goserver_sync/mmo/gatesrv/clientsessionload.go

51 lines
1.3 KiB
Go

package main
import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/mmo/protocol"
"mongo.games.com/goserver/srvlib"
)
var (
SessionHandlerClientLoadName = "handler-client-load"
)
type SessionHandlerClientLoad struct {
netlib.BasicSessionHandler
}
func (sfcl SessionHandlerClientLoad) GetName() string {
return SessionHandlerClientLoadName
}
func (sfcl *SessionHandlerClientLoad) GetInterestOps() uint {
return 1<<netlib.InterestOps_Opened | 1<<netlib.InterestOps_Closed
}
func (sfcl *SessionHandlerClientLoad) OnSessionOpened(s *netlib.Session) {
sfcl.reportLoad(s)
}
func (sfcl *SessionHandlerClientLoad) OnSessionClosed(s *netlib.Session) {
sfcl.reportLoad(s)
}
func (sfcl *SessionHandlerClientLoad) reportLoad(s *netlib.Session) {
sc := s.GetSessionConfig()
pack := &protocol.ServerLoad{
SrvType: int32(sc.Type),
SrvId: int32(sc.Id),
CurLoad: int32(srvlib.ClientSessionMgrSington.Count()),
}
srvlib.ServerSessionMgrSington.Broadcast(int(protocol.MmoPacketID_PACKET_SC_GATEINFO), pack, netlib.Config.SrvInfo.AreaID, srvlib.BalanceServerType)
logger.Logger.Tracef("SessionHandlerClientLoad.reportLoad %v", pack)
}
func init() {
netlib.RegisteSessionHandlerCreator(SessionHandlerClientLoadName, func() netlib.SessionHandler {
return &SessionHandlerClientLoad{}
})
}