diff --git a/protocol/shop/shop.proto_bak b/protocol/shop/shop.proto_bak deleted file mode 100644 index 5c62ff3..0000000 --- a/protocol/shop/shop.proto_bak +++ /dev/null @@ -1,141 +0,0 @@ -syntax = "proto3"; -package shop; -option go_package = ".;shop"; -//操作结果 -enum OpResultCode { - OPRC_Sucess = 0; //成功 - OPRC_Error = 1; //失败 -} -//世界杯 -enum SPacketID { - PACKET_SHOP_ZERO = 0; // 弃用消息号 - SHOP_CS_PAYLIST = 2550; //支付方式 - SHOP_SC_PAYLIST = 2551; //支付方式 - SHOP_CS_PAYORDER = 2552; //创建订单 - SHOP_SC_PAYORDER = 2553; //创建订单 - SHOP_CS_EXCHANGE = 2554; //兑换订单 - SHOP_SC_EXCHANGE = 2555; //兑换订单 - SHOP_CS_EXCHANGELIST = 2556; //兑换订单 - SHOP_SC_EXCHANGELIST = 2557; //兑换订单 - SHOP_CS_FLOWLIST = 2558; //请求获取流水列表 - SHOP_SC_FLOWLIST = 2559; //返回流水列表 - SHOP_CS_GET_EXCHANGEINFO = 2560; //请求兑换信息 - SHOP_SC_GET_EXCHANGEINFO = 2561; //返回兑换信息 - SHOP_CS_GET_PAYFLOWLIST = 2562; //请求兑换支付赠送信息 - SHOP_SC_GET_PAYFLOWLIST = 2563; //返回兑换支付赠送信息 - SHOP_SC_GIVECOIN_INFO = 2564; //通知赠送信息,先临时放到这个地方,其他协议需要合并 - -} - -//支付方式列表 -message CSShopPayList { - int32 OS = 1; //OS 操作系统 0 全部 1 android 2 ios -} -message SCShopPayList { - OpResultCode OpCode = 1; //请求结果 - string Data = 2; //平台数据 -} -//创建订单 -message CSShopOrder { - int32 OrderId = 1; //充值平台ID,上面platforms中的id字段 - int32 Count = 2; //充值数量 - string BankerCode = 3; //支付方式 - string ExtCode = 4; - string Ip = 5; //IP地址 -} -message SCShopOrder{ - string PayStr = 1; //支付路径 - string Error = 2; - OpResultCode OpCode = 3; -} -//创建兑换订单 -message CSShopExchange { - int32 ExchangeType = 1; //兑换类型1:支付宝,2:银行卡 - string Account = 2; //兑换账号 - int32 Count = 3; //兑换金额 - string AccountName = 4; //账号名称 - int32 BankID = 5; //银行编号 -} -message SCShopExchange { - OpResultCode OpCode = 1; //请求结果 -} -//兑换订单列表 -message CSShopExchangeList { - int32 PageNo = 1; // 当前页 -} -message SCShopExchangeList { - OpResultCode OpCode = 1; // 请求结果 - string Data = 2; // 列表 - int32 PageNo = 3; // 当前页 - int32 PageSum = 4; // 总页数 -} - -//获取玩家流水列表 -message FlowListLog{ - int32 GameId = 1; //游戏id - int32 GameMode = 2; //游戏模式 - int32 Ts = 3; //记录时间 - int32 GameTiming = 4; //本局游戏用时(mm) - int64 ConvertibilityFlow = 5;//当局玩家流水 -} -message CSFlowList { - int32 PageNo = 1; // 当前页 -} -message SCFlowList { - OpResultCode OpCode = 1; // 请求结果 - repeated FlowListLog Data = 2; // 列表 - int32 PageNo = 3; // 当前页 - int32 PageSum = 4; // 总页数 -} - -//获得玩家的流水信息 -message CSGetExchangeInfo { - -} - -message SCGetExchangeInfo { - OpResultCode OpCode = 1; // 请求结果 - int64 TotalFlow = 2; //玩家流水 - int64 NeedFlow = 3; //自由兑换需要多少流水 - int32 Tax = 4; //兑换税率 - int64 ForceTax = 5; //强制兑换需要扣除税费 - int64 GiveGold = 6; //强制兑换扣除赠送金币数量 -} - -//获取玩家流水兑换打码信息 -message PlayerPayFlowLog{ - int32 PayType = 1; //记录类型 0 充值 1系统赠送 - int64 PayCoin = 2; //充值金额 - int64 GiveCoin = 3; //赠送金额 - int64 PayNeedFlow = 4; //充值需要流水 - int64 GiveNeedFlow = 5; //赠送需要流水 - int64 ForceTax = 6; //强制扣除费用金额 - int64 ForceGiveCoin = 7; //赠送扣除金额 - int32 IsPass = 8; //是否通过审核 1 通过 0 未通过 - int64 Ts = 9; //记录时间 - int64 FinishFlow = 10; //记录之间完成流水 - string OrderID = 11; //订单id - -} - -message CSGetPlayerPayFlowList { - int32 PageNo = 1; // 当前页 -} - -message SCGetPlayerPayFlowList { - OpResultCode OpCode = 1; // 请求结果 - repeated PlayerPayFlowLog Data = 2; // 列表 - int32 PageNo = 3; // 当前页 - int32 PageSum = 4; // 总页数 - int32 PageSize = 5; // 每页记录数 - int32 TotalNum = 6; // 总记录数 -} - -message SCNotifyGiveCoinInfo { - int64 GiveCoin = 1; //赠送金币 - int32 GiveTag = 2; //赠送类型,需要对应关系 -} - - - -