update
This commit is contained in:
parent
7fba2cfaa4
commit
dfb955d58c
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BIN
data/DB_Task.dat
BIN
data/DB_Task.dat
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Load Diff
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@ -2,6 +2,8 @@ syntax = "proto3";
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package player;
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option go_package = "mongo.games.com/game/protocol/player";
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import "mongo.games.com/game/protocol/server/pbdata.proto";
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//操作结果
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enum OpResultCode {
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OPRC_Sucess = 0; //成功
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@ -209,6 +211,14 @@ enum PlayerPacketID {
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PACKET_SCExchangeChannel = 2826; // 开启兑换的渠道
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PACKET_CSSMSConfig = 2827; //获取运营商配置
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PACKET_SCSMSConfig = 2828; //返回运营商配置
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PACKET_CS_DiamondLotteryInfo = 2829; //请求钻石抽奖信息
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PACKET_SC_DiamondLotteryInfo = 2830; //返回钻石抽奖信息
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PACKET_CS_DiamondLottery = 2831; //请求钻石抽奖
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PACKET_SC_DiamondLottery = 2832; //钻石抽奖返回
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PACKET_CSDiamondLotteryLuckyAward = 2833; //请求领取钻石抽奖幸运奖励
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PACKET_SCDiamondLotteryLuckyAward = 2834; //返回领取钻石抽奖幸运奖励
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PACKET_SCItem = 2835; // 返回道具列表
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}
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// 账变记录
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@ -1150,6 +1160,7 @@ message LotteryItem{
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int32 Id = 1;
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int32 ItemId = 2;
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int64 ItemNum =3;
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int32 TypeId = 4;
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}
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//通知抽奖剩余次数
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@ -1191,7 +1202,7 @@ message CSExchangeChannel{
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message ChannelSwitch {
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repeated string OnChannelName = 1; // 开启渠道
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int32 Tp = 2; // 开关类型 1:兑换 2:v卡掉落 3:邀请活动开关
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int32 Tp = 2; // 开关类型 1:兑换 2:v卡掉落 3:邀请活动开关 4:钻石抽奖
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}
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// PACKET_SCExchangeChannel
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@ -1210,4 +1221,42 @@ message SCSMSConfig{
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message SMSInfo{
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int32 Id = 1;
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string SmsName = 2;
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}
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//钻石抽奖 请求抽奖数据
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//PACKET_CS_DiamondLotteryInfo
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message CSDiamondLotteryInfo{
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}
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//钻石抽奖 返回抽奖数据
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//PACKET_SC_DiamondLotteryInfo
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message SCDiamondLotteryInfo{
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int64 LuckyScore = 1; //幸运积分
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repeated LotteryItem Item = 2;//抽奖物品信息
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int32 MaxScore = 3;//保底奖励最大值
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int32 DiamondNum = 4; //单次抽奖消耗钻石数量
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}
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//请求钻石抽奖
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//PACKET_CS_DiamondLottery
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message CSDiamondLottery{
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int32 LotteryType = 1; //1-单抽 2-十连抽
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}
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//请求钻石抽奖返回
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//PACKET_SC_DiamondLottery
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message SCDiamondLottery{
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int64 LuckyScore = 1; //幸运积分
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repeated LotteryItem Item = 2; //获得的物品
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}
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//请求领取保底奖励
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//PACKET_CSDiamondLotteryLuckyAward
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message CSDiamondLotteryLuckyAward{
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}
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////PACKET_SCDiamondLotteryLuckyAward
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message SCDiamondLotteryLuckyAward{
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int64 LuckyScore = 1; //幸运积分
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repeated LotteryItem Item = 2; //获得的物品
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}
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// PACKET_SCItem
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message SCItem{
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repeated server.DB_GameItem Items = 1; // 道具列表
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}
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Load Diff
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@ -879,6 +879,8 @@ message DB_GameItem {
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int32 Entity = 17;
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string Icon = 18;
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}
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message DB_GameItemArray {
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@ -6028,7 +6028,7 @@ type ChannelSwitchConfig struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 开关类型 1.兑换 2.道具掉落 3.邀请活动开关
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Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 开关类型 1.兑换 2.道具掉落 3.邀请活动开关 4.钻石抽奖
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Platform string `protobuf:"bytes,2,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台id
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OnChannelName []string `protobuf:"bytes,3,rep,name=OnChannelName,proto3" json:"OnChannelName,omitempty"` // 开启渠道
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}
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@ -6636,6 +6636,349 @@ func (x *ActPermitConfig) GetConfigs() []*PermitChannelConfig {
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return nil
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}
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//钻石抽奖
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type DiamondLotteryInfo struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
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Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"`
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Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
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ItemId int32 `protobuf:"varint,4,opt,name=ItemId,proto3" json:"ItemId,omitempty"`
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Grade int32 `protobuf:"varint,5,opt,name=Grade,proto3" json:"Grade,omitempty"`
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Oddrate int32 `protobuf:"varint,6,opt,name=Oddrate,proto3" json:"Oddrate,omitempty"`
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}
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func (x *DiamondLotteryInfo) Reset() {
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*x = DiamondLotteryInfo{}
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if protoimpl.UnsafeEnabled {
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mi := &file_common_proto_msgTypes[66]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DiamondLotteryInfo) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DiamondLotteryInfo) ProtoMessage() {}
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func (x *DiamondLotteryInfo) ProtoReflect() protoreflect.Message {
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mi := &file_common_proto_msgTypes[66]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DiamondLotteryInfo.ProtoReflect.Descriptor instead.
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func (*DiamondLotteryInfo) Descriptor() ([]byte, []int) {
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return file_common_proto_rawDescGZIP(), []int{66}
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}
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func (x *DiamondLotteryInfo) GetId() int32 {
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if x != nil {
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return x.Id
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}
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return 0
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}
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func (x *DiamondLotteryInfo) GetType() int32 {
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if x != nil {
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return x.Type
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}
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return 0
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}
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func (x *DiamondLotteryInfo) GetName() string {
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if x != nil {
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return x.Name
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}
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return ""
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}
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func (x *DiamondLotteryInfo) GetItemId() int32 {
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if x != nil {
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return x.ItemId
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}
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return 0
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}
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func (x *DiamondLotteryInfo) GetGrade() int32 {
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if x != nil {
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return x.Grade
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}
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return 0
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}
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func (x *DiamondLotteryInfo) GetOddrate() int32 {
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if x != nil {
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return x.Oddrate
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}
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return 0
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}
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//钻石抽奖白名单
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type DiamondLotteryPlayers struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`
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Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //抽奖次数
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AwatdId []int32 `protobuf:"varint,3,rep,packed,name=AwatdId,proto3" json:"AwatdId,omitempty"` //配置表里的奖励ID
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}
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func (x *DiamondLotteryPlayers) Reset() {
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*x = DiamondLotteryPlayers{}
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if protoimpl.UnsafeEnabled {
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mi := &file_common_proto_msgTypes[67]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DiamondLotteryPlayers) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DiamondLotteryPlayers) ProtoMessage() {}
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func (x *DiamondLotteryPlayers) ProtoReflect() protoreflect.Message {
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mi := &file_common_proto_msgTypes[67]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DiamondLotteryPlayers.ProtoReflect.Descriptor instead.
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func (*DiamondLotteryPlayers) Descriptor() ([]byte, []int) {
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return file_common_proto_rawDescGZIP(), []int{67}
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}
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func (x *DiamondLotteryPlayers) GetUid() int32 {
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if x != nil {
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return x.Uid
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}
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return 0
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}
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func (x *DiamondLotteryPlayers) GetCount() int32 {
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if x != nil {
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return x.Count
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}
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return 0
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}
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func (x *DiamondLotteryPlayers) GetAwatdId() []int32 {
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if x != nil {
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return x.AwatdId
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}
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return nil
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}
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type DiamondLotteryData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Channel string `protobuf:"bytes,1,opt,name=Channel,proto3" json:"Channel,omitempty"` //渠道
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Info []*DiamondLotteryInfo `protobuf:"bytes,2,rep,name=Info,proto3" json:"Info,omitempty"`
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MaxScore int32 `protobuf:"varint,3,opt,name=MaxScore,proto3" json:"MaxScore,omitempty"` //保底奖励最大值
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DiamondNum int32 `protobuf:"varint,4,opt,name=DiamondNum,proto3" json:"DiamondNum,omitempty"` //单次抽奖消耗钻石数量
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Players []*DiamondLotteryPlayers `protobuf:"bytes,5,rep,name=Players,proto3" json:"Players,omitempty"` //白名单
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}
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func (x *DiamondLotteryData) Reset() {
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*x = DiamondLotteryData{}
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if protoimpl.UnsafeEnabled {
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mi := &file_common_proto_msgTypes[68]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DiamondLotteryData) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DiamondLotteryData) ProtoMessage() {}
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func (x *DiamondLotteryData) ProtoReflect() protoreflect.Message {
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mi := &file_common_proto_msgTypes[68]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
|
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ms.StoreMessageInfo(mi)
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}
|
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return ms
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}
|
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return mi.MessageOf(x)
|
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}
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// Deprecated: Use DiamondLotteryData.ProtoReflect.Descriptor instead.
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func (*DiamondLotteryData) Descriptor() ([]byte, []int) {
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return file_common_proto_rawDescGZIP(), []int{68}
|
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}
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func (x *DiamondLotteryData) GetChannel() string {
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if x != nil {
|
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return x.Channel
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}
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return ""
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}
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func (x *DiamondLotteryData) GetInfo() []*DiamondLotteryInfo {
|
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if x != nil {
|
||||
return x.Info
|
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}
|
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return nil
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}
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func (x *DiamondLotteryData) GetMaxScore() int32 {
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||||
if x != nil {
|
||||
return x.MaxScore
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}
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return 0
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}
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||||
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func (x *DiamondLotteryData) GetDiamondNum() int32 {
|
||||
if x != nil {
|
||||
return x.DiamondNum
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}
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||||
return 0
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||||
}
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func (x *DiamondLotteryData) GetPlayers() []*DiamondLotteryPlayers {
|
||||
if x != nil {
|
||||
return x.Players
|
||||
}
|
||||
return nil
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}
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// etcd /game/diamond_lottery
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type DiamondLotteryConfig struct {
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state protoimpl.MessageState
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||||
sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
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LotteryData []*DiamondLotteryData `protobuf:"bytes,2,rep,name=LotteryData,proto3" json:"LotteryData,omitempty"`
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}
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||||
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||||
func (x *DiamondLotteryConfig) Reset() {
|
||||
*x = DiamondLotteryConfig{}
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||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_common_proto_msgTypes[69]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
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||||
|
||||
func (x *DiamondLotteryConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
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||||
}
|
||||
|
||||
func (*DiamondLotteryConfig) ProtoMessage() {}
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||||
|
||||
func (x *DiamondLotteryConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_common_proto_msgTypes[69]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DiamondLotteryConfig.ProtoReflect.Descriptor instead.
|
||||
func (*DiamondLotteryConfig) Descriptor() ([]byte, []int) {
|
||||
return file_common_proto_rawDescGZIP(), []int{69}
|
||||
}
|
||||
|
||||
func (x *DiamondLotteryConfig) GetPlatform() string {
|
||||
if x != nil {
|
||||
return x.Platform
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DiamondLotteryConfig) GetLotteryData() []*DiamondLotteryData {
|
||||
if x != nil {
|
||||
return x.LotteryData
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// etcd /game/item
|
||||
type ItemConfig struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
|
||||
Items []*server.DB_GameItem `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具列表
|
||||
}
|
||||
|
||||
func (x *ItemConfig) Reset() {
|
||||
*x = ItemConfig{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_common_proto_msgTypes[70]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *ItemConfig) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*ItemConfig) ProtoMessage() {}
|
||||
|
||||
func (x *ItemConfig) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_common_proto_msgTypes[70]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use ItemConfig.ProtoReflect.Descriptor instead.
|
||||
func (*ItemConfig) Descriptor() ([]byte, []int) {
|
||||
return file_common_proto_rawDescGZIP(), []int{70}
|
||||
}
|
||||
|
||||
func (x *ItemConfig) GetPlatform() string {
|
||||
if x != nil {
|
||||
return x.Platform
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *ItemConfig) GetItems() []*server.DB_GameItem {
|
||||
if x != nil {
|
||||
return x.Items
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_common_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_common_proto_rawDesc = []byte{
|
||||
|
@ -7709,10 +8052,51 @@ var file_common_proto_rawDesc = []byte{
|
|||
0x43, 0x6f, 0x6e, 0x66, 0x69, 0x67, 0x73, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x1b, 0x2e,
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
||||
0x63, 0x6f, 0x6c, 0x2f, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
||||
0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -7727,7 +8111,7 @@ func file_common_proto_rawDescGZIP() []byte {
|
|||
return file_common_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 72)
|
||||
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 77)
|
||||
var file_common_proto_goTypes = []interface{}{
|
||||
(*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting
|
||||
(*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting
|
||||
|
@ -7795,33 +8179,39 @@ var file_common_proto_goTypes = []interface{}{
|
|||
(*PermitRankConfig)(nil), // 63: webapi.PermitRankConfig
|
||||
(*PermitChannelConfig)(nil), // 64: webapi.PermitChannelConfig
|
||||
(*ActPermitConfig)(nil), // 65: webapi.ActPermitConfig
|
||||
nil, // 66: webapi.Platform.BindTelRewardEntry
|
||||
nil, // 67: webapi.PlayerData.RankScoreEntry
|
||||
nil, // 68: webapi.ItemShop.AwardEntry
|
||||
nil, // 69: webapi.VIPcfg.AwardEntry
|
||||
nil, // 70: webapi.VIPcfg.Privilege7Entry
|
||||
nil, // 71: webapi.ActInviteConfig.PayScoreEntry
|
||||
(*server.DB_GameFree)(nil), // 72: server.DB_GameFree
|
||||
(*DiamondLotteryInfo)(nil), // 66: webapi.DiamondLotteryInfo
|
||||
(*DiamondLotteryPlayers)(nil), // 67: webapi.DiamondLotteryPlayers
|
||||
(*DiamondLotteryData)(nil), // 68: webapi.DiamondLotteryData
|
||||
(*DiamondLotteryConfig)(nil), // 69: webapi.DiamondLotteryConfig
|
||||
(*ItemConfig)(nil), // 70: webapi.ItemConfig
|
||||
nil, // 71: webapi.Platform.BindTelRewardEntry
|
||||
nil, // 72: webapi.PlayerData.RankScoreEntry
|
||||
nil, // 73: webapi.ItemShop.AwardEntry
|
||||
nil, // 74: webapi.VIPcfg.AwardEntry
|
||||
nil, // 75: webapi.VIPcfg.Privilege7Entry
|
||||
nil, // 76: webapi.ActInviteConfig.PayScoreEntry
|
||||
(*server.DB_GameFree)(nil), // 77: server.DB_GameFree
|
||||
(*server.DB_GameItem)(nil), // 78: server.DB_GameItem
|
||||
}
|
||||
var file_common_proto_depIdxs = []int32{
|
||||
2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch
|
||||
3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig
|
||||
4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame
|
||||
66, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
|
||||
71, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
|
||||
6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus
|
||||
72, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
|
||||
77, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
|
||||
8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree
|
||||
0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting
|
||||
1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting
|
||||
1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting
|
||||
72, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
|
||||
67, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
|
||||
77, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
|
||||
72, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
|
||||
29, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo
|
||||
20, // 13: webapi.OnlineReport.GameCount:type_name -> webapi.OnlineGameCnt
|
||||
22, // 14: webapi.CommonNoticeList.List:type_name -> webapi.CommonNotice
|
||||
25, // 15: webapi.ExchangeShop.ExType:type_name -> webapi.ExchangeType
|
||||
24, // 16: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop
|
||||
68, // 17: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
|
||||
73, // 17: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
|
||||
27, // 18: webapi.ItemShopList.List:type_name -> webapi.ItemShop
|
||||
29, // 19: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo
|
||||
30, // 20: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward
|
||||
|
@ -7842,12 +8232,12 @@ var file_common_proto_depIdxs = []int32{
|
|||
35, // 35: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate
|
||||
45, // 36: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree
|
||||
45, // 37: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree
|
||||
69, // 38: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
|
||||
70, // 39: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
|
||||
74, // 38: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
|
||||
75, // 39: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
|
||||
48, // 40: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
|
||||
35, // 41: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
|
||||
52, // 42: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
|
||||
71, // 43: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
|
||||
76, // 43: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
|
||||
59, // 44: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
|
||||
59, // 45: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
|
||||
59, // 46: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
|
||||
|
@ -7860,11 +8250,15 @@ var file_common_proto_depIdxs = []int32{
|
|||
62, // 53: webapi.PermitChannelConfig.ExchangeConfig:type_name -> webapi.PermitExchangeConfig
|
||||
63, // 54: webapi.PermitChannelConfig.RankConfig:type_name -> webapi.PermitRankConfig
|
||||
64, // 55: webapi.ActPermitConfig.Configs:type_name -> webapi.PermitChannelConfig
|
||||
56, // [56:56] is the sub-list for method output_type
|
||||
56, // [56:56] is the sub-list for method input_type
|
||||
56, // [56:56] is the sub-list for extension type_name
|
||||
56, // [56:56] is the sub-list for extension extendee
|
||||
0, // [0:56] is the sub-list for field type_name
|
||||
66, // 56: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
|
||||
67, // 57: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
|
||||
68, // 58: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
|
||||
78, // 59: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
|
||||
60, // [60:60] is the sub-list for method output_type
|
||||
60, // [60:60] is the sub-list for method input_type
|
||||
60, // [60:60] is the sub-list for extension type_name
|
||||
60, // [60:60] is the sub-list for extension extendee
|
||||
0, // [0:60] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_common_proto_init() }
|
||||
|
@ -8665,6 +9059,66 @@ func file_common_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[66].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DiamondLotteryInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[67].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DiamondLotteryPlayers); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[68].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DiamondLotteryData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[69].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DiamondLotteryConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[70].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*ItemConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -8672,7 +9126,7 @@ func file_common_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_common_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 72,
|
||||
NumMessages: 77,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -672,7 +672,7 @@ message WelfareCollectConfig{
|
|||
|
||||
// etcd /game/channel/switch
|
||||
message ChannelSwitchConfig{
|
||||
int32 Tp = 1; // 开关类型 1.兑换 2.道具掉落 3.邀请活动开关
|
||||
int32 Tp = 1; // 开关类型 1.兑换 2.道具掉落 3.邀请活动开关 4.钻石抽奖
|
||||
string Platform = 2; // 平台id
|
||||
repeated string OnChannelName = 3; // 开启渠道
|
||||
}
|
||||
|
@ -735,4 +735,40 @@ message ActPermitConfig{
|
|||
int64 StartTs = 2; // 开始日期
|
||||
int32 Days = 3; // 持续天数
|
||||
repeated PermitChannelConfig Configs = 4; // 渠道配置
|
||||
}
|
||||
}
|
||||
|
||||
//钻石抽奖
|
||||
message DiamondLotteryInfo{
|
||||
int32 Id = 1;
|
||||
int32 Type = 2;
|
||||
string Name = 3;
|
||||
int32 ItemId = 4;
|
||||
int32 Grade = 5;
|
||||
int32 Oddrate =6;
|
||||
}
|
||||
//钻石抽奖白名单
|
||||
message DiamondLotteryPlayers{
|
||||
int32 uid = 1;
|
||||
int32 Count = 2; //抽奖次数
|
||||
repeated int32 AwatdId = 3; //配置表里的奖励ID
|
||||
}
|
||||
message DiamondLotteryData{
|
||||
string Channel = 1; //渠道
|
||||
repeated DiamondLotteryInfo Info = 2;
|
||||
int32 MaxScore = 3; //保底奖励最大值
|
||||
int32 DiamondNum = 4; //单次抽奖消耗钻石数量
|
||||
repeated DiamondLotteryPlayers Players = 5;//白名单
|
||||
|
||||
}
|
||||
|
||||
// etcd /game/diamond_lottery
|
||||
message DiamondLotteryConfig{
|
||||
string Platform = 1; // 平台
|
||||
repeated DiamondLotteryData LotteryData = 2;
|
||||
}
|
||||
|
||||
// etcd /game/item
|
||||
message ItemConfig {
|
||||
string Platform = 1; // 平台
|
||||
repeated server.DB_GameItem Items = 2; // 道具列表
|
||||
}
|
||||
|
|
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Reference in New Issue