32 SnId = 1; //玩家id +} +//玩家请求进入视频地址token +message CSCLAWDOLLGetToken { +} + +message SCCLAWDOLLSendToken { + int32 LogicId = 1; + int64 Appid = 2; + string Token = 3; + string StreamId = 4; +} + +message CLAWDOLLWaitPlayers { + repeated CLAWDOLLPlayerDigestInfo WaitPlayersInfo = 1; +} + +// 玩家摘要信息 +message CLAWDOLLPlayerDigestInfo { + int32 SnId = 1; //账号 + int32 Head = 2; //头像 + string HeadUrl = 3; //头像 + string Name = 4; //名字 +} diff --git a/protocol/gamehall/coinscene.proto b/protocol/gamehall/coinscene.proto index 338a425..c0e01b5 100644 --- a/protocol/gamehall/coinscene.proto +++ b/protocol/gamehall/coinscene.proto @@ -30,14 +30,14 @@ enum OpResultCode { } //自由场协议编号 2320-2339 enum CoinSceneGamePacketID { - PACKET_CoinSceneGame_ZERO = 0; // 弃用消息号 + PACKET_CoinSceneGame_ZERO = 0; // 弃用消息号 PACKET_CS_COINSCENE_GETPLAYERNUM = 2320; PACKET_SC_COINSCENE_GETPLAYERNUM = 2321; PACKET_CS_COINSCENE_OP = 2322; PACKET_SC_COINSCENE_OP = 2323; PACKET_CS_COINSCENE_LISTROOM = 2324; PACKET_SC_COINSCENE_LISTROOM = 2325; - PACKET_SC_COINSCENE_QUEUESTATE = 2326; + PACKET_SC_COINSCENE_QUEUESTATE = 2326; } //PACKET_CS_COINSCENE_GETPLAYERNUM diff --git a/protocol/gamehall/game.pb.go b/protocol/gamehall/game.pb.go index 9b09259..2bfe73e 100644 --- a/protocol/gamehall/game.pb.go +++ b/protocol/gamehall/game.pb.go @@ -51,6 +51,8 @@ const ( OpResultCode_Game_OPRC_PrivateRoomCountLimit_Game OpResultCode_Game = 1098 //私人房间上限 OpResultCode_Game_OPRC_RoomNotExit OpResultCode_Game = 1099 // 已经不在房间了 OpResultCode_Game_OPRC_MatchAudience OpResultCode_Game = 1100 // 不在比赛观战白名单 + OpResultCode_Game_OPRC_PasswordError OpResultCode_Game = 1101 //密码错误 + OpResultCode_Game_OPRC_CostNotEnough OpResultCode_Game = 1102 //房卡不足 OpResultCode_Game_OPRC_LowerRice_ScenceMax_Game OpResultCode_Game = 1075 //超过最大下米数量 OpResultCode_Game_OPRC_LowerRice_PlayerMax_Game OpResultCode_Game = 1076 //超过单个用户最大下米数 OpResultCode_Game_OPRC_LowerRice_PlayerDownMax_Game OpResultCode_Game = 1077 @@ -97,6 +99,8 @@ var ( 1098: "OPRC_PrivateRoomCountLimit_Game", 1099: "OPRC_RoomNotExit", 1100: "OPRC_MatchAudience", + 1101: "OPRC_PasswordError", + 1102: "OPRC_CostNotEnough", 1075: "OPRC_LowerRice_ScenceMax_Game", 1076: "OPRC_LowerRice_PlayerMax_Game", 1077: "OPRC_LowerRice_PlayerDownMax_Game", @@ -139,6 +143,8 @@ var ( "OPRC_PrivateRoomCountLimit_Game": 1098, "OPRC_RoomNotExit": 1099, "OPRC_MatchAudience": 1100, + "OPRC_PasswordError": 1101, + "OPRC_CostNotEnough": 1102, "OPRC_LowerRice_ScenceMax_Game": 1075, "OPRC_LowerRice_PlayerMax_Game": 1076, "OPRC_LowerRice_PlayerDownMax_Game": 1077, @@ -182,207 +188,118 @@ func (OpResultCode_Game) EnumDescriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{0} } -//消息id 2200-2319 type GameHallPacketID int32 const ( - GameHallPacketID_PACKET_GameHall_ZERO GameHallPacketID = 0 // 弃用消息号 - GameHallPacketID_PACKET_CS_JOINGAME GameHallPacketID = 2200 - GameHallPacketID_PACKET_SC_JOINGAME GameHallPacketID = 2201 - GameHallPacketID_PACKET_CS_CREATEROOM GameHallPacketID = 2202 - GameHallPacketID_PACKET_SC_CREATEROOM GameHallPacketID = 2203 - GameHallPacketID_PACKET_CS_ENTERROOM GameHallPacketID = 2204 - GameHallPacketID_PACKET_SC_ENTERROOM GameHallPacketID = 2205 - GameHallPacketID_PACKET_CS_RETURNROOM GameHallPacketID = 2206 - GameHallPacketID_PACKET_SC_RETURNROOM GameHallPacketID = 2207 - GameHallPacketID_PACKET_CS_AUDIENCE_ENTERROOM GameHallPacketID = 2208 - GameHallPacketID_PACKET_CS_ENTERGAME GameHallPacketID = 2209 - GameHallPacketID_PACKET_SC_ENTERGAME GameHallPacketID = 2210 - GameHallPacketID_PACKET_CS_QUITGAME GameHallPacketID = 2211 - GameHallPacketID_PACKET_SC_QUITGAME GameHallPacketID = 2212 - GameHallPacketID_PACKET_SC_CARDGAINWAY GameHallPacketID = 2213 - GameHallPacketID_PACKET_CS_TASKLIST GameHallPacketID = 2214 - GameHallPacketID_PACKET_SC_TASKLIST GameHallPacketID = 2215 - GameHallPacketID_PACKET_SC_TASKCHG GameHallPacketID = 2216 - GameHallPacketID_PACKET_SC_TACKCOMPLETE GameHallPacketID = 2217 - GameHallPacketID_PACKET_SC_TASKDEL GameHallPacketID = 2218 - GameHallPacketID_PACKET_CS_TACKDRAWPRIZE GameHallPacketID = 2219 - GameHallPacketID_PACKET_SC_TACKDRAWPRIZE GameHallPacketID = 2220 - GameHallPacketID_PACKET_CS_GETAGENTGAMEREC GameHallPacketID = 2223 - GameHallPacketID_PACKET_SC_GETAGENTGAMEREC GameHallPacketID = 2224 - GameHallPacketID_PACKET_CS_DELAGENTGAMEREC GameHallPacketID = 2225 - GameHallPacketID_PACKET_CS_SHOPBUY GameHallPacketID = 2226 - GameHallPacketID_PACKET_SC_SHOPBUY GameHallPacketID = 2227 - GameHallPacketID_PACKET_SC_LIMITLIST GameHallPacketID = 2228 - GameHallPacketID_PACKET_CS_GETLATELYGAMEIDS GameHallPacketID = 2229 - GameHallPacketID_PACKET_SC_GETLATELYGAMEIDS GameHallPacketID = 2230 - GameHallPacketID_PACKET_CS_GETGAMECONFIG GameHallPacketID = 2231 - GameHallPacketID_PACKET_SC_GETGAMECONFIG GameHallPacketID = 2232 - GameHallPacketID_PACKET_SC_CHANGEGAMESTATUS GameHallPacketID = 2233 - GameHallPacketID_PACKET_CS_ENTERHALL GameHallPacketID = 2240 - GameHallPacketID_PACKET_SC_ENTERHALL GameHallPacketID = 2241 - GameHallPacketID_PACKET_CS_LEAVEHALL GameHallPacketID = 2242 - GameHallPacketID_PACKET_SC_LEAVEHALL GameHallPacketID = 2243 - GameHallPacketID_PACKET_CS_HALLROOMLIST GameHallPacketID = 2244 - GameHallPacketID_PACKET_SC_HALLROOMLIST GameHallPacketID = 2245 - GameHallPacketID_PACKET_SC_ROOMPLAYERENTER GameHallPacketID = 2246 - GameHallPacketID_PACKET_SC_ROOMPLAYERLEAVE GameHallPacketID = 2247 - GameHallPacketID_PACKET_SC_ROOMSTATECHANG GameHallPacketID = 2248 - GameHallPacketID_PACKET_SC_HALLPLAYERNUM GameHallPacketID = 2249 - GameHallPacketID_PACKET_SC_BULLETIONINFO GameHallPacketID = 2250 - GameHallPacketID_PACKET_CS_BULLETIONINFO GameHallPacketID = 2251 - GameHallPacketID_PACKET_CS_CUSTOMERINFOLIST GameHallPacketID = 2252 - GameHallPacketID_PACKET_SC_CUSTOMERINFOLIST GameHallPacketID = 2253 - GameHallPacketID_PACKET_CS_ENTERDGGAME GameHallPacketID = 2254 - GameHallPacketID_PACKET_SC_ENTERDGGAME GameHallPacketID = 2255 - GameHallPacketID_PACKET_CS_LEAVEDGGAME GameHallPacketID = 2256 - GameHallPacketID_PACKET_SC_LEAVEDGGAME GameHallPacketID = 2257 - GameHallPacketID_PACKET_SC_PLAYERRECHARGEANSWER GameHallPacketID = 2258 //充值弹框协议 - GameHallPacketID_PACKET_CS_THRIDACCOUNTSTATICSTIC GameHallPacketID = 2259 - GameHallPacketID_PACKET_SC_THRIDACCOUNTSTATICSTIC GameHallPacketID = 2260 - GameHallPacketID_PACKET_CS_THRIDACCOUNTTRANSFER GameHallPacketID = 2261 - GameHallPacketID_PACKET_SC_THRIDACCOUNTTRANSFER GameHallPacketID = 2262 - GameHallPacketID_PACKET_CS_ENTERTHRIDGAME GameHallPacketID = 2263 - GameHallPacketID_PACKET_SC_ENTERTHRIDGAME GameHallPacketID = 2264 - GameHallPacketID_PACKET_CS_LEAVETHRIDGAME GameHallPacketID = 2265 - GameHallPacketID_PACKET_SC_LEAVETHRIDGAME GameHallPacketID = 2266 - GameHallPacketID_PACKET_CS_THRIDGAMELIST GameHallPacketID = 2267 - GameHallPacketID_PACKET_SC_THRIDGAMELIST GameHallPacketID = 2268 - GameHallPacketID_PACKET_CS_THRIDGAMEBALANCEUPDATE GameHallPacketID = 2269 - GameHallPacketID_PACKET_SC_THRIDGAMEBALANCEUPDATE GameHallPacketID = 2270 - GameHallPacketID_PACKET_SC_THRIDGAMEBALANCEUPDATESTATE GameHallPacketID = 2271 - GameHallPacketID_PACKET_CS_CREATEPRIVATEROOM GameHallPacketID = 2272 - GameHallPacketID_PACKET_SC_CREATEPRIVATEROOM GameHallPacketID = 2273 - GameHallPacketID_PACKET_CS_GETPRIVATEROOMLIST GameHallPacketID = 2274 - GameHallPacketID_PACKET_SC_GETPRIVATEROOMLIST GameHallPacketID = 2275 - GameHallPacketID_PACKET_CS_GETPRIVATEROOMHISTORY GameHallPacketID = 2276 - GameHallPacketID_PACKET_SC_GETPRIVATEROOMHISTORY GameHallPacketID = 2277 - GameHallPacketID_PACKET_CS_DESTROYPRIVATEROOM GameHallPacketID = 2278 - GameHallPacketID_PACKET_SC_DESTROYPRIVATEROOM GameHallPacketID = 2279 - GameHallPacketID_PACKET_CS_QUERYROOMINFO GameHallPacketID = 2280 - GameHallPacketID_PACKET_SC_QUERYROOMINFO GameHallPacketID = 2281 - GameHallPacketID_PACKET_SC_GAMESUBLIST GameHallPacketID = 2283 - GameHallPacketID_PACKET_CS_GAMEOBSERVE GameHallPacketID = 2284 - GameHallPacketID_PACKET_SC_GAMESTATE GameHallPacketID = 2285 - GameHallPacketID_PACKET_SC_SYNCGAMEFREE GameHallPacketID = 2286 - GameHallPacketID_PACKET_SC_LOTTERYSYNC GameHallPacketID = 2287 - GameHallPacketID_PACKET_CS_LOTTERYLOG GameHallPacketID = 2288 - GameHallPacketID_PACKET_SC_LOTTERYLOG GameHallPacketID = 2289 - GameHallPacketID_PACKET_SC_LOTTERYBILL GameHallPacketID = 2290 - GameHallPacketID_PACKET_CS_UPLOADLOC GameHallPacketID = 2291 - GameHallPacketID_PACKET_SC_UPLOADLOC GameHallPacketID = 2292 - GameHallPacketID_PACKET_CS_AUDIENCESIT GameHallPacketID = 2293 - GameHallPacketID_PACKET_SC_AUDIENCESIT GameHallPacketID = 2294 - GameHallPacketID_PACKET_CS_COMNOTICE GameHallPacketID = 2295 - GameHallPacketID_PACKET_SC_COMNOTICE GameHallPacketID = 2296 - GameHallPacketID_PACKET_SC_CHANGEENTRYSWITCH GameHallPacketID = 2297 //界面入口开关 - GameHallPacketID_PACKET_SC_NoticeChange GameHallPacketID = 2298 // 公告更新 - GameHallPacketID_PACKET_CS_LEAVEROOM GameHallPacketID = 8001 - GameHallPacketID_PACKET_SC_LEAVEROOM GameHallPacketID = 8002 - GameHallPacketID_PACKET_CS_DESTROYROOM GameHallPacketID = 8003 - GameHallPacketID_PACKET_SC_DESTROYROOM GameHallPacketID = 8004 - GameHallPacketID_PACKET_CS_FORCESTART GameHallPacketID = 8005 - GameHallPacketID_PACKET_SC_FORCESTART GameHallPacketID = 8006 - GameHallPacketID_PACKET_CS_AUDIENCE_LEAVEROOM GameHallPacketID = 8007 - GameHallPacketID_PACKET_CS_PLAYER_SWITCHFLAG GameHallPacketID = 8008 - GameHallPacketID_PACKET_CSRoomEvent GameHallPacketID = 8009 // 房间事件 - GameHallPacketID_PACKET_SCRoomEvent GameHallPacketID = 8010 // 房间事件 + // client -> worldsrv 协议 + // 消息id 2200-2319 + // 弃用消息号 + GameHallPacketID_PACKET_GameHall_ZERO GameHallPacketID = 0 + // 创建房间 + GameHallPacketID_PACKET_CS_CREATEROOM GameHallPacketID = 2202 + GameHallPacketID_PACKET_SC_CREATEROOM GameHallPacketID = 2203 + // 进入房间 + GameHallPacketID_PACKET_CS_ENTERROOM GameHallPacketID = 2204 + GameHallPacketID_PACKET_SC_ENTERROOM GameHallPacketID = 2205 + // 返回房间 + GameHallPacketID_PACKET_CS_RETURNROOM GameHallPacketID = 2206 + GameHallPacketID_PACKET_SC_RETURNROOM GameHallPacketID = 2207 + // 进入游戏 + GameHallPacketID_PACKET_CS_ENTERGAME GameHallPacketID = 2209 + GameHallPacketID_PACKET_SC_ENTERGAME GameHallPacketID = 2210 + // 退出游戏 + GameHallPacketID_PACKET_CS_QUITGAME GameHallPacketID = 2211 + GameHallPacketID_PACKET_SC_QUITGAME GameHallPacketID = 2212 + // 获取游戏分场配置 + GameHallPacketID_PACKET_CS_GETGAMECONFIG GameHallPacketID = 2231 + GameHallPacketID_PACKET_SC_GETGAMECONFIG GameHallPacketID = 2232 + // 修改游戏开关 + GameHallPacketID_PACKET_SC_CHANGEGAMESTATUS GameHallPacketID = 2233 + // 充值弹框协议 + GameHallPacketID_PACKET_SC_PLAYERRECHARGEANSWER GameHallPacketID = 2258 + // 创建竞技馆私人房 + GameHallPacketID_PACKET_CS_CREATEPRIVATEROOM GameHallPacketID = 2272 + GameHallPacketID_PACKET_SC_CREATEPRIVATEROOM GameHallPacketID = 2273 + // 查询竞技馆私人房列表 + GameHallPacketID_PACKET_CS_GETPRIVATEROOMLIST GameHallPacketID = 2274 + GameHallPacketID_PACKET_SC_GETPRIVATEROOMLIST GameHallPacketID = 2275 + // 查询自由桌房间列表 + GameHallPacketID_PACKET_CS_QUERYROOMINFO GameHallPacketID = 2280 + GameHallPacketID_PACKET_SC_QUERYROOMINFO GameHallPacketID = 2281 + // 同步房间下注状态 + GameHallPacketID_PACKET_SC_GAMESTATE GameHallPacketID = 2285 + // 观众进入房间 + GameHallPacketID_PACKET_CS_AUDIENCE_ENTERROOM GameHallPacketID = 2208 + // 观众坐下 + GameHallPacketID_PACKET_CS_AUDIENCESIT GameHallPacketID = 2293 + GameHallPacketID_PACKET_SC_AUDIENCESIT GameHallPacketID = 2294 + // 公告 + GameHallPacketID_PACKET_CS_COMNOTICE GameHallPacketID = 2295 + GameHallPacketID_PACKET_SC_COMNOTICE GameHallPacketID = 2296 + // 界面入口开关 + GameHallPacketID_PACKET_SC_CHANGEENTRYSWITCH GameHallPacketID = 2297 + // 公告更新 + GameHallPacketID_PACKET_SC_NoticeChange GameHallPacketID = 2298 + // 保持更新 + GameHallPacketID_PACKET_CSTouchType GameHallPacketID = 2299 + // 竞技馆房间信息 + GameHallPacketID_PACKET_CSRoomConfig GameHallPacketID = 2300 + GameHallPacketID_PACKET_SCRoomConfig GameHallPacketID = 2301 + // client -> gamesrv 协议 + // 消息id 8000~8099 + // 离开房间 + GameHallPacketID_PACKET_CS_LEAVEROOM GameHallPacketID = 8001 + GameHallPacketID_PACKET_SC_LEAVEROOM GameHallPacketID = 8002 + // 解散房间 + GameHallPacketID_PACKET_CS_DESTROYROOM GameHallPacketID = 8003 + GameHallPacketID_PACKET_SC_DESTROYROOM GameHallPacketID = 8004 + // 强制开始 + GameHallPacketID_PACKET_CS_FORCESTART GameHallPacketID = 8005 + GameHallPacketID_PACKET_SC_FORCESTART GameHallPacketID = 8006 + // 观众离开房间 + GameHallPacketID_PACKET_CS_AUDIENCE_LEAVEROOM GameHallPacketID = 8007 + // 玩家切换标志,暂离状态 + GameHallPacketID_PACKET_CS_PLAYER_SWITCHFLAG GameHallPacketID = 8008 + // 房间事件,互动表情 + GameHallPacketID_PACKET_CSRoomEvent GameHallPacketID = 8009 + GameHallPacketID_PACKET_SCRoomEvent GameHallPacketID = 8010 ) // Enum value maps for GameHallPacketID. var ( GameHallPacketID_name = map[int32]string{ 0: "PACKET_GameHall_ZERO", - 2200: "PACKET_CS_JOINGAME", - 2201: "PACKET_SC_JOINGAME", 2202: "PACKET_CS_CREATEROOM", 2203: "PACKET_SC_CREATEROOM", 2204: "PACKET_CS_ENTERROOM", 2205: "PACKET_SC_ENTERROOM", 2206: "PACKET_CS_RETURNROOM", 2207: "PACKET_SC_RETURNROOM", - 2208: "PACKET_CS_AUDIENCE_ENTERROOM", 2209: "PACKET_CS_ENTERGAME", 2210: "PACKET_SC_ENTERGAME", 2211: "PACKET_CS_QUITGAME", 2212: "PACKET_SC_QUITGAME", - 2213: "PACKET_SC_CARDGAINWAY", - 2214: "PACKET_CS_TASKLIST", - 2215: "PACKET_SC_TASKLIST", - 2216: "PACKET_SC_TASKCHG", - 2217: "PACKET_SC_TACKCOMPLETE", - 2218: "PACKET_SC_TASKDEL", - 2219: "PACKET_CS_TACKDRAWPRIZE", - 2220: "PACKET_SC_TACKDRAWPRIZE", - 2223: "PACKET_CS_GETAGENTGAMEREC", - 2224: "PACKET_SC_GETAGENTGAMEREC", - 2225: "PACKET_CS_DELAGENTGAMEREC", - 2226: "PACKET_CS_SHOPBUY", - 2227: "PACKET_SC_SHOPBUY", - 2228: "PACKET_SC_LIMITLIST", - 2229: "PACKET_CS_GETLATELYGAMEIDS", - 2230: "PACKET_SC_GETLATELYGAMEIDS", 2231: "PACKET_CS_GETGAMECONFIG", 2232: "PACKET_SC_GETGAMECONFIG", 2233: "PACKET_SC_CHANGEGAMESTATUS", - 2240: "PACKET_CS_ENTERHALL", - 2241: "PACKET_SC_ENTERHALL", - 2242: "PACKET_CS_LEAVEHALL", - 2243: "PACKET_SC_LEAVEHALL", - 2244: "PACKET_CS_HALLROOMLIST", - 2245: "PACKET_SC_HALLROOMLIST", - 2246: "PACKET_SC_ROOMPLAYERENTER", - 2247: "PACKET_SC_ROOMPLAYERLEAVE", - 2248: "PACKET_SC_ROOMSTATECHANG", - 2249: "PACKET_SC_HALLPLAYERNUM", - 2250: "PACKET_SC_BULLETIONINFO", - 2251: "PACKET_CS_BULLETIONINFO", - 2252: "PACKET_CS_CUSTOMERINFOLIST", - 2253: "PACKET_SC_CUSTOMERINFOLIST", - 2254: "PACKET_CS_ENTERDGGAME", - 2255: "PACKET_SC_ENTERDGGAME", - 2256: "PACKET_CS_LEAVEDGGAME", - 2257: "PACKET_SC_LEAVEDGGAME", 2258: "PACKET_SC_PLAYERRECHARGEANSWER", - 2259: "PACKET_CS_THRIDACCOUNTSTATICSTIC", - 2260: "PACKET_SC_THRIDACCOUNTSTATICSTIC", - 2261: "PACKET_CS_THRIDACCOUNTTRANSFER", - 2262: "PACKET_SC_THRIDACCOUNTTRANSFER", - 2263: "PACKET_CS_ENTERTHRIDGAME", - 2264: "PACKET_SC_ENTERTHRIDGAME", - 2265: "PACKET_CS_LEAVETHRIDGAME", - 2266: "PACKET_SC_LEAVETHRIDGAME", - 2267: "PACKET_CS_THRIDGAMELIST", - 2268: "PACKET_SC_THRIDGAMELIST", - 2269: "PACKET_CS_THRIDGAMEBALANCEUPDATE", - 2270: "PACKET_SC_THRIDGAMEBALANCEUPDATE", - 2271: "PACKET_SC_THRIDGAMEBALANCEUPDATESTATE", 2272: "PACKET_CS_CREATEPRIVATEROOM", 2273: "PACKET_SC_CREATEPRIVATEROOM", 2274: "PACKET_CS_GETPRIVATEROOMLIST", 2275: "PACKET_SC_GETPRIVATEROOMLIST", - 2276: "PACKET_CS_GETPRIVATEROOMHISTORY", - 2277: "PACKET_SC_GETPRIVATEROOMHISTORY", - 2278: "PACKET_CS_DESTROYPRIVATEROOM", - 2279: "PACKET_SC_DESTROYPRIVATEROOM", 2280: "PACKET_CS_QUERYROOMINFO", 2281: "PACKET_SC_QUERYROOMINFO", - 2283: "PACKET_SC_GAMESUBLIST", - 2284: "PACKET_CS_GAMEOBSERVE", 2285: "PACKET_SC_GAMESTATE", - 2286: "PACKET_SC_SYNCGAMEFREE", - 2287: "PACKET_SC_LOTTERYSYNC", - 2288: "PACKET_CS_LOTTERYLOG", - 2289: "PACKET_SC_LOTTERYLOG", - 2290: "PACKET_SC_LOTTERYBILL", - 2291: "PACKET_CS_UPLOADLOC", - 2292: "PACKET_SC_UPLOADLOC", + 2208: "PACKET_CS_AUDIENCE_ENTERROOM", 2293: "PACKET_CS_AUDIENCESIT", 2294: "PACKET_SC_AUDIENCESIT", 2295: "PACKET_CS_COMNOTICE", 2296: "PACKET_SC_COMNOTICE", 2297: "PACKET_SC_CHANGEENTRYSWITCH", 2298: "PACKET_SC_NoticeChange", + 2299: "PACKET_CSTouchType", + 2300: "PACKET_CSRoomConfig", + 2301: "PACKET_SCRoomConfig", 8001: "PACKET_CS_LEAVEROOM", 8002: "PACKET_SC_LEAVEROOM", 8003: "PACKET_CS_DESTROYROOM", @@ -395,107 +312,48 @@ var ( 8010: "PACKET_SCRoomEvent", } GameHallPacketID_value = map[string]int32{ - "PACKET_GameHall_ZERO": 0, - "PACKET_CS_JOINGAME": 2200, - "PACKET_SC_JOINGAME": 2201, - "PACKET_CS_CREATEROOM": 2202, - "PACKET_SC_CREATEROOM": 2203, - "PACKET_CS_ENTERROOM": 2204, - "PACKET_SC_ENTERROOM": 2205, - "PACKET_CS_RETURNROOM": 2206, - "PACKET_SC_RETURNROOM": 2207, - "PACKET_CS_AUDIENCE_ENTERROOM": 2208, - "PACKET_CS_ENTERGAME": 2209, - "PACKET_SC_ENTERGAME": 2210, - "PACKET_CS_QUITGAME": 2211, - "PACKET_SC_QUITGAME": 2212, - "PACKET_SC_CARDGAINWAY": 2213, - "PACKET_CS_TASKLIST": 2214, - "PACKET_SC_TASKLIST": 2215, - "PACKET_SC_TASKCHG": 2216, - "PACKET_SC_TACKCOMPLETE": 2217, - "PACKET_SC_TASKDEL": 2218, - "PACKET_CS_TACKDRAWPRIZE": 2219, - "PACKET_SC_TACKDRAWPRIZE": 2220, - "PACKET_CS_GETAGENTGAMEREC": 2223, - "PACKET_SC_GETAGENTGAMEREC": 2224, - "PACKET_CS_DELAGENTGAMEREC": 2225, - "PACKET_CS_SHOPBUY": 2226, - "PACKET_SC_SHOPBUY": 2227, - "PACKET_SC_LIMITLIST": 2228, - "PACKET_CS_GETLATELYGAMEIDS": 2229, - "PACKET_SC_GETLATELYGAMEIDS": 2230, - "PACKET_CS_GETGAMECONFIG": 2231, - "PACKET_SC_GETGAMECONFIG": 2232, - "PACKET_SC_CHANGEGAMESTATUS": 2233, - "PACKET_CS_ENTERHALL": 2240, - "PACKET_SC_ENTERHALL": 2241, - "PACKET_CS_LEAVEHALL": 2242, - "PACKET_SC_LEAVEHALL": 2243, - "PACKET_CS_HALLROOMLIST": 2244, - "PACKET_SC_HALLROOMLIST": 2245, - "PACKET_SC_ROOMPLAYERENTER": 2246, - "PACKET_SC_ROOMPLAYERLEAVE": 2247, - "PACKET_SC_ROOMSTATECHANG": 2248, - "PACKET_SC_HALLPLAYERNUM": 2249, - "PACKET_SC_BULLETIONINFO": 2250, - "PACKET_CS_BULLETIONINFO": 2251, - "PACKET_CS_CUSTOMERINFOLIST": 2252, - "PACKET_SC_CUSTOMERINFOLIST": 2253, - "PACKET_CS_ENTERDGGAME": 2254, - "PACKET_SC_ENTERDGGAME": 2255, - "PACKET_CS_LEAVEDGGAME": 2256, - "PACKET_SC_LEAVEDGGAME": 2257, - "PACKET_SC_PLAYERRECHARGEANSWER": 2258, - "PACKET_CS_THRIDACCOUNTSTATICSTIC": 2259, - "PACKET_SC_THRIDACCOUNTSTATICSTIC": 2260, - "PACKET_CS_THRIDACCOUNTTRANSFER": 2261, - "PACKET_SC_THRIDACCOUNTTRANSFER": 2262, - "PACKET_CS_ENTERTHRIDGAME": 2263, - "PACKET_SC_ENTERTHRIDGAME": 2264, - "PACKET_CS_LEAVETHRIDGAME": 2265, - "PACKET_SC_LEAVETHRIDGAME": 2266, - "PACKET_CS_THRIDGAMELIST": 2267, - "PACKET_SC_THRIDGAMELIST": 2268, - "PACKET_CS_THRIDGAMEBALANCEUPDATE": 2269, - "PACKET_SC_THRIDGAMEBALANCEUPDATE": 2270, - "PACKET_SC_THRIDGAMEBALANCEUPDATESTATE": 2271, - "PACKET_CS_CREATEPRIVATEROOM": 2272, - "PACKET_SC_CREATEPRIVATEROOM": 2273, - "PACKET_CS_GETPRIVATEROOMLIST": 2274, - "PACKET_SC_GETPRIVATEROOMLIST": 2275, - "PACKET_CS_GETPRIVATEROOMHISTORY": 2276, - "PACKET_SC_GETPRIVATEROOMHISTORY": 2277, - "PACKET_CS_DESTROYPRIVATEROOM": 2278, - "PACKET_SC_DESTROYPRIVATEROOM": 2279, - "PACKET_CS_QUERYROOMINFO": 2280, - "PACKET_SC_QUERYROOMINFO": 2281, - "PACKET_SC_GAMESUBLIST": 2283, - "PACKET_CS_GAMEOBSERVE": 2284, - "PACKET_SC_GAMESTATE": 2285, - "PACKET_SC_SYNCGAMEFREE": 2286, - "PACKET_SC_LOTTERYSYNC": 2287, - "PACKET_CS_LOTTERYLOG": 2288, - "PACKET_SC_LOTTERYLOG": 2289, - "PACKET_SC_LOTTERYBILL": 2290, - "PACKET_CS_UPLOADLOC": 2291, - "PACKET_SC_UPLOADLOC": 2292, - "PACKET_CS_AUDIENCESIT": 2293, - "PACKET_SC_AUDIENCESIT": 2294, - "PACKET_CS_COMNOTICE": 2295, - "PACKET_SC_COMNOTICE": 2296, - "PACKET_SC_CHANGEENTRYSWITCH": 2297, - "PACKET_SC_NoticeChange": 2298, - "PACKET_CS_LEAVEROOM": 8001, - "PACKET_SC_LEAVEROOM": 8002, - "PACKET_CS_DESTROYROOM": 8003, - "PACKET_SC_DESTROYROOM": 8004, - "PACKET_CS_FORCESTART": 8005, - "PACKET_SC_FORCESTART": 8006, - "PACKET_CS_AUDIENCE_LEAVEROOM": 8007, - "PACKET_CS_PLAYER_SWITCHFLAG": 8008, - "PACKET_CSRoomEvent": 8009, - "PACKET_SCRoomEvent": 8010, + "PACKET_GameHall_ZERO": 0, + "PACKET_CS_CREATEROOM": 2202, + "PACKET_SC_CREATEROOM": 2203, + "PACKET_CS_ENTERROOM": 2204, + "PACKET_SC_ENTERROOM": 2205, + "PACKET_CS_RETURNROOM": 2206, + "PACKET_SC_RETURNROOM": 2207, + "PACKET_CS_ENTERGAME": 2209, + "PACKET_SC_ENTERGAME": 2210, + "PACKET_CS_QUITGAME": 2211, + "PACKET_SC_QUITGAME": 2212, + "PACKET_CS_GETGAMECONFIG": 2231, + "PACKET_SC_GETGAMECONFIG": 2232, + "PACKET_SC_CHANGEGAMESTATUS": 2233, + "PACKET_SC_PLAYERRECHARGEANSWER": 2258, + "PACKET_CS_CREATEPRIVATEROOM": 2272, + "PACKET_SC_CREATEPRIVATEROOM": 2273, + "PACKET_CS_GETPRIVATEROOMLIST": 2274, + "PACKET_SC_GETPRIVATEROOMLIST": 2275, + "PACKET_CS_QUERYROOMINFO": 2280, + "PACKET_SC_QUERYROOMINFO": 2281, + "PACKET_SC_GAMESTATE": 2285, + "PACKET_CS_AUDIENCE_ENTERROOM": 2208, + "PACKET_CS_AUDIENCESIT": 2293, + "PACKET_SC_AUDIENCESIT": 2294, + "PACKET_CS_COMNOTICE": 2295, + "PACKET_SC_COMNOTICE": 2296, + "PACKET_SC_CHANGEENTRYSWITCH": 2297, + "PACKET_SC_NoticeChange": 2298, + "PACKET_CSTouchType": 2299, + "PACKET_CSRoomConfig": 2300, + "PACKET_SCRoomConfig": 2301, + "PACKET_CS_LEAVEROOM": 8001, + "PACKET_SC_LEAVEROOM": 8002, + "PACKET_CS_DESTROYROOM": 8003, + "PACKET_SC_DESTROYROOM": 8004, + "PACKET_CS_FORCESTART": 8005, + "PACKET_SC_FORCESTART": 8006, + "PACKET_CS_AUDIENCE_LEAVEROOM": 8007, + "PACKET_CS_PLAYER_SWITCHFLAG": 8008, + "PACKET_CSRoomEvent": 8009, + "PACKET_SCRoomEvent": 8010, } ) @@ -526,791 +384,52 @@ func (GameHallPacketID) EnumDescriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{1} } -//进入游戏大厅 -//PACKET_CS_ENTERHALL -type CSEnterHall struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields +type DataType int32 - HallId int32 `protobuf:"varint,1,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id(详见:DB_GameFree.xlxs中的id) -} +const ( + DataType_Zero DataType = 0 + DataType_PrivateRoomList DataType = 1 // 竞技馆房间列表 返回消息 PACKET_SC_GETPRIVATEROOMLIST +) -func (x *CSEnterHall) Reset() { - *x = CSEnterHall{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[0] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) +// Enum value maps for DataType. +var ( + DataType_name = map[int32]string{ + 0: "Zero", + 1: "PrivateRoomList", } -} - -func (x *CSEnterHall) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSEnterHall) ProtoMessage() {} - -func (x *CSEnterHall) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[0] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms + DataType_value = map[string]int32{ + "Zero": 0, + "PrivateRoomList": 1, } - return mi.MessageOf(x) +) + +func (x DataType) Enum() *DataType { + p := new(DataType) + *p = x + return p } -// Deprecated: Use CSEnterHall.ProtoReflect.Descriptor instead. -func (*CSEnterHall) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{0} +func (x DataType) String() string { + return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } -func (x *CSEnterHall) GetHallId() int32 { - if x != nil { - return x.HallId - } - return 0 +func (DataType) Descriptor() protoreflect.EnumDescriptor { + return file_game_proto_enumTypes[2].Descriptor() } -//PACKET_SC_ENTERHALL -type SCEnterHall struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - HallId int32 `protobuf:"varint,1,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id(详见:DB_GameFree.xlxs中的id) - OpRetCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 +func (DataType) Type() protoreflect.EnumType { + return &file_game_proto_enumTypes[2] } -func (x *SCEnterHall) Reset() { - *x = SCEnterHall{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[1] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } +func (x DataType) Number() protoreflect.EnumNumber { + return protoreflect.EnumNumber(x) } -func (x *SCEnterHall) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCEnterHall) ProtoMessage() {} - -func (x *SCEnterHall) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[1] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCEnterHall.ProtoReflect.Descriptor instead. -func (*SCEnterHall) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{1} -} - -func (x *SCEnterHall) GetHallId() int32 { - if x != nil { - return x.HallId - } - return 0 -} - -func (x *SCEnterHall) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//离开游戏大厅 -//PACKET_CS_LEAVEHALL -type CSLeaveHall struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSLeaveHall) Reset() { - *x = CSLeaveHall{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[2] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSLeaveHall) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSLeaveHall) ProtoMessage() {} - -func (x *CSLeaveHall) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[2] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSLeaveHall.ProtoReflect.Descriptor instead. -func (*CSLeaveHall) Descriptor() ([]byte, []int) { +// Deprecated: Use DataType.Descriptor instead. +func (DataType) EnumDescriptor() ([]byte, []int) { return file_game_proto_rawDescGZIP(), []int{2} } -//PACKET_SC_LEAVEHALL -type SCLeaveHall struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - HallId int32 `protobuf:"varint,1,opt,name=HallId,proto3" json:"HallId,omitempty"` -} - -func (x *SCLeaveHall) Reset() { - *x = SCLeaveHall{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[3] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLeaveHall) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLeaveHall) ProtoMessage() {} - -func (x *SCLeaveHall) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[3] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLeaveHall.ProtoReflect.Descriptor instead. -func (*SCLeaveHall) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{3} -} - -func (x *SCLeaveHall) GetHallId() int32 { - if x != nil { - return x.HallId - } - return 0 -} - -//房间内玩家信息 -type RoomPlayerInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //数字账号 - Head int32 `protobuf:"varint,2,opt,name=Head,proto3" json:"Head,omitempty"` //头像 - Sex int32 `protobuf:"varint,3,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别 - Name string `protobuf:"bytes,4,opt,name=Name,proto3" json:"Name,omitempty"` //名字 - Pos int32 `protobuf:"varint,5,opt,name=Pos,proto3" json:"Pos,omitempty"` //位置 - Flag int32 `protobuf:"varint,6,opt,name=Flag,proto3" json:"Flag,omitempty"` //状态 - HeadOutLine int32 `protobuf:"varint,7,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框 - VIP int32 `protobuf:"varint,8,opt,name=VIP,proto3" json:"VIP,omitempty"` -} - -func (x *RoomPlayerInfo) Reset() { - *x = RoomPlayerInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[4] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *RoomPlayerInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*RoomPlayerInfo) ProtoMessage() {} - -func (x *RoomPlayerInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[4] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use RoomPlayerInfo.ProtoReflect.Descriptor instead. -func (*RoomPlayerInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{4} -} - -func (x *RoomPlayerInfo) GetSnId() int32 { - if x != nil { - return x.SnId - } - return 0 -} - -func (x *RoomPlayerInfo) GetHead() int32 { - if x != nil { - return x.Head - } - return 0 -} - -func (x *RoomPlayerInfo) GetSex() int32 { - if x != nil { - return x.Sex - } - return 0 -} - -func (x *RoomPlayerInfo) GetName() string { - if x != nil { - return x.Name - } - return "" -} - -func (x *RoomPlayerInfo) GetPos() int32 { - if x != nil { - return x.Pos - } - return 0 -} - -func (x *RoomPlayerInfo) GetFlag() int32 { - if x != nil { - return x.Flag - } - return 0 -} - -func (x *RoomPlayerInfo) GetHeadOutLine() int32 { - if x != nil { - return x.HeadOutLine - } - return 0 -} - -func (x *RoomPlayerInfo) GetVIP() int32 { - if x != nil { - return x.VIP - } - return 0 -} - -//房间信息 -type RoomInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房号 - Starting bool `protobuf:"varint,7,opt,name=Starting,proto3" json:"Starting,omitempty"` //牌局是否开始 - Players []*RoomPlayerInfo `protobuf:"bytes,5,rep,name=Players,proto3" json:"Players,omitempty"` -} - -func (x *RoomInfo) Reset() { - *x = RoomInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[5] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *RoomInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*RoomInfo) ProtoMessage() {} - -func (x *RoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[5] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use RoomInfo.ProtoReflect.Descriptor instead. -func (*RoomInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{5} -} - -func (x *RoomInfo) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *RoomInfo) GetStarting() bool { - if x != nil { - return x.Starting - } - return false -} - -func (x *RoomInfo) GetPlayers() []*RoomPlayerInfo { - if x != nil { - return x.Players - } - return nil -} - -//PACKET_CS_HALLROOMLIST -type CSHallRoomList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - HallId int32 `protobuf:"varint,1,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id(详见:DB_GameFree.xlxs中的id) -} - -func (x *CSHallRoomList) Reset() { - *x = CSHallRoomList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[6] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSHallRoomList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSHallRoomList) ProtoMessage() {} - -func (x *CSHallRoomList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[6] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSHallRoomList.ProtoReflect.Descriptor instead. -func (*CSHallRoomList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{6} -} - -func (x *CSHallRoomList) GetHallId() int32 { - if x != nil { - return x.HallId - } - return 0 -} - -//大厅人数 -type HallInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - SceneType int32 `protobuf:"varint,1,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //场 - PlayerNum int32 `protobuf:"varint,2,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` //人数 -} - -func (x *HallInfo) Reset() { - *x = HallInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[7] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *HallInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*HallInfo) ProtoMessage() {} - -func (x *HallInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[7] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use HallInfo.ProtoReflect.Descriptor instead. -func (*HallInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{7} -} - -func (x *HallInfo) GetSceneType() int32 { - if x != nil { - return x.SceneType - } - return 0 -} - -func (x *HallInfo) GetPlayerNum() int32 { - if x != nil { - return x.PlayerNum - } - return 0 -} - -//PACKET_SC_HALLPLAYERNUM -type HallPlayerNum struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - HallData []*HallInfo `protobuf:"bytes,1,rep,name=HallData,proto3" json:"HallData,omitempty"` //大厅人数 -} - -func (x *HallPlayerNum) Reset() { - *x = HallPlayerNum{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[8] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *HallPlayerNum) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*HallPlayerNum) ProtoMessage() {} - -func (x *HallPlayerNum) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[8] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use HallPlayerNum.ProtoReflect.Descriptor instead. -func (*HallPlayerNum) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{8} -} - -func (x *HallPlayerNum) GetHallData() []*HallInfo { - if x != nil { - return x.HallData - } - return nil -} - -//PACKET_SC_HALLROOMLIST -type SCHallRoomList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - HallId int32 `protobuf:"varint,1,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id - GameMode int32 `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"` //游戏模式 - IsAdd bool `protobuf:"varint,4,opt,name=IsAdd,proto3" json:"IsAdd,omitempty"` //是否新增 - Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //游戏规则参数 - Rooms []*RoomInfo `protobuf:"bytes,6,rep,name=Rooms,proto3" json:"Rooms,omitempty"` //房间列表 - HallData []*HallInfo `protobuf:"bytes,7,rep,name=HallData,proto3" json:"HallData,omitempty"` //大厅人数 -} - -func (x *SCHallRoomList) Reset() { - *x = SCHallRoomList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[9] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCHallRoomList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCHallRoomList) ProtoMessage() {} - -func (x *SCHallRoomList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[9] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCHallRoomList.ProtoReflect.Descriptor instead. -func (*SCHallRoomList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{9} -} - -func (x *SCHallRoomList) GetHallId() int32 { - if x != nil { - return x.HallId - } - return 0 -} - -func (x *SCHallRoomList) GetGameId() int32 { - if x != nil { - return x.GameId - } - return 0 -} - -func (x *SCHallRoomList) GetGameMode() int32 { - if x != nil { - return x.GameMode - } - return 0 -} - -func (x *SCHallRoomList) GetIsAdd() bool { - if x != nil { - return x.IsAdd - } - return false -} - -func (x *SCHallRoomList) GetParams() []int32 { - if x != nil { - return x.Params - } - return nil -} - -func (x *SCHallRoomList) GetRooms() []*RoomInfo { - if x != nil { - return x.Rooms - } - return nil -} - -func (x *SCHallRoomList) GetHallData() []*HallInfo { - if x != nil { - return x.HallData - } - return nil -} - -//PACKET_SC_ROOMPLAYERENTER -type SCRoomPlayerEnter struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` - Player *RoomPlayerInfo `protobuf:"bytes,2,opt,name=Player,proto3" json:"Player,omitempty"` -} - -func (x *SCRoomPlayerEnter) Reset() { - *x = SCRoomPlayerEnter{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[10] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCRoomPlayerEnter) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCRoomPlayerEnter) ProtoMessage() {} - -func (x *SCRoomPlayerEnter) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[10] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCRoomPlayerEnter.ProtoReflect.Descriptor instead. -func (*SCRoomPlayerEnter) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{10} -} - -func (x *SCRoomPlayerEnter) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCRoomPlayerEnter) GetPlayer() *RoomPlayerInfo { - if x != nil { - return x.Player - } - return nil -} - -//PACKET_SC_ROOMPLAYERLEAVE -type SCRoomPlayerLeave struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` - Pos int32 `protobuf:"varint,2,opt,name=Pos,proto3" json:"Pos,omitempty"` -} - -func (x *SCRoomPlayerLeave) Reset() { - *x = SCRoomPlayerLeave{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[11] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCRoomPlayerLeave) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCRoomPlayerLeave) ProtoMessage() {} - -func (x *SCRoomPlayerLeave) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[11] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCRoomPlayerLeave.ProtoReflect.Descriptor instead. -func (*SCRoomPlayerLeave) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{11} -} - -func (x *SCRoomPlayerLeave) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCRoomPlayerLeave) GetPos() int32 { - if x != nil { - return x.Pos - } - return 0 -} - -//PACKET_SC_ROOMSTATECHANG -type SCRoomStateChange struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` - Starting bool `protobuf:"varint,2,opt,name=Starting,proto3" json:"Starting,omitempty"` - State int32 `protobuf:"varint,3,opt,name=State,proto3" json:"State,omitempty"` -} - -func (x *SCRoomStateChange) Reset() { - *x = SCRoomStateChange{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[12] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCRoomStateChange) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCRoomStateChange) ProtoMessage() {} - -func (x *SCRoomStateChange) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[12] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCRoomStateChange.ProtoReflect.Descriptor instead. -func (*SCRoomStateChange) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{12} -} - -func (x *SCRoomStateChange) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCRoomStateChange) GetStarting() bool { - if x != nil { - return x.Starting - } - return false -} - -func (x *SCRoomStateChange) GetState() int32 { - if x != nil { - return x.State - } - return 0 -} - //PACKET_CS_CREATEROOM type CSCreateRoom struct { state protoimpl.MessageState @@ -1332,7 +451,7 @@ type CSCreateRoom struct { func (x *CSCreateRoom) Reset() { *x = CSCreateRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[13] + mi := &file_game_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1345,7 +464,7 @@ func (x *CSCreateRoom) String() string { func (*CSCreateRoom) ProtoMessage() {} func (x *CSCreateRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[13] + mi := &file_game_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1358,7 +477,7 @@ func (x *CSCreateRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use CSCreateRoom.ProtoReflect.Descriptor instead. func (*CSCreateRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{13} + return file_game_proto_rawDescGZIP(), []int{0} } func (x *CSCreateRoom) GetGameId() int32 { @@ -1420,7 +539,7 @@ type SCCreateRoom struct { func (x *SCCreateRoom) Reset() { *x = SCCreateRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[14] + mi := &file_game_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1433,7 +552,7 @@ func (x *SCCreateRoom) String() string { func (*SCCreateRoom) ProtoMessage() {} func (x *SCCreateRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[14] + mi := &file_game_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1446,7 +565,7 @@ func (x *SCCreateRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use SCCreateRoom.ProtoReflect.Descriptor instead. func (*SCCreateRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{14} + return file_game_proto_rawDescGZIP(), []int{1} } func (x *SCCreateRoom) GetGameId() int32 { @@ -1491,109 +610,6 @@ func (x *SCCreateRoom) GetOpRetCode() OpResultCode_Game { return OpResultCode_Game_OPRC_Sucess_Game } -//PACKET_CS_DESTROYROOM -type CSDestroyRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSDestroyRoom) Reset() { - *x = CSDestroyRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[15] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSDestroyRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSDestroyRoom) ProtoMessage() {} - -func (x *CSDestroyRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[15] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSDestroyRoom.ProtoReflect.Descriptor instead. -func (*CSDestroyRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{15} -} - -//PACKET_SC_DESTROYROOM -type SCDestroyRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - OpRetCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - IsForce int32 `protobuf:"varint,3,opt,name=IsForce,proto3" json:"IsForce,omitempty"` //是否强制销毁 -} - -func (x *SCDestroyRoom) Reset() { - *x = SCDestroyRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[16] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCDestroyRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCDestroyRoom) ProtoMessage() {} - -func (x *SCDestroyRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[16] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCDestroyRoom.ProtoReflect.Descriptor instead. -func (*SCDestroyRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{16} -} - -func (x *SCDestroyRoom) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCDestroyRoom) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCDestroyRoom) GetIsForce() int32 { - if x != nil { - return x.IsForce - } - return 0 -} - //PACKET_CS_ENTERROOM //PACKET_CS_AUDIENCE_ENTERROOM //玩家请求进入游戏 @@ -1602,14 +618,15 @@ type CSEnterRoom struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏编号 + RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 + GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏编号 + Password string `protobuf:"bytes,3,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码 } func (x *CSEnterRoom) Reset() { *x = CSEnterRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[17] + mi := &file_game_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1622,7 +639,7 @@ func (x *CSEnterRoom) String() string { func (*CSEnterRoom) ProtoMessage() {} func (x *CSEnterRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[17] + mi := &file_game_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1635,7 +652,7 @@ func (x *CSEnterRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use CSEnterRoom.ProtoReflect.Descriptor instead. func (*CSEnterRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{17} + return file_game_proto_rawDescGZIP(), []int{2} } func (x *CSEnterRoom) GetRoomId() int32 { @@ -1652,25 +669,33 @@ func (x *CSEnterRoom) GetGameId() int32 { return 0 } +func (x *CSEnterRoom) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + //PACKET_SC_ENTERROOM type SCEnterRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID - ModeType int32 `protobuf:"varint,2,opt,name=ModeType,proto3" json:"ModeType,omitempty"` //场类型 - Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数 - RoomId int32 `protobuf:"varint,4,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - HallId int32 `protobuf:"varint,5,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id - OpRetCode OpResultCode_Game `protobuf:"varint,6,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - ClubId int32 `protobuf:"varint,7,opt,name=ClubId,proto3" json:"ClubId,omitempty"` + GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID + ModeType int32 `protobuf:"varint,2,opt,name=ModeType,proto3" json:"ModeType,omitempty"` //游戏模式(玩法,已经不用了) + Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数 + RoomId int32 `protobuf:"varint,4,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 + HallId int32 `protobuf:"varint,5,opt,name=HallId,proto3" json:"HallId,omitempty"` //厅id + OpRetCode OpResultCode_Game `protobuf:"varint,6,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 + ClubId int32 `protobuf:"varint,7,opt,name=ClubId,proto3" json:"ClubId,omitempty"` + GameFreeId int32 `protobuf:"varint,8,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏场次id } func (x *SCEnterRoom) Reset() { *x = SCEnterRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[18] + mi := &file_game_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1683,7 +708,7 @@ func (x *SCEnterRoom) String() string { func (*SCEnterRoom) ProtoMessage() {} func (x *SCEnterRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[18] + mi := &file_game_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1696,7 +721,7 @@ func (x *SCEnterRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use SCEnterRoom.ProtoReflect.Descriptor instead. func (*SCEnterRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{18} + return file_game_proto_rawDescGZIP(), []int{3} } func (x *SCEnterRoom) GetGameId() int32 { @@ -1748,124 +773,9 @@ func (x *SCEnterRoom) GetClubId() int32 { return 0 } -//PACKET_CS_LEAVEROOM -//PACKET_CS_AUDIENCE_LEAVEROOM -//玩家离开房间,返回大厅 -type CSLeaveRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Mode int32 `protobuf:"varint,1,opt,name=Mode,proto3" json:"Mode,omitempty"` //离开方式 0:退出 1:暂离(占着座位,返回大厅) -} - -func (x *CSLeaveRoom) Reset() { - *x = CSLeaveRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[19] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSLeaveRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSLeaveRoom) ProtoMessage() {} - -func (x *CSLeaveRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[19] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSLeaveRoom.ProtoReflect.Descriptor instead. -func (*CSLeaveRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{19} -} - -func (x *CSLeaveRoom) GetMode() int32 { +func (x *SCEnterRoom) GetGameFreeId() int32 { if x != nil { - return x.Mode - } - return 0 -} - -//PACKET_SC_LEAVEROOM -type SCLeaveRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - Reason int32 `protobuf:"varint,2,opt,name=Reason,proto3" json:"Reason,omitempty"` //原因 0:主动退出 1:被踢出 - RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间ID - Mode int32 `protobuf:"varint,4,opt,name=Mode,proto3" json:"Mode,omitempty"` -} - -func (x *SCLeaveRoom) Reset() { - *x = SCLeaveRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[20] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLeaveRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLeaveRoom) ProtoMessage() {} - -func (x *SCLeaveRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[20] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLeaveRoom.ProtoReflect.Descriptor instead. -func (*SCLeaveRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{20} -} - -func (x *SCLeaveRoom) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCLeaveRoom) GetReason() int32 { - if x != nil { - return x.Reason - } - return 0 -} - -func (x *SCLeaveRoom) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCLeaveRoom) GetMode() int32 { - if x != nil { - return x.Mode + return x.GameFreeId } return 0 } @@ -1885,7 +795,7 @@ type CSReturnRoom struct { func (x *CSReturnRoom) Reset() { *x = CSReturnRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[21] + mi := &file_game_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1898,7 +808,7 @@ func (x *CSReturnRoom) String() string { func (*CSReturnRoom) ProtoMessage() {} func (x *CSReturnRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[21] + mi := &file_game_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1911,7 +821,7 @@ func (x *CSReturnRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use CSReturnRoom.ProtoReflect.Descriptor instead. func (*CSReturnRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{21} + return file_game_proto_rawDescGZIP(), []int{4} } func (x *CSReturnRoom) GetApkVer() int32 { @@ -1965,7 +875,7 @@ type SCReturnRoom struct { func (x *SCReturnRoom) Reset() { *x = SCReturnRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[22] + mi := &file_game_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1978,7 +888,7 @@ func (x *SCReturnRoom) String() string { func (*SCReturnRoom) ProtoMessage() {} func (x *SCReturnRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[22] + mi := &file_game_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1991,7 +901,7 @@ func (x *SCReturnRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use SCReturnRoom.ProtoReflect.Descriptor instead. func (*SCReturnRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{22} + return file_game_proto_rawDescGZIP(), []int{5} } func (x *SCReturnRoom) GetOpRetCode() OpResultCode_Game { @@ -2078,34 +988,36 @@ func (x *SCReturnRoom) GetClubId() int32 { return 0 } -//获取游戏记录 -//PACKET_CS_GETGAMEREC -type CSGetGameRec struct { +//PACKET_CS_ENTERGAME +type CSEnterGame struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Ver int32 `protobuf:"varint,1,opt,name=Ver,proto3" json:"Ver,omitempty"` - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //游戏id + OpParams []int32 `protobuf:"varint,2,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"` + Platform string `protobuf:"bytes,3,opt,name=Platform,proto3" json:"Platform,omitempty"` + ApkVer int32 `protobuf:"varint,4,opt,name=ApkVer,proto3" json:"ApkVer,omitempty"` + ResVer int32 `protobuf:"varint,5,opt,name=ResVer,proto3" json:"ResVer,omitempty"` } -func (x *CSGetGameRec) Reset() { - *x = CSGetGameRec{} +func (x *CSEnterGame) Reset() { + *x = CSEnterGame{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[23] + mi := &file_game_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *CSGetGameRec) String() string { +func (x *CSEnterGame) String() string { return protoimpl.X.MessageStringOf(x) } -func (*CSGetGameRec) ProtoMessage() {} +func (*CSEnterGame) ProtoMessage() {} -func (x *CSGetGameRec) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[23] +func (x *CSEnterGame) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[6] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2116,149 +1028,78 @@ func (x *CSGetGameRec) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use CSGetGameRec.ProtoReflect.Descriptor instead. -func (*CSGetGameRec) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{23} +// Deprecated: Use CSEnterGame.ProtoReflect.Descriptor instead. +func (*CSEnterGame) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{6} } -func (x *CSGetGameRec) GetVer() int32 { - if x != nil { - return x.Ver - } - return 0 -} - -func (x *CSGetGameRec) GetGameId() int32 { - if x != nil { - return x.GameId - } - return 0 -} - -type PlayerGameRec struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` - Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` - Coin int64 `protobuf:"varint,4,opt,name=Coin,proto3" json:"Coin,omitempty"` - Pos int32 `protobuf:"varint,5,opt,name=Pos,proto3" json:"Pos,omitempty"` - OtherParams []int32 `protobuf:"varint,6,rep,packed,name=OtherParams,proto3" json:"OtherParams,omitempty"` -} - -func (x *PlayerGameRec) Reset() { - *x = PlayerGameRec{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[24] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *PlayerGameRec) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*PlayerGameRec) ProtoMessage() {} - -func (x *PlayerGameRec) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[24] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use PlayerGameRec.ProtoReflect.Descriptor instead. -func (*PlayerGameRec) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{24} -} - -func (x *PlayerGameRec) GetId() int32 { +func (x *CSEnterGame) GetId() int32 { if x != nil { return x.Id } return 0 } -func (x *PlayerGameRec) GetName() string { +func (x *CSEnterGame) GetOpParams() []int32 { if x != nil { - return x.Name + return x.OpParams + } + return nil +} + +func (x *CSEnterGame) GetPlatform() string { + if x != nil { + return x.Platform } return "" } -func (x *PlayerGameRec) GetHead() int32 { +func (x *CSEnterGame) GetApkVer() int32 { if x != nil { - return x.Head + return x.ApkVer } return 0 } -func (x *PlayerGameRec) GetCoin() int64 { +func (x *CSEnterGame) GetResVer() int32 { if x != nil { - return x.Coin + return x.ResVer } return 0 } -func (x *PlayerGameRec) GetPos() int32 { - if x != nil { - return x.Pos - } - return 0 -} - -func (x *PlayerGameRec) GetOtherParams() []int32 { - if x != nil { - return x.OtherParams - } - return nil -} - -type GameRec struct { +//PACKET_SC_ENTERGAME +type SCEnterGame struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - RecId int32 `protobuf:"varint,1,opt,name=RecId,proto3" json:"RecId,omitempty"` - Datas []*PlayerGameRec `protobuf:"bytes,2,rep,name=Datas,proto3" json:"Datas,omitempty"` - Ts int64 `protobuf:"varint,3,opt,name=Ts,proto3" json:"Ts,omitempty"` - RoomId int32 `protobuf:"varint,4,opt,name=RoomId,proto3" json:"RoomId,omitempty"` - GameMode int32 `protobuf:"varint,5,opt,name=GameMode,proto3" json:"GameMode,omitempty"` - SceneType int32 `protobuf:"varint,6,opt,name=SceneType,proto3" json:"SceneType,omitempty"` - GameId int32 `protobuf:"varint,7,opt,name=GameId,proto3" json:"GameId,omitempty"` - TotalOfGames int32 `protobuf:"varint,8,opt,name=TotalOfGames,proto3" json:"TotalOfGames,omitempty"` - NumOfGames int32 `protobuf:"varint,9,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` - RoomFeeMode int32 `protobuf:"varint,10,opt,name=RoomFeeMode,proto3" json:"RoomFeeMode,omitempty"` - RoomCardCnt int32 `protobuf:"varint,11,opt,name=RoomCardCnt,proto3" json:"RoomCardCnt,omitempty"` - Params []int32 `protobuf:"varint,12,rep,packed,name=Params,proto3" json:"Params,omitempty"` - GameTime int32 `protobuf:"varint,13,opt,name=GameTime,proto3" json:"GameTime,omitempty"` + OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码 + Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // + OpParams []int32 `protobuf:"varint,3,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"` + MinApkVer int32 `protobuf:"varint,4,opt,name=MinApkVer,proto3" json:"MinApkVer,omitempty"` //最低apk版本号 + LatestApkVer int32 `protobuf:"varint,5,opt,name=LatestApkVer,proto3" json:"LatestApkVer,omitempty"` //最新apk版本号 + MinResVer int32 `protobuf:"varint,6,opt,name=MinResVer,proto3" json:"MinResVer,omitempty"` //最低资源版本号 + LatestResVer int32 `protobuf:"varint,7,opt,name=LatestResVer,proto3" json:"LatestResVer,omitempty"` //最新资源版本号 } -func (x *GameRec) Reset() { - *x = GameRec{} +func (x *SCEnterGame) Reset() { + *x = SCEnterGame{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[25] + mi := &file_game_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *GameRec) String() string { +func (x *SCEnterGame) String() string { return protoimpl.X.MessageStringOf(x) } -func (*GameRec) ProtoMessage() {} +func (*SCEnterGame) ProtoMessage() {} -func (x *GameRec) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[25] +func (x *SCEnterGame) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[7] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2269,433 +1110,144 @@ func (x *GameRec) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use GameRec.ProtoReflect.Descriptor instead. -func (*GameRec) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{25} +// Deprecated: Use SCEnterGame.ProtoReflect.Descriptor instead. +func (*SCEnterGame) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{7} } -func (x *GameRec) GetRecId() int32 { +func (x *SCEnterGame) GetOpCode() OpResultCode_Game { if x != nil { - return x.RecId - } - return 0 -} - -func (x *GameRec) GetDatas() []*PlayerGameRec { - if x != nil { - return x.Datas - } - return nil -} - -func (x *GameRec) GetTs() int64 { - if x != nil { - return x.Ts - } - return 0 -} - -func (x *GameRec) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *GameRec) GetGameMode() int32 { - if x != nil { - return x.GameMode - } - return 0 -} - -func (x *GameRec) GetSceneType() int32 { - if x != nil { - return x.SceneType - } - return 0 -} - -func (x *GameRec) GetGameId() int32 { - if x != nil { - return x.GameId - } - return 0 -} - -func (x *GameRec) GetTotalOfGames() int32 { - if x != nil { - return x.TotalOfGames - } - return 0 -} - -func (x *GameRec) GetNumOfGames() int32 { - if x != nil { - return x.NumOfGames - } - return 0 -} - -func (x *GameRec) GetRoomFeeMode() int32 { - if x != nil { - return x.RoomFeeMode - } - return 0 -} - -func (x *GameRec) GetRoomCardCnt() int32 { - if x != nil { - return x.RoomCardCnt - } - return 0 -} - -func (x *GameRec) GetParams() []int32 { - if x != nil { - return x.Params - } - return nil -} - -func (x *GameRec) GetGameTime() int32 { - if x != nil { - return x.GameTime - } - return 0 -} - -//PACKET_SC_GETGAMEREC -type SCGetGameRec struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Recs []*GameRec `protobuf:"bytes,1,rep,name=Recs,proto3" json:"Recs,omitempty"` - Ver int32 `protobuf:"varint,2,opt,name=Ver,proto3" json:"Ver,omitempty"` - GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` -} - -func (x *SCGetGameRec) Reset() { - *x = SCGetGameRec{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[26] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCGetGameRec) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCGetGameRec) ProtoMessage() {} - -func (x *SCGetGameRec) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[26] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCGetGameRec.ProtoReflect.Descriptor instead. -func (*SCGetGameRec) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{26} -} - -func (x *SCGetGameRec) GetRecs() []*GameRec { - if x != nil { - return x.Recs - } - return nil -} - -func (x *SCGetGameRec) GetVer() int32 { - if x != nil { - return x.Ver - } - return 0 -} - -func (x *SCGetGameRec) GetGameId() int32 { - if x != nil { - return x.GameId - } - return 0 -} - -//PACKET_CS_SHARESUC -type CSShareSuc struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ShareType int32 `protobuf:"varint,1,opt,name=ShareType,proto3" json:"ShareType,omitempty"` //分享类型 1:微信好友 2:朋友圈 -} - -func (x *CSShareSuc) Reset() { - *x = CSShareSuc{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[27] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSShareSuc) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSShareSuc) ProtoMessage() {} - -func (x *CSShareSuc) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[27] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSShareSuc.ProtoReflect.Descriptor instead. -func (*CSShareSuc) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{27} -} - -func (x *CSShareSuc) GetShareType() int32 { - if x != nil { - return x.ShareType - } - return 0 -} - -//PACKET_SC_SHARESUC -type SCShareSuc struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCShareSuc) Reset() { - *x = SCShareSuc{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[28] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCShareSuc) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCShareSuc) ProtoMessage() {} - -func (x *SCShareSuc) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[28] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCShareSuc.ProtoReflect.Descriptor instead. -func (*SCShareSuc) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{28} -} - -func (x *SCShareSuc) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode + return x.OpCode } return OpResultCode_Game_OPRC_Sucess_Game } -//PACKET_CS_FORCESTART -type CSForceStart struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSForceStart) Reset() { - *x = CSForceStart{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[29] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSForceStart) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSForceStart) ProtoMessage() {} - -func (x *CSForceStart) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[29] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSForceStart.ProtoReflect.Descriptor instead. -func (*CSForceStart) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{29} -} - -//PACKET_SC_FORCESTART -type SCForceStart struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCForceStart) Reset() { - *x = SCForceStart{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[30] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCForceStart) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCForceStart) ProtoMessage() {} - -func (x *SCForceStart) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[30] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCForceStart.ProtoReflect.Descriptor instead. -func (*SCForceStart) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{30} -} - -func (x *SCForceStart) GetOpRetCode() OpResultCode_Game { +func (x *SCEnterGame) GetId() int32 { if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//PACKET_CS_INVITEROBOT -type CSInviteRobot struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` - IsAgent bool `protobuf:"varint,2,opt,name=IsAgent,proto3" json:"IsAgent,omitempty"` //0:自己玩 1:机器人代替我 -} - -func (x *CSInviteRobot) Reset() { - *x = CSInviteRobot{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[31] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSInviteRobot) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSInviteRobot) ProtoMessage() {} - -func (x *CSInviteRobot) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[31] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSInviteRobot.ProtoReflect.Descriptor instead. -func (*CSInviteRobot) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{31} -} - -func (x *CSInviteRobot) GetGameId() int32 { - if x != nil { - return x.GameId + return x.Id } return 0 } -func (x *CSInviteRobot) GetIsAgent() bool { +func (x *SCEnterGame) GetOpParams() []int32 { if x != nil { - return x.IsAgent + return x.OpParams + } + return nil +} + +func (x *SCEnterGame) GetMinApkVer() int32 { + if x != nil { + return x.MinApkVer + } + return 0 +} + +func (x *SCEnterGame) GetLatestApkVer() int32 { + if x != nil { + return x.LatestApkVer + } + return 0 +} + +func (x *SCEnterGame) GetMinResVer() int32 { + if x != nil { + return x.MinResVer + } + return 0 +} + +func (x *SCEnterGame) GetLatestResVer() int32 { + if x != nil { + return x.LatestResVer + } + return 0 +} + +//PACKET_CS_QUITGAME +type CSQuitGame struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //游戏id + IsAudience bool `protobuf:"varint,2,opt,name=IsAudience,proto3" json:"IsAudience,omitempty"` //是否是观众 +} + +func (x *CSQuitGame) Reset() { + *x = CSQuitGame{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[8] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSQuitGame) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSQuitGame) ProtoMessage() {} + +func (x *CSQuitGame) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[8] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSQuitGame.ProtoReflect.Descriptor instead. +func (*CSQuitGame) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{8} +} + +func (x *CSQuitGame) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *CSQuitGame) GetIsAudience() bool { + if x != nil { + return x.IsAudience } return false } -//玩家设置标记 -//PACKET_CS_PLAYER_SWITCHFLAG -type CSPlayerSwithFlag struct { +//PACKET_SC_QUITGAME +type SCQuitGame struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Flag int32 `protobuf:"varint,1,opt,name=Flag,proto3" json:"Flag,omitempty"` - Mark int32 `protobuf:"varint,2,opt,name=Mark,proto3" json:"Mark,omitempty"` //1:设置 0:取消 + OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码 + Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` + Reason int32 `protobuf:"varint,3,opt,name=Reason,proto3" json:"Reason,omitempty"` //原因 } -func (x *CSPlayerSwithFlag) Reset() { - *x = CSPlayerSwithFlag{} +func (x *SCQuitGame) Reset() { + *x = SCQuitGame{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[32] + mi := &file_game_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *CSPlayerSwithFlag) String() string { +func (x *SCQuitGame) String() string { return protoimpl.X.MessageStringOf(x) } -func (*CSPlayerSwithFlag) ProtoMessage() {} +func (*SCQuitGame) ProtoMessage() {} -func (x *CSPlayerSwithFlag) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[32] +func (x *SCQuitGame) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2706,2943 +1258,28 @@ func (x *CSPlayerSwithFlag) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use CSPlayerSwithFlag.ProtoReflect.Descriptor instead. -func (*CSPlayerSwithFlag) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{32} +// Deprecated: Use SCQuitGame.ProtoReflect.Descriptor instead. +func (*SCQuitGame) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{9} } -func (x *CSPlayerSwithFlag) GetFlag() int32 { +func (x *SCQuitGame) GetOpCode() OpResultCode_Game { if x != nil { - return x.Flag + return x.OpCode } - return 0 + return OpResultCode_Game_OPRC_Sucess_Game } -func (x *CSPlayerSwithFlag) GetMark() int32 { - if x != nil { - return x.Mark - } - return 0 -} - -//玩家商城购买 -//PACKET_CS_SHOPBUY -type CSShopBuy struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //商品ID - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //数量 -} - -func (x *CSShopBuy) Reset() { - *x = CSShopBuy{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[33] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSShopBuy) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSShopBuy) ProtoMessage() {} - -func (x *CSShopBuy) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[33] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSShopBuy.ProtoReflect.Descriptor instead. -func (*CSShopBuy) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{33} -} - -func (x *CSShopBuy) GetId() int32 { +func (x *SCQuitGame) GetId() int32 { if x != nil { return x.Id } return 0 } -func (x *CSShopBuy) GetCount() int32 { +func (x *SCQuitGame) GetReason() int32 { if x != nil { - return x.Count - } - return 0 -} - -//PACKET_SC_SHOPBUY -type SCShopBuy struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - OpRetCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - CostType int32 `protobuf:"varint,3,opt,name=CostType,proto3" json:"CostType,omitempty"` //消耗类型 - CostNum int32 `protobuf:"varint,4,opt,name=CostNum,proto3" json:"CostNum,omitempty"` //消耗数量 - GainType int32 `protobuf:"varint,5,opt,name=GainType,proto3" json:"GainType,omitempty"` //获得类型 - GainNum int32 `protobuf:"varint,6,opt,name=GainNum,proto3" json:"GainNum,omitempty"` //获得数量 -} - -func (x *SCShopBuy) Reset() { - *x = SCShopBuy{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[34] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCShopBuy) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCShopBuy) ProtoMessage() {} - -func (x *SCShopBuy) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[34] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCShopBuy.ProtoReflect.Descriptor instead. -func (*SCShopBuy) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{34} -} - -func (x *SCShopBuy) GetId() int32 { - if x != nil { - return x.Id - } - return 0 -} - -func (x *SCShopBuy) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCShopBuy) GetCostType() int32 { - if x != nil { - return x.CostType - } - return 0 -} - -func (x *SCShopBuy) GetCostNum() int32 { - if x != nil { - return x.CostNum - } - return 0 -} - -func (x *SCShopBuy) GetGainType() int32 { - if x != nil { - return x.GainType - } - return 0 -} - -func (x *SCShopBuy) GetGainNum() int32 { - if x != nil { - return x.GainNum - } - return 0 -} - -//CS_JOINGAME -//请求的通知 -type CSJoinGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - MsgType int32 `protobuf:"varint,1,opt,name=MsgType,proto3" json:"MsgType,omitempty"` //0.请求信息1.确认信息 - SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //type=1发送,为服务器下发的数据,原数据发送 - Pos int32 `protobuf:"varint,3,opt,name=Pos,proto3" json:"Pos,omitempty"` //type=0时发送,为申请坐下的位置,索引0开始 - Agree bool `protobuf:"varint,4,opt,name=Agree,proto3" json:"Agree,omitempty"` //type=1时发送,true为同意,false为拒绝 -} - -func (x *CSJoinGame) Reset() { - *x = CSJoinGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[35] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSJoinGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSJoinGame) ProtoMessage() {} - -func (x *CSJoinGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[35] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSJoinGame.ProtoReflect.Descriptor instead. -func (*CSJoinGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{35} -} - -func (x *CSJoinGame) GetMsgType() int32 { - if x != nil { - return x.MsgType - } - return 0 -} - -func (x *CSJoinGame) GetSnId() int32 { - if x != nil { - return x.SnId - } - return 0 -} - -func (x *CSJoinGame) GetPos() int32 { - if x != nil { - return x.Pos - } - return 0 -} - -func (x *CSJoinGame) GetAgree() bool { - if x != nil { - return x.Agree - } - return false -} - -//SC_TJOINGAME -//请求的通知 -type SCJoinGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - MsgType int32 `protobuf:"varint,1,opt,name=MsgType,proto3" json:"MsgType,omitempty"` //0.请求信息1.确认信息 - Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` //type=0为申请者的昵称,和snid同步发送,广播范围是房间内用户 - SnId int32 `protobuf:"varint,3,opt,name=SnId,proto3" json:"SnId,omitempty"` //type=0申请者ID - OpRetCode OpResultCode_Game `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //type=1时,为申请的结果,为0成功,其他的为错误代码 1 座位已满 2 观战人数已满 -} - -func (x *SCJoinGame) Reset() { - *x = SCJoinGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[36] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCJoinGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCJoinGame) ProtoMessage() {} - -func (x *SCJoinGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[36] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCJoinGame.ProtoReflect.Descriptor instead. -func (*SCJoinGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{36} -} - -func (x *SCJoinGame) GetMsgType() int32 { - if x != nil { - return x.MsgType - } - return 0 -} - -func (x *SCJoinGame) GetName() string { - if x != nil { - return x.Name - } - return "" -} - -func (x *SCJoinGame) GetSnId() int32 { - if x != nil { - return x.SnId - } - return 0 -} - -func (x *SCJoinGame) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//PACKET_CS_ENTERDGGAME -type CSEnterDgGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - LoginType int32 `protobuf:"varint,1,opt,name=LoginType,proto3" json:"LoginType,omitempty"` //0.试玩登录1.正常登录 - DgGameId int32 `protobuf:"varint,2,opt,name=DgGameId,proto3" json:"DgGameId,omitempty"` //游戏ID - Domains string `protobuf:"bytes,3,opt,name=Domains,proto3" json:"Domains,omitempty"` //sdk -} - -func (x *CSEnterDgGame) Reset() { - *x = CSEnterDgGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[37] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSEnterDgGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSEnterDgGame) ProtoMessage() {} - -func (x *CSEnterDgGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[37] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSEnterDgGame.ProtoReflect.Descriptor instead. -func (*CSEnterDgGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{37} -} - -func (x *CSEnterDgGame) GetLoginType() int32 { - if x != nil { - return x.LoginType - } - return 0 -} - -func (x *CSEnterDgGame) GetDgGameId() int32 { - if x != nil { - return x.DgGameId - } - return 0 -} - -func (x *CSEnterDgGame) GetDomains() string { - if x != nil { - return x.Domains - } - return "" -} - -type SCEnterDgGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - LoginUrl string `protobuf:"bytes,2,opt,name=LoginUrl,proto3" json:"LoginUrl,omitempty"` - Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` - DgGameId int32 `protobuf:"varint,4,opt,name=DgGameId,proto3" json:"DgGameId,omitempty"` //游戏ID - CodeId int32 `protobuf:"varint,5,opt,name=CodeId,proto3" json:"CodeId,omitempty"` - Domains string `protobuf:"bytes,6,opt,name=Domains,proto3" json:"Domains,omitempty"` - List []string `protobuf:"bytes,7,rep,name=List,proto3" json:"List,omitempty"` -} - -func (x *SCEnterDgGame) Reset() { - *x = SCEnterDgGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[38] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCEnterDgGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCEnterDgGame) ProtoMessage() {} - -func (x *SCEnterDgGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[38] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCEnterDgGame.ProtoReflect.Descriptor instead. -func (*SCEnterDgGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{38} -} - -func (x *SCEnterDgGame) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCEnterDgGame) GetLoginUrl() string { - if x != nil { - return x.LoginUrl - } - return "" -} - -func (x *SCEnterDgGame) GetToken() string { - if x != nil { - return x.Token - } - return "" -} - -func (x *SCEnterDgGame) GetDgGameId() int32 { - if x != nil { - return x.DgGameId - } - return 0 -} - -func (x *SCEnterDgGame) GetCodeId() int32 { - if x != nil { - return x.CodeId - } - return 0 -} - -func (x *SCEnterDgGame) GetDomains() string { - if x != nil { - return x.Domains - } - return "" -} - -func (x *SCEnterDgGame) GetList() []string { - if x != nil { - return x.List - } - return nil -} - -//PACKET_CS_LEAVEDGGAME -type CSLeaveDgGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSLeaveDgGame) Reset() { - *x = CSLeaveDgGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[39] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSLeaveDgGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSLeaveDgGame) ProtoMessage() {} - -func (x *CSLeaveDgGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[39] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSLeaveDgGame.ProtoReflect.Descriptor instead. -func (*CSLeaveDgGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{39} -} - -type SCLeaveDgGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCLeaveDgGame) Reset() { - *x = SCLeaveDgGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[40] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLeaveDgGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLeaveDgGame) ProtoMessage() {} - -func (x *SCLeaveDgGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[40] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLeaveDgGame.ProtoReflect.Descriptor instead. -func (*SCLeaveDgGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{40} -} - -func (x *SCLeaveDgGame) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//第三方个人账户信息统计 -type CSThridAccountStatistic struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ReqId int32 `protobuf:"varint,1,opt,name=ReqId,proto3" json:"ReqId,omitempty"` //-1返回全部平台信息,0为系统平台 -} - -func (x *CSThridAccountStatistic) Reset() { - *x = CSThridAccountStatistic{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[41] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSThridAccountStatistic) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSThridAccountStatistic) ProtoMessage() {} - -func (x *CSThridAccountStatistic) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[41] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSThridAccountStatistic.ProtoReflect.Descriptor instead. -func (*CSThridAccountStatistic) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{41} -} - -func (x *CSThridAccountStatistic) GetReqId() int32 { - if x != nil { - return x.ReqId - } - return 0 -} - -type ThridAccount struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ThridPlatformId int32 `protobuf:"varint,1,opt,name=ThridPlatformId,proto3" json:"ThridPlatformId,omitempty"` - Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` - Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` //200正常,403异常 - Balance int64 `protobuf:"varint,4,opt,name=Balance,proto3" json:"Balance,omitempty"` -} - -func (x *ThridAccount) Reset() { - *x = ThridAccount{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[42] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *ThridAccount) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*ThridAccount) ProtoMessage() {} - -func (x *ThridAccount) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[42] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use ThridAccount.ProtoReflect.Descriptor instead. -func (*ThridAccount) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{42} -} - -func (x *ThridAccount) GetThridPlatformId() int32 { - if x != nil { - return x.ThridPlatformId - } - return 0 -} - -func (x *ThridAccount) GetName() string { - if x != nil { - return x.Name - } - return "" -} - -func (x *ThridAccount) GetStatus() int32 { - if x != nil { - return x.Status - } - return 0 -} - -func (x *ThridAccount) GetBalance() int64 { - if x != nil { - return x.Balance - } - return 0 -} - -type SCThridAccountStatistic struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ReqId int32 `protobuf:"varint,1,opt,name=ReqId,proto3" json:"ReqId,omitempty"` - Accounts []*ThridAccount `protobuf:"bytes,2,rep,name=Accounts,proto3" json:"Accounts,omitempty"` -} - -func (x *SCThridAccountStatistic) Reset() { - *x = SCThridAccountStatistic{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[43] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCThridAccountStatistic) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCThridAccountStatistic) ProtoMessage() {} - -func (x *SCThridAccountStatistic) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[43] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCThridAccountStatistic.ProtoReflect.Descriptor instead. -func (*SCThridAccountStatistic) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{43} -} - -func (x *SCThridAccountStatistic) GetReqId() int32 { - if x != nil { - return x.ReqId - } - return 0 -} - -func (x *SCThridAccountStatistic) GetAccounts() []*ThridAccount { - if x != nil { - return x.Accounts - } - return nil -} - -//第三方个人账户余额转入转出 -type CSThridAccountTransfer struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - FromId int32 `protobuf:"varint,1,opt,name=FromId,proto3" json:"FromId,omitempty"` - ToId int32 `protobuf:"varint,2,opt,name=ToId,proto3" json:"ToId,omitempty"` - Amount int64 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount,omitempty"` -} - -func (x *CSThridAccountTransfer) Reset() { - *x = CSThridAccountTransfer{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[44] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSThridAccountTransfer) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSThridAccountTransfer) ProtoMessage() {} - -func (x *CSThridAccountTransfer) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[44] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSThridAccountTransfer.ProtoReflect.Descriptor instead. -func (*CSThridAccountTransfer) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{44} -} - -func (x *CSThridAccountTransfer) GetFromId() int32 { - if x != nil { - return x.FromId - } - return 0 -} - -func (x *CSThridAccountTransfer) GetToId() int32 { - if x != nil { - return x.ToId - } - return 0 -} - -func (x *CSThridAccountTransfer) GetAmount() int64 { - if x != nil { - return x.Amount - } - return 0 -} - -type SCThridAccountTransfer struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - Accounts []*ThridAccount `protobuf:"bytes,2,rep,name=Accounts,proto3" json:"Accounts,omitempty"` //OpRetCode为0时,两条数据 分别是from to -} - -func (x *SCThridAccountTransfer) Reset() { - *x = SCThridAccountTransfer{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[45] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCThridAccountTransfer) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCThridAccountTransfer) ProtoMessage() {} - -func (x *SCThridAccountTransfer) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[45] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCThridAccountTransfer.ProtoReflect.Descriptor instead. -func (*SCThridAccountTransfer) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{45} -} - -func (x *SCThridAccountTransfer) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCThridAccountTransfer) GetAccounts() []*ThridAccount { - if x != nil { - return x.Accounts - } - return nil -} - -type CSEnterThridGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ThridGameId int32 `protobuf:"varint,2,opt,name=ThridGameId,proto3" json:"ThridGameId,omitempty"` //第三方游戏ID -} - -func (x *CSEnterThridGame) Reset() { - *x = CSEnterThridGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[46] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSEnterThridGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSEnterThridGame) ProtoMessage() {} - -func (x *CSEnterThridGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[46] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSEnterThridGame.ProtoReflect.Descriptor instead. -func (*CSEnterThridGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{46} -} - -func (x *CSEnterThridGame) GetThridGameId() int32 { - if x != nil { - return x.ThridGameId - } - return 0 -} - -type SCEnterThridGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - EnterUrl string `protobuf:"bytes,2,opt,name=EnterUrl,proto3" json:"EnterUrl,omitempty"` - ScreenOrientationType int32 `protobuf:"varint,3,opt,name=ScreenOrientationType,proto3" json:"ScreenOrientationType,omitempty"` - ThridGameId int32 `protobuf:"varint,4,opt,name=ThridGameId,proto3" json:"ThridGameId,omitempty"` //第三方游戏ID -} - -func (x *SCEnterThridGame) Reset() { - *x = SCEnterThridGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[47] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCEnterThridGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCEnterThridGame) ProtoMessage() {} - -func (x *SCEnterThridGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[47] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCEnterThridGame.ProtoReflect.Descriptor instead. -func (*SCEnterThridGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{47} -} - -func (x *SCEnterThridGame) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCEnterThridGame) GetEnterUrl() string { - if x != nil { - return x.EnterUrl - } - return "" -} - -func (x *SCEnterThridGame) GetScreenOrientationType() int32 { - if x != nil { - return x.ScreenOrientationType - } - return 0 -} - -func (x *SCEnterThridGame) GetThridGameId() int32 { - if x != nil { - return x.ThridGameId - } - return 0 -} - -type CSLeaveThridGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSLeaveThridGame) Reset() { - *x = CSLeaveThridGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[48] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSLeaveThridGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSLeaveThridGame) ProtoMessage() {} - -func (x *CSLeaveThridGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[48] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSLeaveThridGame.ProtoReflect.Descriptor instead. -func (*CSLeaveThridGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{48} -} - -type SCLeaveThridGame struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCLeaveThridGame) Reset() { - *x = SCLeaveThridGame{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[49] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLeaveThridGame) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLeaveThridGame) ProtoMessage() {} - -func (x *SCLeaveThridGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[49] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLeaveThridGame.ProtoReflect.Descriptor instead. -func (*SCLeaveThridGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{49} -} - -func (x *SCLeaveThridGame) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -type CSThridGameList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSThridGameList) Reset() { - *x = CSThridGameList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[50] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSThridGameList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSThridGameList) ProtoMessage() {} - -func (x *CSThridGameList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[50] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSThridGameList.ProtoReflect.Descriptor instead. -func (*CSThridGameList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{50} -} - -type ThridGameDatas struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ThridGameId string `protobuf:"bytes,1,opt,name=ThridGameId,proto3" json:"ThridGameId,omitempty"` //第三方游戏ID - ThridGameName string `protobuf:"bytes,2,opt,name=ThridGameName,proto3" json:"ThridGameName,omitempty"` //游戏名 -} - -func (x *ThridGameDatas) Reset() { - *x = ThridGameDatas{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[51] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *ThridGameDatas) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*ThridGameDatas) ProtoMessage() {} - -func (x *ThridGameDatas) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[51] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use ThridGameDatas.ProtoReflect.Descriptor instead. -func (*ThridGameDatas) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{51} -} - -func (x *ThridGameDatas) GetThridGameId() string { - if x != nil { - return x.ThridGameId - } - return "" -} - -func (x *ThridGameDatas) GetThridGameName() string { - if x != nil { - return x.ThridGameName - } - return "" -} - -type ThridGamePlatforms struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - ThridPlatformId int32 `protobuf:"varint,1,opt,name=ThridPlatformId,proto3" json:"ThridPlatformId,omitempty"` - ThridPlatformName string `protobuf:"bytes,2,opt,name=ThridPlatformName,proto3" json:"ThridPlatformName,omitempty"` //平台名 - GameDatas []*ThridGameDatas `protobuf:"bytes,3,rep,name=GameDatas,proto3" json:"GameDatas,omitempty"` -} - -func (x *ThridGamePlatforms) Reset() { - *x = ThridGamePlatforms{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[52] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *ThridGamePlatforms) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*ThridGamePlatforms) ProtoMessage() {} - -func (x *ThridGamePlatforms) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[52] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use ThridGamePlatforms.ProtoReflect.Descriptor instead. -func (*ThridGamePlatforms) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{52} -} - -func (x *ThridGamePlatforms) GetThridPlatformId() int32 { - if x != nil { - return x.ThridPlatformId - } - return 0 -} - -func (x *ThridGamePlatforms) GetThridPlatformName() string { - if x != nil { - return x.ThridPlatformName - } - return "" -} - -func (x *ThridGamePlatforms) GetGameDatas() []*ThridGameDatas { - if x != nil { - return x.GameDatas - } - return nil -} - -type SCThridGameList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - GamePlatforms []*ThridGamePlatforms `protobuf:"bytes,2,rep,name=GamePlatforms,proto3" json:"GamePlatforms,omitempty"` -} - -func (x *SCThridGameList) Reset() { - *x = SCThridGameList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[53] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCThridGameList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCThridGameList) ProtoMessage() {} - -func (x *SCThridGameList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[53] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCThridGameList.ProtoReflect.Descriptor instead. -func (*SCThridGameList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{53} -} - -func (x *SCThridGameList) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCThridGameList) GetGamePlatforms() []*ThridGamePlatforms { - if x != nil { - return x.GamePlatforms - } - return nil -} - -type CSThridGameBalanceUpdate struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSThridGameBalanceUpdate) Reset() { - *x = CSThridGameBalanceUpdate{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[54] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSThridGameBalanceUpdate) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSThridGameBalanceUpdate) ProtoMessage() {} - -func (x *CSThridGameBalanceUpdate) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[54] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSThridGameBalanceUpdate.ProtoReflect.Descriptor instead. -func (*CSThridGameBalanceUpdate) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{54} -} - -type SCThridGameBalanceUpdate struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - Coin int64 `protobuf:"varint,2,opt,name=Coin,proto3" json:"Coin,omitempty"` //玩家的余额 -} - -func (x *SCThridGameBalanceUpdate) Reset() { - *x = SCThridGameBalanceUpdate{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[55] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCThridGameBalanceUpdate) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCThridGameBalanceUpdate) ProtoMessage() {} - -func (x *SCThridGameBalanceUpdate) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[55] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCThridGameBalanceUpdate.ProtoReflect.Descriptor instead. -func (*SCThridGameBalanceUpdate) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{55} -} - -func (x *SCThridGameBalanceUpdate) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCThridGameBalanceUpdate) GetCoin() int64 { - if x != nil { - return x.Coin - } - return 0 -} - -type SCThridGameBalanceUpdateState struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCThridGameBalanceUpdateState) Reset() { - *x = SCThridGameBalanceUpdateState{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[56] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCThridGameBalanceUpdateState) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCThridGameBalanceUpdateState) ProtoMessage() {} - -func (x *SCThridGameBalanceUpdateState) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[56] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCThridGameBalanceUpdateState.ProtoReflect.Descriptor instead. -func (*SCThridGameBalanceUpdateState) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{56} -} - -func (x *SCThridGameBalanceUpdateState) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//创建私人房间 -//PACKET_CS_CREATEPRIVATEROOM -type CSCreatePrivateRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id - Params []int32 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数 1:局数索引(从1开始) 2:中途加入 3:同IP -} - -func (x *CSCreatePrivateRoom) Reset() { - *x = CSCreatePrivateRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[57] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSCreatePrivateRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSCreatePrivateRoom) ProtoMessage() {} - -func (x *CSCreatePrivateRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[57] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSCreatePrivateRoom.ProtoReflect.Descriptor instead. -func (*CSCreatePrivateRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{57} -} - -func (x *CSCreatePrivateRoom) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *CSCreatePrivateRoom) GetParams() []int32 { - if x != nil { - return x.Params - } - return nil -} - -//创建私人房间 -//PACKET_SC_CREATEPRIVATEROOM -type SCCreatePrivateRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - //游戏ID - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id - Params []int32 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场参数 1:局数索引(从1开始) 2:中途加入 3:同IP - RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - OpRetCode OpResultCode_Game `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCCreatePrivateRoom) Reset() { - *x = SCCreatePrivateRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[58] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCCreatePrivateRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCCreatePrivateRoom) ProtoMessage() {} - -func (x *SCCreatePrivateRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[58] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCCreatePrivateRoom.ProtoReflect.Descriptor instead. -func (*SCCreatePrivateRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{58} -} - -func (x *SCCreatePrivateRoom) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *SCCreatePrivateRoom) GetParams() []int32 { - if x != nil { - return x.Params - } - return nil -} - -func (x *SCCreatePrivateRoom) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCCreatePrivateRoom) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//个人创建的房间信息 -type PrivateRoomInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id - RoomId int32 `protobuf:"varint,2,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - CurrRound int32 `protobuf:"varint,3,opt,name=CurrRound,proto3" json:"CurrRound,omitempty"` //当前第几轮 - MaxRound int32 `protobuf:"varint,4,opt,name=MaxRound,proto3" json:"MaxRound,omitempty"` //最多多少轮 - CurrNum int32 `protobuf:"varint,5,opt,name=CurrNum,proto3" json:"CurrNum,omitempty"` //当前人数 - MaxPlayer int32 `protobuf:"varint,6,opt,name=MaxPlayer,proto3" json:"MaxPlayer,omitempty"` //最大人数 - CreateTs int32 `protobuf:"varint,7,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳 -} - -func (x *PrivateRoomInfo) Reset() { - *x = PrivateRoomInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[59] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *PrivateRoomInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*PrivateRoomInfo) ProtoMessage() {} - -func (x *PrivateRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[59] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use PrivateRoomInfo.ProtoReflect.Descriptor instead. -func (*PrivateRoomInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{59} -} - -func (x *PrivateRoomInfo) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *PrivateRoomInfo) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *PrivateRoomInfo) GetCurrRound() int32 { - if x != nil { - return x.CurrRound - } - return 0 -} - -func (x *PrivateRoomInfo) GetMaxRound() int32 { - if x != nil { - return x.MaxRound - } - return 0 -} - -func (x *PrivateRoomInfo) GetCurrNum() int32 { - if x != nil { - return x.CurrNum - } - return 0 -} - -func (x *PrivateRoomInfo) GetMaxPlayer() int32 { - if x != nil { - return x.MaxPlayer - } - return 0 -} - -func (x *PrivateRoomInfo) GetCreateTs() int32 { - if x != nil { - return x.CreateTs - } - return 0 -} - -//获取代开的房间列表 -//PACKET_CS_GETPRIVATEROOMLIST -type CSGetPrivateRoomList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *CSGetPrivateRoomList) Reset() { - *x = CSGetPrivateRoomList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[60] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSGetPrivateRoomList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSGetPrivateRoomList) ProtoMessage() {} - -func (x *CSGetPrivateRoomList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[60] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSGetPrivateRoomList.ProtoReflect.Descriptor instead. -func (*CSGetPrivateRoomList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{60} -} - -//PACKET_SC_GETPRIVATEROOMLIST -type SCGetPrivateRoomList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Datas []*PrivateRoomInfo `protobuf:"bytes,1,rep,name=Datas,proto3" json:"Datas,omitempty"` //房间列表 -} - -func (x *SCGetPrivateRoomList) Reset() { - *x = SCGetPrivateRoomList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[61] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCGetPrivateRoomList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCGetPrivateRoomList) ProtoMessage() {} - -func (x *SCGetPrivateRoomList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[61] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCGetPrivateRoomList.ProtoReflect.Descriptor instead. -func (*SCGetPrivateRoomList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{61} -} - -func (x *SCGetPrivateRoomList) GetDatas() []*PrivateRoomInfo { - if x != nil { - return x.Datas - } - return nil -} - -//获取代开的房间历史记录 -//PACKET_CS_GETPRIVATEROOMHISTORY -type CSGetPrivateRoomHistory struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - QueryTime int32 `protobuf:"varint,1,opt,name=QueryTime,proto3" json:"QueryTime,omitempty"` //查询日期 YYYYMMDD -} - -func (x *CSGetPrivateRoomHistory) Reset() { - *x = CSGetPrivateRoomHistory{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[62] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSGetPrivateRoomHistory) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSGetPrivateRoomHistory) ProtoMessage() {} - -func (x *CSGetPrivateRoomHistory) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[62] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSGetPrivateRoomHistory.ProtoReflect.Descriptor instead. -func (*CSGetPrivateRoomHistory) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{62} -} - -func (x *CSGetPrivateRoomHistory) GetQueryTime() int32 { - if x != nil { - return x.QueryTime - } - return 0 -} - -//已开房间历史记录 -type PrivateRoomHistory struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id - RoomId int32 `protobuf:"varint,2,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - CreateTime int32 `protobuf:"varint,3,opt,name=CreateTime,proto3" json:"CreateTime,omitempty"` //创建时间,时间戳 - DestroyTime int32 `protobuf:"varint,4,opt,name=DestroyTime,proto3" json:"DestroyTime,omitempty"` //结束时间,时间戳 - CreateFee int32 `protobuf:"varint,5,opt,name=CreateFee,proto3" json:"CreateFee,omitempty"` //房费 -} - -func (x *PrivateRoomHistory) Reset() { - *x = PrivateRoomHistory{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[63] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *PrivateRoomHistory) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*PrivateRoomHistory) ProtoMessage() {} - -func (x *PrivateRoomHistory) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[63] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use PrivateRoomHistory.ProtoReflect.Descriptor instead. -func (*PrivateRoomHistory) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{63} -} - -func (x *PrivateRoomHistory) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *PrivateRoomHistory) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *PrivateRoomHistory) GetCreateTime() int32 { - if x != nil { - return x.CreateTime - } - return 0 -} - -func (x *PrivateRoomHistory) GetDestroyTime() int32 { - if x != nil { - return x.DestroyTime - } - return 0 -} - -func (x *PrivateRoomHistory) GetCreateFee() int32 { - if x != nil { - return x.CreateFee - } - return 0 -} - -//PACKET_SC_GETPRIVATEROOMHISTORY -type SCGetPrivateRoomHistory struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - QueryTime int32 `protobuf:"varint,1,opt,name=QueryTime,proto3" json:"QueryTime,omitempty"` //查询日期 - Datas []*PrivateRoomHistory `protobuf:"bytes,2,rep,name=Datas,proto3" json:"Datas,omitempty"` //历史开房记录 -} - -func (x *SCGetPrivateRoomHistory) Reset() { - *x = SCGetPrivateRoomHistory{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[64] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCGetPrivateRoomHistory) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCGetPrivateRoomHistory) ProtoMessage() {} - -func (x *SCGetPrivateRoomHistory) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[64] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCGetPrivateRoomHistory.ProtoReflect.Descriptor instead. -func (*SCGetPrivateRoomHistory) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{64} -} - -func (x *SCGetPrivateRoomHistory) GetQueryTime() int32 { - if x != nil { - return x.QueryTime - } - return 0 -} - -func (x *SCGetPrivateRoomHistory) GetDatas() []*PrivateRoomHistory { - if x != nil { - return x.Datas - } - return nil -} - -//PACKET_CS_DESTROYPRIVATEROOM -type CSDestroyPrivateRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` -} - -func (x *CSDestroyPrivateRoom) Reset() { - *x = CSDestroyPrivateRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[65] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSDestroyPrivateRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSDestroyPrivateRoom) ProtoMessage() {} - -func (x *CSDestroyPrivateRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[65] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSDestroyPrivateRoom.ProtoReflect.Descriptor instead. -func (*CSDestroyPrivateRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{65} -} - -func (x *CSDestroyPrivateRoom) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -//PACKET_SC_DESTROYPRIVATEROOM -type SCDestroyPrivateRoom struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - OpRetCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 - State int32 `protobuf:"varint,3,opt,name=State,proto3" json:"State,omitempty"` //状态 0:删除中 1:已删除 -} - -func (x *SCDestroyPrivateRoom) Reset() { - *x = SCDestroyPrivateRoom{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[66] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCDestroyPrivateRoom) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCDestroyPrivateRoom) ProtoMessage() {} - -func (x *SCDestroyPrivateRoom) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[66] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCDestroyPrivateRoom.ProtoReflect.Descriptor instead. -func (*SCDestroyPrivateRoom) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{66} -} - -func (x *SCDestroyPrivateRoom) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *SCDestroyPrivateRoom) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -func (x *SCDestroyPrivateRoom) GetState() int32 { - if x != nil { - return x.State - } - return 0 -} - -//PACKET_CS_QUERYROOMINFO -type CSQueryRoomInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"` - GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级 - Id []int32 `protobuf:"varint,3,rep,packed,name=Id,proto3" json:"Id,omitempty"` //gamefreeid - SceneMode int32 `protobuf:"varint,4,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` // 0公共房 2私人房 -} - -func (x *CSQueryRoomInfo) Reset() { - *x = CSQueryRoomInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[67] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSQueryRoomInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSQueryRoomInfo) ProtoMessage() {} - -func (x *CSQueryRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[67] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSQueryRoomInfo.ProtoReflect.Descriptor instead. -func (*CSQueryRoomInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{67} -} - -func (x *CSQueryRoomInfo) GetGameIds() []int32 { - if x != nil { - return x.GameIds - } - return nil -} - -func (x *CSQueryRoomInfo) GetGameSite() int32 { - if x != nil { - return x.GameSite - } - return 0 -} - -func (x *CSQueryRoomInfo) GetId() []int32 { - if x != nil { - return x.Id - } - return nil -} - -func (x *CSQueryRoomInfo) GetSceneMode() int32 { - if x != nil { - return x.SceneMode - } - return 0 -} - -//个人创建的房间信息 -type QRoomInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` - RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 - BaseCoin int64 `protobuf:"varint,4,opt,name=BaseCoin,proto3" json:"BaseCoin,omitempty"` - LimitCoin int64 `protobuf:"varint,5,opt,name=LimitCoin,proto3" json:"LimitCoin,omitempty"` - CurrNum int32 `protobuf:"varint,6,opt,name=CurrNum,proto3" json:"CurrNum,omitempty"` //当前人数 - MaxPlayer int32 `protobuf:"varint,7,opt,name=MaxPlayer,proto3" json:"MaxPlayer,omitempty"` //最大人数 - Creator int32 `protobuf:"varint,8,opt,name=Creator,proto3" json:"Creator,omitempty"` - CreateTs int32 `protobuf:"varint,9,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳 - Params []int32 `protobuf:"varint,10,rep,packed,name=Params,proto3" json:"Params,omitempty"` // 建房参数 -} - -func (x *QRoomInfo) Reset() { - *x = QRoomInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[68] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *QRoomInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*QRoomInfo) ProtoMessage() {} - -func (x *QRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[68] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use QRoomInfo.ProtoReflect.Descriptor instead. -func (*QRoomInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{68} -} - -func (x *QRoomInfo) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *QRoomInfo) GetGameId() int32 { - if x != nil { - return x.GameId - } - return 0 -} - -func (x *QRoomInfo) GetRoomId() int32 { - if x != nil { - return x.RoomId - } - return 0 -} - -func (x *QRoomInfo) GetBaseCoin() int64 { - if x != nil { - return x.BaseCoin - } - return 0 -} - -func (x *QRoomInfo) GetLimitCoin() int64 { - if x != nil { - return x.LimitCoin - } - return 0 -} - -func (x *QRoomInfo) GetCurrNum() int32 { - if x != nil { - return x.CurrNum - } - return 0 -} - -func (x *QRoomInfo) GetMaxPlayer() int32 { - if x != nil { - return x.MaxPlayer - } - return 0 -} - -func (x *QRoomInfo) GetCreator() int32 { - if x != nil { - return x.Creator - } - return 0 -} - -func (x *QRoomInfo) GetCreateTs() int32 { - if x != nil { - return x.CreateTs - } - return 0 -} - -func (x *QRoomInfo) GetParams() []int32 { - if x != nil { - return x.Params - } - return nil -} - -//PACKET_SC_QUERYROOMINFO -type SCQueryRoomInfo struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"` - GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级 - RoomInfo []*QRoomInfo `protobuf:"bytes,3,rep,name=RoomInfo,proto3" json:"RoomInfo,omitempty"` //房间列表 - OpRetCode OpResultCode_Game `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 -} - -func (x *SCQueryRoomInfo) Reset() { - *x = SCQueryRoomInfo{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[69] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCQueryRoomInfo) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCQueryRoomInfo) ProtoMessage() {} - -func (x *SCQueryRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[69] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCQueryRoomInfo.ProtoReflect.Descriptor instead. -func (*SCQueryRoomInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{69} -} - -func (x *SCQueryRoomInfo) GetGameIds() []int32 { - if x != nil { - return x.GameIds - } - return nil -} - -func (x *SCQueryRoomInfo) GetGameSite() int32 { - if x != nil { - return x.GameSite - } - return 0 -} - -func (x *SCQueryRoomInfo) GetRoomInfo() []*QRoomInfo { - if x != nil { - return x.RoomInfo - } - return nil -} - -func (x *SCQueryRoomInfo) GetOpRetCode() OpResultCode_Game { - if x != nil { - return x.OpRetCode - } - return OpResultCode_Game_OPRC_Sucess_Game -} - -//注册观察者,用于推送游戏的状态信息 -//PACKET_CS_GAMEOBSERVE -type CSGameObserve struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID - StartOrEnd bool `protobuf:"varint,2,opt,name=StartOrEnd,proto3" json:"StartOrEnd,omitempty"` //打开或者关闭 -} - -func (x *CSGameObserve) Reset() { - *x = CSGameObserve{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[70] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSGameObserve) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSGameObserve) ProtoMessage() {} - -func (x *CSGameObserve) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[70] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSGameObserve.ProtoReflect.Descriptor instead. -func (*CSGameObserve) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{70} -} - -func (x *CSGameObserve) GetGameId() int32 { - if x != nil { - return x.GameId - } - return 0 -} - -func (x *CSGameObserve) GetStartOrEnd() bool { - if x != nil { - return x.StartOrEnd - } - return false -} - -//PACKET_SC_GAMESUBLIST -type GameSubRecord struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - LogCnt int32 `protobuf:"varint,2,opt,name=LogCnt,proto3" json:"LogCnt,omitempty"` - NewLog int32 `protobuf:"varint,3,opt,name=NewLog,proto3" json:"NewLog,omitempty"` //新结果 - TotleLog []int32 `protobuf:"varint,4,rep,packed,name=TotleLog,proto3" json:"TotleLog,omitempty"` //最近几局的中奖结果 -} - -func (x *GameSubRecord) Reset() { - *x = GameSubRecord{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[71] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *GameSubRecord) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*GameSubRecord) ProtoMessage() {} - -func (x *GameSubRecord) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[71] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use GameSubRecord.ProtoReflect.Descriptor instead. -func (*GameSubRecord) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{71} -} - -func (x *GameSubRecord) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *GameSubRecord) GetLogCnt() int32 { - if x != nil { - return x.LogCnt - } - return 0 -} - -func (x *GameSubRecord) GetNewLog() int32 { - if x != nil { - return x.NewLog - } - return 0 -} - -func (x *GameSubRecord) GetTotleLog() []int32 { - if x != nil { - return x.TotleLog - } - return nil -} - -type SCGameSubList struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - List []*GameSubRecord `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` -} - -func (x *SCGameSubList) Reset() { - *x = SCGameSubList{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[72] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCGameSubList) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCGameSubList) ProtoMessage() {} - -func (x *SCGameSubList) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[72] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCGameSubList.ProtoReflect.Descriptor instead. -func (*SCGameSubList) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{72} -} - -func (x *SCGameSubList) GetList() []*GameSubRecord { - if x != nil { - return x.List - } - return nil -} - -//游戏中的状态 -type GameState struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - Ts int64 `protobuf:"varint,2,opt,name=Ts,proto3" json:"Ts,omitempty"` - Sec int32 `protobuf:"varint,3,opt,name=Sec,proto3" json:"Sec,omitempty"` -} - -func (x *GameState) Reset() { - *x = GameState{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[73] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *GameState) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*GameState) ProtoMessage() {} - -func (x *GameState) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[73] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use GameState.ProtoReflect.Descriptor instead. -func (*GameState) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{73} -} - -func (x *GameState) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *GameState) GetTs() int64 { - if x != nil { - return x.Ts - } - return 0 -} - -func (x *GameState) GetSec() int32 { - if x != nil { - return x.Sec - } - return 0 -} - -type SCGameState struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - List []*GameState `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` -} - -func (x *SCGameState) Reset() { - *x = SCGameState{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[74] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCGameState) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCGameState) ProtoMessage() {} - -func (x *SCGameState) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[74] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCGameState.ProtoReflect.Descriptor instead. -func (*SCGameState) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{74} -} - -func (x *SCGameState) GetList() []*GameState { - if x != nil { - return x.List - } - return nil -} - -//奖金池数据 -type LotteryData struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - Value int64 `protobuf:"varint,2,opt,name=Value,proto3" json:"Value,omitempty"` -} - -func (x *LotteryData) Reset() { - *x = LotteryData{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[75] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *LotteryData) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*LotteryData) ProtoMessage() {} - -func (x *LotteryData) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[75] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use LotteryData.ProtoReflect.Descriptor instead. -func (*LotteryData) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{75} -} - -func (x *LotteryData) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *LotteryData) GetValue() int64 { - if x != nil { - return x.Value - } - return 0 -} - -//奖金池同步 PACKET_SC_LOTTERYSYNC -type SCLotterySync struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Datas []*LotteryData `protobuf:"bytes,1,rep,name=Datas,proto3" json:"Datas,omitempty"` -} - -func (x *SCLotterySync) Reset() { - *x = SCLotterySync{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[76] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLotterySync) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLotterySync) ProtoMessage() {} - -func (x *SCLotterySync) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[76] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLotterySync.ProtoReflect.Descriptor instead. -func (*SCLotterySync) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{76} -} - -func (x *SCLotterySync) GetDatas() []*LotteryData { - if x != nil { - return x.Datas - } - return nil -} - -//PACKET_CS_LOTTERYLOG = 2288; -type CSLotteryLog struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` -} - -func (x *CSLotteryLog) Reset() { - *x = CSLotteryLog{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[77] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *CSLotteryLog) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*CSLotteryLog) ProtoMessage() {} - -func (x *CSLotteryLog) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[77] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use CSLotteryLog.ProtoReflect.Descriptor instead. -func (*CSLotteryLog) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{77} -} - -func (x *CSLotteryLog) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -//奖池中奖记录 -type LotteryLog struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Time int32 `protobuf:"varint,1,opt,name=Time,proto3" json:"Time,omitempty"` - NickName string `protobuf:"bytes,2,opt,name=NickName,proto3" json:"NickName,omitempty"` - Card []int32 `protobuf:"varint,3,rep,packed,name=Card,proto3" json:"Card,omitempty"` - Kind int32 `protobuf:"varint,4,opt,name=Kind,proto3" json:"Kind,omitempty"` - Coin int32 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` -} - -func (x *LotteryLog) Reset() { - *x = LotteryLog{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[78] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *LotteryLog) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*LotteryLog) ProtoMessage() {} - -func (x *LotteryLog) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[78] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use LotteryLog.ProtoReflect.Descriptor instead. -func (*LotteryLog) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{78} -} - -func (x *LotteryLog) GetTime() int32 { - if x != nil { - return x.Time - } - return 0 -} - -func (x *LotteryLog) GetNickName() string { - if x != nil { - return x.NickName - } - return "" -} - -func (x *LotteryLog) GetCard() []int32 { - if x != nil { - return x.Card - } - return nil -} - -func (x *LotteryLog) GetKind() int32 { - if x != nil { - return x.Kind - } - return 0 -} - -func (x *LotteryLog) GetCoin() int32 { - if x != nil { - return x.Coin - } - return 0 -} - -//PACKET_SC_LOTTERYLOG = 2289; -type SCLotteryLog struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - Logs []*LotteryLog `protobuf:"bytes,2,rep,name=Logs,proto3" json:"Logs,omitempty"` -} - -func (x *SCLotteryLog) Reset() { - *x = SCLotteryLog{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[79] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLotteryLog) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLotteryLog) ProtoMessage() {} - -func (x *SCLotteryLog) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[79] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLotteryLog.ProtoReflect.Descriptor instead. -func (*SCLotteryLog) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{79} -} - -func (x *SCLotteryLog) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *SCLotteryLog) GetLogs() []*LotteryLog { - if x != nil { - return x.Logs - } - return nil -} - -//PACKET_SC_LOTTERYBILL = 2290 -type SCLotteryBill struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` - Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` - Kind int32 `protobuf:"varint,4,opt,name=Kind,proto3" json:"Kind,omitempty"` - Card []int32 `protobuf:"varint,5,rep,packed,name=Card,proto3" json:"Card,omitempty"` - Value int64 `protobuf:"varint,6,opt,name=Value,proto3" json:"Value,omitempty"` -} - -func (x *SCLotteryBill) Reset() { - *x = SCLotteryBill{} - if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[80] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *SCLotteryBill) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*SCLotteryBill) ProtoMessage() {} - -func (x *SCLotteryBill) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[80] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use SCLotteryBill.ProtoReflect.Descriptor instead. -func (*SCLotteryBill) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{80} -} - -func (x *SCLotteryBill) GetGameFreeId() int32 { - if x != nil { - return x.GameFreeId - } - return 0 -} - -func (x *SCLotteryBill) GetSnId() int32 { - if x != nil { - return x.SnId - } - return 0 -} - -func (x *SCLotteryBill) GetName() string { - if x != nil { - return x.Name - } - return "" -} - -func (x *SCLotteryBill) GetKind() int32 { - if x != nil { - return x.Kind - } - return 0 -} - -func (x *SCLotteryBill) GetCard() []int32 { - if x != nil { - return x.Card - } - return nil -} - -func (x *SCLotteryBill) GetValue() int64 { - if x != nil { - return x.Value + return x.Reason } return 0 } @@ -5672,7 +1309,7 @@ type GameConfig1 struct { func (x *GameConfig1) Reset() { *x = GameConfig1{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[81] + mi := &file_game_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5685,7 +1322,7 @@ func (x *GameConfig1) String() string { func (*GameConfig1) ProtoMessage() {} func (x *GameConfig1) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[81] + mi := &file_game_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5698,7 +1335,7 @@ func (x *GameConfig1) ProtoReflect() protoreflect.Message { // Deprecated: Use GameConfig1.ProtoReflect.Descriptor instead. func (*GameConfig1) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{81} + return file_game_proto_rawDescGZIP(), []int{10} } func (x *GameConfig1) GetLogicId() int32 { @@ -5806,7 +1443,7 @@ func (x *GameConfig1) GetSceneAdd() int32 { return 0 } -//PACKET_CS_GETGAMECONFIG = 2231 +//PACKET_CS_GETGAMECONFIG type CSGetGameConfig struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -5820,7 +1457,7 @@ type CSGetGameConfig struct { func (x *CSGetGameConfig) Reset() { *x = CSGetGameConfig{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[82] + mi := &file_game_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5833,7 +1470,7 @@ func (x *CSGetGameConfig) String() string { func (*CSGetGameConfig) ProtoMessage() {} func (x *CSGetGameConfig) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[82] + mi := &file_game_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5846,7 +1483,7 @@ func (x *CSGetGameConfig) ProtoReflect() protoreflect.Message { // Deprecated: Use CSGetGameConfig.ProtoReflect.Descriptor instead. func (*CSGetGameConfig) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{82} + return file_game_proto_rawDescGZIP(), []int{11} } func (x *CSGetGameConfig) GetPlatform() string { @@ -5882,7 +1519,7 @@ type ChessRankInfo struct { func (x *ChessRankInfo) Reset() { *x = ChessRankInfo{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[83] + mi := &file_game_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5895,7 +1532,7 @@ func (x *ChessRankInfo) String() string { func (*ChessRankInfo) ProtoMessage() {} func (x *ChessRankInfo) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[83] + mi := &file_game_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5908,7 +1545,7 @@ func (x *ChessRankInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessRankInfo.ProtoReflect.Descriptor instead. func (*ChessRankInfo) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{83} + return file_game_proto_rawDescGZIP(), []int{12} } func (x *ChessRankInfo) GetScore() int32 { @@ -5925,7 +1562,7 @@ func (x *ChessRankInfo) GetName() string { return "" } -//PACKET_SC_GETGAMECONFIG = 2232 +//PACKET_SC_GETGAMECONFIG type SCGetGameConfig struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -5939,7 +1576,7 @@ type SCGetGameConfig struct { func (x *SCGetGameConfig) Reset() { *x = SCGetGameConfig{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[84] + mi := &file_game_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5952,7 +1589,7 @@ func (x *SCGetGameConfig) String() string { func (*SCGetGameConfig) ProtoMessage() {} func (x *SCGetGameConfig) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[84] + mi := &file_game_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5965,7 +1602,7 @@ func (x *SCGetGameConfig) ProtoReflect() protoreflect.Message { // Deprecated: Use SCGetGameConfig.ProtoReflect.Descriptor instead. func (*SCGetGameConfig) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{84} + return file_game_proto_rawDescGZIP(), []int{13} } func (x *SCGetGameConfig) GetGameCfg() []*GameConfig1 { @@ -6001,7 +1638,7 @@ type SCChangeGameStatus struct { func (x *SCChangeGameStatus) Reset() { *x = SCChangeGameStatus{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[85] + mi := &file_game_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6014,7 +1651,7 @@ func (x *SCChangeGameStatus) String() string { func (*SCChangeGameStatus) ProtoMessage() {} func (x *SCChangeGameStatus) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[85] + mi := &file_game_proto_msgTypes[14] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6027,7 +1664,7 @@ func (x *SCChangeGameStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use SCChangeGameStatus.ProtoReflect.Descriptor instead. func (*SCChangeGameStatus) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{85} + return file_game_proto_rawDescGZIP(), []int{14} } func (x *SCChangeGameStatus) GetGameCfg() []*GameConfig1 { @@ -6050,7 +1687,7 @@ type SCChangeEntrySwitch struct { func (x *SCChangeEntrySwitch) Reset() { *x = SCChangeEntrySwitch{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[86] + mi := &file_game_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6063,7 +1700,7 @@ func (x *SCChangeEntrySwitch) String() string { func (*SCChangeEntrySwitch) ProtoMessage() {} func (x *SCChangeEntrySwitch) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[86] + mi := &file_game_proto_msgTypes[15] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6076,7 +1713,7 @@ func (x *SCChangeEntrySwitch) ProtoReflect() protoreflect.Message { // Deprecated: Use SCChangeEntrySwitch.ProtoReflect.Descriptor instead. func (*SCChangeEntrySwitch) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{86} + return file_game_proto_rawDescGZIP(), []int{15} } func (x *SCChangeEntrySwitch) GetIndex() int32 { @@ -6093,36 +1730,40 @@ func (x *SCChangeEntrySwitch) GetSwitch() []bool { return nil } -//PACKET_CS_ENTERGAME -type CSEnterGame struct { +//创建竞技馆私人房间 +//PACKET_CS_CREATEPRIVATEROOM +type CSCreatePrivateRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //游戏id - OpParams []int32 `protobuf:"varint,2,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"` - Platform string `protobuf:"bytes,3,opt,name=Platform,proto3" json:"Platform,omitempty"` - ApkVer int32 `protobuf:"varint,4,opt,name=ApkVer,proto3" json:"ApkVer,omitempty"` - ResVer int32 `protobuf:"varint,5,opt,name=ResVer,proto3" json:"ResVer,omitempty"` + GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id + RoomTypeId int32 `protobuf:"varint,2,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //房间类型id + RoomConfigId int32 `protobuf:"varint,3,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + Round int32 `protobuf:"varint,4,opt,name=Round,proto3" json:"Round,omitempty"` //局数 + PlayerNum int32 `protobuf:"varint,5,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` //人数 + NeedPassword int32 `protobuf:"varint,6,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1需要 + CostType int32 `protobuf:"varint,7,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡支付方式 1AA 2房主 + Voice int32 `protobuf:"varint,8,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启 } -func (x *CSEnterGame) Reset() { - *x = CSEnterGame{} +func (x *CSCreatePrivateRoom) Reset() { + *x = CSCreatePrivateRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[87] + mi := &file_game_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *CSEnterGame) String() string { +func (x *CSCreatePrivateRoom) String() string { return protoimpl.X.MessageStringOf(x) } -func (*CSEnterGame) ProtoMessage() {} +func (*CSCreatePrivateRoom) ProtoMessage() {} -func (x *CSEnterGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[87] +func (x *CSCreatePrivateRoom) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[16] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6133,78 +1774,103 @@ func (x *CSEnterGame) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use CSEnterGame.ProtoReflect.Descriptor instead. -func (*CSEnterGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{87} +// Deprecated: Use CSCreatePrivateRoom.ProtoReflect.Descriptor instead. +func (*CSCreatePrivateRoom) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{16} } -func (x *CSEnterGame) GetId() int32 { +func (x *CSCreatePrivateRoom) GetGameFreeId() int32 { if x != nil { - return x.Id + return x.GameFreeId } return 0 } -func (x *CSEnterGame) GetOpParams() []int32 { +func (x *CSCreatePrivateRoom) GetRoomTypeId() int32 { if x != nil { - return x.OpParams - } - return nil -} - -func (x *CSEnterGame) GetPlatform() string { - if x != nil { - return x.Platform - } - return "" -} - -func (x *CSEnterGame) GetApkVer() int32 { - if x != nil { - return x.ApkVer + return x.RoomTypeId } return 0 } -func (x *CSEnterGame) GetResVer() int32 { +func (x *CSCreatePrivateRoom) GetRoomConfigId() int32 { if x != nil { - return x.ResVer + return x.RoomConfigId } return 0 } -//PACKET_SC_ENTERGAME -type SCEnterGame struct { +func (x *CSCreatePrivateRoom) GetRound() int32 { + if x != nil { + return x.Round + } + return 0 +} + +func (x *CSCreatePrivateRoom) GetPlayerNum() int32 { + if x != nil { + return x.PlayerNum + } + return 0 +} + +func (x *CSCreatePrivateRoom) GetNeedPassword() int32 { + if x != nil { + return x.NeedPassword + } + return 0 +} + +func (x *CSCreatePrivateRoom) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *CSCreatePrivateRoom) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + +//PACKET_SC_CREATEPRIVATEROOM +type SCCreatePrivateRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码 - Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // - OpParams []int32 `protobuf:"varint,3,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"` - MinApkVer int32 `protobuf:"varint,4,opt,name=MinApkVer,proto3" json:"MinApkVer,omitempty"` //最低apk版本号 - LatestApkVer int32 `protobuf:"varint,5,opt,name=LatestApkVer,proto3" json:"LatestApkVer,omitempty"` //最新apk版本号 - MinResVer int32 `protobuf:"varint,6,opt,name=MinResVer,proto3" json:"MinResVer,omitempty"` //最低资源版本号 - LatestResVer int32 `protobuf:"varint,7,opt,name=LatestResVer,proto3" json:"LatestResVer,omitempty"` //最新资源版本号 + OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 + GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id + RoomTypeId int32 `protobuf:"varint,3,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //房间类型id + RoomConfigId int32 `protobuf:"varint,4,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + Round int32 `protobuf:"varint,5,opt,name=Round,proto3" json:"Round,omitempty"` //局数 + PlayerNum int32 `protobuf:"varint,6,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` //人数 + NeedPassword int32 `protobuf:"varint,7,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1需要 + CostType int32 `protobuf:"varint,8,opt,name=CostType,proto3" json:"CostType,omitempty"` //房卡支付方式 1AA 2房主 + Voice int32 `protobuf:"varint,9,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启 + RoomId int32 `protobuf:"varint,10,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id + Password string `protobuf:"bytes,11,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码 } -func (x *SCEnterGame) Reset() { - *x = SCEnterGame{} +func (x *SCCreatePrivateRoom) Reset() { + *x = SCCreatePrivateRoom{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[88] + mi := &file_game_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *SCEnterGame) String() string { +func (x *SCCreatePrivateRoom) String() string { return protoimpl.X.MessageStringOf(x) } -func (*SCEnterGame) ProtoMessage() {} +func (*SCCreatePrivateRoom) ProtoMessage() {} -func (x *SCEnterGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[88] +func (x *SCCreatePrivateRoom) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[17] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6215,87 +1881,394 @@ func (x *SCEnterGame) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use SCEnterGame.ProtoReflect.Descriptor instead. -func (*SCEnterGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{88} +// Deprecated: Use SCCreatePrivateRoom.ProtoReflect.Descriptor instead. +func (*SCCreatePrivateRoom) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{17} } -func (x *SCEnterGame) GetOpCode() OpResultCode_Game { +func (x *SCCreatePrivateRoom) GetOpRetCode() OpResultCode_Game { if x != nil { - return x.OpCode + return x.OpRetCode } return OpResultCode_Game_OPRC_Sucess_Game } -func (x *SCEnterGame) GetId() int32 { +func (x *SCCreatePrivateRoom) GetGameFreeId() int32 { if x != nil { - return x.Id + return x.GameFreeId } return 0 } -func (x *SCEnterGame) GetOpParams() []int32 { +func (x *SCCreatePrivateRoom) GetRoomTypeId() int32 { if x != nil { - return x.OpParams + return x.RoomTypeId + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetRound() int32 { + if x != nil { + return x.Round + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetPlayerNum() int32 { + if x != nil { + return x.PlayerNum + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetNeedPassword() int32 { + if x != nil { + return x.NeedPassword + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +func (x *SCCreatePrivateRoom) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + +//PACKET_CS_GETPRIVATEROOMLIST +type CSGetPrivateRoomList struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + RoomConfigId int32 `protobuf:"varint,1,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` // 场次id + RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id + RoomTypeId int32 `protobuf:"varint,4,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` // 玩法类型id +} + +func (x *CSGetPrivateRoomList) Reset() { + *x = CSGetPrivateRoomList{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[18] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSGetPrivateRoomList) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSGetPrivateRoomList) ProtoMessage() {} + +func (x *CSGetPrivateRoomList) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[18] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSGetPrivateRoomList.ProtoReflect.Descriptor instead. +func (*CSGetPrivateRoomList) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{18} +} + +func (x *CSGetPrivateRoomList) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *CSGetPrivateRoomList) GetGameFreeId() int32 { + if x != nil { + return x.GameFreeId + } + return 0 +} + +func (x *CSGetPrivateRoomList) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +func (x *CSGetPrivateRoomList) GetRoomTypeId() int32 { + if x != nil { + return x.RoomTypeId + } + return 0 +} + +type PrivatePlayerInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 玩家昵称 + UseRoleId int32 `protobuf:"varint,3,opt,name=UseRoleId,proto3" json:"UseRoleId,omitempty"` //使用的人物模型id +} + +func (x *PrivatePlayerInfo) Reset() { + *x = PrivatePlayerInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[19] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *PrivatePlayerInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PrivatePlayerInfo) ProtoMessage() {} + +func (x *PrivatePlayerInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[19] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PrivatePlayerInfo.ProtoReflect.Descriptor instead. +func (*PrivatePlayerInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{19} +} + +func (x *PrivatePlayerInfo) GetSnId() int32 { + if x != nil { + return x.SnId + } + return 0 +} + +func (x *PrivatePlayerInfo) GetName() string { + if x != nil { + return x.Name + } + return "" +} + +func (x *PrivatePlayerInfo) GetUseRoleId() int32 { + if x != nil { + return x.UseRoleId + } + return 0 +} + +//个人创建的房间信息 +type PrivateRoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //场次id + GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id + RoomTypeId int32 `protobuf:"varint,3,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //玩法类型id + RoomConfigId int32 `protobuf:"varint,4,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + RoomId int32 `protobuf:"varint,5,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间号 + NeedPassword int32 `protobuf:"varint,6,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1是 + CurrRound int32 `protobuf:"varint,7,opt,name=CurrRound,proto3" json:"CurrRound,omitempty"` //当前第几轮 + MaxRound int32 `protobuf:"varint,8,opt,name=MaxRound,proto3" json:"MaxRound,omitempty"` //最大轮数 + CurrNum int32 `protobuf:"varint,9,opt,name=CurrNum,proto3" json:"CurrNum,omitempty"` //当前人数 + MaxPlayer int32 `protobuf:"varint,10,opt,name=MaxPlayer,proto3" json:"MaxPlayer,omitempty"` //最大人数 + CreateTs int64 `protobuf:"varint,11,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳 + State int32 `protobuf:"varint,12,opt,name=State,proto3" json:"State,omitempty"` //房间状态 0等待中 1进行中 2已结束 + Players []*PrivatePlayerInfo `protobuf:"bytes,13,rep,name=Players,proto3" json:"Players,omitempty"` //玩家列表 +} + +func (x *PrivateRoomInfo) Reset() { + *x = PrivateRoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[20] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *PrivateRoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PrivateRoomInfo) ProtoMessage() {} + +func (x *PrivateRoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[20] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PrivateRoomInfo.ProtoReflect.Descriptor instead. +func (*PrivateRoomInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{20} +} + +func (x *PrivateRoomInfo) GetGameFreeId() int32 { + if x != nil { + return x.GameFreeId + } + return 0 +} + +func (x *PrivateRoomInfo) GetGameId() int32 { + if x != nil { + return x.GameId + } + return 0 +} + +func (x *PrivateRoomInfo) GetRoomTypeId() int32 { + if x != nil { + return x.RoomTypeId + } + return 0 +} + +func (x *PrivateRoomInfo) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *PrivateRoomInfo) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +func (x *PrivateRoomInfo) GetNeedPassword() int32 { + if x != nil { + return x.NeedPassword + } + return 0 +} + +func (x *PrivateRoomInfo) GetCurrRound() int32 { + if x != nil { + return x.CurrRound + } + return 0 +} + +func (x *PrivateRoomInfo) GetMaxRound() int32 { + if x != nil { + return x.MaxRound + } + return 0 +} + +func (x *PrivateRoomInfo) GetCurrNum() int32 { + if x != nil { + return x.CurrNum + } + return 0 +} + +func (x *PrivateRoomInfo) GetMaxPlayer() int32 { + if x != nil { + return x.MaxPlayer + } + return 0 +} + +func (x *PrivateRoomInfo) GetCreateTs() int64 { + if x != nil { + return x.CreateTs + } + return 0 +} + +func (x *PrivateRoomInfo) GetState() int32 { + if x != nil { + return x.State + } + return 0 +} + +func (x *PrivateRoomInfo) GetPlayers() []*PrivatePlayerInfo { + if x != nil { + return x.Players } return nil } -func (x *SCEnterGame) GetMinApkVer() int32 { - if x != nil { - return x.MinApkVer - } - return 0 -} - -func (x *SCEnterGame) GetLatestApkVer() int32 { - if x != nil { - return x.LatestApkVer - } - return 0 -} - -func (x *SCEnterGame) GetMinResVer() int32 { - if x != nil { - return x.MinResVer - } - return 0 -} - -func (x *SCEnterGame) GetLatestResVer() int32 { - if x != nil { - return x.LatestResVer - } - return 0 -} - -//PACKET_CS_QUITGAME -type CSQuitGame struct { +//PACKET_SC_GETPRIVATEROOMLIST +type SCGetPrivateRoomList struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //游戏id - IsAudience bool `protobuf:"varint,2,opt,name=IsAudience,proto3" json:"IsAudience,omitempty"` //是否是观众 + Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 0所有配置 1更新 2新增 3删除 + Datas []*PrivateRoomInfo `protobuf:"bytes,2,rep,name=Datas,proto3" json:"Datas,omitempty"` //房间列表 } -func (x *CSQuitGame) Reset() { - *x = CSQuitGame{} +func (x *SCGetPrivateRoomList) Reset() { + *x = SCGetPrivateRoomList{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[89] + mi := &file_game_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *CSQuitGame) String() string { +func (x *SCGetPrivateRoomList) String() string { return protoimpl.X.MessageStringOf(x) } -func (*CSQuitGame) ProtoMessage() {} +func (*SCGetPrivateRoomList) ProtoMessage() {} -func (x *CSQuitGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[89] +func (x *SCGetPrivateRoomList) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[21] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6306,53 +2279,132 @@ func (x *CSQuitGame) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use CSQuitGame.ProtoReflect.Descriptor instead. -func (*CSQuitGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{89} +// Deprecated: Use SCGetPrivateRoomList.ProtoReflect.Descriptor instead. +func (*SCGetPrivateRoomList) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{21} } -func (x *CSQuitGame) GetId() int32 { +func (x *SCGetPrivateRoomList) GetTp() int32 { + if x != nil { + return x.Tp + } + return 0 +} + +func (x *SCGetPrivateRoomList) GetDatas() []*PrivateRoomInfo { + if x != nil { + return x.Datas + } + return nil +} + +//PACKET_CS_QUERYROOMINFO +type CSQueryRoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"` + GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级 + Id []int32 `protobuf:"varint,3,rep,packed,name=Id,proto3" json:"Id,omitempty"` //gamefreeid + SceneMode int32 `protobuf:"varint,4,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` // 0公共房 2私人房 +} + +func (x *CSQueryRoomInfo) Reset() { + *x = CSQueryRoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[22] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSQueryRoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSQueryRoomInfo) ProtoMessage() {} + +func (x *CSQueryRoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[22] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSQueryRoomInfo.ProtoReflect.Descriptor instead. +func (*CSQueryRoomInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{22} +} + +func (x *CSQueryRoomInfo) GetGameIds() []int32 { + if x != nil { + return x.GameIds + } + return nil +} + +func (x *CSQueryRoomInfo) GetGameSite() int32 { + if x != nil { + return x.GameSite + } + return 0 +} + +func (x *CSQueryRoomInfo) GetId() []int32 { if x != nil { return x.Id } + return nil +} + +func (x *CSQueryRoomInfo) GetSceneMode() int32 { + if x != nil { + return x.SceneMode + } return 0 } -func (x *CSQuitGame) GetIsAudience() bool { - if x != nil { - return x.IsAudience - } - return false -} - -//PACKET_SC_QUITGAME -type SCQuitGame struct { +//自由桌房间信息 +type QRoomInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - OpCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpCode,omitempty"` //操作码 - Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` - Reason int32 `protobuf:"varint,3,opt,name=Reason,proto3" json:"Reason,omitempty"` //原因 + GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id + GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` + RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 + BaseCoin int64 `protobuf:"varint,4,opt,name=BaseCoin,proto3" json:"BaseCoin,omitempty"` + LimitCoin int64 `protobuf:"varint,5,opt,name=LimitCoin,proto3" json:"LimitCoin,omitempty"` + CurrNum int32 `protobuf:"varint,6,opt,name=CurrNum,proto3" json:"CurrNum,omitempty"` //当前人数 + MaxPlayer int32 `protobuf:"varint,7,opt,name=MaxPlayer,proto3" json:"MaxPlayer,omitempty"` //最大人数 + Creator int32 `protobuf:"varint,8,opt,name=Creator,proto3" json:"Creator,omitempty"` + CreateTs int32 `protobuf:"varint,9,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳 + Params []int32 `protobuf:"varint,10,rep,packed,name=Params,proto3" json:"Params,omitempty"` // 建房参数 } -func (x *SCQuitGame) Reset() { - *x = SCQuitGame{} +func (x *QRoomInfo) Reset() { + *x = QRoomInfo{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[90] + mi := &file_game_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *SCQuitGame) String() string { +func (x *QRoomInfo) String() string { return protoimpl.X.MessageStringOf(x) } -func (*SCQuitGame) ProtoMessage() {} +func (*QRoomInfo) ProtoMessage() {} -func (x *SCQuitGame) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[90] +func (x *QRoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[23] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6363,60 +2415,180 @@ func (x *SCQuitGame) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use SCQuitGame.ProtoReflect.Descriptor instead. -func (*SCQuitGame) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{90} +// Deprecated: Use QRoomInfo.ProtoReflect.Descriptor instead. +func (*QRoomInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{23} } -func (x *SCQuitGame) GetOpCode() OpResultCode_Game { +func (x *QRoomInfo) GetGameFreeId() int32 { if x != nil { - return x.OpCode + return x.GameFreeId + } + return 0 +} + +func (x *QRoomInfo) GetGameId() int32 { + if x != nil { + return x.GameId + } + return 0 +} + +func (x *QRoomInfo) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +func (x *QRoomInfo) GetBaseCoin() int64 { + if x != nil { + return x.BaseCoin + } + return 0 +} + +func (x *QRoomInfo) GetLimitCoin() int64 { + if x != nil { + return x.LimitCoin + } + return 0 +} + +func (x *QRoomInfo) GetCurrNum() int32 { + if x != nil { + return x.CurrNum + } + return 0 +} + +func (x *QRoomInfo) GetMaxPlayer() int32 { + if x != nil { + return x.MaxPlayer + } + return 0 +} + +func (x *QRoomInfo) GetCreator() int32 { + if x != nil { + return x.Creator + } + return 0 +} + +func (x *QRoomInfo) GetCreateTs() int32 { + if x != nil { + return x.CreateTs + } + return 0 +} + +func (x *QRoomInfo) GetParams() []int32 { + if x != nil { + return x.Params + } + return nil +} + +//PACKET_SC_QUERYROOMINFO +type SCQueryRoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"` + GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级 + RoomInfo []*QRoomInfo `protobuf:"bytes,3,rep,name=RoomInfo,proto3" json:"RoomInfo,omitempty"` //房间列表 + OpRetCode OpResultCode_Game `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 +} + +func (x *SCQueryRoomInfo) Reset() { + *x = SCQueryRoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[24] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCQueryRoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCQueryRoomInfo) ProtoMessage() {} + +func (x *SCQueryRoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[24] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCQueryRoomInfo.ProtoReflect.Descriptor instead. +func (*SCQueryRoomInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{24} +} + +func (x *SCQueryRoomInfo) GetGameIds() []int32 { + if x != nil { + return x.GameIds + } + return nil +} + +func (x *SCQueryRoomInfo) GetGameSite() int32 { + if x != nil { + return x.GameSite + } + return 0 +} + +func (x *SCQueryRoomInfo) GetRoomInfo() []*QRoomInfo { + if x != nil { + return x.RoomInfo + } + return nil +} + +func (x *SCQueryRoomInfo) GetOpRetCode() OpResultCode_Game { + if x != nil { + return x.OpRetCode } return OpResultCode_Game_OPRC_Sucess_Game } -func (x *SCQuitGame) GetId() int32 { - if x != nil { - return x.Id - } - return 0 -} - -func (x *SCQuitGame) GetReason() int32 { - if x != nil { - return x.Reason - } - return 0 -} - -//PACKET_CS_UPLOADLOC -type CSUploadLoc struct { +type GameState struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Longitude int32 `protobuf:"varint,1,opt,name=Longitude,proto3" json:"Longitude,omitempty"` //经度 - Latitude int32 `protobuf:"varint,2,opt,name=Latitude,proto3" json:"Latitude,omitempty"` //纬度 - City string `protobuf:"bytes,3,opt,name=City,proto3" json:"City,omitempty"` //城市 例:中国-河南省-郑州市 + GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` + Ts int64 `protobuf:"varint,2,opt,name=Ts,proto3" json:"Ts,omitempty"` + Sec int32 `protobuf:"varint,3,opt,name=Sec,proto3" json:"Sec,omitempty"` } -func (x *CSUploadLoc) Reset() { - *x = CSUploadLoc{} +func (x *GameState) Reset() { + *x = GameState{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[91] + mi := &file_game_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *CSUploadLoc) String() string { +func (x *GameState) String() string { return protoimpl.X.MessageStringOf(x) } -func (*CSUploadLoc) ProtoMessage() {} +func (*GameState) ProtoMessage() {} -func (x *CSUploadLoc) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[91] +func (x *GameState) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[25] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6427,61 +2599,58 @@ func (x *CSUploadLoc) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use CSUploadLoc.ProtoReflect.Descriptor instead. -func (*CSUploadLoc) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{91} +// Deprecated: Use GameState.ProtoReflect.Descriptor instead. +func (*GameState) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{25} } -func (x *CSUploadLoc) GetLongitude() int32 { +func (x *GameState) GetGameFreeId() int32 { if x != nil { - return x.Longitude + return x.GameFreeId } return 0 } -func (x *CSUploadLoc) GetLatitude() int32 { +func (x *GameState) GetTs() int64 { if x != nil { - return x.Latitude + return x.Ts } return 0 } -func (x *CSUploadLoc) GetCity() string { +func (x *GameState) GetSec() int32 { if x != nil { - return x.City + return x.Sec } - return "" + return 0 } -//PACKET_SC_UPLOADLOC -type SCUploadLoc struct { +//PACKET_SC_GAMESTATE +type SCGameState struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` - Longitude int32 `protobuf:"varint,2,opt,name=Longitude,proto3" json:"Longitude,omitempty"` //经度 - Latitude int32 `protobuf:"varint,3,opt,name=Latitude,proto3" json:"Latitude,omitempty"` //纬度 - City string `protobuf:"bytes,4,opt,name=City,proto3" json:"City,omitempty"` //城市 例:中国-河南省-郑州市 + List []*GameState `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` } -func (x *SCUploadLoc) Reset() { - *x = SCUploadLoc{} +func (x *SCGameState) Reset() { + *x = SCGameState{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[92] + mi := &file_game_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } -func (x *SCUploadLoc) String() string { +func (x *SCGameState) String() string { return protoimpl.X.MessageStringOf(x) } -func (*SCUploadLoc) ProtoMessage() {} +func (*SCGameState) ProtoMessage() {} -func (x *SCUploadLoc) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[92] +func (x *SCGameState) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[26] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6492,37 +2661,16 @@ func (x *SCUploadLoc) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use SCUploadLoc.ProtoReflect.Descriptor instead. -func (*SCUploadLoc) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{92} +// Deprecated: Use SCGameState.ProtoReflect.Descriptor instead. +func (*SCGameState) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{26} } -func (x *SCUploadLoc) GetPos() int32 { +func (x *SCGameState) GetList() []*GameState { if x != nil { - return x.Pos + return x.List } - return 0 -} - -func (x *SCUploadLoc) GetLongitude() int32 { - if x != nil { - return x.Longitude - } - return 0 -} - -func (x *SCUploadLoc) GetLatitude() int32 { - if x != nil { - return x.Latitude - } - return 0 -} - -func (x *SCUploadLoc) GetCity() string { - if x != nil { - return x.City - } - return "" + return nil } //PACKET_CS_AUDIENCESIT @@ -6537,7 +2685,7 @@ type CSAudienceSit struct { func (x *CSAudienceSit) Reset() { *x = CSAudienceSit{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[93] + mi := &file_game_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6550,7 +2698,7 @@ func (x *CSAudienceSit) String() string { func (*CSAudienceSit) ProtoMessage() {} func (x *CSAudienceSit) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[93] + mi := &file_game_proto_msgTypes[27] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6563,7 +2711,7 @@ func (x *CSAudienceSit) ProtoReflect() protoreflect.Message { // Deprecated: Use CSAudienceSit.ProtoReflect.Descriptor instead. func (*CSAudienceSit) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{93} + return file_game_proto_rawDescGZIP(), []int{27} } func (x *CSAudienceSit) GetRoomId() int32 { @@ -6586,7 +2734,7 @@ type SCAudienceSit struct { func (x *SCAudienceSit) Reset() { *x = SCAudienceSit{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[94] + mi := &file_game_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6599,7 +2747,7 @@ func (x *SCAudienceSit) String() string { func (*SCAudienceSit) ProtoMessage() {} func (x *SCAudienceSit) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[94] + mi := &file_game_proto_msgTypes[28] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6612,7 +2760,7 @@ func (x *SCAudienceSit) ProtoReflect() protoreflect.Message { // Deprecated: Use SCAudienceSit.ProtoReflect.Descriptor instead. func (*SCAudienceSit) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{94} + return file_game_proto_rawDescGZIP(), []int{28} } func (x *SCAudienceSit) GetRoomId() int32 { @@ -6644,7 +2792,7 @@ type CSRecordAndNotice struct { func (x *CSRecordAndNotice) Reset() { *x = CSRecordAndNotice{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[95] + mi := &file_game_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6657,7 +2805,7 @@ func (x *CSRecordAndNotice) String() string { func (*CSRecordAndNotice) ProtoMessage() {} func (x *CSRecordAndNotice) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[95] + mi := &file_game_proto_msgTypes[29] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6670,7 +2818,7 @@ func (x *CSRecordAndNotice) ProtoReflect() protoreflect.Message { // Deprecated: Use CSRecordAndNotice.ProtoReflect.Descriptor instead. func (*CSRecordAndNotice) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{95} + return file_game_proto_rawDescGZIP(), []int{29} } func (x *CSRecordAndNotice) GetPageNo() int32 { @@ -6726,7 +2874,7 @@ type CommonNotice struct { func (x *CommonNotice) Reset() { *x = CommonNotice{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[96] + mi := &file_game_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6739,7 +2887,7 @@ func (x *CommonNotice) String() string { func (*CommonNotice) ProtoMessage() {} func (x *CommonNotice) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[96] + mi := &file_game_proto_msgTypes[30] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6752,7 +2900,7 @@ func (x *CommonNotice) ProtoReflect() protoreflect.Message { // Deprecated: Use CommonNotice.ProtoReflect.Descriptor instead. func (*CommonNotice) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{96} + return file_game_proto_rawDescGZIP(), []int{30} } func (x *CommonNotice) GetSort() int32 { @@ -6876,7 +3024,7 @@ type PlayerRecord struct { func (x *PlayerRecord) Reset() { *x = PlayerRecord{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[97] + mi := &file_game_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6889,7 +3037,7 @@ func (x *PlayerRecord) String() string { func (*PlayerRecord) ProtoMessage() {} func (x *PlayerRecord) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[97] + mi := &file_game_proto_msgTypes[31] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6902,7 +3050,7 @@ func (x *PlayerRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerRecord.ProtoReflect.Descriptor instead. func (*PlayerRecord) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{97} + return file_game_proto_rawDescGZIP(), []int{31} } func (x *PlayerRecord) GetGameFreeid() int32 { @@ -6962,7 +3110,7 @@ type SCRecordAndNotice struct { func (x *SCRecordAndNotice) Reset() { *x = SCRecordAndNotice{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[98] + mi := &file_game_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6975,7 +3123,7 @@ func (x *SCRecordAndNotice) String() string { func (*SCRecordAndNotice) ProtoMessage() {} func (x *SCRecordAndNotice) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[98] + mi := &file_game_proto_msgTypes[32] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6988,7 +3136,7 @@ func (x *SCRecordAndNotice) ProtoReflect() protoreflect.Message { // Deprecated: Use SCRecordAndNotice.ProtoReflect.Descriptor instead. func (*SCRecordAndNotice) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{98} + return file_game_proto_rawDescGZIP(), []int{32} } func (x *SCRecordAndNotice) GetOpCode() OpResultCode_Game { @@ -7029,7 +3177,7 @@ type SCNoticeChange struct { func (x *SCNoticeChange) Reset() { *x = SCNoticeChange{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[99] + mi := &file_game_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7042,7 +3190,7 @@ func (x *SCNoticeChange) String() string { func (*SCNoticeChange) ProtoMessage() {} func (x *SCNoticeChange) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[99] + mi := &file_game_proto_msgTypes[33] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7055,7 +3203,376 @@ func (x *SCNoticeChange) ProtoReflect() protoreflect.Message { // Deprecated: Use SCNoticeChange.ProtoReflect.Descriptor instead. func (*SCNoticeChange) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{99} + return file_game_proto_rawDescGZIP(), []int{33} +} + +//PACKET_CS_DESTROYROOM +type CSDestroyRoom struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *CSDestroyRoom) Reset() { + *x = CSDestroyRoom{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[34] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSDestroyRoom) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSDestroyRoom) ProtoMessage() {} + +func (x *CSDestroyRoom) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[34] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSDestroyRoom.ProtoReflect.Descriptor instead. +func (*CSDestroyRoom) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{34} +} + +//PACKET_SC_DESTROYROOM +type SCDestroyRoom struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间编号 + OpRetCode OpResultCode_Game `protobuf:"varint,2,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 + IsForce int32 `protobuf:"varint,3,opt,name=IsForce,proto3" json:"IsForce,omitempty"` //是否强制销毁 +} + +func (x *SCDestroyRoom) Reset() { + *x = SCDestroyRoom{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[35] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCDestroyRoom) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCDestroyRoom) ProtoMessage() {} + +func (x *SCDestroyRoom) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[35] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCDestroyRoom.ProtoReflect.Descriptor instead. +func (*SCDestroyRoom) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{35} +} + +func (x *SCDestroyRoom) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +func (x *SCDestroyRoom) GetOpRetCode() OpResultCode_Game { + if x != nil { + return x.OpRetCode + } + return OpResultCode_Game_OPRC_Sucess_Game +} + +func (x *SCDestroyRoom) GetIsForce() int32 { + if x != nil { + return x.IsForce + } + return 0 +} + +//PACKET_CS_LEAVEROOM +//PACKET_CS_AUDIENCE_LEAVEROOM +//玩家离开房间,返回大厅 +type CSLeaveRoom struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Mode int32 `protobuf:"varint,1,opt,name=Mode,proto3" json:"Mode,omitempty"` //离开方式 0:退出 1:暂离(占着座位,返回大厅) +} + +func (x *CSLeaveRoom) Reset() { + *x = CSLeaveRoom{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[36] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSLeaveRoom) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSLeaveRoom) ProtoMessage() {} + +func (x *CSLeaveRoom) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[36] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSLeaveRoom.ProtoReflect.Descriptor instead. +func (*CSLeaveRoom) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{36} +} + +func (x *CSLeaveRoom) GetMode() int32 { + if x != nil { + return x.Mode + } + return 0 +} + +//PACKET_SC_LEAVEROOM +type SCLeaveRoom struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 + Reason int32 `protobuf:"varint,2,opt,name=Reason,proto3" json:"Reason,omitempty"` //原因 0:主动退出 1:被踢出 + RoomId int32 `protobuf:"varint,3,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间ID + Mode int32 `protobuf:"varint,4,opt,name=Mode,proto3" json:"Mode,omitempty"` +} + +func (x *SCLeaveRoom) Reset() { + *x = SCLeaveRoom{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[37] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCLeaveRoom) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCLeaveRoom) ProtoMessage() {} + +func (x *SCLeaveRoom) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[37] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCLeaveRoom.ProtoReflect.Descriptor instead. +func (*SCLeaveRoom) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{37} +} + +func (x *SCLeaveRoom) GetOpRetCode() OpResultCode_Game { + if x != nil { + return x.OpRetCode + } + return OpResultCode_Game_OPRC_Sucess_Game +} + +func (x *SCLeaveRoom) GetReason() int32 { + if x != nil { + return x.Reason + } + return 0 +} + +func (x *SCLeaveRoom) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +func (x *SCLeaveRoom) GetMode() int32 { + if x != nil { + return x.Mode + } + return 0 +} + +//PACKET_CS_FORCESTART +type CSForceStart struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *CSForceStart) Reset() { + *x = CSForceStart{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[38] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSForceStart) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSForceStart) ProtoMessage() {} + +func (x *CSForceStart) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[38] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSForceStart.ProtoReflect.Descriptor instead. +func (*CSForceStart) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{38} +} + +//PACKET_SC_FORCESTART +type SCForceStart struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + OpRetCode OpResultCode_Game `protobuf:"varint,1,opt,name=OpRetCode,proto3,enum=gamehall.OpResultCode_Game" json:"OpRetCode,omitempty"` //结果 +} + +func (x *SCForceStart) Reset() { + *x = SCForceStart{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[39] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCForceStart) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCForceStart) ProtoMessage() {} + +func (x *SCForceStart) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[39] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCForceStart.ProtoReflect.Descriptor instead. +func (*SCForceStart) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{39} +} + +func (x *SCForceStart) GetOpRetCode() OpResultCode_Game { + if x != nil { + return x.OpRetCode + } + return OpResultCode_Game_OPRC_Sucess_Game +} + +//玩家设置标记 +//PACKET_CS_PLAYER_SWITCHFLAG +type CSPlayerSwithFlag struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Flag int32 `protobuf:"varint,1,opt,name=Flag,proto3" json:"Flag,omitempty"` + Mark int32 `protobuf:"varint,2,opt,name=Mark,proto3" json:"Mark,omitempty"` //1:设置 0:取消 +} + +func (x *CSPlayerSwithFlag) Reset() { + *x = CSPlayerSwithFlag{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[40] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSPlayerSwithFlag) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSPlayerSwithFlag) ProtoMessage() {} + +func (x *CSPlayerSwithFlag) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[40] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSPlayerSwithFlag.ProtoReflect.Descriptor instead. +func (*CSPlayerSwithFlag) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{40} +} + +func (x *CSPlayerSwithFlag) GetFlag() int32 { + if x != nil { + return x.Flag + } + return 0 +} + +func (x *CSPlayerSwithFlag) GetMark() int32 { + if x != nil { + return x.Mark + } + return 0 } // PACKET_CSRoomEvent @@ -7072,7 +3589,7 @@ type CSRoomEvent struct { func (x *CSRoomEvent) Reset() { *x = CSRoomEvent{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[100] + mi := &file_game_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7085,7 +3602,7 @@ func (x *CSRoomEvent) String() string { func (*CSRoomEvent) ProtoMessage() {} func (x *CSRoomEvent) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[100] + mi := &file_game_proto_msgTypes[41] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7098,7 +3615,7 @@ func (x *CSRoomEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use CSRoomEvent.ProtoReflect.Descriptor instead. func (*CSRoomEvent) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{100} + return file_game_proto_rawDescGZIP(), []int{41} } func (x *CSRoomEvent) GetTp() int32 { @@ -7138,7 +3655,7 @@ type SCRoomEvent struct { func (x *SCRoomEvent) Reset() { *x = SCRoomEvent{} if protoimpl.UnsafeEnabled { - mi := &file_game_proto_msgTypes[101] + mi := &file_game_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7151,7 +3668,7 @@ func (x *SCRoomEvent) String() string { func (*SCRoomEvent) ProtoMessage() {} func (x *SCRoomEvent) ProtoReflect() protoreflect.Message { - mi := &file_game_proto_msgTypes[101] + mi := &file_game_proto_msgTypes[42] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7164,7 +3681,7 @@ func (x *SCRoomEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use SCRoomEvent.ProtoReflect.Descriptor instead. func (*SCRoomEvent) Descriptor() ([]byte, []int) { - return file_game_proto_rawDescGZIP(), []int{101} + return file_game_proto_rawDescGZIP(), []int{42} } func (x *SCRoomEvent) GetOpCode() OpResultCode_Game { @@ -7209,555 +3726,562 @@ func (x *SCRoomEvent) GetTs() int64 { return 0 } +type ItemInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // id + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 数量 +} + +func (x *ItemInfo) Reset() { + *x = ItemInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[43] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ItemInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ItemInfo) ProtoMessage() {} + +func (x *ItemInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[43] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. +func (*ItemInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{43} +} + +func (x *ItemInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *ItemInfo) GetNum() int32 { + if x != nil { + return x.Num + } + return 0 +} + +// PACKET_CSTouchType +// 每10秒发送一次,保持更新 +type CSTouchType struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Tp DataType `protobuf:"varint,1,opt,name=Tp,proto3,enum=gamehall.DataType" json:"Tp,omitempty"` // 保持更新类型 + // Tp: Params + // 1: 房间配置id + Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` +} + +func (x *CSTouchType) Reset() { + *x = CSTouchType{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[44] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSTouchType) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSTouchType) ProtoMessage() {} + +func (x *CSTouchType) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[44] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSTouchType.ProtoReflect.Descriptor instead. +func (*CSTouchType) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{44} +} + +func (x *CSTouchType) GetTp() DataType { + if x != nil { + return x.Tp + } + return DataType_Zero +} + +func (x *CSTouchType) GetParams() []int32 { + if x != nil { + return x.Params + } + return nil +} + +type RoomConfigInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 配置id + Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` // 配置名称 + RoomType int32 `protobuf:"varint,4,opt,name=RoomType,proto3" json:"RoomType,omitempty"` // 房间类型id, RoomTypeInfo.Id + On int32 `protobuf:"varint,5,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭 + SortId int32 `protobuf:"varint,6,opt,name=SortId,proto3" json:"SortId,omitempty"` // 排序ID + Cost []*ItemInfo `protobuf:"bytes,7,rep,name=Cost,proto3" json:"Cost,omitempty"` // 进入房间消耗 + Reward []*ItemInfo `protobuf:"bytes,8,rep,name=Reward,proto3" json:"Reward,omitempty"` // 进入房间奖励 + OnChannelName []string `protobuf:"bytes,9,rep,name=OnChannelName,proto3" json:"OnChannelName,omitempty"` // 开启的渠道名称 + GameFreeId []int32 `protobuf:"varint,10,rep,packed,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` // 场次id + Round []int32 `protobuf:"varint,11,rep,packed,name=Round,proto3" json:"Round,omitempty"` // 局数 + PlayerNum []int32 `protobuf:"varint,12,rep,packed,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` // 人数 + NeedPassword int32 `protobuf:"varint,13,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` // 是否需要密码 1是 2否 3自定义 + CostType int32 `protobuf:"varint,14,opt,name=CostType,proto3" json:"CostType,omitempty"` // 消耗类型 1AA 2房主 3自定义 + Voice int32 `protobuf:"varint,15,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1是 2否 3自定义 + ImageURI string `protobuf:"bytes,16,opt,name=ImageURI,proto3" json:"ImageURI,omitempty"` // 奖励图片 +} + +func (x *RoomConfigInfo) Reset() { + *x = RoomConfigInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[45] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *RoomConfigInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*RoomConfigInfo) ProtoMessage() {} + +func (x *RoomConfigInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[45] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use RoomConfigInfo.ProtoReflect.Descriptor instead. +func (*RoomConfigInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{45} +} + +func (x *RoomConfigInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *RoomConfigInfo) GetName() string { + if x != nil { + return x.Name + } + return "" +} + +func (x *RoomConfigInfo) GetRoomType() int32 { + if x != nil { + return x.RoomType + } + return 0 +} + +func (x *RoomConfigInfo) GetOn() int32 { + if x != nil { + return x.On + } + return 0 +} + +func (x *RoomConfigInfo) GetSortId() int32 { + if x != nil { + return x.SortId + } + return 0 +} + +func (x *RoomConfigInfo) GetCost() []*ItemInfo { + if x != nil { + return x.Cost + } + return nil +} + +func (x *RoomConfigInfo) GetReward() []*ItemInfo { + if x != nil { + return x.Reward + } + return nil +} + +func (x *RoomConfigInfo) GetOnChannelName() []string { + if x != nil { + return x.OnChannelName + } + return nil +} + +func (x *RoomConfigInfo) GetGameFreeId() []int32 { + if x != nil { + return x.GameFreeId + } + return nil +} + +func (x *RoomConfigInfo) GetRound() []int32 { + if x != nil { + return x.Round + } + return nil +} + +func (x *RoomConfigInfo) GetPlayerNum() []int32 { + if x != nil { + return x.PlayerNum + } + return nil +} + +func (x *RoomConfigInfo) GetNeedPassword() int32 { + if x != nil { + return x.NeedPassword + } + return 0 +} + +func (x *RoomConfigInfo) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *RoomConfigInfo) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + +func (x *RoomConfigInfo) GetImageURI() string { + if x != nil { + return x.ImageURI + } + return "" +} + +type RoomTypeInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // id + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 类型名称 + On int32 `protobuf:"varint,3,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭 + SortId int32 `protobuf:"varint,4,opt,name=SortId,proto3" json:"SortId,omitempty"` // 排序ID + List []*RoomConfigInfo `protobuf:"bytes,5,rep,name=List,proto3" json:"List,omitempty"` // 房间配置列表 +} + +func (x *RoomTypeInfo) Reset() { + *x = RoomTypeInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[46] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *RoomTypeInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*RoomTypeInfo) ProtoMessage() {} + +func (x *RoomTypeInfo) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[46] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use RoomTypeInfo.ProtoReflect.Descriptor instead. +func (*RoomTypeInfo) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{46} +} + +func (x *RoomTypeInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *RoomTypeInfo) GetName() string { + if x != nil { + return x.Name + } + return "" +} + +func (x *RoomTypeInfo) GetOn() int32 { + if x != nil { + return x.On + } + return 0 +} + +func (x *RoomTypeInfo) GetSortId() int32 { + if x != nil { + return x.SortId + } + return 0 +} + +func (x *RoomTypeInfo) GetList() []*RoomConfigInfo { + if x != nil { + return x.List + } + return nil +} + +// PACKET_CSRoomConfig +type CSRoomConfig struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *CSRoomConfig) Reset() { + *x = CSRoomConfig{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[47] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CSRoomConfig) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CSRoomConfig) ProtoMessage() {} + +func (x *CSRoomConfig) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[47] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CSRoomConfig.ProtoReflect.Descriptor instead. +func (*CSRoomConfig) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{47} +} + +// PACKET_SCRoomConfig 竞技馆房间配置 +type SCRoomConfig struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + List []*RoomTypeInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` +} + +func (x *SCRoomConfig) Reset() { + *x = SCRoomConfig{} + if protoimpl.UnsafeEnabled { + mi := &file_game_proto_msgTypes[48] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCRoomConfig) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCRoomConfig) ProtoMessage() {} + +func (x *SCRoomConfig) ProtoReflect() protoreflect.Message { + mi := &file_game_proto_msgTypes[48] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCRoomConfig.ProtoReflect.Descriptor instead. +func (*SCRoomConfig) Descriptor() ([]byte, []int) { + return file_game_proto_rawDescGZIP(), []int{48} +} + +func (x *SCRoomConfig) GetList() []*RoomTypeInfo { + if x != nil { + return x.List + } + return nil +} + var File_game_proto protoreflect.FileDescriptor var file_game_proto_rawDesc = []byte{ 0x0a, 0x0a, 0x67, 0x61, 0x6d, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x08, 0x67, 0x61, - 0x6d, 0x65, 0x68, 0x61, 0x6c, 0x6c, 0x22, 0x25, 0x0a, 0x0b, 0x43, 0x53, 0x45, 0x6e, 0x74, 0x65, - 0x72, 0x48, 0x61, 0x6c, 0x6c, 0x12, 0x16, 0x0a, 0x06, 0x48, 0x61, 0x6c, 0x6c, 0x49, 0x64, 0x18, - 0x01, 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0x6f, 0x10, 0x00, 0x12, 0x13, 0x0a, 0x0f, 0x50, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x52, + 0x6f, 0x6f, 0x6d, 0x4c, 0x69, 0x73, 0x74, 0x10, 0x01, 0x42, 0x28, 0x5a, 0x26, 0x6d, 0x6f, 0x6e, + 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, + 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x68, + 0x61, 0x6c, 0x6c, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -8232,169 +4812,95 @@ func file_game_proto_rawDescGZIP() []byte { return file_game_proto_rawDescData } -var file_game_proto_enumTypes = make([]protoimpl.EnumInfo, 2) -var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 102) +var file_game_proto_enumTypes = make([]protoimpl.EnumInfo, 3) +var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 49) var file_game_proto_goTypes = []interface{}{ - (OpResultCode_Game)(0), // 0: gamehall.OpResultCode_Game - (GameHallPacketID)(0), // 1: gamehall.GameHallPacketID - (*CSEnterHall)(nil), // 2: gamehall.CSEnterHall - (*SCEnterHall)(nil), // 3: gamehall.SCEnterHall - (*CSLeaveHall)(nil), // 4: gamehall.CSLeaveHall - (*SCLeaveHall)(nil), // 5: gamehall.SCLeaveHall - (*RoomPlayerInfo)(nil), // 6: gamehall.RoomPlayerInfo - (*RoomInfo)(nil), // 7: gamehall.RoomInfo - (*CSHallRoomList)(nil), // 8: gamehall.CSHallRoomList - (*HallInfo)(nil), // 9: gamehall.HallInfo - (*HallPlayerNum)(nil), // 10: gamehall.HallPlayerNum - (*SCHallRoomList)(nil), // 11: gamehall.SCHallRoomList - (*SCRoomPlayerEnter)(nil), // 12: gamehall.SCRoomPlayerEnter - (*SCRoomPlayerLeave)(nil), // 13: gamehall.SCRoomPlayerLeave - (*SCRoomStateChange)(nil), // 14: gamehall.SCRoomStateChange - (*CSCreateRoom)(nil), // 15: gamehall.CSCreateRoom - (*SCCreateRoom)(nil), // 16: gamehall.SCCreateRoom - (*CSDestroyRoom)(nil), // 17: gamehall.CSDestroyRoom - (*SCDestroyRoom)(nil), // 18: gamehall.SCDestroyRoom - (*CSEnterRoom)(nil), // 19: gamehall.CSEnterRoom - (*SCEnterRoom)(nil), // 20: gamehall.SCEnterRoom - (*CSLeaveRoom)(nil), // 21: gamehall.CSLeaveRoom - (*SCLeaveRoom)(nil), // 22: gamehall.SCLeaveRoom - (*CSReturnRoom)(nil), // 23: gamehall.CSReturnRoom - (*SCReturnRoom)(nil), // 24: gamehall.SCReturnRoom - (*CSGetGameRec)(nil), // 25: gamehall.CSGetGameRec - (*PlayerGameRec)(nil), // 26: gamehall.PlayerGameRec - (*GameRec)(nil), // 27: gamehall.GameRec - (*SCGetGameRec)(nil), // 28: gamehall.SCGetGameRec - (*CSShareSuc)(nil), // 29: gamehall.CSShareSuc - (*SCShareSuc)(nil), // 30: gamehall.SCShareSuc - (*CSForceStart)(nil), // 31: gamehall.CSForceStart - (*SCForceStart)(nil), // 32: gamehall.SCForceStart - (*CSInviteRobot)(nil), // 33: gamehall.CSInviteRobot - (*CSPlayerSwithFlag)(nil), // 34: gamehall.CSPlayerSwithFlag - (*CSShopBuy)(nil), // 35: gamehall.CSShopBuy - (*SCShopBuy)(nil), // 36: gamehall.SCShopBuy - (*CSJoinGame)(nil), // 37: gamehall.CSJoinGame - (*SCJoinGame)(nil), // 38: gamehall.SCJoinGame - (*CSEnterDgGame)(nil), // 39: gamehall.CSEnterDgGame - (*SCEnterDgGame)(nil), // 40: gamehall.SCEnterDgGame - (*CSLeaveDgGame)(nil), // 41: gamehall.CSLeaveDgGame - (*SCLeaveDgGame)(nil), // 42: gamehall.SCLeaveDgGame - (*CSThridAccountStatistic)(nil), // 43: gamehall.CSThridAccountStatistic - (*ThridAccount)(nil), // 44: gamehall.ThridAccount - (*SCThridAccountStatistic)(nil), // 45: gamehall.SCThridAccountStatistic - (*CSThridAccountTransfer)(nil), // 46: gamehall.CSThridAccountTransfer - (*SCThridAccountTransfer)(nil), // 47: gamehall.SCThridAccountTransfer - (*CSEnterThridGame)(nil), // 48: gamehall.CSEnterThridGame - (*SCEnterThridGame)(nil), // 49: gamehall.SCEnterThridGame - (*CSLeaveThridGame)(nil), // 50: gamehall.CSLeaveThridGame - (*SCLeaveThridGame)(nil), // 51: gamehall.SCLeaveThridGame - (*CSThridGameList)(nil), // 52: gamehall.CSThridGameList - (*ThridGameDatas)(nil), // 53: gamehall.ThridGameDatas - (*ThridGamePlatforms)(nil), // 54: gamehall.ThridGamePlatforms - (*SCThridGameList)(nil), // 55: gamehall.SCThridGameList - (*CSThridGameBalanceUpdate)(nil), // 56: gamehall.CSThridGameBalanceUpdate - (*SCThridGameBalanceUpdate)(nil), // 57: gamehall.SCThridGameBalanceUpdate - (*SCThridGameBalanceUpdateState)(nil), // 58: gamehall.SCThridGameBalanceUpdateState - (*CSCreatePrivateRoom)(nil), // 59: gamehall.CSCreatePrivateRoom - (*SCCreatePrivateRoom)(nil), // 60: gamehall.SCCreatePrivateRoom - (*PrivateRoomInfo)(nil), // 61: gamehall.PrivateRoomInfo - (*CSGetPrivateRoomList)(nil), // 62: gamehall.CSGetPrivateRoomList - (*SCGetPrivateRoomList)(nil), // 63: gamehall.SCGetPrivateRoomList - (*CSGetPrivateRoomHistory)(nil), // 64: gamehall.CSGetPrivateRoomHistory - (*PrivateRoomHistory)(nil), // 65: gamehall.PrivateRoomHistory - (*SCGetPrivateRoomHistory)(nil), // 66: gamehall.SCGetPrivateRoomHistory - (*CSDestroyPrivateRoom)(nil), // 67: gamehall.CSDestroyPrivateRoom - (*SCDestroyPrivateRoom)(nil), // 68: gamehall.SCDestroyPrivateRoom - (*CSQueryRoomInfo)(nil), // 69: gamehall.CSQueryRoomInfo - (*QRoomInfo)(nil), // 70: gamehall.QRoomInfo - (*SCQueryRoomInfo)(nil), // 71: gamehall.SCQueryRoomInfo - (*CSGameObserve)(nil), // 72: gamehall.CSGameObserve - (*GameSubRecord)(nil), // 73: gamehall.GameSubRecord - (*SCGameSubList)(nil), // 74: gamehall.SCGameSubList - (*GameState)(nil), // 75: gamehall.GameState - (*SCGameState)(nil), // 76: gamehall.SCGameState - (*LotteryData)(nil), // 77: gamehall.LotteryData - (*SCLotterySync)(nil), // 78: gamehall.SCLotterySync - (*CSLotteryLog)(nil), // 79: gamehall.CSLotteryLog - (*LotteryLog)(nil), // 80: gamehall.LotteryLog - (*SCLotteryLog)(nil), // 81: gamehall.SCLotteryLog - (*SCLotteryBill)(nil), // 82: gamehall.SCLotteryBill - (*GameConfig1)(nil), // 83: gamehall.GameConfig1 - (*CSGetGameConfig)(nil), // 84: gamehall.CSGetGameConfig - (*ChessRankInfo)(nil), // 85: gamehall.ChessRankInfo - (*SCGetGameConfig)(nil), // 86: gamehall.SCGetGameConfig - (*SCChangeGameStatus)(nil), // 87: gamehall.SCChangeGameStatus - (*SCChangeEntrySwitch)(nil), // 88: gamehall.SCChangeEntrySwitch - (*CSEnterGame)(nil), // 89: gamehall.CSEnterGame - (*SCEnterGame)(nil), // 90: gamehall.SCEnterGame - (*CSQuitGame)(nil), // 91: gamehall.CSQuitGame - (*SCQuitGame)(nil), // 92: gamehall.SCQuitGame - (*CSUploadLoc)(nil), // 93: gamehall.CSUploadLoc - (*SCUploadLoc)(nil), // 94: gamehall.SCUploadLoc - (*CSAudienceSit)(nil), // 95: gamehall.CSAudienceSit - (*SCAudienceSit)(nil), // 96: gamehall.SCAudienceSit - (*CSRecordAndNotice)(nil), // 97: gamehall.CSRecordAndNotice - (*CommonNotice)(nil), // 98: gamehall.CommonNotice - (*PlayerRecord)(nil), // 99: gamehall.PlayerRecord - (*SCRecordAndNotice)(nil), // 100: gamehall.SCRecordAndNotice - (*SCNoticeChange)(nil), // 101: gamehall.SCNoticeChange - (*CSRoomEvent)(nil), // 102: gamehall.CSRoomEvent - (*SCRoomEvent)(nil), // 103: gamehall.SCRoomEvent + (OpResultCode_Game)(0), // 0: gamehall.OpResultCode_Game + (GameHallPacketID)(0), // 1: gamehall.GameHallPacketID + (DataType)(0), // 2: gamehall.DataType + (*CSCreateRoom)(nil), // 3: gamehall.CSCreateRoom + (*SCCreateRoom)(nil), // 4: gamehall.SCCreateRoom + (*CSEnterRoom)(nil), // 5: gamehall.CSEnterRoom + (*SCEnterRoom)(nil), // 6: gamehall.SCEnterRoom + (*CSReturnRoom)(nil), // 7: gamehall.CSReturnRoom + (*SCReturnRoom)(nil), // 8: gamehall.SCReturnRoom + (*CSEnterGame)(nil), // 9: gamehall.CSEnterGame + (*SCEnterGame)(nil), // 10: gamehall.SCEnterGame + (*CSQuitGame)(nil), // 11: gamehall.CSQuitGame + (*SCQuitGame)(nil), // 12: gamehall.SCQuitGame + (*GameConfig1)(nil), // 13: gamehall.GameConfig1 + (*CSGetGameConfig)(nil), // 14: gamehall.CSGetGameConfig + (*ChessRankInfo)(nil), // 15: gamehall.ChessRankInfo + (*SCGetGameConfig)(nil), // 16: gamehall.SCGetGameConfig + (*SCChangeGameStatus)(nil), // 17: gamehall.SCChangeGameStatus + (*SCChangeEntrySwitch)(nil), // 18: gamehall.SCChangeEntrySwitch + (*CSCreatePrivateRoom)(nil), // 19: gamehall.CSCreatePrivateRoom + (*SCCreatePrivateRoom)(nil), // 20: gamehall.SCCreatePrivateRoom + (*CSGetPrivateRoomList)(nil), // 21: gamehall.CSGetPrivateRoomList + (*PrivatePlayerInfo)(nil), // 22: gamehall.PrivatePlayerInfo + (*PrivateRoomInfo)(nil), // 23: gamehall.PrivateRoomInfo + (*SCGetPrivateRoomList)(nil), // 24: gamehall.SCGetPrivateRoomList + (*CSQueryRoomInfo)(nil), // 25: gamehall.CSQueryRoomInfo + (*QRoomInfo)(nil), // 26: gamehall.QRoomInfo + (*SCQueryRoomInfo)(nil), // 27: gamehall.SCQueryRoomInfo + (*GameState)(nil), // 28: gamehall.GameState + (*SCGameState)(nil), // 29: gamehall.SCGameState + (*CSAudienceSit)(nil), // 30: gamehall.CSAudienceSit + (*SCAudienceSit)(nil), // 31: gamehall.SCAudienceSit + (*CSRecordAndNotice)(nil), // 32: gamehall.CSRecordAndNotice + (*CommonNotice)(nil), // 33: gamehall.CommonNotice + (*PlayerRecord)(nil), // 34: gamehall.PlayerRecord + (*SCRecordAndNotice)(nil), // 35: gamehall.SCRecordAndNotice + (*SCNoticeChange)(nil), // 36: gamehall.SCNoticeChange + (*CSDestroyRoom)(nil), // 37: gamehall.CSDestroyRoom + (*SCDestroyRoom)(nil), // 38: gamehall.SCDestroyRoom + (*CSLeaveRoom)(nil), // 39: gamehall.CSLeaveRoom + (*SCLeaveRoom)(nil), // 40: gamehall.SCLeaveRoom + (*CSForceStart)(nil), // 41: gamehall.CSForceStart + (*SCForceStart)(nil), // 42: gamehall.SCForceStart + (*CSPlayerSwithFlag)(nil), // 43: gamehall.CSPlayerSwithFlag + (*CSRoomEvent)(nil), // 44: gamehall.CSRoomEvent + (*SCRoomEvent)(nil), // 45: gamehall.SCRoomEvent + (*ItemInfo)(nil), // 46: gamehall.ItemInfo + (*CSTouchType)(nil), // 47: gamehall.CSTouchType + (*RoomConfigInfo)(nil), // 48: gamehall.RoomConfigInfo + (*RoomTypeInfo)(nil), // 49: gamehall.RoomTypeInfo + (*CSRoomConfig)(nil), // 50: gamehall.CSRoomConfig + (*SCRoomConfig)(nil), // 51: gamehall.SCRoomConfig } var file_game_proto_depIdxs = []int32{ - 0, // 0: gamehall.SCEnterHall.OpRetCode:type_name -> gamehall.OpResultCode_Game - 6, // 1: gamehall.RoomInfo.Players:type_name -> gamehall.RoomPlayerInfo - 9, // 2: gamehall.HallPlayerNum.HallData:type_name -> gamehall.HallInfo - 7, // 3: gamehall.SCHallRoomList.Rooms:type_name -> gamehall.RoomInfo - 9, // 4: gamehall.SCHallRoomList.HallData:type_name -> gamehall.HallInfo - 6, // 5: gamehall.SCRoomPlayerEnter.Player:type_name -> gamehall.RoomPlayerInfo - 0, // 6: gamehall.SCCreateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 7: gamehall.SCDestroyRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 8: gamehall.SCEnterRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 9: gamehall.SCLeaveRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 10: gamehall.SCReturnRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 26, // 11: gamehall.GameRec.Datas:type_name -> gamehall.PlayerGameRec - 27, // 12: gamehall.SCGetGameRec.Recs:type_name -> gamehall.GameRec - 0, // 13: gamehall.SCShareSuc.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 14: gamehall.SCForceStart.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 15: gamehall.SCShopBuy.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 16: gamehall.SCJoinGame.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 17: gamehall.SCEnterDgGame.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 18: gamehall.SCLeaveDgGame.OpRetCode:type_name -> gamehall.OpResultCode_Game - 44, // 19: gamehall.SCThridAccountStatistic.Accounts:type_name -> gamehall.ThridAccount - 0, // 20: gamehall.SCThridAccountTransfer.OpRetCode:type_name -> gamehall.OpResultCode_Game - 44, // 21: gamehall.SCThridAccountTransfer.Accounts:type_name -> gamehall.ThridAccount - 0, // 22: gamehall.SCEnterThridGame.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 23: gamehall.SCLeaveThridGame.OpRetCode:type_name -> gamehall.OpResultCode_Game - 53, // 24: gamehall.ThridGamePlatforms.GameDatas:type_name -> gamehall.ThridGameDatas - 0, // 25: gamehall.SCThridGameList.OpRetCode:type_name -> gamehall.OpResultCode_Game - 54, // 26: gamehall.SCThridGameList.GamePlatforms:type_name -> gamehall.ThridGamePlatforms - 0, // 27: gamehall.SCThridGameBalanceUpdate.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 28: gamehall.SCThridGameBalanceUpdateState.OpRetCode:type_name -> gamehall.OpResultCode_Game - 0, // 29: gamehall.SCCreatePrivateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 61, // 30: gamehall.SCGetPrivateRoomList.Datas:type_name -> gamehall.PrivateRoomInfo - 65, // 31: gamehall.SCGetPrivateRoomHistory.Datas:type_name -> gamehall.PrivateRoomHistory - 0, // 32: gamehall.SCDestroyPrivateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game - 70, // 33: gamehall.SCQueryRoomInfo.RoomInfo:type_name -> gamehall.QRoomInfo - 0, // 34: gamehall.SCQueryRoomInfo.OpRetCode:type_name -> gamehall.OpResultCode_Game - 73, // 35: gamehall.SCGameSubList.List:type_name -> gamehall.GameSubRecord - 75, // 36: gamehall.SCGameState.List:type_name -> gamehall.GameState - 77, // 37: gamehall.SCLotterySync.Datas:type_name -> gamehall.LotteryData - 80, // 38: gamehall.SCLotteryLog.Logs:type_name -> gamehall.LotteryLog - 83, // 39: gamehall.SCGetGameConfig.GameCfg:type_name -> gamehall.GameConfig1 - 85, // 40: gamehall.SCGetGameConfig.ChessRanks:type_name -> gamehall.ChessRankInfo - 83, // 41: gamehall.SCChangeGameStatus.GameCfg:type_name -> gamehall.GameConfig1 - 0, // 42: gamehall.SCEnterGame.OpCode:type_name -> gamehall.OpResultCode_Game - 0, // 43: gamehall.SCQuitGame.OpCode:type_name -> gamehall.OpResultCode_Game - 0, // 44: gamehall.SCAudienceSit.OpCode:type_name -> gamehall.OpResultCode_Game - 0, // 45: gamehall.SCRecordAndNotice.OpCode:type_name -> gamehall.OpResultCode_Game - 98, // 46: gamehall.SCRecordAndNotice.List:type_name -> gamehall.CommonNotice - 99, // 47: gamehall.SCRecordAndNotice.Glist:type_name -> gamehall.PlayerRecord - 0, // 48: gamehall.SCRoomEvent.OpCode:type_name -> gamehall.OpResultCode_Game - 49, // [49:49] is the sub-list for method output_type - 49, // [49:49] is the sub-list for method input_type - 49, // [49:49] is the sub-list for extension type_name - 49, // [49:49] is the sub-list for extension extendee - 0, // [0:49] is the sub-list for field type_name + 0, // 0: gamehall.SCCreateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game + 0, // 1: gamehall.SCEnterRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game + 0, // 2: gamehall.SCReturnRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game + 0, // 3: gamehall.SCEnterGame.OpCode:type_name -> gamehall.OpResultCode_Game + 0, // 4: gamehall.SCQuitGame.OpCode:type_name -> gamehall.OpResultCode_Game + 13, // 5: gamehall.SCGetGameConfig.GameCfg:type_name -> gamehall.GameConfig1 + 15, // 6: gamehall.SCGetGameConfig.ChessRanks:type_name -> gamehall.ChessRankInfo + 13, // 7: gamehall.SCChangeGameStatus.GameCfg:type_name -> gamehall.GameConfig1 + 0, // 8: gamehall.SCCreatePrivateRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game + 22, // 9: gamehall.PrivateRoomInfo.Players:type_name -> gamehall.PrivatePlayerInfo + 23, // 10: gamehall.SCGetPrivateRoomList.Datas:type_name -> gamehall.PrivateRoomInfo + 26, // 11: gamehall.SCQueryRoomInfo.RoomInfo:type_name -> gamehall.QRoomInfo + 0, // 12: gamehall.SCQueryRoomInfo.OpRetCode:type_name -> gamehall.OpResultCode_Game + 28, // 13: gamehall.SCGameState.List:type_name -> gamehall.GameState + 0, // 14: gamehall.SCAudienceSit.OpCode:type_name -> gamehall.OpResultCode_Game + 0, // 15: gamehall.SCRecordAndNotice.OpCode:type_name -> gamehall.OpResultCode_Game + 33, // 16: gamehall.SCRecordAndNotice.List:type_name -> gamehall.CommonNotice + 34, // 17: gamehall.SCRecordAndNotice.Glist:type_name -> gamehall.PlayerRecord + 0, // 18: gamehall.SCDestroyRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game + 0, // 19: gamehall.SCLeaveRoom.OpRetCode:type_name -> gamehall.OpResultCode_Game + 0, // 20: gamehall.SCForceStart.OpRetCode:type_name -> gamehall.OpResultCode_Game + 0, // 21: gamehall.SCRoomEvent.OpCode:type_name -> gamehall.OpResultCode_Game + 2, // 22: gamehall.CSTouchType.Tp:type_name -> gamehall.DataType + 46, // 23: gamehall.RoomConfigInfo.Cost:type_name -> gamehall.ItemInfo + 46, // 24: gamehall.RoomConfigInfo.Reward:type_name -> gamehall.ItemInfo + 48, // 25: gamehall.RoomTypeInfo.List:type_name -> gamehall.RoomConfigInfo + 49, // 26: gamehall.SCRoomConfig.List:type_name -> gamehall.RoomTypeInfo + 27, // [27:27] is the sub-list for method output_type + 27, // [27:27] is the sub-list for method input_type + 27, // [27:27] is the sub-list for extension type_name + 27, // [27:27] is the sub-list for extension extendee + 0, // [0:27] is the sub-list for field type_name } func init() { file_game_proto_init() } @@ -8404,162 +4910,6 @@ func file_game_proto_init() { } if !protoimpl.UnsafeEnabled { file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSEnterHall); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCEnterHall); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSLeaveHall); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLeaveHall); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RoomPlayerInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RoomInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSHallRoomList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*HallInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*HallPlayerNum); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCHallRoomList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCRoomPlayerEnter); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCRoomPlayerLeave); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCRoomStateChange); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSCreateRoom); i { case 0: return &v.state @@ -8571,7 +4921,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCCreateRoom); i { case 0: return &v.state @@ -8583,31 +4933,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSDestroyRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCDestroyRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSEnterRoom); i { case 0: return &v.state @@ -8619,7 +4945,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCEnterRoom); i { case 0: return &v.state @@ -8631,31 +4957,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSLeaveRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLeaveRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSReturnRoom); i { case 0: return &v.state @@ -8667,7 +4969,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCReturnRoom); i { case 0: return &v.state @@ -8679,775 +4981,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSGetGameRec); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerGameRec); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GameRec); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCGetGameRec); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSShareSuc); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCShareSuc); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSForceStart); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCForceStart); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSInviteRobot); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSPlayerSwithFlag); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[33].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSShopBuy); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[34].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCShopBuy); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[35].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSJoinGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[36].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCJoinGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[37].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSEnterDgGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[38].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCEnterDgGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[39].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSLeaveDgGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[40].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLeaveDgGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[41].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSThridAccountStatistic); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[42].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ThridAccount); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[43].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCThridAccountStatistic); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[44].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSThridAccountTransfer); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[45].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCThridAccountTransfer); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[46].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSEnterThridGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[47].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCEnterThridGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[48].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSLeaveThridGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[49].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLeaveThridGame); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[50].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSThridGameList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[51].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ThridGameDatas); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[52].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ThridGamePlatforms); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[53].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCThridGameList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[54].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSThridGameBalanceUpdate); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[55].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCThridGameBalanceUpdate); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[56].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCThridGameBalanceUpdateState); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[57].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSCreatePrivateRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[58].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCCreatePrivateRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[59].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PrivateRoomInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[60].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSGetPrivateRoomList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[61].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCGetPrivateRoomList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[62].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSGetPrivateRoomHistory); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[63].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PrivateRoomHistory); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[64].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCGetPrivateRoomHistory); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[65].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSDestroyPrivateRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[66].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCDestroyPrivateRoom); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[67].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSQueryRoomInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[68].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*QRoomInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[69].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCQueryRoomInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[70].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSGameObserve); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[71].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GameSubRecord); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[72].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCGameSubList); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[73].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GameState); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[74].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCGameState); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[75].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*LotteryData); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[76].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLotterySync); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[77].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSLotteryLog); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[78].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*LotteryLog); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[79].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLotteryLog); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[80].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCLotteryBill); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[81].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GameConfig1); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[82].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSGetGameConfig); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[83].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ChessRankInfo); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[84].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCGetGameConfig); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[85].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCChangeGameStatus); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[86].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCChangeEntrySwitch); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_game_proto_msgTypes[87].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSEnterGame); i { case 0: return &v.state @@ -9459,7 +4993,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[88].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCEnterGame); i { case 0: return &v.state @@ -9471,7 +5005,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[89].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSQuitGame); i { case 0: return &v.state @@ -9483,7 +5017,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[90].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCQuitGame); i { case 0: return &v.state @@ -9495,8 +5029,8 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[91].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*CSUploadLoc); i { + file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*GameConfig1); i { case 0: return &v.state case 1: @@ -9507,8 +5041,8 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[92].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SCUploadLoc); i { + file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSGetGameConfig); i { case 0: return &v.state case 1: @@ -9519,7 +5053,187 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[93].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ChessRankInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCGetGameConfig); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCChangeGameStatus); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCChangeEntrySwitch); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSCreatePrivateRoom); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCCreatePrivateRoom); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSGetPrivateRoomList); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*PrivatePlayerInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*PrivateRoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCGetPrivateRoomList); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSQueryRoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*QRoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCQueryRoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*GameState); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCGameState); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSAudienceSit); i { case 0: return &v.state @@ -9531,7 +5245,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[94].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCAudienceSit); i { case 0: return &v.state @@ -9543,7 +5257,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[95].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSRecordAndNotice); i { case 0: return &v.state @@ -9555,7 +5269,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[96].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CommonNotice); i { case 0: return &v.state @@ -9567,7 +5281,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[97].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*PlayerRecord); i { case 0: return &v.state @@ -9579,7 +5293,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[98].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCRecordAndNotice); i { case 0: return &v.state @@ -9591,7 +5305,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[99].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[33].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCNoticeChange); i { case 0: return &v.state @@ -9603,7 +5317,91 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[100].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[34].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSDestroyRoom); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[35].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCDestroyRoom); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[36].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSLeaveRoom); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[37].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCLeaveRoom); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[38].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSForceStart); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[39].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCForceStart); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[40].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSPlayerSwithFlag); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[41].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSRoomEvent); i { case 0: return &v.state @@ -9615,7 +5413,7 @@ func file_game_proto_init() { return nil } } - file_game_proto_msgTypes[101].Exporter = func(v interface{}, i int) interface{} { + file_game_proto_msgTypes[42].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCRoomEvent); i { case 0: return &v.state @@ -9627,14 +5425,86 @@ func file_game_proto_init() { return nil } } + file_game_proto_msgTypes[43].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ItemInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[44].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSTouchType); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[45].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*RoomConfigInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[46].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*RoomTypeInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[47].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*CSRoomConfig); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_game_proto_msgTypes[48].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCRoomConfig); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_game_proto_rawDesc, - NumEnums: 2, - NumMessages: 102, + NumEnums: 3, + NumMessages: 49, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/gamehall/game.proto b/protocol/gamehall/game.proto index 8f2d081..59fdfcf 100644 --- a/protocol/gamehall/game.proto +++ b/protocol/gamehall/game.proto @@ -31,6 +31,8 @@ enum OpResultCode_Game { OPRC_PrivateRoomCountLimit_Game = 1098; //私人房间上限 OPRC_RoomNotExit = 1099; // 已经不在房间了 OPRC_MatchAudience = 1100; // 不在比赛观战白名单 + OPRC_PasswordError = 1101; //密码错误 + OPRC_CostNotEnough = 1102; //房卡不足 OPRC_LowerRice_ScenceMax_Game = 1075; //超过最大下米数量 OPRC_LowerRice_PlayerMax_Game = 1076; //超过单个用户最大下米数 @@ -48,203 +50,84 @@ enum OpResultCode_Game { OPRC_Dg_QuotaNotEnough_Game = 9003; //平台DG配额不足 OPRC_Thr_GameClose_Game = 9010; //游戏维护中 } -//消息id 2200-2319 + enum GameHallPacketID { - PACKET_GameHall_ZERO = 0; // 弃用消息号 - PACKET_CS_JOINGAME = 2200; - PACKET_SC_JOINGAME = 2201; + // client -> worldsrv 协议 + // 消息id 2200-2319 + // 弃用消息号 + PACKET_GameHall_ZERO = 0; + // 创建房间 PACKET_CS_CREATEROOM = 2202; PACKET_SC_CREATEROOM = 2203; + // 进入房间 PACKET_CS_ENTERROOM = 2204; PACKET_SC_ENTERROOM = 2205; + // 返回房间 PACKET_CS_RETURNROOM = 2206; PACKET_SC_RETURNROOM = 2207; - PACKET_CS_AUDIENCE_ENTERROOM = 2208; + // 进入游戏 PACKET_CS_ENTERGAME = 2209; PACKET_SC_ENTERGAME = 2210; - + // 退出游戏 PACKET_CS_QUITGAME = 2211; PACKET_SC_QUITGAME = 2212; - PACKET_SC_CARDGAINWAY = 2213; - PACKET_CS_TASKLIST = 2214; - PACKET_SC_TASKLIST = 2215; - PACKET_SC_TASKCHG = 2216; - PACKET_SC_TACKCOMPLETE = 2217; - PACKET_SC_TASKDEL = 2218; - PACKET_CS_TACKDRAWPRIZE = 2219; - PACKET_SC_TACKDRAWPRIZE = 2220; - - PACKET_CS_GETAGENTGAMEREC = 2223; - PACKET_SC_GETAGENTGAMEREC = 2224; - PACKET_CS_DELAGENTGAMEREC = 2225; - PACKET_CS_SHOPBUY = 2226; - PACKET_SC_SHOPBUY = 2227; - PACKET_SC_LIMITLIST = 2228; - PACKET_CS_GETLATELYGAMEIDS = 2229; - PACKET_SC_GETLATELYGAMEIDS = 2230; - + // 获取游戏分场配置 PACKET_CS_GETGAMECONFIG = 2231; PACKET_SC_GETGAMECONFIG = 2232; + // 修改游戏开关 PACKET_SC_CHANGEGAMESTATUS = 2233; - PACKET_CS_ENTERHALL = 2240; - PACKET_SC_ENTERHALL = 2241; - PACKET_CS_LEAVEHALL = 2242; - PACKET_SC_LEAVEHALL = 2243; - PACKET_CS_HALLROOMLIST = 2244; - PACKET_SC_HALLROOMLIST = 2245; - PACKET_SC_ROOMPLAYERENTER = 2246; - PACKET_SC_ROOMPLAYERLEAVE = 2247; - PACKET_SC_ROOMSTATECHANG = 2248; - PACKET_SC_HALLPLAYERNUM = 2249; - PACKET_SC_BULLETIONINFO = 2250; + // 充值弹框协议 + PACKET_SC_PLAYERRECHARGEANSWER = 2258; - PACKET_CS_BULLETIONINFO = 2251; - PACKET_CS_CUSTOMERINFOLIST = 2252; - PACKET_SC_CUSTOMERINFOLIST = 2253; - PACKET_CS_ENTERDGGAME = 2254; - PACKET_SC_ENTERDGGAME = 2255; - PACKET_CS_LEAVEDGGAME = 2256; - PACKET_SC_LEAVEDGGAME = 2257; - PACKET_SC_PLAYERRECHARGEANSWER = 2258;//充值弹框协议 - PACKET_CS_THRIDACCOUNTSTATICSTIC = 2259; - PACKET_SC_THRIDACCOUNTSTATICSTIC = 2260; - - PACKET_CS_THRIDACCOUNTTRANSFER = 2261; - PACKET_SC_THRIDACCOUNTTRANSFER = 2262; - PACKET_CS_ENTERTHRIDGAME = 2263; - PACKET_SC_ENTERTHRIDGAME = 2264; - PACKET_CS_LEAVETHRIDGAME = 2265; - PACKET_SC_LEAVETHRIDGAME = 2266; - PACKET_CS_THRIDGAMELIST = 2267; - PACKET_SC_THRIDGAMELIST = 2268; - PACKET_CS_THRIDGAMEBALANCEUPDATE = 2269; - PACKET_SC_THRIDGAMEBALANCEUPDATE = 2270; - - PACKET_SC_THRIDGAMEBALANCEUPDATESTATE = 2271; + // 创建竞技馆私人房 PACKET_CS_CREATEPRIVATEROOM = 2272; PACKET_SC_CREATEPRIVATEROOM = 2273; + // 查询竞技馆私人房列表 PACKET_CS_GETPRIVATEROOMLIST = 2274; PACKET_SC_GETPRIVATEROOMLIST = 2275; - PACKET_CS_GETPRIVATEROOMHISTORY = 2276; - PACKET_SC_GETPRIVATEROOMHISTORY = 2277; - PACKET_CS_DESTROYPRIVATEROOM = 2278; - PACKET_SC_DESTROYPRIVATEROOM = 2279; + + // 查询自由桌房间列表 PACKET_CS_QUERYROOMINFO = 2280; - PACKET_SC_QUERYROOMINFO = 2281; - PACKET_SC_GAMESUBLIST = 2283; - PACKET_CS_GAMEOBSERVE = 2284; + // 同步房间下注状态 PACKET_SC_GAMESTATE = 2285; - PACKET_SC_SYNCGAMEFREE = 2286; - PACKET_SC_LOTTERYSYNC = 2287; - PACKET_CS_LOTTERYLOG = 2288; - PACKET_SC_LOTTERYLOG = 2289; - PACKET_SC_LOTTERYBILL = 2290; - - PACKET_CS_UPLOADLOC = 2291; - PACKET_SC_UPLOADLOC = 2292; + // 观众进入房间 + PACKET_CS_AUDIENCE_ENTERROOM = 2208; + // 观众坐下 PACKET_CS_AUDIENCESIT = 2293; PACKET_SC_AUDIENCESIT = 2294; + // 公告 PACKET_CS_COMNOTICE = 2295; PACKET_SC_COMNOTICE = 2296; - PACKET_SC_CHANGEENTRYSWITCH = 2297;//界面入口开关 - PACKET_SC_NoticeChange = 2298; // 公告更新 + // 界面入口开关 + PACKET_SC_CHANGEENTRYSWITCH = 2297; + // 公告更新 + PACKET_SC_NoticeChange = 2298; + // 保持更新 + PACKET_CSTouchType = 2299; + // 竞技馆房间信息 + PACKET_CSRoomConfig = 2300; + PACKET_SCRoomConfig = 2301; + + // client -> gamesrv 协议 + // 消息id 8000~8099 + // 离开房间 PACKET_CS_LEAVEROOM = 8001; PACKET_SC_LEAVEROOM = 8002; + // 解散房间 PACKET_CS_DESTROYROOM = 8003; PACKET_SC_DESTROYROOM = 8004; + // 强制开始 PACKET_CS_FORCESTART = 8005; PACKET_SC_FORCESTART = 8006; + // 观众离开房间 PACKET_CS_AUDIENCE_LEAVEROOM = 8007; + // 玩家切换标志,暂离状态 PACKET_CS_PLAYER_SWITCHFLAG = 8008; - PACKET_CSRoomEvent = 8009; // 房间事件 - PACKET_SCRoomEvent = 8010; // 房间事件 -} -//进入游戏大厅 -//PACKET_CS_ENTERHALL -message CSEnterHall{ - int32 HallId = 1; //厅id(详见:DB_GameFree.xlxs中的id) -} - -//PACKET_SC_ENTERHALL -message SCEnterHall{ - int32 HallId = 1; //厅id(详见:DB_GameFree.xlxs中的id) - OpResultCode_Game OpRetCode = 2; //结果 -} - -//离开游戏大厅 -//PACKET_CS_LEAVEHALL -message CSLeaveHall{ -} - -//PACKET_SC_LEAVEHALL -message SCLeaveHall{ - int32 HallId = 1; -} - -//房间内玩家信息 -message RoomPlayerInfo{ - int32 SnId = 1; //数字账号 - int32 Head = 2; //头像 - int32 Sex = 3; //性别 - string Name = 4; //名字 - int32 Pos = 5; //位置 - int32 Flag = 6; //状态 - int32 HeadOutLine = 7; //头像框 - int32 VIP = 8; -} - -//房间信息 -message RoomInfo{ - int32 RoomId = 1; //房号 - bool Starting = 7; //牌局是否开始 - repeated RoomPlayerInfo Players = 5; -} - -//PACKET_CS_HALLROOMLIST -message CSHallRoomList{ - int32 HallId = 1; //厅id(详见:DB_GameFree.xlxs中的id) -} - -//大厅人数 -message HallInfo{ - int32 SceneType = 1; //场 - int32 PlayerNum = 2; //人数 -} - -//PACKET_SC_HALLPLAYERNUM -message HallPlayerNum{ - repeated HallInfo HallData = 1; //大厅人数 -} -//PACKET_SC_HALLROOMLIST -message SCHallRoomList{ - int32 HallId = 1; //厅id - int32 GameId = 2; //游戏id - int32 GameMode = 3; //游戏模式 - bool IsAdd = 4; //是否新增 - repeated int32 Params = 5; //游戏规则参数 - repeated RoomInfo Rooms = 6; //房间列表 - repeated HallInfo HallData = 7; //大厅人数 -} - -//PACKET_SC_ROOMPLAYERENTER -message SCRoomPlayerEnter{ - int32 RoomId = 1; - RoomPlayerInfo Player = 2; -} - -//PACKET_SC_ROOMPLAYERLEAVE -message SCRoomPlayerLeave{ - int32 RoomId = 1; - int32 Pos = 2; -} - -//PACKET_SC_ROOMSTATECHANG -message SCRoomStateChange{ - int32 RoomId = 1; - bool Starting = 2; - int32 State = 3; + // 房间事件,互动表情 + PACKET_CSRoomEvent = 8009; + PACKET_SCRoomEvent = 8010; } //PACKET_CS_CREATEROOM @@ -260,7 +143,6 @@ message CSCreateRoom{ repeated int32 Params = 5; int32 Id = 6; // gamefreeid } - //PACKET_SC_CREATEROOM message SCCreateRoom{ int32 GameId = 1; //游戏模式 @@ -271,48 +153,24 @@ message SCCreateRoom{ OpResultCode_Game OpRetCode = 6; //结果 } -//PACKET_CS_DESTROYROOM -message CSDestroyRoom{ -} -//PACKET_SC_DESTROYROOM -message SCDestroyRoom{ - int32 RoomId = 1; //房间编号 - OpResultCode_Game OpRetCode = 2; //结果 - int32 IsForce = 3; //是否强制销毁 -} - //PACKET_CS_ENTERROOM //PACKET_CS_AUDIENCE_ENTERROOM //玩家请求进入游戏 message CSEnterRoom{ int32 RoomId = 1; //房间编号 int32 GameId = 2; //游戏编号 + string Password = 3; //房间密码 } - //PACKET_SC_ENTERROOM message SCEnterRoom{ int32 GameId = 1; //游戏ID - int32 ModeType = 2; //场类型 + int32 ModeType = 2; //游戏模式(玩法,已经不用了) repeated int32 Params = 3; //场参数 int32 RoomId = 4; //房间编号 int32 HallId = 5; //厅id OpResultCode_Game OpRetCode = 6; //结果 int32 ClubId = 7; -} - -//PACKET_CS_LEAVEROOM -//PACKET_CS_AUDIENCE_LEAVEROOM -//玩家离开房间,返回大厅 -message CSLeaveRoom{ - int32 Mode = 1; //离开方式 0:退出 1:暂离(占着座位,返回大厅) -} - -//PACKET_SC_LEAVEROOM -message SCLeaveRoom{ - OpResultCode_Game OpRetCode = 1; //结果 - int32 Reason = 2;//原因 0:主动退出 1:被踢出 - int32 RoomId = 3;//房间ID - int32 Mode = 4; + int32 GameFreeId = 8; //游戏场次id } //PACKET_CS_RETURNROOM @@ -323,7 +181,6 @@ message CSReturnRoom{ int32 RoomId = 4; //int32 LogicId = 5; //这个字段是冗余的 } - //PACKET_SC_RETURNROOM message SCReturnRoom{ OpResultCode_Game OpRetCode = 1; //结果 @@ -340,419 +197,6 @@ message SCReturnRoom{ int32 ClubId = 12; } - - -//获取游戏记录 -//PACKET_CS_GETGAMEREC -message CSGetGameRec{ - int32 Ver = 1; - int32 GameId = 2; -} - -message PlayerGameRec{ - int32 Id = 1; - string Name = 2; - int32 Head = 3; - int64 Coin = 4; - int32 Pos = 5; - repeated int32 OtherParams = 6; -} - -message GameRec{ - int32 RecId = 1; - repeated PlayerGameRec Datas = 2; - int64 Ts = 3; - int32 RoomId = 4; - int32 GameMode = 5; - int32 SceneType = 6; - int32 GameId = 7; - int32 TotalOfGames = 8; - int32 NumOfGames = 9; - int32 RoomFeeMode = 10; - int32 RoomCardCnt = 11; - repeated int32 Params = 12; - int32 GameTime = 13; -} - -//PACKET_SC_GETGAMEREC -message SCGetGameRec{ - repeated GameRec Recs = 1; - int32 Ver = 2; - int32 GameId = 3; -} - -//PACKET_CS_SHARESUC -message CSShareSuc{ - int32 ShareType = 1; //分享类型 1:微信好友 2:朋友圈 -} - -//PACKET_SC_SHARESUC -message SCShareSuc{ - OpResultCode_Game OpRetCode = 1; //结果 -} - -//PACKET_CS_FORCESTART -message CSForceStart{ -} - -//PACKET_SC_FORCESTART -message SCForceStart{ - OpResultCode_Game OpRetCode = 1; //结果 -} - -//PACKET_CS_INVITEROBOT -message CSInviteRobot{ - int32 GameId = 1; - bool IsAgent = 2; //0:自己玩 1:机器人代替我 -} - -//玩家设置标记 -//PACKET_CS_PLAYER_SWITCHFLAG -message CSPlayerSwithFlag{ - int32 Flag = 1; - int32 Mark = 2; //1:设置 0:取消 -} - -//玩家商城购买 -//PACKET_CS_SHOPBUY -message CSShopBuy{ - int32 Id = 1; //商品ID - int32 Count = 2; //数量 -} - -//PACKET_SC_SHOPBUY -message SCShopBuy{ - int32 Id = 1; - OpResultCode_Game OpRetCode = 2; //结果 - int32 CostType = 3; //消耗类型 - int32 CostNum = 4; //消耗数量 - int32 GainType = 5; //获得类型 - int32 GainNum = 6; //获得数量 -} - -//CS_JOINGAME -//请求的通知 -message CSJoinGame{ - int32 MsgType = 1;//0.请求信息1.确认信息 - int32 SnId = 2;//type=1发送,为服务器下发的数据,原数据发送 - int32 Pos = 3;//type=0时发送,为申请坐下的位置,索引0开始 - bool Agree = 4;//type=1时发送,true为同意,false为拒绝 -} -//SC_TJOINGAME -//请求的通知 -message SCJoinGame{ - int32 MsgType = 1;//0.请求信息1.确认信息 - string Name = 2;//type=0为申请者的昵称,和snid同步发送,广播范围是房间内用户 - int32 SnId = 3;//type=0申请者ID - OpResultCode_Game OpRetCode = 4;//type=1时,为申请的结果,为0成功,其他的为错误代码 1 座位已满 2 观战人数已满 -} -//PACKET_CS_ENTERDGGAME -message CSEnterDgGame{ - int32 LoginType = 1;//0.试玩登录1.正常登录 - int32 DgGameId = 2;//游戏ID - string Domains = 3;//sdk - -} -message SCEnterDgGame{ - OpResultCode_Game OpRetCode = 1; //结果 - string LoginUrl = 2; - string Token = 3; - int32 DgGameId = 4;//游戏ID - int32 CodeId = 5; - string Domains = 6; - repeated string List = 7; -} -//PACKET_CS_LEAVEDGGAME -message CSLeaveDgGame{ -} -message SCLeaveDgGame{ - OpResultCode_Game OpRetCode = 1; //结果 -} - -//第三方个人账户信息统计 -message CSThridAccountStatistic{ - int32 ReqId = 1; //-1返回全部平台信息,0为系统平台 -} -message ThridAccount{ - int32 ThridPlatformId = 1; - string Name = 2; - int32 Status = 3; //200正常,403异常 - int64 Balance = 4; -} -message SCThridAccountStatistic{ - int32 ReqId = 1; - repeated ThridAccount Accounts = 2; -} - -//第三方个人账户余额转入转出 -message CSThridAccountTransfer{ - int32 FromId = 1; - int32 ToId = 2; - int64 Amount = 3; -} -message SCThridAccountTransfer{ - OpResultCode_Game OpRetCode = 1; //结果 - repeated ThridAccount Accounts = 2; //OpRetCode为0时,两条数据 分别是from to -} - -message CSEnterThridGame{ - int32 ThridGameId = 2;//第三方游戏ID -} -message SCEnterThridGame{ - OpResultCode_Game OpRetCode = 1; //结果 - string EnterUrl = 2; - int32 ScreenOrientationType = 3; - int32 ThridGameId = 4;//第三方游戏ID -} - -message CSLeaveThridGame{ -} -message SCLeaveThridGame{ - OpResultCode_Game OpRetCode = 1; //结果 -} - -message CSThridGameList{ -} - -message ThridGameDatas{ - string ThridGameId = 1;//第三方游戏ID - string ThridGameName = 2;//游戏名 -} - -message ThridGamePlatforms{ - int32 ThridPlatformId = 1; - string ThridPlatformName = 2;//平台名 - repeated ThridGameDatas GameDatas = 3; -} - -message SCThridGameList{ - OpResultCode_Game OpRetCode = 1; //结果 - repeated ThridGamePlatforms GamePlatforms = 2; -} - -message CSThridGameBalanceUpdate{ -} -message SCThridGameBalanceUpdate{ - OpResultCode_Game OpRetCode = 1; //结果 - int64 Coin = 2;//玩家的余额 -} -message SCThridGameBalanceUpdateState{ - OpResultCode_Game OpRetCode = 1; //结果 -} - -//创建私人房间 -//PACKET_CS_CREATEPRIVATEROOM -message CSCreatePrivateRoom{ - int32 GameFreeId = 1; //游戏id - repeated int32 Params = 2; //场参数 1:局数索引(从1开始) 2:中途加入 3:同IP -} - -//创建私人房间 -//PACKET_SC_CREATEPRIVATEROOM -message SCCreatePrivateRoom{ - //游戏ID - int32 GameFreeId = 1; //游戏id - repeated int32 Params = 2; //场参数 1:局数索引(从1开始) 2:中途加入 3:同IP - int32 RoomId = 3; //房间编号 - OpResultCode_Game OpRetCode = 4; //结果 -} - -//个人创建的房间信息 -message PrivateRoomInfo{ - int32 GameFreeId = 1; //游戏id - int32 RoomId = 2; //房间编号 - int32 CurrRound = 3; //当前第几轮 - int32 MaxRound = 4; //最多多少轮 - int32 CurrNum = 5; //当前人数 - int32 MaxPlayer = 6; //最大人数 - int32 CreateTs = 7; //创建时间戳 -} - -//获取代开的房间列表 -//PACKET_CS_GETPRIVATEROOMLIST -message CSGetPrivateRoomList{ -} - -//PACKET_SC_GETPRIVATEROOMLIST -message SCGetPrivateRoomList{ - repeated PrivateRoomInfo Datas = 1; //房间列表 -} - -//获取代开的房间历史记录 -//PACKET_CS_GETPRIVATEROOMHISTORY -message CSGetPrivateRoomHistory{ - int32 QueryTime = 1; //查询日期 YYYYMMDD -} - -//已开房间历史记录 -message PrivateRoomHistory{ - int32 GameFreeId = 1; //游戏id - int32 RoomId = 2; //房间编号 - int32 CreateTime = 3; //创建时间,时间戳 - int32 DestroyTime = 4; //结束时间,时间戳 - int32 CreateFee = 5; //房费 -} - -//PACKET_SC_GETPRIVATEROOMHISTORY -message SCGetPrivateRoomHistory{ - int32 QueryTime = 1; //查询日期 - repeated PrivateRoomHistory Datas = 2; //历史开房记录 -} - -//PACKET_CS_DESTROYPRIVATEROOM -message CSDestroyPrivateRoom{ - int32 RoomId = 1; -} - -//PACKET_SC_DESTROYPRIVATEROOM -message SCDestroyPrivateRoom{ - int32 RoomId = 1; //房间编号 - OpResultCode_Game OpRetCode = 2; //结果 - int32 State = 3; //状态 0:删除中 1:已删除 -} - -//PACKET_CS_QUERYROOMINFO -message CSQueryRoomInfo{ - repeated int32 GameIds = 1; - int32 GameSite = 2; //1.初级 2.中级 3.高级 - repeated int32 Id = 3; //gamefreeid - int32 SceneMode = 4; // 0公共房 2私人房 -} - -//个人创建的房间信息 -message QRoomInfo{ - int32 GameFreeId = 1; //游戏id - int32 GameId = 2; - int32 RoomId = 3; //房间编号 - int64 BaseCoin = 4; - int64 LimitCoin = 5; - int32 CurrNum = 6; //当前人数 - int32 MaxPlayer = 7; //最大人数 - int32 Creator = 8; - int32 CreateTs = 9; //创建时间戳 - repeated int32 Params = 10; // 建房参数 -} - -//PACKET_SC_QUERYROOMINFO -message SCQueryRoomInfo{ - repeated int32 GameIds = 1; - int32 GameSite = 2; //1.初级 2.中级 3.高级 - repeated QRoomInfo RoomInfo = 3; //房间列表 - OpResultCode_Game OpRetCode = 4; //结果 -} -//注册观察者,用于推送游戏的状态信息 -//PACKET_CS_GAMEOBSERVE -message CSGameObserve{ - int32 GameId = 1; //游戏ID - bool StartOrEnd = 2; //打开或者关闭 -} -//PACKET_SC_GAMESUBLIST -message GameSubRecord { - int32 GameFreeId = 1; - int32 LogCnt = 2; - int32 NewLog = 3; //新结果 - repeated int32 TotleLog = 4; //最近几局的中奖结果 -} -message SCGameSubList { - repeated GameSubRecord List = 1; -} -//游戏中的状态 -message GameState { - int32 GameFreeId = 1; - int64 Ts = 2; - int32 Sec = 3; -} -message SCGameState { - repeated GameState List = 1; -} - -//奖金池数据 -message LotteryData { - int32 GameFreeId = 1; - int64 Value = 2; -} -//奖金池同步 PACKET_SC_LOTTERYSYNC -message SCLotterySync { - repeated LotteryData Datas = 1; -} - -//PACKET_CS_LOTTERYLOG = 2288; -message CSLotteryLog { - int32 GameFreeId = 1; -} - -//奖池中奖记录 -message LotteryLog { - int32 Time = 1; - string NickName = 2; - repeated int32 Card = 3; - int32 Kind = 4; - int32 Coin = 5; -} - -//PACKET_SC_LOTTERYLOG = 2289; -message SCLotteryLog { - int32 GameFreeId = 1; - repeated LotteryLog Logs = 2; -} - -//PACKET_SC_LOTTERYBILL = 2290 -message SCLotteryBill { - int32 GameFreeId = 1; - int32 SnId = 2; - string Name = 3; - int32 Kind = 4; - repeated int32 Card = 5; - int64 Value = 6; -} - -message GameConfig1{ - int32 LogicId = 1; //对应DB_GameFree.xlsx中的id - int64 LimitCoin = 2; //进房下限 - int64 MaxCoinLimit = 3;//入场上限 - int32 BaseScore = 4; //底分 - repeated int64 OtherIntParams = 5; //其他参数 - int32 BetScore = 6; //押注限制 - repeated int32 MaxBetCoin = 7; //多门押注限制 - int32 MatchMode = 8;//0:默认1:队列 - int64 LotteryCoin = 9;//彩金池 - string LotteryCfg = 10;//彩金池配置 - bool Status = 11; //游戏开关 全局开关&&平台开关 - int32 SceneType = 12; // 场次类型 - repeated int32 ChessGradeLimit =13; // 入场象棋积分限制区间 - int32 RankType = 14; // 段位类型 - int32 SceneAdd = 15; // 场次加成 -} -//PACKET_CS_GETGAMECONFIG = 2231 -message CSGetGameConfig { - string Platform = 1; //平台 - string Channel = 2; //渠道号 - int32 GameId = 3; //游戏id -} - -message ChessRankInfo { - int32 Score = 1; // 积分 - string Name = 2; // 段位名称 -} - -//PACKET_SC_GETGAMECONFIG = 2232 -message SCGetGameConfig { - repeated GameConfig1 GameCfg = 1;//指定游戏的配置信息 - int32 GameId = 2; //游戏Id - repeated ChessRankInfo ChessRanks = 3; //段位表 -} - -//PACKET_SC_CHANGEGAMESTATUS == 2233 -message SCChangeGameStatus { - repeated GameConfig1 GameCfg = 1; //全局游戏状态发生变动,且自身平台游戏转台处于开启 -} - -//PACKET_SC_CHANGEENTRYSWITCH -message SCChangeEntrySwitch { - int32 Index = 1; // 游戏id - repeated bool Switch = 2; // 0:游戏入口开关 1:hot开关 2:new开关 -} - //PACKET_CS_ENTERGAME message CSEnterGame { int32 Id = 1; //游戏id @@ -771,6 +215,7 @@ message SCEnterGame { int32 MinResVer = 6; //最低资源版本号 int32 LatestResVer = 7; //最新资源版本号 } + //PACKET_CS_QUITGAME message CSQuitGame { int32 Id = 1; //游戏id @@ -782,19 +227,157 @@ message SCQuitGame { int32 Id = 2; int32 Reason = 3;//原因 } -//PACKET_CS_UPLOADLOC -message CSUploadLoc{ - int32 Longitude = 1; //经度 - int32 Latitude = 2; //纬度 - string City = 3; //城市 例:中国-河南省-郑州市 + +message GameConfig1{ + int32 LogicId = 1; //对应DB_GameFree.xlsx中的id + int64 LimitCoin = 2; //进房下限 + int64 MaxCoinLimit = 3;//入场上限 + int32 BaseScore = 4; //底分 + repeated int64 OtherIntParams = 5; //其他参数 + int32 BetScore = 6; //押注限制 + repeated int32 MaxBetCoin = 7; //多门押注限制 + int32 MatchMode = 8;//0:默认1:队列 + int64 LotteryCoin = 9;//彩金池 + string LotteryCfg = 10;//彩金池配置 + bool Status = 11; //游戏开关 全局开关&&平台开关 + int32 SceneType = 12; // 场次类型 + repeated int32 ChessGradeLimit =13; // 入场象棋积分限制区间 + int32 RankType = 14; // 段位类型 + int32 SceneAdd = 15; // 场次加成 } -//PACKET_SC_UPLOADLOC -message SCUploadLoc{ - int32 Pos = 1; - int32 Longitude = 2; //经度 - int32 Latitude = 3; //纬度 - string City = 4; //城市 例:中国-河南省-郑州市 +//PACKET_CS_GETGAMECONFIG +message CSGetGameConfig { + string Platform = 1; //平台 + string Channel = 2; //渠道号 + int32 GameId = 3; //游戏id +} + +message ChessRankInfo { + int32 Score = 1; // 积分 + string Name = 2; // 段位名称 +} + +//PACKET_SC_GETGAMECONFIG +message SCGetGameConfig { + repeated GameConfig1 GameCfg = 1;//指定游戏的配置信息 + int32 GameId = 2; //游戏Id + repeated ChessRankInfo ChessRanks = 3; //段位表 +} + +//PACKET_SC_CHANGEGAMESTATUS == 2233 +message SCChangeGameStatus { + repeated GameConfig1 GameCfg = 1; //全局游戏状态发生变动,且自身平台游戏转台处于开启 +} + +//PACKET_SC_CHANGEENTRYSWITCH +message SCChangeEntrySwitch { + int32 Index = 1; // 游戏id + repeated bool Switch = 2; // 0:游戏入口开关 1:hot开关 2:new开关 +} + +//创建竞技馆私人房间 +//PACKET_CS_CREATEPRIVATEROOM +message CSCreatePrivateRoom{ + int32 GameFreeId = 1; //游戏id + int32 RoomTypeId = 2; //房间类型id + int32 RoomConfigId = 3; //房间配置id + int32 Round = 4; //局数 + int32 PlayerNum = 5; //人数 + int32 NeedPassword = 6; //是否需要密码 1需要 + int32 CostType = 7; // 房卡支付方式 1AA 2房主 + int32 Voice = 8; //是否开启语音 1开启 +} +//PACKET_SC_CREATEPRIVATEROOM +message SCCreatePrivateRoom{ + OpResultCode_Game OpRetCode = 1; //结果 + int32 GameFreeId = 2; //游戏id + int32 RoomTypeId = 3; //房间类型id + int32 RoomConfigId = 4; //房间配置id + int32 Round = 5; //局数 + int32 PlayerNum = 6; //人数 + int32 NeedPassword = 7; //是否需要密码 1需要 + int32 CostType = 8; //房卡支付方式 1AA 2房主 + int32 Voice = 9; //是否开启语音 1开启 + int32 RoomId = 10; //房间id + string Password = 11; //房间密码 +} + +//PACKET_CS_GETPRIVATEROOMLIST +message CSGetPrivateRoomList{ + int32 RoomConfigId = 1; //房间配置id + int32 GameFreeId = 2; // 场次id + int32 RoomId = 3; // 房间id + int32 RoomTypeId = 4; // 玩法类型id +} + +message PrivatePlayerInfo{ + int32 SnId = 1; // 玩家id + string Name = 2; // 玩家昵称 + int32 UseRoleId = 3;//使用的人物模型id +} + +//个人创建的房间信息 +message PrivateRoomInfo{ + int32 GameFreeId = 1; //场次id + int32 GameId = 2; //游戏id + int32 RoomTypeId = 3; //玩法类型id + int32 RoomConfigId = 4; //房间配置id + int32 RoomId = 5; //房间号 + int32 NeedPassword = 6; //是否需要密码 1是 + int32 CurrRound = 7; //当前第几轮 + int32 MaxRound = 8; //最大轮数 + int32 CurrNum = 9; //当前人数 + int32 MaxPlayer = 10; //最大人数 + int64 CreateTs = 11; //创建时间戳 + int32 State = 12; //房间状态 0等待中 1进行中 2已结束 + repeated PrivatePlayerInfo Players = 13; //玩家列表 +} + +//PACKET_SC_GETPRIVATEROOMLIST +message SCGetPrivateRoomList{ + int32 Tp = 1; // 0所有配置 1更新 2新增 3删除 + repeated PrivateRoomInfo Datas = 2; //房间列表 +} + +//PACKET_CS_QUERYROOMINFO +message CSQueryRoomInfo{ + repeated int32 GameIds = 1; + int32 GameSite = 2; //1.初级 2.中级 3.高级 + repeated int32 Id = 3; //gamefreeid + int32 SceneMode = 4; // 0公共房 2私人房 +} + +//自由桌房间信息 +message QRoomInfo{ + int32 GameFreeId = 1; //游戏id + int32 GameId = 2; + int32 RoomId = 3; //房间编号 + int64 BaseCoin = 4; + int64 LimitCoin = 5; + int32 CurrNum = 6; //当前人数 + int32 MaxPlayer = 7; //最大人数 + int32 Creator = 8; + int32 CreateTs = 9; //创建时间戳 + repeated int32 Params = 10; // 建房参数 +} + +//PACKET_SC_QUERYROOMINFO +message SCQueryRoomInfo{ + repeated int32 GameIds = 1; + int32 GameSite = 2; //1.初级 2.中级 3.高级 + repeated QRoomInfo RoomInfo = 3; //房间列表 + OpResultCode_Game OpRetCode = 4; //结果 +} + +message GameState { + int32 GameFreeId = 1; + int64 Ts = 2; + int32 Sec = 3; +} +//PACKET_SC_GAMESTATE +message SCGameState { + repeated GameState List = 1; } //PACKET_CS_AUDIENCESIT @@ -851,6 +434,46 @@ message SCRecordAndNotice{ // PACKET_SC_NoticeChange message SCNoticeChange{} + +//PACKET_CS_DESTROYROOM +message CSDestroyRoom{ +} +//PACKET_SC_DESTROYROOM +message SCDestroyRoom{ + int32 RoomId = 1; //房间编号 + OpResultCode_Game OpRetCode = 2; //结果 + int32 IsForce = 3; //是否强制销毁 +} + +//PACKET_CS_LEAVEROOM +//PACKET_CS_AUDIENCE_LEAVEROOM +//玩家离开房间,返回大厅 +message CSLeaveRoom{ + int32 Mode = 1; //离开方式 0:退出 1:暂离(占着座位,返回大厅) +} +//PACKET_SC_LEAVEROOM +message SCLeaveRoom{ + OpResultCode_Game OpRetCode = 1; //结果 + int32 Reason = 2;//原因 0:主动退出 1:被踢出 + int32 RoomId = 3;//房间ID + int32 Mode = 4; +} + +//PACKET_CS_FORCESTART +message CSForceStart{ +} +//PACKET_SC_FORCESTART +message SCForceStart{ + OpResultCode_Game OpRetCode = 1; //结果 +} + +//玩家设置标记 +//PACKET_CS_PLAYER_SWITCHFLAG +message CSPlayerSwithFlag{ + int32 Flag = 1; + int32 Mark = 2; //1:设置 0:取消 +} + // PACKET_CSRoomEvent message CSRoomEvent{ int32 Tp = 1; // 事件类型 1普通消息 2互动表情 @@ -864,4 +487,57 @@ message SCRoomEvent{ string Content = 4; // 内容 repeated int32 Param= 5; // 参数 int64 Ts = 6; // 时间戳 +} + +message ItemInfo{ + int32 Id = 1; // id + int32 Num = 2; // 数量 +} + +enum DataType{ + Zero = 0; + PrivateRoomList = 1; // 竞技馆房间列表 返回消息 PACKET_SC_GETPRIVATEROOMLIST +} + +// PACKET_CSTouchType +// 每10秒发送一次,保持更新 +message CSTouchType{ + DataType Tp = 1; // 保持更新类型 + // Tp: Params + // 1: 房间配置id + repeated int32 Params = 3; +} + +message RoomConfigInfo{ + int32 Id = 2; // 配置id + string Name = 3; // 配置名称 + int32 RoomType = 4; // 房间类型id, RoomTypeInfo.Id + int32 On = 5; // 开关 1开启 2关闭 + int32 SortId = 6; // 排序ID + repeated ItemInfo Cost = 7; // 进入房间消耗 + repeated ItemInfo Reward = 8; // 进入房间奖励 + repeated string OnChannelName = 9; // 开启的渠道名称 + repeated int32 GameFreeId = 10; // 场次id + repeated int32 Round = 11; // 局数 + repeated int32 PlayerNum = 12; // 人数 + int32 NeedPassword = 13; // 是否需要密码 1是 2否 3自定义 + int32 CostType = 14; // 消耗类型 1AA 2房主 3自定义 + int32 Voice = 15; // 是否开启语音 1是 2否 3自定义 + string ImageURI = 16; // 奖励图片 +} + +message RoomTypeInfo{ + int32 Id = 1; // id + string Name = 2; // 类型名称 + int32 On = 3; // 开关 1开启 2关闭 + int32 SortId = 4; // 排序ID + repeated RoomConfigInfo List = 5; // 房间配置列表 +} + +// PACKET_CSRoomConfig +message CSRoomConfig{} + +// PACKET_SCRoomConfig 竞技馆房间配置 +message SCRoomConfig{ + repeated RoomTypeInfo List = 1; } \ No newline at end of file diff --git a/protocol/machine/machine.pb.go b/protocol/machine/machine.pb.go index 576911a..e3cc943 100644 --- a/protocol/machine/machine.pb.go +++ b/protocol/machine/machine.pb.go @@ -24,12 +24,15 @@ const ( type DollMachinePacketID int32 const ( - DollMachinePacketID_PACKET_SMDollMachineZero DollMachinePacketID = 0 - DollMachinePacketID_PACKET_SMGameLinkSucceed DollMachinePacketID = 20000 - DollMachinePacketID_PACKET_SMDollMachinePerate DollMachinePacketID = 20001 - DollMachinePacketID_PACKET_SMDollMachineGrab DollMachinePacketID = 20002 - DollMachinePacketID_PACKET_MSDollMachineGrab DollMachinePacketID = 20003 - DollMachinePacketID_PACKET_MSDollMachineList DollMachinePacketID = 20004 + DollMachinePacketID_PACKET_SMDollMachineZero DollMachinePacketID = 0 + DollMachinePacketID_PACKET_SMGameLinkSucceed DollMachinePacketID = 20000 + DollMachinePacketID_PACKET_SMDollMachinePerate DollMachinePacketID = 20001 + DollMachinePacketID_PACKET_SMDollMachineGrab DollMachinePacketID = 20002 + DollMachinePacketID_PACKET_MSDollMachineList DollMachinePacketID = 20003 + DollMachinePacketID_PACKET_MSUpdateDollMachineStatus DollMachinePacketID = 20004 + DollMachinePacketID_PACKET_MSDollMachineoPerateResult DollMachinePacketID = 20005 + DollMachinePacketID_PACKET_SMGetToken DollMachinePacketID = 20006 + DollMachinePacketID_PACKET_MSSendToken DollMachinePacketID = 20007 ) // Enum value maps for DollMachinePacketID. @@ -39,16 +42,22 @@ var ( 20000: "PACKET_SMGameLinkSucceed", 20001: "PACKET_SMDollMachinePerate", 20002: "PACKET_SMDollMachineGrab", - 20003: "PACKET_MSDollMachineGrab", - 20004: "PACKET_MSDollMachineList", + 20003: "PACKET_MSDollMachineList", + 20004: "PACKET_MSUpdateDollMachineStatus", + 20005: "PACKET_MSDollMachineoPerateResult", + 20006: "PACKET_SMGetToken", + 20007: "PACKET_MSSendToken", } DollMachinePacketID_value = map[string]int32{ - "PACKET_SMDollMachineZero": 0, - "PACKET_SMGameLinkSucceed": 20000, - "PACKET_SMDollMachinePerate": 20001, - "PACKET_SMDollMachineGrab": 20002, - "PACKET_MSDollMachineGrab": 20003, - "PACKET_MSDollMachineList": 20004, + "PACKET_SMDollMachineZero": 0, + "PACKET_SMGameLinkSucceed": 20000, + "PACKET_SMDollMachinePerate": 20001, + "PACKET_SMDollMachineGrab": 20002, + "PACKET_MSDollMachineList": 20003, + "PACKET_MSUpdateDollMachineStatus": 20004, + "PACKET_MSDollMachineoPerateResult": 20005, + "PACKET_SMGetToken": 20006, + "PACKET_MSSendToken": 20007, } ) @@ -80,6 +89,7 @@ func (DollMachinePacketID) EnumDescriptor() ([]byte, []int) { } //通知链接成功 +//PACKET_SMDollMachinePerate type SMGameLinkSucceed struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -119,6 +129,7 @@ func (*SMGameLinkSucceed) Descriptor() ([]byte, []int) { } //操作 +//PACKET_SMDollMachinePerate type SMDollMachineoPerate struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -246,19 +257,20 @@ func (x *SMDollMachineGrab) GetSnid() int32 { return 0 } -//返回下抓结果 -type MSDollMachineGrab struct { +//PACKET_MSDollMachineoPerateResult +type MSDollMachineoPerateResult struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` //娃娃机标识 - Result int32 `protobuf:"varint,3,opt,name=Result,proto3" json:"Result,omitempty"` //1-中奖 其他未中奖 + Result int32 `protobuf:"varint,3,opt,name=Result,proto3" json:"Result,omitempty"` // 1-成功 0-失败 + TypeId int32 `protobuf:"varint,4,opt,name=TypeId,proto3" json:"TypeId,omitempty"` //1 投币 2 下抓结果 } -func (x *MSDollMachineGrab) Reset() { - *x = MSDollMachineGrab{} +func (x *MSDollMachineoPerateResult) Reset() { + *x = MSDollMachineoPerateResult{} if protoimpl.UnsafeEnabled { mi := &file_machine_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) @@ -266,13 +278,13 @@ func (x *MSDollMachineGrab) Reset() { } } -func (x *MSDollMachineGrab) String() string { +func (x *MSDollMachineoPerateResult) String() string { return protoimpl.X.MessageStringOf(x) } -func (*MSDollMachineGrab) ProtoMessage() {} +func (*MSDollMachineoPerateResult) ProtoMessage() {} -func (x *MSDollMachineGrab) ProtoReflect() protoreflect.Message { +func (x *MSDollMachineoPerateResult) ProtoReflect() protoreflect.Message { mi := &file_machine_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) @@ -284,32 +296,39 @@ func (x *MSDollMachineGrab) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use MSDollMachineGrab.ProtoReflect.Descriptor instead. -func (*MSDollMachineGrab) Descriptor() ([]byte, []int) { +// Deprecated: Use MSDollMachineoPerateResult.ProtoReflect.Descriptor instead. +func (*MSDollMachineoPerateResult) Descriptor() ([]byte, []int) { return file_machine_proto_rawDescGZIP(), []int{3} } -func (x *MSDollMachineGrab) GetSnid() int32 { +func (x *MSDollMachineoPerateResult) GetSnid() int32 { if x != nil { return x.Snid } return 0 } -func (x *MSDollMachineGrab) GetId() int32 { +func (x *MSDollMachineoPerateResult) GetId() int32 { if x != nil { return x.Id } return 0 } -func (x *MSDollMachineGrab) GetResult() int32 { +func (x *MSDollMachineoPerateResult) GetResult() int32 { if x != nil { return x.Result } return 0 } +func (x *MSDollMachineoPerateResult) GetTypeId() int32 { + if x != nil { + return x.TypeId + } + return 0 +} + //返回所有娃娃机连接 type MSDollMachineList struct { state protoimpl.MessageState @@ -413,6 +432,214 @@ func (x *DollMachine) GetVideoAddr() string { return "" } +//更新娃娃机状态 +type MSUpdateDollMachineStatus struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` //1-空闲 0-无法使用 + VideoAddr string `protobuf:"bytes,3,opt,name=VideoAddr,proto3" json:"VideoAddr,omitempty"` +} + +func (x *MSUpdateDollMachineStatus) Reset() { + *x = MSUpdateDollMachineStatus{} + if protoimpl.UnsafeEnabled { + mi := &file_machine_proto_msgTypes[6] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *MSUpdateDollMachineStatus) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*MSUpdateDollMachineStatus) ProtoMessage() {} + +func (x *MSUpdateDollMachineStatus) ProtoReflect() protoreflect.Message { + mi := &file_machine_proto_msgTypes[6] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use MSUpdateDollMachineStatus.ProtoReflect.Descriptor instead. +func (*MSUpdateDollMachineStatus) Descriptor() ([]byte, []int) { + return file_machine_proto_rawDescGZIP(), []int{6} +} + +func (x *MSUpdateDollMachineStatus) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *MSUpdateDollMachineStatus) GetStatus() int32 { + if x != nil { + return x.Status + } + return 0 +} + +func (x *MSUpdateDollMachineStatus) GetVideoAddr() string { + if x != nil { + return x.VideoAddr + } + return "" +} + +//获取token +type SMGetToken struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` + AppId int64 `protobuf:"varint,2,opt,name=AppId,proto3" json:"AppId,omitempty"` + ServerSecret string `protobuf:"bytes,3,opt,name=ServerSecret,proto3" json:"ServerSecret,omitempty"` + StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"` +} + +func (x *SMGetToken) Reset() { + *x = SMGetToken{} + if protoimpl.UnsafeEnabled { + mi := &file_machine_proto_msgTypes[7] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SMGetToken) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SMGetToken) ProtoMessage() {} + +func (x *SMGetToken) ProtoReflect() protoreflect.Message { + mi := &file_machine_proto_msgTypes[7] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SMGetToken.ProtoReflect.Descriptor instead. +func (*SMGetToken) Descriptor() ([]byte, []int) { + return file_machine_proto_rawDescGZIP(), []int{7} +} + +func (x *SMGetToken) GetSnid() int32 { + if x != nil { + return x.Snid + } + return 0 +} + +func (x *SMGetToken) GetAppId() int64 { + if x != nil { + return x.AppId + } + return 0 +} + +func (x *SMGetToken) GetServerSecret() string { + if x != nil { + return x.ServerSecret + } + return "" +} + +func (x *SMGetToken) GetStreamId() string { + if x != nil { + return x.StreamId + } + return "" +} + +//返回token +type MSSendToken struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` + Appid int64 `protobuf:"varint,2,opt,name=Appid,proto3" json:"Appid,omitempty"` + Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` + StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"` +} + +func (x *MSSendToken) Reset() { + *x = MSSendToken{} + if protoimpl.UnsafeEnabled { + mi := &file_machine_proto_msgTypes[8] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *MSSendToken) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*MSSendToken) ProtoMessage() {} + +func (x *MSSendToken) ProtoReflect() protoreflect.Message { + mi := &file_machine_proto_msgTypes[8] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use MSSendToken.ProtoReflect.Descriptor instead. +func (*MSSendToken) Descriptor() ([]byte, []int) { + return file_machine_proto_rawDescGZIP(), []int{8} +} + +func (x *MSSendToken) GetSnid() int32 { + if x != nil { + return x.Snid + } + return 0 +} + +func (x *MSSendToken) GetAppid() int64 { + if x != nil { + return x.Appid + } + return 0 +} + +func (x *MSSendToken) GetToken() string { + if x != nil { + return x.Token + } + return "" +} + +func (x *MSSendToken) GetStreamId() string { + if x != nil { + return x.StreamId + } + return "" +} + var File_machine_proto protoreflect.FileDescriptor var file_machine_proto_rawDesc = []byte{ @@ -429,36 +656,65 @@ var file_machine_proto_rawDesc = []byte{ 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x54, 0x79, 0x70, 0x65, 0x49, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x49, 0x64, 0x12, 0x12, 0x0a, 0x04, 0x53, 0x6e, 0x69, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x53, 0x6e, - 0x69, 0x64, 0x22, 0x4f, 0x0a, 0x11, 0x4d, 0x53, 0x44, 0x6f, 0x6c, 0x6c, 0x4d, 0x61, 0x63, 0x68, - 0x69, 0x6e, 0x65, 0x47, 0x72, 0x61, 0x62, 0x12, 0x12, 0x0a, 0x04, 0x53, 0x6e, 0x69, 0x64, 0x18, - 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x53, 0x6e, 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0x54, 0x6f, 0x6b, 0x65, 0x6e, 0x10, 0xa7, + 0x9c, 0x01, 0x42, 0x27, 0x5a, 0x25, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, + 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, + 0x63, 0x6f, 0x6c, 0x2f, 0x6d, 0x61, 0x63, 0x68, 0x69, 0x6e, 0x65, 0x62, 0x06, 0x70, 0x72, 0x6f, + 0x74, 0x6f, 0x33, } var ( @@ -474,15 +730,18 @@ func file_machine_proto_rawDescGZIP() []byte { } var file_machine_proto_enumTypes = make([]protoimpl.EnumInfo, 1) -var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 6) +var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 9) var file_machine_proto_goTypes = []interface{}{ - (DollMachinePacketID)(0), // 0: machine.DollMachinePacketID - (*SMGameLinkSucceed)(nil), // 1: machine.SMGameLinkSucceed - (*SMDollMachineoPerate)(nil), // 2: machine.SMDollMachineoPerate - (*SMDollMachineGrab)(nil), // 3: machine.SMDollMachineGrab - (*MSDollMachineGrab)(nil), // 4: machine.MSDollMachineGrab - (*MSDollMachineList)(nil), // 5: machine.MSDollMachineList - (*DollMachine)(nil), // 6: machine.DollMachine + (DollMachinePacketID)(0), // 0: machine.DollMachinePacketID + (*SMGameLinkSucceed)(nil), // 1: machine.SMGameLinkSucceed + (*SMDollMachineoPerate)(nil), // 2: machine.SMDollMachineoPerate + (*SMDollMachineGrab)(nil), // 3: machine.SMDollMachineGrab + (*MSDollMachineoPerateResult)(nil), // 4: machine.MSDollMachineoPerateResult + (*MSDollMachineList)(nil), // 5: machine.MSDollMachineList + (*DollMachine)(nil), // 6: machine.DollMachine + (*MSUpdateDollMachineStatus)(nil), // 7: machine.MSUpdateDollMachineStatus + (*SMGetToken)(nil), // 8: machine.SMGetToken + (*MSSendToken)(nil), // 9: machine.MSSendToken } var file_machine_proto_depIdxs = []int32{ 6, // 0: machine.MSDollMachineList.data:type_name -> machine.DollMachine @@ -536,7 +795,7 @@ func file_machine_proto_init() { } } file_machine_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*MSDollMachineGrab); i { + switch v := v.(*MSDollMachineoPerateResult); i { case 0: return &v.state case 1: @@ -571,6 +830,42 @@ func file_machine_proto_init() { return nil } } + file_machine_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*MSUpdateDollMachineStatus); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_machine_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SMGetToken); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_machine_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*MSSendToken); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -578,7 +873,7 @@ func file_machine_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_machine_proto_rawDesc, NumEnums: 1, - NumMessages: 6, + NumMessages: 9, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/machine/machine.proto b/protocol/machine/machine.proto index 00b6124..a109267 100644 --- a/protocol/machine/machine.proto +++ b/protocol/machine/machine.proto @@ -10,14 +10,19 @@ enum DollMachinePacketID { PACKET_SMGameLinkSucceed = 20000; PACKET_SMDollMachinePerate = 20001; PACKET_SMDollMachineGrab = 20002; - PACKET_MSDollMachineGrab = 20003; - PACKET_MSDollMachineList = 20004; + PACKET_MSDollMachineList = 20003; + PACKET_MSUpdateDollMachineStatus = 20004; + PACKET_MSDollMachineoPerateResult = 20005; + PACKET_SMGetToken = 20006; + PACKET_MSSendToken = 20007; } //通知链接成功 +//PACKET_SMDollMachinePerate message SMGameLinkSucceed{ } //操作 +//PACKET_SMDollMachinePerate message SMDollMachineoPerate{ int32 Snid = 1; int32 Id = 2; //娃娃机标识 @@ -31,13 +36,15 @@ message SMDollMachineGrab{ int32 Snid = 3; } -//返回下抓结果 -message MSDollMachineGrab{ +//PACKET_MSDollMachineoPerateResult +message MSDollMachineoPerateResult{ int32 Snid = 1; - int32 Id = 2; //娃娃机标识 - int32 Result = 3;//1-中奖 其他未中奖 + int32 Id = 2; //娃娃机标识 + int32 Result = 3;// 1-成功 0-失败 + int32 TypeId = 4;//1 投币 2 下抓结果 } + //返回所有娃娃机连接 message MSDollMachineList{ repeated DollMachine data = 1; @@ -45,4 +52,24 @@ message MSDollMachineList{ message DollMachine{ int32 Id = 1; string VideoAddr = 2; +} +//更新娃娃机状态 +message MSUpdateDollMachineStatus{ + int32 Id = 1; + int32 Status = 2; //1-空闲 0-无法使用 + string VideoAddr = 3; +} +//获取token +message SMGetToken{ + int32 Snid = 1; + int64 AppId = 2; + string ServerSecret = 3; + string StreamId = 4; +} +//返回token +message MSSendToken{ + int32 Snid = 1; + int64 Appid = 2; + string Token = 3; + string StreamId = 4; } \ No newline at end of file diff --git a/protocol/server/server.pb.go b/protocol/server/server.pb.go index 9d30fb6..3f7a0d9 100644 --- a/protocol/server/server.pb.go +++ b/protocol/server/server.pb.go @@ -123,6 +123,7 @@ const ( SSPacketID_PACKET_GW_ADDSINGLEADJUST SSPacketID = 1551 SSPacketID_PACKET_WG_BUYRECTIMEITEM SSPacketID = 1552 SSPacketID_PACKET_WG_UpdateSkin SSPacketID = 1553 // 修改皮肤id + SSPacketID_PACKET_PlayerChangeItems SSPacketID = 1554 // 修改玩家道具数量 ) // Enum value maps for SSPacketID. @@ -224,6 +225,7 @@ var ( 1551: "PACKET_GW_ADDSINGLEADJUST", 1552: "PACKET_WG_BUYRECTIMEITEM", 1553: "PACKET_WG_UpdateSkin", + 1554: "PACKET_PlayerChangeItems", } SSPacketID_value = map[string]int32{ "PACKET_SERVER_ZERO": 0, @@ -322,6 +324,7 @@ var ( "PACKET_GW_ADDSINGLEADJUST": 1551, "PACKET_WG_BUYRECTIMEITEM": 1552, "PACKET_WG_UpdateSkin": 1553, + "PACKET_PlayerChangeItems": 1554, } ) @@ -845,42 +848,265 @@ func (x *ServerNotice) GetText() string { return "" } +type Item struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + Num int64 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` +} + +func (x *Item) Reset() { + *x = Item{} + if protoimpl.UnsafeEnabled { + mi := &file_server_proto_msgTypes[8] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Item) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Item) ProtoMessage() {} + +func (x *Item) ProtoReflect() protoreflect.Message { + mi := &file_server_proto_msgTypes[8] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Item.ProtoReflect.Descriptor instead. +func (*Item) Descriptor() ([]byte, []int) { + return file_server_proto_rawDescGZIP(), []int{8} +} + +func (x *Item) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *Item) GetNum() int64 { + if x != nil { + return x.Num + } + return 0 +} + +type CustomParam struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + RoomTypeId int32 `protobuf:"varint,1,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` // 房间类型id + RoomConfigId int32 `protobuf:"varint,2,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` // 房间配置id + CostType int32 `protobuf:"varint,3,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡场付费方式 1房主 2AA + Password string `protobuf:"bytes,4,opt,name=Password,proto3" json:"Password,omitempty"` // 房间密码 + Voice int32 `protobuf:"varint,5,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1开启 2关闭 +} + +func (x *CustomParam) Reset() { + *x = CustomParam{} + if protoimpl.UnsafeEnabled { + mi := &file_server_proto_msgTypes[9] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *CustomParam) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*CustomParam) ProtoMessage() {} + +func (x *CustomParam) ProtoReflect() protoreflect.Message { + mi := &file_server_proto_msgTypes[9] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use CustomParam.ProtoReflect.Descriptor instead. +func (*CustomParam) Descriptor() ([]byte, []int) { + return file_server_proto_rawDescGZIP(), []int{9} +} + +func (x *CustomParam) GetRoomTypeId() int32 { + if x != nil { + return x.RoomTypeId + } + return 0 +} + +func (x *CustomParam) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *CustomParam) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *CustomParam) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + +func (x *CustomParam) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + +type MatchParam struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + MatchSortId int64 `protobuf:"varint,1,opt,name=MatchSortId,proto3" json:"MatchSortId,omitempty"` // 比赛实例id + MatchId int32 `protobuf:"varint,2,opt,name=MatchId,proto3" json:"MatchId,omitempty"` // 比赛配置id + IsFinals bool `protobuf:"varint,3,opt,name=IsFinals,proto3" json:"IsFinals,omitempty"` // 是否决赛 + CurrRound int32 `protobuf:"varint,4,opt,name=CurrRound,proto3" json:"CurrRound,omitempty"` // 当前第几轮 + CurrPlayerNum int32 `protobuf:"varint,5,opt,name=CurrPlayerNum,proto3" json:"CurrPlayerNum,omitempty"` // 本轮玩家数 + NextPlayerNum int32 `protobuf:"varint,6,opt,name=NextPlayerNum,proto3" json:"NextPlayerNum,omitempty"` // 下轮最大玩家数 + MatchType int32 `protobuf:"varint,7,opt,name=MatchType,proto3" json:"MatchType,omitempty"` // 比赛类型 +} + +func (x *MatchParam) Reset() { + *x = MatchParam{} + if protoimpl.UnsafeEnabled { + mi := &file_server_proto_msgTypes[10] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *MatchParam) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*MatchParam) ProtoMessage() {} + +func (x *MatchParam) ProtoReflect() protoreflect.Message { + mi := &file_server_proto_msgTypes[10] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use MatchParam.ProtoReflect.Descriptor instead. +func (*MatchParam) Descriptor() ([]byte, []int) { + return file_server_proto_rawDescGZIP(), []int{10} +} + +func (x *MatchParam) GetMatchSortId() int64 { + if x != nil { + return x.MatchSortId + } + return 0 +} + +func (x *MatchParam) GetMatchId() int32 { + if x != nil { + return x.MatchId + } + return 0 +} + +func (x *MatchParam) GetIsFinals() bool { + if x != nil { + return x.IsFinals + } + return false +} + +func (x *MatchParam) GetCurrRound() int32 { + if x != nil { + return x.CurrRound + } + return 0 +} + +func (x *MatchParam) GetCurrPlayerNum() int32 { + if x != nil { + return x.CurrPlayerNum + } + return 0 +} + +func (x *MatchParam) GetNextPlayerNum() int32 { + if x != nil { + return x.NextPlayerNum + } + return 0 +} + +func (x *MatchParam) GetMatchType() int32 { + if x != nil { + return x.MatchType + } + return 0 +} + //PACKET_WG_CREATESCENE type WGCreateScene struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - SceneId int32 `protobuf:"varint,1,opt,name=SceneId,proto3" json:"SceneId,omitempty"` - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` - GameMode int32 `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"` - Params []int64 `protobuf:"varint,4,rep,packed,name=Params,proto3" json:"Params,omitempty"` - Creator int32 `protobuf:"varint,5,opt,name=Creator,proto3" json:"Creator,omitempty"` - Agentor int32 `protobuf:"varint,6,opt,name=Agentor,proto3" json:"Agentor,omitempty"` - ReplayCode string `protobuf:"bytes,7,opt,name=ReplayCode,proto3" json:"ReplayCode,omitempty"` - ParamsEx []int32 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` - SceneMode int32 `protobuf:"varint,9,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` - HallId int32 `protobuf:"varint,10,opt,name=HallId,proto3" json:"HallId,omitempty"` - Platform string `protobuf:"bytes,11,opt,name=Platform,proto3" json:"Platform,omitempty"` - DBGameFree *DB_GameFree `protobuf:"bytes,12,opt,name=DBGameFree,proto3" json:"DBGameFree,omitempty"` - GroupId int32 `protobuf:"varint,13,opt,name=GroupId,proto3" json:"GroupId,omitempty"` - EnterAfterStart bool `protobuf:"varint,14,opt,name=EnterAfterStart,proto3" json:"EnterAfterStart,omitempty"` - TotalOfGames int32 `protobuf:"varint,15,opt,name=TotalOfGames,proto3" json:"TotalOfGames,omitempty"` - Club int32 `protobuf:"varint,16,opt,name=Club,proto3" json:"Club,omitempty"` //俱乐部Id - ClubRoomId string `protobuf:"bytes,17,opt,name=ClubRoomId,proto3" json:"ClubRoomId,omitempty"` - ClubRoomPos int32 `protobuf:"varint,18,opt,name=ClubRoomPos,proto3" json:"ClubRoomPos,omitempty"` - ClubRate int32 `protobuf:"varint,19,opt,name=ClubRate,proto3" json:"ClubRate,omitempty"` - BaseScore int32 `protobuf:"varint,20,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` - PlayerNum int32 `protobuf:"varint,21,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` - RealCtrl bool `protobuf:"varint,22,opt,name=RealCtrl,proto3" json:"RealCtrl,omitempty"` - ChessRank []int32 `protobuf:"varint,23,rep,packed,name=ChessRank,proto3" json:"ChessRank,omitempty"` - MatchInfoId int32 `protobuf:"varint,24,opt,name=MatchInfoId,proto3" json:"MatchInfoId,omitempty"` + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台 + SceneId int32 `protobuf:"varint,2,opt,name=SceneId,proto3" json:"SceneId,omitempty"` // 房间id + GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` // 游戏id + GameMode int32 `protobuf:"varint,4,opt,name=GameMode,proto3" json:"GameMode,omitempty"` // 废弃,游戏模式 + SceneMode int32 `protobuf:"varint,5,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` // 房间模式 + ReplayCode string `protobuf:"bytes,6,opt,name=ReplayCode,proto3" json:"ReplayCode,omitempty"` // 回放码 + DBGameFree *DB_GameFree `protobuf:"bytes,7,opt,name=DBGameFree,proto3" json:"DBGameFree,omitempty"` // 场次配置 + TotalOfGames int32 `protobuf:"varint,8,opt,name=TotalOfGames,proto3" json:"TotalOfGames,omitempty"` // 总局数 + PlayerNum int32 `protobuf:"varint,9,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` // 最大玩家数 + EnterAfterStart bool `protobuf:"varint,10,opt,name=EnterAfterStart,proto3" json:"EnterAfterStart,omitempty"` // 是否开始后可加入 + Creator int32 `protobuf:"varint,11,opt,name=Creator,proto3" json:"Creator,omitempty"` // 创建者id + BaseScore int32 `protobuf:"varint,12,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` // 底分 + Items []*Item `protobuf:"bytes,13,rep,name=Items,proto3" json:"Items,omitempty"` // 获得道具 + CostItems []*Item `protobuf:"bytes,14,rep,name=CostItems,proto3" json:"CostItems,omitempty"` // 消耗道具 + Custom *CustomParam `protobuf:"bytes,15,opt,name=Custom,proto3" json:"Custom,omitempty"` // 房卡场参数 + Match *MatchParam `protobuf:"bytes,16,opt,name=Match,proto3" json:"Match,omitempty"` // 比赛场参数 + ChessRank []int32 `protobuf:"varint,26,rep,packed,name=ChessRank,proto3" json:"ChessRank,omitempty"` // 象棋段位配置 + Params []int64 `protobuf:"varint,27,rep,packed,name=Params,proto3" json:"Params,omitempty"` // 游戏参数,GameRule中定义,不要有其他用途,含义不明确 } func (x *WGCreateScene) Reset() { *x = WGCreateScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[8] + mi := &file_server_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -893,7 +1119,7 @@ func (x *WGCreateScene) String() string { func (*WGCreateScene) ProtoMessage() {} func (x *WGCreateScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[8] + mi := &file_server_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -906,7 +1132,14 @@ func (x *WGCreateScene) ProtoReflect() protoreflect.Message { // Deprecated: Use WGCreateScene.ProtoReflect.Descriptor instead. func (*WGCreateScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{8} + return file_server_proto_rawDescGZIP(), []int{11} +} + +func (x *WGCreateScene) GetPlatform() string { + if x != nil { + return x.Platform + } + return "" } func (x *WGCreateScene) GetSceneId() int32 { @@ -930,23 +1163,9 @@ func (x *WGCreateScene) GetGameMode() int32 { return 0 } -func (x *WGCreateScene) GetParams() []int64 { +func (x *WGCreateScene) GetSceneMode() int32 { if x != nil { - return x.Params - } - return nil -} - -func (x *WGCreateScene) GetCreator() int32 { - if x != nil { - return x.Creator - } - return 0 -} - -func (x *WGCreateScene) GetAgentor() int32 { - if x != nil { - return x.Agentor + return x.SceneMode } return 0 } @@ -958,34 +1177,6 @@ func (x *WGCreateScene) GetReplayCode() string { return "" } -func (x *WGCreateScene) GetParamsEx() []int32 { - if x != nil { - return x.ParamsEx - } - return nil -} - -func (x *WGCreateScene) GetSceneMode() int32 { - if x != nil { - return x.SceneMode - } - return 0 -} - -func (x *WGCreateScene) GetHallId() int32 { - if x != nil { - return x.HallId - } - return 0 -} - -func (x *WGCreateScene) GetPlatform() string { - if x != nil { - return x.Platform - } - return "" -} - func (x *WGCreateScene) GetDBGameFree() *DB_GameFree { if x != nil { return x.DBGameFree @@ -993,20 +1184,6 @@ func (x *WGCreateScene) GetDBGameFree() *DB_GameFree { return nil } -func (x *WGCreateScene) GetGroupId() int32 { - if x != nil { - return x.GroupId - } - return 0 -} - -func (x *WGCreateScene) GetEnterAfterStart() bool { - if x != nil { - return x.EnterAfterStart - } - return false -} - func (x *WGCreateScene) GetTotalOfGames() int32 { if x != nil { return x.TotalOfGames @@ -1014,41 +1191,6 @@ func (x *WGCreateScene) GetTotalOfGames() int32 { return 0 } -func (x *WGCreateScene) GetClub() int32 { - if x != nil { - return x.Club - } - return 0 -} - -func (x *WGCreateScene) GetClubRoomId() string { - if x != nil { - return x.ClubRoomId - } - return "" -} - -func (x *WGCreateScene) GetClubRoomPos() int32 { - if x != nil { - return x.ClubRoomPos - } - return 0 -} - -func (x *WGCreateScene) GetClubRate() int32 { - if x != nil { - return x.ClubRate - } - return 0 -} - -func (x *WGCreateScene) GetBaseScore() int32 { - if x != nil { - return x.BaseScore - } - return 0 -} - func (x *WGCreateScene) GetPlayerNum() int32 { if x != nil { return x.PlayerNum @@ -1056,13 +1198,55 @@ func (x *WGCreateScene) GetPlayerNum() int32 { return 0 } -func (x *WGCreateScene) GetRealCtrl() bool { +func (x *WGCreateScene) GetEnterAfterStart() bool { if x != nil { - return x.RealCtrl + return x.EnterAfterStart } return false } +func (x *WGCreateScene) GetCreator() int32 { + if x != nil { + return x.Creator + } + return 0 +} + +func (x *WGCreateScene) GetBaseScore() int32 { + if x != nil { + return x.BaseScore + } + return 0 +} + +func (x *WGCreateScene) GetItems() []*Item { + if x != nil { + return x.Items + } + return nil +} + +func (x *WGCreateScene) GetCostItems() []*Item { + if x != nil { + return x.CostItems + } + return nil +} + +func (x *WGCreateScene) GetCustom() *CustomParam { + if x != nil { + return x.Custom + } + return nil +} + +func (x *WGCreateScene) GetMatch() *MatchParam { + if x != nil { + return x.Match + } + return nil +} + func (x *WGCreateScene) GetChessRank() []int32 { if x != nil { return x.ChessRank @@ -1070,11 +1254,11 @@ func (x *WGCreateScene) GetChessRank() []int32 { return nil } -func (x *WGCreateScene) GetMatchInfoId() int32 { +func (x *WGCreateScene) GetParams() []int64 { if x != nil { - return x.MatchInfoId + return x.Params } - return 0 + return nil } //PACKET_WG_DESTROYSCENE @@ -1090,7 +1274,7 @@ type WGDestroyScene struct { func (x *WGDestroyScene) Reset() { *x = WGDestroyScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[9] + mi := &file_server_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1103,7 +1287,7 @@ func (x *WGDestroyScene) String() string { func (*WGDestroyScene) ProtoMessage() {} func (x *WGDestroyScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[9] + mi := &file_server_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1116,7 +1300,7 @@ func (x *WGDestroyScene) ProtoReflect() protoreflect.Message { // Deprecated: Use WGDestroyScene.ProtoReflect.Descriptor instead. func (*WGDestroyScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{9} + return file_server_proto_rawDescGZIP(), []int{12} } func (x *WGDestroyScene) GetIds() []int64 { @@ -1146,7 +1330,7 @@ type GWDestroyScene struct { func (x *GWDestroyScene) Reset() { *x = GWDestroyScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[10] + mi := &file_server_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1159,7 +1343,7 @@ func (x *GWDestroyScene) String() string { func (*GWDestroyScene) ProtoMessage() {} func (x *GWDestroyScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[10] + mi := &file_server_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1172,7 +1356,7 @@ func (x *GWDestroyScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GWDestroyScene.ProtoReflect.Descriptor instead. func (*GWDestroyScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{10} + return file_server_proto_rawDescGZIP(), []int{13} } func (x *GWDestroyScene) GetSceneId() int64 { @@ -1201,7 +1385,7 @@ type RebateTask struct { func (x *RebateTask) Reset() { *x = RebateTask{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[11] + mi := &file_server_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1214,7 +1398,7 @@ func (x *RebateTask) String() string { func (*RebateTask) ProtoMessage() {} func (x *RebateTask) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[11] + mi := &file_server_proto_msgTypes[14] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1227,7 +1411,7 @@ func (x *RebateTask) ProtoReflect() protoreflect.Message { // Deprecated: Use RebateTask.ProtoReflect.Descriptor instead. func (*RebateTask) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{11} + return file_server_proto_rawDescGZIP(), []int{14} } func (x *RebateTask) GetRebateSwitch() bool { @@ -1277,7 +1461,7 @@ type WGPlayerEnter struct { func (x *WGPlayerEnter) Reset() { *x = WGPlayerEnter{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[12] + mi := &file_server_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1290,7 +1474,7 @@ func (x *WGPlayerEnter) String() string { func (*WGPlayerEnter) ProtoMessage() {} func (x *WGPlayerEnter) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[12] + mi := &file_server_proto_msgTypes[15] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1303,7 +1487,7 @@ func (x *WGPlayerEnter) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerEnter.ProtoReflect.Descriptor instead. func (*WGPlayerEnter) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{12} + return file_server_proto_rawDescGZIP(), []int{15} } func (x *WGPlayerEnter) GetSid() int64 { @@ -1469,7 +1653,7 @@ type WGAudienceSit struct { func (x *WGAudienceSit) Reset() { *x = WGAudienceSit{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[13] + mi := &file_server_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1482,7 +1666,7 @@ func (x *WGAudienceSit) String() string { func (*WGAudienceSit) ProtoMessage() {} func (x *WGAudienceSit) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[13] + mi := &file_server_proto_msgTypes[16] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1495,7 +1679,7 @@ func (x *WGAudienceSit) ProtoReflect() protoreflect.Message { // Deprecated: Use WGAudienceSit.ProtoReflect.Descriptor instead. func (*WGAudienceSit) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{13} + return file_server_proto_rawDescGZIP(), []int{16} } func (x *WGAudienceSit) GetSnId() int32 { @@ -1541,7 +1725,7 @@ type WGPlayerReturn struct { func (x *WGPlayerReturn) Reset() { *x = WGPlayerReturn{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[14] + mi := &file_server_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1554,7 +1738,7 @@ func (x *WGPlayerReturn) String() string { func (*WGPlayerReturn) ProtoMessage() {} func (x *WGPlayerReturn) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[14] + mi := &file_server_proto_msgTypes[17] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1567,7 +1751,7 @@ func (x *WGPlayerReturn) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerReturn.ProtoReflect.Descriptor instead. func (*WGPlayerReturn) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{14} + return file_server_proto_rawDescGZIP(), []int{17} } func (x *WGPlayerReturn) GetPlayerId() int32 { @@ -1629,7 +1813,7 @@ type GWPlayerLeave struct { func (x *GWPlayerLeave) Reset() { *x = GWPlayerLeave{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[15] + mi := &file_server_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1642,7 +1826,7 @@ func (x *GWPlayerLeave) String() string { func (*GWPlayerLeave) ProtoMessage() {} func (x *GWPlayerLeave) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[15] + mi := &file_server_proto_msgTypes[18] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1655,7 +1839,7 @@ func (x *GWPlayerLeave) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerLeave.ProtoReflect.Descriptor instead. func (*GWPlayerLeave) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{15} + return file_server_proto_rawDescGZIP(), []int{18} } func (x *GWPlayerLeave) GetRoomId() int32 { @@ -1804,7 +1988,7 @@ type WGPlayerDropLine struct { func (x *WGPlayerDropLine) Reset() { *x = WGPlayerDropLine{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[16] + mi := &file_server_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1817,7 +2001,7 @@ func (x *WGPlayerDropLine) String() string { func (*WGPlayerDropLine) ProtoMessage() {} func (x *WGPlayerDropLine) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[16] + mi := &file_server_proto_msgTypes[19] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1830,7 +2014,7 @@ func (x *WGPlayerDropLine) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerDropLine.ProtoReflect.Descriptor instead. func (*WGPlayerDropLine) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{16} + return file_server_proto_rawDescGZIP(), []int{19} } func (x *WGPlayerDropLine) GetId() int32 { @@ -1862,7 +2046,7 @@ type WGPlayerRehold struct { func (x *WGPlayerRehold) Reset() { *x = WGPlayerRehold{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[17] + mi := &file_server_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1875,7 +2059,7 @@ func (x *WGPlayerRehold) String() string { func (*WGPlayerRehold) ProtoMessage() {} func (x *WGPlayerRehold) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[17] + mi := &file_server_proto_msgTypes[20] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1888,7 +2072,7 @@ func (x *WGPlayerRehold) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerRehold.ProtoReflect.Descriptor instead. func (*WGPlayerRehold) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{17} + return file_server_proto_rawDescGZIP(), []int{20} } func (x *WGPlayerRehold) GetId() int32 { @@ -1932,7 +2116,7 @@ type GWBilledRoomCard struct { func (x *GWBilledRoomCard) Reset() { *x = GWBilledRoomCard{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[18] + mi := &file_server_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1945,7 +2129,7 @@ func (x *GWBilledRoomCard) String() string { func (*GWBilledRoomCard) ProtoMessage() {} func (x *GWBilledRoomCard) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[18] + mi := &file_server_proto_msgTypes[21] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1958,7 +2142,7 @@ func (x *GWBilledRoomCard) ProtoReflect() protoreflect.Message { // Deprecated: Use GWBilledRoomCard.ProtoReflect.Descriptor instead. func (*GWBilledRoomCard) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{18} + return file_server_proto_rawDescGZIP(), []int{21} } func (x *GWBilledRoomCard) GetRoomId() int32 { @@ -1992,7 +2176,7 @@ type GGPlayerSessionBind struct { func (x *GGPlayerSessionBind) Reset() { *x = GGPlayerSessionBind{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[19] + mi := &file_server_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2005,7 +2189,7 @@ func (x *GGPlayerSessionBind) String() string { func (*GGPlayerSessionBind) ProtoMessage() {} func (x *GGPlayerSessionBind) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[19] + mi := &file_server_proto_msgTypes[22] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2018,7 +2202,7 @@ func (x *GGPlayerSessionBind) ProtoReflect() protoreflect.Message { // Deprecated: Use GGPlayerSessionBind.ProtoReflect.Descriptor instead. func (*GGPlayerSessionBind) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{19} + return file_server_proto_rawDescGZIP(), []int{22} } func (x *GGPlayerSessionBind) GetSid() int64 { @@ -2075,7 +2259,7 @@ type GGPlayerSessionUnBind struct { func (x *GGPlayerSessionUnBind) Reset() { *x = GGPlayerSessionUnBind{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[20] + mi := &file_server_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2088,7 +2272,7 @@ func (x *GGPlayerSessionUnBind) String() string { func (*GGPlayerSessionUnBind) ProtoMessage() {} func (x *GGPlayerSessionUnBind) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[20] + mi := &file_server_proto_msgTypes[23] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2101,7 +2285,7 @@ func (x *GGPlayerSessionUnBind) ProtoReflect() protoreflect.Message { // Deprecated: Use GGPlayerSessionUnBind.ProtoReflect.Descriptor instead. func (*GGPlayerSessionUnBind) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{20} + return file_server_proto_rawDescGZIP(), []int{23} } func (x *GGPlayerSessionUnBind) GetSid() int64 { @@ -2126,7 +2310,7 @@ type WGDayTimeChange struct { func (x *WGDayTimeChange) Reset() { *x = WGDayTimeChange{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[21] + mi := &file_server_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2139,7 +2323,7 @@ func (x *WGDayTimeChange) String() string { func (*WGDayTimeChange) ProtoMessage() {} func (x *WGDayTimeChange) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[21] + mi := &file_server_proto_msgTypes[24] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2152,7 +2336,7 @@ func (x *WGDayTimeChange) ProtoReflect() protoreflect.Message { // Deprecated: Use WGDayTimeChange.ProtoReflect.Descriptor instead. func (*WGDayTimeChange) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{21} + return file_server_proto_rawDescGZIP(), []int{24} } func (x *WGDayTimeChange) GetMinute() int32 { @@ -2208,7 +2392,7 @@ type ReplayPlayerData struct { func (x *ReplayPlayerData) Reset() { *x = ReplayPlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[22] + mi := &file_server_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2221,7 +2405,7 @@ func (x *ReplayPlayerData) String() string { func (*ReplayPlayerData) ProtoMessage() {} func (x *ReplayPlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[22] + mi := &file_server_proto_msgTypes[25] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2234,7 +2418,7 @@ func (x *ReplayPlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReplayPlayerData.ProtoReflect.Descriptor instead. func (*ReplayPlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{22} + return file_server_proto_rawDescGZIP(), []int{25} } func (x *ReplayPlayerData) GetAccId() string { @@ -2310,7 +2494,7 @@ type ReplayRecord struct { func (x *ReplayRecord) Reset() { *x = ReplayRecord{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[23] + mi := &file_server_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2323,7 +2507,7 @@ func (x *ReplayRecord) String() string { func (*ReplayRecord) ProtoMessage() {} func (x *ReplayRecord) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[23] + mi := &file_server_proto_msgTypes[26] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2336,7 +2520,7 @@ func (x *ReplayRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use ReplayRecord.ProtoReflect.Descriptor instead. func (*ReplayRecord) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{23} + return file_server_proto_rawDescGZIP(), []int{26} } func (x *ReplayRecord) GetTimeStamp() int64 { @@ -2392,7 +2576,7 @@ type ReplaySequene struct { func (x *ReplaySequene) Reset() { *x = ReplaySequene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[24] + mi := &file_server_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2405,7 +2589,7 @@ func (x *ReplaySequene) String() string { func (*ReplaySequene) ProtoMessage() {} func (x *ReplaySequene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[24] + mi := &file_server_proto_msgTypes[27] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2418,7 +2602,7 @@ func (x *ReplaySequene) ProtoReflect() protoreflect.Message { // Deprecated: Use ReplaySequene.ProtoReflect.Descriptor instead. func (*ReplaySequene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{24} + return file_server_proto_rawDescGZIP(), []int{27} } func (x *ReplaySequene) GetSequenes() []*ReplayRecord { @@ -2456,7 +2640,7 @@ type GRReplaySequene struct { func (x *GRReplaySequene) Reset() { *x = GRReplaySequene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[25] + mi := &file_server_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2469,7 +2653,7 @@ func (x *GRReplaySequene) String() string { func (*GRReplaySequene) ProtoMessage() {} func (x *GRReplaySequene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[25] + mi := &file_server_proto_msgTypes[28] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2482,7 +2666,7 @@ func (x *GRReplaySequene) ProtoReflect() protoreflect.Message { // Deprecated: Use GRReplaySequene.ProtoReflect.Descriptor instead. func (*GRReplaySequene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{25} + return file_server_proto_rawDescGZIP(), []int{28} } func (x *GRReplaySequene) GetName() string { @@ -2629,7 +2813,7 @@ type WRLoginRec struct { func (x *WRLoginRec) Reset() { *x = WRLoginRec{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[26] + mi := &file_server_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2642,7 +2826,7 @@ func (x *WRLoginRec) String() string { func (*WRLoginRec) ProtoMessage() {} func (x *WRLoginRec) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[26] + mi := &file_server_proto_msgTypes[29] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2655,7 +2839,7 @@ func (x *WRLoginRec) ProtoReflect() protoreflect.Message { // Deprecated: Use WRLoginRec.ProtoReflect.Descriptor instead. func (*WRLoginRec) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{26} + return file_server_proto_rawDescGZIP(), []int{29} } func (x *WRLoginRec) GetSnId() int32 { @@ -2719,7 +2903,7 @@ type WRGameDetail struct { func (x *WRGameDetail) Reset() { *x = WRGameDetail{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[27] + mi := &file_server_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2732,7 +2916,7 @@ func (x *WRGameDetail) String() string { func (*WRGameDetail) ProtoMessage() {} func (x *WRGameDetail) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[27] + mi := &file_server_proto_msgTypes[30] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2745,7 +2929,7 @@ func (x *WRGameDetail) ProtoReflect() protoreflect.Message { // Deprecated: Use WRGameDetail.ProtoReflect.Descriptor instead. func (*WRGameDetail) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{27} + return file_server_proto_rawDescGZIP(), []int{30} } func (x *WRGameDetail) GetGameDetail() []byte { @@ -2768,7 +2952,7 @@ type WRPlayerData struct { func (x *WRPlayerData) Reset() { *x = WRPlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[28] + mi := &file_server_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2781,7 +2965,7 @@ func (x *WRPlayerData) String() string { func (*WRPlayerData) ProtoMessage() {} func (x *WRPlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[28] + mi := &file_server_proto_msgTypes[31] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2794,7 +2978,7 @@ func (x *WRPlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use WRPlayerData.ProtoReflect.Descriptor instead. func (*WRPlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{28} + return file_server_proto_rawDescGZIP(), []int{31} } func (x *WRPlayerData) GetSid() int64 { @@ -2824,7 +3008,7 @@ type WTPlayerPay struct { func (x *WTPlayerPay) Reset() { *x = WTPlayerPay{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[29] + mi := &file_server_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2837,7 +3021,7 @@ func (x *WTPlayerPay) String() string { func (*WTPlayerPay) ProtoMessage() {} func (x *WTPlayerPay) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[29] + mi := &file_server_proto_msgTypes[32] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2850,7 +3034,7 @@ func (x *WTPlayerPay) ProtoReflect() protoreflect.Message { // Deprecated: Use WTPlayerPay.ProtoReflect.Descriptor instead. func (*WTPlayerPay) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{29} + return file_server_proto_rawDescGZIP(), []int{32} } func (x *WTPlayerPay) GetPlayerData() []byte { @@ -2883,7 +3067,7 @@ type PlayerGameRec struct { func (x *PlayerGameRec) Reset() { *x = PlayerGameRec{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[30] + mi := &file_server_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2896,7 +3080,7 @@ func (x *PlayerGameRec) String() string { func (*PlayerGameRec) ProtoMessage() {} func (x *PlayerGameRec) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[30] + mi := &file_server_proto_msgTypes[33] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2909,7 +3093,7 @@ func (x *PlayerGameRec) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerGameRec.ProtoReflect.Descriptor instead. func (*PlayerGameRec) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{30} + return file_server_proto_rawDescGZIP(), []int{33} } func (x *PlayerGameRec) GetId() int32 { @@ -2970,7 +3154,7 @@ type GWGameRec struct { func (x *GWGameRec) Reset() { *x = GWGameRec{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[31] + mi := &file_server_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2983,7 +3167,7 @@ func (x *GWGameRec) String() string { func (*GWGameRec) ProtoMessage() {} func (x *GWGameRec) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[31] + mi := &file_server_proto_msgTypes[34] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2996,7 +3180,7 @@ func (x *GWGameRec) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameRec.ProtoReflect.Descriptor instead. func (*GWGameRec) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{31} + return file_server_proto_rawDescGZIP(), []int{34} } func (x *GWGameRec) GetRoomId() int32 { @@ -3049,7 +3233,7 @@ type GWSceneStart struct { func (x *GWSceneStart) Reset() { *x = GWSceneStart{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[32] + mi := &file_server_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3062,7 +3246,7 @@ func (x *GWSceneStart) String() string { func (*GWSceneStart) ProtoMessage() {} func (x *GWSceneStart) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[32] + mi := &file_server_proto_msgTypes[35] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3075,7 +3259,7 @@ func (x *GWSceneStart) ProtoReflect() protoreflect.Message { // Deprecated: Use GWSceneStart.ProtoReflect.Descriptor instead. func (*GWSceneStart) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{32} + return file_server_proto_rawDescGZIP(), []int{35} } func (x *GWSceneStart) GetRoomId() int32 { @@ -3118,7 +3302,7 @@ type PlayerCtx struct { func (x *PlayerCtx) Reset() { *x = PlayerCtx{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[33] + mi := &file_server_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3131,7 +3315,7 @@ func (x *PlayerCtx) String() string { func (*PlayerCtx) ProtoMessage() {} func (x *PlayerCtx) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[33] + mi := &file_server_proto_msgTypes[36] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3144,7 +3328,7 @@ func (x *PlayerCtx) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerCtx.ProtoReflect.Descriptor instead. func (*PlayerCtx) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{33} + return file_server_proto_rawDescGZIP(), []int{36} } func (x *PlayerCtx) GetSnId() int32 { @@ -3180,7 +3364,7 @@ type FishRecord struct { func (x *FishRecord) Reset() { *x = FishRecord{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[34] + mi := &file_server_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3193,7 +3377,7 @@ func (x *FishRecord) String() string { func (*FishRecord) ProtoMessage() {} func (x *FishRecord) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[34] + mi := &file_server_proto_msgTypes[37] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3206,7 +3390,7 @@ func (x *FishRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use FishRecord.ProtoReflect.Descriptor instead. func (*FishRecord) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{34} + return file_server_proto_rawDescGZIP(), []int{37} } func (x *FishRecord) GetFishId() int32 { @@ -3236,7 +3420,7 @@ type GWFishRecord struct { func (x *GWFishRecord) Reset() { *x = GWFishRecord{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[35] + mi := &file_server_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3249,7 +3433,7 @@ func (x *GWFishRecord) String() string { func (*GWFishRecord) ProtoMessage() {} func (x *GWFishRecord) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[35] + mi := &file_server_proto_msgTypes[38] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3262,7 +3446,7 @@ func (x *GWFishRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use GWFishRecord.ProtoReflect.Descriptor instead. func (*GWFishRecord) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{35} + return file_server_proto_rawDescGZIP(), []int{38} } func (x *GWFishRecord) GetGameFreeId() int32 { @@ -3294,14 +3478,13 @@ type GWSceneState struct { unknownFields protoimpl.UnknownFields RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` - CurrState int32 `protobuf:"varint,2,opt,name=CurrState,proto3" json:"CurrState,omitempty"` - Fishing int32 `protobuf:"varint,3,opt,name=Fishing,proto3" json:"Fishing,omitempty"` + RoomState int32 `protobuf:"varint,2,opt,name=RoomState,proto3" json:"RoomState,omitempty"` } func (x *GWSceneState) Reset() { *x = GWSceneState{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[36] + mi := &file_server_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3314,7 +3497,7 @@ func (x *GWSceneState) String() string { func (*GWSceneState) ProtoMessage() {} func (x *GWSceneState) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[36] + mi := &file_server_proto_msgTypes[39] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3327,7 +3510,7 @@ func (x *GWSceneState) ProtoReflect() protoreflect.Message { // Deprecated: Use GWSceneState.ProtoReflect.Descriptor instead. func (*GWSceneState) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{36} + return file_server_proto_rawDescGZIP(), []int{39} } func (x *GWSceneState) GetRoomId() int32 { @@ -3337,16 +3520,9 @@ func (x *GWSceneState) GetRoomId() int32 { return 0 } -func (x *GWSceneState) GetCurrState() int32 { +func (x *GWSceneState) GetRoomState() int32 { if x != nil { - return x.CurrState - } - return 0 -} - -func (x *GWSceneState) GetFishing() int32 { - if x != nil { - return x.Fishing + return x.RoomState } return 0 } @@ -3368,7 +3544,7 @@ type WRInviteRobot struct { func (x *WRInviteRobot) Reset() { *x = WRInviteRobot{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[37] + mi := &file_server_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3381,7 +3557,7 @@ func (x *WRInviteRobot) String() string { func (*WRInviteRobot) ProtoMessage() {} func (x *WRInviteRobot) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[37] + mi := &file_server_proto_msgTypes[40] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3394,7 +3570,7 @@ func (x *WRInviteRobot) ProtoReflect() protoreflect.Message { // Deprecated: Use WRInviteRobot.ProtoReflect.Descriptor instead. func (*WRInviteRobot) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{37} + return file_server_proto_rawDescGZIP(), []int{40} } func (x *WRInviteRobot) GetRoomId() int32 { @@ -3452,7 +3628,7 @@ type WRInviteCreateRoom struct { func (x *WRInviteCreateRoom) Reset() { *x = WRInviteCreateRoom{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[38] + mi := &file_server_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3465,7 +3641,7 @@ func (x *WRInviteCreateRoom) String() string { func (*WRInviteCreateRoom) ProtoMessage() {} func (x *WRInviteCreateRoom) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[38] + mi := &file_server_proto_msgTypes[41] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3478,7 +3654,7 @@ func (x *WRInviteCreateRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use WRInviteCreateRoom.ProtoReflect.Descriptor instead. func (*WRInviteCreateRoom) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{38} + return file_server_proto_rawDescGZIP(), []int{41} } func (x *WRInviteCreateRoom) GetCnt() int32 { @@ -3510,7 +3686,7 @@ type WGAgentKickOutPlayer struct { func (x *WGAgentKickOutPlayer) Reset() { *x = WGAgentKickOutPlayer{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[39] + mi := &file_server_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3523,7 +3699,7 @@ func (x *WGAgentKickOutPlayer) String() string { func (*WGAgentKickOutPlayer) ProtoMessage() {} func (x *WGAgentKickOutPlayer) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[39] + mi := &file_server_proto_msgTypes[42] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3536,7 +3712,7 @@ func (x *WGAgentKickOutPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use WGAgentKickOutPlayer.ProtoReflect.Descriptor instead. func (*WGAgentKickOutPlayer) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{39} + return file_server_proto_rawDescGZIP(), []int{42} } func (x *WGAgentKickOutPlayer) GetRoomId() int32 { @@ -3580,7 +3756,7 @@ type WDDataAnalysis struct { func (x *WDDataAnalysis) Reset() { *x = WDDataAnalysis{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[40] + mi := &file_server_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3593,7 +3769,7 @@ func (x *WDDataAnalysis) String() string { func (*WDDataAnalysis) ProtoMessage() {} func (x *WDDataAnalysis) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[40] + mi := &file_server_proto_msgTypes[43] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3606,7 +3782,7 @@ func (x *WDDataAnalysis) ProtoReflect() protoreflect.Message { // Deprecated: Use WDDataAnalysis.ProtoReflect.Descriptor instead. func (*WDDataAnalysis) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{40} + return file_server_proto_rawDescGZIP(), []int{43} } func (x *WDDataAnalysis) GetDataType() int32 { @@ -3635,7 +3811,7 @@ type PlayerCard struct { func (x *PlayerCard) Reset() { *x = PlayerCard{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[41] + mi := &file_server_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3648,7 +3824,7 @@ func (x *PlayerCard) String() string { func (*PlayerCard) ProtoMessage() {} func (x *PlayerCard) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[41] + mi := &file_server_proto_msgTypes[44] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3661,7 +3837,7 @@ func (x *PlayerCard) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerCard.ProtoReflect.Descriptor instead. func (*PlayerCard) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{41} + return file_server_proto_rawDescGZIP(), []int{44} } func (x *PlayerCard) GetPos() int32 { @@ -3691,7 +3867,7 @@ type GNPlayerCards struct { func (x *GNPlayerCards) Reset() { *x = GNPlayerCards{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[42] + mi := &file_server_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3704,7 +3880,7 @@ func (x *GNPlayerCards) String() string { func (*GNPlayerCards) ProtoMessage() {} func (x *GNPlayerCards) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[42] + mi := &file_server_proto_msgTypes[45] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3717,7 +3893,7 @@ func (x *GNPlayerCards) ProtoReflect() protoreflect.Message { // Deprecated: Use GNPlayerCards.ProtoReflect.Descriptor instead. func (*GNPlayerCards) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{42} + return file_server_proto_rawDescGZIP(), []int{45} } func (x *GNPlayerCards) GetSceneId() int32 { @@ -3756,7 +3932,7 @@ type RobotData struct { func (x *RobotData) Reset() { *x = RobotData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[43] + mi := &file_server_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3769,7 +3945,7 @@ func (x *RobotData) String() string { func (*RobotData) ProtoMessage() {} func (x *RobotData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[43] + mi := &file_server_proto_msgTypes[46] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3782,7 +3958,7 @@ func (x *RobotData) ProtoReflect() protoreflect.Message { // Deprecated: Use RobotData.ProtoReflect.Descriptor instead. func (*RobotData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{43} + return file_server_proto_rawDescGZIP(), []int{46} } func (x *RobotData) GetTotalIn() int64 { @@ -3832,7 +4008,7 @@ type GNPlayerParam struct { func (x *GNPlayerParam) Reset() { *x = GNPlayerParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[44] + mi := &file_server_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3845,7 +4021,7 @@ func (x *GNPlayerParam) String() string { func (*GNPlayerParam) ProtoMessage() {} func (x *GNPlayerParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[44] + mi := &file_server_proto_msgTypes[47] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3858,7 +4034,7 @@ func (x *GNPlayerParam) ProtoReflect() protoreflect.Message { // Deprecated: Use GNPlayerParam.ProtoReflect.Descriptor instead. func (*GNPlayerParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{44} + return file_server_proto_rawDescGZIP(), []int{47} } func (x *GNPlayerParam) GetSceneId() int32 { @@ -3889,7 +4065,7 @@ type GWRebuildScene struct { func (x *GWRebuildScene) Reset() { *x = GWRebuildScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[45] + mi := &file_server_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3902,7 +4078,7 @@ func (x *GWRebuildScene) String() string { func (*GWRebuildScene) ProtoMessage() {} func (x *GWRebuildScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[45] + mi := &file_server_proto_msgTypes[48] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3915,7 +4091,7 @@ func (x *GWRebuildScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GWRebuildScene.ProtoReflect.Descriptor instead. func (*GWRebuildScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{45} + return file_server_proto_rawDescGZIP(), []int{48} } func (x *GWRebuildScene) GetSceneIds() []int32 { @@ -3945,7 +4121,7 @@ type WGRebindPlayerSnId struct { func (x *WGRebindPlayerSnId) Reset() { *x = WGRebindPlayerSnId{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[46] + mi := &file_server_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3958,7 +4134,7 @@ func (x *WGRebindPlayerSnId) String() string { func (*WGRebindPlayerSnId) ProtoMessage() {} func (x *WGRebindPlayerSnId) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[46] + mi := &file_server_proto_msgTypes[49] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3971,7 +4147,7 @@ func (x *WGRebindPlayerSnId) ProtoReflect() protoreflect.Message { // Deprecated: Use WGRebindPlayerSnId.ProtoReflect.Descriptor instead. func (*WGRebindPlayerSnId) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{46} + return file_server_proto_rawDescGZIP(), []int{49} } func (x *WGRebindPlayerSnId) GetOldSnId() int32 { @@ -4002,7 +4178,7 @@ type GWPlayerFlag struct { func (x *GWPlayerFlag) Reset() { *x = GWPlayerFlag{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[47] + mi := &file_server_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4015,7 +4191,7 @@ func (x *GWPlayerFlag) String() string { func (*GWPlayerFlag) ProtoMessage() {} func (x *GWPlayerFlag) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[47] + mi := &file_server_proto_msgTypes[50] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4028,7 +4204,7 @@ func (x *GWPlayerFlag) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerFlag.ProtoReflect.Descriptor instead. func (*GWPlayerFlag) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{47} + return file_server_proto_rawDescGZIP(), []int{50} } func (x *GWPlayerFlag) GetSnId() int32 { @@ -4067,7 +4243,7 @@ type WGHundredOp struct { func (x *WGHundredOp) Reset() { *x = WGHundredOp{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[48] + mi := &file_server_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4080,7 +4256,7 @@ func (x *WGHundredOp) String() string { func (*WGHundredOp) ProtoMessage() {} func (x *WGHundredOp) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[48] + mi := &file_server_proto_msgTypes[51] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4093,7 +4269,7 @@ func (x *WGHundredOp) ProtoReflect() protoreflect.Message { // Deprecated: Use WGHundredOp.ProtoReflect.Descriptor instead. func (*WGHundredOp) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{48} + return file_server_proto_rawDescGZIP(), []int{51} } func (x *WGHundredOp) GetSnid() int32 { @@ -4137,7 +4313,7 @@ type GWNewNotice struct { func (x *GWNewNotice) Reset() { *x = GWNewNotice{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[49] + mi := &file_server_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4150,7 +4326,7 @@ func (x *GWNewNotice) String() string { func (*GWNewNotice) ProtoMessage() {} func (x *GWNewNotice) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[49] + mi := &file_server_proto_msgTypes[52] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4163,7 +4339,7 @@ func (x *GWNewNotice) ProtoReflect() protoreflect.Message { // Deprecated: Use GWNewNotice.ProtoReflect.Descriptor instead. func (*GWNewNotice) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{49} + return file_server_proto_rawDescGZIP(), []int{52} } func (x *GWNewNotice) GetCh() string { @@ -4248,7 +4424,7 @@ type PlayerStatics struct { func (x *PlayerStatics) Reset() { *x = PlayerStatics{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[50] + mi := &file_server_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4261,7 +4437,7 @@ func (x *PlayerStatics) String() string { func (*PlayerStatics) ProtoMessage() {} func (x *PlayerStatics) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[50] + mi := &file_server_proto_msgTypes[53] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4274,7 +4450,7 @@ func (x *PlayerStatics) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerStatics.ProtoReflect.Descriptor instead. func (*PlayerStatics) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{50} + return file_server_proto_rawDescGZIP(), []int{53} } func (x *PlayerStatics) GetSnId() int32 { @@ -4354,7 +4530,7 @@ type GWPlayerStatics struct { func (x *GWPlayerStatics) Reset() { *x = GWPlayerStatics{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[51] + mi := &file_server_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4367,7 +4543,7 @@ func (x *GWPlayerStatics) String() string { func (*GWPlayerStatics) ProtoMessage() {} func (x *GWPlayerStatics) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[51] + mi := &file_server_proto_msgTypes[54] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4380,7 +4556,7 @@ func (x *GWPlayerStatics) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerStatics.ProtoReflect.Descriptor instead. func (*GWPlayerStatics) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{51} + return file_server_proto_rawDescGZIP(), []int{54} } func (x *GWPlayerStatics) GetRoomId() int32 { @@ -4427,7 +4603,7 @@ type WGResetCoinPool struct { func (x *WGResetCoinPool) Reset() { *x = WGResetCoinPool{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[52] + mi := &file_server_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4440,7 +4616,7 @@ func (x *WGResetCoinPool) String() string { func (*WGResetCoinPool) ProtoMessage() {} func (x *WGResetCoinPool) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[52] + mi := &file_server_proto_msgTypes[55] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4453,7 +4629,7 @@ func (x *WGResetCoinPool) ProtoReflect() protoreflect.Message { // Deprecated: Use WGResetCoinPool.ProtoReflect.Descriptor instead. func (*WGResetCoinPool) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{52} + return file_server_proto_rawDescGZIP(), []int{55} } func (x *WGResetCoinPool) GetPlatform() string { @@ -4515,7 +4691,7 @@ type WGSetPlayerBlackLevel struct { func (x *WGSetPlayerBlackLevel) Reset() { *x = WGSetPlayerBlackLevel{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[53] + mi := &file_server_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4528,7 +4704,7 @@ func (x *WGSetPlayerBlackLevel) String() string { func (*WGSetPlayerBlackLevel) ProtoMessage() {} func (x *WGSetPlayerBlackLevel) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[53] + mi := &file_server_proto_msgTypes[56] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4541,7 +4717,7 @@ func (x *WGSetPlayerBlackLevel) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSetPlayerBlackLevel.ProtoReflect.Descriptor instead. func (*WGSetPlayerBlackLevel) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{53} + return file_server_proto_rawDescGZIP(), []int{56} } func (x *WGSetPlayerBlackLevel) GetSnId() int32 { @@ -4604,7 +4780,7 @@ type GWAutoRelieveWBLevel struct { func (x *GWAutoRelieveWBLevel) Reset() { *x = GWAutoRelieveWBLevel{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[54] + mi := &file_server_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4617,7 +4793,7 @@ func (x *GWAutoRelieveWBLevel) String() string { func (*GWAutoRelieveWBLevel) ProtoMessage() {} func (x *GWAutoRelieveWBLevel) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[54] + mi := &file_server_proto_msgTypes[57] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4630,7 +4806,7 @@ func (x *GWAutoRelieveWBLevel) ProtoReflect() protoreflect.Message { // Deprecated: Use GWAutoRelieveWBLevel.ProtoReflect.Descriptor instead. func (*GWAutoRelieveWBLevel) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{54} + return file_server_proto_rawDescGZIP(), []int{57} } func (x *GWAutoRelieveWBLevel) GetSnId() int32 { @@ -4656,7 +4832,7 @@ type GWScenePlayerLog struct { func (x *GWScenePlayerLog) Reset() { *x = GWScenePlayerLog{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[55] + mi := &file_server_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4669,7 +4845,7 @@ func (x *GWScenePlayerLog) String() string { func (*GWScenePlayerLog) ProtoMessage() {} func (x *GWScenePlayerLog) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[55] + mi := &file_server_proto_msgTypes[58] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4682,7 +4858,7 @@ func (x *GWScenePlayerLog) ProtoReflect() protoreflect.Message { // Deprecated: Use GWScenePlayerLog.ProtoReflect.Descriptor instead. func (*GWScenePlayerLog) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{55} + return file_server_proto_rawDescGZIP(), []int{58} } func (x *GWScenePlayerLog) GetGameId() int32 { @@ -4728,7 +4904,7 @@ type GWPlayerForceLeave struct { func (x *GWPlayerForceLeave) Reset() { *x = GWPlayerForceLeave{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[56] + mi := &file_server_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4741,7 +4917,7 @@ func (x *GWPlayerForceLeave) String() string { func (*GWPlayerForceLeave) ProtoMessage() {} func (x *GWPlayerForceLeave) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[56] + mi := &file_server_proto_msgTypes[59] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4754,7 +4930,7 @@ func (x *GWPlayerForceLeave) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerForceLeave.ProtoReflect.Descriptor instead. func (*GWPlayerForceLeave) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{56} + return file_server_proto_rawDescGZIP(), []int{59} } func (x *GWPlayerForceLeave) GetRoomId() int32 { @@ -4804,7 +4980,7 @@ type PlayerData struct { func (x *PlayerData) Reset() { *x = PlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[57] + mi := &file_server_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4817,7 +4993,7 @@ func (x *PlayerData) String() string { func (*PlayerData) ProtoMessage() {} func (x *PlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[57] + mi := &file_server_proto_msgTypes[60] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4830,7 +5006,7 @@ func (x *PlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerData.ProtoReflect.Descriptor instead. func (*PlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{57} + return file_server_proto_rawDescGZIP(), []int{60} } func (x *PlayerData) GetSnId() int32 { @@ -4902,7 +5078,7 @@ type GWPlayerData struct { func (x *GWPlayerData) Reset() { *x = GWPlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[58] + mi := &file_server_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4915,7 +5091,7 @@ func (x *GWPlayerData) String() string { func (*GWPlayerData) ProtoMessage() {} func (x *GWPlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[58] + mi := &file_server_proto_msgTypes[61] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4928,7 +5104,7 @@ func (x *GWPlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerData.ProtoReflect.Descriptor instead. func (*GWPlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{58} + return file_server_proto_rawDescGZIP(), []int{61} } func (x *GWPlayerData) GetDatas() []*PlayerData { @@ -4970,7 +5146,7 @@ type PlayerWinScore struct { func (x *PlayerWinScore) Reset() { *x = PlayerWinScore{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[59] + mi := &file_server_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4983,7 +5159,7 @@ func (x *PlayerWinScore) String() string { func (*PlayerWinScore) ProtoMessage() {} func (x *PlayerWinScore) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[59] + mi := &file_server_proto_msgTypes[62] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4996,7 +5172,7 @@ func (x *PlayerWinScore) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerWinScore.ProtoReflect.Descriptor instead. func (*PlayerWinScore) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{59} + return file_server_proto_rawDescGZIP(), []int{62} } func (x *PlayerWinScore) GetSnId() int32 { @@ -5063,7 +5239,7 @@ type GWPlayerWinScore struct { func (x *GWPlayerWinScore) Reset() { *x = GWPlayerWinScore{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[60] + mi := &file_server_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5076,7 +5252,7 @@ func (x *GWPlayerWinScore) String() string { func (*GWPlayerWinScore) ProtoMessage() {} func (x *GWPlayerWinScore) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[60] + mi := &file_server_proto_msgTypes[63] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5089,7 +5265,7 @@ func (x *GWPlayerWinScore) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerWinScore.ProtoReflect.Descriptor instead. func (*GWPlayerWinScore) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{60} + return file_server_proto_rawDescGZIP(), []int{63} } func (x *GWPlayerWinScore) GetGameFreeId() int32 { @@ -5138,7 +5314,7 @@ type WGPayerOnGameCount struct { func (x *WGPayerOnGameCount) Reset() { *x = WGPayerOnGameCount{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[61] + mi := &file_server_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5151,7 +5327,7 @@ func (x *WGPayerOnGameCount) String() string { func (*WGPayerOnGameCount) ProtoMessage() {} func (x *WGPayerOnGameCount) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[61] + mi := &file_server_proto_msgTypes[64] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5164,7 +5340,7 @@ func (x *WGPayerOnGameCount) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPayerOnGameCount.ProtoReflect.Descriptor instead. func (*WGPayerOnGameCount) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{61} + return file_server_proto_rawDescGZIP(), []int{64} } func (x *WGPayerOnGameCount) GetDTCount() []int32 { @@ -5186,7 +5362,7 @@ type GRGameFreeData struct { func (x *GRGameFreeData) Reset() { *x = GRGameFreeData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[62] + mi := &file_server_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5199,7 +5375,7 @@ func (x *GRGameFreeData) String() string { func (*GRGameFreeData) ProtoMessage() {} func (x *GRGameFreeData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[62] + mi := &file_server_proto_msgTypes[65] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5212,7 +5388,7 @@ func (x *GRGameFreeData) ProtoReflect() protoreflect.Message { // Deprecated: Use GRGameFreeData.ProtoReflect.Descriptor instead. func (*GRGameFreeData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{62} + return file_server_proto_rawDescGZIP(), []int{65} } func (x *GRGameFreeData) GetRoomId() int32 { @@ -5241,7 +5417,7 @@ type WGSyncPlayerSafeBoxCoin struct { func (x *WGSyncPlayerSafeBoxCoin) Reset() { *x = WGSyncPlayerSafeBoxCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[63] + mi := &file_server_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5254,7 +5430,7 @@ func (x *WGSyncPlayerSafeBoxCoin) String() string { func (*WGSyncPlayerSafeBoxCoin) ProtoMessage() {} func (x *WGSyncPlayerSafeBoxCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[63] + mi := &file_server_proto_msgTypes[66] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5267,7 +5443,7 @@ func (x *WGSyncPlayerSafeBoxCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSyncPlayerSafeBoxCoin.ProtoReflect.Descriptor instead. func (*WGSyncPlayerSafeBoxCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{63} + return file_server_proto_rawDescGZIP(), []int{66} } func (x *WGSyncPlayerSafeBoxCoin) GetSnId() int32 { @@ -5299,7 +5475,7 @@ type WGClubMessage struct { func (x *WGClubMessage) Reset() { *x = WGClubMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[64] + mi := &file_server_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5312,7 +5488,7 @@ func (x *WGClubMessage) String() string { func (*WGClubMessage) ProtoMessage() {} func (x *WGClubMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[64] + mi := &file_server_proto_msgTypes[67] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5325,7 +5501,7 @@ func (x *WGClubMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use WGClubMessage.ProtoReflect.Descriptor instead. func (*WGClubMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{64} + return file_server_proto_rawDescGZIP(), []int{67} } func (x *WGClubMessage) GetClubId() int64 { @@ -5372,7 +5548,7 @@ type DWThirdRebateMessage struct { func (x *DWThirdRebateMessage) Reset() { *x = DWThirdRebateMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[65] + mi := &file_server_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5385,7 +5561,7 @@ func (x *DWThirdRebateMessage) String() string { func (*DWThirdRebateMessage) ProtoMessage() {} func (x *DWThirdRebateMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[65] + mi := &file_server_proto_msgTypes[68] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5398,7 +5574,7 @@ func (x *DWThirdRebateMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use DWThirdRebateMessage.ProtoReflect.Descriptor instead. func (*DWThirdRebateMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{65} + return file_server_proto_rawDescGZIP(), []int{68} } func (x *DWThirdRebateMessage) GetTag() uint64 { @@ -5457,7 +5633,7 @@ type DWThirdRoundMessage struct { func (x *DWThirdRoundMessage) Reset() { *x = DWThirdRoundMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[66] + mi := &file_server_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5470,7 +5646,7 @@ func (x *DWThirdRoundMessage) String() string { func (*DWThirdRoundMessage) ProtoMessage() {} func (x *DWThirdRoundMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[66] + mi := &file_server_proto_msgTypes[69] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5483,7 +5659,7 @@ func (x *DWThirdRoundMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use DWThirdRoundMessage.ProtoReflect.Descriptor instead. func (*DWThirdRoundMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{66} + return file_server_proto_rawDescGZIP(), []int{69} } func (x *DWThirdRoundMessage) GetTag() uint64 { @@ -5576,7 +5752,7 @@ type WDACKThirdRebateMessage struct { func (x *WDACKThirdRebateMessage) Reset() { *x = WDACKThirdRebateMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[67] + mi := &file_server_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5589,7 +5765,7 @@ func (x *WDACKThirdRebateMessage) String() string { func (*WDACKThirdRebateMessage) ProtoMessage() {} func (x *WDACKThirdRebateMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[67] + mi := &file_server_proto_msgTypes[70] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5602,7 +5778,7 @@ func (x *WDACKThirdRebateMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use WDACKThirdRebateMessage.ProtoReflect.Descriptor instead. func (*WDACKThirdRebateMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{67} + return file_server_proto_rawDescGZIP(), []int{70} } func (x *WDACKThirdRebateMessage) GetTag() uint64 { @@ -5633,7 +5809,7 @@ type GWGameStateLog struct { func (x *GWGameStateLog) Reset() { *x = GWGameStateLog{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[68] + mi := &file_server_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5646,7 +5822,7 @@ func (x *GWGameStateLog) String() string { func (*GWGameStateLog) ProtoMessage() {} func (x *GWGameStateLog) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[68] + mi := &file_server_proto_msgTypes[71] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5659,7 +5835,7 @@ func (x *GWGameStateLog) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameStateLog.ProtoReflect.Descriptor instead. func (*GWGameStateLog) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{68} + return file_server_proto_rawDescGZIP(), []int{71} } func (x *GWGameStateLog) GetSceneId() int32 { @@ -5699,7 +5875,7 @@ type GWGameState struct { func (x *GWGameState) Reset() { *x = GWGameState{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[69] + mi := &file_server_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5712,7 +5888,7 @@ func (x *GWGameState) String() string { func (*GWGameState) ProtoMessage() {} func (x *GWGameState) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[69] + mi := &file_server_proto_msgTypes[72] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5725,7 +5901,7 @@ func (x *GWGameState) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameState.ProtoReflect.Descriptor instead. func (*GWGameState) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{69} + return file_server_proto_rawDescGZIP(), []int{72} } func (x *GWGameState) GetSceneId() int32 { @@ -5782,7 +5958,7 @@ type GWGameJackList struct { func (x *GWGameJackList) Reset() { *x = GWGameJackList{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[70] + mi := &file_server_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5795,7 +5971,7 @@ func (x *GWGameJackList) String() string { func (*GWGameJackList) ProtoMessage() {} func (x *GWGameJackList) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[70] + mi := &file_server_proto_msgTypes[73] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5808,7 +5984,7 @@ func (x *GWGameJackList) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameJackList.ProtoReflect.Descriptor instead. func (*GWGameJackList) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{70} + return file_server_proto_rawDescGZIP(), []int{73} } func (x *GWGameJackList) GetSnId() int32 { @@ -5880,7 +6056,7 @@ type GWGameJackCoin struct { func (x *GWGameJackCoin) Reset() { *x = GWGameJackCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[71] + mi := &file_server_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5893,7 +6069,7 @@ func (x *GWGameJackCoin) String() string { func (*GWGameJackCoin) ProtoMessage() {} func (x *GWGameJackCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[71] + mi := &file_server_proto_msgTypes[74] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5906,7 +6082,7 @@ func (x *GWGameJackCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameJackCoin.ProtoReflect.Descriptor instead. func (*GWGameJackCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{71} + return file_server_proto_rawDescGZIP(), []int{74} } func (x *GWGameJackCoin) GetPlatform() []string { @@ -5936,7 +6112,7 @@ type WGNiceIdRebind struct { func (x *WGNiceIdRebind) Reset() { *x = WGNiceIdRebind{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[72] + mi := &file_server_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5949,7 +6125,7 @@ func (x *WGNiceIdRebind) String() string { func (*WGNiceIdRebind) ProtoMessage() {} func (x *WGNiceIdRebind) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[72] + mi := &file_server_proto_msgTypes[75] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5962,7 +6138,7 @@ func (x *WGNiceIdRebind) ProtoReflect() protoreflect.Message { // Deprecated: Use WGNiceIdRebind.ProtoReflect.Descriptor instead. func (*WGNiceIdRebind) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{72} + return file_server_proto_rawDescGZIP(), []int{75} } func (x *WGNiceIdRebind) GetUser() int32 { @@ -5992,7 +6168,7 @@ type PLAYERWINCOININFO struct { func (x *PLAYERWINCOININFO) Reset() { *x = PLAYERWINCOININFO{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[73] + mi := &file_server_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6005,7 +6181,7 @@ func (x *PLAYERWINCOININFO) String() string { func (*PLAYERWINCOININFO) ProtoMessage() {} func (x *PLAYERWINCOININFO) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[73] + mi := &file_server_proto_msgTypes[76] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6018,7 +6194,7 @@ func (x *PLAYERWINCOININFO) ProtoReflect() protoreflect.Message { // Deprecated: Use PLAYERWINCOININFO.ProtoReflect.Descriptor instead. func (*PLAYERWINCOININFO) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{73} + return file_server_proto_rawDescGZIP(), []int{76} } func (x *PLAYERWINCOININFO) GetSnId() int32 { @@ -6054,7 +6230,7 @@ type GWPLAYERWINCOIN struct { func (x *GWPLAYERWINCOIN) Reset() { *x = GWPLAYERWINCOIN{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[74] + mi := &file_server_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6067,7 +6243,7 @@ func (x *GWPLAYERWINCOIN) String() string { func (*GWPLAYERWINCOIN) ProtoMessage() {} func (x *GWPLAYERWINCOIN) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[74] + mi := &file_server_proto_msgTypes[77] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6080,7 +6256,7 @@ func (x *GWPLAYERWINCOIN) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPLAYERWINCOIN.ProtoReflect.Descriptor instead. func (*GWPLAYERWINCOIN) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{74} + return file_server_proto_rawDescGZIP(), []int{77} } func (x *GWPLAYERWINCOIN) GetPlayer() []*PLAYERWINCOININFO { @@ -6103,7 +6279,7 @@ type GWPlayerAutoMarkTag struct { func (x *GWPlayerAutoMarkTag) Reset() { *x = GWPlayerAutoMarkTag{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[75] + mi := &file_server_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6116,7 +6292,7 @@ func (x *GWPlayerAutoMarkTag) String() string { func (*GWPlayerAutoMarkTag) ProtoMessage() {} func (x *GWPlayerAutoMarkTag) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[75] + mi := &file_server_proto_msgTypes[78] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6129,7 +6305,7 @@ func (x *GWPlayerAutoMarkTag) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerAutoMarkTag.ProtoReflect.Descriptor instead. func (*GWPlayerAutoMarkTag) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{75} + return file_server_proto_rawDescGZIP(), []int{78} } func (x *GWPlayerAutoMarkTag) GetSnId() int32 { @@ -6160,7 +6336,7 @@ type WGInviteRobEnterCoinSceneQueue struct { func (x *WGInviteRobEnterCoinSceneQueue) Reset() { *x = WGInviteRobEnterCoinSceneQueue{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[76] + mi := &file_server_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6173,7 +6349,7 @@ func (x *WGInviteRobEnterCoinSceneQueue) String() string { func (*WGInviteRobEnterCoinSceneQueue) ProtoMessage() {} func (x *WGInviteRobEnterCoinSceneQueue) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[76] + mi := &file_server_proto_msgTypes[79] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6186,7 +6362,7 @@ func (x *WGInviteRobEnterCoinSceneQueue) ProtoReflect() protoreflect.Message { // Deprecated: Use WGInviteRobEnterCoinSceneQueue.ProtoReflect.Descriptor instead. func (*WGInviteRobEnterCoinSceneQueue) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{76} + return file_server_proto_rawDescGZIP(), []int{79} } func (x *WGInviteRobEnterCoinSceneQueue) GetPlatform() string { @@ -6222,7 +6398,7 @@ type WGGameForceStart struct { func (x *WGGameForceStart) Reset() { *x = WGGameForceStart{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[77] + mi := &file_server_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6235,7 +6411,7 @@ func (x *WGGameForceStart) String() string { func (*WGGameForceStart) ProtoMessage() {} func (x *WGGameForceStart) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[77] + mi := &file_server_proto_msgTypes[80] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6248,7 +6424,7 @@ func (x *WGGameForceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use WGGameForceStart.ProtoReflect.Descriptor instead. func (*WGGameForceStart) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{77} + return file_server_proto_rawDescGZIP(), []int{80} } func (x *WGGameForceStart) GetSceneId() int32 { @@ -6273,7 +6449,7 @@ type ProfitControlGameCfg struct { func (x *ProfitControlGameCfg) Reset() { *x = ProfitControlGameCfg{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[78] + mi := &file_server_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6286,7 +6462,7 @@ func (x *ProfitControlGameCfg) String() string { func (*ProfitControlGameCfg) ProtoMessage() {} func (x *ProfitControlGameCfg) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[78] + mi := &file_server_proto_msgTypes[81] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6299,7 +6475,7 @@ func (x *ProfitControlGameCfg) ProtoReflect() protoreflect.Message { // Deprecated: Use ProfitControlGameCfg.ProtoReflect.Descriptor instead. func (*ProfitControlGameCfg) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{78} + return file_server_proto_rawDescGZIP(), []int{81} } func (x *ProfitControlGameCfg) GetGameFreeId() int32 { @@ -6349,7 +6525,7 @@ type ProfitControlPlatformCfg struct { func (x *ProfitControlPlatformCfg) Reset() { *x = ProfitControlPlatformCfg{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[79] + mi := &file_server_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6362,7 +6538,7 @@ func (x *ProfitControlPlatformCfg) String() string { func (*ProfitControlPlatformCfg) ProtoMessage() {} func (x *ProfitControlPlatformCfg) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[79] + mi := &file_server_proto_msgTypes[82] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6375,7 +6551,7 @@ func (x *ProfitControlPlatformCfg) ProtoReflect() protoreflect.Message { // Deprecated: Use ProfitControlPlatformCfg.ProtoReflect.Descriptor instead. func (*ProfitControlPlatformCfg) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{79} + return file_server_proto_rawDescGZIP(), []int{82} } func (x *ProfitControlPlatformCfg) GetPlatform() string { @@ -6404,7 +6580,7 @@ type WGProfitControlCorrect struct { func (x *WGProfitControlCorrect) Reset() { *x = WGProfitControlCorrect{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[80] + mi := &file_server_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6417,7 +6593,7 @@ func (x *WGProfitControlCorrect) String() string { func (*WGProfitControlCorrect) ProtoMessage() {} func (x *WGProfitControlCorrect) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[80] + mi := &file_server_proto_msgTypes[83] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6430,7 +6606,7 @@ func (x *WGProfitControlCorrect) ProtoReflect() protoreflect.Message { // Deprecated: Use WGProfitControlCorrect.ProtoReflect.Descriptor instead. func (*WGProfitControlCorrect) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{80} + return file_server_proto_rawDescGZIP(), []int{83} } func (x *WGProfitControlCorrect) GetCfg() []*ProfitControlPlatformCfg { @@ -6452,7 +6628,7 @@ type GWChangeSceneEvent struct { func (x *GWChangeSceneEvent) Reset() { *x = GWChangeSceneEvent{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[81] + mi := &file_server_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6465,7 +6641,7 @@ func (x *GWChangeSceneEvent) String() string { func (*GWChangeSceneEvent) ProtoMessage() {} func (x *GWChangeSceneEvent) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[81] + mi := &file_server_proto_msgTypes[84] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6478,7 +6654,7 @@ func (x *GWChangeSceneEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use GWChangeSceneEvent.ProtoReflect.Descriptor instead. func (*GWChangeSceneEvent) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{81} + return file_server_proto_rawDescGZIP(), []int{84} } func (x *GWChangeSceneEvent) GetSceneId() int32 { @@ -6500,7 +6676,7 @@ type PlayerIParam struct { func (x *PlayerIParam) Reset() { *x = PlayerIParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[82] + mi := &file_server_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6513,7 +6689,7 @@ func (x *PlayerIParam) String() string { func (*PlayerIParam) ProtoMessage() {} func (x *PlayerIParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[82] + mi := &file_server_proto_msgTypes[85] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6526,7 +6702,7 @@ func (x *PlayerIParam) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerIParam.ProtoReflect.Descriptor instead. func (*PlayerIParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{82} + return file_server_proto_rawDescGZIP(), []int{85} } func (x *PlayerIParam) GetParamId() int32 { @@ -6555,7 +6731,7 @@ type PlayerSParam struct { func (x *PlayerSParam) Reset() { *x = PlayerSParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[83] + mi := &file_server_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6568,7 +6744,7 @@ func (x *PlayerSParam) String() string { func (*PlayerSParam) ProtoMessage() {} func (x *PlayerSParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[83] + mi := &file_server_proto_msgTypes[86] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6581,7 +6757,7 @@ func (x *PlayerSParam) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerSParam.ProtoReflect.Descriptor instead. func (*PlayerSParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{83} + return file_server_proto_rawDescGZIP(), []int{86} } func (x *PlayerSParam) GetParamId() int32 { @@ -6610,7 +6786,7 @@ type PlayerCParam struct { func (x *PlayerCParam) Reset() { *x = PlayerCParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[84] + mi := &file_server_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6623,7 +6799,7 @@ func (x *PlayerCParam) String() string { func (*PlayerCParam) ProtoMessage() {} func (x *PlayerCParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[84] + mi := &file_server_proto_msgTypes[87] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6636,7 +6812,7 @@ func (x *PlayerCParam) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerCParam.ProtoReflect.Descriptor instead. func (*PlayerCParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{84} + return file_server_proto_rawDescGZIP(), []int{87} } func (x *PlayerCParam) GetStrKey() string { @@ -6665,7 +6841,7 @@ type PlayerMatchCoin struct { func (x *PlayerMatchCoin) Reset() { *x = PlayerMatchCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[85] + mi := &file_server_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6678,7 +6854,7 @@ func (x *PlayerMatchCoin) String() string { func (*PlayerMatchCoin) ProtoMessage() {} func (x *PlayerMatchCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[85] + mi := &file_server_proto_msgTypes[88] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6691,7 +6867,7 @@ func (x *PlayerMatchCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerMatchCoin.ProtoReflect.Descriptor instead. func (*PlayerMatchCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{85} + return file_server_proto_rawDescGZIP(), []int{88} } func (x *PlayerMatchCoin) GetSnId() int32 { @@ -6723,7 +6899,7 @@ type GWPlayerMatchBilled struct { func (x *GWPlayerMatchBilled) Reset() { *x = GWPlayerMatchBilled{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[86] + mi := &file_server_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6736,7 +6912,7 @@ func (x *GWPlayerMatchBilled) String() string { func (*GWPlayerMatchBilled) ProtoMessage() {} func (x *GWPlayerMatchBilled) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[86] + mi := &file_server_proto_msgTypes[89] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6749,7 +6925,7 @@ func (x *GWPlayerMatchBilled) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerMatchBilled.ProtoReflect.Descriptor instead. func (*GWPlayerMatchBilled) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{86} + return file_server_proto_rawDescGZIP(), []int{89} } func (x *GWPlayerMatchBilled) GetSceneId() int32 { @@ -6797,7 +6973,7 @@ type GWPlayerMatchGrade struct { func (x *GWPlayerMatchGrade) Reset() { *x = GWPlayerMatchGrade{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[87] + mi := &file_server_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6810,7 +6986,7 @@ func (x *GWPlayerMatchGrade) String() string { func (*GWPlayerMatchGrade) ProtoMessage() {} func (x *GWPlayerMatchGrade) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[87] + mi := &file_server_proto_msgTypes[90] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6823,7 +6999,7 @@ func (x *GWPlayerMatchGrade) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerMatchGrade.ProtoReflect.Descriptor instead. func (*GWPlayerMatchGrade) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{87} + return file_server_proto_rawDescGZIP(), []int{90} } func (x *GWPlayerMatchGrade) GetSceneId() int32 { @@ -6883,7 +7059,7 @@ type WGPlayerQuitMatch struct { func (x *WGPlayerQuitMatch) Reset() { *x = WGPlayerQuitMatch{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[88] + mi := &file_server_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6896,7 +7072,7 @@ func (x *WGPlayerQuitMatch) String() string { func (*WGPlayerQuitMatch) ProtoMessage() {} func (x *WGPlayerQuitMatch) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[88] + mi := &file_server_proto_msgTypes[91] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6909,7 +7085,7 @@ func (x *WGPlayerQuitMatch) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerQuitMatch.ProtoReflect.Descriptor instead. func (*WGPlayerQuitMatch) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{88} + return file_server_proto_rawDescGZIP(), []int{91} } func (x *WGPlayerQuitMatch) GetSnId() int32 { @@ -6950,7 +7126,7 @@ type WGSceneMatchBaseChange struct { func (x *WGSceneMatchBaseChange) Reset() { *x = WGSceneMatchBaseChange{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[89] + mi := &file_server_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6963,7 +7139,7 @@ func (x *WGSceneMatchBaseChange) String() string { func (*WGSceneMatchBaseChange) ProtoMessage() {} func (x *WGSceneMatchBaseChange) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[89] + mi := &file_server_proto_msgTypes[92] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6976,7 +7152,7 @@ func (x *WGSceneMatchBaseChange) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSceneMatchBaseChange.ProtoReflect.Descriptor instead. func (*WGSceneMatchBaseChange) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{89} + return file_server_proto_rawDescGZIP(), []int{92} } func (x *WGSceneMatchBaseChange) GetSceneIds() []int32 { @@ -7029,7 +7205,7 @@ type SSRedirectToPlayer struct { func (x *SSRedirectToPlayer) Reset() { *x = SSRedirectToPlayer{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[90] + mi := &file_server_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7042,7 +7218,7 @@ func (x *SSRedirectToPlayer) String() string { func (*SSRedirectToPlayer) ProtoMessage() {} func (x *SSRedirectToPlayer) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[90] + mi := &file_server_proto_msgTypes[93] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7055,7 +7231,7 @@ func (x *SSRedirectToPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use SSRedirectToPlayer.ProtoReflect.Descriptor instead. func (*SSRedirectToPlayer) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{90} + return file_server_proto_rawDescGZIP(), []int{93} } func (x *SSRedirectToPlayer) GetSnId() int32 { @@ -7102,7 +7278,7 @@ type WGInviteMatchRob struct { func (x *WGInviteMatchRob) Reset() { *x = WGInviteMatchRob{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[91] + mi := &file_server_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7115,7 +7291,7 @@ func (x *WGInviteMatchRob) String() string { func (*WGInviteMatchRob) ProtoMessage() {} func (x *WGInviteMatchRob) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[91] + mi := &file_server_proto_msgTypes[94] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7128,7 +7304,7 @@ func (x *WGInviteMatchRob) ProtoReflect() protoreflect.Message { // Deprecated: Use WGInviteMatchRob.ProtoReflect.Descriptor instead. func (*WGInviteMatchRob) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{91} + return file_server_proto_rawDescGZIP(), []int{94} } func (x *WGInviteMatchRob) GetPlatform() string { @@ -7179,7 +7355,7 @@ type GameInfo struct { func (x *GameInfo) Reset() { *x = GameInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[92] + mi := &file_server_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7192,7 +7368,7 @@ func (x *GameInfo) String() string { func (*GameInfo) ProtoMessage() {} func (x *GameInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[92] + mi := &file_server_proto_msgTypes[95] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7205,7 +7381,7 @@ func (x *GameInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GameInfo.ProtoReflect.Descriptor instead. func (*GameInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{92} + return file_server_proto_rawDescGZIP(), []int{95} } func (x *GameInfo) GetGameId() int32 { @@ -7244,7 +7420,7 @@ type WGGameJackpot struct { func (x *WGGameJackpot) Reset() { *x = WGGameJackpot{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[93] + mi := &file_server_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7257,7 +7433,7 @@ func (x *WGGameJackpot) String() string { func (*WGGameJackpot) ProtoMessage() {} func (x *WGGameJackpot) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[93] + mi := &file_server_proto_msgTypes[96] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7270,7 +7446,7 @@ func (x *WGGameJackpot) ProtoReflect() protoreflect.Message { // Deprecated: Use WGGameJackpot.ProtoReflect.Descriptor instead. func (*WGGameJackpot) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{93} + return file_server_proto_rawDescGZIP(), []int{96} } func (x *WGGameJackpot) GetSid() int64 { @@ -7320,7 +7496,7 @@ type BigWinHistoryInfo struct { func (x *BigWinHistoryInfo) Reset() { *x = BigWinHistoryInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[94] + mi := &file_server_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7333,7 +7509,7 @@ func (x *BigWinHistoryInfo) String() string { func (*BigWinHistoryInfo) ProtoMessage() {} func (x *BigWinHistoryInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[94] + mi := &file_server_proto_msgTypes[97] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7346,7 +7522,7 @@ func (x *BigWinHistoryInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BigWinHistoryInfo.ProtoReflect.Descriptor instead. func (*BigWinHistoryInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{94} + return file_server_proto_rawDescGZIP(), []int{97} } func (x *BigWinHistoryInfo) GetSpinID() string { @@ -7426,7 +7602,7 @@ type WGPlayerEnterMiniGame struct { func (x *WGPlayerEnterMiniGame) Reset() { *x = WGPlayerEnterMiniGame{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[95] + mi := &file_server_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7439,7 +7615,7 @@ func (x *WGPlayerEnterMiniGame) String() string { func (*WGPlayerEnterMiniGame) ProtoMessage() {} func (x *WGPlayerEnterMiniGame) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[95] + mi := &file_server_proto_msgTypes[98] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7452,7 +7628,7 @@ func (x *WGPlayerEnterMiniGame) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerEnterMiniGame.ProtoReflect.Descriptor instead. func (*WGPlayerEnterMiniGame) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{95} + return file_server_proto_rawDescGZIP(), []int{98} } func (x *WGPlayerEnterMiniGame) GetSid() int64 { @@ -7540,7 +7716,7 @@ type WGPlayerLeaveMiniGame struct { func (x *WGPlayerLeaveMiniGame) Reset() { *x = WGPlayerLeaveMiniGame{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[96] + mi := &file_server_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7553,7 +7729,7 @@ func (x *WGPlayerLeaveMiniGame) String() string { func (*WGPlayerLeaveMiniGame) ProtoMessage() {} func (x *WGPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[96] + mi := &file_server_proto_msgTypes[99] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7566,7 +7742,7 @@ func (x *WGPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerLeaveMiniGame.ProtoReflect.Descriptor instead. func (*WGPlayerLeaveMiniGame) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{96} + return file_server_proto_rawDescGZIP(), []int{99} } func (x *WGPlayerLeaveMiniGame) GetSid() int64 { @@ -7609,7 +7785,7 @@ type WGPlayerLeave struct { func (x *WGPlayerLeave) Reset() { *x = WGPlayerLeave{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[97] + mi := &file_server_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7622,7 +7798,7 @@ func (x *WGPlayerLeave) String() string { func (*WGPlayerLeave) ProtoMessage() {} func (x *WGPlayerLeave) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[97] + mi := &file_server_proto_msgTypes[100] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7635,7 +7811,7 @@ func (x *WGPlayerLeave) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerLeave.ProtoReflect.Descriptor instead. func (*WGPlayerLeave) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{97} + return file_server_proto_rawDescGZIP(), []int{100} } func (x *WGPlayerLeave) GetSnId() int32 { @@ -7661,7 +7837,7 @@ type GWPlayerLeaveMiniGame struct { func (x *GWPlayerLeaveMiniGame) Reset() { *x = GWPlayerLeaveMiniGame{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[98] + mi := &file_server_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7674,7 +7850,7 @@ func (x *GWPlayerLeaveMiniGame) String() string { func (*GWPlayerLeaveMiniGame) ProtoMessage() {} func (x *GWPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[98] + mi := &file_server_proto_msgTypes[101] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7687,7 +7863,7 @@ func (x *GWPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerLeaveMiniGame.ProtoReflect.Descriptor instead. func (*GWPlayerLeaveMiniGame) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{98} + return file_server_proto_rawDescGZIP(), []int{101} } func (x *GWPlayerLeaveMiniGame) GetSceneId() int32 { @@ -7737,7 +7913,7 @@ type GWDestroyMiniScene struct { func (x *GWDestroyMiniScene) Reset() { *x = GWDestroyMiniScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[99] + mi := &file_server_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7750,7 +7926,7 @@ func (x *GWDestroyMiniScene) String() string { func (*GWDestroyMiniScene) ProtoMessage() {} func (x *GWDestroyMiniScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[99] + mi := &file_server_proto_msgTypes[102] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7763,7 +7939,7 @@ func (x *GWDestroyMiniScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GWDestroyMiniScene.ProtoReflect.Descriptor instead. func (*GWDestroyMiniScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{99} + return file_server_proto_rawDescGZIP(), []int{102} } func (x *GWDestroyMiniScene) GetSceneId() int32 { @@ -7785,7 +7961,7 @@ type GRDestroyScene struct { func (x *GRDestroyScene) Reset() { *x = GRDestroyScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[100] + mi := &file_server_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7798,7 +7974,7 @@ func (x *GRDestroyScene) String() string { func (*GRDestroyScene) ProtoMessage() {} func (x *GRDestroyScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[100] + mi := &file_server_proto_msgTypes[103] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7811,7 +7987,7 @@ func (x *GRDestroyScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GRDestroyScene.ProtoReflect.Descriptor instead. func (*GRDestroyScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{100} + return file_server_proto_rawDescGZIP(), []int{103} } func (x *GRDestroyScene) GetSceneId() int32 { @@ -7833,7 +8009,7 @@ type RWAccountInvalid struct { func (x *RWAccountInvalid) Reset() { *x = RWAccountInvalid{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[101] + mi := &file_server_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7846,7 +8022,7 @@ func (x *RWAccountInvalid) String() string { func (*RWAccountInvalid) ProtoMessage() {} func (x *RWAccountInvalid) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[101] + mi := &file_server_proto_msgTypes[104] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7859,7 +8035,7 @@ func (x *RWAccountInvalid) ProtoReflect() protoreflect.Message { // Deprecated: Use RWAccountInvalid.ProtoReflect.Descriptor instead. func (*RWAccountInvalid) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{101} + return file_server_proto_rawDescGZIP(), []int{104} } func (x *RWAccountInvalid) GetAcc() string { @@ -7882,7 +8058,7 @@ type WGDTRoomInfo struct { func (x *WGDTRoomInfo) Reset() { *x = WGDTRoomInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[102] + mi := &file_server_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7895,7 +8071,7 @@ func (x *WGDTRoomInfo) String() string { func (*WGDTRoomInfo) ProtoMessage() {} func (x *WGDTRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[102] + mi := &file_server_proto_msgTypes[105] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7908,7 +8084,7 @@ func (x *WGDTRoomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use WGDTRoomInfo.ProtoReflect.Descriptor instead. func (*WGDTRoomInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{102} + return file_server_proto_rawDescGZIP(), []int{105} } func (x *WGDTRoomInfo) GetDataKey() string { @@ -7943,7 +8119,7 @@ type PlayerDTCoin struct { func (x *PlayerDTCoin) Reset() { *x = PlayerDTCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[103] + mi := &file_server_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7956,7 +8132,7 @@ func (x *PlayerDTCoin) String() string { func (*PlayerDTCoin) ProtoMessage() {} func (x *PlayerDTCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[103] + mi := &file_server_proto_msgTypes[106] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7969,7 +8145,7 @@ func (x *PlayerDTCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerDTCoin.ProtoReflect.Descriptor instead. func (*PlayerDTCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{103} + return file_server_proto_rawDescGZIP(), []int{106} } func (x *PlayerDTCoin) GetNickName() string { @@ -8040,7 +8216,7 @@ type EResult struct { func (x *EResult) Reset() { *x = EResult{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[104] + mi := &file_server_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8053,7 +8229,7 @@ func (x *EResult) String() string { func (*EResult) ProtoMessage() {} func (x *EResult) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[104] + mi := &file_server_proto_msgTypes[107] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8066,7 +8242,7 @@ func (x *EResult) ProtoReflect() protoreflect.Message { // Deprecated: Use EResult.ProtoReflect.Descriptor instead. func (*EResult) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{104} + return file_server_proto_rawDescGZIP(), []int{107} } func (x *EResult) GetIndex() string { @@ -8108,7 +8284,7 @@ type GWDTRoomInfo struct { func (x *GWDTRoomInfo) Reset() { *x = GWDTRoomInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[105] + mi := &file_server_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8121,7 +8297,7 @@ func (x *GWDTRoomInfo) String() string { func (*GWDTRoomInfo) ProtoMessage() {} func (x *GWDTRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[105] + mi := &file_server_proto_msgTypes[108] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8134,7 +8310,7 @@ func (x *GWDTRoomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GWDTRoomInfo.ProtoReflect.Descriptor instead. func (*GWDTRoomInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{105} + return file_server_proto_rawDescGZIP(), []int{108} } func (x *GWDTRoomInfo) GetDataKey() string { @@ -8250,7 +8426,7 @@ type WGRoomResults struct { func (x *WGRoomResults) Reset() { *x = WGRoomResults{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[106] + mi := &file_server_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8263,7 +8439,7 @@ func (x *WGRoomResults) String() string { func (*WGRoomResults) ProtoMessage() {} func (x *WGRoomResults) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[106] + mi := &file_server_proto_msgTypes[109] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8276,7 +8452,7 @@ func (x *WGRoomResults) ProtoReflect() protoreflect.Message { // Deprecated: Use WGRoomResults.ProtoReflect.Descriptor instead. func (*WGRoomResults) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{106} + return file_server_proto_rawDescGZIP(), []int{109} } func (x *WGRoomResults) GetRoomId() int32 { @@ -8321,7 +8497,7 @@ type GWRoomResults struct { func (x *GWRoomResults) Reset() { *x = GWRoomResults{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[107] + mi := &file_server_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8334,7 +8510,7 @@ func (x *GWRoomResults) String() string { func (*GWRoomResults) ProtoMessage() {} func (x *GWRoomResults) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[107] + mi := &file_server_proto_msgTypes[110] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8347,7 +8523,7 @@ func (x *GWRoomResults) ProtoReflect() protoreflect.Message { // Deprecated: Use GWRoomResults.ProtoReflect.Descriptor instead. func (*GWRoomResults) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{107} + return file_server_proto_rawDescGZIP(), []int{110} } func (x *GWRoomResults) GetDataKey() string { @@ -8385,7 +8561,7 @@ type GWAddSingleAdjust struct { func (x *GWAddSingleAdjust) Reset() { *x = GWAddSingleAdjust{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[108] + mi := &file_server_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8398,7 +8574,7 @@ func (x *GWAddSingleAdjust) String() string { func (*GWAddSingleAdjust) ProtoMessage() {} func (x *GWAddSingleAdjust) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[108] + mi := &file_server_proto_msgTypes[111] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8411,7 +8587,7 @@ func (x *GWAddSingleAdjust) ProtoReflect() protoreflect.Message { // Deprecated: Use GWAddSingleAdjust.ProtoReflect.Descriptor instead. func (*GWAddSingleAdjust) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{108} + return file_server_proto_rawDescGZIP(), []int{111} } func (x *GWAddSingleAdjust) GetSnId() int32 { @@ -8449,7 +8625,7 @@ type WGSingleAdjust struct { func (x *WGSingleAdjust) Reset() { *x = WGSingleAdjust{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[109] + mi := &file_server_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8462,7 +8638,7 @@ func (x *WGSingleAdjust) String() string { func (*WGSingleAdjust) ProtoMessage() {} func (x *WGSingleAdjust) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[109] + mi := &file_server_proto_msgTypes[112] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8475,7 +8651,7 @@ func (x *WGSingleAdjust) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSingleAdjust.ProtoReflect.Descriptor instead. func (*WGSingleAdjust) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{109} + return file_server_proto_rawDescGZIP(), []int{112} } func (x *WGSingleAdjust) GetSceneId() int32 { @@ -8516,7 +8692,7 @@ type WbCtrlCfg struct { func (x *WbCtrlCfg) Reset() { *x = WbCtrlCfg{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[110] + mi := &file_server_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8529,7 +8705,7 @@ func (x *WbCtrlCfg) String() string { func (*WbCtrlCfg) ProtoMessage() {} func (x *WbCtrlCfg) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[110] + mi := &file_server_proto_msgTypes[113] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8542,7 +8718,7 @@ func (x *WbCtrlCfg) ProtoReflect() protoreflect.Message { // Deprecated: Use WbCtrlCfg.ProtoReflect.Descriptor instead. func (*WbCtrlCfg) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{110} + return file_server_proto_rawDescGZIP(), []int{113} } func (x *WbCtrlCfg) GetPlatform() string { @@ -8601,7 +8777,7 @@ type WGBuyRecTimeItem struct { func (x *WGBuyRecTimeItem) Reset() { *x = WGBuyRecTimeItem{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[111] + mi := &file_server_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8614,7 +8790,7 @@ func (x *WGBuyRecTimeItem) String() string { func (*WGBuyRecTimeItem) ProtoMessage() {} func (x *WGBuyRecTimeItem) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[111] + mi := &file_server_proto_msgTypes[114] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8627,7 +8803,7 @@ func (x *WGBuyRecTimeItem) ProtoReflect() protoreflect.Message { // Deprecated: Use WGBuyRecTimeItem.ProtoReflect.Descriptor instead. func (*WGBuyRecTimeItem) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{111} + return file_server_proto_rawDescGZIP(), []int{114} } func (x *WGBuyRecTimeItem) GetSnId() int32 { @@ -8664,7 +8840,7 @@ type WGUpdateSkin struct { func (x *WGUpdateSkin) Reset() { *x = WGUpdateSkin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[112] + mi := &file_server_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8677,7 +8853,7 @@ func (x *WGUpdateSkin) String() string { func (*WGUpdateSkin) ProtoMessage() {} func (x *WGUpdateSkin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[112] + mi := &file_server_proto_msgTypes[115] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8690,7 +8866,7 @@ func (x *WGUpdateSkin) ProtoReflect() protoreflect.Message { // Deprecated: Use WGUpdateSkin.ProtoReflect.Descriptor instead. func (*WGUpdateSkin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{112} + return file_server_proto_rawDescGZIP(), []int{115} } func (x *WGUpdateSkin) GetSnId() int32 { @@ -8707,6 +8883,62 @@ func (x *WGUpdateSkin) GetId() int32 { return 0 } +// PACKET_PlayerChangeItems +type PlayerChangeItems struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` + Items []*Item `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具变化数量 +} + +func (x *PlayerChangeItems) Reset() { + *x = PlayerChangeItems{} + if protoimpl.UnsafeEnabled { + mi := &file_server_proto_msgTypes[116] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *PlayerChangeItems) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PlayerChangeItems) ProtoMessage() {} + +func (x *PlayerChangeItems) ProtoReflect() protoreflect.Message { + mi := &file_server_proto_msgTypes[116] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PlayerChangeItems.ProtoReflect.Descriptor instead. +func (*PlayerChangeItems) Descriptor() ([]byte, []int) { + return file_server_proto_rawDescGZIP(), []int{116} +} + +func (x *PlayerChangeItems) GetSnId() int32 { + if x != nil { + return x.SnId + } + return 0 +} + +func (x *PlayerChangeItems) GetItems() []*Item { + if x != nil { + return x.Items + } + return nil +} + var File_server_proto protoreflect.FileDescriptor var file_server_proto_rawDesc = []byte{ @@ -8751,360 +8983,379 @@ var file_server_proto_rawDesc = []byte{ 0x70, 0x52, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x52, 0x06, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x22, 0x22, 0x0a, 0x0c, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x4e, 0x6f, 0x74, 0x69, 0x63, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x54, 0x65, 0x78, 0x74, 0x18, 0x01, 0x20, 0x01, - 0x28, 0x09, 0x52, 0x04, 0x54, 0x65, 0x78, 0x74, 0x22, 0xde, 0x05, 0x0a, 0x0d, 0x57, 0x47, 0x43, - 0x72, 0x65, 0x61, 0x74, 0x65, 0x53, 0x63, 0x65, 0x6e, 0x65, 0x12, 0x18, 0x0a, 0x07, 0x53, 0x63, - 0x65, 0x6e, 0x65, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x53, 0x63, 0x65, - 0x6e, 0x65, 0x49, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x47, 0x61, 0x6d, 0x65, 0x49, 0x64, 0x18, 0x02, - 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file_server_proto_goTypes = []interface{}{ (*ServerState)(nil), // 7: server.ServerState (*ServerCtrl)(nil), // 8: server.ServerCtrl (*ServerNotice)(nil), // 9: server.ServerNotice - (*WGCreateScene)(nil), // 10: server.WGCreateScene - (*WGDestroyScene)(nil), // 11: server.WGDestroyScene - (*GWDestroyScene)(nil), // 12: server.GWDestroyScene - (*RebateTask)(nil), // 13: server.RebateTask - (*WGPlayerEnter)(nil), // 14: server.WGPlayerEnter - (*WGAudienceSit)(nil), // 15: server.WGAudienceSit - (*WGPlayerReturn)(nil), // 16: server.WGPlayerReturn - (*GWPlayerLeave)(nil), // 17: server.GWPlayerLeave - (*WGPlayerDropLine)(nil), // 18: server.WGPlayerDropLine - (*WGPlayerRehold)(nil), // 19: server.WGPlayerRehold - (*GWBilledRoomCard)(nil), // 20: server.GWBilledRoomCard - (*GGPlayerSessionBind)(nil), // 21: server.GGPlayerSessionBind - (*GGPlayerSessionUnBind)(nil), // 22: server.GGPlayerSessionUnBind - (*WGDayTimeChange)(nil), // 23: server.WGDayTimeChange - (*ReplayPlayerData)(nil), // 24: server.ReplayPlayerData - (*ReplayRecord)(nil), // 25: server.ReplayRecord - (*ReplaySequene)(nil), // 26: server.ReplaySequene - (*GRReplaySequene)(nil), // 27: server.GRReplaySequene - (*WRLoginRec)(nil), // 28: server.WRLoginRec - (*WRGameDetail)(nil), // 29: server.WRGameDetail - (*WRPlayerData)(nil), // 30: server.WRPlayerData - (*WTPlayerPay)(nil), // 31: server.WTPlayerPay - (*PlayerGameRec)(nil), // 32: server.PlayerGameRec - (*GWGameRec)(nil), // 33: server.GWGameRec - (*GWSceneStart)(nil), // 34: server.GWSceneStart - (*PlayerCtx)(nil), // 35: server.PlayerCtx - (*FishRecord)(nil), // 36: server.FishRecord - (*GWFishRecord)(nil), // 37: server.GWFishRecord - (*GWSceneState)(nil), // 38: server.GWSceneState - (*WRInviteRobot)(nil), // 39: server.WRInviteRobot - (*WRInviteCreateRoom)(nil), // 40: server.WRInviteCreateRoom - (*WGAgentKickOutPlayer)(nil), // 41: server.WGAgentKickOutPlayer - (*WDDataAnalysis)(nil), // 42: server.WDDataAnalysis - (*PlayerCard)(nil), // 43: server.PlayerCard - (*GNPlayerCards)(nil), // 44: server.GNPlayerCards - (*RobotData)(nil), // 45: server.RobotData - (*GNPlayerParam)(nil), // 46: server.GNPlayerParam - (*GWRebuildScene)(nil), // 47: server.GWRebuildScene - (*WGRebindPlayerSnId)(nil), // 48: server.WGRebindPlayerSnId - (*GWPlayerFlag)(nil), // 49: server.GWPlayerFlag - (*WGHundredOp)(nil), // 50: server.WGHundredOp - (*GWNewNotice)(nil), // 51: server.GWNewNotice - (*PlayerStatics)(nil), // 52: server.PlayerStatics - (*GWPlayerStatics)(nil), // 53: server.GWPlayerStatics - (*WGResetCoinPool)(nil), // 54: server.WGResetCoinPool - (*WGSetPlayerBlackLevel)(nil), // 55: server.WGSetPlayerBlackLevel - (*GWAutoRelieveWBLevel)(nil), // 56: server.GWAutoRelieveWBLevel - (*GWScenePlayerLog)(nil), // 57: server.GWScenePlayerLog - (*GWPlayerForceLeave)(nil), // 58: server.GWPlayerForceLeave - (*PlayerData)(nil), // 59: server.PlayerData - (*GWPlayerData)(nil), // 60: server.GWPlayerData - (*PlayerWinScore)(nil), // 61: server.PlayerWinScore - (*GWPlayerWinScore)(nil), // 62: server.GWPlayerWinScore - (*WGPayerOnGameCount)(nil), // 63: server.WGPayerOnGameCount - (*GRGameFreeData)(nil), // 64: server.GRGameFreeData - (*WGSyncPlayerSafeBoxCoin)(nil), // 65: server.WGSyncPlayerSafeBoxCoin - (*WGClubMessage)(nil), // 66: server.WGClubMessage - (*DWThirdRebateMessage)(nil), // 67: server.DWThirdRebateMessage - (*DWThirdRoundMessage)(nil), // 68: server.DWThirdRoundMessage - (*WDACKThirdRebateMessage)(nil), // 69: server.WDACKThirdRebateMessage - (*GWGameStateLog)(nil), // 70: server.GWGameStateLog - (*GWGameState)(nil), // 71: server.GWGameState - (*GWGameJackList)(nil), // 72: server.GWGameJackList - (*GWGameJackCoin)(nil), // 73: server.GWGameJackCoin - (*WGNiceIdRebind)(nil), // 74: server.WGNiceIdRebind - (*PLAYERWINCOININFO)(nil), // 75: server.PLAYERWINCOININFO - (*GWPLAYERWINCOIN)(nil), // 76: server.GWPLAYERWINCOIN - (*GWPlayerAutoMarkTag)(nil), // 77: server.GWPlayerAutoMarkTag - (*WGInviteRobEnterCoinSceneQueue)(nil), // 78: server.WGInviteRobEnterCoinSceneQueue - (*WGGameForceStart)(nil), // 79: server.WGGameForceStart - (*ProfitControlGameCfg)(nil), // 80: server.ProfitControlGameCfg - (*ProfitControlPlatformCfg)(nil), // 81: server.ProfitControlPlatformCfg - (*WGProfitControlCorrect)(nil), // 82: server.WGProfitControlCorrect - (*GWChangeSceneEvent)(nil), // 83: server.GWChangeSceneEvent - (*PlayerIParam)(nil), // 84: server.PlayerIParam - (*PlayerSParam)(nil), // 85: server.PlayerSParam - (*PlayerCParam)(nil), // 86: server.PlayerCParam - (*PlayerMatchCoin)(nil), // 87: server.PlayerMatchCoin - (*GWPlayerMatchBilled)(nil), // 88: server.GWPlayerMatchBilled - (*GWPlayerMatchGrade)(nil), // 89: server.GWPlayerMatchGrade - (*WGPlayerQuitMatch)(nil), // 90: server.WGPlayerQuitMatch - (*WGSceneMatchBaseChange)(nil), // 91: server.WGSceneMatchBaseChange - (*SSRedirectToPlayer)(nil), // 92: server.SSRedirectToPlayer - (*WGInviteMatchRob)(nil), // 93: server.WGInviteMatchRob - (*GameInfo)(nil), // 94: server.GameInfo - (*WGGameJackpot)(nil), // 95: server.WGGameJackpot - (*BigWinHistoryInfo)(nil), // 96: server.BigWinHistoryInfo - (*WGPlayerEnterMiniGame)(nil), // 97: server.WGPlayerEnterMiniGame - (*WGPlayerLeaveMiniGame)(nil), // 98: server.WGPlayerLeaveMiniGame - (*WGPlayerLeave)(nil), // 99: server.WGPlayerLeave - (*GWPlayerLeaveMiniGame)(nil), // 100: server.GWPlayerLeaveMiniGame - (*GWDestroyMiniScene)(nil), // 101: server.GWDestroyMiniScene - (*GRDestroyScene)(nil), // 102: server.GRDestroyScene - (*RWAccountInvalid)(nil), // 103: server.RWAccountInvalid - (*WGDTRoomInfo)(nil), // 104: server.WGDTRoomInfo - (*PlayerDTCoin)(nil), // 105: server.PlayerDTCoin - (*EResult)(nil), // 106: server.EResult - (*GWDTRoomInfo)(nil), // 107: server.GWDTRoomInfo - (*WGRoomResults)(nil), // 108: server.WGRoomResults - (*GWRoomResults)(nil), // 109: server.GWRoomResults - (*GWAddSingleAdjust)(nil), // 110: server.GWAddSingleAdjust - (*WGSingleAdjust)(nil), // 111: server.WGSingleAdjust - (*WbCtrlCfg)(nil), // 112: server.WbCtrlCfg - (*WGBuyRecTimeItem)(nil), // 113: server.WGBuyRecTimeItem - (*WGUpdateSkin)(nil), // 114: server.WGUpdateSkin - nil, // 115: server.WGPlayerEnter.ItemsEntry - nil, // 116: server.WGPlayerEnter.RankScoreEntry - nil, // 117: server.GWPlayerLeave.ItemsEntry - nil, // 118: server.GWPlayerLeave.MatchRobotGradesEntry - nil, // 119: server.GWPlayerLeave.RankScoreEntry - (*DB_GameFree)(nil), // 120: server.DB_GameFree + (*Item)(nil), // 10: server.Item + (*CustomParam)(nil), // 11: server.CustomParam + (*MatchParam)(nil), // 12: server.MatchParam + (*WGCreateScene)(nil), // 13: server.WGCreateScene + (*WGDestroyScene)(nil), // 14: server.WGDestroyScene + (*GWDestroyScene)(nil), // 15: server.GWDestroyScene + (*RebateTask)(nil), // 16: server.RebateTask + (*WGPlayerEnter)(nil), // 17: server.WGPlayerEnter + (*WGAudienceSit)(nil), // 18: server.WGAudienceSit + (*WGPlayerReturn)(nil), // 19: server.WGPlayerReturn + (*GWPlayerLeave)(nil), // 20: server.GWPlayerLeave + (*WGPlayerDropLine)(nil), // 21: server.WGPlayerDropLine + (*WGPlayerRehold)(nil), // 22: server.WGPlayerRehold + (*GWBilledRoomCard)(nil), // 23: server.GWBilledRoomCard + (*GGPlayerSessionBind)(nil), // 24: server.GGPlayerSessionBind + (*GGPlayerSessionUnBind)(nil), // 25: server.GGPlayerSessionUnBind + (*WGDayTimeChange)(nil), // 26: server.WGDayTimeChange + (*ReplayPlayerData)(nil), // 27: server.ReplayPlayerData + (*ReplayRecord)(nil), // 28: server.ReplayRecord + (*ReplaySequene)(nil), // 29: server.ReplaySequene + (*GRReplaySequene)(nil), // 30: server.GRReplaySequene + (*WRLoginRec)(nil), // 31: server.WRLoginRec + (*WRGameDetail)(nil), // 32: server.WRGameDetail + (*WRPlayerData)(nil), // 33: server.WRPlayerData + (*WTPlayerPay)(nil), // 34: server.WTPlayerPay + (*PlayerGameRec)(nil), // 35: server.PlayerGameRec + (*GWGameRec)(nil), // 36: server.GWGameRec + (*GWSceneStart)(nil), // 37: server.GWSceneStart + (*PlayerCtx)(nil), // 38: server.PlayerCtx + (*FishRecord)(nil), // 39: server.FishRecord + (*GWFishRecord)(nil), // 40: server.GWFishRecord + (*GWSceneState)(nil), // 41: server.GWSceneState + (*WRInviteRobot)(nil), // 42: server.WRInviteRobot + (*WRInviteCreateRoom)(nil), // 43: server.WRInviteCreateRoom + (*WGAgentKickOutPlayer)(nil), // 44: server.WGAgentKickOutPlayer + (*WDDataAnalysis)(nil), // 45: server.WDDataAnalysis + (*PlayerCard)(nil), // 46: server.PlayerCard + (*GNPlayerCards)(nil), // 47: server.GNPlayerCards + (*RobotData)(nil), // 48: server.RobotData + (*GNPlayerParam)(nil), // 49: server.GNPlayerParam + (*GWRebuildScene)(nil), // 50: server.GWRebuildScene + (*WGRebindPlayerSnId)(nil), // 51: server.WGRebindPlayerSnId + (*GWPlayerFlag)(nil), // 52: server.GWPlayerFlag + (*WGHundredOp)(nil), // 53: server.WGHundredOp + (*GWNewNotice)(nil), // 54: server.GWNewNotice + (*PlayerStatics)(nil), // 55: server.PlayerStatics + (*GWPlayerStatics)(nil), // 56: server.GWPlayerStatics + (*WGResetCoinPool)(nil), // 57: server.WGResetCoinPool + (*WGSetPlayerBlackLevel)(nil), // 58: server.WGSetPlayerBlackLevel + (*GWAutoRelieveWBLevel)(nil), // 59: server.GWAutoRelieveWBLevel + (*GWScenePlayerLog)(nil), // 60: server.GWScenePlayerLog + (*GWPlayerForceLeave)(nil), // 61: server.GWPlayerForceLeave + (*PlayerData)(nil), // 62: server.PlayerData + (*GWPlayerData)(nil), // 63: server.GWPlayerData + (*PlayerWinScore)(nil), // 64: server.PlayerWinScore + (*GWPlayerWinScore)(nil), // 65: server.GWPlayerWinScore + (*WGPayerOnGameCount)(nil), // 66: server.WGPayerOnGameCount + (*GRGameFreeData)(nil), // 67: server.GRGameFreeData + (*WGSyncPlayerSafeBoxCoin)(nil), // 68: server.WGSyncPlayerSafeBoxCoin + (*WGClubMessage)(nil), // 69: server.WGClubMessage + (*DWThirdRebateMessage)(nil), // 70: server.DWThirdRebateMessage + (*DWThirdRoundMessage)(nil), // 71: server.DWThirdRoundMessage + (*WDACKThirdRebateMessage)(nil), // 72: server.WDACKThirdRebateMessage + (*GWGameStateLog)(nil), // 73: server.GWGameStateLog + (*GWGameState)(nil), // 74: server.GWGameState + (*GWGameJackList)(nil), // 75: server.GWGameJackList + (*GWGameJackCoin)(nil), // 76: server.GWGameJackCoin + (*WGNiceIdRebind)(nil), // 77: server.WGNiceIdRebind + (*PLAYERWINCOININFO)(nil), // 78: server.PLAYERWINCOININFO + (*GWPLAYERWINCOIN)(nil), // 79: server.GWPLAYERWINCOIN + (*GWPlayerAutoMarkTag)(nil), // 80: server.GWPlayerAutoMarkTag + (*WGInviteRobEnterCoinSceneQueue)(nil), // 81: server.WGInviteRobEnterCoinSceneQueue + (*WGGameForceStart)(nil), // 82: server.WGGameForceStart + (*ProfitControlGameCfg)(nil), // 83: server.ProfitControlGameCfg + (*ProfitControlPlatformCfg)(nil), // 84: server.ProfitControlPlatformCfg + (*WGProfitControlCorrect)(nil), // 85: server.WGProfitControlCorrect + (*GWChangeSceneEvent)(nil), // 86: server.GWChangeSceneEvent + (*PlayerIParam)(nil), // 87: server.PlayerIParam + (*PlayerSParam)(nil), // 88: server.PlayerSParam + (*PlayerCParam)(nil), // 89: server.PlayerCParam + (*PlayerMatchCoin)(nil), // 90: server.PlayerMatchCoin + (*GWPlayerMatchBilled)(nil), // 91: server.GWPlayerMatchBilled + (*GWPlayerMatchGrade)(nil), // 92: server.GWPlayerMatchGrade + (*WGPlayerQuitMatch)(nil), // 93: server.WGPlayerQuitMatch + (*WGSceneMatchBaseChange)(nil), // 94: server.WGSceneMatchBaseChange + (*SSRedirectToPlayer)(nil), // 95: server.SSRedirectToPlayer + (*WGInviteMatchRob)(nil), // 96: server.WGInviteMatchRob + (*GameInfo)(nil), // 97: server.GameInfo + (*WGGameJackpot)(nil), // 98: server.WGGameJackpot + (*BigWinHistoryInfo)(nil), // 99: server.BigWinHistoryInfo + (*WGPlayerEnterMiniGame)(nil), // 100: server.WGPlayerEnterMiniGame + (*WGPlayerLeaveMiniGame)(nil), // 101: server.WGPlayerLeaveMiniGame + (*WGPlayerLeave)(nil), // 102: server.WGPlayerLeave + (*GWPlayerLeaveMiniGame)(nil), // 103: server.GWPlayerLeaveMiniGame + (*GWDestroyMiniScene)(nil), // 104: server.GWDestroyMiniScene + (*GRDestroyScene)(nil), // 105: server.GRDestroyScene + (*RWAccountInvalid)(nil), // 106: server.RWAccountInvalid + (*WGDTRoomInfo)(nil), // 107: server.WGDTRoomInfo + (*PlayerDTCoin)(nil), // 108: server.PlayerDTCoin + (*EResult)(nil), // 109: server.EResult + (*GWDTRoomInfo)(nil), // 110: server.GWDTRoomInfo + (*WGRoomResults)(nil), // 111: server.WGRoomResults + (*GWRoomResults)(nil), // 112: server.GWRoomResults + (*GWAddSingleAdjust)(nil), // 113: server.GWAddSingleAdjust + (*WGSingleAdjust)(nil), // 114: server.WGSingleAdjust + (*WbCtrlCfg)(nil), // 115: server.WbCtrlCfg + (*WGBuyRecTimeItem)(nil), // 116: server.WGBuyRecTimeItem + (*WGUpdateSkin)(nil), // 117: server.WGUpdateSkin + (*PlayerChangeItems)(nil), // 118: server.PlayerChangeItems + nil, // 119: server.WGPlayerEnter.ItemsEntry + nil, // 120: server.WGPlayerEnter.RankScoreEntry + nil, // 121: server.GWPlayerLeave.ItemsEntry + nil, // 122: server.GWPlayerLeave.MatchRobotGradesEntry + nil, // 123: server.GWPlayerLeave.RankScoreEntry + (*DB_GameFree)(nil), // 124: server.DB_GameFree } var file_server_proto_depIdxs = []int32{ 1, // 0: server.SGBindGroupTag.Code:type_name -> server.SGBindGroupTag.OpCode 4, // 1: server.ServerCtrl.Params:type_name -> server.OpResultParam - 120, // 2: server.WGCreateScene.DBGameFree:type_name -> server.DB_GameFree - 84, // 3: server.WGPlayerEnter.IParams:type_name -> server.PlayerIParam - 85, // 4: server.WGPlayerEnter.SParams:type_name -> server.PlayerSParam - 86, // 5: server.WGPlayerEnter.CParams:type_name -> server.PlayerCParam - 115, // 6: server.WGPlayerEnter.Items:type_name -> server.WGPlayerEnter.ItemsEntry - 116, // 7: server.WGPlayerEnter.RankScore:type_name -> server.WGPlayerEnter.RankScoreEntry - 117, // 8: server.GWPlayerLeave.Items:type_name -> server.GWPlayerLeave.ItemsEntry - 118, // 9: server.GWPlayerLeave.MatchRobotGrades:type_name -> server.GWPlayerLeave.MatchRobotGradesEntry - 119, // 10: server.GWPlayerLeave.RankScore:type_name -> server.GWPlayerLeave.RankScoreEntry - 25, // 11: server.ReplaySequene.Sequenes:type_name -> server.ReplayRecord - 26, // 12: server.GRReplaySequene.Rec:type_name -> server.ReplaySequene - 24, // 13: server.GRReplaySequene.Datas:type_name -> server.ReplayPlayerData - 32, // 14: server.GWGameRec.Datas:type_name -> server.PlayerGameRec - 36, // 15: server.GWFishRecord.FishRecords:type_name -> server.FishRecord - 43, // 16: server.GNPlayerCards.PlayerCards:type_name -> server.PlayerCard - 45, // 17: server.GNPlayerParam.Playerdata:type_name -> server.RobotData - 52, // 18: server.GWPlayerStatics.Datas:type_name -> server.PlayerStatics - 59, // 19: server.GWPlayerData.Datas:type_name -> server.PlayerData - 61, // 20: server.GWPlayerWinScore.PlayerWinScores:type_name -> server.PlayerWinScore - 120, // 21: server.GRGameFreeData.DBGameFree:type_name -> server.DB_GameFree - 120, // 22: server.WGClubMessage.DBGameFree:type_name -> server.DB_GameFree - 75, // 23: server.GWPLAYERWINCOIN.player:type_name -> server.PLAYERWINCOININFO - 80, // 24: server.ProfitControlPlatformCfg.GameCfg:type_name -> server.ProfitControlGameCfg - 81, // 25: server.WGProfitControlCorrect.Cfg:type_name -> server.ProfitControlPlatformCfg - 87, // 26: server.GWPlayerMatchBilled.Players:type_name -> server.PlayerMatchCoin - 87, // 27: server.GWPlayerMatchGrade.Players:type_name -> server.PlayerMatchCoin - 94, // 28: server.WGGameJackpot.Info:type_name -> server.GameInfo - 105, // 29: server.GWDTRoomInfo.Players:type_name -> server.PlayerDTCoin - 106, // 30: server.GWDTRoomInfo.Results:type_name -> server.EResult - 31, // [31:31] is the sub-list for method output_type - 31, // [31:31] is the sub-list for method input_type - 31, // [31:31] is the sub-list for extension type_name - 31, // [31:31] is the sub-list for extension extendee - 0, // [0:31] is the sub-list for field type_name + 124, // 2: server.WGCreateScene.DBGameFree:type_name -> server.DB_GameFree + 10, // 3: server.WGCreateScene.Items:type_name -> server.Item + 10, // 4: server.WGCreateScene.CostItems:type_name -> server.Item + 11, // 5: server.WGCreateScene.Custom:type_name -> server.CustomParam + 12, // 6: server.WGCreateScene.Match:type_name -> server.MatchParam + 87, // 7: server.WGPlayerEnter.IParams:type_name -> server.PlayerIParam + 88, // 8: server.WGPlayerEnter.SParams:type_name -> server.PlayerSParam + 89, // 9: server.WGPlayerEnter.CParams:type_name -> server.PlayerCParam + 119, // 10: server.WGPlayerEnter.Items:type_name -> server.WGPlayerEnter.ItemsEntry + 120, // 11: server.WGPlayerEnter.RankScore:type_name -> server.WGPlayerEnter.RankScoreEntry + 121, // 12: server.GWPlayerLeave.Items:type_name -> server.GWPlayerLeave.ItemsEntry + 122, // 13: server.GWPlayerLeave.MatchRobotGrades:type_name -> server.GWPlayerLeave.MatchRobotGradesEntry + 123, // 14: server.GWPlayerLeave.RankScore:type_name -> server.GWPlayerLeave.RankScoreEntry + 28, // 15: server.ReplaySequene.Sequenes:type_name -> server.ReplayRecord + 29, // 16: server.GRReplaySequene.Rec:type_name -> server.ReplaySequene + 27, // 17: server.GRReplaySequene.Datas:type_name -> server.ReplayPlayerData + 35, // 18: server.GWGameRec.Datas:type_name -> server.PlayerGameRec + 39, // 19: server.GWFishRecord.FishRecords:type_name -> server.FishRecord + 46, // 20: server.GNPlayerCards.PlayerCards:type_name -> server.PlayerCard + 48, // 21: server.GNPlayerParam.Playerdata:type_name -> server.RobotData + 55, // 22: server.GWPlayerStatics.Datas:type_name -> server.PlayerStatics + 62, // 23: server.GWPlayerData.Datas:type_name -> server.PlayerData + 64, // 24: server.GWPlayerWinScore.PlayerWinScores:type_name -> server.PlayerWinScore + 124, // 25: server.GRGameFreeData.DBGameFree:type_name -> server.DB_GameFree + 124, // 26: server.WGClubMessage.DBGameFree:type_name -> server.DB_GameFree + 78, // 27: server.GWPLAYERWINCOIN.player:type_name -> server.PLAYERWINCOININFO + 83, // 28: server.ProfitControlPlatformCfg.GameCfg:type_name -> server.ProfitControlGameCfg + 84, // 29: server.WGProfitControlCorrect.Cfg:type_name -> server.ProfitControlPlatformCfg + 90, // 30: server.GWPlayerMatchBilled.Players:type_name -> server.PlayerMatchCoin + 90, // 31: server.GWPlayerMatchGrade.Players:type_name -> server.PlayerMatchCoin + 97, // 32: server.WGGameJackpot.Info:type_name -> server.GameInfo + 108, // 33: server.GWDTRoomInfo.Players:type_name -> server.PlayerDTCoin + 109, // 34: server.GWDTRoomInfo.Results:type_name -> server.EResult + 10, // 35: server.PlayerChangeItems.Items:type_name -> server.Item + 36, // [36:36] is the sub-list for method output_type + 36, // [36:36] is the sub-list for method input_type + 36, // [36:36] is the sub-list for extension type_name + 36, // [36:36] is the sub-list for extension extendee + 0, // [0:36] is the sub-list for field type_name } func init() { file_server_proto_init() } @@ -10166,7 +10433,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGCreateScene); i { + switch v := v.(*Item); i { case 0: return &v.state case 1: @@ -10178,7 +10445,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGDestroyScene); i { + switch v := v.(*CustomParam); i { case 0: return &v.state case 1: @@ -10190,7 +10457,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWDestroyScene); i { + switch v := v.(*MatchParam); i { case 0: return &v.state case 1: @@ -10202,7 +10469,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RebateTask); i { + switch v := v.(*WGCreateScene); i { case 0: return &v.state case 1: @@ -10214,7 +10481,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerEnter); i { + switch v := v.(*WGDestroyScene); i { case 0: return &v.state case 1: @@ -10226,7 +10493,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGAudienceSit); i { + switch v := v.(*GWDestroyScene); i { case 0: return &v.state case 1: @@ -10238,7 +10505,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerReturn); i { + switch v := v.(*RebateTask); i { case 0: return &v.state case 1: @@ -10250,7 +10517,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerLeave); i { + switch v := v.(*WGPlayerEnter); i { case 0: return &v.state case 1: @@ -10262,7 +10529,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerDropLine); i { + switch v := v.(*WGAudienceSit); i { case 0: return &v.state case 1: @@ -10274,7 +10541,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerRehold); i { + switch v := v.(*WGPlayerReturn); i { case 0: return &v.state case 1: @@ -10286,7 +10553,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWBilledRoomCard); i { + switch v := v.(*GWPlayerLeave); i { case 0: return &v.state case 1: @@ -10298,7 +10565,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GGPlayerSessionBind); i { + switch v := v.(*WGPlayerDropLine); i { case 0: return &v.state case 1: @@ -10310,7 +10577,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GGPlayerSessionUnBind); i { + switch v := v.(*WGPlayerRehold); i { case 0: return &v.state case 1: @@ -10322,7 +10589,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGDayTimeChange); i { + switch v := v.(*GWBilledRoomCard); i { case 0: return &v.state case 1: @@ -10334,7 +10601,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ReplayPlayerData); i { + switch v := v.(*GGPlayerSessionBind); i { case 0: return &v.state case 1: @@ -10346,7 +10613,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ReplayRecord); i { + switch v := v.(*GGPlayerSessionUnBind); i { case 0: return &v.state case 1: @@ -10358,7 +10625,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ReplaySequene); i { + switch v := v.(*WGDayTimeChange); i { case 0: return &v.state case 1: @@ -10370,7 +10637,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GRReplaySequene); i { + switch v := v.(*ReplayPlayerData); i { case 0: return &v.state case 1: @@ -10382,7 +10649,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRLoginRec); i { + switch v := v.(*ReplayRecord); i { case 0: return &v.state case 1: @@ -10394,7 +10661,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRGameDetail); i { + switch v := v.(*ReplaySequene); i { case 0: return &v.state case 1: @@ -10406,7 +10673,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRPlayerData); i { + switch v := v.(*GRReplaySequene); i { case 0: return &v.state case 1: @@ -10418,7 +10685,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WTPlayerPay); i { + switch v := v.(*WRLoginRec); i { case 0: return &v.state case 1: @@ -10430,7 +10697,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerGameRec); i { + switch v := v.(*WRGameDetail); i { case 0: return &v.state case 1: @@ -10442,7 +10709,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameRec); i { + switch v := v.(*WRPlayerData); i { case 0: return &v.state case 1: @@ -10454,7 +10721,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWSceneStart); i { + switch v := v.(*WTPlayerPay); i { case 0: return &v.state case 1: @@ -10466,7 +10733,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[33].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerCtx); i { + switch v := v.(*PlayerGameRec); i { case 0: return &v.state case 1: @@ -10478,7 +10745,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[34].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*FishRecord); i { + switch v := v.(*GWGameRec); i { case 0: return &v.state case 1: @@ -10490,7 +10757,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[35].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWFishRecord); i { + switch v := v.(*GWSceneStart); i { case 0: return &v.state case 1: @@ -10502,7 +10769,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[36].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWSceneState); i { + switch v := v.(*PlayerCtx); i { case 0: return &v.state case 1: @@ -10514,7 +10781,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[37].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRInviteRobot); i { + switch v := v.(*FishRecord); i { case 0: return &v.state case 1: @@ -10526,7 +10793,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[38].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRInviteCreateRoom); i { + switch v := v.(*GWFishRecord); i { case 0: return &v.state case 1: @@ -10538,7 +10805,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[39].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGAgentKickOutPlayer); i { + switch v := v.(*GWSceneState); i { case 0: return &v.state case 1: @@ -10550,7 +10817,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[40].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WDDataAnalysis); i { + switch v := v.(*WRInviteRobot); i { case 0: return &v.state case 1: @@ -10562,7 +10829,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[41].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerCard); i { + switch v := v.(*WRInviteCreateRoom); i { case 0: return &v.state case 1: @@ -10574,7 +10841,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[42].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GNPlayerCards); i { + switch v := v.(*WGAgentKickOutPlayer); i { case 0: return &v.state case 1: @@ -10586,7 +10853,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[43].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RobotData); i { + switch v := v.(*WDDataAnalysis); i { case 0: return &v.state case 1: @@ -10598,7 +10865,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[44].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GNPlayerParam); i { + switch v := v.(*PlayerCard); i { case 0: return &v.state case 1: @@ -10610,7 +10877,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[45].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWRebuildScene); i { + switch v := v.(*GNPlayerCards); i { case 0: return &v.state case 1: @@ -10622,7 +10889,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[46].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGRebindPlayerSnId); i { + switch v := v.(*RobotData); i { case 0: return &v.state case 1: @@ -10634,7 +10901,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[47].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerFlag); i { + switch v := v.(*GNPlayerParam); i { case 0: return &v.state case 1: @@ -10646,7 +10913,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[48].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGHundredOp); i { + switch v := v.(*GWRebuildScene); i { case 0: return &v.state case 1: @@ -10658,7 +10925,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[49].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWNewNotice); i { + switch v := v.(*WGRebindPlayerSnId); i { case 0: return &v.state case 1: @@ -10670,7 +10937,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[50].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerStatics); i { + switch v := v.(*GWPlayerFlag); i { case 0: return &v.state case 1: @@ -10682,7 +10949,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[51].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerStatics); i { + switch v := v.(*WGHundredOp); i { case 0: return &v.state case 1: @@ -10694,7 +10961,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[52].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGResetCoinPool); i { + switch v := v.(*GWNewNotice); i { case 0: return &v.state case 1: @@ -10706,7 +10973,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[53].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSetPlayerBlackLevel); i { + switch v := v.(*PlayerStatics); i { case 0: return &v.state case 1: @@ -10718,7 +10985,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[54].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWAutoRelieveWBLevel); i { + switch v := v.(*GWPlayerStatics); i { case 0: return &v.state case 1: @@ -10730,7 +10997,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[55].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWScenePlayerLog); i { + switch v := v.(*WGResetCoinPool); i { case 0: return &v.state case 1: @@ -10742,7 +11009,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[56].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerForceLeave); i { + switch v := v.(*WGSetPlayerBlackLevel); i { case 0: return &v.state case 1: @@ -10754,7 +11021,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[57].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerData); i { + switch v := v.(*GWAutoRelieveWBLevel); i { case 0: return &v.state case 1: @@ -10766,7 +11033,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[58].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerData); i { + switch v := v.(*GWScenePlayerLog); i { case 0: return &v.state case 1: @@ -10778,7 +11045,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[59].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerWinScore); i { + switch v := v.(*GWPlayerForceLeave); i { case 0: return &v.state case 1: @@ -10790,7 +11057,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[60].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerWinScore); i { + switch v := v.(*PlayerData); i { case 0: return &v.state case 1: @@ -10802,7 +11069,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[61].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPayerOnGameCount); i { + switch v := v.(*GWPlayerData); i { case 0: return &v.state case 1: @@ -10814,7 +11081,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[62].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GRGameFreeData); i { + switch v := v.(*PlayerWinScore); i { case 0: return &v.state case 1: @@ -10826,7 +11093,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[63].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSyncPlayerSafeBoxCoin); i { + switch v := v.(*GWPlayerWinScore); i { case 0: return &v.state case 1: @@ -10838,7 +11105,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[64].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGClubMessage); i { + switch v := v.(*WGPayerOnGameCount); i { case 0: return &v.state case 1: @@ -10850,7 +11117,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[65].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*DWThirdRebateMessage); i { + switch v := v.(*GRGameFreeData); i { case 0: return &v.state case 1: @@ -10862,7 +11129,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[66].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*DWThirdRoundMessage); i { + switch v := v.(*WGSyncPlayerSafeBoxCoin); i { case 0: return &v.state case 1: @@ -10874,7 +11141,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[67].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WDACKThirdRebateMessage); i { + switch v := v.(*WGClubMessage); i { case 0: return &v.state case 1: @@ -10886,7 +11153,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[68].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameStateLog); i { + switch v := v.(*DWThirdRebateMessage); i { case 0: return &v.state case 1: @@ -10898,7 +11165,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[69].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameState); i { + switch v := v.(*DWThirdRoundMessage); i { case 0: return &v.state case 1: @@ -10910,7 +11177,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[70].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameJackList); i { + switch v := v.(*WDACKThirdRebateMessage); i { case 0: return &v.state case 1: @@ -10922,7 +11189,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[71].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameJackCoin); i { + switch v := v.(*GWGameStateLog); i { case 0: return &v.state case 1: @@ -10934,7 +11201,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[72].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGNiceIdRebind); i { + switch v := v.(*GWGameState); i { case 0: return &v.state case 1: @@ -10946,7 +11213,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[73].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PLAYERWINCOININFO); i { + switch v := v.(*GWGameJackList); i { case 0: return &v.state case 1: @@ -10958,7 +11225,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[74].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPLAYERWINCOIN); i { + switch v := v.(*GWGameJackCoin); i { case 0: return &v.state case 1: @@ -10970,7 +11237,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[75].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerAutoMarkTag); i { + switch v := v.(*WGNiceIdRebind); i { case 0: return &v.state case 1: @@ -10982,7 +11249,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[76].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGInviteRobEnterCoinSceneQueue); i { + switch v := v.(*PLAYERWINCOININFO); i { case 0: return &v.state case 1: @@ -10994,7 +11261,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[77].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGGameForceStart); i { + switch v := v.(*GWPLAYERWINCOIN); i { case 0: return &v.state case 1: @@ -11006,7 +11273,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[78].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ProfitControlGameCfg); i { + switch v := v.(*GWPlayerAutoMarkTag); i { case 0: return &v.state case 1: @@ -11018,7 +11285,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[79].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ProfitControlPlatformCfg); i { + switch v := v.(*WGInviteRobEnterCoinSceneQueue); i { case 0: return &v.state case 1: @@ -11030,7 +11297,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[80].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGProfitControlCorrect); i { + switch v := v.(*WGGameForceStart); i { case 0: return &v.state case 1: @@ -11042,7 +11309,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[81].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWChangeSceneEvent); i { + switch v := v.(*ProfitControlGameCfg); i { case 0: return &v.state case 1: @@ -11054,7 +11321,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[82].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerIParam); i { + switch v := v.(*ProfitControlPlatformCfg); i { case 0: return &v.state case 1: @@ -11066,7 +11333,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[83].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerSParam); i { + switch v := v.(*WGProfitControlCorrect); i { case 0: return &v.state case 1: @@ -11078,7 +11345,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[84].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerCParam); i { + switch v := v.(*GWChangeSceneEvent); i { case 0: return &v.state case 1: @@ -11090,7 +11357,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[85].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerMatchCoin); i { + switch v := v.(*PlayerIParam); i { case 0: return &v.state case 1: @@ -11102,7 +11369,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[86].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerMatchBilled); i { + switch v := v.(*PlayerSParam); i { case 0: return &v.state case 1: @@ -11114,7 +11381,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[87].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerMatchGrade); i { + switch v := v.(*PlayerCParam); i { case 0: return &v.state case 1: @@ -11126,7 +11393,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[88].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerQuitMatch); i { + switch v := v.(*PlayerMatchCoin); i { case 0: return &v.state case 1: @@ -11138,7 +11405,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[89].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSceneMatchBaseChange); i { + switch v := v.(*GWPlayerMatchBilled); i { case 0: return &v.state case 1: @@ -11150,7 +11417,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[90].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SSRedirectToPlayer); i { + switch v := v.(*GWPlayerMatchGrade); i { case 0: return &v.state case 1: @@ -11162,7 +11429,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[91].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGInviteMatchRob); i { + switch v := v.(*WGPlayerQuitMatch); i { case 0: return &v.state case 1: @@ -11174,7 +11441,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[92].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GameInfo); i { + switch v := v.(*WGSceneMatchBaseChange); i { case 0: return &v.state case 1: @@ -11186,7 +11453,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[93].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGGameJackpot); i { + switch v := v.(*SSRedirectToPlayer); i { case 0: return &v.state case 1: @@ -11198,7 +11465,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[94].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*BigWinHistoryInfo); i { + switch v := v.(*WGInviteMatchRob); i { case 0: return &v.state case 1: @@ -11210,7 +11477,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[95].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerEnterMiniGame); i { + switch v := v.(*GameInfo); i { case 0: return &v.state case 1: @@ -11222,7 +11489,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[96].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerLeaveMiniGame); i { + switch v := v.(*WGGameJackpot); i { case 0: return &v.state case 1: @@ -11234,7 +11501,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[97].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerLeave); i { + switch v := v.(*BigWinHistoryInfo); i { case 0: return &v.state case 1: @@ -11246,7 +11513,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[98].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerLeaveMiniGame); i { + switch v := v.(*WGPlayerEnterMiniGame); i { case 0: return &v.state case 1: @@ -11258,7 +11525,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[99].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWDestroyMiniScene); i { + switch v := v.(*WGPlayerLeaveMiniGame); i { case 0: return &v.state case 1: @@ -11270,7 +11537,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[100].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GRDestroyScene); i { + switch v := v.(*WGPlayerLeave); i { case 0: return &v.state case 1: @@ -11282,7 +11549,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[101].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RWAccountInvalid); i { + switch v := v.(*GWPlayerLeaveMiniGame); i { case 0: return &v.state case 1: @@ -11294,7 +11561,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[102].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGDTRoomInfo); i { + switch v := v.(*GWDestroyMiniScene); i { case 0: return &v.state case 1: @@ -11306,7 +11573,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[103].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerDTCoin); i { + switch v := v.(*GRDestroyScene); i { case 0: return &v.state case 1: @@ -11318,7 +11585,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[104].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*EResult); i { + switch v := v.(*RWAccountInvalid); i { case 0: return &v.state case 1: @@ -11330,7 +11597,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[105].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWDTRoomInfo); i { + switch v := v.(*WGDTRoomInfo); i { case 0: return &v.state case 1: @@ -11342,7 +11609,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[106].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGRoomResults); i { + switch v := v.(*PlayerDTCoin); i { case 0: return &v.state case 1: @@ -11354,7 +11621,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[107].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWRoomResults); i { + switch v := v.(*EResult); i { case 0: return &v.state case 1: @@ -11366,7 +11633,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[108].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWAddSingleAdjust); i { + switch v := v.(*GWDTRoomInfo); i { case 0: return &v.state case 1: @@ -11378,7 +11645,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[109].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSingleAdjust); i { + switch v := v.(*WGRoomResults); i { case 0: return &v.state case 1: @@ -11390,7 +11657,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[110].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WbCtrlCfg); i { + switch v := v.(*GWRoomResults); i { case 0: return &v.state case 1: @@ -11402,7 +11669,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[111].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGBuyRecTimeItem); i { + switch v := v.(*GWAddSingleAdjust); i { case 0: return &v.state case 1: @@ -11414,6 +11681,42 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[112].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*WGSingleAdjust); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_server_proto_msgTypes[113].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*WbCtrlCfg); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_server_proto_msgTypes[114].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*WGBuyRecTimeItem); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_server_proto_msgTypes[115].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*WGUpdateSkin); i { case 0: return &v.state @@ -11425,6 +11728,18 @@ func file_server_proto_init() { return nil } } + file_server_proto_msgTypes[116].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*PlayerChangeItems); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -11432,7 +11747,7 @@ func file_server_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_server_proto_rawDesc, NumEnums: 2, - NumMessages: 118, + NumMessages: 122, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/server/server.proto b/protocol/server/server.proto index 1419b65..d34b16f 100644 --- a/protocol/server/server.proto +++ b/protocol/server/server.proto @@ -108,6 +108,7 @@ enum SSPacketID { PACKET_GW_ADDSINGLEADJUST = 1551; PACKET_WG_BUYRECTIMEITEM = 1552; PACKET_WG_UpdateSkin = 1553; // 修改皮肤id + PACKET_PlayerChangeItems = 1554; // 修改玩家道具数量 } //PACKET_SG_BINDGROUPTAG @@ -161,32 +162,49 @@ message ServerNotice { string Text = 1; } +message Item { + int32 Id = 1; + int64 Num = 2; +} + +message CustomParam { + int32 RoomTypeId = 1; // 房间类型id + int32 RoomConfigId = 2; // 房间配置id + int32 CostType = 3; // 房卡场付费方式 1房主 2AA + string Password = 4; // 房间密码 + int32 Voice = 5; // 是否开启语音 1开启 2关闭 +} + +message MatchParam { + int64 MatchSortId = 1; // 比赛实例id + int32 MatchId = 2; // 比赛配置id + bool IsFinals = 3; // 是否决赛 + int32 CurrRound = 4; // 当前第几轮 + int32 CurrPlayerNum = 5; // 本轮玩家数 + int32 NextPlayerNum = 6; // 下轮最大玩家数 + int32 MatchType = 7; // 比赛类型 +} + //PACKET_WG_CREATESCENE message WGCreateScene { - int32 SceneId = 1; - int32 GameId = 2; - int32 GameMode = 3; - repeated int64 Params = 4; - int32 Creator = 5; - int32 Agentor = 6; - string ReplayCode = 7; - repeated int32 ParamsEx = 8; - int32 SceneMode = 9; - int32 HallId = 10; - string Platform = 11; - DB_GameFree DBGameFree = 12; - int32 GroupId = 13; - bool EnterAfterStart = 14; - int32 TotalOfGames = 15; - int32 Club = 16; //俱乐部Id - string ClubRoomId = 17; - int32 ClubRoomPos = 18; - int32 ClubRate = 19; - int32 BaseScore = 20; - int32 PlayerNum = 21; - bool RealCtrl = 22; - repeated int32 ChessRank = 23; - int32 MatchInfoId = 24; + string Platform = 1; // 平台 + int32 SceneId = 2; // 房间id + int32 GameId = 3; // 游戏id + int32 GameMode = 4; // 废弃,游戏模式 + int32 SceneMode = 5; // 房间模式 + string ReplayCode = 6; // 回放码 + DB_GameFree DBGameFree = 7; // 场次配置 + int32 TotalOfGames = 8; // 总局数 + int32 PlayerNum = 9; // 最大玩家数 + bool EnterAfterStart = 10; // 是否开始后可加入 + int32 Creator = 11; // 创建者id + int32 BaseScore = 12; // 底分 + repeated Item Items = 13; // 获得道具 + repeated Item CostItems = 14; // 消耗道具 + CustomParam Custom = 15; // 房卡场参数 + MatchParam Match = 16; // 比赛场参数 + repeated int32 ChessRank = 26; // 象棋段位配置 + repeated int64 Params = 27; // 游戏参数,GameRule中定义,不要有其他用途,含义不明确 } //PACKET_WG_DESTROYSCENE @@ -440,8 +458,7 @@ message GWFishRecord { //PACKET_GW_SCENESTATE message GWSceneState { int32 RoomId = 1; - int32 CurrState = 2; - int32 Fishing = 3; + int32 RoomState = 2; } //PACKET_WR_INVITEROBOT @@ -1000,4 +1017,10 @@ message WGBuyRecTimeItem{ message WGUpdateSkin{ int32 SnId = 1; int32 Id = 2; // 皮肤id +} + +// PACKET_PlayerChangeItems +message PlayerChangeItems{ + int32 SnId = 1; + repeated Item Items = 2; // 道具变化数量 } \ No newline at end of file diff --git a/protocol/tienlen/tienlen.pb.go b/protocol/tienlen/tienlen.pb.go index 50ed587..26ebcfe 100644 --- a/protocol/tienlen/tienlen.pb.go +++ b/protocol/tienlen/tienlen.pb.go @@ -93,6 +93,7 @@ const ( TienLenPacketID_PACKET_SCTienLenThinkLongCnt TienLenPacketID = 5385 // 长考次数 TienLenPacketID_PACKET_SCTienLenFirstGiveItemItem TienLenPacketID = 5386 // 第一次赠送记牌器道具 TienLenPacketID_PACKET_SCTienLenPetSkillRes TienLenPacketID = 5387 //宠物技能 + TienLenPacketID_PACKET_SCTienLenCycleBilled TienLenPacketID = 5388 // 大结算 ) // Enum value maps for TienLenPacketID. @@ -117,6 +118,7 @@ var ( 5385: "PACKET_SCTienLenThinkLongCnt", 5386: "PACKET_SCTienLenFirstGiveItemItem", 5387: "PACKET_SCTienLenPetSkillRes", + 5388: "PACKET_SCTienLenCycleBilled", } TienLenPacketID_value = map[string]int32{ "PACKET_TienLenZERO": 0, @@ -138,6 +140,7 @@ var ( "PACKET_SCTienLenThinkLongCnt": 5385, "PACKET_SCTienLenFirstGiveItemItem": 5386, "PACKET_SCTienLenPetSkillRes": 5387, + "PACKET_SCTienLenCycleBilled": 5388, } ) @@ -652,6 +655,13 @@ type SCTienLenRoomInfo struct { IsOutRecord bool `protobuf:"varint,31,opt,name=IsOutRecord,proto3" json:"IsOutRecord,omitempty"` //是否能用记牌器 ItemRecExpireTime int64 `protobuf:"varint,32,opt,name=ItemRecExpireTime,proto3" json:"ItemRecExpireTime,omitempty"` //记牌器到期时间 TMInfoId int32 `protobuf:"varint,33,opt,name=TMInfoId,proto3" json:"TMInfoId,omitempty"` //比赛配置ID + // 房卡场配置 + RoomTypeId int32 `protobuf:"varint,34,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //房间类型id + RoomConfigId int32 `protobuf:"varint,35,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + NeedPassword int32 `protobuf:"varint,36,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1需要 + CostType int32 `protobuf:"varint,37,opt,name=CostType,proto3" json:"CostType,omitempty"` //房卡支付方式 1AA 2房主 + Voice int32 `protobuf:"varint,38,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启 + Password string `protobuf:"bytes,39,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码 } func (x *SCTienLenRoomInfo) Reset() { @@ -896,6 +906,48 @@ func (x *SCTienLenRoomInfo) GetTMInfoId() int32 { return 0 } +func (x *SCTienLenRoomInfo) GetRoomTypeId() int32 { + if x != nil { + return x.RoomTypeId + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetNeedPassword() int32 { + if x != nil { + return x.NeedPassword + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + //房间状态更新 type SCTienLenRoomState struct { state protoimpl.MessageState @@ -2299,6 +2351,188 @@ func (x *SCTienLenPetSkillRes) GetPetSkillRes() bool { return false } +type ItemInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 道具ID + Num int64 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 道具数量 +} + +func (x *ItemInfo) Reset() { + *x = ItemInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_tienlen_proto_msgTypes[24] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ItemInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ItemInfo) ProtoMessage() {} + +func (x *ItemInfo) ProtoReflect() protoreflect.Message { + mi := &file_tienlen_proto_msgTypes[24] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. +func (*ItemInfo) Descriptor() ([]byte, []int) { + return file_tienlen_proto_rawDescGZIP(), []int{24} +} + +func (x *ItemInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *ItemInfo) GetNum() int64 { + if x != nil { + return x.Num + } + return 0 +} + +type TienLenCycleBilledInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家ID + RoundScore []int64 `protobuf:"varint,2,rep,packed,name=RoundScore,proto3" json:"RoundScore,omitempty"` // 每轮得分 + Score int64 `protobuf:"varint,3,opt,name=Score,proto3" json:"Score,omitempty"` // 基础分 + Award []*ItemInfo `protobuf:"bytes,4,rep,name=Award,proto3" json:"Award,omitempty"` // 奖励道具 + TotalScore int64 `protobuf:"varint,5,opt,name=TotalScore,proto3" json:"TotalScore,omitempty"` // 总分 +} + +func (x *TienLenCycleBilledInfo) Reset() { + *x = TienLenCycleBilledInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_tienlen_proto_msgTypes[25] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *TienLenCycleBilledInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*TienLenCycleBilledInfo) ProtoMessage() {} + +func (x *TienLenCycleBilledInfo) ProtoReflect() protoreflect.Message { + mi := &file_tienlen_proto_msgTypes[25] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use TienLenCycleBilledInfo.ProtoReflect.Descriptor instead. +func (*TienLenCycleBilledInfo) Descriptor() ([]byte, []int) { + return file_tienlen_proto_rawDescGZIP(), []int{25} +} + +func (x *TienLenCycleBilledInfo) GetSnId() int32 { + if x != nil { + return x.SnId + } + return 0 +} + +func (x *TienLenCycleBilledInfo) GetRoundScore() []int64 { + if x != nil { + return x.RoundScore + } + return nil +} + +func (x *TienLenCycleBilledInfo) GetScore() int64 { + if x != nil { + return x.Score + } + return 0 +} + +func (x *TienLenCycleBilledInfo) GetAward() []*ItemInfo { + if x != nil { + return x.Award + } + return nil +} + +func (x *TienLenCycleBilledInfo) GetTotalScore() int64 { + if x != nil { + return x.TotalScore + } + return 0 +} + +// PACKET_SCTienLenCycleBilled +type SCTienLenCycleBilled struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + List []*TienLenCycleBilledInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` +} + +func (x *SCTienLenCycleBilled) Reset() { + *x = SCTienLenCycleBilled{} + if protoimpl.UnsafeEnabled { + mi := &file_tienlen_proto_msgTypes[26] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SCTienLenCycleBilled) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SCTienLenCycleBilled) ProtoMessage() {} + +func (x *SCTienLenCycleBilled) ProtoReflect() protoreflect.Message { + mi := &file_tienlen_proto_msgTypes[26] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SCTienLenCycleBilled.ProtoReflect.Descriptor instead. +func (*SCTienLenCycleBilled) Descriptor() ([]byte, []int) { + return file_tienlen_proto_rawDescGZIP(), []int{26} +} + +func (x *SCTienLenCycleBilled) GetList() []*TienLenCycleBilledInfo { + if x != nil { + return x.List + } + return nil +} + var File_tienlen_proto protoreflect.FileDescriptor var file_tienlen_proto_rawDesc = []byte{ @@ -2373,7 +2607,7 @@ var file_tienlen_proto_rawDesc = []byte{ 0x6c, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0a, 0x53, 0x6b, 0x69, 0x6c, 0x6c, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x22, 0x23, 0x0a, 0x0b, 0x4c, 0x61, 0x73, 0x74, 0x44, 0x65, 0x6c, 0x43, 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func file_tienlen_proto_rawDescGZIP() []byte { } var file_tienlen_proto_enumTypes = make([]protoimpl.EnumInfo, 2) -var file_tienlen_proto_msgTypes = make([]protoimpl.MessageInfo, 26) +var file_tienlen_proto_msgTypes = make([]protoimpl.MessageInfo, 29) var file_tienlen_proto_goTypes = []interface{}{ (OpResultCode)(0), // 0: tienlen.OpResultCode (TienLenPacketID)(0), // 1: tienlen.TienLenPacketID @@ -2712,11 +2978,14 @@ var file_tienlen_proto_goTypes = []interface{}{ (*SCTienLenPlayerThinkLongCnt)(nil), // 23: tienlen.SCTienLenPlayerThinkLongCnt (*SCTienLenPlayerFirstGiveItemItem)(nil), // 24: tienlen.SCTienLenPlayerFirstGiveItemItem (*SCTienLenPetSkillRes)(nil), // 25: tienlen.SCTienLenPetSkillRes - nil, // 26: tienlen.TienLenPlayerData.ItemsEntry - nil, // 27: tienlen.SCTienLenCardTest.GradesEntry + (*ItemInfo)(nil), // 26: tienlen.ItemInfo + (*TienLenCycleBilledInfo)(nil), // 27: tienlen.TienLenCycleBilledInfo + (*SCTienLenCycleBilled)(nil), // 28: tienlen.SCTienLenCycleBilled + nil, // 29: tienlen.TienLenPlayerData.ItemsEntry + nil, // 30: tienlen.SCTienLenCardTest.GradesEntry } var file_tienlen_proto_depIdxs = []int32{ - 26, // 0: tienlen.TienLenPlayerData.Items:type_name -> tienlen.TienLenPlayerData.ItemsEntry + 29, // 0: tienlen.TienLenPlayerData.Items:type_name -> tienlen.TienLenPlayerData.ItemsEntry 3, // 1: tienlen.TienLenPlayerData.SkillInfo:type_name -> tienlen.PetSkillInfo 4, // 2: tienlen.PetSkillInfo.SkillData:type_name -> tienlen.SkillInfo 2, // 3: tienlen.SCTienLenRoomInfo.Players:type_name -> tienlen.TienLenPlayerData @@ -2725,12 +2994,14 @@ var file_tienlen_proto_depIdxs = []int32{ 2, // 6: tienlen.SCTienLenPlayerEnter.Data:type_name -> tienlen.TienLenPlayerData 12, // 7: tienlen.TienLenPlayerGameBilled.AddItems:type_name -> tienlen.AddItem 13, // 8: tienlen.SCTienLenGameBilled.Datas:type_name -> tienlen.TienLenPlayerGameBilled - 27, // 9: tienlen.SCTienLenCardTest.Grades:type_name -> tienlen.SCTienLenCardTest.GradesEntry - 10, // [10:10] is the sub-list for method output_type - 10, // [10:10] is the sub-list for method input_type - 10, // [10:10] is the sub-list for extension type_name - 10, // [10:10] is the sub-list for extension extendee - 0, // [0:10] is the sub-list for field type_name + 30, // 9: tienlen.SCTienLenCardTest.Grades:type_name -> tienlen.SCTienLenCardTest.GradesEntry + 26, // 10: tienlen.TienLenCycleBilledInfo.Award:type_name -> tienlen.ItemInfo + 27, // 11: tienlen.SCTienLenCycleBilled.List:type_name -> tienlen.TienLenCycleBilledInfo + 12, // [12:12] is the sub-list for method output_type + 12, // [12:12] is the sub-list for method input_type + 12, // [12:12] is the sub-list for extension type_name + 12, // [12:12] is the sub-list for extension extendee + 0, // [0:12] is the sub-list for field type_name } func init() { file_tienlen_proto_init() } @@ -3027,6 +3298,42 @@ func file_tienlen_proto_init() { return nil } } + file_tienlen_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ItemInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_tienlen_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*TienLenCycleBilledInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_tienlen_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SCTienLenCycleBilled); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -3034,7 +3341,7 @@ func file_tienlen_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_tienlen_proto_rawDesc, NumEnums: 2, - NumMessages: 26, + NumMessages: 29, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/tienlen/tienlen.proto b/protocol/tienlen/tienlen.proto index dc57b81..a7894ff 100644 --- a/protocol/tienlen/tienlen.proto +++ b/protocol/tienlen/tienlen.proto @@ -29,7 +29,8 @@ enum TienLenPacketID { PACKET_SCTienLenCardTest = 5384;//测试数据 PACKET_SCTienLenThinkLongCnt = 5385; // 长考次数 PACKET_SCTienLenFirstGiveItemItem = 5386; // 第一次赠送记牌器道具 - PACKET_SCTienLenPetSkillRes = 5387; //宠物技能 + PACKET_SCTienLenPetSkillRes = 5387; //宠物技能 + PACKET_SCTienLenCycleBilled = 5388; // 大结算 } @@ -117,6 +118,14 @@ message SCTienLenRoomInfo { bool IsOutRecord = 31;//是否能用记牌器 int64 ItemRecExpireTime = 32; //记牌器到期时间 int32 TMInfoId = 33; //比赛配置ID + // 房卡场配置 + int32 RoomTypeId = 34; //房间类型id + int32 RoomConfigId = 35; //房间配置id + int32 NeedPassword = 36; //是否需要密码 1需要 + int32 CostType = 37; //房卡支付方式 1AA 2房主 + int32 Voice = 38; //是否开启语音 1开启 + string Password = 39; //房间密码 + // 房卡场配置 } //房间状态更新 @@ -266,4 +275,22 @@ message SCTienLenPetSkillRes{ int32 Snid = 1; int32 Pos = 2; bool PetSkillRes = 3; //true生效 +} + +message ItemInfo { + int32 Id = 1; // 道具ID + int64 Num = 2; // 道具数量 +} + +message TienLenCycleBilledInfo { + int32 SnId = 1; // 玩家ID + repeated int64 RoundScore = 2; // 每轮得分 + int64 Score = 3; // 基础分 + repeated ItemInfo Award = 4; // 奖励道具 + int64 TotalScore = 5; // 总分 +} + +// PACKET_SCTienLenCycleBilled +message SCTienLenCycleBilled { + repeated TienLenCycleBilledInfo List = 1; } \ No newline at end of file diff --git a/protocol/webapi/common.pb.go b/protocol/webapi/common.pb.go index d672d3c..bb8e8a7 100644 --- a/protocol/webapi/common.pb.go +++ b/protocol/webapi/common.pb.go @@ -1904,24 +1904,30 @@ type RoomInfo struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` - SceneId int32 `protobuf:"varint,2,opt,name=SceneId,proto3" json:"SceneId,omitempty"` //场景id - GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id - GameMode int32 `protobuf:"varint,4,opt,name=GameMode,proto3" json:"GameMode,omitempty"` //游戏模式 - SceneMode int32 `protobuf:"varint,5,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` //房间模式,参考common.SceneMode_XXX - GroupId int32 `protobuf:"varint,6,opt,name=GroupId,proto3" json:"GroupId,omitempty"` //组id - GameFreeId int32 `protobuf:"varint,7,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - SrvId int32 `protobuf:"varint,8,opt,name=SrvId,proto3" json:"SrvId,omitempty"` //服务器id - Creator int32 `protobuf:"varint,9,opt,name=Creator,proto3" json:"Creator,omitempty"` //创建者账号id - Agentor int32 `protobuf:"varint,10,opt,name=Agentor,proto3" json:"Agentor,omitempty"` //代理者id - ReplayCode string `protobuf:"bytes,11,opt,name=ReplayCode,proto3" json:"ReplayCode,omitempty"` //回放码 - Params []int32 `protobuf:"varint,12,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场景参数 - PlayerIds []int32 `protobuf:"varint,13,rep,packed,name=PlayerIds,proto3" json:"PlayerIds,omitempty"` //所有玩家id - PlayerCnt int32 `protobuf:"varint,14,opt,name=PlayerCnt,proto3" json:"PlayerCnt,omitempty"` //玩家数量 - RobotCnt int32 `protobuf:"varint,15,opt,name=RobotCnt,proto3" json:"RobotCnt,omitempty"` //AI数量 - Start int32 `protobuf:"varint,16,opt,name=Start,proto3" json:"Start,omitempty"` //0.等待 1.游戏中 - CreateTime int64 `protobuf:"varint,17,opt,name=CreateTime,proto3" json:"CreateTime,omitempty"` //创建时间 - BaseScore int32 `protobuf:"varint,18,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //底分 + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` + SceneId int32 `protobuf:"varint,2,opt,name=SceneId,proto3" json:"SceneId,omitempty"` //房间id + GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id + GameMode int32 `protobuf:"varint,4,opt,name=GameMode,proto3" json:"GameMode,omitempty"` //游戏模式 + SceneMode int32 `protobuf:"varint,5,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` //房间模式,参考common.SceneMode_XXX + GroupId int32 `protobuf:"varint,6,opt,name=GroupId,proto3" json:"GroupId,omitempty"` //组id + GameFreeId int32 `protobuf:"varint,7,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` // 场次id + SrvId int32 `protobuf:"varint,8,opt,name=SrvId,proto3" json:"SrvId,omitempty"` //服务器id + Creator int32 `protobuf:"varint,9,opt,name=Creator,proto3" json:"Creator,omitempty"` //创建者账号id + Agentor int32 `protobuf:"varint,10,opt,name=Agentor,proto3" json:"Agentor,omitempty"` //代理者id + ReplayCode string `protobuf:"bytes,11,opt,name=ReplayCode,proto3" json:"ReplayCode,omitempty"` //回放码 + Params []int32 `protobuf:"varint,12,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场景参数 + PlayerIds []int32 `protobuf:"varint,13,rep,packed,name=PlayerIds,proto3" json:"PlayerIds,omitempty"` //所有玩家id + PlayerCnt int32 `protobuf:"varint,14,opt,name=PlayerCnt,proto3" json:"PlayerCnt,omitempty"` //玩家数量 + RobotCnt int32 `protobuf:"varint,15,opt,name=RobotCnt,proto3" json:"RobotCnt,omitempty"` //AI数量 + Start int32 `protobuf:"varint,16,opt,name=Start,proto3" json:"Start,omitempty"` //0.等待 1.游戏中 + CreateTime int64 `protobuf:"varint,17,opt,name=CreateTime,proto3" json:"CreateTime,omitempty"` //创建时间 + BaseScore int32 `protobuf:"varint,18,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //底分 + RoomConfigId int32 `protobuf:"varint,19,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + CurrRound int32 `protobuf:"varint,20,opt,name=CurrRound,proto3" json:"CurrRound,omitempty"` //当前局数 + MaxRound int32 `protobuf:"varint,21,opt,name=MaxRound,proto3" json:"MaxRound,omitempty"` //最大局数 + Password string `protobuf:"bytes,22,opt,name=Password,proto3" json:"Password,omitempty"` // 密码 + CostType int32 `protobuf:"varint,23,opt,name=CostType,proto3" json:"CostType,omitempty"` // 付费方式 1房主 2AA + Voice int32 `protobuf:"varint,24,opt,name=Voice,proto3" json:"Voice,omitempty"` // 语音开关 1开启 } func (x *RoomInfo) Reset() { @@ -2082,6 +2088,48 @@ func (x *RoomInfo) GetBaseScore() int32 { return 0 } +func (x *RoomInfo) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *RoomInfo) GetCurrRound() int32 { + if x != nil { + return x.CurrRound + } + return 0 +} + +func (x *RoomInfo) GetMaxRound() int32 { + if x != nil { + return x.MaxRound + } + return 0 +} + +func (x *RoomInfo) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + +func (x *RoomInfo) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *RoomInfo) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + type PlayerSingleAdjust struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -8145,6 +8193,134 @@ func (x *GuideConfig) GetSkip() int32 { return 0 } +//娃娃机配置视频 +// etcd /game/machine_config +type MachineConfig struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台 + Info []*MachineInfo `protobuf:"bytes,2,rep,name=Info,proto3" json:"Info,omitempty"` +} + +func (x *MachineConfig) Reset() { + *x = MachineConfig{} + if protoimpl.UnsafeEnabled { + mi := &file_common_proto_msgTypes[86] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *MachineConfig) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*MachineConfig) ProtoMessage() {} + +func (x *MachineConfig) ProtoReflect() protoreflect.Message { + mi := &file_common_proto_msgTypes[86] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use MachineConfig.ProtoReflect.Descriptor instead. +func (*MachineConfig) Descriptor() ([]byte, []int) { + return file_common_proto_rawDescGZIP(), []int{86} +} + +func (x *MachineConfig) GetPlatform() string { + if x != nil { + return x.Platform + } + return "" +} + +func (x *MachineConfig) GetInfo() []*MachineInfo { + if x != nil { + return x.Info + } + return nil +} + +type MachineInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + MachineId int32 `protobuf:"varint,1,opt,name=MachineId,proto3" json:"MachineId,omitempty"` //娃娃机Id + AppId int64 `protobuf:"varint,2,opt,name=AppId,proto3" json:"AppId,omitempty"` + ServerSecret string `protobuf:"bytes,3,opt,name=ServerSecret,proto3" json:"ServerSecret,omitempty"` + StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"` +} + +func (x *MachineInfo) Reset() { + *x = MachineInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_common_proto_msgTypes[87] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *MachineInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*MachineInfo) ProtoMessage() {} + +func (x *MachineInfo) ProtoReflect() protoreflect.Message { + mi := &file_common_proto_msgTypes[87] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use MachineInfo.ProtoReflect.Descriptor instead. +func (*MachineInfo) Descriptor() ([]byte, []int) { + return file_common_proto_rawDescGZIP(), []int{87} +} + +func (x *MachineInfo) GetMachineId() int32 { + if x != nil { + return x.MachineId + } + return 0 +} + +func (x *MachineInfo) GetAppId() int64 { + if x != nil { + return x.AppId + } + return 0 +} + +func (x *MachineInfo) GetServerSecret() string { + if x != nil { + return x.ServerSecret + } + return "" +} + +func (x *MachineInfo) GetStreamId() string { + if x != nil { + return x.StreamId + } + return "" +} + // etcd /game/match_audience type MatchAudience struct { state protoimpl.MessageState @@ -8159,7 +8335,7 @@ type MatchAudience struct { func (x *MatchAudience) Reset() { *x = MatchAudience{} if protoimpl.UnsafeEnabled { - mi := &file_common_proto_msgTypes[86] + mi := &file_common_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8172,7 +8348,7 @@ func (x *MatchAudience) String() string { func (*MatchAudience) ProtoMessage() {} func (x *MatchAudience) ProtoReflect() protoreflect.Message { - mi := &file_common_proto_msgTypes[86] + mi := &file_common_proto_msgTypes[88] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8185,7 +8361,7 @@ func (x *MatchAudience) ProtoReflect() protoreflect.Message { // Deprecated: Use MatchAudience.ProtoReflect.Descriptor instead. func (*MatchAudience) Descriptor() ([]byte, []int) { - return file_common_proto_rawDescGZIP(), []int{86} + return file_common_proto_rawDescGZIP(), []int{88} } func (x *MatchAudience) GetPlatform() string { @@ -8223,7 +8399,7 @@ type SpiritConfig struct { func (x *SpiritConfig) Reset() { *x = SpiritConfig{} if protoimpl.UnsafeEnabled { - mi := &file_common_proto_msgTypes[87] + mi := &file_common_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8236,7 +8412,7 @@ func (x *SpiritConfig) String() string { func (*SpiritConfig) ProtoMessage() {} func (x *SpiritConfig) ProtoReflect() protoreflect.Message { - mi := &file_common_proto_msgTypes[87] + mi := &file_common_proto_msgTypes[89] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8249,7 +8425,7 @@ func (x *SpiritConfig) ProtoReflect() protoreflect.Message { // Deprecated: Use SpiritConfig.ProtoReflect.Descriptor instead. func (*SpiritConfig) Descriptor() ([]byte, []int) { - return file_common_proto_rawDescGZIP(), []int{87} + return file_common_proto_rawDescGZIP(), []int{89} } func (x *SpiritConfig) GetPlatform() string { @@ -8289,7 +8465,7 @@ type RoomType struct { func (x *RoomType) Reset() { *x = RoomType{} if protoimpl.UnsafeEnabled { - mi := &file_common_proto_msgTypes[88] + mi := &file_common_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8302,7 +8478,7 @@ func (x *RoomType) String() string { func (*RoomType) ProtoMessage() {} func (x *RoomType) ProtoReflect() protoreflect.Message { - mi := &file_common_proto_msgTypes[88] + mi := &file_common_proto_msgTypes[90] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8315,7 +8491,7 @@ func (x *RoomType) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomType.ProtoReflect.Descriptor instead. func (*RoomType) Descriptor() ([]byte, []int) { - return file_common_proto_rawDescGZIP(), []int{88} + return file_common_proto_rawDescGZIP(), []int{90} } func (x *RoomType) GetPlatform() string { @@ -8380,7 +8556,7 @@ type RoomConfig struct { func (x *RoomConfig) Reset() { *x = RoomConfig{} if protoimpl.UnsafeEnabled { - mi := &file_common_proto_msgTypes[89] + mi := &file_common_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8393,7 +8569,7 @@ func (x *RoomConfig) String() string { func (*RoomConfig) ProtoMessage() {} func (x *RoomConfig) ProtoReflect() protoreflect.Message { - mi := &file_common_proto_msgTypes[89] + mi := &file_common_proto_msgTypes[91] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8406,7 +8582,7 @@ func (x *RoomConfig) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomConfig.ProtoReflect.Descriptor instead. func (*RoomConfig) Descriptor() ([]byte, []int) { - return file_common_proto_rawDescGZIP(), []int{89} + return file_common_proto_rawDescGZIP(), []int{91} } func (x *RoomConfig) GetPlatform() string { @@ -8888,7 +9064,7 @@ var file_common_proto_rawDesc = []byte{ 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x49, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x12, 0x0e, 0x0a, 0x02, 0x54, 0x73, 0x18, 0x03, 0x20, 0x01, 0x28, - 0x03, 0x52, 0x02, 0x54, 0x73, 0x22, 0xfa, 0x03, 0x0a, 0x08, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x6e, + 0x03, 0x52, 0x02, 0x54, 0x73, 0x22, 0xa6, 0x05, 0x0a, 0x08, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x6e, 0x66, 0x6f, 0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x12, 0x18, 0x0a, 0x07, 0x53, 0x63, 0x65, 0x6e, 0x65, 0x49, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, @@ -8920,943 +9096,968 @@ var file_common_proto_rawDesc = []byte{ 0x6d, 0x65, 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87: webapi.SpiritConfig - (*RoomType)(nil), // 88: webapi.RoomType - (*RoomConfig)(nil), // 89: webapi.RoomConfig - nil, // 90: webapi.Platform.BindTelRewardEntry - nil, // 91: webapi.PlayerData.RankScoreEntry - nil, // 92: webapi.ItemShop.AwardEntry - nil, // 93: webapi.VIPcfg.AwardEntry - nil, // 94: webapi.VIPcfg.Privilege1Entry - nil, // 95: webapi.VIPcfg.Privilege7Entry - nil, // 96: webapi.VIPcfg.Privilege9Entry - nil, // 97: webapi.ActInviteConfig.PayScoreEntry - nil, // 98: webapi.SkinLevel.UpItemEntry - nil, // 99: webapi.SkinItem.UnlockParamEntry - (*server.DB_GameFree)(nil), // 100: server.DB_GameFree - (*server.DB_GameItem)(nil), // 101: server.DB_GameItem + (*MachineConfig)(nil), // 86: webapi.MachineConfig + (*MachineInfo)(nil), // 87: webapi.MachineInfo + (*MatchAudience)(nil), // 88: webapi.MatchAudience + (*SpiritConfig)(nil), // 89: webapi.SpiritConfig + (*RoomType)(nil), // 90: webapi.RoomType + (*RoomConfig)(nil), // 91: webapi.RoomConfig + nil, // 92: webapi.Platform.BindTelRewardEntry + nil, // 93: webapi.PlayerData.RankScoreEntry + nil, // 94: webapi.ItemShop.AwardEntry + nil, // 95: webapi.VIPcfg.AwardEntry + nil, // 96: webapi.VIPcfg.Privilege1Entry + nil, // 97: webapi.VIPcfg.Privilege7Entry + nil, // 98: webapi.VIPcfg.Privilege9Entry + nil, // 99: webapi.ActInviteConfig.PayScoreEntry + nil, // 100: webapi.SkinLevel.UpItemEntry + nil, // 101: webapi.SkinItem.UnlockParamEntry + (*server.DB_GameFree)(nil), // 102: server.DB_GameFree + (*server.DB_GameItem)(nil), // 103: server.DB_GameItem } var file_common_proto_depIdxs = []int32{ 2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch 3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig 4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame - 90, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry + 92, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry 6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus - 100, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree + 102, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree 8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree 0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting 1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting 1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting - 100, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree - 91, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry + 102, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree + 93, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry 32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo 14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo 14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo @@ -10001,7 +10204,7 @@ var file_common_proto_depIdxs = []int32{ 32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo 25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop 29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight - 92, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry + 94, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry 30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop 32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo 33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward @@ -10022,14 +10225,14 @@ var file_common_proto_depIdxs = []int32{ 38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate 48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree 48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree - 93, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry - 94, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry - 95, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry - 96, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry + 95, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry + 96, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry + 97, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry + 98, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry 51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg 38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate 55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig - 97, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry + 99, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry 62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward 62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward 62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward @@ -10046,24 +10249,25 @@ var file_common_proto_depIdxs = []int32{ 69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo 70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers 72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData - 101, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem + 103, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem 32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo 75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo 76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo - 98, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry - 99, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry + 100, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry + 101, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry 78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel 79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem 82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData 84, // 78: webapi.AwardLogConfig.AnnouncerLog:type_name -> webapi.AnnouncerLogInfo 83, // 79: webapi.AwardLogData.AwardLog:type_name -> webapi.AwardLogInfo - 32, // 80: webapi.RoomConfig.Cost:type_name -> webapi.ItemInfo - 32, // 81: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo - 82, // [82:82] is the sub-list for method output_type - 82, // [82:82] is the sub-list for method input_type - 82, // [82:82] is the sub-list for extension type_name - 82, // [82:82] is the sub-list for extension extendee - 0, // [0:82] is the sub-list for field type_name + 87, // 80: webapi.MachineConfig.Info:type_name -> webapi.MachineInfo + 32, // 81: webapi.RoomConfig.Cost:type_name -> webapi.ItemInfo + 32, // 82: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo + 83, // [83:83] is the sub-list for method output_type + 83, // [83:83] is the sub-list for method input_type + 83, // [83:83] is the sub-list for extension type_name + 83, // [83:83] is the sub-list for extension extendee + 0, // [0:83] is the sub-list for field type_name } func init() { file_common_proto_init() } @@ -11105,7 +11309,7 @@ func file_common_proto_init() { } } file_common_proto_msgTypes[86].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*MatchAudience); i { + switch v := v.(*MachineConfig); i { case 0: return &v.state case 1: @@ -11117,7 +11321,7 @@ func file_common_proto_init() { } } file_common_proto_msgTypes[87].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SpiritConfig); i { + switch v := v.(*MachineInfo); i { case 0: return &v.state case 1: @@ -11129,7 +11333,7 @@ func file_common_proto_init() { } } file_common_proto_msgTypes[88].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RoomType); i { + switch v := v.(*MatchAudience); i { case 0: return &v.state case 1: @@ -11141,6 +11345,30 @@ func file_common_proto_init() { } } file_common_proto_msgTypes[89].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SpiritConfig); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_common_proto_msgTypes[90].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*RoomType); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_common_proto_msgTypes[91].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoomConfig); i { case 0: return &v.state @@ -11159,7 +11387,7 @@ func file_common_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_common_proto_rawDesc, NumEnums: 0, - NumMessages: 100, + NumMessages: 102, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/webapi/common.proto b/protocol/webapi/common.proto index f02ef15..66d4c4b 100644 --- a/protocol/webapi/common.proto +++ b/protocol/webapi/common.proto @@ -225,12 +225,12 @@ message ModInfo { message RoomInfo{ string Platform = 1; - int32 SceneId = 2;//场景id + int32 SceneId = 2;//房间id int32 GameId = 3;//游戏id int32 GameMode = 4;//游戏模式 int32 SceneMode = 5;//房间模式,参考common.SceneMode_XXX int32 GroupId = 6;//组id - int32 GameFreeId = 7; + int32 GameFreeId = 7; // 场次id int32 SrvId = 8;//服务器id int32 Creator = 9;//创建者账号id int32 Agentor = 10;//代理者id @@ -242,7 +242,14 @@ message RoomInfo{ int32 Start = 16;//0.等待 1.游戏中 int64 CreateTime = 17;//创建时间 int32 BaseScore = 18;//底分 + int32 RoomConfigId = 19;//房间配置id + int32 CurrRound = 20;//当前局数 + int32 MaxRound = 21;//最大局数 + string Password = 22;// 密码 + int32 CostType = 23;// 付费方式 1房主 2AA + int32 Voice = 24;// 语音开关 1开启 } + message PlayerSingleAdjust{ string Id = 1; string Platform = 2; @@ -892,6 +899,18 @@ message GuideConfig { int32 Skip = 3; // 引导跳过开关 1开启 2关闭 } +//娃娃机配置视频 +// etcd /game/machine_config +message MachineConfig{ + string Platform = 1; // 平台 + repeated MachineInfo Info = 2; +} +message MachineInfo{ + int32 MachineId = 1; //娃娃机Id + int64 AppId = 2; + string ServerSecret = 3; + string StreamId = 4; +} // etcd /game/match_audience message MatchAudience { string Platform = 1; // 平台 diff --git a/protocol/webapi/webapi.pb.go b/protocol/webapi/webapi.pb.go index 3182d25..2480f77 100644 --- a/protocol/webapi/webapi.pb.go +++ b/protocol/webapi/webapi.pb.go @@ -37,6 +37,7 @@ const ( TagCode_TelExist TagCode = 9 // 手机号已存在 TagCode_AccountNotFound TagCode = 10 // 账号未找到 TagCode_TelNotBind TagCode = 11 // 手机号未绑定 + TagCode_NotFound TagCode = 12 // 未找到 ) // Enum value maps for TagCode. @@ -54,6 +55,7 @@ var ( 9: "TelExist", 10: "AccountNotFound", 11: "TelNotBind", + 12: "NotFound", } TagCode_value = map[string]int32{ "UNKNOWN": 0, @@ -68,6 +70,7 @@ var ( "TelExist": 9, "AccountNotFound": 10, "TelNotBind": 11, + "NotFound": 12, } ) @@ -1804,17 +1807,19 @@ type ASListRoom struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` - GameMode int32 `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"` - GroupId int32 `protobuf:"varint,4,opt,name=GroupId,proto3" json:"GroupId,omitempty"` - SnId int32 `protobuf:"varint,5,opt,name=SnId,proto3" json:"SnId,omitempty"` - SceneId int32 `protobuf:"varint,6,opt,name=SceneId,proto3" json:"SceneId,omitempty"` - PageNo int32 `protobuf:"varint,7,opt,name=PageNo,proto3" json:"PageNo,omitempty"` - PageSize int32 `protobuf:"varint,8,opt,name=PageSize,proto3" json:"PageSize,omitempty"` - ClubId int32 `protobuf:"varint,9,opt,name=ClubId,proto3" json:"ClubId,omitempty"` - RoomType int32 `protobuf:"varint,10,opt,name=RoomType,proto3" json:"RoomType,omitempty"` //roomType=0所有房间,roomType=1俱乐部房间,roomType=2个人房间 - GamefreeId int32 `protobuf:"varint,11,opt,name=GamefreeId,proto3" json:"GamefreeId,omitempty"` + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` + GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` + GameMode int32 `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"` + GroupId int32 `protobuf:"varint,4,opt,name=GroupId,proto3" json:"GroupId,omitempty"` + SnId int32 `protobuf:"varint,5,opt,name=SnId,proto3" json:"SnId,omitempty"` + SceneId int32 `protobuf:"varint,6,opt,name=SceneId,proto3" json:"SceneId,omitempty"` + PageNo int32 `protobuf:"varint,7,opt,name=PageNo,proto3" json:"PageNo,omitempty"` + PageSize int32 `protobuf:"varint,8,opt,name=PageSize,proto3" json:"PageSize,omitempty"` + ClubId int32 `protobuf:"varint,9,opt,name=ClubId,proto3" json:"ClubId,omitempty"` + RoomType int32 `protobuf:"varint,10,opt,name=RoomType,proto3" json:"RoomType,omitempty"` //roomType=0所有房间,roomType=1俱乐部房间,roomType=2个人房间 + GamefreeId int32 `protobuf:"varint,11,opt,name=GamefreeId,proto3" json:"GamefreeId,omitempty"` + IsCustom int32 `protobuf:"varint,12,opt,name=IsCustom,proto3" json:"IsCustom,omitempty"` // 房卡场 1是 + RoomConfigId int32 `protobuf:"varint,13,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` // 房间玩法id } func (x *ASListRoom) Reset() { @@ -1926,6 +1931,20 @@ func (x *ASListRoom) GetGamefreeId() int32 { return 0 } +func (x *ASListRoom) GetIsCustom() int32 { + if x != nil { + return x.IsCustom + } + return 0 +} + +func (x *ASListRoom) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + type SAListRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -9153,6 +9172,196 @@ func (x *WindowsInfo) GetGainNum() int32 { return 0 } +// 获取对局详情 /api/game/room_info +type ASRoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id +} + +func (x *ASRoomInfo) Reset() { + *x = ASRoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_webapi_proto_msgTypes[134] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ASRoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ASRoomInfo) ProtoMessage() {} + +func (x *ASRoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_webapi_proto_msgTypes[134] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ASRoomInfo.ProtoReflect.Descriptor instead. +func (*ASRoomInfo) Descriptor() ([]byte, []int) { + return file_webapi_proto_rawDescGZIP(), []int{134} +} + +func (x *ASRoomInfo) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +type RoundInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Round int32 `protobuf:"varint,1,opt,name=Round,proto3" json:"Round,omitempty"` //局数 + Ts int64 `protobuf:"varint,2,opt,name=Ts,proto3" json:"Ts,omitempty"` //结束时间 + Score []int64 `protobuf:"varint,3,rep,packed,name=Score,proto3" json:"Score,omitempty"` //分数 + LogId string `protobuf:"bytes,4,opt,name=LogId,proto3" json:"LogId,omitempty"` // 牌局记录id +} + +func (x *RoundInfo) Reset() { + *x = RoundInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_webapi_proto_msgTypes[135] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *RoundInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*RoundInfo) ProtoMessage() {} + +func (x *RoundInfo) ProtoReflect() protoreflect.Message { + mi := &file_webapi_proto_msgTypes[135] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use RoundInfo.ProtoReflect.Descriptor instead. +func (*RoundInfo) Descriptor() ([]byte, []int) { + return file_webapi_proto_rawDescGZIP(), []int{135} +} + +func (x *RoundInfo) GetRound() int32 { + if x != nil { + return x.Round + } + return 0 +} + +func (x *RoundInfo) GetTs() int64 { + if x != nil { + return x.Ts + } + return 0 +} + +func (x *RoundInfo) GetScore() []int64 { + if x != nil { + return x.Score + } + return nil +} + +func (x *RoundInfo) GetLogId() string { + if x != nil { + return x.LogId + } + return "" +} + +type SARoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Tag TagCode `protobuf:"varint,1,opt,name=Tag,proto3,enum=webapi.TagCode" json:"Tag,omitempty"` //错误码 + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` //错误信息 + SnId []int32 `protobuf:"varint,3,rep,packed,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id + List []*RoundInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 每局结算 +} + +func (x *SARoomInfo) Reset() { + *x = SARoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_webapi_proto_msgTypes[136] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SARoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SARoomInfo) ProtoMessage() {} + +func (x *SARoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_webapi_proto_msgTypes[136] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SARoomInfo.ProtoReflect.Descriptor instead. +func (*SARoomInfo) Descriptor() ([]byte, []int) { + return file_webapi_proto_rawDescGZIP(), []int{136} +} + +func (x *SARoomInfo) GetTag() TagCode { + if x != nil { + return x.Tag + } + return TagCode_UNKNOWN +} + +func (x *SARoomInfo) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *SARoomInfo) GetSnId() []int32 { + if x != nil { + return x.SnId + } + return nil +} + +func (x *SARoomInfo) GetList() []*RoundInfo { + if x != nil { + return x.List + } + return nil +} + var File_webapi_proto protoreflect.FileDescriptor var file_webapi_proto_rawDesc = []byte{ @@ -9344,7 +9553,7 @@ var file_webapi_proto_rawDesc = []byte{ 0x49, 0x6e, 0x66, 0x6f, 0x18, 0x03, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x1a, 0x2e, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x2e, 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(*GameConfigGroup)(nil), // 137: webapi.GameConfigGroup - (*GameConfigGlobal)(nil), // 138: webapi.GameConfigGlobal - (*PlatformDbConfig)(nil), // 139: webapi.PlatformDbConfig - (*CoinPoolSetting)(nil), // 140: webapi.CoinPoolSetting - (*RoomInfo)(nil), // 141: webapi.RoomInfo - (*PlayerSingleAdjust)(nil), // 142: webapi.PlayerSingleAdjust - (*PlayerData)(nil), // 143: webapi.PlayerData - (*HorseRaceLamp)(nil), // 144: webapi.HorseRaceLamp - (*MessageInfo)(nil), // 145: webapi.MessageInfo - (*ServerInfo)(nil), // 146: webapi.ServerInfo - (*OnlineReport)(nil), // 147: webapi.OnlineReport - (*ItemInfo)(nil), // 148: webapi.ItemInfo - (*ExchangeShop)(nil), // 149: webapi.ExchangeShop - (*ShopWeight)(nil), // 150: webapi.ShopWeight + (*ASRoomInfo)(nil), // 135: webapi.ASRoomInfo + (*RoundInfo)(nil), // 136: webapi.RoundInfo + (*SARoomInfo)(nil), // 137: webapi.SARoomInfo + (*Platform)(nil), // 138: webapi.Platform + (*PlatformGameConfig)(nil), // 139: webapi.PlatformGameConfig + (*GameConfigGroup)(nil), // 140: webapi.GameConfigGroup + (*GameConfigGlobal)(nil), // 141: webapi.GameConfigGlobal + (*PlatformDbConfig)(nil), // 142: webapi.PlatformDbConfig + (*CoinPoolSetting)(nil), // 143: webapi.CoinPoolSetting + (*RoomInfo)(nil), // 144: webapi.RoomInfo + (*PlayerSingleAdjust)(nil), // 145: webapi.PlayerSingleAdjust + (*PlayerData)(nil), // 146: webapi.PlayerData + (*HorseRaceLamp)(nil), // 147: webapi.HorseRaceLamp + (*MessageInfo)(nil), // 148: webapi.MessageInfo + (*ServerInfo)(nil), // 149: webapi.ServerInfo + (*OnlineReport)(nil), // 150: webapi.OnlineReport + (*ItemInfo)(nil), // 151: webapi.ItemInfo + (*ExchangeShop)(nil), // 152: webapi.ExchangeShop + (*ShopWeight)(nil), // 153: webapi.ShopWeight } var file_webapi_proto_depIdxs = []int32{ 0, // 0: webapi.ASPlatformInfo.Tag:type_name -> webapi.TagCode - 135, // 1: webapi.ASPlatformInfo.Platforms:type_name -> webapi.Platform + 138, // 1: webapi.ASPlatformInfo.Platforms:type_name -> webapi.Platform 0, // 2: webapi.ASGameConfig.Tag:type_name -> webapi.TagCode - 136, // 3: webapi.ASGameConfig.Configs:type_name -> webapi.PlatformGameConfig + 139, // 3: webapi.ASGameConfig.Configs:type_name -> webapi.PlatformGameConfig 0, // 4: webapi.ASGameConfigGroup.Tag:type_name -> webapi.TagCode - 137, // 5: webapi.ASGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup + 140, // 5: webapi.ASGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup 0, // 6: webapi.ASGameConfigGlobal.Tag:type_name -> webapi.TagCode - 138, // 7: webapi.ASGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal + 141, // 7: webapi.ASGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal 0, // 8: webapi.ASDbConfig.Tag:type_name -> webapi.TagCode - 139, // 9: webapi.ASDbConfig.DbConfigs:type_name -> webapi.PlatformDbConfig - 135, // 10: webapi.ASUpdatePlatform.Platforms:type_name -> webapi.Platform + 142, // 9: webapi.ASDbConfig.DbConfigs:type_name -> webapi.PlatformDbConfig + 138, // 10: webapi.ASUpdatePlatform.Platforms:type_name -> webapi.Platform 0, // 11: webapi.SAUpdatePlatform.Tag:type_name -> webapi.TagCode - 138, // 12: webapi.ASUpdateGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal + 141, // 12: webapi.ASUpdateGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal 0, // 13: webapi.SAUpdateGameConfigGlobal.Tag:type_name -> webapi.TagCode - 136, // 14: webapi.ASUpdateGameConfig.Config:type_name -> webapi.PlatformGameConfig + 139, // 14: webapi.ASUpdateGameConfig.Config:type_name -> webapi.PlatformGameConfig 0, // 15: webapi.SAUpdateGameConfig.Tag:type_name -> webapi.TagCode - 137, // 16: webapi.ASUpdateGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup + 140, // 16: webapi.ASUpdateGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup 0, // 17: webapi.SAUpdateGameConfigGroup.Tag:type_name -> webapi.TagCode 0, // 18: webapi.SAAddCoinById.Tag:type_name -> webapi.TagCode 0, // 19: webapi.SAResetGamePool.Tag:type_name -> webapi.TagCode - 140, // 20: webapi.ASUpdateGamePool.CoinPoolSetting:type_name -> webapi.CoinPoolSetting + 143, // 20: webapi.ASUpdateGamePool.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 0, // 21: webapi.SAUpdateGamePool.Tag:type_name -> webapi.TagCode 0, // 22: webapi.SAQueryGamePoolByGameId.Tag:type_name -> webapi.TagCode - 140, // 23: webapi.SAQueryGamePoolByGameId.CoinPoolSetting:type_name -> webapi.CoinPoolSetting - 140, // 24: webapi.CoinPoolStatesInfo.CoinPoolSetting:type_name -> webapi.CoinPoolSetting + 143, // 23: webapi.SAQueryGamePoolByGameId.CoinPoolSetting:type_name -> webapi.CoinPoolSetting + 143, // 24: webapi.CoinPoolStatesInfo.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 0, // 25: webapi.SAQueryAllGamePool.Tag:type_name -> webapi.TagCode 26, // 26: webapi.SAQueryAllGamePool.CoinPoolStatesInfo:type_name -> webapi.CoinPoolStatesInfo 0, // 27: webapi.SAListRoom.Tag:type_name -> webapi.TagCode - 141, // 28: webapi.SAListRoom.RoomInfo:type_name -> webapi.RoomInfo + 144, // 28: webapi.SAListRoom.RoomInfo:type_name -> webapi.RoomInfo 0, // 29: webapi.SAGetRoom.Tag:type_name -> webapi.TagCode - 141, // 30: webapi.SAGetRoom.RoomInfo:type_name -> webapi.RoomInfo + 144, // 30: webapi.SAGetRoom.RoomInfo:type_name -> webapi.RoomInfo 0, // 31: webapi.SADestroyRoom.Tag:type_name -> webapi.TagCode - 142, // 32: webapi.ASSinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust + 145, // 32: webapi.ASSinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust 0, // 33: webapi.SASinglePlayerAdjust.Tag:type_name -> webapi.TagCode - 142, // 34: webapi.SASinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust + 145, // 34: webapi.SASinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust 0, // 35: webapi.SAGetPlayerData.Tag:type_name -> webapi.TagCode - 143, // 36: webapi.SAGetPlayerData.PlayerData:type_name -> webapi.PlayerData + 146, // 36: webapi.SAGetPlayerData.PlayerData:type_name -> webapi.PlayerData 0, // 37: webapi.SAMorePlayerData.Tag:type_name -> webapi.TagCode - 143, // 38: webapi.SAMorePlayerData.PlayerData:type_name -> webapi.PlayerData + 146, // 38: webapi.SAMorePlayerData.PlayerData:type_name -> webapi.PlayerData 0, // 39: webapi.SAKickPlayer.Tag:type_name -> webapi.TagCode 42, // 40: webapi.ASUpdatePlayerElement.PlayerEleArgs:type_name -> webapi.PlayerEleArgs 0, // 41: webapi.SAUpdatePlayerElement.Tag:type_name -> webapi.TagCode 0, // 42: webapi.SAWhiteBlackControl.Tag:type_name -> webapi.TagCode 0, // 43: webapi.SAQueryHorseRaceLampList.Tag:type_name -> webapi.TagCode - 144, // 44: webapi.SAQueryHorseRaceLampList.HorseRaceLamp:type_name -> webapi.HorseRaceLamp + 147, // 44: webapi.SAQueryHorseRaceLampList.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 0, // 45: webapi.SACreateHorseRaceLamp.Tag:type_name -> webapi.TagCode 0, // 46: webapi.SAGetHorseRaceLampById.Tag:type_name -> webapi.TagCode - 144, // 47: webapi.SAGetHorseRaceLampById.HorseRaceLamp:type_name -> webapi.HorseRaceLamp - 144, // 48: webapi.ASEditHorseRaceLamp.HorseRaceLamp:type_name -> webapi.HorseRaceLamp + 147, // 47: webapi.SAGetHorseRaceLampById.HorseRaceLamp:type_name -> webapi.HorseRaceLamp + 147, // 48: webapi.ASEditHorseRaceLamp.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 0, // 49: webapi.SAEditHorseRaceLamp.Tag:type_name -> webapi.TagCode 0, // 50: webapi.SARemoveHorseRaceLampById.Tag:type_name -> webapi.TagCode 0, // 51: webapi.SABlackBySnId.Tag:type_name -> webapi.TagCode 0, // 52: webapi.SACreateShortMessage.Tag:type_name -> webapi.TagCode 0, // 53: webapi.SAQueryShortMessageList.Tag:type_name -> webapi.TagCode - 145, // 54: webapi.SAQueryShortMessageList.MessageInfo:type_name -> webapi.MessageInfo + 148, // 54: webapi.SAQueryShortMessageList.MessageInfo:type_name -> webapi.MessageInfo 0, // 55: webapi.SADeleteShortMessage.Tag:type_name -> webapi.TagCode 0, // 56: webapi.SAQueryOnlineReportList.Tag:type_name -> webapi.TagCode - 143, // 57: webapi.SAQueryOnlineReportList.PlayerData:type_name -> webapi.PlayerData + 146, // 57: webapi.SAQueryOnlineReportList.PlayerData:type_name -> webapi.PlayerData 0, // 58: webapi.SASrvCtrlClose.Tag:type_name -> webapi.TagCode 0, // 59: webapi.SASrvCtrlNotice.Tag:type_name -> webapi.TagCode 0, // 60: webapi.SASrvCtrlStartScript.Tag:type_name -> webapi.TagCode 0, // 61: webapi.SAListServerStates.Tag:type_name -> webapi.TagCode - 146, // 62: webapi.SAListServerStates.ServerInfo:type_name -> webapi.ServerInfo + 149, // 62: webapi.SAListServerStates.ServerInfo:type_name -> webapi.ServerInfo 0, // 63: webapi.SAServerStateSwitch.Tag:type_name -> webapi.TagCode 0, // 64: webapi.SAResetEtcdData.Tag:type_name -> webapi.TagCode 0, // 65: webapi.SAOnlineReportTotal.Tag:type_name -> webapi.TagCode - 147, // 66: webapi.SAOnlineReportTotal.OnlineReport:type_name -> webapi.OnlineReport + 150, // 66: webapi.SAOnlineReportTotal.OnlineReport:type_name -> webapi.OnlineReport 0, // 67: webapi.SAAddCoinByIdAndPT.Tag:type_name -> webapi.TagCode - 148, // 68: webapi.JybInfoAward.ItemId:type_name -> webapi.ItemInfo + 151, // 68: webapi.JybInfoAward.ItemId:type_name -> webapi.ItemInfo 83, // 69: webapi.ASCreateJYB.Award:type_name -> webapi.JybInfoAward 0, // 70: webapi.SACreateJYB.Tag:type_name -> webapi.TagCode 0, // 71: webapi.SAUpdateJYB.Tag:type_name -> webapi.TagCode @@ -10408,10 +10641,10 @@ var file_webapi_proto_depIdxs = []int32{ 94, // 77: webapi.SAGetExchangeOrder.OrderList:type_name -> webapi.ExchangeOrderInfo 0, // 78: webapi.SAUpExchangeStatus.Tag:type_name -> webapi.TagCode 0, // 79: webapi.SAGetExchangeShop.Tag:type_name -> webapi.TagCode - 149, // 80: webapi.SAGetExchangeShop.List:type_name -> webapi.ExchangeShop - 150, // 81: webapi.SAGetExchangeShop.Weight:type_name -> webapi.ShopWeight + 152, // 80: webapi.SAGetExchangeShop.List:type_name -> webapi.ExchangeShop + 153, // 81: webapi.SAGetExchangeShop.Weight:type_name -> webapi.ShopWeight 0, // 82: webapi.SAThdUpdatePlayerCoin.Tag:type_name -> webapi.TagCode - 148, // 83: webapi.SACreateOrder.ItemInfo:type_name -> webapi.ItemInfo + 151, // 83: webapi.SACreateOrder.ItemInfo:type_name -> webapi.ItemInfo 0, // 84: webapi.SACallbackPayment.Tag:type_name -> webapi.TagCode 0, // 85: webapi.SAResource.Tag:type_name -> webapi.TagCode 0, // 86: webapi.SASendSms.Tag:type_name -> webapi.TagCode @@ -10420,17 +10653,19 @@ var file_webapi_proto_depIdxs = []int32{ 0, // 89: webapi.SAGetImgVerify.Tag:type_name -> webapi.TagCode 0, // 90: webapi.SAPlayerDelete.Tag:type_name -> webapi.TagCode 0, // 91: webapi.SAPlayerInviteLink.Tag:type_name -> webapi.TagCode - 148, // 92: webapi.ASAddItemById.ItemInfo:type_name -> webapi.ItemInfo + 151, // 92: webapi.ASAddItemById.ItemInfo:type_name -> webapi.ItemInfo 0, // 93: webapi.SAAddItemById.Tag:type_name -> webapi.TagCode 130, // 94: webapi.SASMSConfig.Info:type_name -> webapi.SMSInfo 0, // 95: webapi.SASMSConfig.Tag:type_name -> webapi.TagCode 134, // 96: webapi.SAPopUpWindowsConfig.Info:type_name -> webapi.WindowsInfo 0, // 97: webapi.SAPopUpWindowsConfig.Tag:type_name -> webapi.TagCode - 98, // [98:98] is the sub-list for method output_type - 98, // [98:98] is the sub-list for method input_type - 98, // [98:98] is the sub-list for extension type_name - 98, // [98:98] is the sub-list for extension extendee - 0, // [0:98] is the sub-list for field type_name + 0, // 98: webapi.SARoomInfo.Tag:type_name -> webapi.TagCode + 136, // 99: webapi.SARoomInfo.List:type_name -> webapi.RoundInfo + 100, // [100:100] is the sub-list for method output_type + 100, // [100:100] is the sub-list for method input_type + 100, // [100:100] is the sub-list for extension type_name + 100, // [100:100] is the sub-list for extension extendee + 0, // [0:100] is the sub-list for field type_name } func init() { file_webapi_proto_init() } @@ -12048,6 +12283,42 @@ func file_webapi_proto_init() { return nil } } + file_webapi_proto_msgTypes[134].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ASRoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_webapi_proto_msgTypes[135].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*RoundInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_webapi_proto_msgTypes[136].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SARoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -12055,7 +12326,7 @@ func file_webapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_webapi_proto_rawDesc, NumEnums: 1, - NumMessages: 134, + NumMessages: 137, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/webapi/webapi.proto b/protocol/webapi/webapi.proto index d5aedaa..40464af 100644 --- a/protocol/webapi/webapi.proto +++ b/protocol/webapi/webapi.proto @@ -35,6 +35,7 @@ enum TagCode { TelExist =9; // 手机号已存在 AccountNotFound =10; // 账号未找到 TelNotBind =11; // 手机号未绑定 + NotFound =12; // 未找到 } // =================================================== @@ -279,6 +280,8 @@ message ASListRoom{ int32 ClubId = 9; int32 RoomType = 10;//roomType=0所有房间,roomType=1俱乐部房间,roomType=2个人房间 int32 GamefreeId = 11; + int32 IsCustom = 12; // 房卡场 1是 + int32 RoomConfigId = 13; // 房间玩法id } message SAListRoom{ TagCode Tag = 1; //错误码 @@ -969,3 +972,22 @@ message WindowsInfo{ int32 PartNum = 4;//参与人数 int32 GainNum = 5;//领取人数 } + +// 获取对局详情 /api/game/room_info +message ASRoomInfo{ + int32 RoomId = 1; // 房间id +} + +message RoundInfo{ + int32 Round = 1; //局数 + int64 Ts = 2; //结束时间 + repeated int64 Score = 3; //分数 + string LogId = 4; // 牌局记录id +} + +message SARoomInfo{ + TagCode Tag = 1; //错误码 + string Msg = 2; //错误信息 + repeated int32 SnId = 3; // 玩家id + repeated RoundInfo List = 4; // 每局结算 +} diff --git a/xlsx/DB_GameFree.xlsx b/xlsx/DB_GameFree.xlsx index 79d48a3d39ce6098c1b7fce27a709b750f2865fe..ac8e3acd5896bd420cd510af7f056132f9b8d1cb 100644 GIT binary patch delta 57169 zcma&OcRZDU_&;uh5VEsH_AD!#tn5wMBbmoZWOFC7M>vwrv6Yc6D@K{s`@;Kji3--MLd87A{2l#=YU~f2NM}TnPcSXy0~t3TOS>H=wR-$qcBmmN5wAr5 zX}|+2yUw_ryoT_Bt`Ff>pHA@b@&HNXJ7E)8kwpjZ5Q$-=bUDlP>vyCkuPxtD1=D02 zAIMkA;Y~7sWJ{<)Yq>wK^;(enEIkJJf~}WzDbddw_&hdA-Dav1L068o)!NiJ{M7u@ z+So^>;^2d$os09;JinrpAI}YFwMcL^>M)+GBpkP}w+6lvs86*QsIfMC#@MSX^5gKp z<_xuSa6&ONm1R@4N_RWR+Qu%wNpn+?GI8Y=3py@FV(J&!4{`5;*U;qD*SE z*KeWNqD>#T{CLQMPJm0miaAUFu5vPjf$0Rhf)*1O8_#Ff~Y zsG<*l`sBrN&;q{CLvhshC2A|WI?zV9!OYA(+YkIaFyYKQ{d@iWd0QR4tpZt-*bW#t8{t4)#Qh>cYe}& zSF7v^_(>Z8>frY!Zvc?+FQ|3e^+ST&Z1)H8y^B zIJa~G9so`deK-tK!0~B_w3_&f3uKM-`Am%T56<_+m#Z}~z$t3&+oDHzNY6%NDOPeS 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