diff --git a/protocol/gamehall/game.pb.go b/protocol/gamehall/game.pb.go index 72bc23c..da7b4d0 100644 --- a/protocol/gamehall/game.pb.go +++ b/protocol/gamehall/game.pb.go @@ -4726,7 +4726,7 @@ type CSQueryRoomInfo struct { GameIds []int32 `protobuf:"varint,1,rep,packed,name=GameIds,proto3" json:"GameIds,omitempty"` GameSite int32 `protobuf:"varint,2,opt,name=GameSite,proto3" json:"GameSite,omitempty"` //1.初级 2.中级 3.高级 Id []int32 `protobuf:"varint,3,rep,packed,name=Id,proto3" json:"Id,omitempty"` //gamefreeid - SceneMode int32 `protobuf:"varint,4,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` // 0公共房 1私人房 + SceneMode int32 `protobuf:"varint,4,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` // 0公共房 2私人房 } func (x *CSQueryRoomInfo) Reset() { diff --git a/protocol/gamehall/game.proto b/protocol/gamehall/game.proto index 4e5defe..180c045 100644 --- a/protocol/gamehall/game.proto +++ b/protocol/gamehall/game.proto @@ -615,7 +615,7 @@ message CSQueryRoomInfo{ repeated int32 GameIds = 1; int32 GameSite = 2; //1.初级 2.中级 3.高级 repeated int32 Id = 3; //gamefreeid - int32 SceneMode = 4; // 0公共房 1私人房 + int32 SceneMode = 4; // 0公共房 2私人房 } //个人创建的房间信息