goserver_sync/mmo/protocol/serverload.proto

14 lines
221 B
Protocol Buffer

syntax = "proto3";
package protocol;
option go_package = ".;protocol";
message ServerLoad {
int32 SrvType = 1;
int32 SrvId = 2;
int32 CurLoad = 3;
}
message ServerStateSwitch {
int32 SrvType = 1;
int32 SrvId = 2;
}