fix gatesofoympus

This commit is contained in:
tomas 2025-01-16 10:37:18 +08:00
parent 45edf7fd6b
commit 361298ee14
4 changed files with 20 additions and 20 deletions

View File

@ -208,7 +208,7 @@ func (x *CashManiaPlayerData) GetVIP() int32 {
}
//房间信息
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO
//PACKET_CASHMANIA_SCCASHMANIAROOMINFO
type SCCashManiaRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -337,7 +337,7 @@ func (x *SCCashManiaRoomInfo) GetPlayerInfo() string {
}
//玩家操作
//PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP
//PACKET_CASHMANIA_CSCASHMANIAOP
type CSCashManiaOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -394,7 +394,7 @@ func (x *CSCashManiaOp) GetParams() []int64 {
}
//玩家操作返回
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP
//PACKET_CASHMANIA_SCCASHMANIAOP
type SCCashManiaOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -459,7 +459,7 @@ func (x *SCCashManiaOp) GetParams() []int64 {
}
//房间状态
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE
//PACKET_CASHMANIA_SCCASHMANIAROOMSTATE
type SCCashManiaRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -523,7 +523,7 @@ func (x *SCCashManiaRoomState) GetParams() []int32 {
return nil
}
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED
//PACKET_CASHMANIA_SCCASHMANIABILLED
type SCCashManiaBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -27,7 +27,7 @@ message CashManiaPlayerData {
int32 VIP = 11;
}
//
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO
//PACKET_CASHMANIA_SCCASHMANIAROOMINFO
message SCCashManiaRoomInfo {
int32 RoomId = 1; //id
int32 GameFreeId = 2;
@ -42,26 +42,26 @@ message SCCashManiaRoomInfo {
string PlayerInfo = 11;
}
//
//PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP
//PACKET_CASHMANIA_CSCASHMANIAOP
message CSCashManiaOp {
int32 OpCode = 1; // 0.spin
repeated int64 Params = 2; //
}
//
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP
//PACKET_CASHMANIA_SCCASHMANIAOP
message SCCashManiaOp {
int32 OpCode = 1; //
int32 OpRetCode = 2; // 1. 2.
repeated int64 Params = 3; //
}
//
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE
//PACKET_CASHMANIA_SCCASHMANIAROOMSTATE
message SCCashManiaRoomState {
int32 State = 1; //
int32 SubState = 2; //
repeated int32 Params = 3; //
}
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED
//PACKET_CASHMANIA_SCCASHMANIABILLED
message SCCashManiaBilled{
int32 OpRetCode = 1;//0.spin成功 1.spin失败
string GameEndStr = 2;

View File

@ -208,7 +208,7 @@ func (x *GatesOfOlympusPlayerData) GetVIP() int32 {
}
//房间信息
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSROOMINFO
type SCGatesOfOlympusRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -337,7 +337,7 @@ func (x *SCGatesOfOlympusRoomInfo) GetPlayerInfo() string {
}
//玩家操作
//PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP
//PACKET_GATESOFOLYMPUS_CSGATESOFOLYMPUSOP
type CSGatesOfOlympusOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -394,7 +394,7 @@ func (x *CSGatesOfOlympusOp) GetParams() []int64 {
}
//玩家操作返回
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSOP
type SCGatesOfOlympusOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -459,7 +459,7 @@ func (x *SCGatesOfOlympusOp) GetParams() []int64 {
}
//房间状态
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSROOMSTATE
type SCGatesOfOlympusRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -523,7 +523,7 @@ func (x *SCGatesOfOlympusRoomState) GetParams() []int32 {
return nil
}
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSBILLED
type SCGatesOfOlympusBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -27,7 +27,7 @@ message GatesOfOlympusPlayerData {
int32 VIP = 11;
}
//
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSROOMINFO
message SCGatesOfOlympusRoomInfo {
int32 RoomId = 1; //id
int32 GameFreeId = 2;
@ -42,26 +42,26 @@ message SCGatesOfOlympusRoomInfo {
string PlayerInfo = 11;
}
//
//PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP
//PACKET_GATESOFOLYMPUS_CSGATESOFOLYMPUSOP
message CSGatesOfOlympusOp {
int32 OpCode = 1; // 0.spin
repeated int64 Params = 2; //
}
//
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSOP
message SCGatesOfOlympusOp {
int32 OpCode = 1; //
int32 OpRetCode = 2; // 1. 2.
repeated int64 Params = 3; //
}
//
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSROOMSTATE
message SCGatesOfOlympusRoomState {
int32 State = 1; //
int32 SubState = 2; //
repeated int32 Params = 3; //
}
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED
//PACKET_GATESOFOLYMPUS_SCGATESOFOLYMPUSBILLED
message SCGatesOfOlympusBilled{
int32 OpRetCode = 1;//0.spin成功 1.spin失败
string GameEndStr = 2;