update
This commit is contained in:
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3785ce2859
commit
70e09ba502
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@ -6,7 +6,7 @@
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"VerifyClientVersion":true,
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"VerifyClientVersion":true,
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"SrvMaintain":false,
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"SrvMaintain":false,
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"WhiteHttpAddr": [],
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"WhiteHttpAddr": [],
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"HundredScenePreCreate":true,
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"HundredScenePreCreate":false,
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"WriteEventLog": true,
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"WriteEventLog": true,
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"SpreadAccountQPT":100,
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"SpreadAccountQPT":100,
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"FakeVerifyCode":"123456",
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"FakeVerifyCode":"123456",
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@ -66,7 +66,7 @@
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- 2720~2739
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- 2720~2739
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#### tournament(锦标赛)
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#### tournament(锦标赛)
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- 2740~2759
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- 2740~2779
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#### RankMatch 排位赛
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#### RankMatch 排位赛
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- 2780~2800
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- 2780~2800
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File diff suppressed because it is too large
Load Diff
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@ -20,6 +20,10 @@ enum TOURNAMENTID{
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PACKET_TM_SCTMSeasonRank = 2754;//赛季排行榜
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PACKET_TM_SCTMSeasonRank = 2754;//赛季排行榜
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PACKET_TM_CSTMSeasonAward = 2755;//领取赛季奖励
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PACKET_TM_CSTMSeasonAward = 2755;//领取赛季奖励
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PACKET_TM_SCTMSeasonAward = 2756;//领取赛季奖励
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PACKET_TM_SCTMSeasonAward = 2756;//领取赛季奖励
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PACKET_TM_CSMatchList = 2757;// 比赛列表
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PACKET_TM_SCMatchList = 2758;// 比赛列表
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PACKET_TM_CSRoomList = 2759; // 比赛房间列表
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PACKET_TM_SCRoomList = 2760; // 比赛房间列表
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}
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}
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//比赛场场次
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//比赛场场次
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//PACKET_TM_CSTMInfo
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//PACKET_TM_CSTMInfo
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@ -65,6 +69,7 @@ message TMInfo{
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repeated string OnChannelName = 21;//在哪个渠道开启
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repeated string OnChannelName = 21;//在哪个渠道开启
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int32 ShowId = 22; // 比赛区分
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int32 ShowId = 22; // 比赛区分
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int32 AwardNum = 23; //比赛奖励剩余数量
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int32 AwardNum = 23; //比赛奖励剩余数量
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int32 AudienceSwitch = 27; // 观战开关 1开启 2关闭
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}
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}
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message MatchTypeInfo{
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message MatchTypeInfo{
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@ -188,3 +193,56 @@ message SCTMSeasonAward {
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int32 Lv = 1;//段位
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int32 Lv = 1;//段位
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int32 Code = 2;//0成功 1失败
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int32 Code = 2;//0成功 1失败
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}
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}
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//PACKET_TM_CSMatchList
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message CSMatchList{
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int64 MatchId = 1; // 比赛id 0表示所有比赛场
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int32 Tp = 2; // 房间类型 0所有房间 1可观战房间
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}
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message MatchPlayer{
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int32 SnId = 1; // 玩家id
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string Name = 2; // 玩家名字
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string HeadUrl = 3;//头像地址
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int32 UseRoleId = 4;//使用的人物模型id
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int32 UseSkinId = 5; // 皮肤id
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int32 Rank = 6;//排名
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int32 Score = 7;//分数
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}
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message MatchInfo{
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int64 MatchId = 1; // 比赛id
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int64 InstanceId = 2; // 本场比赛id
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string Name = 3; // 比赛名字
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int32 Round = 4; // 当前第几轮
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int32 TotalRound = 5; // 总轮数
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int32 RemainNum = 6; // 剩余人数
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repeated MatchPlayer Players = 7; // 玩家列表
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}
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message SCTMMatchList{
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repeated MatchInfo List = 1;
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int64 MatchId = 2;
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int32 Tp = 3;
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}
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//PACKET_TM_CSRoomList
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message CSRoomList{
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int64 Id = 1; // 本场比赛id 0表示所有房间
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int32 Tp = 2; // 房间类型 0所有房间 1可观战房间
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}
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message MatchRoom{
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int64 RoomId = 1; // 房间id
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int64 MatchId = 2; // 比赛id
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int64 InstanceId = 3; // 本场比赛id
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int32 Round = 4; // 当前第几轮
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int32 TotalRound = 5; // 总轮数
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repeated MatchPlayer Players = 7; // 玩家列表
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}
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message SCRoomList{
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repeated MatchRoom List = 1;
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int64 Id = 2;
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int32 Tp = 3;
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}
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File diff suppressed because it is too large
Load Diff
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@ -490,6 +490,7 @@ message GameMatchDate {
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int32 CardType = 24; // 手机卡类型
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int32 CardType = 24; // 手机卡类型
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int32 ShowId = 25; // 比赛区分
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int32 ShowId = 25; // 比赛区分
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int32 AwardNum = 26; //比赛奖励剩余数量
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int32 AwardNum = 26; //比赛奖励剩余数量
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int32 AudienceSwitch = 27; // 观战开关 1开启 2关闭
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}
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}
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// etcd /game/game_match
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// etcd /game/game_match
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@ -890,3 +891,10 @@ message GuideConfig {
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int32 On = 2; // 引导开关 1开启 2关闭
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int32 On = 2; // 引导开关 1开启 2关闭
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int32 Skip = 3; // 引导跳过开关 1开启 2关闭
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int32 Skip = 3; // 引导跳过开关 1开启 2关闭
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}
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}
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// etcd /game/match_audience
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message MatchAudience {
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string Platform = 1; // 平台
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int32 SnId = 2; // 玩家ID
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int64 Ts = 3; // 时间戳
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}
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