This commit is contained in:
sk 2024-04-17 16:50:20 +08:00
parent c02b338dcb
commit e4f822926a
58 changed files with 1118 additions and 1120 deletions

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@ -1,5 +1,5 @@
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@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -129,7 +129,7 @@ func (VipBonusPacketID) EnumDescriptor() ([]byte, []int) {
return file_actbonus_proto_rawDescGZIP(), []int{1}
}
// 显示信息
//显示信息
type VipBonusInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -201,7 +201,7 @@ func (x *VipBonusInfo) GetMonthCoin() int32 {
return 0
}
// 领取信息
//领取信息
type VipBonusGetInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_ActCard int32
const (

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_ActFPay int32
const (
@ -156,7 +156,7 @@ func (FPayPacketID) EnumDescriptor() ([]byte, []int) {
return file_actfpay_proto_rawDescGZIP(), []int{1}
}
// 赢取比例
//赢取比例
type ActFPayWinConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -212,7 +212,7 @@ func (x *ActFPayWinConfig) GetWinRate() int32 {
return 0
}
// 显示信息
//显示信息
type FPayInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -316,7 +316,7 @@ func (x *FPayInfo) GetWinConfig() []*ActFPayWinConfig {
return nil
}
// 领取信息
//领取信息
type FPayGetInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -690,7 +690,7 @@ func (x *SCFPaySign) GetOpRetCode() OpResultCode_ActFPay {
return OpResultCode_ActFPay_OPRC_Sucess_ActFPay
}
// 报名
//报名
type CSFPaySign struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_ActGold int32
const (
@ -77,7 +77,7 @@ func (OpResultCode_ActGold) EnumDescriptor() ([]byte, []int) {
return file_actgold_proto_rawDescGZIP(), []int{0}
}
// 财神任务
//财神任务
type GoldPacketID int32
const (
@ -152,7 +152,7 @@ func (GoldPacketID) EnumDescriptor() ([]byte, []int) {
return file_actgold_proto_rawDescGZIP(), []int{1}
}
// PACKET_CS_GOLDTASK_DATA
//PACKET_CS_GOLDTASK_DATA
type CSGoldTaskData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -191,7 +191,7 @@ func (*CSGoldTaskData) Descriptor() ([]byte, []int) {
return file_actgold_proto_rawDescGZIP(), []int{0}
}
// 奖励信息
//奖励信息
type GoldTaskData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -263,7 +263,7 @@ func (x *GoldTaskData) GetStatus() int32 {
return 0
}
// PACKET_SC_GOLDTASK_DATA
//PACKET_SC_GOLDTASK_DATA
type SCGoldTaskData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -319,7 +319,7 @@ func (x *SCGoldTaskData) GetConfig() string {
return ""
}
// PACKET_CS_GOLDTASK_GET
//PACKET_CS_GOLDTASK_GET
type CSGoldTaskGet struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -367,7 +367,7 @@ func (x *CSGoldTaskGet) GetTaskId() int32 {
return 0
}
// PACKET_SC_GOLDTASK_GET
//PACKET_SC_GOLDTASK_GET
type SCGoldTaskGet struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -439,8 +439,8 @@ func (x *SCGoldTaskGet) GetOpRetCode() OpResultCode_ActGold {
return OpResultCode_ActGold_OPRC_Sucess_ActGold
}
// 任务进度改变
// PACKET_SC_GOLDTASK_CHG
//任务进度改变
//PACKET_SC_GOLDTASK_CHG
type SCGoldTaskChg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -488,8 +488,8 @@ func (x *SCGoldTaskChg) GetTasks() []*GoldTaskData {
return nil
}
// 删除任务
// PACKET_SC_GOLDTASK_DEL
//删除任务
//PACKET_SC_GOLDTASK_DEL
type SCGoldTaskDel struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -537,9 +537,9 @@ func (x *SCGoldTaskDel) GetTaskIds() []int32 {
return nil
}
// 财神降临
// ----------------------------------------------------------------
// PACKET_CS_GOLDCOME_DATA
//财神降临
//----------------------------------------------------------------
//PACKET_CS_GOLDCOME_DATA
type CSGoldComeData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -587,7 +587,7 @@ func (x *CSGoldComeData) GetNeedCfg() bool {
return false
}
// 奖励信息
//奖励信息
type GoldComeData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -651,7 +651,7 @@ func (x *GoldComeData) GetGameTimes() int64 {
return 0
}
// PACKET_SC_GOLDCOME_DATA
//PACKET_SC_GOLDCOME_DATA
type SCGoldComeData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -707,7 +707,7 @@ func (x *SCGoldComeData) GetConfig() string {
return ""
}
// PACKET_CS_GOLDCOME_RANK
//PACKET_CS_GOLDCOME_RANK
type CSGoldComeRank struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -755,7 +755,7 @@ func (x *CSGoldComeRank) GetTaskId() int32 {
return 0
}
// 奖励信息
//奖励信息
type GoldComePlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -914,7 +914,7 @@ func (x *GoldComeDailyTaskRank) GetActState() int32 {
return 0
}
// PACKET_SC_GOLDCOME_RANK
//PACKET_SC_GOLDCOME_RANK
type SCGoldComeRank struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_ActLuckTurn int32
const (

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_ActSign int32
const (
@ -138,7 +138,7 @@ func (ActSignPacketID) EnumDescriptor() ([]byte, []int) {
return file_actsign_proto_rawDescGZIP(), []int{1}
}
// PACKET_CSSign
//PACKET_CSSign
type CSSign struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -194,7 +194,7 @@ func (x *CSSign) GetSignType() int32 {
return 0
}
// PACKET_SCSign
//PACKET_SCSign
type SCSign struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -258,7 +258,7 @@ func (x *SCSign) GetOpRetCode() OpResultCode_ActSign {
return OpResultCode_ActSign_OPRC_Activity_Sign_Sucess
}
// PACKET_CSSignData
//PACKET_CSSignData
type CSSignData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -297,7 +297,7 @@ func (*CSSignData) Descriptor() ([]byte, []int) {
return file_actsign_proto_rawDescGZIP(), []int{2}
}
// PACKET_SCSignData
//PACKET_SCSignData
type SCSignData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_avengers_proto_rawDescGZIP(), []int{0}
}
// 复仇者联盟
//复仇者联盟
type AvengersPacketID int32
const (
@ -241,7 +241,7 @@ func (x *AvengersPlayerData) GetParams() []string {
return nil
}
// 小游戏信息
//小游戏信息
type AvengersBonusGameInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -313,7 +313,7 @@ func (x *AvengersBonusGameInfo) GetDataMultiplier() int64 {
return 0
}
// 房间信息
//房间信息
type SCAvengersRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -497,7 +497,7 @@ func (x *SCAvengersRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSAvengersOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -553,7 +553,7 @@ func (x *CSAvengersOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCAvengersOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -625,7 +625,7 @@ func (x *SCAvengersOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type AvengersLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -848,7 +848,7 @@ func (x *GameBilledData) GetResponseStatus() int64 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCAvengersGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1152,7 +1152,7 @@ func (x *SCAvengersBurstHistory) GetBurstLog() []*AvengersBurstHistoryInfo {
return nil
}
// 房间状态
//房间状态
type SCAvengersRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 百家乐
//百家乐
type BaccaratPacketID int32
const (
@ -318,7 +318,7 @@ func (x *BaccaratPlayerData) GetNiceId() int32 {
return 0
}
// 筹码数据
//筹码数据
type BaccaratChips struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -653,7 +653,7 @@ func (x *SCBaccaratRoomInfo) GetLoopNum() int32 {
return 0
}
// 座位位置
//座位位置
type SCBaccaratSeats struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -717,7 +717,7 @@ func (x *SCBaccaratSeats) GetBankerId() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSBaccaratOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -773,7 +773,7 @@ func (x *CSBaccaratOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCBaccaratOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -845,7 +845,7 @@ func (x *SCBaccaratOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 房间状态
//房间状态
type SCBaccaratRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -909,7 +909,7 @@ func (x *SCBaccaratRoomState) GetParams() []int32 {
return nil
}
// 玩家列表
//玩家列表
type SCBaccaratPlayerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -965,6 +965,7 @@ func (x *SCBaccaratPlayerList) GetOLNum() int32 {
return 0
}
//
type BaccaratBill struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1028,7 +1029,7 @@ func (x *BaccaratBill) GetGainCoin() int64 {
return 0
}
// 大赢家
//大赢家
type BaccaratBigWinner struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1140,7 +1141,7 @@ func (x *BaccaratBigWinner) GetCity() string {
return ""
}
// 结算
//结算
type SCBaccaratBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1314,7 +1315,7 @@ func (x *SCBaccaratSendBet) GetTotalChips() []int64 {
return nil
}
// 上庄列表
//上庄列表
type SCBaccaratBankerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -145,7 +145,7 @@ func (SPacketID) EnumDescriptor() ([]byte, []int) {
return file_bag_proto_rawDescGZIP(), []int{1}
}
// 物品信息 后续精简
//物品信息 后续精简
type ItemInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -223,7 +223,7 @@ func (x *ItemInfo) GetObtainTime() int64 {
return 0
}
// PACKET_ALL_BAG_INFO
//PACKET_ALL_BAG_INFO
type CSBagInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -279,7 +279,7 @@ func (x *CSBagInfo) GetTp() int32 {
return 0
}
// PACKET_ALL_BAG_INFO
//PACKET_ALL_BAG_INFO
type SCBagInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -343,7 +343,7 @@ func (x *SCBagInfo) GetBagNumMax() int32 {
return 0
}
// PACKET_ALL_BAG_USE
//PACKET_ALL_BAG_USE
type CSUpBagInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -431,7 +431,7 @@ func (x *CSUpBagInfo) GetShowId() int64 {
return 0
}
// PACKET_ALL_BAG_USE
//PACKET_ALL_BAG_USE
type SCUpBagInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -521,7 +521,7 @@ func (x *SCUpBagInfo) GetInfos() []*ItemInfo {
return nil
}
// PACKET_SC_SYNCBAGDATA
//PACKET_SC_SYNCBAGDATA
type SCSyncBagData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,8 +20,8 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 财神
// 操作结果
//财神
//操作结果
type OpResultCode int32
const (
@ -71,7 +71,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_caishen_proto_rawDescGZIP(), []int{0}
}
// 财神
//财神
type CaiShenPacketID int32
const (
@ -242,7 +242,7 @@ func (x *CaiShenPlayerData) GetParams() []string {
return nil
}
// 小游戏信息
//小游戏信息
type CaiShenBonusGameInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -314,7 +314,7 @@ func (x *CaiShenBonusGameInfo) GetDataMultiplier() int64 {
return 0
}
// 房间信息
//房间信息
type SCCaiShenRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -498,7 +498,7 @@ func (x *SCCaiShenRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSCaiShenOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -554,7 +554,7 @@ func (x *CSCaiShenOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCCaiShenOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -626,7 +626,7 @@ func (x *SCCaiShenOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type CaiShenLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -849,7 +849,7 @@ func (x *GameBilledData) GetResponseStatus() int64 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCCaiShenGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1153,7 +1153,7 @@ func (x *SCCaiShenBurstHistory) GetBurstLog() []*CaiShenBurstHistoryInfo {
return nil
}
// 房间状态
//房间状态
type SCCaiShenRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 糖果
//糖果
type CandyPacketID int32
const (
@ -85,7 +85,7 @@ func (CandyPacketID) EnumDescriptor() ([]byte, []int) {
return file_candy_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -238,7 +238,7 @@ func (x *CandyPlayerData) GetParams() []string {
return nil
}
// 房间信息
//房间信息
type SCCandyRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -398,7 +398,7 @@ func (x *SCCandyRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSCandyOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -454,7 +454,7 @@ func (x *CSCandyOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCCandyOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -526,7 +526,7 @@ func (x *SCCandyOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type CandyLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -717,7 +717,7 @@ func (x *GameBilledData) GetIsJackpot() bool {
return false
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCCandyGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -773,7 +773,7 @@ func (x *SCCandyGameBilled) GetBilledData() *GameBilledData {
return nil
}
// 房间状态
//房间状态
type SCCandyRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// CaoThap
//CaoThap
type CaoThapPacketID int32
const (
@ -85,7 +85,7 @@ func (CaoThapPacketID) EnumDescriptor() ([]byte, []int) {
return file_caothap_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -238,7 +238,7 @@ func (x *CaoThapPlayerData) GetParams() []string {
return nil
}
// 房间信息
//房间信息
type SCCaoThapRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -382,7 +382,7 @@ func (x *SCCaoThapRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSCaoThapOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -438,7 +438,7 @@ func (x *CSCaoThapOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCCaoThapOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -685,7 +685,7 @@ func (x *GameBilledData) GetAcesCount() int32 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCCaoThapGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -733,7 +733,7 @@ func (x *SCCaoThapGameBilled) GetBilledData() *GameBilledData {
return nil
}
// 房间状态
//房间状态
type SCCaoThapRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -82,7 +82,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_chat_proto_rawDescGZIP(), []int{0}
}
// 聊天消息id
//聊天消息id
type ChatPacketID int32
const (
@ -147,7 +147,7 @@ func (ChatPacketID) EnumDescriptor() ([]byte, []int) {
return file_chat_proto_rawDescGZIP(), []int{1}
}
// PACKET_CSChatMsg
//PACKET_CSChatMsg
type CSChatMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -219,7 +219,7 @@ func (x *CSChatMsg) GetContent() string {
return ""
}
// PACKET_SCChatMsg
//PACKET_SCChatMsg
type SCChatMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -323,7 +323,7 @@ func (x *SCChatMsg) GetHeadUrl() string {
return ""
}
// PACKET_CSGetChatLog
//PACKET_CSGetChatLog
type CSGetChatLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -490,7 +490,7 @@ func (x *ChatLog) GetToHeadUrl() string {
return ""
}
// PACKET_SCGetChatLog
//PACKET_SCGetChatLog
type SCGetChatLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -546,7 +546,7 @@ func (x *SCGetChatLog) GetChatLogs() []*ChatLog {
return nil
}
// PACKET_CSReadChatMsg
//PACKET_CSReadChatMsg
type CSReadChatMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -594,7 +594,7 @@ func (x *CSReadChatMsg) GetSnid() int32 {
return 0
}
// PACKET_CSShieldMsg
//PACKET_CSShieldMsg
type CSShieldMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -666,7 +666,7 @@ func (x *CSShieldMsg) GetShield() bool {
return false
}
// PACKET_SCShieldMsg
//PACKET_SCShieldMsg
type SCShieldMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,7 +67,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_chesstitians_proto_rawDescGZIP(), []int{0}
}
// tienlen
//tienlen
type ChesstitiansPacketID int32
const (
@ -162,7 +162,7 @@ func (ChesstitiansPacketID) EnumDescriptor() ([]byte, []int) {
return file_chesstitians_proto_rawDescGZIP(), []int{1}
}
// 玩家信息
//玩家信息
type ChesstitiansPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -529,7 +529,7 @@ func (x *LastDelCard) GetCards() []int32 {
return nil
}
// 房间信息
//房间信息
type SCChesstitiansRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -890,7 +890,7 @@ func (x *SCChesstitiansRoomInfo) GetSceneType() int32 {
return 0
}
// 房间状态更新
//房间状态更新
type SCChesstitiansRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -946,7 +946,7 @@ func (x *SCChesstitiansRoomState) GetParams() []int64 {
return nil
}
// 玩家操作
//玩家操作
type CSChesstitiansPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1129,7 +1129,7 @@ func (x *SCChesstitiansPlayerOp) GetTotalTime() []int32 {
return nil
}
// 玩家进入
//玩家进入
type SCChesstitiansPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1177,7 +1177,7 @@ func (x *SCChesstitiansPlayerEnter) GetData() *ChesstitiansPlayerData {
return nil
}
// 玩家离开
//玩家离开
type SCChesstitiansPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1225,7 +1225,7 @@ func (x *SCChesstitiansPlayerLeave) GetPos() int32 {
return 0
}
// 结算结果
//结算结果
type ChesstitiansPlayerGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1400,7 +1400,7 @@ func (x *SCChesstitiansGameBilled) GetDatas() []*ChesstitiansPlayerGameBilled {
return nil
}
// 小结算结果(炸的分)
//小结算结果(炸的分)
type SCChesstitiansSmallGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1488,7 +1488,7 @@ func (x *SCChesstitiansSmallGameBilled) GetLoseCoin() int64 {
return 0
}
// 发牌
//发牌
type SCChesstitiansCard struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1600,7 +1600,7 @@ func (x *SCChesstitiansCard) GetCheckmate() []bool {
return nil
}
// 测试数据
//测试数据
type SCChesstitiansCardTest struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1798,7 +1798,7 @@ func (x *SCChesstitiansUpdateMasterSnid) GetMasterSnid() int32 {
return 0
}
// PACKET_SCChesstitiansUpdateAudienceNum
//PACKET_SCChesstitiansUpdateAudienceNum
type SCChesstitiansUpdateAudienceNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2021,7 +2021,7 @@ func (x *SCChesstitiansAIData) GetPlayerPosition() int32 {
return 0
}
// PACKET_SCChesstitiansFirstOpPos
//PACKET_SCChesstitiansFirstOpPos
type SCChesstitiansFirstOpPos struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2069,7 +2069,7 @@ func (x *SCChesstitiansFirstOpPos) GetPos() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSChesstitiansPlayerDevOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -79,7 +79,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_crash_proto_rawDescGZIP(), []int{0}
}
// 碰撞游戏
//碰撞游戏
type CrashPacketID int32
const (
@ -153,7 +153,7 @@ func (CrashPacketID) EnumDescriptor() ([]byte, []int) {
return file_crash_proto_rawDescGZIP(), []int{1}
}
// 时间 PACKET_SC_CRASH_SENDTime
//时间 PACKET_SC_CRASH_SENDTime
type CrashTime struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -360,7 +360,7 @@ func (x *CrashPlayerData) GetNiceId() int32 {
return 0
}
// 筹码数据 PACKET_SC_CRASH_Parachute
//筹码数据 PACKET_SC_CRASH_Parachute
type CrashChips struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -471,7 +471,7 @@ func (x *CrashZoneChips) GetData() []*CrashChips {
return nil
}
// 房间信息
//房间信息
type SCCrashRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -727,7 +727,7 @@ func (x *SCCrashRoomInfo) GetParachutePlayerCoin() int64 {
return 0
}
// 座位位置
//座位位置
type SCCrashSeats struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -783,7 +783,7 @@ func (x *SCCrashSeats) GetPlayerNum() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSCrashOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -839,7 +839,7 @@ func (x *CSCrashOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCCrashOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -911,7 +911,7 @@ func (x *SCCrashOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 房间状态
//房间状态
type SCCrashRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -975,7 +975,7 @@ func (x *SCCrashRoomState) GetParams() []int32 {
return nil
}
// 玩家列表
//玩家列表
type SCCrashPlayerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1031,6 +1031,7 @@ func (x *SCCrashPlayerList) GetOLNum() int32 {
return 0
}
//
type CrashBill struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1094,7 +1095,7 @@ func (x *CrashBill) GetGainCoin() int64 {
return 0
}
// 大赢家
//大赢家
type CrashBigWinner struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1206,7 +1207,7 @@ func (x *CrashBigWinner) GetCity() string {
return ""
}
// 结算
//结算
type SCCrashBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1270,7 +1271,7 @@ func (x *SCCrashBilled) GetLoopNum() int32 {
return 0
}
// 批量下注消息
//批量下注消息
type SCCrashSendBet struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,7 +67,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_dezhoupoker_proto_rawDescGZIP(), []int{0}
}
// 德州扑克
//德州扑克
type DZPKPacketID int32
const (
@ -168,7 +168,7 @@ func (DZPKPacketID) EnumDescriptor() ([]byte, []int) {
return file_dezhoupoker_proto_rawDescGZIP(), []int{1}
}
// 玩家信息
//玩家信息
type DezhouPokerPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -352,8 +352,8 @@ func (x *DezhouPokerPlayerData) GetNiceId() int32 {
return 0
}
// 房间信息
// PACKET_SC_DEZHOUPOKER_ROOMINFO
//房间信息
//PACKET_SC_DEZHOUPOKER_ROOMINFO
type SCDezhouPokerRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -577,8 +577,8 @@ func (x *SCDezhouPokerRoomInfo) GetTotalOfGames() int32 {
return 0
}
// 房间状态更新
// PACKET_SC_DEZHOUPOKER_ROOMSTATE
//房间状态更新
//PACKET_SC_DEZHOUPOKER_ROOMSTATE
type SCDezhouPokerRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -713,7 +713,7 @@ func (x *SCDezhouPokerBankerAndBlindPos) GetSmallBlind() int64 {
return 0
}
// PACKET_SC_DEZHOUPOKER_POTS = 5350
//PACKET_SC_DEZHOUPOKER_POTS = 5350
type SCDezhouPokerPots struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -761,8 +761,8 @@ func (x *SCDezhouPokerPots) GetPots() []int64 {
return nil
}
// 玩家操作
// PACKET_SC_DEZHOUPOKER_OP
//玩家操作
//PACKET_SC_DEZHOUPOKER_OP
type CSDezhouPokerPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -890,7 +890,7 @@ func (x *SCDezhouPokerPlayerOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 带入金币 PACKET_SC_DEZHOUPOKER_AUTOBUYIN
//带入金币 PACKET_SC_DEZHOUPOKER_AUTOBUYIN
type SCDezhouPokerBuyIn struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -946,7 +946,7 @@ func (x *SCDezhouPokerBuyIn) GetToGameCoin() int64 {
return 0
}
// 金币变化 PACKET_SC_DEZHOUPOKER_GAMECOIN
//金币变化 PACKET_SC_DEZHOUPOKER_GAMECOIN
type SCDezhouPokerPlayerGameCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1018,8 +1018,8 @@ func (x *SCDezhouPokerPlayerGameCoin) GetChangeCoin() int64 {
return 0
}
// 玩家站起。游戏中站起默认为弃牌
// 玩家站起
//玩家站起。游戏中站起默认为弃牌
//玩家站起
type SCDezhouPokerPlayerStandUp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1075,8 +1075,8 @@ func (x *SCDezhouPokerPlayerStandUp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 玩家坐下。要排定钱是否足够。自动带入最小带入
// 玩家坐下
//玩家坐下。要排定钱是否足够。自动带入最小带入
//玩家坐下
type SCDezhouPokerPlayerSit struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1179,8 +1179,8 @@ func (x *DezhouPokerCards) GetCards() []int32 {
return nil
}
// 下一个玩家的操作提示
// PACKET_SC_DEZHOUPOKER_NEXTOPERNOTIFY
//下一个玩家的操作提示
//PACKET_SC_DEZHOUPOKER_NEXTOPERNOTIFY
type SCDezhouPokerOperNotify struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1373,8 +1373,8 @@ func (x *SCDezhouPokerOperNotify) GetRestPlayerCnt() int32 {
return 0
}
// 发牌
// PACKET_SC_DEZHOUPOKER_CARD
//发牌
//PACKET_SC_DEZHOUPOKER_CARD
type SCDezhouPokerCard struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1493,8 +1493,8 @@ func (x *DezhouPokerCardsWP) GetWinningProbability() int32 {
return 0
}
// 手牌胜率
// PACKET_CSC_DEZHOUPOKER_WPUPDATE
//手牌胜率
//PACKET_CSC_DEZHOUPOKER_WPUPDATE
type CSCDezhouPokerWPUpdate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1542,8 +1542,8 @@ func (x *CSCDezhouPokerWPUpdate) GetDatas() []*DezhouPokerCardsWP {
return nil
}
// 玩家进入
// PACKET_SC_DEZHOUPOKER_PlayerEnter
//玩家进入
//PACKET_SC_DEZHOUPOKER_PlayerEnter
type SCDezhouPokerPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1591,8 +1591,8 @@ func (x *SCDezhouPokerPlayerEnter) GetData() *DezhouPokerPlayerData {
return nil
}
// 玩家离开
// PACKET_SC_DEZHOUPOKER_PLAYERLEAVE
//玩家离开
//PACKET_SC_DEZHOUPOKER_PLAYERLEAVE
type SCDezhouPokerPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1640,7 +1640,7 @@ func (x *SCDezhouPokerPlayerLeave) GetPos() int32 {
return 0
}
// 亮牌
//亮牌
type PlayerPoker struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1696,7 +1696,7 @@ func (x *PlayerPoker) GetCards() []int32 {
return nil
}
// PACKET_SC_DEZHOUPOKER_SHOWPOKER
//PACKET_SC_DEZHOUPOKER_SHOWPOKER
type SCDezhouPokerShowPoker struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1744,7 +1744,7 @@ func (x *SCDezhouPokerShowPoker) GetPlayerPoker() []*PlayerPoker {
return nil
}
// 结算结果
//结算结果
type DezhouPokerPlayerGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1840,7 +1840,7 @@ func (x *DezhouPokerPlayerGameBilled) GetIsWin() int32 {
return 0
}
// PACKET_SC_DEZHOUPOKER_GAMEBILLED
//PACKET_SC_DEZHOUPOKER_GAMEBILLED
type SCDezhouPokerGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1888,7 +1888,7 @@ func (x *SCDezhouPokerGameBilled) GetDatas() []*DezhouPokerPlayerGameBilled {
return nil
}
// PACKET_SC_DEZHOUPOKER_GAMEBILLED_MIDDLE
//PACKET_SC_DEZHOUPOKER_GAMEBILLED_MIDDLE
type SCDezhouPokerGameBilledMiddle struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1968,7 +1968,7 @@ func (x *SCDezhouPokerGameBilledMiddle) GetIsWin() int32 {
return 0
}
// 每个池的结算结果
//每个池的结算结果
type DezhouPokerPlayerGameBilledPotItem struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2016,7 +2016,7 @@ func (x *DezhouPokerPlayerGameBilledPotItem) GetPlayerDatas() []*DezhouPokerPlay
return nil
}
// 发给客户端的根据池展现方式
//发给客户端的根据池展现方式
type SCDezhouPokerGameBilledByPots struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -88,7 +88,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_dragonvstiger_proto_rawDescGZIP(), []int{0}
}
// 龙虎斗
//龙虎斗
type DragonVsTigerPacketID int32
const (
@ -310,7 +310,7 @@ func (x *DragonVsTigerPlayerData) GetNiceId() int32 {
return 0
}
// 筹码数据
//筹码数据
type DragonVsTigerChips struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -421,7 +421,7 @@ func (x *DragonVsTigerZoneChips) GetDetail() []*DragonVsTigerChips {
return nil
}
// 房间信息
//房间信息
type SCDragonVsTigerRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -637,7 +637,7 @@ func (x *SCDragonVsTigerRoomInfo) GetLoopNum() int32 {
return 0
}
// 座位位置
//座位位置
type SCDragonVsTigerSeats struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -701,7 +701,7 @@ func (x *SCDragonVsTigerSeats) GetBankerId() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSDragonVsTiggerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -757,7 +757,7 @@ func (x *CSDragonVsTiggerOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCDragonVsTiggerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -829,7 +829,7 @@ func (x *SCDragonVsTiggerOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 房间状态
//房间状态
type SCDragonVsTigerRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -893,7 +893,7 @@ func (x *SCDragonVsTigerRoomState) GetParams() []int32 {
return nil
}
// 玩家列表
//玩家列表
type SCDragonVsTigerPlayerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -949,6 +949,7 @@ func (x *SCDragonVsTigerPlayerList) GetOLNum() int32 {
return 0
}
//
type DragonVsTigerBill struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1012,7 +1013,7 @@ func (x *DragonVsTigerBill) GetGainCoin() int64 {
return 0
}
// 大赢家
//大赢家
type DragonVsTigerBigWinner struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1124,7 +1125,7 @@ func (x *DragonVsTigerBigWinner) GetCity() string {
return ""
}
// 结算
//结算
type SCDragonVsTigerBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1298,7 +1299,7 @@ func (x *SCDragonVsTigerSendBet) GetTotalChips() []int64 {
return nil
}
// 上庄列表
//上庄列表
type SCDragonVsTiggerUpList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{0}
}
// 复活岛
//复活岛
type EasterIslandPacketID int32
const (
@ -238,7 +238,7 @@ func (x *EasterIslandPlayerData) GetParams() []string {
return nil
}
// 小游戏信息
//小游戏信息
type EasterIslandBonusGameInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -310,7 +310,7 @@ func (x *EasterIslandBonusGameInfo) GetDataMultiplier() int64 {
return 0
}
// 房间信息
//房间信息
type SCEasterIslandRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -502,7 +502,7 @@ func (x *SCEasterIslandRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSEasterIslandOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -558,7 +558,7 @@ func (x *CSEasterIslandOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCEasterIslandOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -630,7 +630,7 @@ func (x *SCEasterIslandOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type EasterIslandLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -853,7 +853,7 @@ func (x *GameBilledData) GetResponseStatus() int64 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCEasterIslandGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1157,7 +1157,7 @@ func (x *SCEasterIslandBurstHistory) GetBurstLog() []*EasterIslandBurstHistoryIn
return nil
}
// 房间状态
//房间状态
type SCEasterIslandRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_fishing_proto_rawDescGZIP(), []int{0}
}
// 捕鱼
//捕鱼
type FIPacketID int32
const (
@ -570,7 +570,7 @@ func (x *FishingPlayerData) GetFishExp() int64 {
return 0
}
// 房间信息
//房间信息
type SCFishingRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -778,7 +778,7 @@ func (x *SCFishingRoomInfo) GetChangeSceneId() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSFishingOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -913,7 +913,7 @@ func (x *SCFishingOp) GetSnId() int32 {
return 0
}
// FISHING_SC_FIRE
//FISHING_SC_FIRE
type SCFire struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1017,7 +1017,7 @@ func (x *SCFire) GetMultiple() int32 {
return 0
}
// FISHING_SC_FIREHIT
//FISHING_SC_FIREHIT
type SCFireHit struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1153,7 +1153,7 @@ func (x *SCFireHit) GetAddExp() int32 {
return 0
}
// FISHING_SC_TREASURECHESTEVENT
//FISHING_SC_TREASURECHESTEVENT
type SCTreasureChestEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1217,7 +1217,7 @@ func (x *SCTreasureChestEvent) GetCurrentPlayerCoin() int64 {
return 0
}
// FISHING_SC_FIREMISS
//FISHING_SC_FIREMISS
type SCFireMiss struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1273,7 +1273,7 @@ func (x *SCFireMiss) GetRate() int32 {
return 0
}
// FISHING_SC_FIREPOWER
//FISHING_SC_FIREPOWER
type SCFirePower struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1345,7 +1345,7 @@ func (x *SCFirePower) GetTargetPower() int32 {
return 0
}
// FISHING_SC_SELVIP
//FISHING_SC_SELVIP
type SCSelVip struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1401,7 +1401,7 @@ func (x *SCSelVip) GetVip() int32 {
return 0
}
// 房间状态
//房间状态
type SCFishingRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1465,7 +1465,7 @@ func (x *SCFishingRoomState) GetParams() []int32 {
return nil
}
// 座位数据
//座位数据
type SCFishingSeats struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1513,7 +1513,7 @@ func (x *SCFishingSeats) GetData() []*FishingPlayerData {
return nil
}
// 进入房间
//进入房间
type SCfishingEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1561,7 +1561,7 @@ func (x *SCfishingEnter) GetData() *FishingPlayerData {
return nil
}
// 退出房间
//退出房间
type SCfishingLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1609,7 +1609,7 @@ func (x *SCfishingLeave) GetSnId() int32 {
return 0
}
// fishid定义policyid*1000000 + DB_Policyx.Id*100 + 单行的自增长id
//fishid定义policyid*1000000 + DB_Policyx.Id*100 + 单行的自增长id
type SCSyncRefreshFish struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1799,7 +1799,7 @@ func (x *SCNewSyncRefreshFish) GetRandomSeed() int32 {
return 0
}
// FISHING_SC_FISHERENTER
//FISHING_SC_FISHERENTER
type FishInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1895,7 +1895,7 @@ func (x *FishInfo) GetLiveTick() int32 {
return 0
}
// FISHING_CS_LOADCOMPLETE
//FISHING_CS_LOADCOMPLETE
type CSLoadComplete struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1998,7 +1998,7 @@ func (x *SCFishesEnter) GetTimeTick() int32 {
return 0
}
// 屏幕中的鱼 FISHING_CS_FISHVIEW
//屏幕中的鱼 FISHING_CS_FISHVIEW
type CSFishView struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2301,7 +2301,7 @@ func (x *SCJackpotFish) GetFishIds() []int32 {
return nil
}
// FISHING_CS_LOOKLOCKFISH
// FISHING_CS_LOOKLOCKFISH
type CSLookLockFish struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2340,7 +2340,7 @@ func (*CSLookLockFish) Descriptor() ([]byte, []int) {
return file_fishing_proto_rawDescGZIP(), []int{25}
}
// FISHING_SC_LOOKLOCKFISH
// FISHING_SC_LOOKLOCKFISH
type SCLookLockFish struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2452,7 +2452,7 @@ func (x *SCSendReadyPrana) GetPercent() int32 {
return 0
}
// FISHING_CS_REALYPRANA = 5027; // 放置能量炮炮台
// FISHING_CS_REALYPRANA = 5027; // 放置能量炮炮台
type CSReadyPrana struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2516,7 +2516,7 @@ func (x *CSReadyPrana) GetY() int32 {
return 0
}
// FISHING_SC_REALYPRANA = 5028; // 放置能量炮炮台
// FISHING_SC_REALYPRANA = 5028; // 放置能量炮炮台
type SCReadyPrana struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2588,7 +2588,7 @@ func (x *SCReadyPrana) GetY() int32 {
return 0
}
// FISHING_CS_FIREPRANA = 5029; // 发射能量炮
// FISHING_CS_FIREPRANA = 5029; // 发射能量炮
type CSFirePrana struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2660,7 +2660,7 @@ func (x *CSFirePrana) GetY() int32 {
return 0
}
// FISHING_SC_FIREPRANA = 5030; // 发射能量炮
// FISHING_SC_FIREPRANA = 5030; // 发射能量炮
type SCFirePrana struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2908,7 +2908,7 @@ func (x *SCRetPranaCoin) GetCoin() int64 {
return 0
}
// FISHING_SC_REBINDAGENT
//FISHING_SC_REBINDAGENT
type SCReBindAgent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3019,7 +3019,7 @@ func (x *SCRobotBehavior) GetRobotId() int32 {
return 0
}
// FISHING_SC_SCSYNCFISHCOIN
//FISHING_SC_SCSYNCFISHCOIN
type SCSyncFishCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3075,7 +3075,7 @@ func (x *SCSyncFishCoin) GetCoin() int64 {
return 0
}
// FISHING_SC_SYNCFISHHP
//FISHING_SC_SYNCFISHHP
type FishHpInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3178,8 +3178,8 @@ func (x *SCSyncFishHp) GetHpInfo() []*FishHpInfo {
return nil
}
// 通知客户端出鱼
// FISHING_SC_NOTIFYAPPEARFISH
//通知客户端出鱼
//FISHING_SC_NOTIFYAPPEARFISH
type SCNotifyAppearFish struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3235,8 +3235,8 @@ func (x *SCNotifyAppearFish) GetFishs() []*FishInfo {
return nil
}
// 通知切换场景
// FISHING_SC_NOTIFYCHANGESCENE
//通知切换场景
//FISHING_SC_NOTIFYCHANGESCENE
type SCNotifyChangeScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3284,9 +3284,9 @@ func (x *SCNotifyChangeScene) GetSceneId() int32 {
return 0
}
// 技能相关消息
// 房间技能list
// FISHING_CS_SKILLLISTREQ
//技能相关消息
//房间技能list
//FISHING_CS_SKILLLISTREQ
type CSSkillListReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3325,7 +3325,7 @@ func (*CSSkillListReq) Descriptor() ([]byte, []int) {
return file_fishing_proto_rawDescGZIP(), []int{42}
}
// FISHING_SC_SKILLLISTRESP
//FISHING_SC_SKILLLISTRESP
type SCSkillListResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3540,8 +3540,8 @@ func (x *SkillInfo) GetLimit() int32 {
return 0
}
// 使用技能
// FISHING_CS_SKILLUSEREQ
//使用技能
//FISHING_CS_SKILLUSEREQ
type CSFishSkillUseReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3589,8 +3589,8 @@ func (x *CSFishSkillUseReq) GetSkillId() int32 {
return 0
}
// 使用技能返回消息
// FISHING_SC_SKILLUSERESP
//使用技能返回消息
//FISHING_SC_SKILLUSERESP
type SCFishSkillUseResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3709,8 +3709,8 @@ func (x *SCFishSkillUseEnd) GetSnId() int32 {
return 0
}
// 广播消息
// FISHING_SC_SKILLUSEBEGIN
//广播消息
//FISHING_SC_SKILLUSEBEGIN
type SCFishSkillUseBegin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3790,8 +3790,8 @@ func (x *SCFishSkillUseBegin) GetPos() int32 {
return 0
}
// 帧同步
// FISHING_CS_SYNCTIMEPOINT
//帧同步
//FISHING_CS_SYNCTIMEPOINT
type CSSyncTimePoint struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3830,7 +3830,7 @@ func (*CSSyncTimePoint) Descriptor() ([]byte, []int) {
return file_fishing_proto_rawDescGZIP(), []int{49}
}
// FISHING_SC_SYNCTIMEPOINT
//FISHING_SC_SYNCTIMEPOINT
type SCSyncTimePoint struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,8 +20,8 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 财神到协议
// 操作结果
//财神到协议
//操作结果
type OpResultCode int32
const (
@ -68,7 +68,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_fortunegod_proto_rawDescGZIP(), []int{0}
}
// 财神到
//财神到
type FortuneGodPacketID int32
const (
@ -222,7 +222,7 @@ func (x *FortuneGodPlayerData) GetVIP() int32 {
return 0
}
// 每条线的结算数据
//每条线的结算数据
type FortuneGodLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -310,7 +310,7 @@ func (x *FortuneGodLinesInfo) GetPosLen() int32 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SC_FORTUNEGOD_GAMEBALANCE struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -406,7 +406,7 @@ func (x *SC_FORTUNEGOD_GAMEBALANCE) GetAllFreeWinScore() int32 {
return 0
}
// 房间信息
//房间信息
type SC_FORTUNEGOD_ROOMINFO struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -550,7 +550,7 @@ func (x *SC_FORTUNEGOD_ROOMINFO) GetGameFreeId() int32 {
return 0
}
// 玩家操作
//玩家操作
type CS_FORTUNEGOD_PLAYEROP struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -606,7 +606,7 @@ func (x *CS_FORTUNEGOD_PLAYEROP) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SC_FORTUNEGOD_PLAYEROP struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -678,7 +678,7 @@ func (x *SC_FORTUNEGOD_PLAYEROP) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 房间状态
//房间状态
type SC_FORTUNEGOD_ROOMSTATE struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,8 +20,8 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// FortuneZhiShen
// 财运之神
//FortuneZhiShen
//财运之神
type FortuneZSPacketID int32
const (
@ -210,8 +210,8 @@ func (x *FortuneZhiShenPlayerData) GetVIP() int32 {
return 0
}
// 房间信息
// PACKET_SC_FORTUNEZHISHEN_ROOMINFO
//房间信息
//PACKET_SC_FORTUNEZHISHEN_ROOMINFO
type SCFortuneZhiShenRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -435,8 +435,8 @@ func (x *SCFortuneZhiShenRoomInfo) GetGameFreeId() int32 {
return 0
}
// 玩家操作
// PACKET_CS_FORTUNEZHISHEN_PLAYEROP
//玩家操作
//PACKET_CS_FORTUNEZHISHEN_PLAYEROP
type CSFortuneZhiShenOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -492,8 +492,8 @@ func (x *CSFortuneZhiShenOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
// PACKET_SC_FORTUNEZHISHEN_PLAYEROP
//玩家操作返回
//PACKET_SC_FORTUNEZHISHEN_PLAYEROP
type SCFortuneZhiShenOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -557,8 +557,8 @@ func (x *SCFortuneZhiShenOp) GetParams() []int64 {
return nil
}
// 房间状态
// PACKET_SC_FORTUNEZHISHEN_ROOMSTATE
//房间状态
//PACKET_SC_FORTUNEZHISHEN_ROOMSTATE
type SCFortuneZhiShenRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -622,7 +622,7 @@ func (x *SCFortuneZhiShenRoomState) GetParams() []int32 {
return nil
}
// PACKET_SC_FORTUNEZHISHEN_PRIZE
//PACKET_SC_FORTUNEZHISHEN_PRIZE
type SCFortuneZhiShenPrize struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -749,7 +749,7 @@ func (x *FortuneZhiShenWinLine) GetWinScore() int64 {
return 0
}
// PACKET_SC_FORTUNEZHISHEN_BILLED
//PACKET_SC_FORTUNEZHISHEN_BILLED
type SCFortuneZhiShenBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -130,7 +130,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_friend_proto_rawDescGZIP(), []int{0}
}
// 好友数据消息id
//好友数据消息id
type FriendPacketID int32
const (
@ -216,8 +216,8 @@ func (FriendPacketID) EnumDescriptor() ([]byte, []int) {
return file_friend_proto_rawDescGZIP(), []int{1}
}
// 获取好友列表
// PACKET_CSFriendList
//获取好友列表
//PACKET_CSFriendList
type CSFriendList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -392,7 +392,7 @@ func (x *FriendInfo) GetRoleId() int32 {
return 0
}
// PACKET_SCFriendList
//PACKET_SCFriendList
type SCFriendList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -456,8 +456,8 @@ func (x *SCFriendList) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 好友操作
// PACKET_CSFriendOp
//好友操作
//PACKET_CSFriendOp
type CSFriendOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -513,7 +513,7 @@ func (x *CSFriendOp) GetSnId() int32 {
return 0
}
// PACKET_SCFriendOp
//PACKET_SCFriendOp
type SCFriendOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -585,7 +585,7 @@ func (x *SCFriendOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// PACKET_CSQueryPlayerGameLog
//PACKET_CSQueryPlayerGameLog
type CSQueryPlayerGameLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -736,7 +736,7 @@ func (x *PlayerGameLog) GetMatchType() int32 {
return 0
}
// PACKET_SCQueryPlayerGameLog
//PACKET_SCQueryPlayerGameLog
type SCQueryPlayerGameLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -808,7 +808,7 @@ func (x *SCQueryPlayerGameLog) GetGameLogs() []*PlayerGameLog {
return nil
}
// PACKET_CSInviteFriend
//PACKET_CSInviteFriend
type CSInviteFriend struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -864,7 +864,7 @@ func (x *CSInviteFriend) GetPos() int32 {
return 0
}
// PACKET_SCInviteFriend
//PACKET_SCInviteFriend
type SCInviteFriend struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -976,7 +976,7 @@ func (x *SCInviteFriend) GetRoleId() int32 {
return 0
}
// PACKET_CSInviteFriendOp
//PACKET_CSInviteFriendOp
type CSInviteFriendOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1040,7 +1040,7 @@ func (x *CSInviteFriendOp) GetPos() int32 {
return 0
}
// PACKET_SCInviteFriendOp
//PACKET_SCInviteFriendOp
type SCInviteFriendOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1183,7 +1183,7 @@ func (x *FriendApply) GetCreateTs() int64 {
return 0
}
// PACKET_SCFriendApplyData
//PACKET_SCFriendApplyData
type SCFriendApplyData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1286,7 +1286,7 @@ func (x *FriendUnread) GetUnreadNum() int32 {
return 0
}
// PACKET_SCFriendUnreadData
//PACKET_SCFriendUnreadData
type SCFriendUnreadData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1334,7 +1334,7 @@ func (x *SCFriendUnreadData) GetFriendUnreads() []*FriendUnread {
return nil
}
// PACKET_CSFuzzyQueryPlayer //根据id或者昵称查询玩家
//PACKET_CSFuzzyQueryPlayer //根据id或者昵称查询玩家
type CSFuzzyQueryPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1469,7 +1469,7 @@ func (x *PlayerInfo) GetRoleId() int32 {
return 0
}
// PACKET_SCFuzzyQueryPlayer
//PACKET_SCFuzzyQueryPlayer
type SCFuzzyQueryPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,8 +20,8 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// fruits
// 水果拉霸
//fruits
//水果拉霸
type FruitsPID int32
const (
@ -276,8 +276,8 @@ func (x *FruitsWinLine) GetLineId() int32 {
return 0
}
// 房间信息
// PACKET_FRUITS_SCFruitsRoomInfo
//房间信息
//PACKET_FRUITS_SCFruitsRoomInfo
type SCFruitsRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -518,8 +518,8 @@ func (x *SCFruitsRoomInfo) GetWinLines() []*FruitsWinLine {
return nil
}
// 玩家操作
// PACKET_FRUITS_CSFruitsOp
//玩家操作
//PACKET_FRUITS_CSFruitsOp
type CSFruitsOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -575,8 +575,8 @@ func (x *CSFruitsOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
// PACKET_FRUITS_SCFruitsOp
//玩家操作返回
//PACKET_FRUITS_SCFruitsOp
type SCFruitsOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -640,8 +640,8 @@ func (x *SCFruitsOp) GetParams() []int64 {
return nil
}
// 房间状态
// PACKET_FRUITS_SCFruitsRoomState
//房间状态
//PACKET_FRUITS_SCFruitsRoomState
type SCFruitsRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -705,7 +705,7 @@ func (x *SCFruitsRoomState) GetParams() []int32 {
return nil
}
// PACKET_FRUITS_SCFruitsPrize
//PACKET_FRUITS_SCFruitsPrize
type SCFruitsPrize struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -753,7 +753,7 @@ func (x *SCFruitsPrize) GetPrizePool() int64 {
return 0
}
// PACKET_FRUITS_SCFruitsBilled
//PACKET_FRUITS_SCFruitsBilled
type SCFruitsBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -905,7 +905,7 @@ func (x *SCFruitsBilled) GetWinLineCoin() int64 {
return 0
}
// PACKET_FRUITS_SCFruitsMaryBilled
//PACKET_FRUITS_SCFruitsMaryBilled
type SCFruitsMaryBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -118,7 +118,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_coinscene_proto_rawDescGZIP(), []int{0}
}
// 自由场协议编号 2320-2339
//自由场协议编号 2320-2339
type CoinSceneGamePacketID int32
const (
@ -183,8 +183,8 @@ func (CoinSceneGamePacketID) EnumDescriptor() ([]byte, []int) {
return file_coinscene_proto_rawDescGZIP(), []int{1}
}
// PACKET_CS_COINSCENE_GETPLAYERNUM
// 获取场次人数
//PACKET_CS_COINSCENE_GETPLAYERNUM
//获取场次人数
type CSCoinSceneGetPlayerNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -240,7 +240,7 @@ func (x *CSCoinSceneGetPlayerNum) GetGameModel() int32 {
return 0
}
// PACKET_SC_COINSCENE_GETPLAYERNUM
//PACKET_SC_COINSCENE_GETPLAYERNUM
type SCCoinSceneGetPlayerNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -288,8 +288,8 @@ func (x *SCCoinSceneGetPlayerNum) GetNums() []int32 {
return nil
}
// PACKET_CS_COINSCENE_OP
// 玩家进入房间
//PACKET_CS_COINSCENE_OP
//玩家进入房间
type CSCoinSceneOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -361,7 +361,7 @@ func (x *CSCoinSceneOp) GetPlatform() string {
return ""
}
// PACKET_SC_COINSCENE_OP
//PACKET_SC_COINSCENE_OP
type SCCoinSceneOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -433,8 +433,8 @@ func (x *SCCoinSceneOp) GetOpParams() []int32 {
return nil
}
// PACKET_CS_COINSCENE_LISTROOM
// 查看房间列表
//PACKET_CS_COINSCENE_LISTROOM
//查看房间列表
type CSCoinSceneListRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -482,7 +482,7 @@ func (x *CSCoinSceneListRoom) GetId() int32 {
return 0
}
// 房间信息
//房间信息
type CoinSceneInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -538,8 +538,8 @@ func (x *CoinSceneInfo) GetPlayerNum() int32 {
return 0
}
// PACKET_SC_COINSCENE_LISTROOM
// 查看房间列表
//PACKET_SC_COINSCENE_LISTROOM
//查看房间列表
type SCCoinSceneListRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -643,7 +643,7 @@ func (x *SCCoinSceneListRoom) GetDatas() []*CoinSceneInfo {
return nil
}
// PACKET_SC_COINSCENE_QUEUESTATE
//PACKET_SC_COINSCENE_QUEUESTATE
type SCCoinSceneQueueState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_Game int32
const (
@ -179,7 +179,7 @@ func (OpResultCode_Game) EnumDescriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{0}
}
// 消息id 2200-2319
//消息id 2200-2319
type GameHallPacketID int32
const (
@ -523,8 +523,8 @@ func (GameHallPacketID) EnumDescriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{1}
}
// 进入游戏大厅
// PACKET_CS_ENTERHALL
//进入游戏大厅
//PACKET_CS_ENTERHALL
type CSEnterHall struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -572,7 +572,7 @@ func (x *CSEnterHall) GetHallId() int32 {
return 0
}
// PACKET_SC_ENTERHALL
//PACKET_SC_ENTERHALL
type SCEnterHall struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -628,8 +628,8 @@ func (x *SCEnterHall) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// 离开游戏大厅
// PACKET_CS_LEAVEHALL
//离开游戏大厅
//PACKET_CS_LEAVEHALL
type CSLeaveHall struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -668,7 +668,7 @@ func (*CSLeaveHall) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{2}
}
// PACKET_SC_LEAVEHALL
//PACKET_SC_LEAVEHALL
type SCLeaveHall struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -716,7 +716,7 @@ func (x *SCLeaveHall) GetHallId() int32 {
return 0
}
// 房间内玩家信息
//房间内玩家信息
type RoomPlayerInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -820,7 +820,7 @@ func (x *RoomPlayerInfo) GetVIP() int32 {
return 0
}
// 房间信息
//房间信息
type RoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -884,7 +884,7 @@ func (x *RoomInfo) GetPlayers() []*RoomPlayerInfo {
return nil
}
// PACKET_CS_HALLROOMLIST
//PACKET_CS_HALLROOMLIST
type CSHallRoomList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -932,7 +932,7 @@ func (x *CSHallRoomList) GetHallId() int32 {
return 0
}
// 大厅人数
//大厅人数
type HallInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -988,7 +988,7 @@ func (x *HallInfo) GetPlayerNum() int32 {
return 0
}
// PACKET_SC_HALLPLAYERNUM
//PACKET_SC_HALLPLAYERNUM
type HallPlayerNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1036,7 +1036,7 @@ func (x *HallPlayerNum) GetHallData() []*HallInfo {
return nil
}
// PACKET_SC_HALLROOMLIST
//PACKET_SC_HALLROOMLIST
type SCHallRoomList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1132,7 +1132,7 @@ func (x *SCHallRoomList) GetHallData() []*HallInfo {
return nil
}
// PACKET_SC_ROOMPLAYERENTER
//PACKET_SC_ROOMPLAYERENTER
type SCRoomPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1188,7 +1188,7 @@ func (x *SCRoomPlayerEnter) GetPlayer() *RoomPlayerInfo {
return nil
}
// PACKET_SC_ROOMPLAYERLEAVE
//PACKET_SC_ROOMPLAYERLEAVE
type SCRoomPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1244,7 +1244,7 @@ func (x *SCRoomPlayerLeave) GetPos() int32 {
return 0
}
// PACKET_SC_ROOMSTATECHANG
//PACKET_SC_ROOMSTATECHANG
type SCRoomStateChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1308,7 +1308,7 @@ func (x *SCRoomStateChange) GetState() int32 {
return 0
}
// PACKET_CS_CREATEROOM
//PACKET_CS_CREATEROOM
type CSCreateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1400,7 +1400,7 @@ func (x *CSCreateRoom) GetId() int32 {
return 0
}
// PACKET_SC_CREATEROOM
//PACKET_SC_CREATEROOM
type SCCreateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1488,7 +1488,7 @@ func (x *SCCreateRoom) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// PACKET_CS_DESTROYROOM
//PACKET_CS_DESTROYROOM
type CSDestroyRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1527,7 +1527,7 @@ func (*CSDestroyRoom) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{15}
}
// PACKET_SC_DESTROYROOM
//PACKET_SC_DESTROYROOM
type SCDestroyRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1591,9 +1591,9 @@ func (x *SCDestroyRoom) GetIsForce() int32 {
return 0
}
// PACKET_CS_ENTERROOM
// PACKET_CS_AUDIENCE_ENTERROOM
// 玩家请求进入游戏
//PACKET_CS_ENTERROOM
//PACKET_CS_AUDIENCE_ENTERROOM
//玩家请求进入游戏
type CSEnterRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1649,7 +1649,7 @@ func (x *CSEnterRoom) GetGameId() int32 {
return 0
}
// PACKET_SC_ENTERROOM
//PACKET_SC_ENTERROOM
type SCEnterRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1745,9 +1745,9 @@ func (x *SCEnterRoom) GetClubId() int32 {
return 0
}
// PACKET_CS_LEAVEROOM
// PACKET_CS_AUDIENCE_LEAVEROOM
// 玩家离开房间,返回大厅
//PACKET_CS_LEAVEROOM
//PACKET_CS_AUDIENCE_LEAVEROOM
//玩家离开房间,返回大厅
type CSLeaveRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1795,7 +1795,7 @@ func (x *CSLeaveRoom) GetMode() int32 {
return 0
}
// PACKET_SC_LEAVEROOM
//PACKET_SC_LEAVEROOM
type SCLeaveRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1867,7 +1867,7 @@ func (x *SCLeaveRoom) GetMode() int32 {
return 0
}
// PACKET_CS_RETURNROOM
//PACKET_CS_RETURNROOM
type CSReturnRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1939,7 +1939,7 @@ func (x *CSReturnRoom) GetRoomId() int32 {
return 0
}
// PACKET_SC_RETURNROOM
//PACKET_SC_RETURNROOM
type SCReturnRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2075,8 +2075,8 @@ func (x *SCReturnRoom) GetClubId() int32 {
return 0
}
// 获取游戏记录
// PACKET_CS_GETGAMEREC
//获取游戏记录
//PACKET_CS_GETGAMEREC
type CSGetGameRec struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2362,7 +2362,7 @@ func (x *GameRec) GetGameTime() int32 {
return 0
}
// PACKET_SC_GETGAMEREC
//PACKET_SC_GETGAMEREC
type SCGetGameRec struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2426,7 +2426,7 @@ func (x *SCGetGameRec) GetGameId() int32 {
return 0
}
// PACKET_CS_SHARESUC
//PACKET_CS_SHARESUC
type CSShareSuc struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2474,7 +2474,7 @@ func (x *CSShareSuc) GetShareType() int32 {
return 0
}
// PACKET_SC_SHARESUC
//PACKET_SC_SHARESUC
type SCShareSuc struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2522,7 +2522,7 @@ func (x *SCShareSuc) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// PACKET_CS_FORCESTART
//PACKET_CS_FORCESTART
type CSForceStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2561,7 +2561,7 @@ func (*CSForceStart) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{29}
}
// PACKET_SC_FORCESTART
//PACKET_SC_FORCESTART
type SCForceStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2609,7 +2609,7 @@ func (x *SCForceStart) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// PACKET_CS_INVITEROBOT
//PACKET_CS_INVITEROBOT
type CSInviteRobot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2665,8 +2665,8 @@ func (x *CSInviteRobot) GetIsAgent() bool {
return false
}
// 玩家设置标记
// PACKET_CS_PLAYER_SWITCHFLAG
//玩家设置标记
//PACKET_CS_PLAYER_SWITCHFLAG
type CSPlayerSwithFlag struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2722,8 +2722,8 @@ func (x *CSPlayerSwithFlag) GetMark() int32 {
return 0
}
// 玩家商城购买
// PACKET_CS_SHOPBUY
//玩家商城购买
//PACKET_CS_SHOPBUY
type CSShopBuy struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2779,7 +2779,7 @@ func (x *CSShopBuy) GetCount() int32 {
return 0
}
// PACKET_SC_SHOPBUY
//PACKET_SC_SHOPBUY
type SCShopBuy struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2867,8 +2867,8 @@ func (x *SCShopBuy) GetGainNum() int32 {
return 0
}
// CS_JOINGAME
// 请求的通知
//CS_JOINGAME
//请求的通知
type CSJoinGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2940,8 +2940,8 @@ func (x *CSJoinGame) GetAgree() bool {
return false
}
// SC_TJOINGAME
// 请求的通知
//SC_TJOINGAME
//请求的通知
type SCJoinGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3013,7 +3013,7 @@ func (x *SCJoinGame) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// PACKET_CS_ENTERDGGAME
//PACKET_CS_ENTERDGGAME
type CSEnterDgGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3172,7 +3172,7 @@ func (x *SCEnterDgGame) GetList() []string {
return nil
}
// PACKET_CS_LEAVEDGGAME
//PACKET_CS_LEAVEDGGAME
type CSLeaveDgGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3258,7 +3258,7 @@ func (x *SCLeaveDgGame) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// 第三方个人账户信息统计
//第三方个人账户信息统计
type CSThridAccountStatistic struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3432,7 +3432,7 @@ func (x *SCThridAccountStatistic) GetAccounts() []*ThridAccount {
return nil
}
// 第三方个人账户余额转入转出
//第三方个人账户余额转入转出
type CSThridAccountTransfer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4105,8 +4105,8 @@ func (x *SCThridGameBalanceUpdateState) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// 创建私人房间
// PACKET_CS_CREATEPRIVATEROOM
//创建私人房间
//PACKET_CS_CREATEPRIVATEROOM
type CSCreatePrivateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4162,8 +4162,8 @@ func (x *CSCreatePrivateRoom) GetParams() []int32 {
return nil
}
// 创建私人房间
// PACKET_SC_CREATEPRIVATEROOM
//创建私人房间
//PACKET_SC_CREATEPRIVATEROOM
type SCCreatePrivateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4236,7 +4236,7 @@ func (x *SCCreatePrivateRoom) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// 个人创建的房间信息
//个人创建的房间信息
type PrivateRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4332,8 +4332,8 @@ func (x *PrivateRoomInfo) GetCreateTs() int32 {
return 0
}
// 获取代开的房间列表
// PACKET_CS_GETPRIVATEROOMLIST
//获取代开的房间列表
//PACKET_CS_GETPRIVATEROOMLIST
type CSGetPrivateRoomList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4372,7 +4372,7 @@ func (*CSGetPrivateRoomList) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{60}
}
// PACKET_SC_GETPRIVATEROOMLIST
//PACKET_SC_GETPRIVATEROOMLIST
type SCGetPrivateRoomList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4420,8 +4420,8 @@ func (x *SCGetPrivateRoomList) GetDatas() []*PrivateRoomInfo {
return nil
}
// 获取代开的房间历史记录
// PACKET_CS_GETPRIVATEROOMHISTORY
//获取代开的房间历史记录
//PACKET_CS_GETPRIVATEROOMHISTORY
type CSGetPrivateRoomHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4469,7 +4469,7 @@ func (x *CSGetPrivateRoomHistory) GetQueryTime() int32 {
return 0
}
// 已开房间历史记录
//已开房间历史记录
type PrivateRoomHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4549,7 +4549,7 @@ func (x *PrivateRoomHistory) GetCreateFee() int32 {
return 0
}
// PACKET_SC_GETPRIVATEROOMHISTORY
//PACKET_SC_GETPRIVATEROOMHISTORY
type SCGetPrivateRoomHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4605,7 +4605,7 @@ func (x *SCGetPrivateRoomHistory) GetDatas() []*PrivateRoomHistory {
return nil
}
// PACKET_CS_DESTROYPRIVATEROOM
//PACKET_CS_DESTROYPRIVATEROOM
type CSDestroyPrivateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4653,7 +4653,7 @@ func (x *CSDestroyPrivateRoom) GetRoomId() int32 {
return 0
}
// PACKET_SC_DESTROYPRIVATEROOM
//PACKET_SC_DESTROYPRIVATEROOM
type SCDestroyPrivateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4717,7 +4717,7 @@ func (x *SCDestroyPrivateRoom) GetState() int32 {
return 0
}
// PACKET_CS_QUERYROOMINFO
//PACKET_CS_QUERYROOMINFO
type CSQueryRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4781,7 +4781,7 @@ func (x *CSQueryRoomInfo) GetId() []int32 {
return nil
}
// 个人创建的房间信息
//个人创建的房间信息
type QRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4901,7 +4901,7 @@ func (x *QRoomInfo) GetParams() []int32 {
return nil
}
// PACKET_SC_QUERYROOMINFO
//PACKET_SC_QUERYROOMINFO
type SCQueryRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4973,8 +4973,8 @@ func (x *SCQueryRoomInfo) GetOpRetCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// 注册观察者,用于推送游戏的状态信息
// PACKET_CS_GAMEOBSERVE
//注册观察者,用于推送游戏的状态信息
//PACKET_CS_GAMEOBSERVE
type CSGameObserve struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5030,7 +5030,7 @@ func (x *CSGameObserve) GetStartOrEnd() bool {
return false
}
// PACKET_SC_GAMESUBLIST
//PACKET_SC_GAMESUBLIST
type GameSubRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5149,7 +5149,7 @@ func (x *SCGameSubList) GetList() []*GameSubRecord {
return nil
}
// 游戏中的状态
//游戏中的状态
type GameState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5260,7 +5260,7 @@ func (x *SCGameState) GetList() []*GameState {
return nil
}
// 奖金池数据
//奖金池数据
type LotteryData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5316,7 +5316,7 @@ func (x *LotteryData) GetValue() int64 {
return 0
}
// 奖金池同步 PACKET_SC_LOTTERYSYNC
//奖金池同步 PACKET_SC_LOTTERYSYNC
type SCLotterySync struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5364,7 +5364,7 @@ func (x *SCLotterySync) GetDatas() []*LotteryData {
return nil
}
// PACKET_CS_LOTTERYLOG = 2288;
//PACKET_CS_LOTTERYLOG = 2288;
type CSLotteryLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5412,7 +5412,7 @@ func (x *CSLotteryLog) GetGameFreeId() int32 {
return 0
}
// 奖池中奖记录
//奖池中奖记录
type LotteryLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5492,7 +5492,7 @@ func (x *LotteryLog) GetCoin() int32 {
return 0
}
// PACKET_SC_LOTTERYLOG = 2289;
//PACKET_SC_LOTTERYLOG = 2289;
type SCLotteryLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5548,7 +5548,7 @@ func (x *SCLotteryLog) GetLogs() []*LotteryLog {
return nil
}
// PACKET_SC_LOTTERYBILL = 2290
//PACKET_SC_LOTTERYBILL = 2290
type SCLotteryBill struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5795,7 +5795,7 @@ func (x *GameConfig1) GetSceneAdd() int32 {
return 0
}
// PACKET_CS_GETGAMECONFIG = 2231
//PACKET_CS_GETGAMECONFIG = 2231
type CSGetGameConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5914,7 +5914,7 @@ func (x *ChessRankInfo) GetName() string {
return ""
}
// PACKET_SC_GETGAMECONFIG = 2232
//PACKET_SC_GETGAMECONFIG = 2232
type SCGetGameConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5978,7 +5978,7 @@ func (x *SCGetGameConfig) GetChessRanks() []*ChessRankInfo {
return nil
}
// PACKET_SC_CHANGEGAMESTATUS == 2233
//PACKET_SC_CHANGEGAMESTATUS == 2233
type SCChangeGameStatus struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6026,7 +6026,7 @@ func (x *SCChangeGameStatus) GetGameCfg() []*GameConfig1 {
return nil
}
// PACKET_SC_CHANGEENTRYSWITCH
//PACKET_SC_CHANGEENTRYSWITCH
type SCChangeEntrySwitch struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6074,7 +6074,7 @@ func (x *SCChangeEntrySwitch) GetGameCfg() []int32 {
return nil
}
// PACKET_CS_ENTERGAME
//PACKET_CS_ENTERGAME
type CSEnterGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6154,7 +6154,7 @@ func (x *CSEnterGame) GetResVer() int32 {
return 0
}
// PACKET_SC_ENTERGAME
//PACKET_SC_ENTERGAME
type SCEnterGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6250,7 +6250,7 @@ func (x *SCEnterGame) GetLatestResVer() int32 {
return 0
}
// PACKET_CS_QUITGAME
//PACKET_CS_QUITGAME
type CSQuitGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6306,7 +6306,7 @@ func (x *CSQuitGame) GetIsAudience() bool {
return false
}
// PACKET_SC_QUITGAME
//PACKET_SC_QUITGAME
type SCQuitGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6370,7 +6370,7 @@ func (x *SCQuitGame) GetReason() int32 {
return 0
}
// PACKET_CS_UPLOADLOC
//PACKET_CS_UPLOADLOC
type CSUploadLoc struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6434,7 +6434,7 @@ func (x *CSUploadLoc) GetCity() string {
return ""
}
// PACKET_SC_UPLOADLOC
//PACKET_SC_UPLOADLOC
type SCUploadLoc struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6506,7 +6506,7 @@ func (x *SCUploadLoc) GetCity() string {
return ""
}
// PACKET_CS_AUDIENCESIT
//PACKET_CS_AUDIENCESIT
type CSAudienceSit struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6554,7 +6554,7 @@ func (x *CSAudienceSit) GetRoomId() int32 {
return 0
}
// PACKET_SC_AUDIENCESIT
//PACKET_SC_AUDIENCESIT
type SCAudienceSit struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6610,7 +6610,7 @@ func (x *SCAudienceSit) GetOpCode() OpResultCode_Game {
return OpResultCode_Game_OPRC_Sucess_Game
}
// PACKET_CS_COMNOTICE
//PACKET_CS_COMNOTICE
type CSRecordAndNotice struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6912,7 +6912,7 @@ func (x *PlayerRecord) GetMatchType() int32 {
return 0
}
// PACKET_SC_COMNOTICE
//PACKET_SC_COMNOTICE
type SCRecordAndNotice struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_Hall int32
const (
@ -70,7 +70,7 @@ func (OpResultCode_Hall) EnumDescriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{0}
}
// //大厅协议 2340-2379
////大厅协议 2340-2379
type HallPacketID int32
const (
@ -194,7 +194,7 @@ func (HallPacketID) EnumDescriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{1}
}
// //////////////////////////////////////
////////////////////////////////////////
type HallOperaCode int32
const (
@ -323,7 +323,7 @@ func (ShowRedCode) EnumDescriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{3}
}
// ////////////////////////////////////rebatetask
//////////////////////////////////////rebatetask
type RebateInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -379,7 +379,7 @@ func (x *RebateInfo) GetValidBetTotal() int64 {
return 0
}
// PACKET_CS_REBATE_LIST
//PACKET_CS_REBATE_LIST
type CSRebateList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -418,7 +418,7 @@ func (*CSRebateList) Descriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{1}
}
// PACKET_SC_REBATE_LIST
//PACKET_SC_REBATE_LIST
type SCRebateList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -474,8 +474,8 @@ func (x *SCRebateList) GetRebateTotalCoin() int64 {
return 0
}
// 领取奖励
// PACKET_CS_REBATE_RECEIVE
//领取奖励
//PACKET_CS_REBATE_RECEIVE
type CSReceiveRebate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -514,7 +514,7 @@ func (*CSReceiveRebate) Descriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{3}
}
// PACKET_SC_REBATE_RECEIVE
//PACKET_SC_REBATE_RECEIVE
type SCReceiveRebate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -570,9 +570,9 @@ func (x *SCReceiveRebate) GetCoin() int64 {
return 0
}
// ///////////////////////////////
// 红点是否显示
// PACKET_SC_HALL_REDCTRL
/////////////////////////////////
//红点是否显示
//PACKET_SC_HALL_REDCTRL
type SCRedCtrl struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -628,8 +628,8 @@ func (x *SCRedCtrl) GetIsFShow() bool {
return false
}
// 是否开启返利
// PACKET_CS_GETISCANREBATE
//是否开启返利
//PACKET_CS_GETISCANREBATE
type CSGetIsCanRebate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -668,7 +668,7 @@ func (*CSGetIsCanRebate) Descriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{6}
}
// PACKET_SC_GETISCANREBATE
//PACKET_SC_GETISCANREBATE
type SCGetIsCanRebate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -740,8 +740,8 @@ func (x *SCGetIsCanRebate) GetWX() string {
return ""
}
// ////2019.11.22 新个人中心
// ///////////////////////////////个人信息//////////////////////////////////////////////////////////////
//////2019.11.22 新个人中心
/////////////////////////////////个人信息//////////////////////////////////////////////////////////////
type HallGameType struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -797,8 +797,8 @@ func (x *HallGameType) GetGameMode() int32 {
return 0
}
// 请求相关统计
// PACKET_CS_NEWPLAYERINFO
//请求相关统计
//PACKET_CS_NEWPLAYERINFO
type CSNewPlayerInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -837,8 +837,8 @@ func (*CSNewPlayerInfo) Descriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{9}
}
// 相关统计
// PACKET_SC_NEWPLAYERINFO
//相关统计
//PACKET_SC_NEWPLAYERINFO
type SCNewPlayerInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1007,8 +1007,8 @@ func (x *SCNewPlayerInfo) GetClassType() []int32 {
return nil
}
// 更新返利统计信息
// PACKET_SC_REBATETOTALINFO
//更新返利统计信息
//PACKET_SC_REBATETOTALINFO
type SCRebateTotalInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1080,8 +1080,8 @@ func (x *SCRebateTotalInfo) GetCodeType() int32 {
return 0
}
// 请求洗码列表
// PACKET_CS_CODETYPERECORD
//请求洗码列表
//PACKET_CS_CODETYPERECORD
type CSCodeTypeRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1129,7 +1129,7 @@ func (x *CSCodeTypeRecord) GetShowTypeId() HallOperaCode {
return HallOperaCode_HallOperaZero
}
// /洗码列表
///洗码列表
type CodeTypeRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1217,7 +1217,7 @@ func (x *CodeTypeRecord) GetMaxCoin() int32 {
return 0
}
// PACKET_SC_CODETYPERECORD
//PACKET_SC_CODETYPERECORD
type SCCodeTypeRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1273,8 +1273,8 @@ func (x *SCCodeTypeRecord) GetCodeTypeRecord() []*CodeTypeRecord {
return nil
}
// 请求投注记录
// PACKET_CS_BETCOINRECORD
//请求投注记录
//PACKET_CS_BETCOINRECORD
type CSBetCoinRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1338,17 +1338,15 @@ func (x *CSBetCoinRecord) GetPageNo() int32 {
return 0
}
// 请求捕鱼投注记录
// PACKET_CS_FISHBETCOINRECORD
//
// message CSFishBetCoinRecord {
// HallOperaCode ShowTypeId = 1;
// int64 TimeIndex = 2; //0.全部 1.今天 2.昨天 3.一个月内
// repeated HallGameType GameType = 3; //游戏类型
// int32 PageNo = 4; //当前页
// }
//
// /投注记录
//请求捕鱼投注记录
//PACKET_CS_FISHBETCOINRECORD
//message CSFishBetCoinRecord {
// HallOperaCode ShowTypeId = 1;
// int64 TimeIndex = 2; //0.全部 1.今天 2.昨天 3.一个月内
// repeated HallGameType GameType = 3; //游戏类型
// int32 PageNo = 4; //当前页
//}
///投注记录
type BetCoinRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1428,7 +1426,7 @@ func (x *BetCoinRecord) GetReceivedCoin() int64 {
return 0
}
// PACKET_SC_BETCOINRECORD
//PACKET_SC_BETCOINRECORD
type SCBetCoinRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1500,8 +1498,8 @@ func (x *SCBetCoinRecord) GetPageNum() int32 {
return 0
}
// 请求账户明细
// PACKET_CS_COINDETAILED
//请求账户明细
//PACKET_CS_COINDETAILED
type CSCoinDetailed struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1566,7 +1564,7 @@ func (x *CSCoinDetailed) GetPageNo() int32 {
return 0
}
// /账户明细
///账户明细
type CoinDetailed struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1646,7 +1644,7 @@ func (x *CoinDetailed) GetCoin() int64 {
return 0
}
// PACKET_SC_COINDETAILEDTOTAL
//PACKET_SC_COINDETAILEDTOTAL
type SCCoinDetailedTotal struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1718,8 +1716,8 @@ func (x *SCCoinDetailedTotal) GetPageNum() int32 {
return 0
}
// 明细统计
// PACKET_SC_COINTOTAL
//明细统计
//PACKET_SC_COINTOTAL
type SCCoinTotal struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1807,8 +1805,8 @@ func (x *SCCoinTotal) GetTransactionType() []int32 {
return nil
}
// 请求个人报表
// PACKET_CS_REPORTFORM
//请求个人报表
//PACKET_CS_REPORTFORM
type CSReportForm struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1864,8 +1862,8 @@ func (x *CSReportForm) GetTimeIndex() int64 {
return 0
}
// /个人报表
// PACKET_SC_REPORTFORM
///个人报表
//PACKET_SC_REPORTFORM
type SCReportForm struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1937,8 +1935,8 @@ func (x *SCReportForm) GetFlowCoin() int64 {
return 0
}
// 历史洗码记录
// PACKET_CS_HISTORYRECORD
//历史洗码记录
//PACKET_CS_HISTORYRECORD
type CSHistoryRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2057,7 +2055,7 @@ func (x *HistoryRecord) GetReceiveType() int32 {
return 0
}
// PACKET_SC_HISTORYRECORD
//PACKET_SC_HISTORYRECORD
type SCHistoryRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2129,8 +2127,8 @@ func (x *SCHistoryRecord) GetPageNum() int32 {
return 0
}
// 领取洗码金额
// PACKET_CS_RECEIVECODECOIN
//领取洗码金额
//PACKET_CS_RECEIVECODECOIN
type CSReceiveCodeCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2169,7 +2167,7 @@ func (*CSReceiveCodeCoin) Descriptor() ([]byte, []int) {
return file_hallpacket_proto_rawDescGZIP(), []int{27}
}
// PACKET_SC_RECEIVECODECOIN
//PACKET_SC_RECEIVECODECOIN
type SCReceiveCodeCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2225,7 +2223,7 @@ func (x *SCReceiveCodeCoin) GetCoin() int64 {
return 0
}
// PACKET_CS_GETRANKINFO
//PACKET_CS_GETRANKINFO
type CSGetRankInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2281,7 +2279,7 @@ func (x *CSGetRankInfo) GetGameFreeId() int32 {
return 0
}
// PACKET_SC_GETRANKINFO
//PACKET_SC_GETRANKINFO
type RankInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode_Hundred int32
const (
@ -91,7 +91,7 @@ func (OpResultCode_Hundred) EnumDescriptor() ([]byte, []int) {
return file_hundredscene_proto_rawDescGZIP(), []int{0}
}
// 百人场操作消息id 2380-2399
//百人场操作消息id 2380-2399
type HundredScenePacketID int32
const (
@ -165,7 +165,7 @@ func (HundredScenePacketID) EnumDescriptor() ([]byte, []int) {
return file_hundredscene_proto_rawDescGZIP(), []int{1}
}
// 玩家进入房间
//玩家进入房间
type CSHundredSceneOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -348,7 +348,7 @@ func (x *SCHundredSceneOp) GetLatestResVer() int32 {
return 0
}
// 获取场次人数
//获取场次人数
type CSHundredSceneGetPlayerNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -404,7 +404,7 @@ func (x *CSHundredSceneGetPlayerNum) GetGameModel() int32 {
return 0
}
// PACKET_SC_HUNDREDSCENE_GETPLAYERNUM
//PACKET_SC_HUNDREDSCENE_GETPLAYERNUM
type SCHundredSceneGetPlayerNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -452,7 +452,7 @@ func (x *SCHundredSceneGetPlayerNum) GetNums() []int32 {
return nil
}
// PACKET_CS_GAMEJACKPOT
//PACKET_CS_GAMEJACKPOT
type CSHundredSceneGetGameJackpot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -546,7 +546,7 @@ func (x *GameJackpotFundInfo) GetJackPotFund() int64 {
return 0
}
// PACKET_SC_GAMEJACKPOT
//PACKET_SC_GAMEJACKPOT
type SCHundredSceneGetGameJackpot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -594,7 +594,7 @@ func (x *SCHundredSceneGetGameJackpot) GetGameJackpotFund() []*GameJackpotFundIn
return nil
}
// 奖池 PACKET_BD_GAMEJACKPOT
//奖池 PACKET_BD_GAMEJACKPOT
type BroadcastGameJackpot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -650,8 +650,8 @@ func (x *BroadcastGameJackpot) GetGameFreeId() int32 {
return 0
}
// 获取历史记录及爆奖记录
// PACKET_CS_GAMEHISTORYINFO
//获取历史记录及爆奖记录
//PACKET_CS_GAMEHISTORYINFO
type CSHundredSceneGetHistoryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 鱼虾蟹
//鱼虾蟹
type HundredYXXPacketID int32
const (
@ -100,7 +100,7 @@ func (HundredYXXPacketID) EnumDescriptor() ([]byte, []int) {
return file_hundredyxx_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -327,8 +327,8 @@ func (x *HundredYXXPlayerData) GetNiceId() int32 {
return 0
}
// 玩家下注|座位上的玩家下注
// PACKET_SC_HYXX_BET
//玩家下注|座位上的玩家下注
//PACKET_SC_HYXX_BET
type SCHundredYXXBet struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -416,8 +416,8 @@ func (x *SCHundredYXXBet) GetCoin() int64 {
return 0
}
// 同步筹码暂定1秒1次
// PACKET_SC_HYXX_SYNCCHIP
//同步筹码暂定1秒1次
//PACKET_SC_HYXX_SYNCCHIP
type SCHundredYXXSyncChip struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -465,8 +465,7 @@ func (x *SCHundredYXXSyncChip) GetChipTotal() []int64 {
return nil
}
// 牌型信息
//
//牌型信息
// CardsKind_Normal = 0 //单子
// CardsKind_Double = 1 //对子
// CardsKind_ThreeSort = 2 //顺子
@ -560,7 +559,7 @@ func (x *HundredYXXCardsInfo) GetCards() []int32 {
return nil
}
// 房间信息 PACKET_SC_HYXX_ROOMINFO
//房间信息 PACKET_SC_HYXX_ROOMINFO
type SCHundredYXXRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -800,7 +799,7 @@ func (x *SCHundredYXXRoomInfo) GetMyPreChipData() []int64 {
return nil
}
// 座位位置 PACKET_SC_HYXX_SEATS
//座位位置 PACKET_SC_HYXX_SEATS
type SCHundredYXXSeats struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -864,7 +863,7 @@ func (x *SCHundredYXXSeats) GetData() []*HundredYXXPlayerData {
return nil
}
// 上庄列表 PACKET_SC_HYXX_UPLIST
//上庄列表 PACKET_SC_HYXX_UPLIST
type SCHundredYXXUpList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -928,7 +927,7 @@ func (x *SCHundredYXXUpList) GetData() []*HundredYXXPlayerData {
return nil
}
// 走势图 PACKET_SC_HYXX_TREND
//走势图 PACKET_SC_HYXX_TREND
type SCHundredYXXTrend struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -976,8 +975,7 @@ func (x *SCHundredYXXTrend) GetData() []int32 {
return nil
}
// 玩家操作 PACKET_CS_HYXX_PLAYEROP
//
//玩家操作 PACKET_CS_HYXX_PLAYEROP
// HundredYXXPlayerOpBet = 0 //下注
// HundredYXXPlayerOpUpBanker = 1 //上庄
// HundredYXXPlayerOpDwonBanker = 2 //下庄
@ -1040,7 +1038,7 @@ func (x *CSHundredYXXOp) GetParams() []int64 {
return nil
}
// 玩家操作返回 PACKET_SC_HYXX_PLAYEROP
//玩家操作返回 PACKET_SC_HYXX_PLAYEROP
type SCHundredYXXOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1112,7 +1110,7 @@ func (x *SCHundredYXXOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 房间状态 PACKET_SC_HYXX_ROOMSTATE
//房间状态 PACKET_SC_HYXX_ROOMSTATE
type SCHundredYXXRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1176,7 +1174,7 @@ func (x *SCHundredYXXRoomState) GetParams() []int64 {
return nil
}
// 玩家列表 PACKET_SC_HYXX_PLAYERLIST
//玩家列表 PACKET_SC_HYXX_PLAYERLIST
type SCHundredYXXPlayerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1232,7 +1230,7 @@ func (x *SCHundredYXXPlayerList) GetData() []*HundredYXXPlayerData {
return nil
}
// 发牌每个位置的牌信息 PACKET_SC_HYXX_OPENDICE
//发牌每个位置的牌信息 PACKET_SC_HYXX_OPENDICE
type SCHundredYXXOpenDice struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1280,7 +1278,7 @@ func (x *SCHundredYXXOpenDice) GetDicePoints() []int32 {
return nil
}
// 玩家区域内的输赢
//玩家区域内的输赢
type HundredYXXWinLost struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1344,7 +1342,7 @@ func (x *HundredYXXWinLost) GetWinCoin() int64 {
return 0
}
// 下注区域输赢情况
//下注区域输赢情况
type HundredYXXBetField struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1408,7 +1406,7 @@ func (x *HundredYXXBetField) GetPalyerData() []*HundredYXXWinLost {
return nil
}
// 大赢家
//大赢家
type HundredYXXBigWinner struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1591,7 +1589,7 @@ func (x *HundredYXXPlayerFinalWinLost) GetCoin() int64 {
return 0
}
// 结算 PACKET_SC_HYXX_GAMEBILLED
//结算 PACKET_SC_HYXX_GAMEBILLED
type SCHundredYXXGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_iceage_proto_rawDescGZIP(), []int{0}
}
// 冰河世纪
//冰河世纪
type IceAgePacketID int32
const (
@ -238,7 +238,7 @@ func (x *IceAgePlayerData) GetParams() []string {
return nil
}
// 房间信息
//房间信息
type SCIceAgeRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -406,7 +406,7 @@ func (x *SCIceAgeRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSIceAgeOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -462,7 +462,7 @@ func (x *CSIceAgeOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCIceAgeOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -534,7 +534,7 @@ func (x *SCIceAgeOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type IceAgeLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -646,7 +646,7 @@ func (x *IceAgeLinesInfo) GetRoleID() int32 {
return 0
}
// 图标数据
//图标数据
type IceAgeCards struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -829,7 +829,7 @@ func (x *GameBilledData) GetResponseStatus() int64 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCIceAgeGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1133,7 +1133,7 @@ func (x *SCIceAgeBurstHistoryInfo) GetBurstLog() []*IceAgeBurstHistoryInfo {
return nil
}
// 房间状态
//房间状态
type SCIceAgeRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,7 +67,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_islandsurvival_proto_rawDescGZIP(), []int{0}
}
// 绝地求生 4800-4899
//绝地求生 4800-4899
type IslandSurvivalPacketID int32
const (
@ -290,7 +290,7 @@ func (x *IslandSurvivalPlayerData) GetDeadline() int32 {
return 0
}
// 房间信息
//房间信息
type SCIslandSurvivalRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -482,9 +482,9 @@ func (x *SCIslandSurvivalRoomInfo) GetGameFreeId() int32 {
return 0
}
// 玩家操作
// IslandSurvivalPlayerOpStart 0 游戏
// IslandSurvivalPlayerOpSmallGame 1 选择吃鸡
//玩家操作
//IslandSurvivalPlayerOpStart 0 游戏
//IslandSurvivalPlayerOpSmallGame 1 选择吃鸡
type CSIslandSurvivalOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -540,7 +540,7 @@ func (x *CSIslandSurvivalOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCIslandSurvivalOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -612,7 +612,7 @@ func (x *SCIslandSurvivalOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type IslandSurvivalLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -676,7 +676,7 @@ func (x *IslandSurvivalLinesInfo) GetWinItem() int32 {
return 0
}
// 发送给客户端的数据
//发送给客户端的数据
type SCIslandSurvivalGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// gate消息id
//gate消息id
type GatePacketID int32
const (
@ -88,7 +88,7 @@ func (GatePacketID) EnumDescriptor() ([]byte, []int) {
return file_gate_proto_rawDescGZIP(), []int{0}
}
// PACKET_CS_PING
//PACKET_CS_PING
type CSPing struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -136,7 +136,7 @@ func (x *CSPing) GetTimeStamp() int64 {
return 0
}
// PACKET_SC_PONG
//PACKET_SC_PONG
type SCPong struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -184,7 +184,7 @@ func (x *SCPong) GetTimeStamp() int64 {
return 0
}
// PACKET_CS_BINDBUNDLE
//PACKET_CS_BINDBUNDLE
type CSBindBundle struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -232,7 +232,7 @@ func (x *CSBindBundle) GetBundleKey() string {
return ""
}
// PACKET_SC_BINDBUNDLE
//PACKET_SC_BINDBUNDLE
type SCBindBundle struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -296,7 +296,7 @@ func (x *SCBindBundle) GetSrvId() int32 {
return 0
}
// PACKET_CS_LOGICACK
//PACKET_CS_LOGICACK
type CSLogicAck struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -344,7 +344,7 @@ func (x *CSLogicAck) GetLogicNo() uint32 {
return 0
}
// PACKET_CS_AUTH
//PACKET_CS_AUTH
type SSPacketAuth struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -400,7 +400,7 @@ func (x *SSPacketAuth) GetTimestamp() int64 {
return 0
}
// PACKET_SC_AUTH
//PACKET_SC_AUTH
type SSPacketAuthAck struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -118,7 +118,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_login_proto_rawDescGZIP(), []int{0}
}
// 登陆模块消息id
//登陆模块消息id
type LoginPacketID int32
const (
@ -295,7 +295,7 @@ func (SSDisconnectTypeCode) EnumDescriptor() ([]byte, []int) {
return file_login_proto_rawDescGZIP(), []int{2}
}
// PACKET_CS_LOGIN
//PACKET_CS_LOGIN
type CSLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -519,7 +519,7 @@ func (x *CSLogin) GetCode() string {
return ""
}
// 游戏版本号
//游戏版本号
type GameVer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -599,7 +599,7 @@ func (x *GameVer) GetLatestResVer() int32 {
return 0
}
// 游戏配置
//游戏配置
type GameConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -980,7 +980,7 @@ func (x *LoginThrGameConfig) GetLimitCoin() int64 {
return 0
}
// PACKET_SC_GAMECONFIG
//PACKET_SC_GAMECONFIG
type SCGameConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1028,7 +1028,7 @@ func (x *SCGameConfig) GetGameCfg() []*GameConfig {
return nil
}
// PACKET_SC_LOGIN
//PACKET_SC_LOGIN
type SCLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1204,7 +1204,7 @@ func (x *SCLogin) GetClientParam() string {
return ""
}
// 公告参数
//公告参数
type Bulletion struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1284,8 +1284,8 @@ func (x *Bulletion) GetSort() int32 {
return 0
}
// 公告列表
// PACKET_SC_BULLETIONINFO
//公告列表
//PACKET_SC_BULLETIONINFO
type SCBulletionInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1341,8 +1341,8 @@ func (x *SCBulletionInfo) GetBulletionList() []*Bulletion {
return nil
}
// 请求公告
// PACKET_CS_BULLETIONINFO
//请求公告
//PACKET_CS_BULLETIONINFO
type CSBulletionInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1390,7 +1390,7 @@ func (x *CSBulletionInfo) GetPlatformTag() string {
return ""
}
// 招商信息
//招商信息
type Customer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1478,8 +1478,8 @@ func (x *Customer) GetQqAccount() string {
return ""
}
// 招商列表
// PACKET_SC_CUSTOMERINFOLIST
//招商列表
//PACKET_SC_CUSTOMERINFOLIST
type SCCustomerInfoList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1527,8 +1527,8 @@ func (x *SCCustomerInfoList) GetCustomerList() []*Customer {
return nil
}
// 请求招商列表
// PACKET_CS_CUSTOMERINFOLIST
//请求招商列表
//PACKET_CS_CUSTOMERINFOLIST
type CSCustomerInfoList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1567,7 +1567,7 @@ func (*CSCustomerInfoList) Descriptor() ([]byte, []int) {
return file_login_proto_rawDescGZIP(), []int{13}
}
// PACKET_CS_LOGOUT
//PACKET_CS_LOGOUT
type CSLogout struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1781,7 +1781,7 @@ func (x *SCCustomService) GetCustomType() int32 {
return 0
}
// PACKET_SS_DICONNECT
//PACKET_SS_DICONNECT
type SSDisconnect struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1837,7 +1837,7 @@ func (x *SSDisconnect) GetType() int32 {
return 0
}
// PACKET_CS_PLATFORMCFG
//PACKET_CS_PLATFORMCFG
type CSPlatFormConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2059,7 +2059,7 @@ func (x *ClubCfg) GetGiveCoinRate() []int64 {
return nil
}
// PACKET_CS_PLATFORMCFG
//PACKET_CS_PLATFORMCFG
type SCPlatFormConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2486,7 +2486,7 @@ func (x *SCRegisterVerifyType) GetVerifyType() int32 {
return 0
}
// 后台的参数变化同步到前端,为啥没用roominfo因为添加了选场选场的时候还没有进room
//后台的参数变化同步到前端,为啥没用roominfo因为添加了选场选场的时候还没有进room
type SCSyncGameFree struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2534,7 +2534,7 @@ func (x *SCSyncGameFree) GetData() []*GameConfig {
return nil
}
// PACKET_SC_ACTSWITCHCFG
//PACKET_SC_ACTSWITCHCFG
type SCActSwitchCfg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2582,7 +2582,7 @@ func (x *SCActSwitchCfg) GetActSwitchCfg() []int32 {
return nil
}
// PACKET_CS_GETTHRGAMECFG 请求三方游戏配置
//PACKET_CS_GETTHRGAMECFG 请求三方游戏配置
type CSGetThrGameCfg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2638,7 +2638,7 @@ func (x *CSGetThrGameCfg) GetChannel() string {
return ""
}
// PACKET_SC_GETTHRGAMECFG
//PACKET_SC_GETTHRGAMECFG
type SCGetThrGameCfg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2686,7 +2686,7 @@ func (x *SCGetThrGameCfg) GetThrGameCfg() []*LoginThrGameConfig {
return nil
}
// 失效的机器人账号
//失效的机器人账号
type CSAccountInvalid struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 幸运骰子
//幸运骰子
type LuckyDicePacketID int32
const (
@ -91,7 +91,7 @@ func (LuckyDicePacketID) EnumDescriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -323,7 +323,7 @@ func (x *LuckyDiceRoundSimpleInfo) GetRoundId() int32 {
return 0
}
// 房间信息
//房间信息
type SCLuckyDiceRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -483,7 +483,7 @@ func (x *SCLuckyDiceRoomInfo) GetGameFreeId() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSLuckyDiceOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -539,7 +539,7 @@ func (x *CSLuckyDiceOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCLuckyDiceOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -611,7 +611,7 @@ func (x *SCLuckyDiceOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 投注变化
//投注变化
type SCLuckyDiceBetChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -667,7 +667,7 @@ func (x *SCLuckyDiceBetChange) GetTotalPlayer() []int32 {
return nil
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCLuckyDiceGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1226,7 +1226,7 @@ func (x *SCLuckyDiceWinRank) GetWinRank() []*LuckyDiceWinRankInfo {
return nil
}
// 房间状态
//房间状态
type SCLuckyDiceRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,7 +67,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_message_proto_rawDescGZIP(), []int{0}
}
// 聊天消息id
//聊天消息id
type MSGPacketID int32
const (
@ -196,7 +196,7 @@ func (x *NoticeParam) GetStrParam() string {
return ""
}
// PACKET_SC_NOTICE
//PACKET_SC_NOTICE
type SCNotice struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -459,7 +459,7 @@ func (x *MessageData) GetSrcName() string {
return ""
}
// PACKET_SC_MESSAGELIST
//PACKET_SC_MESSAGELIST
type SCMessageList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -507,7 +507,7 @@ func (x *SCMessageList) GetMsgs() []*MessageData {
return nil
}
// PACKET_SC_MESSAGEADD
//PACKET_SC_MESSAGEADD
type SCMessageAdd struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -555,7 +555,7 @@ func (x *SCMessageAdd) GetMsg() *MessageData {
return nil
}
// PACKET_CS_MESSAGEREAD
//PACKET_CS_MESSAGEREAD
type CSMessageRead struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -603,7 +603,7 @@ func (x *CSMessageRead) GetId() string {
return ""
}
// PACKET_SC_MESSAGEREAD
//PACKET_SC_MESSAGEREAD
type SCMessageRead struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -651,7 +651,7 @@ func (x *SCMessageRead) GetId() string {
return ""
}
// PACKET_CS_MESSAGEDEL
//PACKET_CS_MESSAGEDEL
type CSMessageDel struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -699,7 +699,7 @@ func (x *CSMessageDel) GetId() string {
return ""
}
// PACKET_SC_MESSAGEDEL
//PACKET_SC_MESSAGEDEL
type SCMessageDel struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -747,7 +747,7 @@ func (x *SCMessageDel) GetId() string {
return ""
}
// PACKET_CS_GETMESSAGEATTACH
//PACKET_CS_GETMESSAGEATTACH
type CSGetMessageAttach struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -795,7 +795,7 @@ func (x *CSGetMessageAttach) GetId() string {
return ""
}
// PACKET_SC_GETMESSAGEATTACH
//PACKET_SC_GETMESSAGEATTACH
type SCGetMessageAttach struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -938,7 +938,7 @@ func (x *ClubMessage) GetTs() int64 {
return 0
}
// PACKET_CS_CLUBMSG
//PACKET_CS_CLUBMSG
type CSClubMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1002,7 +1002,7 @@ func (x *CSClubMsg) GetContent() string {
return ""
}
// PACKET_SC_CLUBMSG
//PACKET_SC_CLUBMSG
type SCClubMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1074,7 +1074,7 @@ func (x *SCClubMsg) GetClubMsg() *ClubMessage {
return nil
}
// PACKET_CS_CLUBMSGSTATE
//PACKET_CS_CLUBMSGSTATE
type CSClubMsgState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1130,7 +1130,7 @@ func (x *CSClubMsgState) GetDisable() bool {
return false
}
// PACKET_SC_CLUBMSGSTATE
//PACKET_SC_CLUBMSGSTATE
type SCClubMsgState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1186,7 +1186,7 @@ func (x *SCClubMsgState) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// PACKET_CS_CLUBMSHISTORY
//PACKET_CS_CLUBMSHISTORY
type CSClubMsgHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1234,7 +1234,7 @@ func (x *CSClubMsgHistory) GetClubId() int32 {
return 0
}
// PACKET_SC_CLUBMSHISTORY
//PACKET_SC_CLUBMSHISTORY
type SCClubMsgHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1290,7 +1290,7 @@ func (x *SCClubMsgHistory) GetClubMsg() []*ClubMessage {
return nil
}
// PACKET_CS_MESSAGELIST
//PACKET_CS_MESSAGELIST
type CSMessageList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 人物和宠物
//人物和宠物
type PetsPacketID int32
const (
@ -97,7 +97,7 @@ func (PetsPacketID) EnumDescriptor() ([]byte, []int) {
return file_pets_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -144,7 +144,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_pets_proto_rawDescGZIP(), []int{1}
}
// 人物信息
//人物信息
type RoleInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -321,7 +321,7 @@ func (x *RoleInfo) GetIsUnlock() bool {
return false
}
// PACKET_CS_ROLE_INFO
//PACKET_CS_ROLE_INFO
type CSRoleInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -360,7 +360,7 @@ func (*CSRoleInfo) Descriptor() ([]byte, []int) {
return file_pets_proto_rawDescGZIP(), []int{1}
}
// PACKET_SC_ROLE_INFO
//PACKET_SC_ROLE_INFO
type SCRoleInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -408,7 +408,7 @@ func (x *SCRoleInfo) GetInfos() []*RoleInfo {
return nil
}
// 宠物信息
//宠物信息
type PetInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -585,7 +585,7 @@ func (x *PetInfo) GetIsUnlock() bool {
return false
}
// PACKET_CS_PET_INFO
//PACKET_CS_PET_INFO
type CSPetInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -624,7 +624,7 @@ func (*CSPetInfo) Descriptor() ([]byte, []int) {
return file_pets_proto_rawDescGZIP(), []int{4}
}
// PACKET_SC_PET_INFO
//PACKET_SC_PET_INFO
type SCPetInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -672,7 +672,7 @@ func (x *SCPetInfo) GetInfos() []*PetInfo {
return nil
}
// PACKET_CS_PET_RISINGSTAR
//PACKET_CS_PET_RISINGSTAR
type CSRisingStar struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -728,7 +728,7 @@ func (x *CSRisingStar) GetRisingModId() int32 {
return 0
}
// PACKET_SC_ROLE_RISINGSTAR
//PACKET_SC_ROLE_RISINGSTAR
type SCRoleRisingStar struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -784,7 +784,7 @@ func (x *SCRoleRisingStar) GetRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// PACKET_SC_PET_RISINGSTAR
//PACKET_SC_PET_RISINGSTAR
type SCPetRisingStar struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -840,7 +840,7 @@ func (x *SCPetRisingStar) GetRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// PACKET_CS_ROLEPETUSEOP
//PACKET_CS_ROLEPETUSEOP
type CSRolePetUseOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -896,7 +896,7 @@ func (x *CSRolePetUseOp) GetUseModId() int32 {
return 0
}
// PACKET_CS_ROLEPETUSEOP
//PACKET_CS_ROLEPETUSEOP
type SCRolePetUseOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -960,7 +960,7 @@ func (x *SCRolePetUseOp) GetRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// PACKET_CS_ROLEPETUNLOCK
//PACKET_CS_ROLEPETUNLOCK
type CSRolePetUnlock struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1016,7 +1016,7 @@ func (x *CSRolePetUnlock) GetUseModId() int32 {
return 0
}
// PACKET_SC_ROLEPETUNLOCK
//PACKET_SC_ROLEPETUNLOCK
type SCRolePetUnlock struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -247,7 +247,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_player_proto_rawDescGZIP(), []int{0}
}
// 获取玩家数据消息id
//获取玩家数据消息id
type PlayerPacketID int32
const (
@ -1022,8 +1022,8 @@ func (x *SCSavePlayerInfo) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 获取玩家基本信息
// PACKET_CS_PLAYERDATA
//获取玩家基本信息
//PACKET_CS_PLAYERDATA
type CSPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1566,7 +1566,7 @@ func (x *PlayerData) GetAge() int32 {
return 0
}
// 断线重连小游戏中的数据 当前玩家在哪个房间 哪个游戏 对应的LogicId
//断线重连小游戏中的数据 当前玩家在哪个房间 哪个游戏 对应的LogicId
type MiniGameInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1630,7 +1630,7 @@ func (x *MiniGameInfo) GetLogicId() int32 {
return 0
}
// PACKET_SC_PLAYERDATA
//PACKET_SC_PLAYERDATA
type SCPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1726,7 +1726,7 @@ func (x *SCPlayerData) GetMiniGameArr() []*MiniGameInfo {
return nil
}
// PACKET_SC_PLAYERDATAUPDATE
//PACKET_SC_PLAYERDATAUPDATE
type SCPlayerDataUpdate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1878,8 +1878,8 @@ func (x *SCPlayerDataUpdate) GetInviteScore() int64 {
return 0
}
// 获取第三方玩家信息
// PACKET_CS_THIRDPLAYERDATA
//获取第三方玩家信息
//PACKET_CS_THIRDPLAYERDATA
type CSThirdPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1927,7 +1927,7 @@ func (x *CSThirdPlayerData) GetId() int32 {
return 0
}
// PACKET_SC_THIRDPLAYERDATA
//PACKET_SC_THIRDPLAYERDATA
type SCThirdPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1975,8 +1975,8 @@ func (x *SCThirdPlayerData) GetData() *PlayerData {
return nil
}
// 改昵称
// PACKET_CS_CHANGENICK
//改昵称
//PACKET_CS_CHANGENICK
type CSChangeNick struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2024,7 +2024,7 @@ func (x *CSChangeNick) GetNick() string {
return ""
}
// PACKET_SC_CHANGENICK
//PACKET_SC_CHANGENICK
type SCChangeNick struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2080,8 +2080,8 @@ func (x *SCChangeNick) GetNick() string {
return ""
}
// 改密码
// PACKET_CS_CHANGEPASSWORD
//改密码
//PACKET_CS_CHANGEPASSWORD
type CSChangePassword struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2153,7 +2153,7 @@ func (x *CSChangePassword) GetTimeStamp() int64 {
return 0
}
// PACKET_SC_CHANGEPASSWORD
//PACKET_SC_CHANGEPASSWORD
type SCChangePassword struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2209,8 +2209,8 @@ func (x *SCChangePassword) GetChangeType() int32 {
return 0
}
// 更换头像
// PACKET_CS_CHANGEICON
//更换头像
//PACKET_CS_CHANGEICON
type CSPlayerChangeIcon struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2258,7 +2258,7 @@ func (x *CSPlayerChangeIcon) GetIcon() int32 {
return 0
}
// PACKET_SC_CHANGEICON
//PACKET_SC_CHANGEICON
type SCPlayerChangeIcon struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2314,8 +2314,8 @@ func (x *SCPlayerChangeIcon) GetIcon() int32 {
return 0
}
// 更换头像框
// PACKET_CS_HEADOUTLINE
//更换头像框
//PACKET_CS_HEADOUTLINE
type CSPlayerChangeHeadOutLine struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2363,7 +2363,7 @@ func (x *CSPlayerChangeHeadOutLine) GetHeadOutLine() int32 {
return 0
}
// PACKET_SC_HEADOUTLINE
//PACKET_SC_HEADOUTLINE
type SCPlayerChangeHeadOutLine struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2419,8 +2419,8 @@ func (x *SCPlayerChangeHeadOutLine) GetHeadOutLine() int32 {
return 0
}
// 更换性别
// PACKET_CS_CHANGESEX
//更换性别
//PACKET_CS_CHANGESEX
type CSPlayerChangeSex struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2468,7 +2468,7 @@ func (x *CSPlayerChangeSex) GetSex() int32 {
return 0
}
// PACKET_SC_CHANGESEX
//PACKET_SC_CHANGESEX
type SCPlayerChangeSex struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2628,8 +2628,8 @@ func (x *SCHeadUrl) GetUrl() string {
return ""
}
// 获取验证码
// PACKET_CS_VERIFICATIONCODE
//获取验证码
//PACKET_CS_VERIFICATIONCODE
type CSPlayerVerificationCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2725,7 +2725,7 @@ func (x *CSPlayerVerificationCode) GetDeviceInfo() string {
return ""
}
// PACKET_SC_VERIFICATIONCODE
//PACKET_SC_VERIFICATIONCODE
type SCPlayerVerificationCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2781,8 +2781,8 @@ func (x *SCPlayerVerificationCode) GetVerificationCode() int32 {
return 0
}
// 注册帐号
// PACKET_CS_REGISTER
//注册帐号
//PACKET_CS_REGISTER
type CSRegister struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2974,7 +2974,7 @@ func (x *CSRegister) GetRegistType() int32 {
return 0
}
// PACKET_SC_REGISTER
//PACKET_SC_REGISTER
type SCRegister struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3038,8 +3038,8 @@ func (x *SCRegister) GetSrvTs() int64 {
return 0
}
// 账号升级,绑定手机,找回密码
// PACKET_CS_UPGRADEACCOUNT
//账号升级,绑定手机,找回密码
//PACKET_CS_UPGRADEACCOUNT
type CSUpgradeAccount struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3127,7 +3127,7 @@ func (x *CSUpgradeAccount) GetPlatformTag() string {
return ""
}
// PACKET_SC_UPGRADEACCOUNT
//PACKET_SC_UPGRADEACCOUNT
type SCUpgradeAccount struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3191,8 +3191,8 @@ func (x *SCUpgradeAccount) GetChangeType() int32 {
return 0
}
// 绑定支付宝账号
// PACKET_CS_BINDALIPAY
//绑定支付宝账号
//PACKET_CS_BINDALIPAY
type CSBindAlipay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3264,7 +3264,7 @@ func (x *CSBindAlipay) GetPassword() string {
return ""
}
// PACKET_SC_BINDALIPAY
//PACKET_SC_BINDALIPAY
type SCBindAlipay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3328,8 +3328,8 @@ func (x *SCBindAlipay) GetAlipayAccName() string {
return ""
}
// 绑定银行卡账号
// PACKET_CS_BINDBANK
//绑定银行卡账号
//PACKET_CS_BINDBANK
type CSBindBank struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3409,7 +3409,7 @@ func (x *CSBindBank) GetPassword() string {
return ""
}
// PACKET_SC_BINDBANK
//PACKET_SC_BINDBANK
type SCBindBank struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3481,8 +3481,8 @@ func (x *SCBindBank) GetBankAccName() string {
return ""
}
// PACKET_SC_PLAYERFLAG
// 玩家状态标记同步
//PACKET_SC_PLAYERFLAG
//玩家状态标记同步
type SCPlayerFlag struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3538,7 +3538,7 @@ func (x *SCPlayerFlag) GetFlag() int32 {
return 0
}
// PACKET_SC_PLAYERCOINCHANGE
//PACKET_SC_PLAYERCOINCHANGE
type SCPlayerCoinChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3602,7 +3602,7 @@ func (x *SCPlayerCoinChange) GetRestCoin() int64 {
return 0
}
// PACKET_SC_PLAYERRECHARGEANSWER
//PACKET_SC_PLAYERRECHARGEANSWER
type SCPlayerRechargeAnswer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3674,7 +3674,7 @@ func (x *SCPlayerRechargeAnswer) GetSafeBoxCoin() int64 {
return 0
}
// 数据日志
//数据日志
type DataLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3754,7 +3754,7 @@ func (x *DataLog) GetRemark() string {
return ""
}
// PACKET_CS_GETDATALOG
//PACKET_CS_GETDATALOG
type CSGetDataLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3810,7 +3810,7 @@ func (x *CSGetDataLog) GetVer() int32 {
return 0
}
// PACKET_SC_GETDATALOG
//PACKET_SC_GETDATALOG
type SCGetDataLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3874,7 +3874,7 @@ func (x *SCGetDataLog) GetDatas() []*DataLog {
return nil
}
// 游戏金币日志
//游戏金币日志
type GameCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3954,7 +3954,7 @@ func (x *GameCoinLog) GetLeaveTs() int64 {
return 0
}
// PACKET_CS_GETGAMECOINLOG
//PACKET_CS_GETGAMECOINLOG
type CSGetGameCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4002,7 +4002,7 @@ func (x *CSGetGameCoinLog) GetTs() int64 {
return 0
}
// PACKET_SC_GETGAMECOINLOG
//PACKET_SC_GETGAMECOINLOG
type SCGetGameCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4058,8 +4058,8 @@ func (x *SCGetGameCoinLog) GetLogs() []*GameCoinLog {
return nil
}
// 保险箱存取款
// PACKET_CS_PLAYEROPCOIN
//保险箱存取款
//PACKET_CS_PLAYEROPCOIN
type CSPlayerOpCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4131,7 +4131,7 @@ func (x *CSPlayerOpCoin) GetTimeStamp() int64 {
return 0
}
// PACKET_SC_PLAYEROPCOIN
//PACKET_SC_PLAYEROPCOIN
type SCPlayerOpCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4203,7 +4203,7 @@ func (x *SCPlayerOpCoin) GetSafeBoxCoin() int64 {
return 0
}
// 保险箱金币日志
//保险箱金币日志
type SafeBoxCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4283,7 +4283,7 @@ func (x *SafeBoxCoinLog) GetTs() int64 {
return 0
}
// PACKET_CS_GETSAFEBOXCOINLOG
//PACKET_CS_GETSAFEBOXCOINLOG
type CSGetSafeBoxCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4331,7 +4331,7 @@ func (x *CSGetSafeBoxCoinLog) GetTs() int64 {
return 0
}
// PACKET_SC_GETSAFEBOXCOINLOG
//PACKET_SC_GETSAFEBOXCOINLOG
type SCGetSafeBoxCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4387,8 +4387,8 @@ func (x *SCGetSafeBoxCoinLog) GetLogs() []*SafeBoxCoinLog {
return nil
}
// 领取邀请码奖励
// PACKET_CS_INVITECODE
//领取邀请码奖励
//PACKET_CS_INVITECODE
type CSPlayerInviteCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4436,7 +4436,7 @@ func (x *CSPlayerInviteCode) GetCode() string {
return ""
}
// PACKET_SC_INVITECODE
//PACKET_SC_INVITECODE
type SCPlayerInviteCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4484,8 +4484,8 @@ func (x *SCPlayerInviteCode) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 玩家API透传
// PACKET_CS_WEBAPI_PLAYERPASS
//玩家API透传
//PACKET_CS_WEBAPI_PLAYERPASS
type CSWebAPIPlayerPass struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4549,7 +4549,7 @@ func (x *CSWebAPIPlayerPass) GetCBData() string {
return ""
}
// PACKET_SC_WEBAPI_PLAYERPASS
//PACKET_SC_WEBAPI_PLAYERPASS
type SCWebAPIPlayerPass struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4621,8 +4621,8 @@ func (x *SCWebAPIPlayerPass) GetResponse() string {
return ""
}
// 系统API透传
// PACKET_CS_WEBAPI_SYSTEMPASS
//系统API透传
//PACKET_CS_WEBAPI_SYSTEMPASS
type CSWebAPISystemPass struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4686,7 +4686,7 @@ func (x *CSWebAPISystemPass) GetCBData() string {
return ""
}
// PACKET_SC_WEBAPI_SYSTEMPASS
//PACKET_SC_WEBAPI_SYSTEMPASS
type SCWebAPISystemPass struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4758,8 +4758,8 @@ func (x *SCWebAPISystemPass) GetResponse() string {
return ""
}
// 绑定推广关系
// PACKET_CS_SPREADBIND
//绑定推广关系
//PACKET_CS_SPREADBIND
type CSSpreadBind struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4807,8 +4807,8 @@ func (x *CSSpreadBind) GetParentId() int32 {
return 0
}
// 绑定推广关系
// PACKET_SC_SPREADBIND
//绑定推广关系
//PACKET_SC_SPREADBIND
type SCSpreadBind struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4864,8 +4864,8 @@ func (x *SCSpreadBind) GetParentId() int32 {
return 0
}
// 绑定推广员
// PACKET_CS_BINDPROMOTER
//绑定推广员
//PACKET_CS_BINDPROMOTER
type CSBindPromoter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4913,8 +4913,8 @@ func (x *CSBindPromoter) GetPromoter() string {
return ""
}
// 绑定推广员
// PACKET_SC_BINDPROMOTER
//绑定推广员
//PACKET_SC_BINDPROMOTER
type SCBindPromoter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4970,8 +4970,8 @@ func (x *SCBindPromoter) GetPromoter() string {
return ""
}
// 通知是否显示推广员绑定信息
// PACKET_SC_BINDPROMOTERSTATE
//通知是否显示推广员绑定信息
//PACKET_SC_BINDPROMOTERSTATE
type SCBindPromoterState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5019,8 +5019,8 @@ func (x *SCBindPromoterState) GetBindState() int32 {
return 0
}
// 生成客服会话token
// PACKET_CS_GENCUSTOMTOKEN
//生成客服会话token
//PACKET_CS_GENCUSTOMTOKEN
type CSGenCustomerToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5059,8 +5059,8 @@ func (*CSGenCustomerToken) Descriptor() ([]byte, []int) {
return file_player_proto_rawDescGZIP(), []int{59}
}
// 生成客服会话token
// PACKET_SC_GENCUSTOMTOKEN
//生成客服会话token
//PACKET_SC_GENCUSTOMTOKEN
type SCGenCustomerToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5163,8 +5163,8 @@ func (x *CustomerMsg) GetData() string {
return ""
}
// 客服新消息提醒
// PACKET_SC_CUSTOMNEWMSG
//客服新消息提醒
//PACKET_SC_CUSTOMNEWMSG
type SCCustomerNewMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5212,7 +5212,7 @@ func (x *SCCustomerNewMsg) GetData() []*CustomerMsg {
return nil
}
// PACKET_CS_CUSTOMNEWMSGACK
//PACKET_CS_CUSTOMNEWMSGACK
type CSCustomerNewMsgAck struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5260,8 +5260,8 @@ func (x *CSCustomerNewMsgAck) GetMsgIds() []string {
return nil
}
// 获取图片验证码
// PACKET_CS_GETIMAGEVERIFYCODE
//获取图片验证码
//PACKET_CS_GETIMAGEVERIFYCODE
type CSGetImageVerifyCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5300,7 +5300,7 @@ func (*CSGetImageVerifyCode) Descriptor() ([]byte, []int) {
return file_player_proto_rawDescGZIP(), []int{64}
}
// PACKET_SC_GETIMAGEVERIFYCODE
//PACKET_SC_GETIMAGEVERIFYCODE
type SCGetImageVerifyCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5357,7 +5357,7 @@ func (x *SCGetImageVerifyCode) GetImageData() string {
}
// 验证图片验证码
// PACKET_CS_ImageVerifyCode
//PACKET_CS_ImageVerifyCode
type CSImageVerifyCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5405,7 +5405,7 @@ func (x *CSImageVerifyCode) GetCode() string {
return ""
}
// PACKET_SC_ImageVerifyCode
//PACKET_SC_ImageVerifyCode
type SCImageVerifyCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5453,8 +5453,8 @@ func (x *SCImageVerifyCode) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 玩家托管
// PACKET_SC_TRUSTEESHIPTIPS
//玩家托管
//PACKET_SC_TRUSTEESHIPTIPS
type SCTrusteeshipTips struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5526,8 +5526,8 @@ func (x *SCTrusteeshipTips) GetOpParams() []int32 {
return nil
}
// 获取滑块验证码
// PACKET_CS_GETSLIDERVERIFYCODE
//获取滑块验证码
//PACKET_CS_GETSLIDERVERIFYCODE
type CSGetSliderVerifyCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5575,8 +5575,8 @@ func (x *CSGetSliderVerifyCode) GetTel() string {
return ""
}
// 获取滑块验证码
// PACKET_SC_GETSLIDERVERIFYCODE
//获取滑块验证码
//PACKET_SC_GETSLIDERVERIFYCODE
type SCGetSliderVerifyCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5632,8 +5632,8 @@ func (x *SCGetSliderVerifyCode) GetPos() int32 {
return 0
}
// 标注ios用户准备升级稳定版本
// PACKET_CS_IOSINSTALLSTABLE
//标注ios用户准备升级稳定版本
//PACKET_CS_IOSINSTALLSTABLE
type CSIosInstallStable struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5689,8 +5689,8 @@ func (x *CSIosInstallStable) GetTel() string {
return ""
}
// 标注ios用户准备升级稳定版本
// PACKET_SC_IOSINSTALLSTABLE
//标注ios用户准备升级稳定版本
//PACKET_SC_IOSINSTALLSTABLE
type SCIosInstallStable struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5793,7 +5793,7 @@ func (x *SrvMsgParam) GetStrParam() string {
return ""
}
// 服务端消息提示
//服务端消息提示
type SCSrvMsg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6103,7 +6103,7 @@ func (x *SCFishJackpotCoin) GetCoin() int64 {
return 0
}
// PACKET_SC_NICEIDREBIND
//PACKET_SC_NICEIDREBIND
type SCNiceIdRebind struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6159,8 +6159,8 @@ func (x *SCNiceIdRebind) GetNiceId() int32 {
return 0
}
// 请求客损功能是否打开
// PACKET_CS_GetSpreadLWIsOpen
//请求客损功能是否打开
//PACKET_CS_GetSpreadLWIsOpen
type CSGetSpreadLWIsOpen struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6199,8 +6199,8 @@ func (*CSGetSpreadLWIsOpen) Descriptor() ([]byte, []int) {
return file_player_proto_rawDescGZIP(), []int{81}
}
// 获取滑块验证码
// PACKET_SC_GETSLIDERVERIFYCODE
//获取滑块验证码
//PACKET_SC_GETSLIDERVERIFYCODE
type SCGetSpreadLWIsOpen struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6335,7 +6335,7 @@ func (x *PayActInfo) GetState() int32 {
return 0
}
// PACKET_SC_PayAct_State
//PACKET_SC_PayAct_State
type SCPayActState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6383,7 +6383,7 @@ func (x *SCPayActState) GetPayState() []*PayActInfo {
return nil
}
// PACKET_CS_QUERYPLAYER
//PACKET_CS_QUERYPLAYER
type CSQueryPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6494,7 +6494,7 @@ func (x *RoleOrPet) GetName() string {
return ""
}
// PACKET_SC_QUERYPLAYER
//PACKET_SC_QUERYPLAYER
type SCQueryPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6670,7 +6670,7 @@ func (x *SCQueryPlayer) GetGameID() []int32 {
return nil
}
// PACKET_CS_PMCMD
//PACKET_CS_PMCMD
type CSPMCmd struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6718,8 +6718,8 @@ func (x *CSPMCmd) GetCmd() string {
return ""
}
// PACKET_CS_ROBOTCHGDATA
// 获取玩家基本信息
//PACKET_CS_ROBOTCHGDATA
//获取玩家基本信息
type CSRobotChgData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6767,7 +6767,7 @@ func (x *CSRobotChgData) GetParams() []string {
return nil
}
// 物品信息 后续精简
//物品信息 后续精简
type ItemInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6975,8 +6975,8 @@ func (x *JybInfoAward) GetDiamond() int64 {
return 0
}
// PACKET_ALL_SETTING
// 设置界面的相关操作
// PACKET_ALL_SETTING
// 设置界面的相关操作
type CSPlayerSetting struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7087,7 +7087,7 @@ func (x *SCPlayerSetting) GetGainItem() *JybInfoAward {
return nil
}
// PACKET_SCGAMEEXDROPITEMS
//PACKET_SCGAMEEXDROPITEMS
type SCGameExDropItems struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7135,8 +7135,8 @@ func (x *SCGameExDropItems) GetItems() map[int32]int32 {
return nil
}
// VIP充值 假充值 后续走三方回调
// PACKET_CS_VIPBUY
//VIP充值 假充值 后续走三方回调
//PACKET_CS_VIPBUY
type CSVIPBuy struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7184,8 +7184,8 @@ func (x *CSVIPBuy) GetMoney() int32 {
return 0
}
// VIP充值
// PACKET_SC_VIPBUY
//VIP充值
//PACKET_SC_VIPBUY
type SCVIPBuy struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7257,8 +7257,8 @@ func (x *SCVIPBuy) GetTolVipExp() int64 {
return 0
}
// VIP领取
// PACKET_CS_DRAWVIPGIFT
//VIP领取
//PACKET_CS_DRAWVIPGIFT
type CSVIPDraw struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7306,8 +7306,8 @@ func (x *CSVIPDraw) GetId() int32 {
return 0
}
// VIP领取
// PACKET_SC_DRAWVIPGIFT
//VIP领取
//PACKET_SC_DRAWVIPGIFT
type SCVIPDraw struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7371,8 +7371,8 @@ func (x *SCVIPDraw) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// VIP信息
// PACKET_CS_VIPINFO
//VIP信息
//PACKET_CS_VIPINFO
type CSVIPInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7586,8 +7586,8 @@ func (x *VIPcfg) GetBagStatus() []int32 {
return nil
}
// VIP信息
// PACKET_SC_VIPINFO
//VIP信息
//PACKET_SC_VIPINFO
type SCVIPInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7683,7 +7683,8 @@ func (x *SCVIPInfo) GetMoneyRatio() int32 {
return 0
}
// PACKET_SC_SWELFAREINFO
//
//PACKET_SC_SWELFAREINFO
type SCEasyWelfaredInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7778,7 +7779,7 @@ func (x *CSVIPPrivilegeInfo) GetCode() int32 {
return 0
}
// PACKET_SC_VIPPrivilegeInfo
//PACKET_SC_VIPPrivilegeInfo
type SCVIPPrivilegeInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7905,8 +7906,8 @@ func (x *PayItem) GetItemNum() int64 {
return 0
}
// 支付掉落
// PACKET_SC_PAYGOODSINFO
//支付掉落
//PACKET_SC_PAYGOODSINFO
type SCPayGoodsInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7963,7 +7964,7 @@ func (x *SCPayGoodsInfo) GetItem() []*PayItem {
}
// 资源更新
// PACKET_SC_RESOURCE
//PACKET_SC_RESOURCE
type SCResource struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8011,7 +8012,7 @@ func (x *SCResource) GetMsg() string {
return ""
}
// PACKET_CS_CLIENT_LOG
//PACKET_CS_CLIENT_LOG
type CSClientLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8059,7 +8060,7 @@ func (x *CSClientLog) GetData() string {
return ""
}
// PACKET_SC_CLIENT_LOG
//PACKET_SC_CLIENT_LOG
type SCClientLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8107,8 +8108,8 @@ func (x *SCClientLog) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 捕鱼解锁炮倍
// PACKET_SC_PlayerUnPower
//捕鱼解锁炮倍
//PACKET_SC_PlayerUnPower
type SCPlayerUnPower struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8156,8 +8157,8 @@ func (x *SCPlayerUnPower) GetUnMaxpower() int64 {
return 0
}
// 捕鱼解锁炮台
// PACKET_SC_PlayerUnPowerList
//捕鱼解锁炮台
//PACKET_SC_PlayerUnPowerList
type SCPlayerUnPowerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8205,8 +8206,8 @@ func (x *SCPlayerUnPowerList) GetUnPowerList() int32 {
return 0
}
// 玩家升级
// PACKET_SC_PlayerUpLevel
//玩家升级
//PACKET_SC_PlayerUpLevel
type SCPlayerUpLevel struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8744,8 +8745,8 @@ func (x *SCHttpPass) GetResponse() string {
return ""
}
// 抽手机 请求抽奖数据
// PACKET_CS_PhoneLotteryInfo
//抽手机 请求抽奖数据
//PACKET_CS_PhoneLotteryInfo
type CSPhoneLotteryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8784,8 +8785,8 @@ func (*CSPhoneLotteryInfo) Descriptor() ([]byte, []int) {
return file_player_proto_rawDescGZIP(), []int{121}
}
// 抽手机 返回抽奖数据
// PACKET_SC_PhoneLotteryInfo
//抽手机 返回抽奖数据
//PACKET_SC_PhoneLotteryInfo
type SCPhoneLotteryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8849,8 +8850,8 @@ func (x *SCPhoneLotteryInfo) GetItem() []*LotteryItem {
return nil
}
// 请求抽奖
// PACKET_CS_PhoneLottery
//请求抽奖
//PACKET_CS_PhoneLottery
type CSPhoneLottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8898,8 +8899,8 @@ func (x *CSPhoneLottery) GetLotteryType() int32 {
return 0
}
// 请求抽奖返回
// PACKET_SC_PhoneLottery
//请求抽奖返回
//PACKET_SC_PhoneLottery
type SCPhoneLottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -9026,8 +9027,8 @@ func (x *LotteryItem) GetItemNum() int64 {
return 0
}
// 通知抽奖剩余次数
// PACKET_SC_PhoneLotteryCount
//通知抽奖剩余次数
//PACKET_SC_PhoneLotteryCount
type SCPhoneLotteryCount struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -77,7 +77,7 @@ func (TagCode) EnumDescriptor() ([]byte, []int) {
return file_qpapi_proto_rawDescGZIP(), []int{0}
}
// [action] /api/Member/QPAPIRegisterOrLogin
//[action] /api/Member/QPAPIRegisterOrLogin
type ASLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -220,7 +220,7 @@ func (x *SALogin) GetSnid() int32 {
return 0
}
// 加币
//加币
// [action] /api/game/QPAPIAddSubCoinById
type ASAddCoinById struct {
state protoimpl.MessageState
@ -428,7 +428,7 @@ func (x *PlayerCoinData) GetBank() int64 {
return 0
}
// 查用户金币 /api/Member/QPGetMemberGoldById
//查用户金币 /api/Member/QPGetMemberGoldById
type ASMemberGold struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -755,7 +755,7 @@ func (x *PlayerHistoryInfo) GetUserName() string {
return ""
}
// 获取用户注单记录游戏记录 /api/Member/QPGetGameHistory
//获取用户注单记录游戏记录 /api/Member/QPGetGameHistory
type SAPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,8 +20,8 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// RichBlessed
// 多财多福
//RichBlessed
//多财多福
type RBPID int32
const (
@ -268,8 +268,8 @@ func (x *RichWinLine) GetWinScore() int64 {
return 0
}
// 房间信息
// PACKET_RICHBLESSED_SCRBRoomInfo
//房间信息
//PACKET_RICHBLESSED_SCRBRoomInfo
type SCRBRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -517,8 +517,8 @@ func (x *SCRBRoomInfo) GetWinFreeTimes() int32 {
return 0
}
// 玩家操作
// PACKET_RICHBLESSED_CSRichBlessedOp
//玩家操作
//PACKET_RICHBLESSED_CSRichBlessedOp
type CSRichBlessedOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -574,8 +574,8 @@ func (x *CSRichBlessedOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
// PACKET_RICHBLESSED_SCRichBlessedOp
//玩家操作返回
//PACKET_RICHBLESSED_SCRichBlessedOp
type SCRichBlessedOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -639,8 +639,8 @@ func (x *SCRichBlessedOp) GetParams() []int64 {
return nil
}
// 房间状态
// PACKET_RICHBLESSED_SCRBRoomState
//房间状态
//PACKET_RICHBLESSED_SCRBRoomState
type SCRBRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -704,7 +704,7 @@ func (x *SCRBRoomState) GetParams() []int32 {
return nil
}
// PACKET_RICHBLESSED_SCRBPrize
//PACKET_RICHBLESSED_SCRBPrize
type SCRBPrize struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -752,7 +752,7 @@ func (x *SCRBPrize) GetPrizePool() int64 {
return 0
}
// PACKET_RICHBLESSED_SCRBBilled
//PACKET_RICHBLESSED_SCRBBilled
type SCRBBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,8 +67,8 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_rollpoint_proto_rawDescGZIP(), []int{0}
}
// 骰宝
// 协议包ID
//骰宝
//协议包ID
type RPPACKETID int32
const (
@ -329,7 +329,7 @@ func (x *RollPointCoinLog) GetCoins() []int32 {
return nil
}
// 玩家列表
//玩家列表
type SCRollPointPlayerList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -385,7 +385,7 @@ func (x *SCRollPointPlayerList) GetPlayerNum() int32 {
return 0
}
// RollPoint_SC_ROOMINFO
//RollPoint_SC_ROOMINFO
type SCRollPointRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -521,7 +521,7 @@ func (x *SCRollPointRoomInfo) GetParams() []int32 {
return nil
}
// RollPoint_SC_PLAYERNUM
//RollPoint_SC_PLAYERNUM
type SCRollPointPlayerNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -569,12 +569,12 @@ func (x *SCRollPointPlayerNum) GetPlayerNum() int32 {
return 0
}
// RollPoint_SC_ROOMSTATE
// 0.RollPointSceneStateWait params:bankertimes 等待 time.Second * 0
// 1.RollPointSceneStateStart params: 开始 time.Second * 3
// 2.RollPointSceneStateBet params: 押注 time.Second * 15
// 3.RollPointSceneStateOpen params: 押注 time.Second * 3
// 4.RollPointSceneStateBilled params:winPos,runPos 结算 time.Second * 5
//RollPoint_SC_ROOMSTATE
//0.RollPointSceneStateWait params:bankertimes 等待 time.Second * 0
//1.RollPointSceneStateStart params: 开始 time.Second * 3
//2.RollPointSceneStateBet params: 押注 time.Second * 15
//3.RollPointSceneStateOpen params: 押注 time.Second * 3
//4.RollPointSceneStateBilled params:winPos,runPos 结算 time.Second * 5
type SCRollPointRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -630,9 +630,9 @@ func (x *SCRollPointRoomState) GetParams() []int32 {
return nil
}
// ROLLPOINT_CS_OP
// 0.RollPointPlayerOpPushCoin param:falg-coin 押注
// 1.RollPointPlayerOpPlayerList param:玩家列表
//ROLLPOINT_CS_OP
//0.RollPointPlayerOpPushCoin param:falg-coin 押注
//1.RollPointPlayerOpPlayerList param:玩家列表
type CSRollPointOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -688,7 +688,7 @@ func (x *CSRollPointOp) GetParams() []int64 {
return nil
}
// ROLLPOINT_SC_OP
//ROLLPOINT_SC_OP
type SCRollPointOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -760,7 +760,7 @@ func (x *SCRollPointOp) GetSnId() int32 {
return 0
}
// RollPoint_SC_PUSHCOIN
//RollPoint_SC_PUSHCOIN
type SCRollPointPushCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -848,7 +848,7 @@ func (x *SCRollPointPushCoin) GetSnId() int32 {
return 0
}
// RollPoint_SC_COINLOG
//RollPoint_SC_COINLOG
type SCRollPointCoinLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -904,7 +904,7 @@ func (x *SCRollPointCoinLog) GetPos() []int32 {
return nil
}
// RollPoint_SC_BILL
//RollPoint_SC_BILL
type SCRollPointBill struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,7 +67,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_rollteam_proto_rawDescGZIP(), []int{0}
}
// 世界杯
//世界杯
type RTPacketID int32
const (
@ -265,7 +265,7 @@ func (x *RollTeamPlayerData) GetVIP() int32 {
return 0
}
// 房间信息
//房间信息
type SCRollTeamRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -481,14 +481,14 @@ func (x *SCRollTeamRoomInfo) GetGameFreeId() int32 {
return 0
}
// 玩家操作
// RollTeamPlayerOpStart 0 游戏
// RollTeamPlayerOpJackList 1 查看礼物列表
// RollTeamPlayerOpChangeRoom 2 切换房间
// RollTeamPlayerOpPokerStart 3 开始翻倍
// RollTeamPlayerOpPokerSel 4 扑克选择
// RollTeamPlayerOpPokerOver 5 扑克结算
// RollTeamPlayerOpSyncCoin 6 同步金币
//玩家操作
//RollTeamPlayerOpStart 0 游戏
//RollTeamPlayerOpJackList 1 查看礼物列表
//RollTeamPlayerOpChangeRoom 2 切换房间
//RollTeamPlayerOpPokerStart 3 开始翻倍
//RollTeamPlayerOpPokerSel 4 扑克选择
//RollTeamPlayerOpPokerOver 5 扑克结算
//RollTeamPlayerOpSyncCoin 6 同步金币
type CSRollTeamOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -544,7 +544,7 @@ func (x *CSRollTeamOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCRollTeamOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -616,7 +616,7 @@ func (x *SCRollTeamOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type RollTeamLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -688,7 +688,7 @@ func (x *RollTeamLinesInfo) GetWinItem() int32 {
return 0
}
// 发送给客户端的数据
//发送给客户端的数据
type SCRollTeamGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -808,7 +808,7 @@ func (x *SCRollTeamGameBilled) GetPokerGame() bool {
return false
}
// 房间状态
//房间状态
type SCRollTeamRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -990,7 +990,7 @@ func (x *RollTeamJackpot) GetJackpotscore() int64 {
return 0
}
// 奖池记录
//奖池记录
type SCRollTeamJackpot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1038,7 +1038,7 @@ func (x *SCRollTeamJackpot) GetData() []*RollTeamJackpot {
return nil
}
// 座位数据
//座位数据
type SCRollTeamSeats struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 轮盘 Roulette
//轮盘 Roulette
type RouletteMmoPacketID int32
const (
@ -342,8 +342,8 @@ func (x *RoulettePlayerData) GetBetInfo() []*RouletteBetInfo {
return nil
}
// 房间信息
// PACKET_SC_Roulette_RoomInfo
//房间信息
//PACKET_SC_Roulette_RoomInfo
type SCRouletteRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -527,8 +527,8 @@ func (x *SCRouletteRoomInfo) GetMaxBetCoin() []int32 {
return nil
}
// 上座玩家信息更新
// PACKET_SC_Roulette_TopPlayer
//上座玩家信息更新
//PACKET_SC_Roulette_TopPlayer
type SCRouletteTopPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -576,8 +576,8 @@ func (x *SCRouletteTopPlayer) GetPlayers() []*RoulettePlayerData {
return nil
}
// 玩家操作
// PACKET_CS_Roulette_PlayerOp
//玩家操作
//PACKET_CS_Roulette_PlayerOp
type CSRoulettePlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -633,7 +633,7 @@ func (x *CSRoulettePlayerOp) GetOpParam() []int64 {
return nil
}
// PACKET_SC_Roulette_PlayerOp
//PACKET_SC_Roulette_PlayerOp
type SCRoulettePlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -705,8 +705,8 @@ func (x *SCRoulettePlayerOp) GetProceedBetCoin() []*RouletteBetInfo {
return nil
}
// 通知玩家 其他玩家的下注额(不包含自己和上座玩家)
// PACKET_SC_Roulette_BetChange
//通知玩家 其他玩家的下注额(不包含自己和上座玩家)
//PACKET_SC_Roulette_BetChange
type SCRouletteBetChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -754,8 +754,8 @@ func (x *SCRouletteBetChange) GetBetInfo() []*RouletteBetInfo {
return nil
}
// 在线玩家列表
// PACKET_SC_Roulette_PLayerOn
//在线玩家列表
//PACKET_SC_Roulette_PLayerOn
type SCRoulettePlayerOn struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -803,8 +803,8 @@ func (x *SCRoulettePlayerOn) GetPlayers() []*RoulettePlayerData {
return nil
}
// 房间状态更新
// PACKET_SC_Roulette_RoomState
//房间状态更新
//PACKET_SC_Roulette_RoomState
type SCRouletteRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -940,7 +940,7 @@ func (x *RouletteBilled) GetBetInfo() []*RouletteBetInfo {
return nil
}
// PACKET_SC_Roulette_Billed
//PACKET_SC_Roulette_Billed
type SCRouletteBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_samloc_proto_rawDescGZIP(), []int{0}
}
// samloc
//samloc
type SamLocPacketID int32
const (
@ -156,7 +156,7 @@ func (SamLocPacketID) EnumDescriptor() ([]byte, []int) {
return file_samloc_proto_rawDescGZIP(), []int{1}
}
// 玩家信息
//玩家信息
type SamLocPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -443,7 +443,7 @@ func (x *LastDelCard) GetCards() []int32 {
return nil
}
// 房间信息
//房间信息
type SCSamLocRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -676,7 +676,7 @@ func (x *SCSamLocRoomInfo) GetBaosamOps() int32 {
return 0
}
// 房间状态更新
//房间状态更新
type SCSamLocRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -732,7 +732,7 @@ func (x *SCSamLocRoomState) GetParams() []int64 {
return nil
}
// 玩家操作
//玩家操作
type CSSamLocPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -867,7 +867,7 @@ func (x *SCSamLocPlayerOp) GetTrusteeship() int32 {
return 0
}
// 玩家进入
//玩家进入
type SCSamLocPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -915,7 +915,7 @@ func (x *SCSamLocPlayerEnter) GetData() *SamLocPlayerData {
return nil
}
// 玩家离开
//玩家离开
type SCSamLocPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -963,7 +963,7 @@ func (x *SCSamLocPlayerLeave) GetPos() int32 {
return 0
}
// 结算结果
//结算结果
type SamLocPlayerGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1090,7 +1090,7 @@ func (x *SCSamLocGameBilled) GetDatas() []*SamLocPlayerGameBilled {
return nil
}
// 小结算结果(炸的分)
//小结算结果(炸的分)
type SCSamLocSmallGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1178,7 +1178,7 @@ func (x *SCSamLocSmallGameBilled) GetLoseCoin() int64 {
return 0
}
// 发牌
//发牌
type SCSamLocCard struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1384,7 +1384,7 @@ func (x *SCSamLocUpdateMasterSnid) GetMasterSnid() int32 {
return 0
}
// PACKET_SCSamLocUpdateAudienceNum
//PACKET_SCSamLocUpdateAudienceNum
type SCSamLocUpdateAudienceNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1607,7 +1607,7 @@ func (x *SCSamLocAIData) GetPlayerPosition() int32 {
return 0
}
// PACKET_SCSamLocFirstOpPos
//PACKET_SCSamLocFirstOpPos
type SCSamLocFirstOpPos struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -392,7 +392,7 @@ func (SGBindGroupTag_OpCode) EnumDescriptor() ([]byte, []int) {
return file_server_proto_rawDescGZIP(), []int{0, 0}
}
// PACKET_SG_BINDGROUPTAG
//PACKET_SG_BINDGROUPTAG
type SGBindGroupTag struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -456,7 +456,7 @@ func (x *SGBindGroupTag) GetTags() []string {
return nil
}
// PACKET_SS_CUSTOMTAG_MULTICAST
//PACKET_SS_CUSTOMTAG_MULTICAST
type SSCustomTagMulticast struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -567,7 +567,7 @@ func (x *OpResultParam) GetParamString() string {
return ""
}
// PACKET_GB_CUR_LOAD
//PACKET_GB_CUR_LOAD
type ServerLoad struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -631,7 +631,7 @@ func (x *ServerLoad) GetCurLoad() int32 {
return 0
}
// PACKET_GB_STATE_SWITCH
//PACKET_GB_STATE_SWITCH
type ServerStateSwitch struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -687,7 +687,7 @@ func (x *ServerStateSwitch) GetSrvId() int32 {
return 0
}
// PACKET_WG_SERVER_STATE
//PACKET_WG_SERVER_STATE
type ServerState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -735,7 +735,7 @@ func (x *ServerState) GetSrvState() int32 {
return 0
}
// PACKET_MS_SRVCTRL
//PACKET_MS_SRVCTRL
type ServerCtrl struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -791,7 +791,7 @@ func (x *ServerCtrl) GetParams() []*OpResultParam {
return nil
}
// PACKET_SC_NOTICE
//PACKET_SC_NOTICE
type ServerNotice struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -839,7 +839,7 @@ func (x *ServerNotice) GetText() string {
return ""
}
// PACKET_WG_CREATESCENE
//PACKET_WG_CREATESCENE
type WGCreateScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1063,7 +1063,7 @@ func (x *WGCreateScene) GetChessRank() []int32 {
return nil
}
// PACKET_WG_DESTROYSCENE
//PACKET_WG_DESTROYSCENE
type WGDestroyScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1119,7 +1119,7 @@ func (x *WGDestroyScene) GetIsCompleted() bool {
return false
}
// PACKET_GW_DESTROYSCENE
//PACKET_GW_DESTROYSCENE
type GWDestroyScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1175,7 +1175,7 @@ func (x *GWDestroyScene) GetIsCompleted() bool {
return false
}
// PACKET_WG_GRACE_DESTROYSCENE
//PACKET_WG_GRACE_DESTROYSCENE
type WGGraceDestroyScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1278,8 +1278,8 @@ func (x *RebateTask) GetRebateGameCfg() []string {
return nil
}
// PACKET_WG_PLAYERENTER
// PACKET_WG_AUDIENCEENTER
//PACKET_WG_PLAYERENTER
//PACKET_WG_AUDIENCEENTER
type WGPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1471,8 +1471,8 @@ func (x *WGPlayerEnter) GetRankScore() map[int32]int64 {
return nil
}
// 从观众席坐到座位
// PACKET_WG_AUDIENCESIT
//从观众席坐到座位
//PACKET_WG_AUDIENCESIT
type WGAudienceSit struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1544,7 +1544,7 @@ func (x *WGAudienceSit) GetPos() int32 {
return 0
}
// PACKET_WG_PLAYERRETURN
//PACKET_WG_PLAYERRETURN
type WGPlayerReturn struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1616,8 +1616,8 @@ func (x *WGPlayerReturn) GetEnterTs() int64 {
return 0
}
// PACKET_GW_PLAYERLEAVE
// PACKET_GW_AUDIENCELEAVE
//PACKET_GW_PLAYERLEAVE
//PACKET_GW_AUDIENCELEAVE
type GWPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1809,7 +1809,7 @@ func (x *GWPlayerLeave) GetRankScore() map[int32]int64 {
return nil
}
// PACKET_WG_PLAYERDROPLINE
//PACKET_WG_PLAYERDROPLINE
type WGPlayerDropLine struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1865,7 +1865,7 @@ func (x *WGPlayerDropLine) GetSceneId() int32 {
return 0
}
// PACKET_WG_PLAYERREHOLD
//PACKET_WG_PLAYERREHOLD
type WGPlayerRehold struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1937,7 +1937,7 @@ func (x *WGPlayerRehold) GetGateSid() int64 {
return 0
}
// PACKET_GW_BILLEDROOMCARD
//PACKET_GW_BILLEDROOMCARD
type GWBilledRoomCard struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1993,7 +1993,7 @@ func (x *GWBilledRoomCard) GetSnId() []int32 {
return nil
}
// PACKET_GG_PLAYERSESSIONBIND
//PACKET_GG_PLAYERSESSIONBIND
type GGPlayerSessionBind struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2081,7 +2081,7 @@ func (x *GGPlayerSessionBind) GetPlatform() string {
return ""
}
// PACKET_GG_PLAYERSESSIONUNBIND
//PACKET_GG_PLAYERSESSIONUNBIND
type GGPlayerSessionUnBind struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2311,7 +2311,7 @@ func (x *ReplayPlayerData) GetCoin() int64 {
return 0
}
// 录像回放相关
//录像回放相关
type ReplayRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2621,7 +2621,7 @@ func (x *GRReplaySequene) GetDatasVer() int32 {
return 0
}
// PACKET_WR_LoginRec
//PACKET_WR_LoginRec
type WRLoginRec struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2717,7 +2717,7 @@ func (x *WRLoginRec) GetLogId() string {
return ""
}
// PACKET_WR_GameDetail
//PACKET_WR_GameDetail
type WRGameDetail struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2765,7 +2765,7 @@ func (x *WRGameDetail) GetGameDetail() []byte {
return nil
}
// PACKET_WR_PlayerData
//PACKET_WR_PlayerData
type WRPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2821,7 +2821,7 @@ func (x *WRPlayerData) GetPlayerData() []byte {
return nil
}
// PACKET_WT_PlayerPay
//PACKET_WT_PlayerPay
type WTPlayerPay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2964,7 +2964,7 @@ func (x *PlayerGameRec) GetOtherParams() []int32 {
return nil
}
// PACKET_GW_GAMEREC
//PACKET_GW_GAMEREC
type GWGameRec struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3044,7 +3044,7 @@ func (x *GWGameRec) GetReplayCode() string {
return ""
}
// PACKET_GW_SCENESTART
//PACKET_GW_SCENESTART
type GWSceneStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3171,15 +3171,13 @@ func (x *PlayerCtx) GetCoin() int64 {
return 0
}
// 该协议废弃掉,统一由
// PACKET_GW_SCENEEND
//
// message GWSceneEnd {
// int32 GameFreeId = 1;
// repeated PlayerCtx Players = 2;
// }
//
// PACKET_GW_SCFISHRECORD
//该协议废弃掉,统一由
//PACKET_GW_SCENEEND
//message GWSceneEnd {
// int32 GameFreeId = 1;
// repeated PlayerCtx Players = 2;
//}
//PACKET_GW_SCFISHRECORD
type FishRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3298,8 +3296,8 @@ func (x *GWFishRecord) GetFishRecords() []*FishRecord {
return nil
}
// 场景状态
// PACKET_GW_SCENESTATE
//场景状态
//PACKET_GW_SCENESTATE
type GWSceneState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3363,7 +3361,7 @@ func (x *GWSceneState) GetFishing() int32 {
return 0
}
// PACKET_WR_INVITEROBOT
//PACKET_WR_INVITEROBOT
type WRInviteRobot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3451,7 +3449,7 @@ func (x *WRInviteRobot) GetNeedAwait() bool {
return false
}
// PACKET_WR_INVITECREATEROOM
//PACKET_WR_INVITECREATEROOM
type WRInviteCreateRoom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3507,7 +3505,7 @@ func (x *WRInviteCreateRoom) GetMatchId() int32 {
return 0
}
// PACKET_WG_AGENTKICKOUTPLAYER
//PACKET_WG_AGENTKICKOUTPLAYER
type WGAgentKickOutPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3579,7 +3577,7 @@ func (x *WGAgentKickOutPlayer) GetAgentSid() int64 {
return 0
}
// PACKET_WD_DATANALYSIS
//PACKET_WD_DATANALYSIS
type WDDataAnalysis struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3887,8 +3885,8 @@ func (x *GNPlayerParam) GetPlayerdata() []*RobotData {
return nil
}
// PACKET_GW_REBUILDSCENE
// 重建场景关系
//PACKET_GW_REBUILDSCENE
//重建场景关系
type GWRebuildScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3944,7 +3942,7 @@ func (x *GWRebuildScene) GetPlayerIds() []int32 {
return nil
}
// PACKET_WG_REBIND_SNID 1122
//PACKET_WG_REBIND_SNID 1122
type WGRebindPlayerSnId struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4000,7 +3998,7 @@ func (x *WGRebindPlayerSnId) GetNewSnId() int32 {
return 0
}
// PACKET_GW_PLAYERSTATE
//PACKET_GW_PLAYERSTATE
type GWPlayerFlag struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4064,8 +4062,8 @@ func (x *GWPlayerFlag) GetFlag() int32 {
return 0
}
// 玩家操作返回
// PACKET_WG_RECHARGE
//玩家操作返回
//PACKET_WG_RECHARGE
type WGHundredOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4129,7 +4127,7 @@ func (x *WGHundredOp) GetParams() []int64 {
return nil
}
// 系统广播
//系统广播
type GWNewNotice struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4652,8 +4650,8 @@ func (x *GWAutoRelieveWBLevel) GetSnId() int32 {
return 0
}
// PACKET_GW_SCENEPLAYERLOG
// 通知world房间里都是谁跟谁打牌的配桌用的数据
//PACKET_GW_SCENEPLAYERLOG
//通知world房间里都是谁跟谁打牌的配桌用的数据
type GWScenePlayerLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4725,7 +4723,7 @@ func (x *GWScenePlayerLog) GetIsGameing() []bool {
return nil
}
// PACKET_GW_PLAYERFORCELEAVE
//PACKET_GW_PLAYERFORCELEAVE
type GWPlayerForceLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4797,7 +4795,7 @@ func (x *GWPlayerForceLeave) GetEnterTs() int64 {
return 0
}
// PACKET_GW_PLAYERDATA
//PACKET_GW_PLAYERDATA
type PlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5004,7 +5002,7 @@ func (x *GWPlayerData) GetSceneId() int32 {
return 0
}
// PACKET_GW_PLAYERWINSOCORE
//PACKET_GW_PLAYERWINSOCORE
type PlayerWinScore struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5336,7 +5334,7 @@ func (x *WGSyncPlayerSafeBoxCoin) GetSafeBoxCoin() int64 {
return 0
}
// PACKET_WG_CLUB_MESSAGE
//PACKET_WG_CLUB_MESSAGE
type WGClubMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5408,7 +5406,7 @@ func (x *WGClubMessage) GetDBGameFree() *DB_GameFree {
return nil
}
// datasrv=>worldsrv用户在三方平台的流水信息
//datasrv=>worldsrv用户在三方平台的流水信息
type DWThirdRebateMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5615,7 +5613,7 @@ func (x *DWThirdRoundMessage) GetPlatform() int32 {
return 0
}
// worldsrv=>datasrv确认信息
//worldsrv=>datasrv确认信息
type WDACKThirdRebateMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5671,7 +5669,7 @@ func (x *WDACKThirdRebateMessage) GetResult() int32 {
return 0
}
// PACKET_GW_GAMESTATELOG
//PACKET_GW_GAMESTATELOG
type GWGameStateLog struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5735,7 +5733,7 @@ func (x *GWGameStateLog) GetLogCnt() int32 {
return 0
}
// PACKET_GW_GAMESTATE
//PACKET_GW_GAMESTATE
type GWGameState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5815,7 +5813,7 @@ func (x *GWGameState) GetBankerListNum() int32 {
return 0
}
// PACKET_GW_JACKPOTLIST
//PACKET_GW_JACKPOTLIST
type GWGameJackList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5919,7 +5917,7 @@ func (x *GWGameJackList) GetName() string {
return ""
}
// PACKET_GW_JACKPOTCOIN
//PACKET_GW_JACKPOTCOIN
type GWGameJackCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5975,7 +5973,7 @@ func (x *GWGameJackCoin) GetCoin() []int64 {
return nil
}
// PACKET_GW_NICEIDREBIND
//PACKET_GW_NICEIDREBIND
type WGNiceIdRebind struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6094,7 +6092,7 @@ func (x *PLAYERWINCOININFO) GetWinCoin() int32 {
return 0
}
// PACKET_GW_PLAYERWINCOIN
//PACKET_GW_PLAYERWINCOIN
type GWPLAYERWINCOIN struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6142,7 +6140,7 @@ func (x *GWPLAYERWINCOIN) GetPlayer() []*PLAYERWINCOININFO {
return nil
}
// PACKET_GW_PLAYERAUTOMARKTAG
//PACKET_GW_PLAYERAUTOMARKTAG
type GWPlayerAutoMarkTag struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6198,7 +6196,7 @@ func (x *GWPlayerAutoMarkTag) GetTag() int32 {
return 0
}
// PACKET_WG_INVITEROBENTERCOINSCENEQUEUE
//PACKET_WG_INVITEROBENTERCOINSCENEQUEUE
type WGInviteRobEnterCoinSceneQueue struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6262,7 +6260,7 @@ func (x *WGInviteRobEnterCoinSceneQueue) GetRobNum() int32 {
return 0
}
// PACKET_WG_GAMEFORCESTART
//PACKET_WG_GAMEFORCESTART
type WGGameForceStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6444,7 +6442,7 @@ func (x *ProfitControlPlatformCfg) GetGameCfg() []*ProfitControlGameCfg {
return nil
}
// PACKET_WG_PROFITCONTROL_CORRECT
//PACKET_WG_PROFITCONTROL_CORRECT
type WGProfitControlCorrect struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6492,7 +6490,7 @@ func (x *WGProfitControlCorrect) GetCfg() []*ProfitControlPlatformCfg {
return nil
}
// PACKET_GW_CHANGESCENEEVENT
//PACKET_GW_CHANGESCENEEVENT
type GWChangeSceneEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6760,7 +6758,7 @@ func (x *PlayerMatchCoin) GetCoin() int32 {
return 0
}
// PACKET_GW_PLAYERMATCHBILLED
//PACKET_GW_PLAYERMATCHBILLED
type GWPlayerMatchBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6832,7 +6830,7 @@ func (x *GWPlayerMatchBilled) GetWinPos() int32 {
return 0
}
// PACKET_GW_PLAYERMATCHGRADE
//PACKET_GW_PLAYERMATCHGRADE
type GWPlayerMatchGrade struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6920,8 +6918,8 @@ func (x *GWPlayerMatchGrade) GetPlayers() []*PlayerMatchCoin {
return nil
}
// 玩家退赛
// PACKET_WG_PLAYERQUITMATCH
//玩家退赛
//PACKET_WG_PLAYERQUITMATCH
type WGPlayerQuitMatch struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6985,8 +6983,8 @@ func (x *WGPlayerQuitMatch) GetMatchId() int32 {
return 0
}
// 比赛房间底分变化
// PACKET_WG_SCENEMATCHBASECHANGE
//比赛房间底分变化
//PACKET_WG_SCENEMATCHBASECHANGE
type WGSceneMatchBaseChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7066,7 +7064,7 @@ func (x *WGSceneMatchBaseChange) GetNextTs() int32 {
return 0
}
// PACKET_SS_REDIRECTTOPLAYER
//PACKET_SS_REDIRECTTOPLAYER
type SSRedirectToPlayer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7138,7 +7136,7 @@ func (x *SSRedirectToPlayer) GetData() []byte {
return nil
}
// PACKET_WG_INVITEMATCHROB
//PACKET_WG_INVITEMATCHROB
type WGInviteMatchRob struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7281,7 +7279,7 @@ func (x *GameInfo) GetGameType() int32 {
return 0
}
// PACKET_WG_GAMEJACKPOT
//PACKET_WG_GAMEJACKPOT
type WGGameJackpot struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7457,7 +7455,7 @@ func (x *BigWinHistoryInfo) GetCards() []int32 {
return nil
}
// PACKET_WG_PLAYERENTER_MINIGAME
//PACKET_WG_PLAYERENTER_MINIGAME
type WGPlayerEnterMiniGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7577,7 +7575,7 @@ func (x *WGPlayerEnterMiniGame) GetSingleAdjust() []byte {
return nil
}
// PACKET_WG_PLAYERLEAVE_MINIGAME
//PACKET_WG_PLAYERLEAVE_MINIGAME
type WGPlayerLeaveMiniGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7649,7 +7647,7 @@ func (x *WGPlayerLeaveMiniGame) GetSceneId() int32 {
return 0
}
// PACKET_WG_PlayerLEAVE
//PACKET_WG_PlayerLEAVE
type WGPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7697,7 +7695,7 @@ func (x *WGPlayerLeave) GetSnId() int32 {
return 0
}
// PACKET_GW_PLAYERLEAVE_MINIGAME
//PACKET_GW_PLAYERLEAVE_MINIGAME
type GWPlayerLeaveMiniGame struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7777,7 +7775,7 @@ func (x *GWPlayerLeaveMiniGame) GetPlayerData() []byte {
return nil
}
// PACKET_GW_DESTROYMINISCENE
//PACKET_GW_DESTROYMINISCENE
type GWDestroyMiniScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7825,7 +7823,7 @@ func (x *GWDestroyMiniScene) GetSceneId() int32 {
return 0
}
// PACKET_GR_DESTROYSCENE
//PACKET_GR_DESTROYSCENE
type GRDestroyScene struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7873,7 +7871,7 @@ func (x *GRDestroyScene) GetSceneId() int32 {
return 0
}
// 失效的机器人账号
//失效的机器人账号
type RWAccountInvalid struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7921,7 +7919,7 @@ func (x *RWAccountInvalid) GetAcc() string {
return ""
}
// PACKET_WG_DTROOMINFO
//PACKET_WG_DTROOMINFO
type WGDTRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8135,7 +8133,7 @@ func (x *EResult) GetResult() int32 {
return 0
}
// PACKET_GW_DTROOMINFO
//PACKET_GW_DTROOMINFO
type GWDTRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8287,7 +8285,7 @@ func (x *GWDTRoomInfo) GetTDCoin() int32 {
return 0
}
// PACKET_WG_DTROOMRESULTS
//PACKET_WG_DTROOMRESULTS
type WGRoomResults struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8359,7 +8357,7 @@ func (x *WGRoomResults) GetDataKey() string {
return ""
}
// PACKET_GW_DTROOMRESULTS
//PACKET_GW_DTROOMRESULTS
type GWRoomResults struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8423,7 +8421,7 @@ func (x *GWRoomResults) GetMsg() string {
return ""
}
// PACKET_GW_ADDSINGLEADJUST
//PACKET_GW_ADDSINGLEADJUST
type GWAddSingleAdjust struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8487,7 +8485,7 @@ func (x *GWAddSingleAdjust) GetGameFreeId() int32 {
return 0
}
// PACKET_WG_SINGLEADJUST
//PACKET_WG_SINGLEADJUST
type WGSingleAdjust struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8551,7 +8549,7 @@ func (x *WGSingleAdjust) GetPlayerSingleAdjust() []byte {
return nil
}
// PACKET_WG_WBCtrlCfg
//PACKET_WG_WBCtrlCfg
type WbCtrlCfg struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 任务消息id
//任务消息id
type TransmitPacketID int32
const (
@ -67,7 +67,7 @@ func (TransmitPacketID) EnumDescriptor() ([]byte, []int) {
return file_transmit_proto_rawDescGZIP(), []int{0}
}
// PACKET_SS_PACKET_TRANSMIT
//PACKET_SS_PACKET_TRANSMIT
type SSTransmit struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -199,7 +199,7 @@ func (SPacketID) EnumDescriptor() ([]byte, []int) {
return file_shop_proto_rawDescGZIP(), []int{1}
}
// 商品信息
//商品信息
type ShopInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -491,7 +491,7 @@ func (x *ShopInfo) GetAmountFinal() int64 {
return 0
}
// PACKET_CS_SHOP_INFO
//PACKET_CS_SHOP_INFO
type CSShopInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -539,7 +539,7 @@ func (x *CSShopInfo) GetNowLocation() int32 {
return 0
}
// PACKET_SC_SHOP_INFO
//PACKET_SC_SHOP_INFO
type SCShopInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -587,7 +587,7 @@ func (x *SCShopInfo) GetInfos() []*ShopInfo {
return nil
}
// PACKET_CS_SHOP_ADLOOKED
//PACKET_CS_SHOP_ADLOOKED
type CSAdLooked struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -651,7 +651,7 @@ func (x *CSAdLooked) GetPosition() int32 {
return 0
}
// PACKET_SC_SHOP_ADLOOKED
//PACKET_SC_SHOP_ADLOOKED
type SCAdLooked struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -707,7 +707,7 @@ func (x *SCAdLooked) GetShopInfo() *ShopInfo {
return nil
}
// PACKET_CS_SHOP_VCPAYSHOP
//PACKET_CS_SHOP_VCPAYSHOP
type CSVCPayShop struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -779,7 +779,7 @@ func (x *CSVCPayShop) GetPosition() int32 {
return 0
}
// PACKET_SC_SHOP_VCPAYSHOP
//PACKET_SC_SHOP_VCPAYSHOP
type SCVCPayShop struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -906,8 +906,8 @@ func (x *SCNotifyGiveCoinInfo) GetGiveTag() int32 {
return 0
}
// 商城兑换记录
// PACKET_CS_SHOP_EXCHANGERECORD
//商城兑换记录
//PACKET_CS_SHOP_EXCHANGERECORD
type CSShopExchangeRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1066,7 +1066,7 @@ func (x *ShopExchangeRecord) GetGoodsId() int32 {
return 0
}
// PACKET_SC_SHOP_EXCHANGERECORD
//PACKET_SC_SHOP_EXCHANGERECORD
type SCShopExchangeRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1138,8 +1138,8 @@ func (x *SCShopExchangeRecord) GetInfos() []*ShopExchangeRecord {
return nil
}
// 商城兑换
// PACKET_CS_SHOP_EXCHANGERECORD
//商城兑换
//PACKET_CS_SHOP_EXCHANGERECORD
type CSShopExchange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1290,7 +1290,7 @@ func (x *SCShopExchange) GetOrderId() string {
return ""
}
// PACKET_CS_SHOP_EXCHANGELIST
//PACKET_CS_SHOP_EXCHANGELIST
type CSShopExchangeList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1574,7 +1574,7 @@ func (x *SCShopExchangeList) GetInfos() []*ShopExchangeInfo {
return nil
}
// PACKET_CSPAYINFO
//PACKET_CSPAYINFO
type CSPayInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1662,7 +1662,7 @@ func (x *CSPayInfo) GetExchangeNum() int32 {
return 0
}
// PACKET_SCPAYINFO
//PACKET_SCPAYINFO
type SCPayInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1718,7 +1718,7 @@ func (x *SCPayInfo) GetUrl() string {
return ""
}
// PACKET_CSGETPAYINFOLIST
//PACKET_CSGETPAYINFOLIST
type CSGetPayInfoList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1916,7 +1916,7 @@ func (x *PayInfoList) GetTs() int64 {
return 0
}
// PACKET_SCGETPAYINFOLIST
//PACKET_SCGETPAYINFOLIST
type SCGetPayInfoList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1964,8 +1964,8 @@ func (x *SCGetPayInfoList) GetInfo() []*PayInfoList {
return nil
}
// 玩家添加地址
// PACKET_CSPLAYERADDR
//玩家添加地址
//PACKET_CSPLAYERADDR
type CSPlayerAddr struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2029,7 +2029,7 @@ func (x *CSPlayerAddr) GetId() int32 {
return 0
}
// PACKET_SCPLAYEADDRS
//PACKET_SCPLAYEADDRS
type SCGetPlayerAddrs struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2132,8 +2132,8 @@ func (x *AddrData) GetAddr() string {
return ""
}
// VIP商城刷新物品
// PACKET_CS_UPDATE_VIP_SHOP
//VIP商城刷新物品
//PACKET_CS_UPDATE_VIP_SHOP
type CSUpdateVipShop struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2172,8 +2172,8 @@ func (*CSUpdateVipShop) Descriptor() ([]byte, []int) {
return file_shop_proto_rawDescGZIP(), []int{26}
}
// VIP商城刷新物品返回
// PACKET_SC_UPDATE_VIP_SHOP
//VIP商城刷新物品返回
//PACKET_SC_UPDATE_VIP_SHOP
type SCUpdateVipShop struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 小火箭
//小火箭
type SmallRocketPacketID int32
const (
@ -94,7 +94,7 @@ func (SmallRocketPacketID) EnumDescriptor() ([]byte, []int) {
return file_smallrocket_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -362,7 +362,7 @@ func (x *SmallRocketPlayerData) GetParams() []string {
return nil
}
// 房间信息
//房间信息
type SCSmallRocketRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -530,7 +530,7 @@ func (x *SCSmallRocketRoomInfo) GetBaseScore() int32 {
return 0
}
// 玩家操作
//玩家操作
type CSSmallRocketOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -586,7 +586,7 @@ func (x *CSSmallRocketOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCSmallRocketOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -666,7 +666,7 @@ func (x *SCSmallRocketOp) GetBetDataArr() []*BetDataInfo {
return nil
}
// 房间人数变化
//房间人数变化
type SCSmallRocketBetPlayerChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -714,7 +714,7 @@ func (x *SCSmallRocketBetPlayerChange) GetTotalBetPlayerCnt() int32 {
return 0
}
// 历史倍数记录
//历史倍数记录
type SCSmallRoundBoomMuHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -762,7 +762,7 @@ func (x *SCSmallRoundBoomMuHistory) GetRoundBoomMuHistory() []float32 {
return nil
}
// 玩家获取收益跳伞
//玩家获取收益跳伞
type SCSmallRocketPlayerTakeGain struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -818,7 +818,7 @@ func (x *SCSmallRocketPlayerTakeGain) GetLeaveTime() float32 {
return 0
}
// 发送给客户端的数据 单局结算
//发送给客户端的数据 单局结算
type SCSmallRocketRoundGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -898,7 +898,7 @@ func (x *SCSmallRocketRoundGameBilled) GetRoundBoomMuHistory() []float32 {
return nil
}
// 房间状态
//房间状态
type SCSmallRocketRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -954,7 +954,7 @@ func (x *SCSmallRocketRoomState) GetParams() []float32 {
return nil
}
// 玩家信息
//玩家信息
type SCSmallRocketPlayerInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1122,8 +1122,8 @@ func (x *SCSmallRocketResumePlayerInfo) GetBetDataArr() []*BetDataInfo {
return nil
}
// 玩家进入
// PACKET_SCSmallRocketPlayerEnter
//玩家进入
//PACKET_SCSmallRocketPlayerEnter
type SCSmallRocketPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1171,8 +1171,8 @@ func (x *SCSmallRocketPlayerEnter) GetData() *SmallRocketPlayerData {
return nil
}
// 玩家离开
// PACKET_SCSmallRocketPlayerLeave
//玩家离开
//PACKET_SCSmallRocketPlayerLeave
type SCSmallRocketPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -67,7 +67,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_tala_proto_rawDescGZIP(), []int{0}
}
// tala
//tala
type TaLaPacketID int32
const (
@ -162,7 +162,7 @@ func (TaLaPacketID) EnumDescriptor() ([]byte, []int) {
return file_tala_proto_rawDescGZIP(), []int{1}
}
// 玩家信息
//玩家信息
type TaLaPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -433,7 +433,7 @@ func (x *LastDelCard) GetCards() []int32 {
return nil
}
// 房间信息
//房间信息
type SCTaLaRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -625,7 +625,7 @@ func (x *SCTaLaRoomInfo) GetIsLast() bool {
return false
}
// 房间状态更新
//房间状态更新
type SCTaLaRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -681,7 +681,7 @@ func (x *SCTaLaRoomState) GetParams() []int64 {
return nil
}
// 玩家操作
//玩家操作
type CSTaLaPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -808,7 +808,7 @@ func (x *SCTaLaPlayerOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 玩家进入
//玩家进入
type SCTaLaPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -856,7 +856,7 @@ func (x *SCTaLaPlayerEnter) GetData() *TaLaPlayerData {
return nil
}
// 玩家离开
//玩家离开
type SCTaLaPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -904,7 +904,7 @@ func (x *SCTaLaPlayerLeave) GetPos() int32 {
return 0
}
// 结算结果
//结算结果
type TaLaPlayerGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1047,7 +1047,7 @@ func (x *SCTaLaGameBilled) GetDatas() []*TaLaPlayerGameBilled {
return nil
}
// 小结算结果
//小结算结果
type SCTaLaSmallGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1135,7 +1135,7 @@ func (x *SCTaLaSmallGameBilled) GetLoseCoin() int64 {
return 0
}
// 发手牌
//发手牌
type SCTaLaHandCard struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1230,7 +1230,7 @@ func (x *Phoms) GetPhom() []int32 {
return nil
}
// ShowPhom
//ShowPhom
type SCTaLaShowPhom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1349,7 +1349,7 @@ func (x *MapSnidCards) GetSnidCard() map[int32]int32 {
return nil
}
// 组Phom
//组Phom
type SCTaLaOpPhom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1633,7 +1633,7 @@ func (x *SCTaLaMoveCard) GetCard() int32 {
return 0
}
// RecommendPhom
//RecommendPhom
type SCTaLaRecommendPhom struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1689,7 +1689,7 @@ func (x *SCTaLaRecommendPhom) GetCards() []int32 {
return nil
}
// PACKET_SCTaLaFirstOpPos
//PACKET_SCTaLaFirstOpPos
type SCTaLaFirstOpPos struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_tamquoc_proto_rawDescGZIP(), []int{0}
}
// 百战成神
//百战成神
type TamQuocPacketID int32
const (
@ -241,7 +241,7 @@ func (x *TamQuocPlayerData) GetParams() []string {
return nil
}
// 小游戏信息
//小游戏信息
type TamQuocBonusGameInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -313,7 +313,7 @@ func (x *TamQuocBonusGameInfo) GetDataMultiplier() int64 {
return 0
}
// 房间信息
//房间信息
type SCTamQuocRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -489,7 +489,7 @@ func (x *SCTamQuocRoomInfo) GetBilledData() *GameBilledData {
return nil
}
// 玩家操作
//玩家操作
type CSTamQuocOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -545,7 +545,7 @@ func (x *CSTamQuocOp) GetParams() []int64 {
return nil
}
// 玩家操作返回
//玩家操作返回
type SCTamQuocOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -617,7 +617,7 @@ func (x *SCTamQuocOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 每条线的结算数据
//每条线的结算数据
type TamQuocLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -840,7 +840,7 @@ func (x *GameBilledData) GetResponseStatus() int64 {
return 0
}
// 发送给客户端的数据 结算
//发送给客户端的数据 结算
type SCTamQuocGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1144,7 +1144,7 @@ func (x *SCTamQuocBurstHistory) GetBurstLog() []*TamQuocBurstHistoryInfo {
return nil
}
// 房间状态
//房间状态
type SCTamQuocRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (

View File

@ -77,7 +77,7 @@ func (TagCode) EnumDescriptor() ([]byte, []int) {
return file_telegramapi_proto_rawDescGZIP(), []int{0}
}
// [action] /api/Member/APIMemberRegisterOrLogin
//[action] /api/Member/APIMemberRegisterOrLogin
type ASLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -228,7 +228,7 @@ func (x *SALogin) GetSnid() int32 {
return 0
}
// 加币
//加币
// [action] /api/game/APIAddCoinById
type ASAddCoinById struct {
state protoimpl.MessageState
@ -476,7 +476,7 @@ func (x *PlayerCoinData) GetBank() int64 {
return 0
}
// 查用户金币 /api/Member/GetMemberGoldById
//查用户金币 /api/Member/GetMemberGoldById
type ASMemberGold struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -595,7 +595,7 @@ func (x *SAMemberGold) GetData() *PlayerCoinData {
return nil
}
// 校验碰撞游戏Hash /api/game/CrashVerifier
//校验碰撞游戏Hash /api/game/CrashVerifier
type ASCrachHash struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -882,7 +882,7 @@ func (x *PlayerHistoryInfo) GetMultiple() int64 {
return 0
}
// 获取用户注单记录游戏记录 /api/Member/GetGameHistory
//获取用户注单记录游戏记录 /api/Member/GetGameHistory
type SAPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -954,7 +954,7 @@ func (x *SAPlayerHistory) GetGameHistory() []*GameHistoryInfo {
return nil
}
// 获取用户注单记录游戏记录 /api/Member/GetGameHistory
//获取用户注单记录游戏记录 /api/Member/GetGameHistory
type ASPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 十三水
//十三水
type TWMmoPacketID int32
const (
@ -315,7 +315,7 @@ func (x *Poker) GetCards() []int32 {
return nil
}
// PACKET_SCThirteenPlayerCards
//PACKET_SCThirteenPlayerCards
type SCThirteenPlayerCards struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -379,8 +379,8 @@ func (x *SCThirteenPlayerCards) GetAllCardsO() []*Poker {
return nil
}
// 玩家操作
// PACKET_CSThirteenPlayerOp
//玩家操作
//PACKET_CSThirteenPlayerOp
type CSThirteenPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -440,7 +440,7 @@ func (x *CSThirteenPlayerOp) GetOpParam() []int64 {
return nil
}
// PACKET_SCThirteenPlayerOp
//PACKET_SCThirteenPlayerOp
type SCThirteenPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -520,7 +520,7 @@ func (x *SCThirteenPlayerOp) GetCards() *Poker {
return nil
}
// 玩家信息
//玩家信息
type ThirteenPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -776,8 +776,8 @@ func (x *ThirteenPlayerData) GetRoleId() int32 {
return 0
}
// 玩家进入
// PACKET_SCThirteenPlayerEnter
//玩家进入
//PACKET_SCThirteenPlayerEnter
type SCThirteenPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -825,8 +825,8 @@ func (x *SCThirteenPlayerEnter) GetData() *ThirteenPlayerData {
return nil
}
// 玩家离开
// PACKET_SCThirteenPlayerLeave
//玩家离开
//PACKET_SCThirteenPlayerLeave
type SCThirteenPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -874,8 +874,8 @@ func (x *SCThirteenPlayerLeave) GetPos() int32 {
return 0
}
// 房间信息
// PACKET_SCThirteenRoomInfo
//房间信息
//PACKET_SCThirteenRoomInfo
type SCThirteenRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1067,8 +1067,8 @@ func (x *SCThirteenRoomInfo) GetLeaveCombat() int32 {
return 0
}
// 房间状态更新
// PACKET_SCThirteenRoomState
//房间状态更新
//PACKET_SCThirteenRoomState
type SCThirteenRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1125,7 +1125,7 @@ func (x *SCThirteenRoomState) GetParams() []int32 {
return nil
}
// PACKET_SCThirteenShowCards
//PACKET_SCThirteenShowCards
type SCThirteenShowCards struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1252,7 +1252,7 @@ func (x *Billed) GetCombatCoin() int64 {
return 0
}
// PACKET_SCThirteenBilled
//PACKET_SCThirteenBilled
type SCThirteenBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -70,7 +70,7 @@ func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_tienlen_proto_rawDescGZIP(), []int{0}
}
// tienlen
//tienlen
type TienLenPacketID int32
const (
@ -162,7 +162,7 @@ func (TienLenPacketID) EnumDescriptor() ([]byte, []int) {
return file_tienlen_proto_rawDescGZIP(), []int{1}
}
// 玩家信息
//玩家信息
type TienLenPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -457,7 +457,7 @@ func (x *LastDelCard) GetCards() []int32 {
return nil
}
// 房间信息
//房间信息
type SCTienLenRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -707,7 +707,7 @@ func (x *SCTienLenRoomInfo) GetRecordId() string {
return ""
}
// 房间状态更新
//房间状态更新
type SCTienLenRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -763,7 +763,7 @@ func (x *SCTienLenRoomState) GetParams() []int64 {
return nil
}
// 玩家操作
//玩家操作
type CSTienLenPlayerOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -890,7 +890,7 @@ func (x *SCTienLenPlayerOp) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// 玩家进入
//玩家进入
type SCTienLenPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -938,7 +938,7 @@ func (x *SCTienLenPlayerEnter) GetData() *TienLenPlayerData {
return nil
}
// 玩家离开
//玩家离开
type SCTienLenPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1057,7 +1057,7 @@ func (x *AddItem) GetScore() int64 {
return 0
}
// 结算结果
//结算结果
type TienLenPlayerGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1224,7 +1224,7 @@ func (x *SCTienLenGameBilled) GetDatas() []*TienLenPlayerGameBilled {
return nil
}
// 小结算结果(炸的分)
//小结算结果(炸的分)
type SCTienLenSmallGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1312,7 +1312,7 @@ func (x *SCTienLenSmallGameBilled) GetLoseCoin() int64 {
return 0
}
// 发牌
//发牌
type SCTienLenCard struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1360,7 +1360,7 @@ func (x *SCTienLenCard) GetCards() []int32 {
return nil
}
// 测试数据
//测试数据
type SCTienLenCardTest struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1574,7 +1574,7 @@ func (x *SCTienLenUpdateMasterSnid) GetMasterSnid() int32 {
return 0
}
// PACKET_SCTienLenUpdateAudienceNum
//PACKET_SCTienLenUpdateAudienceNum
type SCTienLenUpdateAudienceNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1877,7 +1877,7 @@ func (x *SCTienLenAIData) GetIsWin() bool {
return false
}
// PACKET_SCTienLenFirstOpPos
//PACKET_SCTienLenFirstOpPos
type SCTienLenFirstOpPos struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1925,7 +1925,7 @@ func (x *SCTienLenFirstOpPos) GetPos() int32 {
return 0
}
// PACKET_SCTienLenThinkLongCnt
//PACKET_SCTienLenThinkLongCnt
type SCTienLenPlayerThinkLongCnt struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -108,7 +108,7 @@ func (TOURNAMENTID) EnumDescriptor() ([]byte, []int) {
return file_tournament_proto_rawDescGZIP(), []int{0}
}
// 操作结果
//操作结果
// 0成功 1重复报名 2比赛没有开启 3道具不足 4不在报名时间段 5金币不足 6钻石不足 7免费次数不足
type SignRaceCode int32
@ -174,8 +174,8 @@ func (SignRaceCode) EnumDescriptor() ([]byte, []int) {
return file_tournament_proto_rawDescGZIP(), []int{1}
}
// 比赛场场次
// PACKET_TM_CSTMInfo
//比赛场场次
//PACKET_TM_CSTMInfo
type CSTMInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -579,8 +579,8 @@ func (x *TMInfo) GetOnChannelName() []string {
return nil
}
// 比赛场场次 激战人数刷新也走这个
// PACKET_TM_SCTMInfos
//比赛场场次 激战人数刷新也走这个
//PACKET_TM_SCTMInfos
type SCTMInfos struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -628,8 +628,8 @@ func (x *SCTMInfos) GetTMInfo() []*TMInfo {
return nil
}
// 单场次排行榜
// PACKET_TM_CSTMRankList
//单场次排行榜
//PACKET_TM_CSTMRankList
type CSTMRankList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -740,7 +740,7 @@ func (x *TMRank) GetWinnerNum() int32 {
return 0
}
// PACKET_TM_CSTMRankList
//PACKET_TM_CSTMRankList
type SCTMRankList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -804,8 +804,8 @@ func (x *SCTMRankList) GetTMRank() []*TMRank {
return nil
}
// 报名
// PACKET_TM_CSSignRace
//报名
//PACKET_TM_CSSignRace
type CSSignRace struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -861,7 +861,7 @@ func (x *CSSignRace) GetTMId() int32 {
return 0
}
// PACKET_TM_SCSignRace
//PACKET_TM_SCSignRace
type SCSignRace struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -925,8 +925,8 @@ func (x *SCSignRace) GetWaitStartTime() int64 {
return 0
}
// 报名人数更新 --报名那个场次通知那个 暂时只能报名一个场次
// PACKET_TM_SCSyncSignNum
//报名人数更新 --报名那个场次通知那个 暂时只能报名一个场次
//PACKET_TM_SCSyncSignNum
type SCSyncSignNum struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -982,8 +982,8 @@ func (x *SCSyncSignNum) GetMaxSignNum() int32 {
return 0
}
// 比赛开始
// PACKET_TM_SCTMStart
//比赛开始
//PACKET_TM_SCTMStart
type SCTMStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1094,8 +1094,8 @@ func (x *RankAward) GetDiamond() int64 {
return 0
}
// 晋级数据更新
// PACKET_TM_SCPromotionInfo
//晋级数据更新
//PACKET_TM_SCPromotionInfo
type SCPromotionInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1207,7 +1207,7 @@ func (x *SCPromotionInfo) GetMatchName() string {
return ""
}
// 赛季信息
//赛季信息
type CSTMSeasonInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1325,7 +1325,7 @@ func (x *SCTMSeasonInfo) GetIsAward() bool {
return false
}
// 赛季排行榜
//赛季排行榜
type SeasonRank struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1482,7 +1482,7 @@ func (x *SCTMSeasonRank) GetReasonRanks() []*SeasonRank {
return nil
}
// 领取赛季奖励
//领取赛季奖励
type CSTMSeasonAward struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -285,7 +285,7 @@ func (x *RankSwitch) GetProfit() int32 {
return 0
}
// 俱乐部配置
//俱乐部配置
type ClubConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1061,7 +1061,7 @@ func (x *PlatformDbConfig) GetMongoDbLog() *MongoDbSetting {
return nil
}
// 游戏分组配置
//游戏分组配置
type GameConfigGroup struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2371,7 +2371,7 @@ func (x *CoinPoolSetting) GetProfitPool() int64 {
return 0
}
// 邮件
//邮件
type MessageInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2658,7 +2658,7 @@ func (x *HorseRaceLamp) GetStandSec() int32 {
return 0
}
// 在线统计
//在线统计
type OnlineGameCnt struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3134,7 +3134,7 @@ func (x *ExchangeShop) GetTelCharge() int32 {
return 0
}
// 兑换类型
//兑换类型
type ExchangeType struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3533,7 +3533,7 @@ func (x *ItemShopList) GetPlatform() string {
return ""
}
// 物品信息
//物品信息
type ItemInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -679,7 +679,7 @@ func (x *SAUpdatePlatform) GetMsg() string {
}
// 更新全局游戏开关
// [action] /game_srv/update_global_game_status
//[action] /game_srv/update_global_game_status
type ASUpdateGameConfigGlobal struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -784,7 +784,7 @@ func (x *SAUpdateGameConfigGlobal) GetMsg() string {
}
// 更新游戏配置
// [action] /game_srv/update_game_configs
//[action] /game_srv/update_game_configs
type ASUpdateGameConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -993,8 +993,8 @@ func (x *SAUpdateGameConfigGroup) GetMsg() string {
return ""
}
// /////////////////////////////////////////////////////////////////////////////////////
// 加币
///////////////////////////////////////////////////////////////////////////////////////
//加币
// [action] /api/game/AddCoinById
type ASAddCoinById struct {
state protoimpl.MessageState
@ -1179,7 +1179,7 @@ func (x *SAAddCoinById) GetMsg() string {
return ""
}
// 重置水池
//重置水池
// [action] /api/game/ResetGamePool
type ASResetGamePool struct {
state protoimpl.MessageState
@ -1323,7 +1323,7 @@ func (x *SAResetGamePool) GetMsg() string {
return ""
}
// 更新水池
//更新水池
// [action] /api/game/UpdateGamePool
type ASUpdateGamePool struct {
state protoimpl.MessageState
@ -1459,34 +1459,34 @@ func (x *SAUpdateGamePool) GetMsg() string {
return ""
}
// 可以更新的字段
// InitValue
// LowerLimit
// UpperLimit
// UpperOffsetLimit
// MaxOutValue
// ChangeRate
// MinOutPlayerNum
// BaseRate
// CtroRate
// HardTimeMin
// HardTimeMax
// NormalTimeMin
// NormalTimeMax
// EasyTimeMin
// EasyTimeMax
// EasrierTimeMin
// EasrierTimeMax
// CpCangeType
// CpChangeInterval
// CpChangeTotle
// CpChangeLower
// CpChangeUpper
// ProfitRate
// CoinPoolMode
// ResetTime
// //////////////////////////////////////////////////
// 查询水池gameid
//可以更新的字段
//InitValue
//LowerLimit
//UpperLimit
//UpperOffsetLimit
//MaxOutValue
//ChangeRate
//MinOutPlayerNum
//BaseRate
//CtroRate
//HardTimeMin
//HardTimeMax
//NormalTimeMin
//NormalTimeMax
//EasyTimeMin
//EasyTimeMax
//EasrierTimeMin
//EasrierTimeMax
//CpCangeType
//CpChangeInterval
//CpChangeTotle
//CpChangeLower
//CpChangeUpper
//ProfitRate
//CoinPoolMode
//ResetTime
////////////////////////////////////////////////////
//查询水池gameid
// [action] /api/game/QueryGamePoolByGameId
type ASQueryGamePoolByGameId struct {
state protoimpl.MessageState
@ -1622,7 +1622,7 @@ func (x *SAQueryGamePoolByGameId) GetCoinPoolSetting() []*CoinPoolSetting {
return nil
}
// 查询水池
//查询水池
// [action] /api/game/QueryAllGamePool
type ASQueryAllGamePool struct {
state protoimpl.MessageState
@ -1797,7 +1797,7 @@ func (x *SAQueryAllGamePool) GetCoinPoolStatesInfo() []*CoinPoolStatesInfo {
return nil
}
// 房间
//房间
// [action] /api/Cache/ListRoom
type ASListRoom struct {
state protoimpl.MessageState
@ -2132,7 +2132,7 @@ func (x *SAGetRoom) GetRoomInfo() *RoomInfo {
return nil
}
// 销毁房间
//销毁房间
// [action] /api/Cache/DestroyRoom
type ASDestroyRoom struct {
state protoimpl.MessageState
@ -2252,9 +2252,9 @@ func (x *SADestroyRoom) GetMsg() string {
return ""
}
// 单控
//单控
// [action] /api/game/SinglePlayerAdjust
// PACKET_WG_SINGLEADJUST
//PACKET_WG_SINGLEADJUST
type ASSinglePlayerAdjust struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2373,8 +2373,8 @@ func (x *SASinglePlayerAdjust) GetPlayerSingleAdjust() *PlayerSingleAdjust {
return nil
}
// 玩家信息
// 获取玩家信息
//玩家信息
//获取玩家信息
// [action] /api/Player/PlayerData
type ASGetPlayerData struct {
state protoimpl.MessageState
@ -2732,7 +2732,7 @@ func (x *SAKickPlayer) GetMsg() string {
return ""
}
// ///////////////////////////////////////////////
/////////////////////////////////////////////////
type PlayerEleArgs struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2907,7 +2907,7 @@ func (x *SAUpdatePlayerElement) GetMsg() string {
return ""
}
// 黑白名单
//黑白名单
// [action] /api/Player/WhiteBlackControl
type ASWhiteBlackControl struct {
state protoimpl.MessageState
@ -3067,7 +3067,7 @@ func (x *SAWhiteBlackControl) GetMsg() string {
return ""
}
// 跑马灯
//跑马灯
// [action] /api/Message/QueryHorseRaceLampList
type ASQueryHorseRaceLampList struct {
state protoimpl.MessageState
@ -3735,7 +3735,7 @@ func (x *SARemoveHorseRaceLampById) GetMsg() string {
return ""
}
// 通过SnId设置黑名单
//通过SnId设置黑名单
// [action] /api/Player/BlackBySnId
type ASBlackBySnId struct {
state protoimpl.MessageState
@ -3855,7 +3855,7 @@ func (x *SABlackBySnId) GetMsg() string {
return ""
}
// 邮件
//邮件
// [action] /api/game/CreateShortMessage
type ASCreateShortMessage struct {
state protoimpl.MessageState
@ -4309,7 +4309,7 @@ func (x *SADeleteShortMessage) GetMsg() string {
return ""
}
// 在线列表
//在线列表
// [action] /api/Report/QueryOnlineReportList
type ASQueryOnlineReportList struct {
state protoimpl.MessageState
@ -4501,7 +4501,7 @@ func (x *SAQueryOnlineReportList) GetPageSize() int32 {
return 0
}
// 关闭服务
//关闭服务
// [action] /api/Ctrl/SrvCtrlClose
type ASSrvCtrlClose struct {
state protoimpl.MessageState
@ -4605,7 +4605,7 @@ func (x *SASrvCtrlClose) GetMsg() string {
return ""
}
// 发送公告
//发送公告
// [action] /api/Ctrl/SrvCtrlNotice
type ASSrvCtrlNotice struct {
state protoimpl.MessageState
@ -4733,7 +4733,7 @@ func (x *SASrvCtrlNotice) GetMsg() string {
return ""
}
// 执行脚本
//执行脚本
// [action] /api/Ctrl/SrvCtrlStartScript
type ASSrvCtrlStartScript struct {
state protoimpl.MessageState
@ -4828,7 +4828,7 @@ func (x *SASrvCtrlStartScript) GetMsg() string {
return ""
}
// 显示各个服务器状态
//显示各个服务器状态
// [action] /api/Ctrl/ListServerStates
type ASListServerStates struct {
state protoimpl.MessageState
@ -4948,7 +4948,7 @@ func (x *SAListServerStates) GetServerInfo() []*ServerInfo {
return nil
}
// 切换状态
//切换状态
// [action] /api/Ctrl/ServerStateSwitch
type ASServerStateSwitch struct {
state protoimpl.MessageState
@ -5060,7 +5060,7 @@ func (x *SAServerStateSwitch) GetMsg() string {
return ""
}
// 重置Etcd 连接和数据
//重置Etcd 连接和数据
// [action] /api/Ctrl/ResetEtcdData
type ASResetEtcdData struct {
state protoimpl.MessageState
@ -5155,8 +5155,8 @@ func (x *SAResetEtcdData) GetMsg() string {
return ""
}
// 获取在线统计
// [action] /api/Report/OnlineReportTotal
//获取在线统计
//[action] /api/Report/OnlineReportTotal
type ASOnlineReportTotal struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5283,8 +5283,8 @@ func (x *SAOnlineReportTotal) GetOnlineReport() *OnlineReport {
return nil
}
// /////////////////////////////////////////////////////////////////////////////////////
// 加币
///////////////////////////////////////////////////////////////////////////////////////
//加币
// [action] /api/game/AddCoinByIdAndPT
type ASAddCoinByIdAndPT struct {
state protoimpl.MessageState
@ -5516,7 +5516,7 @@ func (x *JybInfoAward) GetDiamond() int64 {
return 0
}
// 生成兑换码
//生成兑换码
// [action] /api/game/CreateJYB
type ASCreateJYB struct {
state protoimpl.MessageState
@ -5701,7 +5701,7 @@ func (x *SACreateJYB) GetMsg() string {
return ""
}
// 操作兑换码 删除 修改
//操作兑换码 删除 修改
// [action] /api/game/UpdateJYB
type ASUpdateJYB struct {
state protoimpl.MessageState
@ -5822,7 +5822,7 @@ func (x *SAUpdateJYB) GetMsg() string {
return ""
}
// 创建订单
//创建订单
type ASCreatePayOrder struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6044,7 +6044,7 @@ func (x *SACreatePayOrder) GetReturnCPO() *ReturnCPO {
return nil
}
// 创建交易订单game_srv/create_exchange_order
//创建交易订单game_srv/create_exchange_order
type ASCreateExchangeOrder struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6243,7 +6243,7 @@ func (x *SACreateExchangeOrder) GetReturnCPO() *ReturnCPO {
return nil
}
// 获取交易订单game_srv/get_exchange_order
//获取交易订单game_srv/get_exchange_order
type ASGetExchangeOrder struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6513,7 +6513,7 @@ func (x *SAGetExchangeOrder) GetOrderList() []*ExchangeOrderInfo {
return nil
}
// 兑换确认
//兑换确认
// [action] /api/Customer/UpExchangeStatus
type ASUpExchangeStatus struct {
state protoimpl.MessageState
@ -6675,7 +6675,7 @@ func (x *SAUpExchangeStatus) GetMsg() string {
}
// /game_srv/get_exchange_shop
// 获取兑换商品信息
//获取兑换商品信息
type ASGetExchangeShop struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6786,7 +6786,7 @@ func (x *SAGetExchangeShop) GetList() []*ExchangeShop {
return nil
}
// 登录rocket/game_srv_third/register_or_login
//登录rocket/game_srv_third/register_or_login
type SARocketLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -6913,7 +6913,7 @@ func (x *ASRocketLogin) GetUrl() string {
return ""
}
// 退出rocket/game_srv_third/login_out
//退出rocket/game_srv_third/login_out
type SARocketLoginOut struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7032,7 +7032,7 @@ func (x *ASRocketLoginOut) GetMsg() string {
return ""
}
// /api/thd/UpdatePlayerCoin
// /api/thd/UpdatePlayerCoin
type ASThdUpdatePlayerCoin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7152,7 +7152,7 @@ func (x *SAThdUpdatePlayerCoin) GetMsg() string {
return ""
}
// 订单
//订单
type SACreateOrder struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7367,7 +7367,7 @@ func (x *ASCreateOrder) GetUrl() string {
return ""
}
// 系统透传
//系统透传
type SAWebAPISystemPass struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7494,7 +7494,7 @@ func (x *ASWebAPISystemPass) GetResponse() string {
return ""
}
// 支付回调 [/api/pay/CallbackPayment]
//支付回调 [/api/pay/CallbackPayment]
type ASCallbackPayment struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7613,7 +7613,7 @@ func (x *SACallbackPayment) GetMsg() string {
return ""
}
// 资源更新通知 [/api/game/resource]
//资源更新通知 [/api/game/resource]
type ASResource struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7716,7 +7716,7 @@ func (x *SAResource) GetMsg() string {
return ""
}
// 发送短信验证码 [/send_sms]
//发送短信验证码 [/send_sms]
type ASSendSms struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7851,7 +7851,7 @@ func (x *SASendSms) GetMsg() string {
return ""
}
// 获取比赛奖品话费兑换码 [/get_match_award_code]
//获取比赛奖品话费兑换码 [/get_match_award_code]
type ASGetMatchAwardCode struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8002,7 +8002,7 @@ func (x *SAGetMatchAwardCode) GetMsg() string {
return ""
}
// 修改手机号 [/api/player/update_tel]
//修改手机号 [/api/player/update_tel]
type ASUpdateTel struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -8121,7 +8121,7 @@ func (x *SAUpdateTel) GetMsg() string {
return ""
}
// 获取图片验证码 [/get_img_verify]
//获取图片验证码 [/get_img_verify]
type ASGetImgVerify struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -20,7 +20,7 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 操作结果
//操作结果
type OpResultCode int32
const (
@ -212,8 +212,8 @@ func (SPacketID) EnumDescriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{1}
}
// 救济金领取
// PACKET_CS_WELF_GETRELIEFFUND
//救济金领取
//PACKET_CS_WELF_GETRELIEFFUND
type CSGetReliefFund struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -261,7 +261,7 @@ func (x *CSGetReliefFund) GetIsVideo() bool {
return false
}
// PACKET_SC_WELF_GETRELIEFFUND
//PACKET_SC_WELF_GETRELIEFFUND
type SCGetReliefFund struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -396,8 +396,8 @@ func (x *WelfareDate) GetItem_Id() int32 {
return 0
}
// 转动转盘
// PACKET_CS_WELF_GETTURNPLATE
//转动转盘
//PACKET_CS_WELF_GETTURNPLATE
type CSGetTurnplate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -445,7 +445,7 @@ func (x *CSGetTurnplate) GetIsVideo() bool {
return false
}
// PACKET_SC_WELF_GETTURNPLATE
//PACKET_SC_WELF_GETTURNPLATE
type SCGetTurnplate struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -580,8 +580,8 @@ func (x *AddUpWelfareDate) GetAddUpDate() []*WelfareDate {
return nil
}
// 累计签到
// PACKET_CS_WELF_GETADDUPSIGN
//累计签到
//PACKET_CS_WELF_GETADDUPSIGN
type CSGetAddupSign struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -629,7 +629,7 @@ func (x *CSGetAddupSign) GetAddUpDay() int32 {
return 0
}
// PACKET_SC_WELF_GETADDUPSIGN
//PACKET_SC_WELF_GETADDUPSIGN
type SCGetAddupSign struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -693,8 +693,8 @@ func (x *SCGetAddupSign) GetAddUpSignDay() []int32 {
return nil
}
// 福利信息
// PACKET_CS_WELF_WELFAREINFO
//福利信息
//PACKET_CS_WELF_WELFAREINFO
type CSWelfaredInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -851,7 +851,7 @@ func (x *Welfare7SignDate) GetAddUpDate() []*AddUpWelfareDate {
return nil
}
// PACKET_SC_WELF_WELFAREINFO
//PACKET_SC_WELF_WELFAREINFO
type SCWelfaredInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1058,8 +1058,8 @@ func (x *BlindBoxData) GetItem_Id() int32 {
return 0
}
// 查看盲盒
// PACKET_CS_WELF_BLINBOXINFO
//查看盲盒
//PACKET_CS_WELF_BLINBOXINFO
type CSBlindBoxInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1107,7 +1107,7 @@ func (x *CSBlindBoxInfo) GetId() int32 {
return 0
}
// PACKET_SC_WELF_BLINBOXINFO
//PACKET_SC_WELF_BLINBOXINFO
type SCBlindBoxInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1187,8 +1187,8 @@ func (x *SCBlindBoxInfo) GetCycle() int32 {
return 0
}
// 领取盲盒
// PACKET_CS_WELF_GETBLINBOX
//领取盲盒
//PACKET_CS_WELF_GETBLINBOX
type CSGetBlindBox struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1236,7 +1236,7 @@ func (x *CSGetBlindBox) GetId() int32 {
return 0
}
// PACKET_SC_WELF_GETBLINBOX
//PACKET_SC_WELF_GETBLINBOX
type SCGetBlindBox struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1379,7 +1379,7 @@ func (x *WelfareSpree) GetDiscount() float64 {
return 0
}
// PACKET_CS_WELF_FIRSTPAYINFO
//PACKET_CS_WELF_FIRSTPAYINFO
type CSWelfareFirstPayData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1418,7 +1418,7 @@ func (*CSWelfareFirstPayData) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{18}
}
// PACKET_SC_WELF_FIRSTPAYINFO
//PACKET_SC_WELF_FIRSTPAYINFO
type SCWelfareFirstPayData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1498,7 +1498,7 @@ func (x *SCWelfareFirstPayData) GetDraw() int32 {
return 0
}
// PACKET_CS_WELF_FIRSTPAY
//PACKET_CS_WELF_FIRSTPAY
type CSWelfareFirstPay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1537,7 +1537,7 @@ func (*CSWelfareFirstPay) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{20}
}
// PACKET_SC_WELF_FIRSTPAY
//PACKET_SC_WELF_FIRSTPAY
type SCWelfareFirstPay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1585,7 +1585,7 @@ func (x *SCWelfareFirstPay) GetOpRetCode() OpResultCode {
return OpResultCode_OPRC_Sucess
}
// PACKET_CS_WELF_CONTINPAYINFO
//PACKET_CS_WELF_CONTINPAYINFO
type CSWelfareContinuousPayData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1624,7 +1624,7 @@ func (*CSWelfareContinuousPayData) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{22}
}
// PACKET_SC_WELF_CONTINPAYINFO
//PACKET_SC_WELF_CONTINPAYINFO
type SCWelfareContinuousPayData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1712,7 +1712,7 @@ func (x *SCWelfareContinuousPayData) GetDay() int32 {
return 0
}
// PACKET_CS_WELF_CONTINPAY
//PACKET_CS_WELF_CONTINPAY
type CSWelfareContinuousPay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1751,7 +1751,7 @@ func (*CSWelfareContinuousPay) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{24}
}
// PACKET_SC_WELF_CONTINPAY
//PACKET_SC_WELF_CONTINPAY
type SCWelfareContinuousPay struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache