update
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parent
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commit
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@ -1,5 +1,5 @@
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6у├ж├в├с├т├"║█ю└=
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6в├с├т├у├ж├"║█ю└=
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.؆نچۆ"¡<>À„=
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Wт├у├в├ы├с├ж├ь├з├ш├" ║█─╜Б
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]т├ш├э├з├с├у├ж├в├ь├ы├"╒█Т
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Wу├ж├ш├с├в├ь├ы├з├т├" ║█─╜Б
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]ь├ы├э├с├т├у├ж├в├з├ш├"╒█Т
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data/DB_Task.dat
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data/DB_Task.dat
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@ -1301,7 +1301,7 @@ type WGPlayerEnter struct {
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SnId int32 `protobuf:"varint,14,opt,name=SnId,proto3" json:"SnId,omitempty"`
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SingleAdjust []byte `protobuf:"bytes,15,opt,name=SingleAdjust,proto3" json:"SingleAdjust,omitempty"` //单控数据
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Pos int32 `protobuf:"varint,16,opt,name=Pos,proto3" json:"Pos,omitempty"`
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Items map[int32]int32 `protobuf:"bytes,17,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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Items map[int32]int64 `protobuf:"bytes,17,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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MatchParams []int32 `protobuf:"varint,18,rep,packed,name=MatchParams,proto3" json:"MatchParams,omitempty"` //比赛参数
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RankScore map[int32]int64 `protobuf:"bytes,19,rep,name=RankScore,proto3" json:"RankScore,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 排位积分
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}
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@ -1450,7 +1450,7 @@ func (x *WGPlayerEnter) GetPos() int32 {
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return 0
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}
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func (x *WGPlayerEnter) GetItems() map[int32]int32 {
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func (x *WGPlayerEnter) GetItems() map[int32]int64 {
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if x != nil {
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return x.Items
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}
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@ -1637,7 +1637,7 @@ type GWPlayerLeave struct {
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LostTimes int32 `protobuf:"varint,12,opt,name=LostTimes,proto3" json:"LostTimes,omitempty"` //输局
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TotalConvertibleFlow int64 `protobuf:"varint,13,opt,name=TotalConvertibleFlow,proto3" json:"TotalConvertibleFlow,omitempty"` //流水
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ValidCacheBetTotal int64 `protobuf:"varint,14,opt,name=ValidCacheBetTotal,proto3" json:"ValidCacheBetTotal,omitempty"` //有效下注缓存
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Items map[int32]int32 `protobuf:"bytes,15,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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Items map[int32]int64 `protobuf:"bytes,15,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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MatchId int32 `protobuf:"varint,16,opt,name=MatchId,proto3" json:"MatchId,omitempty"` //比赛场id
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CurIsWin int64 `protobuf:"varint,17,opt,name=CurIsWin,proto3" json:"CurIsWin,omitempty"` //本局是否赢 负数:输 0:平局 正数:赢
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MatchRobotGrades map[int32]int32 `protobuf:"bytes,18,rep,name=MatchRobotGrades,proto3" json:"MatchRobotGrades,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //比赛数据
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@ -1774,7 +1774,7 @@ func (x *GWPlayerLeave) GetValidCacheBetTotal() int64 {
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return 0
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}
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func (x *GWPlayerLeave) GetItems() map[int32]int32 {
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func (x *GWPlayerLeave) GetItems() map[int32]int64 {
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if x != nil {
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return x.Items
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}
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@ -8789,7 +8789,7 @@ var file_server_proto_rawDesc = []byte{
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@ -8856,7 +8856,7 @@ var file_server_proto_rawDesc = []byte{
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@ -225,7 +225,7 @@ message WGPlayerEnter {
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int32 SnId = 14;
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bytes SingleAdjust = 15;//单控数据
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int32 Pos = 16;
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map<int32, int32> Items = 17;
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map<int32, int64> Items = 17;
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repeated int32 MatchParams = 18;//比赛参数
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map<int32, int64> RankScore = 19;// 排位积分
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}
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@ -264,7 +264,7 @@ message GWPlayerLeave{
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int32 LostTimes = 12; //输局
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int64 TotalConvertibleFlow = 13; //流水
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int64 ValidCacheBetTotal = 14; //有效下注缓存
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map<int32, int32> Items = 15;
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map<int32, int64> Items = 15;
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int32 MatchId = 16;//比赛场id
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int64 CurIsWin = 17;//本局是否赢 负数:输 0:平局 正数:赢
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map<int32, int32> MatchRobotGrades = 18;//比赛数据
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