update
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a032ab052e
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@ -555,7 +555,7 @@ type ThirteenPlayerData struct {
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RoleId int32 `protobuf:"varint,27,opt,name=RoleId,proto3" json:"RoleId,omitempty"` //使用中的角色id
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Level int64 `protobuf:"varint,28,opt,name=Level,proto3" json:"Level,omitempty"` //玩家等级
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Exp int64 `protobuf:"varint,29,opt,name=Exp,proto3" json:"Exp,omitempty"` //玩家经验
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SkinId int32 `protobuf:"varint,31,opt,name=SkinId,proto3" json:"SkinId,omitempty"` //皮肤id
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SkinId int32 `protobuf:"varint,30,opt,name=SkinId,proto3" json:"SkinId,omitempty"` //皮肤id
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}
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func (x *ThirteenPlayerData) Reset() {
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@ -1465,7 +1465,7 @@ var file_thirteen_proto_rawDesc = []byte{
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@ -127,7 +127,7 @@ message ThirteenPlayerData {
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int32 RoleId = 27; //使用中的角色id
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int64 Level = 28; //玩家等级
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int64 Exp = 29; //玩家经验
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int32 SkinId = 31; //皮肤id
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int32 SkinId = 30; //皮肤id
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}
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//玩家进入
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