goserver_sync/core/container/synchronizedmap.go

83 lines
1.6 KiB
Go

package container
import (
"sync"
)
type SynchronizedMap struct {
lock *sync.RWMutex
m map[interface{}]interface{}
}
// NewSynchronizedMap return new SynchronizedMap
func NewSynchronizedMap() *SynchronizedMap {
return &SynchronizedMap{
lock: new(sync.RWMutex),
m: make(map[interface{}]interface{}),
}
}
// Get from maps return the k's value
func (m *SynchronizedMap) Get(k interface{}) interface{} {
m.lock.RLock()
if val, ok := m.m[k]; ok {
m.lock.RUnlock()
return val
}
m.lock.RUnlock()
return nil
}
// Maps the given key and value. Returns false
// if the key is already in the map and changes nothing.
func (m *SynchronizedMap) Set(k interface{}, v interface{}) bool {
m.lock.Lock()
if val, ok := m.m[k]; !ok {
m.m[k] = v
} else if val != v {
m.m[k] = v
} else {
m.lock.Unlock()
return false
}
m.lock.Unlock()
return true
}
// Returns true if k is exist in the map.
func (m *SynchronizedMap) IsExist(k interface{}) bool {
m.lock.RLock()
if _, ok := m.m[k]; !ok {
m.lock.RUnlock()
return false
}
m.lock.RUnlock()
return true
}
// Delete the given key and value.
func (m *SynchronizedMap) Delete(k interface{}) {
m.lock.Lock()
delete(m.m, k)
m.lock.Unlock()
}
// Items returns all items in SynchronizedMap.
func (m *SynchronizedMap) Items() map[interface{}]interface{} {
mm := make(map[interface{}]interface{})
m.lock.RLock()
for k, v := range m.m {
mm[k] = v
}
m.lock.RUnlock()
return mm
}
func (m *SynchronizedMap) Foreach(cb func(k, v interface{})) {
m.lock.Lock()
defer m.lock.Unlock()
for k, v := range m.m {
cb(k, v)
}
}